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authorRhys Perry <pendingchaos02@gmail.com>2023-11-03 15:25:48 +0000
committerEric Engestrom <eric@engestrom.ch>2023-11-08 18:18:59 +0000
commitf30bd0074e229744b0c0ccf03d5979e3cbdc9835 (patch)
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parent765cb46e2d5b178049cd0eba4b2b3fd3e989008f (diff)
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radv: disable gs_fast_launch=2 by default
This currently causes severe performance problems in Remnant 2 and Alan Wake 2. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Fixes: 28ebe62af2cb ("radv: enable mesh shader gs_fast_launch=2 and multi-row export") Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10071 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26090> (cherry picked from commit 2011b678c538b451eef5a1986adee7e25d6ee04f)
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diff --git a/docs/envvars.rst b/docs/envvars.rst
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@@ -1342,6 +1342,8 @@ RADV driver environment variables
enable wave64 for ray tracing shaders (GFX10+)
``video_decode``
enable experimental video decoding support
+ ``gsfastlaunch2``
+ use GS_FAST_LAUNCH=2 for Mesh shaders (GFX11+)
.. envvar:: RADV_TEX_ANISO