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authorSagar Ghuge <sagar.ghuge@intel.com>2023-07-24 11:41:33 -0700
committerMarge Bot <emma+marge@anholt.net>2023-08-08 17:36:20 +0000
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parentf575d4bc6fa7e062db11f5677df04fa408b7cf89 (diff)
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docs: Add INTEL_DEBUG_BKP_BEFORE/AFTER_DRAW_COUNT
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24308>
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diff --git a/docs/envvars.rst b/docs/envvars.rst
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+++ b/docs/envvars.rst
@@ -516,6 +516,12 @@ Intel driver environment variables
``do32``
generate compute shader SIMD32 programs even if workgroup size
doesn't exceed the SIMD16 limit
+ ``draw_bkp``
+ Add semaphore wait before/after draw call count.
+ ``INTEL_DEBUG_BKP_BEFORE_DRAW_COUNT`` or
+ ``INTEL_DEBUG_BKP_AFTER_DRAW_COUNT`` can control draw call number.
+ To make test wait forever, we need to set preempt_timeout_ms and
+ i915.enable_hangcheck to zero.
``fall``
emit messages about performance issues (same as ``perf``)
``fs``