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authorPierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>2022-12-16 14:08:35 +0100
committerPierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>2023-01-09 14:25:51 +0100
commit31d95dd3c642a67ea19e7ff9649f6122518bb13a (patch)
tree9e9dee5d1737b0084f46a3c85285490cf3ebebde /src/glx/dri3_priv.h
parent87f4d794278205c331c12bbfea587b55e2642c76 (diff)
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dri: get rid of LIBGL_SHOW_FPS
The same functionnality can be achieved using GALLIUM_HUD=stdout,fps (and for now a fallback is doing this if LIBGL_SHOW_FPS=1 is used). This removes one entry from the vtable and simplify dri3_handle_present_event. Reviewed-by: Emma Anholt <emma@anholt.net> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20494>
Diffstat (limited to 'src/glx/dri3_priv.h')
-rw-r--r--src/glx/dri3_priv.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/glx/dri3_priv.h b/src/glx/dri3_priv.h
index 7820033035f..c7ef8dff19c 100644
--- a/src/glx/dri3_priv.h
+++ b/src/glx/dri3_priv.h
@@ -109,8 +109,6 @@ struct dri3_screen {
/* fd for display GPU in case of prime */
int fd_display_gpu;
- int show_fps_interval;
-
struct loader_dri3_extensions loader_dri3_ext;
};