diff options
author | Lionel Landwerlin <lionel.g.landwerlin@intel.com> | 2017-06-30 17:25:43 +0100 |
---|---|---|
committer | Lionel Landwerlin <lionel.g.landwerlin@intel.com> | 2017-07-02 00:45:38 +0100 |
commit | 34560ba9e567c8bf1fbf20fc3d007bd007176224 (patch) | |
tree | 9cfcb747af0fa2dde9b5fed5f2174e5be4099e28 /src/intel/genxml | |
parent | df1279e9df4eddc70bc8ea81dbe7b1ff35cdf4be (diff) | |
download | mesa-34560ba9e567c8bf1fbf20fc3d007bd007176224.tar.gz mesa-34560ba9e567c8bf1fbf20fc3d007bd007176224.tar.bz2 mesa-34560ba9e567c8bf1fbf20fc3d007bd007176224.zip |
intel: genxml: make a couple of enums show up in aubinator
In particular Shader Channel Select & Texture Address Control Mode.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Diffstat (limited to 'src/intel/genxml')
-rw-r--r-- | src/intel/genxml/gen10.xml | 14 | ||||
-rw-r--r-- | src/intel/genxml/gen6.xml | 6 | ||||
-rw-r--r-- | src/intel/genxml/gen7.xml | 6 | ||||
-rw-r--r-- | src/intel/genxml/gen75.xml | 30 | ||||
-rw-r--r-- | src/intel/genxml/gen8.xml | 22 | ||||
-rw-r--r-- | src/intel/genxml/gen9.xml | 14 |
6 files changed, 47 insertions, 45 deletions
diff --git a/src/intel/genxml/gen10.xml b/src/intel/genxml/gen10.xml index a19674a435f..23c2adb9951 100644 --- a/src/intel/genxml/gen10.xml +++ b/src/intel/genxml/gen10.xml @@ -787,10 +787,10 @@ <value name="Vertical" value="1"/> </field> <field name="Memory Compression Enable" start="254" end="254" type="bool"/> - <field name="Shader Channel Select Red" start="249" end="251" type="uint"/> - <field name="Shader Channel Select Green" start="246" end="248" type="uint"/> - <field name="Shader Channel Select Blue" start="243" end="245" type="uint"/> - <field name="Shader Channel Select Alpha" start="240" end="242" type="uint"/> + <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select"/> + <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select"/> + <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select"/> + <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select"/> <field name="Resource Min LOD" start="224" end="235" type="u4.8"/> <field name="Surface Base Address" start="256" end="319" type="address"/> <field name="X Offset for V Plane" start="368" end="381" type="uint"/> @@ -936,9 +936,9 @@ </field> <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> <field name="Reduction Type Enable" start="105" end="105" type="bool"/> - <field name="TCX Address Control Mode" start="102" end="104" type="uint"/> - <field name="TCY Address Control Mode" start="99" end="101" type="uint"/> - <field name="TCZ Address Control Mode" start="96" end="98" type="uint"/> + <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> + <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> + <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> </struct> <struct name="SAMPLER_STATE_8X8_AVS_COEFFICIENTS" length="8"> diff --git a/src/intel/genxml/gen6.xml b/src/intel/genxml/gen6.xml index 04986bef0d1..8aa03355055 100644 --- a/src/intel/genxml/gen6.xml +++ b/src/intel/genxml/gen6.xml @@ -684,9 +684,9 @@ <value name="CUBECTRLMODE_PROGRAMMED" value="0"/> <value name="CUBECTRLMODE_OVERRIDE" value="1"/> </field> - <field name="TCX Address Control Mode" start="38" end="40" type="uint"/> - <field name="TCY Address Control Mode" start="35" end="37" type="uint"/> - <field name="TCZ Address Control Mode" start="32" end="34" type="uint"/> + <field name="TCX Address Control Mode" start="38" end="40" type="Texture Coordinate Mode"/> + <field name="TCY Address Control Mode" start="35" end="37" type="Texture Coordinate Mode"/> + <field name="TCZ Address Control Mode" start="32" end="34" type="Texture Coordinate Mode"/> <field name="Border Color Pointer" start="69" end="95" type="offset"/> <field name="Monochrome Filter Height: Reserved" start="125" end="127" type="uint"/> <field name="Monochrome Filter Width" start="122" end="124" type="uint"/> diff --git a/src/intel/genxml/gen7.xml b/src/intel/genxml/gen7.xml index 2c297f3b95b..993d10264fa 100644 --- a/src/intel/genxml/gen7.xml +++ b/src/intel/genxml/gen7.xml @@ -784,9 +784,9 @@ <value name="LOW" value="3"/> </field> <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> - <field name="TCX Address Control Mode" start="102" end="104" type="uint"/> - <field name="TCY Address Control Mode" start="99" end="101" type="uint"/> - <field name="TCZ Address Control Mode" start="96" end="98" type="uint"/> + <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> + <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> + <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> </struct> <instruction name="3DPRIMITIVE" bias="2" length="7"> diff --git a/src/intel/genxml/gen75.xml b/src/intel/genxml/gen75.xml index e7c06dc5819..105effa8cef 100644 --- a/src/intel/genxml/gen75.xml +++ b/src/intel/genxml/gen75.xml @@ -362,6 +362,15 @@ <value name="RAW" value="511"/> </enum> + <enum name="Shader Channel Select" prefix="SCS"> + <value name="ZERO" value="0"/> + <value name="ONE" value="1"/> + <value name="RED" value="4"/> + <value name="GREEN" value="5"/> + <value name="BLUE" value="6"/> + <value name="ALPHA" value="7"/> + </enum> + <enum name="Texture Coordinate Mode" prefix="TCM"> <value name="WRAP" value="0"/> <value name="MIRROR" value="1"/> @@ -691,17 +700,10 @@ <field name="Green Clear Color" start="254" end="254" type="uint" /> <field name="Blue Clear Color" start="253" end="253" type="uint" /> <field name="Alpha Clear Color" start="252" end="252" type="uint" /> - <field name="Shader Channel Select Red" start="249" end="251" type="uint"> - <value name="SCS_ZERO" value="0"/> - <value name="SCS_ONE" value="1"/> - <value name="SCS_RED" value="4"/> - <value name="SCS_GREEN" value="5"/> - <value name="SCS_BLUE" value="6"/> - <value name="SCS_ALPHA" value="7"/> - </field> - <field name="Shader Channel Select Green" start="246" end="248" type="uint"/> - <field name="Shader Channel Select Blue" start="243" end="245" type="uint"/> - <field name="Shader Channel Select Alpha" start="240" end="242" type="uint"/> + <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select"/> + <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select"/> + <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select"/> + <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select"/> <field name="Resource Min LOD" start="224" end="235" type="u4.8"/> </struct> @@ -805,9 +807,9 @@ <value name="LOW" value="3"/> </field> <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> - <field name="TCX Address Control Mode" start="102" end="104" type="uint"/> - <field name="TCY Address Control Mode" start="99" end="101" type="uint"/> - <field name="TCZ Address Control Mode" start="96" end="98" type="uint"/> + <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> + <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> + <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> </struct> <struct name="MI_MATH_ALU_INSTRUCTION" length="1"> diff --git a/src/intel/genxml/gen8.xml b/src/intel/genxml/gen8.xml index 2fd796a2e24..99c4aca8fb4 100644 --- a/src/intel/genxml/gen8.xml +++ b/src/intel/genxml/gen8.xml @@ -732,14 +732,14 @@ <field name="Separate UV Plane Enable" start="223" end="223" type="bool"/> <field name="X Offset for U or UV Plane" start="208" end="221" type="uint"/> <field name="Y Offset for U or UV Plane" start="192" end="205" type="uint"/> - <field name="Red Clear Color" start="255" end="255" type="uint"/> - <field name="Green Clear Color" start="254" end="254" type="uint"/> - <field name="Blue Clear Color" start="253" end="253" type="uint"/> - <field name="Alpha Clear Color" start="252" end="252" type="uint"/> - <field name="Shader Channel Select Red" start="249" end="251" type="uint"/> - <field name="Shader Channel Select Green" start="246" end="248" type="uint"/> - <field name="Shader Channel Select Blue" start="243" end="245" type="uint"/> - <field name="Shader Channel Select Alpha" start="240" end="242" type="uint"/> + <field name="Red Clear Color" start="255" end="255" type="Clear Color"/> + <field name="Green Clear Color" start="254" end="254" type="Clear Color"/> + <field name="Blue Clear Color" start="253" end="253" type="Clear Color"/> + <field name="Alpha Clear Color" start="252" end="252" type="Clear Color"/> + <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select"/> + <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select"/> + <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select"/> + <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select"/> <field name="Resource Min LOD" start="224" end="235" type="u4.8"/> <field name="Surface Base Address" start="256" end="319" type="address"/> <field name="X Offset for V Plane" start="368" end="381" type="uint"/> @@ -847,9 +847,9 @@ <value name="LOW" value="3"/> </field> <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> - <field name="TCX Address Control Mode" start="102" end="104" type="uint"/> - <field name="TCY Address Control Mode" start="99" end="101" type="uint"/> - <field name="TCZ Address Control Mode" start="96" end="98" type="uint"/> + <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> + <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> + <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> </struct> <struct name="SAMPLER_STATE_8X8_AVS_COEFFICIENTS" length="8"> diff --git a/src/intel/genxml/gen9.xml b/src/intel/genxml/gen9.xml index af40e660771..1422463693d 100644 --- a/src/intel/genxml/gen9.xml +++ b/src/intel/genxml/gen9.xml @@ -780,10 +780,10 @@ <value name="Vertical" value="1"/> </field> <field name="Memory Compression Enable" start="254" end="254" type="bool"/> - <field name="Shader Channel Select Red" start="249" end="251" type="uint"/> - <field name="Shader Channel Select Green" start="246" end="248" type="uint"/> - <field name="Shader Channel Select Blue" start="243" end="245" type="uint"/> - <field name="Shader Channel Select Alpha" start="240" end="242" type="uint"/> + <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select"/> + <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select"/> + <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select"/> + <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select"/> <field name="Resource Min LOD" start="224" end="235" type="u4.8"/> <field name="Surface Base Address" start="256" end="319" type="address"/> <field name="X Offset for V Plane" start="368" end="381" type="uint"/> @@ -905,9 +905,9 @@ </field> <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> <field name="Reduction Type Enable" start="105" end="105" type="bool"/> - <field name="TCX Address Control Mode" start="102" end="104" type="uint"/> - <field name="TCY Address Control Mode" start="99" end="101" type="uint"/> - <field name="TCZ Address Control Mode" start="96" end="98" type="uint"/> + <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> + <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> + <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> </struct> <struct name="SAMPLER_STATE_8X8_AVS_COEFFICIENTS" length="8"> |