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This is make.info, produced by makeinfo version 4.13 from make.texi.

This file documents the GNU `make' utility, which determines
automatically which pieces of a large program need to be recompiled,
and issues the commands to recompile them.

   This is Edition 0.72, last updated 9 October 2013, of `The GNU Make
Manual', for GNU `make' version 4.0.

   Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996,
1997, 1998, 1999, 2000, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009,
2010, 2011, 2012, 2013 Free Software Foundation, Inc.

     Permission is granted to copy, distribute and/or modify this
     document under the terms of the GNU Free Documentation License,
     Version 1.3 or any later version published by the Free Software
     Foundation; with no Invariant Sections, with the Front-Cover Texts
     being "A GNU Manual," and with the Back-Cover Texts as in (a)
     below.  A copy of the license is included in the section entitled
     "GNU Free Documentation License."

     (a) The FSF's Back-Cover Text is: "You have the freedom to copy and
     modify this GNU manual.  Buying copies from the FSF supports it in
     developing GNU and promoting software freedom."

INFO-DIR-SECTION Software development
START-INFO-DIR-ENTRY
* Make: (make).            Remake files automatically.
END-INFO-DIR-ENTRY


File: make.info,  Node: Top,  Next: Overview,  Prev: (dir),  Up: (dir)

GNU `make'
**********

This file documents the GNU `make' utility, which determines
automatically which pieces of a large program need to be recompiled,
and issues the commands to recompile them.

   This is Edition 0.72, last updated 9 October 2013, of `The GNU Make
Manual', for GNU `make' version 4.0.

   Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996,
1997, 1998, 1999, 2000, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009,
2010, 2011, 2012, 2013 Free Software Foundation, Inc.

     Permission is granted to copy, distribute and/or modify this
     document under the terms of the GNU Free Documentation License,
     Version 1.3 or any later version published by the Free Software
     Foundation; with no Invariant Sections, with the Front-Cover Texts
     being "A GNU Manual," and with the Back-Cover Texts as in (a)
     below.  A copy of the license is included in the section entitled
     "GNU Free Documentation License."

     (a) The FSF's Back-Cover Text is: "You have the freedom to copy and
     modify this GNU manual.  Buying copies from the FSF supports it in
     developing GNU and promoting software freedom."

* Menu:

* Overview::                    Overview of `make'.
* Introduction::                An introduction to `make'.
* Makefiles::                   Makefiles tell `make' what to do.
* Rules::                       Rules describe when a file must be remade.
* Recipes::                     Recipes say how to remake a file.
* Using Variables::             You can use variables to avoid repetition.
* Conditionals::                Use or ignore parts of the makefile based
                                  on the values of variables.
* Functions::                   Many powerful ways to manipulate text.
* Invoking make: Running.       How to invoke `make' on the command line.
* Implicit Rules::              Use implicit rules to treat many files alike,
                                  based on their file names.
* Archives::                    How `make' can update library archives.
* Extending make::              Using extensions to `make'.
* Features::                    Features GNU `make' has over other `make's.
* Missing::                     What GNU `make' lacks from other `make's.
* Makefile Conventions::        Conventions for writing makefiles for
                                  GNU programs.
* Quick Reference::             A quick reference for experienced users.
* Error Messages::              A list of common errors generated by `make'.
* Complex Makefile::            A real example of a straightforward,
                                  but nontrivial, makefile.

* GNU Free Documentation License::  License for copying this manual.
* Concept Index::               Index of Concepts.
* Name Index::                  Index of Functions, Variables, & Directives.

 --- The Detailed Node Listing ---

Overview of `make'

* Preparing::                   Preparing and running `make'.
* Reading::                     On reading this text.
* Bugs::                        Problems and bugs.

An Introduction to Makefiles

* Rule Introduction::           What a rule looks like.
* Simple Makefile::             A simple makefile.
* How Make Works::              How `make' processes this makefile.
* Variables Simplify::          Variables make makefiles simpler.
* make Deduces::                Letting `make' deduce the recipes.
* Combine By Prerequisite::     Another style of makefile.
* Cleanup::                     Rules for cleaning the directory.

Writing Makefiles

* Makefile Contents::           What makefiles contain.
* Makefile Names::              How to name your makefile.
* Include::                     How one makefile can use another makefile.
* MAKEFILES Variable::          The environment can specify extra makefiles.
* Remaking Makefiles::          How makefiles get remade.
* Overriding Makefiles::        How to override part of one makefile
                                  with another makefile.
* Reading Makefiles::           How makefiles are parsed.
* Secondary Expansion::         How and when secondary expansion is performed.

What Makefiles Contain

* Splitting Lines::             Splitting long lines in makefiles

Writing Rules

* Rule Example::                An example explained.
* Rule Syntax::                 General syntax explained.
* Prerequisite Types::          There are two types of prerequisites.
* Wildcards::                   Using wildcard characters such as `*'.
* Directory Search::            Searching other directories for source files.
* Phony Targets::               Using a target that is not a real file's name.
* Force Targets::               You can use a target without a recipe
                                  or prerequisites to mark other targets
                                  as phony.
* Empty Targets::               When only the date matters and the
                                  files are empty.
* Special Targets::             Targets with special built-in meanings.
* Multiple Targets::            When to make use of several targets in a rule.
* Multiple Rules::              How to use several rules with the same target.
* Static Pattern::              Static pattern rules apply to multiple targets
                                  and can vary the prerequisites according to
                                  the target name.
* Double-Colon::                How to use a special kind of rule to allow
                                  several independent rules for one target.
* Automatic Prerequisites::     How to automatically generate rules giving
                                  prerequisites from source files themselves.

Using Wildcard Characters in File Names

* Wildcard Examples::           Several examples.
* Wildcard Pitfall::            Problems to avoid.
* Wildcard Function::           How to cause wildcard expansion where
                                  it does not normally take place.

Searching Directories for Prerequisites

* General Search::              Specifying a search path that applies
                                  to every prerequisite.
* Selective Search::            Specifying a search path
                                  for a specified class of names.
* Search Algorithm::            When and how search paths are applied.
* Recipes/Search::              How to write recipes that work together
                                  with search paths.
* Implicit/Search::             How search paths affect implicit rules.
* Libraries/Search::            Directory search for link libraries.

Static Pattern Rules

* Static Usage::                The syntax of static pattern rules.
* Static versus Implicit::      When are they better than implicit rules?

Writing Recipes in Rules

* Recipe Syntax::               Recipe syntax features and pitfalls.
* Echoing::                     How to control when recipes are echoed.
* Execution::                   How recipes are executed.
* Parallel::                    How recipes can be executed in parallel.
* Errors::                      What happens after a recipe execution error.
* Interrupts::                  What happens when a recipe is interrupted.
* Recursion::                   Invoking `make' from makefiles.
* Canned Recipes::              Defining canned recipes.
* Empty Recipes::               Defining useful, do-nothing recipes.

Recipe Syntax

* Splitting Recipe Lines::      Breaking long recipe lines for readability.
* Variables in Recipes::        Using `make' variables in recipes.

Recipe Execution

* One Shell::                   One shell for all lines in a recipe.
* Choosing the Shell::          How `make' chooses the shell used
                                  to run recipes.

Parallel Execution

* Parallel Output::             Handling output during parallel execution
* Parallel Input::              Handling input during parallel execution

Recursive Use of `make'

* MAKE Variable::               The special effects of using `$(MAKE)'.
* Variables/Recursion::         How to communicate variables to a sub-`make'.
* Options/Recursion::           How to communicate options to a sub-`make'.
* -w Option::                   How the `-w' or `--print-directory' option
                                  helps debug use of recursive `make' commands.

How to Use Variables

* Reference::                   How to use the value of a variable.
* Flavors::                     Variables come in two flavors.
* Advanced::                    Advanced features for referencing a variable.
* Values::                      All the ways variables get their values.
* Setting::                     How to set a variable in the makefile.
* Appending::                   How to append more text to the old value
                                  of a variable.
* Override Directive::          How to set a variable in the makefile even if
                                  the user has set it with a command argument.
* Multi-Line::                  An alternate way to set a variable
                                  to a multi-line string.
* Undefine Directive::          How to undefine a variable so that it appears
                                  as if it was never set.
* Environment::                 Variable values can come from the environment.
* Target-specific::             Variable values can be defined on a per-target
                                  basis.
* Pattern-specific::            Target-specific variable values can be applied
                                  to a group of targets that match a pattern.
* Suppressing Inheritance::     Suppress inheritance of variables.
* Special Variables::           Variables with special meaning or behavior.

Advanced Features for Reference to Variables

* Substitution Refs::           Referencing a variable with
                                  substitutions on the value.
* Computed Names::              Computing the name of the variable to refer to.

Conditional Parts of Makefiles

* Conditional Example::         Example of a conditional
* Conditional Syntax::          The syntax of conditionals.
* Testing Flags::               Conditionals that test flags.

Functions for Transforming Text

* Syntax of Functions::         How to write a function call.
* Text Functions::              General-purpose text manipulation functions.
* File Name Functions::         Functions for manipulating file names.
* Conditional Functions::       Functions that implement conditions.
* Foreach Function::            Repeat some text with controlled variation.
* File Function::               Write text to a file.
* Call Function::               Expand a user-defined function.
* Value Function::              Return the un-expanded value of a variable.
* Eval Function::               Evaluate the arguments as makefile syntax.
* Origin Function::             Find where a variable got its value.
* Flavor Function::             Find out the flavor of a variable.
* Make Control Functions::      Functions that control how make runs.
* Shell Function::              Substitute the output of a shell command.
* Guile Function::              Use GNU Guile embedded scripting language.

How to Run `make'

* Makefile Arguments::          How to specify which makefile to use.
* Goals::                       How to use goal arguments to specify which
                                  parts of the makefile to use.
* Instead of Execution::        How to use mode flags to specify what
                                  kind of thing to do with the recipes
                                  in the makefile other than simply
                                  execute them.
* Avoiding Compilation::        How to avoid recompiling certain files.
* Overriding::                  How to override a variable to specify
                                  an alternate compiler and other things.
* Testing::                     How to proceed past some errors, to
                                  test compilation.
* Options Summary::             Summary of Options

Using Implicit Rules

* Using Implicit::              How to use an existing implicit rule
                                  to get the recipes for updating a file.
* Catalogue of Rules::          A list of built-in implicit rules.
* Implicit Variables::          How to change what predefined rules do.
* Chained Rules::               How to use a chain of implicit rules.
* Pattern Rules::               How to define new implicit rules.
* Last Resort::                 How to define a recipe for rules which
                                  cannot find any.
* Suffix Rules::                The old-fashioned style of implicit rule.
* Implicit Rule Search::        The precise algorithm for applying
                                  implicit rules.

Defining and Redefining Pattern Rules

* Pattern Intro::               An introduction to pattern rules.
* Pattern Examples::            Examples of pattern rules.
* Automatic Variables::         How to use automatic variables in the
                                  recipe of implicit rules.
* Pattern Match::               How patterns match.
* Match-Anything Rules::        Precautions you should take prior to
                                  defining rules that can match any
                                  target file whatever.
* Canceling Rules::             How to override or cancel built-in rules.

Using `make' to Update Archive Files

* Archive Members::             Archive members as targets.
* Archive Update::              The implicit rule for archive member targets.
* Archive Pitfalls::            Dangers to watch out for when using archives.
* Archive Suffix Rules::        You can write a special kind of suffix rule
                                  for updating archives.

Implicit Rule for Archive Member Targets

* Archive Symbols::             How to update archive symbol directories.

Extending GNU `make'

* Guile Integration::           Using Guile as an embedded scripting language.
* Loading Objects::             Loading dynamic objects as extensions.

GNU Guile Integration

* Guile Types::                 Converting Guile types to `make' strings.
* Guile Interface::             Invoking `make' functions from Guile.
* Guile Example::               Example using Guile in `make'.

Loading Dynamic Objects

* load Directive::              Loading dynamic objects as extensions.
* Remaking Loaded Objects::     How loaded objects get remade.
* Loaded Object API::           Programmatic interface for loaded objects.
* Loaded Object Example::       Example of a loaded object


File: make.info,  Node: Overview,  Next: Introduction,  Prev: Top,  Up: Top

1 Overview of `make'
********************

The `make' utility automatically determines which pieces of a large
program need to be recompiled, and issues commands to recompile them.
This manual describes GNU `make', which was implemented by Richard
Stallman and Roland McGrath.  Development since Version 3.76 has been
handled by Paul D. Smith.

   GNU `make' conforms to section 6.2 of `IEEE Standard 1003.2-1992'
(POSIX.2).  

   Our examples show C programs, since they are most common, but you
can use `make' with any programming language whose compiler can be run
with a shell command.  Indeed, `make' is not limited to programs.  You
can use it to describe any task where some files must be updated
automatically from others whenever the others change.

* Menu:

* Preparing::                   Preparing and running `make'.
* Reading::                     On reading this text.
* Bugs::                        Problems and bugs.


File: make.info,  Node: Preparing,  Next: Reading,  Prev: Overview,  Up: Overview

Preparing and Running Make
==========================

   To prepare to use `make', you must write a file called the
"makefile" that describes the relationships among files in your program
and provides commands for updating each file.  In a program, typically,
the executable file is updated from object files, which are in turn
made by compiling source files.

   Once a suitable makefile exists, each time you change some source
files, this simple shell command:

     make

suffices to perform all necessary recompilations.  The `make' program
uses the makefile data base and the last-modification times of the
files to decide which of the files need to be updated.  For each of
those files, it issues the recipes recorded in the data base.

   You can provide command line arguments to `make' to control which
files should be recompiled, or how.  *Note How to Run `make': Running.


File: make.info,  Node: Reading,  Next: Bugs,  Prev: Preparing,  Up: Overview

1.1 How to Read This Manual
===========================

If you are new to `make', or are looking for a general introduction,
read the first few sections of each chapter, skipping the later
sections.  In each chapter, the first few sections contain introductory
or general information and the later sections contain specialized or
technical information.  The exception is the second chapter, *note An
Introduction to Makefiles: Introduction, all of which is introductory.

   If you are familiar with other `make' programs, see *note Features
of GNU `make': Features, which lists the enhancements GNU `make' has,
and *note Incompatibilities and Missing Features: Missing, which
explains the few things GNU `make' lacks that others have.

   For a quick summary, see *note Options Summary::, *note Quick
Reference::, and *note Special Targets::.


File: make.info,  Node: Bugs,  Prev: Reading,  Up: Overview

1.2 Problems and Bugs
=====================

If you have problems with GNU `make' or think you've found a bug,
please report it to the developers; we cannot promise to do anything but
we might well want to fix it.

   Before reporting a bug, make sure you've actually found a real bug.
Carefully reread the documentation and see if it really says you can do
what you're trying to do.  If it's not clear whether you should be able
to do something or not, report that too; it's a bug in the
documentation!

   Before reporting a bug or trying to fix it yourself, try to isolate
it to the smallest possible makefile that reproduces the problem.  Then
send us the makefile and the exact results `make' gave you, including
any error or warning messages.  Please don't paraphrase these messages:
it's best to cut and paste them into your report.  When generating this
small makefile, be sure to not use any non-free or unusual tools in
your recipes: you can almost always emulate what such a tool would do
with simple shell commands.  Finally, be sure to explain what you
expected to occur; this will help us decide whether the problem was
really in the documentation.

   Once you have a precise problem you can report it in one of two ways.
Either send electronic mail to:

         bug-make@gnu.org

or use our Web-based project management tool, at:

         http://savannah.gnu.org/projects/make/

In addition to the information above, please be careful to include the
version number of `make' you are using.  You can get this information
with the command `make --version'.  Be sure also to include the type of
machine and operating system you are using.  One way to obtain this
information is by looking at the final lines of output from the command
`make --help'.


File: make.info,  Node: Introduction,  Next: Makefiles,  Prev: Overview,  Up: Top

2 An Introduction to Makefiles
******************************

You need a file called a "makefile" to tell `make' what to do.  Most
often, the makefile tells `make' how to compile and link a program.  

   In this chapter, we will discuss a simple makefile that describes
how to compile and link a text editor which consists of eight C source
files and three header files.  The makefile can also tell `make' how to
run miscellaneous commands when explicitly asked (for example, to remove
certain files as a clean-up operation).  To see a more complex example
of a makefile, see *note Complex Makefile::.

   When `make' recompiles the editor, each changed C source file must
be recompiled.  If a header file has changed, each C source file that
includes the header file must be recompiled to be safe.  Each
compilation produces an object file corresponding to the source file.
Finally, if any source file has been recompiled, all the object files,
whether newly made or saved from previous compilations, must be linked
together to produce the new executable editor.  

* Menu:

* Rule Introduction::           What a rule looks like.
* Simple Makefile::             A simple makefile.
* How Make Works::              How `make' processes this makefile.
* Variables Simplify::          Variables make makefiles simpler.
* make Deduces::                Letting `make' deduce the recipes.
* Combine By Prerequisite::     Another style of makefile.
* Cleanup::                     Rules for cleaning the directory.


File: make.info,  Node: Rule Introduction,  Next: Simple Makefile,  Prev: Introduction,  Up: Introduction

2.1 What a Rule Looks Like
==========================

A simple makefile consists of "rules" with the following shape:

     TARGET ... : PREREQUISITES ...
             RECIPE
             ...
             ...

   A "target" is usually the name of a file that is generated by a
program; examples of targets are executable or object files.  A target
can also be the name of an action to carry out, such as `clean' (*note
Phony Targets::).

   A "prerequisite" is a file that is used as input to create the
target.  A target often depends on several files.

   A "recipe" is an action that `make' carries out.  A recipe may have
more than one command, either on the same line or each on its own line.
*Please note:* you need to put a tab character at the beginning of
every recipe line!  This is an obscurity that catches the unwary.  If
you prefer to prefix your recipes with a character other than tab, you
can set the `.RECIPEPREFIX' variable to an alternate character (*note
Special Variables::).

   Usually a recipe is in a rule with prerequisites and serves to
create a target file if any of the prerequisites change.  However, the
rule that specifies a recipe for the target need not have
prerequisites.  For example, the rule containing the delete command
associated with the target `clean' does not have prerequisites.

   A "rule", then, explains how and when to remake certain files which
are the targets of the particular rule.  `make' carries out the recipe
on the prerequisites to create or update the target.  A rule can also
explain how and when to carry out an action.  *Note Writing Rules:
Rules.

   A makefile may contain other text besides rules, but a simple
makefile need only contain rules.  Rules may look somewhat more
complicated than shown in this template, but all fit the pattern more
or less.


File: make.info,  Node: Simple Makefile,  Next: How Make Works,  Prev: Rule Introduction,  Up: Introduction

2.2 A Simple Makefile
=====================

Here is a straightforward makefile that describes the way an executable
file called `edit' depends on eight object files which, in turn, depend
on eight C source and three header files.

   In this example, all the C files include `defs.h', but only those
defining editing commands include `command.h', and only low level files
that change the editor buffer include `buffer.h'.

     edit : main.o kbd.o command.o display.o \
            insert.o search.o files.o utils.o
             cc -o edit main.o kbd.o command.o display.o \
                        insert.o search.o files.o utils.o

     main.o : main.c defs.h
             cc -c main.c
     kbd.o : kbd.c defs.h command.h
             cc -c kbd.c
     command.o : command.c defs.h command.h
             cc -c command.c
     display.o : display.c defs.h buffer.h
             cc -c display.c
     insert.o : insert.c defs.h buffer.h
             cc -c insert.c
     search.o : search.c defs.h buffer.h
             cc -c search.c
     files.o : files.c defs.h buffer.h command.h
             cc -c files.c
     utils.o : utils.c defs.h
             cc -c utils.c
     clean :
             rm edit main.o kbd.o command.o display.o \
                insert.o search.o files.o utils.o

We split each long line into two lines using backslash/newline; this is
like using one long line, but is easier to read.  *Note Splitting Long
Lines: Splitting Lines.  

   To use this makefile to create the executable file called `edit',
type:

     make

   To use this makefile to delete the executable file and all the object
files from the directory, type:

     make clean

   In the example makefile, the targets include the executable file
`edit', and the object files `main.o' and `kbd.o'.  The prerequisites
are files such as `main.c' and `defs.h'.  In fact, each `.o' file is
both a target and a prerequisite.  Recipes include `cc -c main.c' and
`cc -c kbd.c'.

   When a target is a file, it needs to be recompiled or relinked if any
of its prerequisites change.  In addition, any prerequisites that are
themselves automatically generated should be updated first.  In this
example, `edit' depends on each of the eight object files; the object
file `main.o' depends on the source file `main.c' and on the header
file `defs.h'.

   A recipe may follow each line that contains a target and
prerequisites.  These recipes say how to update the target file.  A tab
character (or whatever character is specified by the `.RECIPEPREFIX'
variable; *note Special Variables::) must come at the beginning of
every line in the recipe to distinguish recipes from other lines in the
makefile.  (Bear in mind that `make' does not know anything about how
the recipes work.  It is up to you to supply recipes that will update
the target file properly.  All `make' does is execute the recipe you
have specified when the target file needs to be updated.)  

   The target `clean' is not a file, but merely the name of an action.
Since you normally do not want to carry out the actions in this rule,
`clean' is not a prerequisite of any other rule.  Consequently, `make'
never does anything with it unless you tell it specifically.  Note that
this rule not only is not a prerequisite, it also does not have any
prerequisites, so the only purpose of the rule is to run the specified
recipe.  Targets that do not refer to files but are just actions are
called "phony targets".  *Note Phony Targets::, for information about
this kind of target.  *Note Errors in Recipes: Errors, to see how to
cause `make' to ignore errors from `rm' or any other command.  


File: make.info,  Node: How Make Works,  Next: Variables Simplify,  Prev: Simple Makefile,  Up: Introduction

2.3 How `make' Processes a Makefile
===================================

By default, `make' starts with the first target (not targets whose
names start with `.').  This is called the "default goal".  ("Goals"
are the targets that `make' strives ultimately to update.    You can
override this behavior using the command line (*note Arguments to
Specify the Goals: Goals.) or with the `.DEFAULT_GOAL' special variable
(*note Other Special Variables: Special Variables.).  

   In the simple example of the previous section, the default goal is to
update the executable program `edit'; therefore, we put that rule first.

   Thus, when you give the command:

     make

`make' reads the makefile in the current directory and begins by
processing the first rule.  In the example, this rule is for relinking
`edit'; but before `make' can fully process this rule, it must process
the rules for the files that `edit' depends on, which in this case are
the object files.  Each of these files is processed according to its
own rule.  These rules say to update each `.o' file by compiling its
source file.  The recompilation must be done if the source file, or any
of the header files named as prerequisites, is more recent than the
object file, or if the object file does not exist.

   The other rules are processed because their targets appear as
prerequisites of the goal.  If some other rule is not depended on by the
goal (or anything it depends on, etc.), that rule is not processed,
unless you tell `make' to do so (with a command such as `make clean').

   Before recompiling an object file, `make' considers updating its
prerequisites, the source file and header files.  This makefile does not
specify anything to be done for them--the `.c' and `.h' files are not
the targets of any rules--so `make' does nothing for these files.  But
`make' would update automatically generated C programs, such as those
made by Bison or Yacc, by their own rules at this time.

   After recompiling whichever object files need it, `make' decides
whether to relink `edit'.  This must be done if the file `edit' does
not exist, or if any of the object files are newer than it.  If an
object file was just recompiled, it is now newer than `edit', so `edit'
is relinked.  

   Thus, if we change the file `insert.c' and run `make', `make' will
compile that file to update `insert.o', and then link `edit'.  If we
change the file `command.h' and run `make', `make' will recompile the
object files `kbd.o', `command.o' and `files.o' and then link the file
`edit'.


File: make.info,  Node: Variables Simplify,  Next: make Deduces,  Prev: How Make Works,  Up: Introduction

2.4 Variables Make Makefiles Simpler
====================================

In our example, we had to list all the object files twice in the rule
for `edit' (repeated here):

     edit : main.o kbd.o command.o display.o \
                   insert.o search.o files.o utils.o
             cc -o edit main.o kbd.o command.o display.o \
                        insert.o search.o files.o utils.o

   Such duplication is error-prone; if a new object file is added to the
system, we might add it to one list and forget the other.  We can
eliminate the risk and simplify the makefile by using a variable.
"Variables" allow a text string to be defined once and substituted in
multiple places later (*note How to Use Variables: Using Variables.).

   It is standard practice for every makefile to have a variable named
`objects', `OBJECTS', `objs', `OBJS', `obj', or `OBJ' which is a list
of all object file names.  We would define such a variable `objects'
with a line like this in the makefile:

     objects = main.o kbd.o command.o display.o \
               insert.o search.o files.o utils.o

Then, each place we want to put a list of the object file names, we can
substitute the variable's value by writing `$(objects)' (*note How to
Use Variables: Using Variables.).

   Here is how the complete simple makefile looks when you use a
variable for the object files:

     objects = main.o kbd.o command.o display.o \
               insert.o search.o files.o utils.o

     edit : $(objects)
             cc -o edit $(objects)
     main.o : main.c defs.h
             cc -c main.c
     kbd.o : kbd.c defs.h command.h
             cc -c kbd.c
     command.o : command.c defs.h command.h
             cc -c command.c
     display.o : display.c defs.h buffer.h
             cc -c display.c
     insert.o : insert.c defs.h buffer.h
             cc -c insert.c
     search.o : search.c defs.h buffer.h
             cc -c search.c
     files.o : files.c defs.h buffer.h command.h
             cc -c files.c
     utils.o : utils.c defs.h
             cc -c utils.c
     clean :
             rm edit $(objects)


File: make.info,  Node: make Deduces,  Next: Combine By Prerequisite,  Prev: Variables Simplify,  Up: Introduction

2.5 Letting `make' Deduce the Recipes
=====================================

It is not necessary to spell out the recipes for compiling the
individual C source files, because `make' can figure them out: it has an
"implicit rule" for updating a `.o' file from a correspondingly named
`.c' file using a `cc -c' command.  For example, it will use the recipe
`cc -c main.c -o main.o' to compile `main.c' into `main.o'.  We can
therefore omit the recipes from the rules for the object files.  *Note
Using Implicit Rules: Implicit Rules.

   When a `.c' file is used automatically in this way, it is also
automatically added to the list of prerequisites.  We can therefore omit
the `.c' files from the prerequisites, provided we omit the recipe.

   Here is the entire example, with both of these changes, and a
variable `objects' as suggested above:

     objects = main.o kbd.o command.o display.o \
               insert.o search.o files.o utils.o

     edit : $(objects)
             cc -o edit $(objects)

     main.o : defs.h
     kbd.o : defs.h command.h
     command.o : defs.h command.h
     display.o : defs.h buffer.h
     insert.o : defs.h buffer.h
     search.o : defs.h buffer.h
     files.o : defs.h buffer.h command.h
     utils.o : defs.h

     .PHONY : clean
     clean :
             rm edit $(objects)

This is how we would write the makefile in actual practice.  (The
complications associated with `clean' are described elsewhere.  See
*note Phony Targets::, and *note Errors in Recipes: Errors.)

   Because implicit rules are so convenient, they are important.  You
will see them used frequently.


File: make.info,  Node: Combine By Prerequisite,  Next: Cleanup,  Prev: make Deduces,  Up: Introduction

2.6 Another Style of Makefile
=============================

When the objects of a makefile are created only by implicit rules, an
alternative style of makefile is possible.  In this style of makefile,
you group entries by their prerequisites instead of by their targets.
Here is what one looks like:

     objects = main.o kbd.o command.o display.o \
               insert.o search.o files.o utils.o

     edit : $(objects)
             cc -o edit $(objects)

     $(objects) : defs.h
     kbd.o command.o files.o : command.h
     display.o insert.o search.o files.o : buffer.h

Here `defs.h' is given as a prerequisite of all the object files;
`command.h' and `buffer.h' are prerequisites of the specific object
files listed for them.

   Whether this is better is a matter of taste: it is more compact, but
some people dislike it because they find it clearer to put all the
information about each target in one place.


File: make.info,  Node: Cleanup,  Prev: Combine By Prerequisite,  Up: Introduction

2.7 Rules for Cleaning the Directory
====================================

Compiling a program is not the only thing you might want to write rules
for.  Makefiles commonly tell how to do a few other things besides
compiling a program: for example, how to delete all the object files
and executables so that the directory is `clean'.

   Here is how we could write a `make' rule for cleaning our example
editor:

     clean:
             rm edit $(objects)

   In practice, we might want to write the rule in a somewhat more
complicated manner to handle unanticipated situations.  We would do
this:

     .PHONY : clean
     clean :
             -rm edit $(objects)

This prevents `make' from getting confused by an actual file called
`clean' and causes it to continue in spite of errors from `rm'.  (See
*note Phony Targets::, and *note Errors in Recipes: Errors.)

A rule such as this should not be placed at the beginning of the
makefile, because we do not want it to run by default!  Thus, in the
example makefile, we want the rule for `edit', which recompiles the
editor, to remain the default goal.

   Since `clean' is not a prerequisite of `edit', this rule will not
run at all if we give the command `make' with no arguments.  In order
to make the rule run, we have to type `make clean'.  *Note How to Run
`make': Running.


File: make.info,  Node: Makefiles,  Next: Rules,  Prev: Introduction,  Up: Top

3 Writing Makefiles
*******************

The information that tells `make' how to recompile a system comes from
reading a data base called the "makefile".

* Menu:

* Makefile Contents::           What makefiles contain.
* Makefile Names::              How to name your makefile.
* Include::                     How one makefile can use another makefile.
* MAKEFILES Variable::          The environment can specify extra makefiles.
* Remaking Makefiles::          How makefiles get remade.
* Overriding Makefiles::        How to override part of one makefile
                                  with another makefile.
* Reading Makefiles::           How makefiles are parsed.
* Secondary Expansion::         How and when secondary expansion is performed.


File: make.info,  Node: Makefile Contents,  Next: Makefile Names,  Prev: Makefiles,  Up: Makefiles

3.1 What Makefiles Contain
==========================

Makefiles contain five kinds of things: "explicit rules", "implicit
rules", "variable definitions", "directives", and "comments".  Rules,
variables, and directives are described at length in later chapters.

   * An "explicit rule" says when and how to remake one or more files,
     called the rule's "targets".  It lists the other files that the
     targets depend on, called the "prerequisites" of the target, and
     may also give a recipe to use to create or update the targets.
     *Note Writing Rules: Rules.

   * An "implicit rule" says when and how to remake a class of files
     based on their names.  It describes how a target may depend on a
     file with a name similar to the target and gives a recipe to
     create or update such a target.  *Note Using Implicit Rules:
     Implicit Rules.

   * A "variable definition" is a line that specifies a text string
     value for a variable that can be substituted into the text later.
     The simple makefile example shows a variable definition for
     `objects' as a list of all object files (*note Variables Make
     Makefiles Simpler: Variables Simplify.).

   * A "directive" is an instruction for `make' to do something special
     while reading the makefile.  These include:

        * Reading another makefile (*note Including Other Makefiles:
          Include.).

        * Deciding (based on the values of variables) whether to use or
          ignore a part of the makefile (*note Conditional Parts of
          Makefiles: Conditionals.).

        * Defining a variable from a verbatim string containing
          multiple lines (*note Defining Multi-Line Variables:
          Multi-Line.).

   * `#' in a line of a makefile starts a "comment".  It and the rest
     of the line are ignored, except that a trailing backslash not
     escaped by another backslash will continue the comment across
     multiple lines.  A line containing just a comment (with perhaps
     spaces before it) is effectively blank, and is ignored.  If you
     want a literal `#', escape it with a backslash (e.g., `\#').
     Comments may appear on any line in the makefile, although they are
     treated specially in certain situations.

     You cannot use comments within variable references or function
     calls: any instance of `#' will be treated literally (rather than
     as the start of a comment) inside a variable reference or function
     call.

     Comments within a recipe are passed to the shell, just as with any
     other recipe text.  The shell decides how to interpret it: whether
     or not this is a comment is up to the shell.

     Within a `define' directive, comments are not ignored during the
     definition of the variable, but rather kept intact in the value of
     the variable.  When the variable is expanded they will either be
     treated as `make' comments or as recipe text, depending on the
     context in which the variable is evaluated.

* Menu:

* Splitting Lines::             Splitting long lines in makefiles


File: make.info,  Node: Splitting Lines,  Prev: Makefile Contents,  Up: Makefile Contents

3.1.1 Splitting Long Lines
--------------------------

Makefiles use a "line-based" syntax in which the newline character is
special and marks the end of a statement.  GNU `make' has no limit on
the length of a statement line, up to the amount of memory in your
computer.

   However, it is difficult to read lines which are too long to display
without wrapping or scrolling.  So, you can format your makefiles for
readability by adding newlines into the middle of a statement: you do
this by escaping the internal newlines with a backslash (`\')
character.  Where we need to make a distinction we will refer to
"physical lines" as a single line ending with a newline (regardless of
whether it is escaped) and a "logical line" being a complete statement
including all escaped newlines up to the first non-escaped newline.

   The way in which backslash/newline combinations are handled depends
on whether the statement is a recipe line or a non-recipe line.
Handling of backslash/newline in a recipe line is discussed later
(*note Splitting Recipe Lines::).

   Outside of recipe lines, backslash/newlines are converted into a
single space character.  Once that is done, all whitespace around the
backslash/newline is condensed into a single space: this includes all
whitespace preceding the backslash, all whitespace at the beginning of
the line after the backslash/newline, and any consecutive
backslash/newline combinations.

   If the `.POSIX' special target is defined then backslash/newline
handling is modified slightly to conform to POSIX.2: first, whitespace
preceding a backslash is not removed and second, consecutive
backslash/newlines are not condensed.


File: make.info,  Node: Makefile Names,  Next: Include,  Prev: Makefile Contents,  Up: Makefiles

3.2 What Name to Give Your Makefile
===================================

By default, when `make' looks for the makefile, it tries the following
names, in order: `GNUmakefile', `makefile' and `Makefile'.  

   Normally you should call your makefile either `makefile' or
`Makefile'.  (We recommend `Makefile' because it appears prominently
near the beginning of a directory listing, right near other important
files such as `README'.)  The first name checked, `GNUmakefile', is not
recommended for most makefiles.  You should use this name if you have a
makefile that is specific to GNU `make', and will not be understood by
other versions of `make'.  Other `make' programs look for `makefile' and
`Makefile', but not `GNUmakefile'.

   If `make' finds none of these names, it does not use any makefile.
Then you must specify a goal with a command argument, and `make' will
attempt to figure out how to remake it using only its built-in implicit
rules.  *Note Using Implicit Rules: Implicit Rules.

   If you want to use a nonstandard name for your makefile, you can
specify the makefile name with the `-f' or `--file' option.  The
arguments `-f NAME' or `--file=NAME' tell `make' to read the file NAME
as the makefile.  If you use more than one `-f' or `--file' option, you
can specify several makefiles.  All the makefiles are effectively
concatenated in the order specified.  The default makefile names
`GNUmakefile', `makefile' and `Makefile' are not checked automatically
if you specify `-f' or `--file'.  


File: make.info,  Node: Include,  Next: MAKEFILES Variable,  Prev: Makefile Names,  Up: Makefiles

3.3 Including Other Makefiles
=============================

The `include' directive tells `make' to suspend reading the current
makefile and read one or more other makefiles before continuing.  The
directive is a line in the makefile that looks like this:

     include FILENAMES...

FILENAMES can contain shell file name patterns.  If FILENAMES is empty,
nothing is included and no error is printed.  

   Extra spaces are allowed and ignored at the beginning of the line,
but the first character must not be a tab (or the value of
`.RECIPEPREFIX')--if the line begins with a tab, it will be considered
a recipe line.  Whitespace is required between `include' and the file
names, and between file names; extra whitespace is ignored there and at
the end of the directive.  A comment starting with `#' is allowed at
the end of the line.  If the file names contain any variable or
function references, they are expanded.  *Note How to Use Variables:
Using Variables.

   For example, if you have three `.mk' files, `a.mk', `b.mk', and
`c.mk', and `$(bar)' expands to `bish bash', then the following
expression

     include foo *.mk $(bar)

   is equivalent to

     include foo a.mk b.mk c.mk bish bash

   When `make' processes an `include' directive, it suspends reading of
the containing makefile and reads from each listed file in turn.  When
that is finished, `make' resumes reading the makefile in which the
directive appears.

   One occasion for using `include' directives is when several programs,
handled by individual makefiles in various directories, need to use a
common set of variable definitions (*note Setting Variables: Setting.)
or pattern rules (*note Defining and Redefining Pattern Rules: Pattern
Rules.).

   Another such occasion is when you want to generate prerequisites from
source files automatically; the prerequisites can be put in a file that
is included by the main makefile.  This practice is generally cleaner
than that of somehow appending the prerequisites to the end of the main
makefile as has been traditionally done with other versions of `make'.
*Note Automatic Prerequisites::.  

   If the specified name does not start with a slash, and the file is
not found in the current directory, several other directories are
searched.  First, any directories you have specified with the `-I' or
`--include-dir' option are searched (*note Summary of Options: Options
Summary.).  Then the following directories (if they exist) are
searched, in this order: `PREFIX/include' (normally `/usr/local/include'
(1)) `/usr/gnu/include', `/usr/local/include', `/usr/include'.

   If an included makefile cannot be found in any of these directories,
a warning message is generated, but it is not an immediately fatal
error; processing of the makefile containing the `include' continues.
Once it has finished reading makefiles, `make' will try to remake any
that are out of date or don't exist.  *Note How Makefiles Are Remade:
Remaking Makefiles.  Only after it has tried to find a way to remake a
makefile and failed, will `make' diagnose the missing makefile as a
fatal error.

   If you want `make' to simply ignore a makefile which does not exist
or cannot be remade, with no error message, use the `-include'
directive instead of `include', like this:

     -include FILENAMES...

   This acts like `include' in every way except that there is no error
(not even a warning) if any of the FILENAMES (or any prerequisites of
any of the FILENAMES) do not exist or cannot be remade.

   For compatibility with some other `make' implementations, `sinclude'
is another name for `-include'.

   ---------- Footnotes ----------

   (1) GNU Make compiled for MS-DOS and MS-Windows behaves as if PREFIX
has been defined to be the root of the DJGPP tree hierarchy.


File: make.info,  Node: MAKEFILES Variable,  Next: Remaking Makefiles,  Prev: Include,  Up: Makefiles

3.4 The Variable `MAKEFILES'
============================

If the environment variable `MAKEFILES' is defined, `make' considers
its value as a list of names (separated by whitespace) of additional
makefiles to be read before the others.  This works much like the
`include' directive: various directories are searched for those files
(*note Including Other Makefiles: Include.).  In addition, the default
goal is never taken from one of these makefiles (or any makefile
included by them) and it is not an error if the files listed in
`MAKEFILES' are not found.

   The main use of `MAKEFILES' is in communication between recursive
invocations of `make' (*note Recursive Use of `make': Recursion.).  It
usually is not desirable to set the environment variable before a
top-level invocation of `make', because it is usually better not to
mess with a makefile from outside.  However, if you are running `make'
without a specific makefile, a makefile in `MAKEFILES' can do useful
things to help the built-in implicit rules work better, such as
defining search paths (*note Directory Search::).

   Some users are tempted to set `MAKEFILES' in the environment
automatically on login, and program makefiles to expect this to be done.
This is a very bad idea, because such makefiles will fail to work if
run by anyone else.  It is much better to write explicit `include'
directives in the makefiles.  *Note Including Other Makefiles: Include.


File: make.info,  Node: Remaking Makefiles,  Next: Overriding Makefiles,  Prev: MAKEFILES Variable,  Up: Makefiles

3.5 How Makefiles Are Remade
============================

Sometimes makefiles can be remade from other files, such as RCS or SCCS
files.  If a makefile can be remade from other files, you probably want
`make' to get an up-to-date version of the makefile to read in.

   To this end, after reading in all makefiles, `make' will consider
each as a goal target and attempt to update it.  If a makefile has a
rule which says how to update it (found either in that very makefile or
in another one) or if an implicit rule applies to it (*note Using
Implicit Rules: Implicit Rules.), it will be updated if necessary.
After all makefiles have been checked, if any have actually been
changed, `make' starts with a clean slate and reads all the makefiles
over again.  (It will also attempt to update each of them over again,
but normally this will not change them again, since they are already up
to date.)

   If you know that one or more of your makefiles cannot be remade and
you want to keep `make' from performing an implicit rule search on
them, perhaps for efficiency reasons, you can use any normal method of
preventing implicit rule look-up to do so.  For example, you can write
an explicit rule with the makefile as the target, and an empty recipe
(*note Using Empty Recipes: Empty Recipes.).

   If the makefiles specify a double-colon rule to remake a file with a
recipe but no prerequisites, that file will always be remade (*note
Double-Colon::).  In the case of makefiles, a makefile that has a
double-colon rule with a recipe but no prerequisites will be remade
every time `make' is run, and then again after `make' starts over and
reads the makefiles in again.  This would cause an infinite loop:
`make' would constantly remake the makefile, and never do anything
else.  So, to avoid this, `make' will *not* attempt to remake makefiles
which are specified as targets of a double-colon rule with a recipe but
no prerequisites.

   If you do not specify any makefiles to be read with `-f' or `--file'
options, `make' will try the default makefile names; *note What Name to
Give Your Makefile: Makefile Names.  Unlike makefiles explicitly
requested with `-f' or `--file' options, `make' is not certain that
these makefiles should exist.  However, if a default makefile does not
exist but can be created by running `make' rules, you probably want the
rules to be run so that the makefile can be used.

   Therefore, if none of the default makefiles exists, `make' will try
to make each of them in the same order in which they are searched for
(*note What Name to Give Your Makefile: Makefile Names.)  until it
succeeds in making one, or it runs out of names to try.  Note that it
is not an error if `make' cannot find or make any makefile; a makefile
is not always necessary.

   When you use the `-t' or `--touch' option (*note Instead of
Executing Recipes: Instead of Execution.), you would not want to use an
out-of-date makefile to decide which targets to touch.  So the `-t'
option has no effect on updating makefiles; they are really updated
even if `-t' is specified.  Likewise, `-q' (or `--question') and `-n'
(or `--just-print') do not prevent updating of makefiles, because an
out-of-date makefile would result in the wrong output for other targets.
Thus, `make -f mfile -n foo' will update `mfile', read it in, and then
print the recipe to update `foo' and its prerequisites without running
it.  The recipe printed for `foo' will be the one specified in the
updated contents of `mfile'.

   However, on occasion you might actually wish to prevent updating of
even the makefiles.  You can do this by specifying the makefiles as
goals in the command line as well as specifying them as makefiles.
When the makefile name is specified explicitly as a goal, the options
`-t' and so on do apply to them.

   Thus, `make -f mfile -n mfile foo' would read the makefile `mfile',
print the recipe needed to update it without actually running it, and
then print the recipe needed to update `foo' without running that.  The
recipe for `foo' will be the one specified by the existing contents of
`mfile'.


File: make.info,  Node: Overriding Makefiles,  Next: Reading Makefiles,  Prev: Remaking Makefiles,  Up: Makefiles

3.6 Overriding Part of Another Makefile
=======================================

Sometimes it is useful to have a makefile that is mostly just like
another makefile.  You can often use the `include' directive to include
one in the other, and add more targets or variable definitions.
However, it is invalid for two makefiles to give different recipes for
the same target.  But there is another way.

   In the containing makefile (the one that wants to include the other),
you can use a match-anything pattern rule to say that to remake any
target that cannot be made from the information in the containing
makefile, `make' should look in another makefile.  *Note Pattern
Rules::, for more information on pattern rules.

   For example, if you have a makefile called `Makefile' that says how
to make the target `foo' (and other targets), you can write a makefile
called `GNUmakefile' that contains:

     foo:
             frobnicate > foo

     %: force
             @$(MAKE) -f Makefile $@
     force: ;

   If you say `make foo', `make' will find `GNUmakefile', read it, and
see that to make `foo', it needs to run the recipe `frobnicate > foo'.
If you say `make bar', `make' will find no way to make `bar' in
`GNUmakefile', so it will use the recipe from the pattern rule: `make
-f Makefile bar'.  If `Makefile' provides a rule for updating `bar',
`make' will apply the rule.  And likewise for any other target that
`GNUmakefile' does not say how to make.

   The way this works is that the pattern rule has a pattern of just
`%', so it matches any target whatever.  The rule specifies a
prerequisite `force', to guarantee that the recipe will be run even if
the target file already exists.  We give the `force' target an empty
recipe to prevent `make' from searching for an implicit rule to build
it--otherwise it would apply the same match-anything rule to `force'
itself and create a prerequisite loop!


File: make.info,  Node: Reading Makefiles,  Next: Secondary Expansion,  Prev: Overriding Makefiles,  Up: Makefiles

3.7 How `make' Reads a Makefile
===============================

GNU `make' does its work in two distinct phases.  During the first
phase it reads all the makefiles, included makefiles, etc. and
internalizes all the variables and their values, implicit and explicit
rules, and constructs a dependency graph of all the targets and their
prerequisites.  During the second phase, `make' uses these internal
structures to determine what targets will need to be rebuilt and to
invoke the rules necessary to do so.

   It's important to understand this two-phase approach because it has a
direct impact on how variable and function expansion happens; this is
often a source of some confusion when writing makefiles.  Here we will
present a summary of the phases in which expansion happens for different
constructs within the makefile.  We say that expansion is "immediate"
if it happens during the first phase: in this case `make' will expand
any variables or functions in that section of a construct as the
makefile is parsed.  We say that expansion is "deferred" if expansion
is not performed immediately.  Expansion of a deferred construct is not
performed until either the construct appears later in an immediate
context, or until the second phase.

   You may not be familiar with some of these constructs yet.  You can
reference this section as you become familiar with them, in later
chapters.

Variable Assignment
-------------------

Variable definitions are parsed as follows:

     IMMEDIATE = DEFERRED
     IMMEDIATE ?= DEFERRED
     IMMEDIATE := IMMEDIATE
     IMMEDIATE ::= IMMEDIATE
     IMMEDIATE += DEFERRED or IMMEDIATE
     IMMEDIATE != IMMEDIATE

     define IMMEDIATE
       DEFERRED
     endef

     define IMMEDIATE =
       DEFERRED
     endef

     define IMMEDIATE ?=
       DEFERRED
     endef

     define IMMEDIATE :=
       IMMEDIATE
     endef

     define IMMEDIATE ::=
       IMMEDIATE
     endef

     define IMMEDIATE +=
       DEFERRED or IMMEDIATE
     endef

     define IMMEDIATE !=
       IMMEDIATE
     endef

   For the append operator, `+=', the right-hand side is considered
immediate if the variable was previously set as a simple variable (`:='
or `::='), and deferred otherwise.

   For the shell assignment operator, `!=', the right-hand side is
evaluated immediately and handed to the shell.  The result is stored in
the variable named on the left, and that variable becomes a simple
variable (and will thus be re-evaluated on each reference).

Conditional Directives
----------------------

Conditional directives are parsed immediately.  This means, for
example, that automatic variables cannot be used in conditional
directives, as automatic variables are not set until the recipe for
that rule is invoked.  If you need to use automatic variables in a
conditional directive you _must_ move the condition into the recipe and
use shell conditional syntax instead.

Rule Definition
---------------

A rule is always expanded the same way, regardless of the form:

     IMMEDIATE : IMMEDIATE ; DEFERRED
     	DEFERRED

   That is, the target and prerequisite sections are expanded
immediately, and the recipe used to construct the target is always
deferred.  This general rule is true for explicit rules, pattern rules,
suffix rules, static pattern rules, and simple prerequisite definitions.


File: make.info,  Node: Secondary Expansion,  Prev: Reading Makefiles,  Up: Makefiles

3.8 Secondary Expansion
=======================

In the previous section we learned that GNU `make' works in two
distinct phases: a read-in phase and a target-update phase (*note How
`make' Reads a Makefile: Reading Makefiles.).  GNU make also has the
ability to enable a _second expansion_ of the prerequisites (only) for
some or all targets defined in the makefile.  In order for this second
expansion to occur, the special target `.SECONDEXPANSION' must be
defined before the first prerequisite list that makes use of this
feature.

   If that special target is defined then in between the two phases
mentioned above, right at the end of the read-in phase, all the
prerequisites of the targets defined after the special target are
expanded a _second time_.  In most circumstances this secondary
expansion will have no effect, since all variable and function
references will have been expanded during the initial parsing of the
makefiles.  In order to take advantage of the secondary expansion phase
of the parser, then, it's necessary to _escape_ the variable or
function reference in the makefile.  In this case the first expansion
merely un-escapes the reference but doesn't expand it, and expansion is
left to the secondary expansion phase.  For example, consider this
makefile:

     .SECONDEXPANSION:
     ONEVAR = onefile
     TWOVAR = twofile
     myfile: $(ONEVAR) $$(TWOVAR)

   After the first expansion phase the prerequisites list of the
`myfile' target will be `onefile' and `$(TWOVAR)'; the first
(unescaped) variable reference to ONEVAR is expanded, while the second
(escaped) variable reference is simply unescaped, without being
recognized as a variable reference.  Now during the secondary expansion
the first word is expanded again but since it contains no variable or
function references it remains the value `onefile', while the second
word is now a normal reference to the variable TWOVAR, which is
expanded to the value `twofile'.  The final result is that there are
two prerequisites, `onefile' and `twofile'.

   Obviously, this is not a very interesting case since the same result
could more easily have been achieved simply by having both variables
appear, unescaped, in the prerequisites list.  One difference becomes
apparent if the variables are reset; consider this example:

     .SECONDEXPANSION:
     AVAR = top
     onefile: $(AVAR)
     twofile: $$(AVAR)
     AVAR = bottom

   Here the prerequisite of `onefile' will be expanded immediately, and
resolve to the value `top', while the prerequisite of `twofile' will
not be full expanded until the secondary expansion and yield a value of
`bottom'.

   This is marginally more exciting, but the true power of this feature
only becomes apparent when you discover that secondary expansions
always take place within the scope of the automatic variables for that
target.  This means that you can use variables such as `$@', `$*', etc.
during the second expansion and they will have their expected values,
just as in the recipe.  All you have to do is defer the expansion by
escaping the `$'.  Also, secondary expansion occurs for both explicit
and implicit (pattern) rules.  Knowing this, the possible uses for this
feature increase dramatically.  For example:

     .SECONDEXPANSION:
     main_OBJS := main.o try.o test.o
     lib_OBJS := lib.o api.o

     main lib: $$($$@_OBJS)

   Here, after the initial expansion the prerequisites of both the
`main' and `lib' targets will be `$($@_OBJS)'.  During the secondary
expansion, the `$@' variable is set to the name of the target and so
the expansion for the `main' target will yield `$(main_OBJS)', or
`main.o try.o test.o', while the secondary expansion for the `lib'
target will yield `$(lib_OBJS)', or `lib.o api.o'.

   You can also mix in functions here, as long as they are properly
escaped:

     main_SRCS := main.c try.c test.c
     lib_SRCS := lib.c api.c

     .SECONDEXPANSION:
     main lib: $$(patsubst %.c,%.o,$$($$@_SRCS))

   This version allows users to specify source files rather than object
files, but gives the same resulting prerequisites list as the previous
example.

   Evaluation of automatic variables during the secondary expansion
phase, especially of the target name variable `$$@', behaves similarly
to evaluation within recipes.  However, there are some subtle
differences and "corner cases" which come into play for the different
types of rule definitions that `make' understands.  The subtleties of
using the different automatic variables are described below.

Secondary Expansion of Explicit Rules
-------------------------------------

During the secondary expansion of explicit rules, `$$@' and `$$%'
evaluate, respectively, to the file name of the target and, when the
target is an archive member, the target member name.  The `$$<'
variable evaluates to the first prerequisite in the first rule for this
target.  `$$^' and `$$+' evaluate to the list of all prerequisites of
rules _that have already appeared_ for the same target (`$$+' with
repetitions and `$$^' without).  The following example will help
illustrate these behaviors:

     .SECONDEXPANSION:

     foo: foo.1 bar.1 $$< $$^ $$+    # line #1

     foo: foo.2 bar.2 $$< $$^ $$+    # line #2

     foo: foo.3 bar.3 $$< $$^ $$+    # line #3

   In the first prerequisite list, all three variables (`$$<', `$$^',
and `$$+') expand to the empty string.  In the second, they will have
values `foo.1', `foo.1 bar.1', and `foo.1 bar.1' respectively.  In the
third they will have values `foo.1', `foo.1 bar.1 foo.2 bar.2', and
`foo.1 bar.1 foo.2 bar.2 foo.1 foo.1 bar.1 foo.1 bar.1' respectively.

   Rules undergo secondary expansion in makefile order, except that the
rule with the recipe is always evaluated last.

   The variables `$$?' and `$$*' are not available and expand to the
empty string.

Secondary Expansion of Static Pattern Rules
-------------------------------------------

Rules for secondary expansion of static pattern rules are identical to
those for explicit rules, above, with one exception: for static pattern
rules the `$$*' variable is set to the pattern stem.  As with explicit
rules, `$$?' is not available and expands to the empty string.

Secondary Expansion of Implicit Rules
-------------------------------------

As `make' searches for an implicit rule, it substitutes the stem and
then performs secondary expansion for every rule with a matching target
pattern.  The value of the automatic variables is derived in the same
fashion as for static pattern rules.  As an example:

     .SECONDEXPANSION:

     foo: bar

     foo foz: fo%: bo%

     %oo: $$< $$^ $$+ $$*

   When the implicit rule is tried for target `foo', `$$<' expands to
`bar', `$$^' expands to `bar boo', `$$+' also expands to `bar boo', and
`$$*' expands to `f'.

   Note that the directory prefix (D), as described in *note Implicit
Rule Search Algorithm: Implicit Rule Search, is appended (after
expansion) to all the patterns in the prerequisites list.  As an
example:

     .SECONDEXPANSION:

     /tmp/foo.o:

     %.o: $$(addsuffix /%.c,foo bar) foo.h
             @echo $^

   The prerequisite list printed, after the secondary expansion and
directory prefix reconstruction, will be `/tmp/foo/foo.c /tmp/bar/foo.c
foo.h'.  If you are not interested in this reconstruction, you can use
`$$*' instead of `%' in the prerequisites list.


File: make.info,  Node: Rules,  Next: Recipes,  Prev: Makefiles,  Up: Top

4 Writing Rules
***************

A "rule" appears in the makefile and says when and how to remake
certain files, called the rule's "targets" (most often only one per
rule).  It lists the other files that are the "prerequisites" of the
target, and the "recipe" to use to create or update the target.

   The order of rules is not significant, except for determining the
"default goal": the target for `make' to consider, if you do not
otherwise specify one.  The default goal is the target of the first
rule in the first makefile.  If the first rule has multiple targets,
only the first target is taken as the default.  There are two
exceptions: a target starting with a period is not a default unless it
contains one or more slashes, `/', as well; and, a target that defines
a pattern rule has no effect on the default goal.  (*Note Defining and
Redefining Pattern Rules: Pattern Rules.)

   Therefore, we usually write the makefile so that the first rule is
the one for compiling the entire program or all the programs described
by the makefile (often with a target called `all').  *Note Arguments to
Specify the Goals: Goals.

* Menu:

* Rule Example::                An example explained.
* Rule Syntax::                 General syntax explained.
* Prerequisite Types::          There are two types of prerequisites.
* Wildcards::                   Using wildcard characters such as `*'.
* Directory Search::            Searching other directories for source files.
* Phony Targets::               Using a target that is not a real file's name.
* Force Targets::               You can use a target without a recipe
                                  or prerequisites to mark other targets
                                  as phony.
* Empty Targets::               When only the date matters and the
                                  files are empty.
* Special Targets::             Targets with special built-in meanings.
* Multiple Targets::            When to make use of several targets in a rule.
* Multiple Rules::              How to use several rules with the same target.
* Static Pattern::              Static pattern rules apply to multiple targets
                                  and can vary the prerequisites according to
                                  the target name.
* Double-Colon::                How to use a special kind of rule to allow
                                  several independent rules for one target.
* Automatic Prerequisites::     How to automatically generate rules giving
                                  prerequisites from source files themselves.


File: make.info,  Node: Rule Example,  Next: Rule Syntax,  Prev: Rules,  Up: Rules

4.1 Rule Example
================

Here is an example of a rule:

     foo.o : foo.c defs.h       # module for twiddling the frobs
             cc -c -g foo.c

   Its target is `foo.o' and its prerequisites are `foo.c' and
`defs.h'.  It has one command in the recipe: `cc -c -g foo.c'.  The
recipe starts with a tab to identify it as a recipe.

   This rule says two things:

   * How to decide whether `foo.o' is out of date: it is out of date if
     it does not exist, or if either `foo.c' or `defs.h' is more recent
     than it.

   * How to update the file `foo.o': by running `cc' as stated.  The
     recipe does not explicitly mention `defs.h', but we presume that
     `foo.c' includes it, and that that is why `defs.h' was added to
     the prerequisites.


File: make.info,  Node: Rule Syntax,  Next: Prerequisite Types,  Prev: Rule Example,  Up: Rules

4.2 Rule Syntax
===============

In general, a rule looks like this:

     TARGETS : PREREQUISITES
             RECIPE
             ...

or like this:

     TARGETS : PREREQUISITES ; RECIPE
             RECIPE
             ...

   The TARGETS are file names, separated by spaces.  Wildcard
characters may be used (*note Using Wildcard Characters in File Names:
Wildcards.) and a name of the form `A(M)' represents member M in
archive file A (*note Archive Members as Targets: Archive Members.).
Usually there is only one target per rule, but occasionally there is a
reason to have more (*note Multiple Targets in a Rule: Multiple
Targets.).

   The RECIPE lines start with a tab character (or the first character
in the value of the `.RECIPEPREFIX' variable; *note Special
Variables::).  The first recipe line may appear on the line after the
prerequisites, with a tab character, or may appear on the same line,
with a semicolon.  Either way, the effect is the same.  There are other
differences in the syntax of recipes.  *Note Writing Recipes in Rules:
Recipes.

   Because dollar signs are used to start `make' variable references,
if you really want a dollar sign in a target or prerequisite you must
write two of them, `$$' (*note How to Use Variables: Using Variables.).
If you have enabled secondary expansion (*note Secondary Expansion::)
and you want a literal dollar sign in the prerequisites list, you must
actually write _four_ dollar signs (`$$$$').

   You may split a long line by inserting a backslash followed by a
newline, but this is not required, as `make' places no limit on the
length of a line in a makefile.

   A rule tells `make' two things: when the targets are out of date,
and how to update them when necessary.

   The criterion for being out of date is specified in terms of the
PREREQUISITES, which consist of file names separated by spaces.
(Wildcards and archive members (*note Archives::) are allowed here too.)
A target is out of date if it does not exist or if it is older than any
of the prerequisites (by comparison of last-modification times).  The
idea is that the contents of the target file are computed based on
information in the prerequisites, so if any of the prerequisites
changes, the contents of the existing target file are no longer
necessarily valid.

   How to update is specified by a RECIPE.  This is one or more lines
to be executed by the shell (normally `sh'), but with some extra
features (*note Writing Recipes in Rules: Recipes.).


File: make.info,  Node: Prerequisite Types,  Next: Wildcards,  Prev: Rule Syntax,  Up: Rules

4.3 Types of Prerequisites
==========================

There are actually two different types of prerequisites understood by
GNU `make': normal prerequisites such as described in the previous
section, and "order-only" prerequisites.  A normal prerequisite makes
two statements: first, it imposes an order in which recipes will be
invoked: the recipes for all prerequisites of a target will be
completed before the recipe for the target is run.  Second, it imposes
a dependency relationship: if any prerequisite is newer than the
target, then the target is considered out-of-date and must be rebuilt.

   Normally, this is exactly what you want: if a target's prerequisite
is updated, then the target should also be updated.

   Occasionally, however, you have a situation where you want to impose
a specific ordering on the rules to be invoked _without_ forcing the
target to be updated if one of those rules is executed.  In that case,
you want to define "order-only" prerequisites.  Order-only
prerequisites can be specified by placing a pipe symbol (`|') in the
prerequisites list: any prerequisites to the left of the pipe symbol
are normal; any prerequisites to the right are order-only:

     TARGETS : NORMAL-PREREQUISITES | ORDER-ONLY-PREREQUISITES

   The normal prerequisites section may of course be empty.  Also, you
may still declare multiple lines of prerequisites for the same target:
they are appended appropriately (normal prerequisites are appended to
the list of normal prerequisites; order-only prerequisites are appended
to the list of order-only prerequisites).  Note that if you declare the
same file to be both a normal and an order-only prerequisite, the
normal prerequisite takes precedence (since they have a strict superset
of the behavior of an order-only prerequisite).

   Consider an example where your targets are to be placed in a separate
directory, and that directory might not exist before `make' is run.  In
this situation, you want the directory to be created before any targets
are placed into it but, because the timestamps on directories change
whenever a file is added, removed, or renamed, we certainly don't want
to rebuild all the targets whenever the directory's timestamp changes.
One way to manage this is with order-only prerequisites: make the
directory an order-only prerequisite on all the targets:

     OBJDIR := objdir
     OBJS := $(addprefix $(OBJDIR)/,foo.o bar.o baz.o)

     $(OBJDIR)/%.o : %.c
             $(COMPILE.c) $(OUTPUT_OPTION) $<

     all: $(OBJS)

     $(OBJS): | $(OBJDIR)

     $(OBJDIR):
             mkdir $(OBJDIR)

   Now the rule to create the `objdir' directory will be run, if
needed, before any `.o' is built, but no `.o' will be built because the
`objdir' directory timestamp changed.


File: make.info,  Node: Wildcards,  Next: Directory Search,  Prev: Prerequisite Types,  Up: Rules

4.4 Using Wildcard Characters in File Names
===========================================

A single file name can specify many files using "wildcard characters".
The wildcard characters in `make' are `*', `?' and `[...]', the same as
in the Bourne shell.  For example, `*.c' specifies a list of all the
files (in the working directory) whose names end in `.c'.

   The character `~' at the beginning of a file name also has special
significance.  If alone, or followed by a slash, it represents your home
directory.  For example `~/bin' expands to `/home/you/bin'.  If the `~'
is followed by a word, the string represents the home directory of the
user named by that word.  For example `~john/bin' expands to
`/home/john/bin'.  On systems which don't have a home directory for
each user (such as MS-DOS or MS-Windows), this functionality can be
simulated by setting the environment variable HOME.

   Wildcard expansion is performed by `make' automatically in targets
and in prerequisites.  In recipes, the shell is responsible for
wildcard expansion.  In other contexts, wildcard expansion happens only
if you request it explicitly with the `wildcard' function.

   The special significance of a wildcard character can be turned off by
preceding it with a backslash.  Thus, `foo\*bar' would refer to a
specific file whose name consists of `foo', an asterisk, and `bar'.

* Menu:

* Wildcard Examples::           Several examples.
* Wildcard Pitfall::            Problems to avoid.
* Wildcard Function::           How to cause wildcard expansion where
                                  it does not normally take place.


File: make.info,  Node: Wildcard Examples,  Next: Wildcard Pitfall,  Prev: Wildcards,  Up: Wildcards

4.4.1 Wildcard Examples
-----------------------

Wildcards can be used in the recipe of a rule, where they are expanded
by the shell.  For example, here is a rule to delete all the object
files:

     clean:
             rm -f *.o

   Wildcards are also useful in the prerequisites of a rule.  With the
following rule in the makefile, `make print' will print all the `.c'
files that have changed since the last time you printed them:

     print: *.c
             lpr -p $?
             touch print

This rule uses `print' as an empty target file; see *note Empty Target
Files to Record Events: Empty Targets.  (The automatic variable `$?' is
used to print only those files that have changed; see *note Automatic
Variables::.)

   Wildcard expansion does not happen when you define a variable.
Thus, if you write this:

     objects = *.o

then the value of the variable `objects' is the actual string `*.o'.
However, if you use the value of `objects' in a target or prerequisite,
wildcard expansion will take place there.  If you use the value of
`objects' in a recipe, the shell may perform wildcard expansion when
the recipe runs.  To set `objects' to the expansion, instead use:

     objects := $(wildcard *.o)

*Note Wildcard Function::.


File: make.info,  Node: Wildcard Pitfall,  Next: Wildcard Function,  Prev: Wildcard Examples,  Up: Wildcards

4.4.2 Pitfalls of Using Wildcards
---------------------------------

Now here is an example of a naive way of using wildcard expansion, that
does not do what you would intend.  Suppose you would like to say that
the executable file `foo' is made from all the object files in the
directory, and you write this:

     objects = *.o

     foo : $(objects)
             cc -o foo $(CFLAGS) $(objects)

The value of `objects' is the actual string `*.o'.  Wildcard expansion
happens in the rule for `foo', so that each _existing_ `.o' file
becomes a prerequisite of `foo' and will be recompiled if necessary.

   But what if you delete all the `.o' files?  When a wildcard matches
no files, it is left as it is, so then `foo' will depend on the
oddly-named file `*.o'.  Since no such file is likely to exist, `make'
will give you an error saying it cannot figure out how to make `*.o'.
This is not what you want!

   Actually it is possible to obtain the desired result with wildcard
expansion, but you need more sophisticated techniques, including the
`wildcard' function and string substitution.  *Note The Function
`wildcard': Wildcard Function.

   Microsoft operating systems (MS-DOS and MS-Windows) use backslashes
to separate directories in pathnames, like so:

       c:\foo\bar\baz.c

   This is equivalent to the Unix-style `c:/foo/bar/baz.c' (the `c:'
part is the so-called drive letter).  When `make' runs on these
systems, it supports backslashes as well as the Unix-style forward
slashes in pathnames.  However, this support does _not_ include the
wildcard expansion, where backslash is a quote character.  Therefore,
you _must_ use Unix-style slashes in these cases.


File: make.info,  Node: Wildcard Function,  Prev: Wildcard Pitfall,  Up: Wildcards

4.4.3 The Function `wildcard'
-----------------------------

Wildcard expansion happens automatically in rules.  But wildcard
expansion does not normally take place when a variable is set, or
inside the arguments of a function.  If you want to do wildcard
expansion in such places, you need to use the `wildcard' function, like
this:

     $(wildcard PATTERN...)

This string, used anywhere in a makefile, is replaced by a
space-separated list of names of existing files that match one of the
given file name patterns.  If no existing file name matches a pattern,
then that pattern is omitted from the output of the `wildcard'
function.  Note that this is different from how unmatched wildcards
behave in rules, where they are used verbatim rather than ignored
(*note Wildcard Pitfall::).

   One use of the `wildcard' function is to get a list of all the C
source files in a directory, like this:

     $(wildcard *.c)

   We can change the list of C source files into a list of object files
by replacing the `.c' suffix with `.o' in the result, like this:

     $(patsubst %.c,%.o,$(wildcard *.c))

(Here we have used another function, `patsubst'.  *Note Functions for
String Substitution and Analysis: Text Functions.)

   Thus, a makefile to compile all C source files in the directory and
then link them together could be written as follows:

     objects := $(patsubst %.c,%.o,$(wildcard *.c))

     foo : $(objects)
             cc -o foo $(objects)

(This takes advantage of the implicit rule for compiling C programs, so
there is no need to write explicit rules for compiling the files.
*Note The Two Flavors of Variables: Flavors, for an explanation of
`:=', which is a variant of `='.)


File: make.info,  Node: Directory Search,  Next: Phony Targets,  Prev: Wildcards,  Up: Rules

4.5 Searching Directories for Prerequisites
===========================================

For large systems, it is often desirable to put sources in a separate
directory from the binaries.  The "directory search" features of `make'
facilitate this by searching several directories automatically to find
a prerequisite.  When you redistribute the files among directories, you
do not need to change the individual rules, just the search paths.

* Menu:

* General Search::              Specifying a search path that applies
                                  to every prerequisite.
* Selective Search::            Specifying a search path
                                  for a specified class of names.
* Search Algorithm::            When and how search paths are applied.
* Recipes/Search::              How to write recipes that work together
                                  with search paths.
* Implicit/Search::             How search paths affect implicit rules.
* Libraries/Search::            Directory search for link libraries.


File: make.info,  Node: General Search,  Next: Selective Search,  Prev: Directory Search,  Up: Directory Search

4.5.1 `VPATH': Search Path for All Prerequisites
------------------------------------------------

The value of the `make' variable `VPATH' specifies a list of
directories that `make' should search.  Most often, the directories are
expected to contain prerequisite files that are not in the current
directory; however, `make' uses `VPATH' as a search list for both
prerequisites and targets of rules.

   Thus, if a file that is listed as a target or prerequisite does not
exist in the current directory, `make' searches the directories listed
in `VPATH' for a file with that name.  If a file is found in one of
them, that file may become the prerequisite (see below).  Rules may then
specify the names of files in the prerequisite list as if they all
existed in the current directory.  *Note Writing Recipes with Directory
Search: Recipes/Search.

   In the `VPATH' variable, directory names are separated by colons or
blanks.  The order in which directories are listed is the order followed
by `make' in its search.  (On MS-DOS and MS-Windows, semi-colons are
used as separators of directory names in `VPATH', since the colon can
be used in the pathname itself, after the drive letter.)

   For example,

     VPATH = src:../headers

specifies a path containing two directories, `src' and `../headers',
which `make' searches in that order.

   With this value of `VPATH', the following rule,

     foo.o : foo.c

is interpreted as if it were written like this:

     foo.o : src/foo.c

assuming the file `foo.c' does not exist in the current directory but
is found in the directory `src'.


File: make.info,  Node: Selective Search,  Next: Search Algorithm,  Prev: General Search,  Up: Directory Search

4.5.2 The `vpath' Directive
---------------------------

Similar to the `VPATH' variable, but more selective, is the `vpath'
directive (note lower case), which allows you to specify a search path
for a particular class of file names: those that match a particular
pattern.  Thus you can supply certain search directories for one class
of file names and other directories (or none) for other file names.

   There are three forms of the `vpath' directive:

`vpath PATTERN DIRECTORIES'
     Specify the search path DIRECTORIES for file names that match
     PATTERN.

     The search path, DIRECTORIES, is a list of directories to be
     searched, separated by colons (semi-colons on MS-DOS and
     MS-Windows) or blanks, just like the search path used in the
     `VPATH' variable.

`vpath PATTERN'
     Clear out the search path associated with PATTERN.

`vpath'
     Clear all search paths previously specified with `vpath'
     directives.

   A `vpath' pattern is a string containing a `%' character.  The
string must match the file name of a prerequisite that is being searched
for, the `%' character matching any sequence of zero or more characters
(as in pattern rules; *note Defining and Redefining Pattern Rules:
Pattern Rules.).  For example, `%.h' matches files that end in `.h'.
(If there is no `%', the pattern must match the prerequisite exactly,
which is not useful very often.)

   `%' characters in a `vpath' directive's pattern can be quoted with
preceding backslashes (`\').  Backslashes that would otherwise quote
`%' characters can be quoted with more backslashes.  Backslashes that
quote `%' characters or other backslashes are removed from the pattern
before it is compared to file names.  Backslashes that are not in
danger of quoting `%' characters go unmolested.

   When a prerequisite fails to exist in the current directory, if the
PATTERN in a `vpath' directive matches the name of the prerequisite
file, then the DIRECTORIES in that directive are searched just like
(and before) the directories in the `VPATH' variable.

   For example,

     vpath %.h ../headers

tells `make' to look for any prerequisite whose name ends in `.h' in
the directory `../headers' if the file is not found in the current
directory.

   If several `vpath' patterns match the prerequisite file's name, then
`make' processes each matching `vpath' directive one by one, searching
all the directories mentioned in each directive.  `make' handles
multiple `vpath' directives in the order in which they appear in the
makefile; multiple directives with the same pattern are independent of
each other.

   Thus,

     vpath %.c foo
     vpath %   blish
     vpath %.c bar

will look for a file ending in `.c' in `foo', then `blish', then `bar',
while

     vpath %.c foo:bar
     vpath %   blish

will look for a file ending in `.c' in `foo', then `bar', then `blish'.


File: make.info,  Node: Search Algorithm,  Next: Recipes/Search,  Prev: Selective Search,  Up: Directory Search

4.5.3 How Directory Searches are Performed
------------------------------------------

When a prerequisite is found through directory search, regardless of
type (general or selective), the pathname located may not be the one
that `make' actually provides you in the prerequisite list.  Sometimes
the path discovered through directory search is thrown away.

   The algorithm `make' uses to decide whether to keep or abandon a
path found via directory search is as follows:

  1. If a target file does not exist at the path specified in the
     makefile, directory search is performed.

  2. If the directory search is successful, that path is kept and this
     file is tentatively stored as the target.

  3. All prerequisites of this target are examined using this same
     method.

  4. After processing the prerequisites, the target may or may not need
     to be rebuilt:

       a. If the target does _not_ need to be rebuilt, the path to the
          file found during directory search is used for any
          prerequisite lists which contain this target.  In short, if
          `make' doesn't need to rebuild the target then you use the
          path found via directory search.

       b. If the target _does_ need to be rebuilt (is out-of-date), the
          pathname found during directory search is _thrown away_, and
          the target is rebuilt using the file name specified in the
          makefile.  In short, if `make' must rebuild, then the target
          is rebuilt locally, not in the directory found via directory
          search.

   This algorithm may seem complex, but in practice it is quite often
exactly what you want.

   Other versions of `make' use a simpler algorithm: if the file does
not exist, and it is found via directory search, then that pathname is
always used whether or not the target needs to be built.  Thus, if the
target is rebuilt it is created at the pathname discovered during
directory search.

   If, in fact, this is the behavior you want for some or all of your
directories, you can use the `GPATH' variable to indicate this to
`make'.

   `GPATH' has the same syntax and format as `VPATH' (that is, a space-
or colon-delimited list of pathnames).  If an out-of-date target is
found by directory search in a directory that also appears in `GPATH',
then that pathname is not thrown away.  The target is rebuilt using the
expanded path.


File: make.info,  Node: Recipes/Search,  Next: Implicit/Search,  Prev: Search Algorithm,  Up: Directory Search

4.5.4 Writing Recipes with Directory Search
-------------------------------------------

When a prerequisite is found in another directory through directory
search, this cannot change the recipe of the rule; they will execute as
written.  Therefore, you must write the recipe with care so that it
will look for the prerequisite in the directory where `make' finds it.

   This is done with the "automatic variables" such as `$^' (*note
Automatic Variables::).  For instance, the value of `$^' is a list of
all the prerequisites of the rule, including the names of the
directories in which they were found, and the value of `$@' is the
target.  Thus:

     foo.o : foo.c
             cc -c $(CFLAGS) $^ -o $@

(The variable `CFLAGS' exists so you can specify flags for C
compilation by implicit rules; we use it here for consistency so it will
affect all C compilations uniformly; *note Variables Used by Implicit
Rules: Implicit Variables.)

   Often the prerequisites include header files as well, which you do
not want to mention in the recipe.  The automatic variable `$<' is just
the first prerequisite:

     VPATH = src:../headers
     foo.o : foo.c defs.h hack.h
             cc -c $(CFLAGS) $< -o $@


File: make.info,  Node: Implicit/Search,  Next: Libraries/Search,  Prev: Recipes/Search,  Up: Directory Search

4.5.5 Directory Search and Implicit Rules
-----------------------------------------

The search through the directories specified in `VPATH' or with `vpath'
also happens during consideration of implicit rules (*note Using
Implicit Rules: Implicit Rules.).

   For example, when a file `foo.o' has no explicit rule, `make'
considers implicit rules, such as the built-in rule to compile `foo.c'
if that file exists.  If such a file is lacking in the current
directory, the appropriate directories are searched for it.  If `foo.c'
exists (or is mentioned in the makefile) in any of the directories, the
implicit rule for C compilation is applied.

   The recipes of implicit rules normally use automatic variables as a
matter of necessity; consequently they will use the file names found by
directory search with no extra effort.


File: make.info,  Node: Libraries/Search,  Prev: Implicit/Search,  Up: Directory Search

4.5.6 Directory Search for Link Libraries
-----------------------------------------

Directory search applies in a special way to libraries used with the
linker.  This special feature comes into play when you write a
prerequisite whose name is of the form `-lNAME'.  (You can tell
something strange is going on here because the prerequisite is normally
the name of a file, and the _file name_ of a library generally looks
like `libNAME.a', not like `-lNAME'.)

   When a prerequisite's name has the form `-lNAME', `make' handles it
specially by searching for the file `libNAME.so', and, if it is not
found, for the file `libNAME.a' in the current directory, in
directories specified by matching `vpath' search paths and the `VPATH'
search path, and then in the directories `/lib', `/usr/lib', and
`PREFIX/lib' (normally `/usr/local/lib', but MS-DOS/MS-Windows versions
of `make' behave as if PREFIX is defined to be the root of the DJGPP
installation tree).

   For example, if there is a `/usr/lib/libcurses.a' library on your
system (and no `/usr/lib/libcurses.so' file), then

     foo : foo.c -lcurses
             cc $^ -o $@

would cause the command `cc foo.c /usr/lib/libcurses.a -o foo' to be
executed when `foo' is older than `foo.c' or than
`/usr/lib/libcurses.a'.

   Although the default set of files to be searched for is `libNAME.so'
and `libNAME.a', this is customizable via the `.LIBPATTERNS' variable.
Each word in the value of this variable is a pattern string.  When a
prerequisite like `-lNAME' is seen, `make' will replace the percent in
each pattern in the list with NAME and perform the above directory
searches using each library file name.

   The default value for `.LIBPATTERNS' is `lib%.so lib%.a', which
provides the default behavior described above.

   You can turn off link library expansion completely by setting this
variable to an empty value.


File: make.info,  Node: Phony Targets,  Next: Force Targets,  Prev: Directory Search,  Up: Rules

4.6 Phony Targets
=================

A phony target is one that is not really the name of a file; rather it
is just a name for a recipe to be executed when you make an explicit
request.  There are two reasons to use a phony target: to avoid a
conflict with a file of the same name, and to improve performance.

   If you write a rule whose recipe will not create the target file, the
recipe will be executed every time the target comes up for remaking.
Here is an example:

     clean:
             rm *.o temp

Because the `rm' command does not create a file named `clean', probably
no such file will ever exist.  Therefore, the `rm' command will be
executed every time you say `make clean'.  

   The phony target will cease to work if anything ever does create a
file named `clean' in this directory.  Since it has no prerequisites,
the file `clean' would inevitably be considered up to date, and its
recipe would not be executed.  To avoid this problem, you can explicitly
declare the target to be phony, using the special target `.PHONY'
(*note Special Built-in Target Names: Special Targets.) as follows:

     .PHONY : clean

Once this is done, `make clean' will run the recipe regardless of
whether there is a file named `clean'.

   Since it knows that phony targets do not name actual files that
could be remade from other files, `make' skips the implicit rule search
for phony targets (*note Implicit Rules::).  This is why declaring a
target phony is good for performance, even if you are not worried about
the actual file existing.

   Thus, you first write the line that states that `clean' is a phony
target, then you write the rule, like this:

     .PHONY: clean
     clean:
             rm *.o temp

   Another example of the usefulness of phony targets is in conjunction
with recursive invocations of `make' (for more information, see *note
Recursive Use of `make': Recursion.).  In this case the makefile will
often contain a variable which lists a number of sub-directories to be
built.  One way to handle this is with one rule whose recipe is a shell
loop over the sub-directories, like this:

     SUBDIRS = foo bar baz

     subdirs:
             for dir in $(SUBDIRS); do \
               $(MAKE) -C $$dir; \
             done

   There are problems with this method, however.  First, any error
detected in a sub-make is ignored by this rule, so it will continue to
build the rest of the directories even when one fails.  This can be
overcome by adding shell commands to note the error and exit, but then
it will do so even if `make' is invoked with the `-k' option, which is
unfortunate.  Second, and perhaps more importantly, you cannot take
advantage of `make''s ability to build targets in parallel (*note
Parallel Execution: Parallel.), since there is only one rule.

   By declaring the sub-directories as phony targets (you must do this
as the sub-directory obviously always exists; otherwise it won't be
built) you can remove these problems:

     SUBDIRS = foo bar baz

     .PHONY: subdirs $(SUBDIRS)

     subdirs: $(SUBDIRS)

     $(SUBDIRS):
             $(MAKE) -C $@

     foo: baz

   Here we've also declared that the `foo' sub-directory cannot be
built until after the `baz' sub-directory is complete; this kind of
relationship declaration is particularly important when attempting
parallel builds.

   A phony target should not be a prerequisite of a real target file;
if it is, its recipe will be run every time `make' goes to update that
file.  As long as a phony target is never a prerequisite of a real
target, the phony target recipe will be executed only when the phony
target is a specified goal (*note Arguments to Specify the Goals:
Goals.).

   Phony targets can have prerequisites.  When one directory contains
multiple programs, it is most convenient to describe all of the
programs in one makefile `./Makefile'.  Since the target remade by
default will be the first one in the makefile, it is common to make
this a phony target named `all' and give it, as prerequisites, all the
individual programs.  For example:

     all : prog1 prog2 prog3
     .PHONY : all

     prog1 : prog1.o utils.o
             cc -o prog1 prog1.o utils.o

     prog2 : prog2.o
             cc -o prog2 prog2.o

     prog3 : prog3.o sort.o utils.o
             cc -o prog3 prog3.o sort.o utils.o

Now you can say just `make' to remake all three programs, or specify as
arguments the ones to remake (as in `make prog1 prog3').  Phoniness is
not inherited: the prerequisites of a phony target are not themselves
phony, unless explicitly declared to be so.

   When one phony target is a prerequisite of another, it serves as a
subroutine of the other.  For example, here `make cleanall' will delete
the object files, the difference files, and the file `program':

     .PHONY: cleanall cleanobj cleandiff

     cleanall : cleanobj cleandiff
             rm program

     cleanobj :
             rm *.o

     cleandiff :
             rm *.diff


File: make.info,  Node: Force Targets,  Next: Empty Targets,  Prev: Phony Targets,  Up: Rules

4.7 Rules without Recipes or Prerequisites
==========================================

If a rule has no prerequisites or recipe, and the target of the rule is
a nonexistent file, then `make' imagines this target to have been
updated whenever its rule is run.  This implies that all targets
depending on this one will always have their recipe run.

   An example will illustrate this:

     clean: FORCE
             rm $(objects)
     FORCE:

   Here the target `FORCE' satisfies the special conditions, so the
target `clean' that depends on it is forced to run its recipe.  There
is nothing special about the name `FORCE', but that is one name
commonly used this way.

   As you can see, using `FORCE' this way has the same results as using
`.PHONY: clean'.

   Using `.PHONY' is more explicit and more efficient.  However, other
versions of `make' do not support `.PHONY'; thus `FORCE' appears in
many makefiles.  *Note Phony Targets::.


File: make.info,  Node: Empty Targets,  Next: Special Targets,  Prev: Force Targets,  Up: Rules

4.8 Empty Target Files to Record Events
=======================================

The "empty target" is a variant of the phony target; it is used to hold
recipes for an action that you request explicitly from time to time.
Unlike a phony target, this target file can really exist; but the file's
contents do not matter, and usually are empty.

   The purpose of the empty target file is to record, with its
last-modification time, when the rule's recipe was last executed.  It
does so because one of the commands in the recipe is a `touch' command
to update the target file.

   The empty target file should have some prerequisites (otherwise it
doesn't make sense).  When you ask to remake the empty target, the
recipe is executed if any prerequisite is more recent than the target;
in other words, if a prerequisite has changed since the last time you
remade the target.  Here is an example:

     print: foo.c bar.c
             lpr -p $?
             touch print
   
With this rule, `make print' will execute the `lpr' command if either
source file has changed since the last `make print'.  The automatic
variable `$?' is used to print only those files that have changed
(*note Automatic Variables::).


File: make.info,  Node: Special Targets,  Next: Multiple Targets,  Prev: Empty Targets,  Up: Rules

4.9 Special Built-in Target Names
=================================

Certain names have special meanings if they appear as targets.

`.PHONY'
     The prerequisites of the special target `.PHONY' are considered to
     be phony targets.  When it is time to consider such a target,
     `make' will run its recipe unconditionally, regardless of whether
     a file with that name exists or what its last-modification time
     is.  *Note Phony Targets: Phony Targets.

`.SUFFIXES'
     The prerequisites of the special target `.SUFFIXES' are the list
     of suffixes to be used in checking for suffix rules.  *Note
     Old-Fashioned Suffix Rules: Suffix Rules.

`.DEFAULT'
     The recipe specified for `.DEFAULT' is used for any target for
     which no rules are found (either explicit rules or implicit rules).
     *Note Last Resort::.  If a `.DEFAULT' recipe is specified, every
     file mentioned as a prerequisite, but not as a target in a rule,
     will have that recipe executed on its behalf.  *Note Implicit Rule
     Search Algorithm: Implicit Rule Search.

`.PRECIOUS'
     The targets which `.PRECIOUS' depends on are given the following
     special treatment: if `make' is killed or interrupted during the
     execution of their recipes, the target is not deleted.  *Note
     Interrupting or Killing `make': Interrupts.  Also, if the target
     is an intermediate file, it will not be deleted after it is no
     longer needed, as is normally done.  *Note Chains of Implicit
     Rules: Chained Rules.  In this latter respect it overlaps with the
     `.SECONDARY' special target.

     You can also list the target pattern of an implicit rule (such as
     `%.o') as a prerequisite file of the special target `.PRECIOUS' to
     preserve intermediate files created by rules whose target patterns
     match that file's name.

`.INTERMEDIATE'
     The targets which `.INTERMEDIATE' depends on are treated as
     intermediate files.  *Note Chains of Implicit Rules: Chained Rules.
     `.INTERMEDIATE' with no prerequisites has no effect.

`.SECONDARY'
     The targets which `.SECONDARY' depends on are treated as
     intermediate files, except that they are never automatically
     deleted.  *Note Chains of Implicit Rules: Chained Rules.

     `.SECONDARY' with no prerequisites causes all targets to be treated
     as secondary (i.e., no target is removed because it is considered
     intermediate).

`.SECONDEXPANSION'
     If `.SECONDEXPANSION' is mentioned as a target anywhere in the
     makefile, then all prerequisite lists defined _after_ it appears
     will be expanded a second time after all makefiles have been read
     in.  *Note Secondary Expansion: Secondary Expansion.

`.DELETE_ON_ERROR'
     If `.DELETE_ON_ERROR' is mentioned as a target anywhere in the
     makefile, then `make' will delete the target of a rule if it has
     changed and its recipe exits with a nonzero exit status, just as it
     does when it receives a signal.  *Note Errors in Recipes: Errors.

`.IGNORE'
     If you specify prerequisites for `.IGNORE', then `make' will
     ignore errors in execution of the recipe for those particular
     files.  The recipe for `.IGNORE' (if any) is ignored.

     If mentioned as a target with no prerequisites, `.IGNORE' says to
     ignore errors in execution of recipes for all files.  This usage of
     `.IGNORE' is supported only for historical compatibility.  Since
     this affects every recipe in the makefile, it is not very useful;
     we recommend you use the more selective ways to ignore errors in
     specific recipes.  *Note Errors in Recipes: Errors.

`.LOW_RESOLUTION_TIME'
     If you specify prerequisites for `.LOW_RESOLUTION_TIME', `make'
     assumes that these files are created by commands that generate low
     resolution time stamps.  The recipe for the `.LOW_RESOLUTION_TIME'
     target are ignored.

     The high resolution file time stamps of many modern file systems
     lessen the chance of `make' incorrectly concluding that a file is
     up to date.  Unfortunately, some hosts do not provide a way to set
     a high resolution file time stamp, so commands like `cp -p' that
     explicitly set a file's time stamp must discard its sub-second
     part.  If a file is created by such a command, you should list it
     as a prerequisite of `.LOW_RESOLUTION_TIME' so that `make' does
     not mistakenly conclude that the file is out of date.  For example:

          .LOW_RESOLUTION_TIME: dst
          dst: src
                  cp -p src dst

     Since `cp -p' discards the sub-second part of `src''s time stamp,
     `dst' is typically slightly older than `src' even when it is up to
     date.  The `.LOW_RESOLUTION_TIME' line causes `make' to consider
     `dst' to be up to date if its time stamp is at the start of the
     same second that `src''s time stamp is in.

     Due to a limitation of the archive format, archive member time
     stamps are always low resolution.  You need not list archive
     members as prerequisites of `.LOW_RESOLUTION_TIME', as `make' does
     this automatically.

`.SILENT'
     If you specify prerequisites for `.SILENT', then `make' will not
     print the recipe used to remake those particular files before
     executing them.  The recipe for `.SILENT' is ignored.

     If mentioned as a target with no prerequisites, `.SILENT' says not
     to print any recipes before executing them.  This usage of
     `.SILENT' is supported only for historical compatibility.  We
     recommend you use the more selective ways to silence specific
     recipes.  *Note Recipe Echoing: Echoing.  If you want to silence
     all recipes for a particular run of `make', use the `-s' or
     `--silent' option (*note Options Summary::).

`.EXPORT_ALL_VARIABLES'
     Simply by being mentioned as a target, this tells `make' to export
     all variables to child processes by default.  *Note Communicating
     Variables to a Sub-`make': Variables/Recursion.

`.NOTPARALLEL'
     If `.NOTPARALLEL' is mentioned as a target, then this invocation
     of `make' will be run serially, even if the `-j' option is given.
     Any recursively invoked `make' command will still run recipes in
     parallel (unless its makefile also contains this target).  Any
     prerequisites on this target are ignored.

`.ONESHELL'
     If `.ONESHELL' is mentioned as a target, then when a target is
     built all lines of the recipe will be given to a single invocation
     of the shell rather than each line being invoked separately (*note
     Recipe Execution: Execution.).

`.POSIX'
     If `.POSIX' is mentioned as a target, then the makefile will be
     parsed and run in POSIX-conforming mode.  This does _not_ mean
     that only POSIX-conforming makefiles will be accepted: all advanced
     GNU `make' features are still available.  Rather, this target
     causes `make' to behave as required by POSIX in those areas where
     `make''s default behavior differs.

     In particular, if this target is mentioned then recipes will be
     invoked as if the shell had been passed the `-e' flag: the first
     failing command in a recipe will cause the recipe to fail
     immediately.

   Any defined implicit rule suffix also counts as a special target if
it appears as a target, and so does the concatenation of two suffixes,
such as `.c.o'.  These targets are suffix rules, an obsolete way of
defining implicit rules (but a way still widely used).  In principle,
any target name could be special in this way if you break it in two and
add both pieces to the suffix list.  In practice, suffixes normally
begin with `.', so these special target names also begin with `.'.
*Note Old-Fashioned Suffix Rules: Suffix Rules.


File: make.info,  Node: Multiple Targets,  Next: Multiple Rules,  Prev: Special Targets,  Up: Rules

4.10 Multiple Targets in a Rule
===============================

A rule with multiple targets is equivalent to writing many rules, each
with one target, and all identical aside from that.  The same recipe
applies to all the targets, but its effect may vary because you can
substitute the actual target name into the recipe using `$@'.  The rule
contributes the same prerequisites to all the targets also.

   This is useful in two cases.

   * You want just prerequisites, no recipe.  For example:

          kbd.o command.o files.o: command.h

     gives an additional prerequisite to each of the three object files
     mentioned.

   * Similar recipes work for all the targets.  The recipes do not need
     to be absolutely identical, since the automatic variable `$@' can
     be used to substitute the particular target to be remade into the
     commands (*note Automatic Variables::).  For example:

          bigoutput littleoutput : text.g
                  generate text.g -$(subst output,,$@) > $@
     
     is equivalent to

          bigoutput : text.g
                  generate text.g -big > bigoutput
          littleoutput : text.g
                  generate text.g -little > littleoutput

     Here we assume the hypothetical program `generate' makes two types
     of output, one if given `-big' and one if given `-little'.  *Note
     Functions for String Substitution and Analysis: Text Functions,
     for an explanation of the `subst' function.

   Suppose you would like to vary the prerequisites according to the
target, much as the variable `$@' allows you to vary the recipe.  You
cannot do this with multiple targets in an ordinary rule, but you can
do it with a "static pattern rule".  *Note Static Pattern Rules: Static
Pattern.


File: make.info,  Node: Multiple Rules,  Next: Static Pattern,  Prev: Multiple Targets,  Up: Rules

4.11 Multiple Rules for One Target
==================================

One file can be the target of several rules.  All the prerequisites
mentioned in all the rules are merged into one list of prerequisites for
the target.  If the target is older than any prerequisite from any rule,
the recipe is executed.

   There can only be one recipe to be executed for a file.  If more than
one rule gives a recipe for the same file, `make' uses the last one
given and prints an error message.  (As a special case, if the file's
name begins with a dot, no error message is printed.  This odd behavior
is only for compatibility with other implementations of `make'... you
should avoid using it).  Occasionally it is useful to have the same
target invoke multiple recipes which are defined in different parts of
your makefile; you can use "double-colon rules" (*note Double-Colon::)
for this.

   An extra rule with just prerequisites can be used to give a few extra
prerequisites to many files at once.  For example, makefiles often have
a variable, such as `objects', containing a list of all the compiler
output files in the system being made.  An easy way to say that all of
them must be recompiled if `config.h' changes is to write the following:

     objects = foo.o bar.o
     foo.o : defs.h
     bar.o : defs.h test.h
     $(objects) : config.h

   This could be inserted or taken out without changing the rules that
really specify how to make the object files, making it a convenient
form to use if you wish to add the additional prerequisite
intermittently.

   Another wrinkle is that the additional prerequisites could be
specified with a variable that you set with a command line argument to
`make' (*note Overriding Variables: Overriding.).  For example,

     extradeps=
     $(objects) : $(extradeps)

means that the command `make extradeps=foo.h' will consider `foo.h' as
a prerequisite of each object file, but plain `make' will not.

   If none of the explicit rules for a target has a recipe, then `make'
searches for an applicable implicit rule to find one *note Using
Implicit Rules: Implicit Rules.).


File: make.info,  Node: Static Pattern,  Next: Double-Colon,  Prev: Multiple Rules,  Up: Rules

4.12 Static Pattern Rules
=========================

"Static pattern rules" are rules which specify multiple targets and
construct the prerequisite names for each target based on the target
name.  They are more general than ordinary rules with multiple targets
because the targets do not have to have identical prerequisites.  Their
prerequisites must be _analogous_, but not necessarily _identical_.

* Menu:

* Static Usage::                The syntax of static pattern rules.
* Static versus Implicit::      When are they better than implicit rules?


File: make.info,  Node: Static Usage,  Next: Static versus Implicit,  Prev: Static Pattern,  Up: Static Pattern

4.12.1 Syntax of Static Pattern Rules
-------------------------------------

Here is the syntax of a static pattern rule:

     TARGETS ...: TARGET-PATTERN: PREREQ-PATTERNS ...
             RECIPE
             ...

The TARGETS list specifies the targets that the rule applies to.  The
targets can contain wildcard characters, just like the targets of
ordinary rules (*note Using Wildcard Characters in File Names:
Wildcards.).

   The TARGET-PATTERN and PREREQ-PATTERNS say how to compute the
prerequisites of each target.  Each target is matched against the
TARGET-PATTERN to extract a part of the target name, called the "stem".
This stem is substituted into each of the PREREQ-PATTERNS to make the
prerequisite names (one from each PREREQ-PATTERN).

   Each pattern normally contains the character `%' just once.  When the
TARGET-PATTERN matches a target, the `%' can match any part of the
target name; this part is called the "stem".  The rest of the pattern
must match exactly.  For example, the target `foo.o' matches the
pattern `%.o', with `foo' as the stem.  The targets `foo.c' and
`foo.out' do not match that pattern.

   The prerequisite names for each target are made by substituting the
stem for the `%' in each prerequisite pattern.  For example, if one
prerequisite pattern is `%.c', then substitution of the stem `foo'
gives the prerequisite name `foo.c'.  It is legitimate to write a
prerequisite pattern that does not contain `%'; then this prerequisite
is the same for all targets.

   `%' characters in pattern rules can be quoted with preceding
backslashes (`\').  Backslashes that would otherwise quote `%'
characters can be quoted with more backslashes.  Backslashes that quote
`%' characters or other backslashes are removed from the pattern before
it is compared to file names or has a stem substituted into it.
Backslashes that are not in danger of quoting `%' characters go
unmolested.  For example, the pattern `the\%weird\\%pattern\\' has
`the%weird\' preceding the operative `%' character, and `pattern\\'
following it.  The final two backslashes are left alone because they
cannot affect any `%' character.

   Here is an example, which compiles each of `foo.o' and `bar.o' from
the corresponding `.c' file:

     objects = foo.o bar.o

     all: $(objects)

     $(objects): %.o: %.c
             $(CC) -c $(CFLAGS) $< -o $@

Here `$<' is the automatic variable that holds the name of the
prerequisite and `$@' is the automatic variable that holds the name of
the target; see *note Automatic Variables::.

   Each target specified must match the target pattern; a warning is
issued for each target that does not.  If you have a list of files,
only some of which will match the pattern, you can use the `filter'
function to remove non-matching file names (*note Functions for String
Substitution and Analysis: Text Functions.):

     files = foo.elc bar.o lose.o

     $(filter %.o,$(files)): %.o: %.c
             $(CC) -c $(CFLAGS) $< -o $@
     $(filter %.elc,$(files)): %.elc: %.el
             emacs -f batch-byte-compile $<

In this example the result of `$(filter %.o,$(files))' is `bar.o
lose.o', and the first static pattern rule causes each of these object
files to be updated by compiling the corresponding C source file.  The
result of `$(filter %.elc,$(files))' is `foo.elc', so that file is made
from `foo.el'.

   Another example shows how to use `$*' in static pattern rules: 

     bigoutput littleoutput : %output : text.g
             generate text.g -$* > $@

When the `generate' command is run, `$*' will expand to the stem,
either `big' or `little'.


File: make.info,  Node: Static versus Implicit,  Prev: Static Usage,  Up: Static Pattern

4.12.2 Static Pattern Rules versus Implicit Rules
-------------------------------------------------

A static pattern rule has much in common with an implicit rule defined
as a pattern rule (*note Defining and Redefining Pattern Rules: Pattern
Rules.).  Both have a pattern for the target and patterns for
constructing the names of prerequisites.  The difference is in how
`make' decides _when_ the rule applies.

   An implicit rule _can_ apply to any target that matches its pattern,
but it _does_ apply only when the target has no recipe otherwise
specified, and only when the prerequisites can be found.  If more than
one implicit rule appears applicable, only one applies; the choice
depends on the order of rules.

   By contrast, a static pattern rule applies to the precise list of
targets that you specify in the rule.  It cannot apply to any other
target and it invariably does apply to each of the targets specified.
If two conflicting rules apply, and both have recipes, that's an error.

   The static pattern rule can be better than an implicit rule for these
reasons:

   * You may wish to override the usual implicit rule for a few files
     whose names cannot be categorized syntactically but can be given
     in an explicit list.

   * If you cannot be sure of the precise contents of the directories
     you are using, you may not be sure which other irrelevant files
     might lead `make' to use the wrong implicit rule.  The choice
     might depend on the order in which the implicit rule search is
     done.  With static pattern rules, there is no uncertainty: each
     rule applies to precisely the targets specified.


File: make.info,  Node: Double-Colon,  Next: Automatic Prerequisites,  Prev: Static Pattern,  Up: Rules

4.13 Double-Colon Rules
=======================

"Double-colon" rules are explicit rules written with `::' instead of
`:' after the target names.  They are handled differently from ordinary
rules when the same target appears in more than one rule.  Pattern
rules with double-colons have an entirely different meaning (*note
Match-Anything Rules::).

   When a target appears in multiple rules, all the rules must be the
same type: all ordinary, or all double-colon.  If they are
double-colon, each of them is independent of the others.  Each
double-colon rule's recipe is executed if the target is older than any
prerequisites of that rule.  If there are no prerequisites for that
rule, its recipe is always executed (even if the target already
exists).  This can result in executing none, any, or all of the
double-colon rules.

   Double-colon rules with the same target are in fact completely
separate from one another.  Each double-colon rule is processed
individually, just as rules with different targets are processed.

   The double-colon rules for a target are executed in the order they
appear in the makefile.  However, the cases where double-colon rules
really make sense are those where the order of executing the recipes
would not matter.

   Double-colon rules are somewhat obscure and not often very useful;
they provide a mechanism for cases in which the method used to update a
target differs depending on which prerequisite files caused the update,
and such cases are rare.

   Each double-colon rule should specify a recipe; if it does not, an
implicit rule will be used if one applies.  *Note Using Implicit Rules:
Implicit Rules.


File: make.info,  Node: Automatic Prerequisites,  Prev: Double-Colon,  Up: Rules

4.14 Generating Prerequisites Automatically
===========================================

In the makefile for a program, many of the rules you need to write often
say only that some object file depends on some header file.  For
example, if `main.c' uses `defs.h' via an `#include', you would write:

     main.o: defs.h

You need this rule so that `make' knows that it must remake `main.o'
whenever `defs.h' changes.  You can see that for a large program you
would have to write dozens of such rules in your makefile.  And, you
must always be very careful to update the makefile every time you add
or remove an `#include'.  

   To avoid this hassle, most modern C compilers can write these rules
for you, by looking at the `#include' lines in the source files.
Usually this is done with the `-M' option to the compiler.  For
example, the command:

     cc -M main.c

generates the output:

     main.o : main.c defs.h

Thus you no longer have to write all those rules yourself.  The
compiler will do it for you.

   Note that such a rule constitutes mentioning `main.o' in a makefile,
so it can never be considered an intermediate file by implicit rule
search.  This means that `make' won't ever remove the file after using
it; *note Chains of Implicit Rules: Chained Rules.

   With old `make' programs, it was traditional practice to use this
compiler feature to generate prerequisites on demand with a command like
`make depend'.  That command would create a file `depend' containing
all the automatically-generated prerequisites; then the makefile could
use `include' to read them in (*note Include::).

   In GNU `make', the feature of remaking makefiles makes this practice
obsolete--you need never tell `make' explicitly to regenerate the
prerequisites, because it always regenerates any makefile that is out
of date.  *Note Remaking Makefiles::.

   The practice we recommend for automatic prerequisite generation is
to have one makefile corresponding to each source file.  For each
source file `NAME.c' there is a makefile `NAME.d' which lists what
files the object file `NAME.o' depends on.  That way only the source
files that have changed need to be rescanned to produce the new
prerequisites.

   Here is the pattern rule to generate a file of prerequisites (i.e.,
a makefile) called `NAME.d' from a C source file called `NAME.c':

     %.d: %.c
             @set -e; rm -f $@; \
              $(CC) -M $(CPPFLAGS) $< > $@.$$$$; \
              sed 's,\($*\)\.o[ :]*,\1.o $@ : ,g' < $@.$$$$ > $@; \
              rm -f $@.$$$$

*Note Pattern Rules::, for information on defining pattern rules.  The
`-e' flag to the shell causes it to exit immediately if the `$(CC)'
command (or any other command) fails (exits with a nonzero status).  

   With the GNU C compiler, you may wish to use the `-MM' flag instead
of `-M'.  This omits prerequisites on system header files.  *Note
Options Controlling the Preprocessor: (gcc)Preprocessor Options, for
details.

   The purpose of the `sed' command is to translate (for example):

     main.o : main.c defs.h

into:

     main.o main.d : main.c defs.h

This makes each `.d' file depend on all the source and header files
that the corresponding `.o' file depends on.  `make' then knows it must
regenerate the prerequisites whenever any of the source or header files
changes.

   Once you've defined the rule to remake the `.d' files, you then use
the `include' directive to read them all in.  *Note Include::.  For
example:

     sources = foo.c bar.c

     include $(sources:.c=.d)

(This example uses a substitution variable reference to translate the
list of source files `foo.c bar.c' into a list of prerequisite
makefiles, `foo.d bar.d'.  *Note Substitution Refs::, for full
information on substitution references.)  Since the `.d' files are
makefiles like any others, `make' will remake them as necessary with no
further work from you.  *Note Remaking Makefiles::.

   Note that the `.d' files contain target definitions; you should be
sure to place the `include' directive _after_ the first, default goal
in your makefiles or run the risk of having a random object file become
the default goal.  *Note How Make Works::.


File: make.info,  Node: Recipes,  Next: Using Variables,  Prev: Rules,  Up: Top

5 Writing Recipes in Rules
**************************

The recipe of a rule consists of one or more shell command lines to be
executed, one at a time, in the order they appear.  Typically, the
result of executing these commands is that the target of the rule is
brought up to date.

   Users use many different shell programs, but recipes in makefiles are
always interpreted by `/bin/sh' unless the makefile specifies
otherwise.  *Note Recipe Execution: Execution.

* Menu:

* Recipe Syntax::               Recipe syntax features and pitfalls.
* Echoing::                     How to control when recipes are echoed.
* Execution::                   How recipes are executed.
* Parallel::                    How recipes can be executed in parallel.
* Errors::                      What happens after a recipe execution error.
* Interrupts::                  What happens when a recipe is interrupted.
* Recursion::                   Invoking `make' from makefiles.
* Canned Recipes::              Defining canned recipes.
* Empty Recipes::               Defining useful, do-nothing recipes.


File: make.info,  Node: Recipe Syntax,  Next: Echoing,  Prev: Recipes,  Up: Recipes

5.1 Recipe Syntax
=================

Makefiles have the unusual property that there are really two distinct
syntaxes in one file.  Most of the makefile uses `make' syntax (*note
Writing Makefiles: Makefiles.).  However, recipes are meant to be
interpreted by the shell and so they are written using shell syntax.
The `make' program does not try to understand shell syntax: it performs
only a very few specific translations on the content of the recipe
before handing it to the shell.

   Each line in the recipe must start with a tab (or the first character
in the value of the `.RECIPEPREFIX' variable; *note Special
Variables::), except that the first recipe line may be attached to the
target-and-prerequisites line with a semicolon in between.  _Any_ line
in the makefile that begins with a tab and appears in a "rule context"
(that is, after a rule has been started until another rule or variable
definition) will be considered part of a recipe for that rule.  Blank
lines and lines of just comments may appear among the recipe lines;
they are ignored.

   Some consequences of these rules include:

   * A blank line that begins with a tab is not blank: it's an empty
     recipe (*note Empty Recipes::).

   * A comment in a recipe is not a `make' comment; it will be passed
     to the shell as-is.  Whether the shell treats it as a comment or
     not depends on your shell.

   * A variable definition in a "rule context" which is indented by a
     tab as the first character on the line, will be considered part of
     a recipe, not a `make' variable definition, and passed to the
     shell.

   * A conditional expression (`ifdef', `ifeq', etc. *note Syntax of
     Conditionals: Conditional Syntax.) in a "rule context" which is
     indented by a tab as the first character on the line, will be
     considered part of a recipe and be passed to the shell.


* Menu:

* Splitting Recipe Lines::      Breaking long recipe lines for readability.
* Variables in Recipes::        Using `make' variables in recipes.


File: make.info,  Node: Splitting Recipe Lines,  Next: Variables in Recipes,  Prev: Recipe Syntax,  Up: Recipe Syntax

5.1.1 Splitting Recipe Lines
----------------------------

One of the few ways in which `make' does interpret recipes is checking
for a backslash just before the newline.  As in normal makefile syntax,
a single logical recipe line can be split into multiple physical lines
in the makefile by placing a backslash before each newline.  A sequence
of lines like this is considered a single recipe line, and one instance
of the shell will be invoked to run it.

   However, in contrast to how they are treated in other places in a
makefile (*note Splitting Long Lines: Splitting Lines.),
backslash/newline pairs are _not_ removed from the recipe.  Both the
backslash and the newline characters are preserved and passed to the
shell.  How the backslash/newline is interpreted depends on your shell.
If the first character of the next line after the backslash/newline is
the recipe prefix character (a tab by default; *note Special
Variables::), then that character (and only that character) is removed.
Whitespace is never added to the recipe.

   For example, the recipe for the all target in this makefile:

     all :
             @echo no\
     space
             @echo no\
             space
             @echo one \
             space
             @echo one\
              space

consists of four separate shell commands where the output is:

     nospace
     nospace
     one space
     one space

   As a more complex example, this makefile:

     all : ; @echo 'hello \
             world' ; echo "hello \
         world"

will invoke one shell with a command of:

     echo 'hello \
     world' ; echo "hello \
         world"

which, according to shell quoting rules, will yield the following
output:

     hello \
     world
     hello     world

Notice how the backslash/newline pair was removed inside the string
quoted with double quotes (`"..."'), but not from the string quoted
with single quotes (`'...'').  This is the way the default shell
(`/bin/sh') handles backslash/newline pairs.  If you specify a
different shell in your makefiles it may treat them differently.

   Sometimes you want to split a long line inside of single quotes, but
you don't want the backslash/newline to appear in the quoted content.
This is often the case when passing scripts to languages such as Perl,
where extraneous backslashes inside the script can change its meaning
or even be a syntax error.  One simple way of handling this is to place
the quoted string, or even the entire command, into a `make' variable
then use the variable in the recipe.  In this situation the newline
quoting rules for makefiles will be used, and the backslash/newline
will be removed.  If we rewrite our example above using this method:

     HELLO = 'hello \
     world'

     all : ; @echo $(HELLO)

we will get output like this:

     hello world

   If you like, you can also use target-specific variables (*note
Target-specific Variable Values: Target-specific.) to obtain a tighter
correspondence between the variable and the recipe that uses it.


File: make.info,  Node: Variables in Recipes,  Prev: Splitting Recipe Lines,  Up: Recipe Syntax

5.1.2 Using Variables in Recipes
--------------------------------

The other way in which `make' processes recipes is by expanding any
variable references in them (*note Basics of Variable References:
Reference.).  This occurs after make has finished reading all the
makefiles and the target is determined to be out of date; so, the
recipes for targets which are not rebuilt are never expanded.

   Variable and function references in recipes have identical syntax and
semantics to references elsewhere in the makefile.  They also have the
same quoting rules: if you want a dollar sign to appear in your recipe,
you must double it (`$$').  For shells like the default shell, that use
dollar signs to introduce variables, it's important to keep clear in
your mind whether the variable you want to reference is a `make'
variable (use a single dollar sign) or a shell variable (use two dollar
signs).  For example:

     LIST = one two three
     all:
             for i in $(LIST); do \
                 echo $$i; \
             done

results in the following command being passed to the shell:

     for i in one two three; do \
         echo $i; \
     done

which generates the expected result:

     one
     two
     three


File: make.info,  Node: Echoing,  Next: Execution,  Prev: Recipe Syntax,  Up: Recipes

5.2 Recipe Echoing
==================

Normally `make' prints each line of the recipe before it is executed.
We call this "echoing" because it gives the appearance that you are
typing the lines yourself.

   When a line starts with `@', the echoing of that line is suppressed.
The `@' is discarded before the line is passed to the shell.  Typically
you would use this for a command whose only effect is to print
something, such as an `echo' command to indicate progress through the
makefile:

     @echo About to make distribution files

   When `make' is given the flag `-n' or `--just-print' it only echoes
most recipes, without executing them.  *Note Summary of Options:
Options Summary.  In this case even the recipe lines starting with `@'
are printed.  This flag is useful for finding out which recipes `make'
thinks are necessary without actually doing them.

   The `-s' or `--silent' flag to `make' prevents all echoing, as if
all recipes started with `@'.  A rule in the makefile for the special
target `.SILENT' without prerequisites has the same effect (*note
Special Built-in Target Names: Special Targets.).  `.SILENT' is
essentially obsolete since `@' is more flexible.


File: make.info,  Node: Execution,  Next: Parallel,  Prev: Echoing,  Up: Recipes

5.3 Recipe Execution
====================

When it is time to execute recipes to update a target, they are
executed by invoking a new sub-shell for each line of the recipe,
unless the `.ONESHELL' special target is in effect (*note Using One
Shell: One Shell.)  (In practice, `make' may take shortcuts that do not
affect the results.)

   *Please note:* this implies that setting shell variables and
invoking shell commands such as `cd' that set a context local to each
process will not affect the following lines in the recipe.(1)  If you
want to use `cd' to affect the next statement, put both statements in a
single recipe line.  Then `make' will invoke one shell to run the
entire line, and the shell will execute the statements in sequence.
For example:

     foo : bar/lose
             cd $(@D) && gobble $(@F) > ../$@

Here we use the shell AND operator (`&&') so that if the `cd' command
fails, the script will fail without trying to invoke the `gobble'
command in the wrong directory, which could cause problems (in this
case it would certainly cause `../foo' to be truncated, at least).

* Menu:

* One Shell::                   One shell for all lines in a recipe.
* Choosing the Shell::          How `make' chooses the shell used
                                  to run recipes.

   ---------- Footnotes ----------

   (1) On MS-DOS, the value of current working directory is *global*, so
changing it _will_ affect the following recipe lines on those systems.


File: make.info,  Node: One Shell,  Next: Choosing the Shell,  Prev: Execution,  Up: Execution

5.3.1 Using One Shell
---------------------

Sometimes you would prefer that all the lines in the recipe be passed
to a single invocation of the shell.  There are generally two
situations where this is useful: first, it can improve performance in
makefiles where recipes consist of many command lines, by avoiding
extra processes.  Second, you might want newlines to be included in
your recipe command (for example perhaps you are using a very different
interpreter as your `SHELL').  If the `.ONESHELL' special target
appears anywhere in the makefile then _all_ recipe lines for each
target will be provided to a single invocation of the shell.  Newlines
between recipe lines will be preserved.  For example:

     .ONESHELL:
     foo : bar/lose
             cd $(@D)
             gobble $(@F) > ../$@

would now work as expected even though the commands are on different
recipe lines.

   If `.ONESHELL' is provided, then only the first line of the recipe
will be checked for the special prefix characters (`@', `-', and `+').
Subsequent lines will include the special characters in the recipe line
when the `SHELL' is invoked.  If you want your recipe to start with one
of these special characters you'll need to arrange for them to not be
the first characters on the first line, perhaps by adding a comment or
similar.  For example, this would be a syntax error in Perl because the
first `@' is removed by make:

     .ONESHELL:
     SHELL = /usr/bin/perl
     .SHELLFLAGS = -e
     show :
             @f = qw(a b c);
             print "@f\n";

However, either of these alternatives would work properly:

     .ONESHELL:
     SHELL = /usr/bin/perl
     .SHELLFLAGS = -e
     show :
             # Make sure "@" is not the first character on the first line
             @f = qw(a b c);
             print "@f\n";

or

     .ONESHELL:
     SHELL = /usr/bin/perl
     .SHELLFLAGS = -e
     show :
             my @f = qw(a b c);
             print "@f\n";

   As a special feature, if `SHELL' is determined to be a POSIX-style
shell, the special prefix characters in "internal" recipe lines will
_removed_ before the recipe is processed.  This feature is intended to
allow existing makefiles to add the `.ONESHELL' special target and
still run properly without extensive modifications.  Since the special
prefix characters are not legal at the beginning of a line in a POSIX
shell script this is not a loss in functionality.  For example, this
works as expected:

     .ONESHELL:
     foo : bar/lose
             @cd $(@D)
             @gobble $(@F) > ../$@

   Even with this special feature, however, makefiles with `.ONESHELL'
will behave differently in ways that could be noticeable.  For example,
normally if any line in the recipe fails, that causes the rule to fail
and no more recipe lines are processed.  Under `.ONESHELL' a failure of
any but the final recipe line will not be noticed by `make'.  You can
modify `.SHELLFLAGS' to add the `-e' option to the shell which will
cause any failure anywhere in the command line to cause the shell to
fail, but this could itself cause your recipe to behave differently.
Ultimately you may need to harden your recipe lines to allow them to
work with `.ONESHELL'.


File: make.info,  Node: Choosing the Shell,  Prev: One Shell,  Up: Execution

5.3.2 Choosing the Shell
------------------------

The program used as the shell is taken from the variable `SHELL'.  If
this variable is not set in your makefile, the program `/bin/sh' is
used as the shell.  The argument(s) passed to the shell are taken from
the variable `.SHELLFLAGS'.  The default value of `.SHELLFLAGS' is `-c'
normally, or `-ec' in POSIX-conforming mode.

   Unlike most variables, the variable `SHELL' is never set from the
environment.  This is because the `SHELL' environment variable is used
to specify your personal choice of shell program for interactive use.
It would be very bad for personal choices like this to affect the
functioning of makefiles.  *Note Variables from the Environment:
Environment.

   Furthermore, when you do set `SHELL' in your makefile that value is
_not_ exported in the environment to recipe lines that `make' invokes.
Instead, the value inherited from the user's environment, if any, is
exported.  You can override this behavior by explicitly exporting
`SHELL' (*note Communicating Variables to a Sub-`make':
Variables/Recursion.), forcing it to be passed in the environment to
recipe lines.

   However, on MS-DOS and MS-Windows the value of `SHELL' in the
environment *is* used, since on those systems most users do not set
this variable, and therefore it is most likely set specifically to be
used by `make'.  On MS-DOS, if the setting of `SHELL' is not suitable
for `make', you can set the variable `MAKESHELL' to the shell that
`make' should use; if set it will be used as the shell instead of the
value of `SHELL'.

Choosing a Shell in DOS and Windows
...................................

Choosing a shell in MS-DOS and MS-Windows is much more complex than on
other systems.

   On MS-DOS, if `SHELL' is not set, the value of the variable
`COMSPEC' (which is always set) is used instead.

   The processing of lines that set the variable `SHELL' in Makefiles
is different on MS-DOS.  The stock shell, `command.com', is
ridiculously limited in its functionality and many users of `make' tend
to install a replacement shell.  Therefore, on MS-DOS, `make' examines
the value of `SHELL', and changes its behavior based on whether it
points to a Unix-style or DOS-style shell.  This allows reasonable
functionality even if `SHELL' points to `command.com'.

   If `SHELL' points to a Unix-style shell, `make' on MS-DOS
additionally checks whether that shell can indeed be found; if not, it
ignores the line that sets `SHELL'.  In MS-DOS, GNU `make' searches for
the shell in the following places:

  1. In the precise place pointed to by the value of `SHELL'.  For
     example, if the makefile specifies `SHELL = /bin/sh', `make' will
     look in the directory `/bin' on the current drive.

  2. In the current directory.

  3. In each of the directories in the `PATH' variable, in order.


   In every directory it examines, `make' will first look for the
specific file (`sh' in the example above).  If this is not found, it
will also look in that directory for that file with one of the known
extensions which identify executable files.  For example `.exe',
`.com', `.bat', `.btm', `.sh', and some others.

   If any of these attempts is successful, the value of `SHELL' will be
set to the full pathname of the shell as found.  However, if none of
these is found, the value of `SHELL' will not be changed, and thus the
line that sets it will be effectively ignored.  This is so `make' will
only support features specific to a Unix-style shell if such a shell is
actually installed on the system where `make' runs.

   Note that this extended search for the shell is limited to the cases
where `SHELL' is set from the Makefile; if it is set in the environment
or command line, you are expected to set it to the full pathname of the
shell, exactly as things are on Unix.

   The effect of the above DOS-specific processing is that a Makefile
that contains `SHELL = /bin/sh' (as many Unix makefiles do), will work
on MS-DOS unaltered if you have e.g. `sh.exe' installed in some
directory along your `PATH'.


File: make.info,  Node: Parallel,  Next: Errors,  Prev: Execution,  Up: Recipes

5.4 Parallel Execution
======================

GNU `make' knows how to execute several recipes at once.  Normally,
`make' will execute only one recipe at a time, waiting for it to finish
before executing the next.  However, the `-j' or `--jobs' option tells
`make' to execute many recipes simultaneously.  You can inhibit
parallelism in a particular makefile with the `.NOTPARALLEL'
pseudo-target (*note Special Built-in Target Names: Special Targets.).

   On MS-DOS, the `-j' option has no effect, since that system doesn't
support multi-processing.

   If the `-j' option is followed by an integer, this is the number of
recipes to execute at once; this is called the number of "job slots".
If there is nothing looking like an integer after the `-j' option,
there is no limit on the number of job slots.  The default number of job
slots is one, which means serial execution (one thing at a time).

   Handling recursive `make' invocations raises issues for parallel
execution.  For more information on this, see *note Communicating
Options to a Sub-`make': Options/Recursion.

   If a recipe fails (is killed by a signal or exits with a nonzero
status), and errors are not ignored for that recipe (*note Errors in
Recipes: Errors.), the remaining recipe lines to remake the same target
will not be run.  If a recipe fails and the `-k' or `--keep-going'
option was not given (*note Summary of Options: Options Summary.),
`make' aborts execution.  If make terminates for any reason (including
a signal) with child processes running, it waits for them to finish
before actually exiting.

   When the system is heavily loaded, you will probably want to run
fewer jobs than when it is lightly loaded.  You can use the `-l' option
to tell `make' to limit the number of jobs to run at once, based on the
load average.  The `-l' or `--max-load' option is followed by a
floating-point number.  For example,

     -l 2.5

will not let `make' start more than one job if the load average is
above 2.5.  The `-l' option with no following number removes the load
limit, if one was given with a previous `-l' option.

   More precisely, when `make' goes to start up a job, and it already
has at least one job running, it checks the current load average; if it
is not lower than the limit given with `-l', `make' waits until the load
average goes below that limit, or until all the other jobs finish.

   By default, there is no load limit.

* Menu:

* Parallel Output::             Handling output during parallel execution
* Parallel Input::              Handling input during parallel execution


File: make.info,  Node: Parallel Output,  Next: Parallel Input,  Prev: Parallel,  Up: Parallel

5.4.1 Output During Parallel Execution
--------------------------------------

When running several recipes in parallel the output from each recipe
appears as soon as it is generated, with the result that messages from
different recipes may be interspersed, sometimes even appearing on the
same line.  This can make reading the output very difficult.

   To avoid this you can use the `--output-sync' (`-O') option.  This
option instructs `make' to save the output from the commands it invokes
and print it all once the commands are completed.  Additionally, if
there are multiple recursive `make' invocations running in parallel,
they will communicate so that only one of them is generating output at
a time.

   If working directory printing is enabled (*note The
`--print-directory' Option: -w Option.), the enter/leave messages are
printed around each output grouping.  If you prefer not to see these
messages add the `--no-print-directory' option to `MAKEFLAGS'.

   There are four levels of granularity when synchronizing output,
specified by giving an argument to the option (e.g.,  `-Oline' or
`--output-sync=recurse').

`none'
     This is the default: all output is sent directly as it is
     generated and no synchronization is performed.

`line'
     Output from each individual line of the recipe is grouped and
     printed as soon as that line is complete.  If a recipe consists of
     multiple lines, they may be interspersed with lines from other
     recipes.

`target'
     Output from the entire recipe for each target is grouped and
     printed once the target is complete.  This is the default if the
     `--output-sync' or `-O' option is given with no argument.

`recurse'
     Output from each recursive invocation of `make' is grouped and
     printed once the recursive invocation is complete.


   Regardless of the mode chosen, the total build time will be the same.
The only difference is in how the output appears.

   The `target' and `recurse' modes both collect the output of the
entire recipe of a target and display it uninterrupted when the recipe
completes.  The difference between them is in how recipes that contain
recursive invocations of `make' are treated (*note Recursive Use of
`make': Recursion.).  For all recipes which have no recursive lines,
the `target' and `recurse' modes behave identically.

   If the `recurse' mode is chosen, recipes that contain recursive
`make' invocations are treated the same as other targets: the output
from the recipe, including the output from the recursive `make', is
saved and printed after the entire recipe is complete.  This ensures
output from all the targets built by a given recursive `make' instance
are grouped together, which may make the output easier to understand.
However it also leads to long periods of time during the build where no
output is seen, followed by large bursts of output.  If you are not
watching the build as it proceeds, but instead viewing a log of the
build after the fact, this may be the best option for you.

   If you are watching the output, the long gaps of quiet during the
build can be frustrating.  The `target' output synchronization mode
detects when `make' is going to be invoked recursively, using the
standard methods, and it will not synchronize the output of those
lines.  The recursive `make' will perform the synchronization for its
targets and the output from each will be displayed immediately when it
completes.  Be aware that output from recursive lines of the recipe are
not synchronized (for example if the recursive line prints a message
before running `make', that message will not be synchronized).

   The `line' mode can be useful for front-ends that are watching the
output of `make' to track when recipes are started and completed.

   Some programs invoked by `make' may behave differently if they
determine they're writing output to a terminal versus a file (often
described as "interactive" vs. "non-interactive" modes).  For example,
many programs that can display colorized output will not do so if they
determine they are not writing to a terminal.  If your makefile invokes
a program like this then using the output synchronization options will
cause the program to believe it's running in "non-interactive" mode
even though the output will ultimately go to the terminal.


File: make.info,  Node: Parallel Input,  Prev: Parallel Output,  Up: Parallel

5.4.2 Input During Parallel Execution
-------------------------------------

Two processes cannot both take input from the same device at the same
time.  To make sure that only one recipe tries to take input from the
terminal at once, `make' will invalidate the standard input streams of
all but one running recipe.  If another recipe attempts to read from
standard input it will usually incur a fatal error (a `Broken pipe'
signal).  

   It is unpredictable which recipe will have a valid standard input
stream (which will come from the terminal, or wherever you redirect the
standard input of `make').  The first recipe run will always get it
first, and the first recipe started after that one finishes will get it
next, and so on.

   We will change how this aspect of `make' works if we find a better
alternative.  In the mean time, you should not rely on any recipe using
standard input at all if you are using the parallel execution feature;
but if you are not using this feature, then standard input works
normally in all recipes.


File: make.info,  Node: Errors,  Next: Interrupts,  Prev: Parallel,  Up: Recipes

5.5 Errors in Recipes
=====================

After each shell invocation returns, `make' looks at its exit status.
If the shell completed successfully (the exit status is zero), the next
line in the recipe is executed in a new shell; after the last line is
finished, the rule is finished.

   If there is an error (the exit status is nonzero), `make' gives up on
the current rule, and perhaps on all rules.

   Sometimes the failure of a certain recipe line does not indicate a
problem.  For example, you may use the `mkdir' command to ensure that a
directory exists.  If the directory already exists, `mkdir' will report
an error, but you probably want `make' to continue regardless.

   To ignore errors in a recipe line, write a `-' at the beginning of
the line's text (after the initial tab).  The `-' is discarded before
the line is passed to the shell for execution.

   For example,

     clean:
             -rm -f *.o

This causes `make' to continue even if `rm' is unable to remove a file.

   When you run `make' with the `-i' or `--ignore-errors' flag, errors
are ignored in all recipes of all rules.  A rule in the makefile for
the special target `.IGNORE' has the same effect, if there are no
prerequisites.  These ways of ignoring errors are obsolete because `-'
is more flexible.

   When errors are to be ignored, because of either a `-' or the `-i'
flag, `make' treats an error return just like success, except that it
prints out a message that tells you the status code the shell exited
with, and says that the error has been ignored.

   When an error happens that `make' has not been told to ignore, it
implies that the current target cannot be correctly remade, and neither
can any other that depends on it either directly or indirectly.  No
further recipes will be executed for these targets, since their
preconditions have not been achieved.

   Normally `make' gives up immediately in this circumstance, returning
a nonzero status.  However, if the `-k' or `--keep-going' flag is
specified, `make' continues to consider the other prerequisites of the
pending targets, remaking them if necessary, before it gives up and
returns nonzero status.  For example, after an error in compiling one
object file, `make -k' will continue compiling other object files even
though it already knows that linking them will be impossible.  *Note
Summary of Options: Options Summary.

   The usual behavior assumes that your purpose is to get the specified
targets up to date; once `make' learns that this is impossible, it
might as well report the failure immediately.  The `-k' option says
that the real purpose is to test as many of the changes made in the
program as possible, perhaps to find several independent problems so
that you can correct them all before the next attempt to compile.  This
is why Emacs' `compile' command passes the `-k' flag by default.  

   Usually when a recipe line fails, if it has changed the target file
at all, the file is corrupted and cannot be used--or at least it is not
completely updated.  Yet the file's time stamp says that it is now up to
date, so the next time `make' runs, it will not try to update that
file.  The situation is just the same as when the shell is killed by a
signal; *note Interrupts::.  So generally the right thing to do is to
delete the target file if the recipe fails after beginning to change
the file.  `make' will do this if `.DELETE_ON_ERROR' appears as a
target.  This is almost always what you want `make' to do, but it is
not historical practice; so for compatibility, you must explicitly
request it.


File: make.info,  Node: Interrupts,  Next: Recursion,  Prev: Errors,  Up: Recipes

5.6 Interrupting or Killing `make'
==================================

If `make' gets a fatal signal while a shell is executing, it may delete
the target file that the recipe was supposed to update.  This is done
if the target file's last-modification time has changed since `make'
first checked it.

   The purpose of deleting the target is to make sure that it is remade
from scratch when `make' is next run.  Why is this?  Suppose you type
`Ctrl-c' while a compiler is running, and it has begun to write an
object file `foo.o'.  The `Ctrl-c' kills the compiler, resulting in an
incomplete file whose last-modification time is newer than the source
file `foo.c'.  But `make' also receives the `Ctrl-c' signal and deletes
this incomplete file.  If `make' did not do this, the next invocation
of `make' would think that `foo.o' did not require updating--resulting
in a strange error message from the linker when it tries to link an
object file half of which is missing.

   You can prevent the deletion of a target file in this way by making
the special target `.PRECIOUS' depend on it.  Before remaking a target,
`make' checks to see whether it appears on the prerequisites of
`.PRECIOUS', and thereby decides whether the target should be deleted
if a signal happens.  Some reasons why you might do this are that the
target is updated in some atomic fashion, or exists only to record a
modification-time (its contents do not matter), or must exist at all
times to prevent other sorts of trouble.


File: make.info,  Node: Recursion,  Next: Canned Recipes,  Prev: Interrupts,  Up: Recipes

5.7 Recursive Use of `make'
===========================

Recursive use of `make' means using `make' as a command in a makefile.
This technique is useful when you want separate makefiles for various
subsystems that compose a larger system.  For example, suppose you have
a sub-directory `subdir' which has its own makefile, and you would like
the containing directory's makefile to run `make' on the sub-directory.
You can do it by writing this:

     subsystem:
             cd subdir && $(MAKE)

or, equivalently, this (*note Summary of Options: Options Summary.):

     subsystem:
             $(MAKE) -C subdir
   
   You can write recursive `make' commands just by copying this example,
but there are many things to know about how they work and why, and about
how the sub-`make' relates to the top-level `make'.  You may also find
it useful to declare targets that invoke recursive `make' commands as
`.PHONY' (for more discussion on when this is useful, see *note Phony
Targets::).

   For your convenience, when GNU `make' starts (after it has processed
any `-C' options) it sets the variable `CURDIR' to the pathname of the
current working directory.  This value is never touched by `make'
again: in particular note that if you include files from other
directories the value of `CURDIR' does not change.  The value has the
same precedence it would have if it were set in the makefile (by
default, an environment variable `CURDIR' will not override this
value).  Note that setting this variable has no impact on the operation
of `make' (it does not cause `make' to change its working directory,
for example).

* Menu:

* MAKE Variable::               The special effects of using `$(MAKE)'.
* Variables/Recursion::         How to communicate variables to a sub-`make'.
* Options/Recursion::           How to communicate options to a sub-`make'.
* -w Option::                   How the `-w' or `--print-directory' option
                                  helps debug use of recursive `make' commands.


File: make.info,  Node: MAKE Variable,  Next: Variables/Recursion,  Prev: Recursion,  Up: Recursion

5.7.1 How the `MAKE' Variable Works
-----------------------------------

Recursive `make' commands should always use the variable `MAKE', not
the explicit command name `make', as shown here:

     subsystem:
             cd subdir && $(MAKE)

   The value of this variable is the file name with which `make' was
invoked.  If this file name was `/bin/make', then the recipe executed
is `cd subdir && /bin/make'.  If you use a special version of `make' to
run the top-level makefile, the same special version will be executed
for recursive invocations.  

   As a special feature, using the variable `MAKE' in the recipe of a
rule alters the effects of the `-t' (`--touch'), `-n' (`--just-print'),
or `-q' (`--question') option.  Using the `MAKE' variable has the same
effect as using a `+' character at the beginning of the recipe line.
*Note Instead of Executing the Recipes: Instead of Execution.  This
special feature is only enabled if the `MAKE' variable appears directly
in the recipe: it does not apply if the `MAKE' variable is referenced
through expansion of another variable.  In the latter case you must use
the `+' token to get these special effects.

   Consider the command `make -t' in the above example.  (The `-t'
option marks targets as up to date without actually running any
recipes; see *note Instead of Execution::.)  Following the usual
definition of `-t', a `make -t' command in the example would create a
file named `subsystem' and do nothing else.  What you really want it to
do is run `cd subdir && make -t'; but that would require executing the
recipe, and `-t' says not to execute recipes.  

   The special feature makes this do what you want: whenever a recipe
line of a rule contains the variable `MAKE', the flags `-t', `-n' and
`-q' do not apply to that line.  Recipe lines containing `MAKE' are
executed normally despite the presence of a flag that causes most
recipes not to be run.  The usual `MAKEFLAGS' mechanism passes the
flags to the sub-`make' (*note Communicating Options to a Sub-`make':
Options/Recursion.), so your request to touch the files, or print the
recipes, is propagated to the subsystem.


File: make.info,  Node: Variables/Recursion,  Next: Options/Recursion,  Prev: MAKE Variable,  Up: Recursion

5.7.2 Communicating Variables to a Sub-`make'
---------------------------------------------

Variable values of the top-level `make' can be passed to the sub-`make'
through the environment by explicit request.  These variables are
defined in the sub-`make' as defaults, but they do not override
variables defined in the makefile used by the sub-`make' unless you use
the `-e' switch (*note Summary of Options: Options Summary.).

   To pass down, or "export", a variable, `make' adds the variable and
its value to the environment for running each line of the recipe.  The
sub-`make', in turn, uses the environment to initialize its table of
variable values.  *Note Variables from the Environment: Environment.

   Except by explicit request, `make' exports a variable only if it is
either defined in the environment initially or set on the command line,
and if its name consists only of letters, numbers, and underscores.
Some shells cannot cope with environment variable names consisting of
characters other than letters, numbers, and underscores.

   The value of the `make' variable `SHELL' is not exported.  Instead,
the value of the `SHELL' variable from the invoking environment is
passed to the sub-`make'.  You can force `make' to export its value for
`SHELL' by using the `export' directive, described below.  *Note
Choosing the Shell::.

   The special variable `MAKEFLAGS' is always exported (unless you
unexport it).  `MAKEFILES' is exported if you set it to anything.

   `make' automatically passes down variable values that were defined
on the command line, by putting them in the `MAKEFLAGS' variable.
*Note Options/Recursion::.

   Variables are _not_ normally passed down if they were created by
default by `make' (*note Variables Used by Implicit Rules: Implicit
Variables.).  The sub-`make' will define these for itself.

   If you want to export specific variables to a sub-`make', use the
`export' directive, like this:

     export VARIABLE ...

If you want to _prevent_ a variable from being exported, use the
`unexport' directive, like this:

     unexport VARIABLE ...

In both of these forms, the arguments to `export' and `unexport' are
expanded, and so could be variables or functions which expand to a
(list of) variable names to be (un)exported.

   As a convenience, you can define a variable and export it at the same
time by doing:

     export VARIABLE = value

has the same result as:

     VARIABLE = value
     export VARIABLE

and

     export VARIABLE := value

has the same result as:

     VARIABLE := value
     export VARIABLE

   Likewise,

     export VARIABLE += value

is just like:

     VARIABLE += value
     export VARIABLE

*Note Appending More Text to Variables: Appending.

   You may notice that the `export' and `unexport' directives work in
`make' in the same way they work in the shell, `sh'.

   If you want all variables to be exported by default, you can use
`export' by itself:

     export

This tells `make' that variables which are not explicitly mentioned in
an `export' or `unexport' directive should be exported.  Any variable
given in an `unexport' directive will still _not_ be exported.  If you
use `export' by itself to export variables by default, variables whose
names contain characters other than alphanumerics and underscores will
not be exported unless specifically mentioned in an `export' directive.

   The behavior elicited by an `export' directive by itself was the
default in older versions of GNU `make'.  If your makefiles depend on
this behavior and you want to be compatible with old versions of
`make', you can write a rule for the special target
`.EXPORT_ALL_VARIABLES' instead of using the `export' directive.  This
will be ignored by old `make's, while the `export' directive will cause
a syntax error.  

   Likewise, you can use `unexport' by itself to tell `make' _not_ to
export variables by default.  Since this is the default behavior, you
would only need to do this if `export' had been used by itself earlier
(in an included makefile, perhaps).  You *cannot* use `export' and
`unexport' by themselves to have variables exported for some recipes
and not for others.  The last `export' or `unexport' directive that
appears by itself determines the behavior for the entire run of `make'.

   As a special feature, the variable `MAKELEVEL' is changed when it is
passed down from level to level.  This variable's value is a string
which is the depth of the level as a decimal number.  The value is `0'
for the top-level `make'; `1' for a sub-`make', `2' for a
sub-sub-`make', and so on.  The incrementation happens when `make' sets
up the environment for a recipe.

   The main use of `MAKELEVEL' is to test it in a conditional directive
(*note Conditional Parts of Makefiles: Conditionals.); this way you can
write a makefile that behaves one way if run recursively and another
way if run directly by you.

   You can use the variable `MAKEFILES' to cause all sub-`make'
commands to use additional makefiles.  The value of `MAKEFILES' is a
whitespace-separated list of file names.  This variable, if defined in
the outer-level makefile, is passed down through the environment; then
it serves as a list of extra makefiles for the sub-`make' to read
before the usual or specified ones.  *Note The Variable `MAKEFILES':
MAKEFILES Variable.


File: make.info,  Node: Options/Recursion,  Next: -w Option,  Prev: Variables/Recursion,  Up: Recursion

5.7.3 Communicating Options to a Sub-`make'
-------------------------------------------

Flags such as `-s' and `-k' are passed automatically to the sub-`make'
through the variable `MAKEFLAGS'.  This variable is set up
automatically by `make' to contain the flag letters that `make'
received.  Thus, if you do `make -ks' then `MAKEFLAGS' gets the value
`ks'.

   As a consequence, every sub-`make' gets a value for `MAKEFLAGS' in
its environment.  In response, it takes the flags from that value and
processes them as if they had been given as arguments.  *Note Summary
of Options: Options Summary.

   Likewise variables defined on the command line are passed to the
sub-`make' through `MAKEFLAGS'.  Words in the value of `MAKEFLAGS' that
contain `=', `make' treats as variable definitions just as if they
appeared on the command line.  *Note Overriding Variables: Overriding.

   The options `-C', `-f', `-o', and `-W' are not put into `MAKEFLAGS';
these options are not passed down.

   The `-j' option is a special case (*note Parallel Execution:
Parallel.).  If you set it to some numeric value `N' and your operating
system supports it (most any UNIX system will; others typically won't),
the parent `make' and all the sub-`make's will communicate to ensure
that there are only `N' jobs running at the same time between them all.
Note that any job that is marked recursive (*note Instead of Executing
Recipes: Instead of Execution.)  doesn't count against the total jobs
(otherwise we could get `N' sub-`make's running and have no slots left
over for any real work!)

   If your operating system doesn't support the above communication,
then `-j 1' is always put into `MAKEFLAGS' instead of the value you
specified.  This is because if the `-j' option were passed down to
sub-`make's, you would get many more jobs running in parallel than you
asked for.  If you give `-j' with no numeric argument, meaning to run
as many jobs as possible in parallel, this is passed down, since
multiple infinities are no more than one.

   If you do not want to pass the other flags down, you must change the
value of `MAKEFLAGS', like this:

     subsystem:
             cd subdir && $(MAKE) MAKEFLAGS=

   The command line variable definitions really appear in the variable
`MAKEOVERRIDES', and `MAKEFLAGS' contains a reference to this variable.
If you do want to pass flags down normally, but don't want to pass down
the command line variable definitions, you can reset `MAKEOVERRIDES' to
empty, like this:

     MAKEOVERRIDES =

This is not usually useful to do.  However, some systems have a small
fixed limit on the size of the environment, and putting so much
information into the value of `MAKEFLAGS' can exceed it.  If you see
the error message `Arg list too long', this may be the problem.  (For
strict compliance with POSIX.2, changing `MAKEOVERRIDES' does not
affect `MAKEFLAGS' if the special target `.POSIX' appears in the
makefile.  You probably do not care about this.)

   A similar variable `MFLAGS' exists also, for historical
compatibility.  It has the same value as `MAKEFLAGS' except that it
does not contain the command line variable definitions, and it always
begins with a hyphen unless it is empty (`MAKEFLAGS' begins with a
hyphen only when it begins with an option that has no single-letter
version, such as `--warn-undefined-variables').  `MFLAGS' was
traditionally used explicitly in the recursive `make' command, like
this:

     subsystem:
             cd subdir && $(MAKE) $(MFLAGS)

but now `MAKEFLAGS' makes this usage redundant.  If you want your
makefiles to be compatible with old `make' programs, use this
technique; it will work fine with more modern `make' versions too.

   The `MAKEFLAGS' variable can also be useful if you want to have
certain options, such as `-k' (*note Summary of Options: Options
Summary.), set each time you run `make'.  You simply put a value for
`MAKEFLAGS' in your environment.  You can also set `MAKEFLAGS' in a
makefile, to specify additional flags that should also be in effect for
that makefile.  (Note that you cannot use `MFLAGS' this way.  That
variable is set only for compatibility; `make' does not interpret a
value you set for it in any way.)

   When `make' interprets the value of `MAKEFLAGS' (either from the
environment or from a makefile), it first prepends a hyphen if the value
does not already begin with one.  Then it chops the value into words
separated by blanks, and parses these words as if they were options
given on the command line (except that `-C', `-f', `-h', `-o', `-W',
and their long-named versions are ignored; and there is no error for an
invalid option).

   If you do put `MAKEFLAGS' in your environment, you should be sure not
to include any options that will drastically affect the actions of
`make' and undermine the purpose of makefiles and of `make' itself.
For instance, the `-t', `-n', and `-q' options, if put in one of these
variables, could have disastrous consequences and would certainly have
at least surprising and probably annoying effects.

   If you'd like to run other implementations of `make' in addition to
GNU `make', and hence do not want to add GNU `make'-specific flags to
the `MAKEFLAGS' variable, you can add them to the `GNUMAKEFLAGS'
variable instead.  This variable is parsed just before `MAKEFLAGS', in
the same way as `MAKEFLAGS'.  When `make' constructs `MAKEFLAGS' to
pass to a recursive `make' it will include all flags, even those taken
from `GNUMAKEFLAGS'.  As a result, after parsing `GNUMAKEFLAGS' GNU
`make' sets this variable to the empty string to avoid duplicating
flags during recursion.

   It's best to use `GNUMAKEFLAGS' only with flags which won't
materially change the behavior of your makefiles.  If your makefiles
require GNU make anyway then simply use `MAKEFLAGS'.  Flags such as
`--no-print-directory' or `--output-sync' may be appropriate for
`GNUMAKEFLAGS'.


File: make.info,  Node: -w Option,  Prev: Options/Recursion,  Up: Recursion

5.7.4 The `--print-directory' Option
------------------------------------

If you use several levels of recursive `make' invocations, the `-w' or
`--print-directory' option can make the output a lot easier to
understand by showing each directory as `make' starts processing it and
as `make' finishes processing it.  For example, if `make -w' is run in
the directory `/u/gnu/make', `make' will print a line of the form:

     make: Entering directory `/u/gnu/make'.

before doing anything else, and a line of the form:

     make: Leaving directory `/u/gnu/make'.

when processing is completed.

   Normally, you do not need to specify this option because `make' does
it for you: `-w' is turned on automatically when you use the `-C'
option, and in sub-`make's.  `make' will not automatically turn on `-w'
if you also use `-s', which says to be silent, or if you use
`--no-print-directory' to explicitly disable it.


File: make.info,  Node: Canned Recipes,  Next: Empty Recipes,  Prev: Recursion,  Up: Recipes

5.8 Defining Canned Recipes
===========================

When the same sequence of commands is useful in making various targets,
you can define it as a canned sequence with the `define' directive, and
refer to the canned sequence from the recipes for those targets.  The
canned sequence is actually a variable, so the name must not conflict
with other variable names.

   Here is an example of defining a canned recipe:

     define run-yacc =
     yacc $(firstword $^)
     mv y.tab.c $@
     endef
   
Here `run-yacc' is the name of the variable being defined; `endef'
marks the end of the definition; the lines in between are the commands.
The `define' directive does not expand variable references and function
calls in the canned sequence; the `$' characters, parentheses, variable
names, and so on, all become part of the value of the variable you are
defining.  *Note Defining Multi-Line Variables: Multi-Line, for a
complete explanation of `define'.

   The first command in this example runs Yacc on the first
prerequisite of whichever rule uses the canned sequence.  The output
file from Yacc is always named `y.tab.c'.  The second command moves the
output to the rule's target file name.

   To use the canned sequence, substitute the variable into the recipe
of a rule.  You can substitute it like any other variable (*note Basics
of Variable References: Reference.).  Because variables defined by
`define' are recursively expanded variables, all the variable
references you wrote inside the `define' are expanded now.  For example:

     foo.c : foo.y
             $(run-yacc)

`foo.y' will be substituted for the variable `$^' when it occurs in
`run-yacc''s value, and `foo.c' for `$@'.

   This is a realistic example, but this particular one is not needed in
practice because `make' has an implicit rule to figure out these
commands based on the file names involved (*note Using Implicit Rules:
Implicit Rules.).

   In recipe execution, each line of a canned sequence is treated just
as if the line appeared on its own in the rule, preceded by a tab.  In
particular, `make' invokes a separate sub-shell for each line.  You can
use the special prefix characters that affect command lines (`@', `-',
and `+') on each line of a canned sequence.  *Note Writing Recipes in
Rules: Recipes.  For example, using this canned sequence:

     define frobnicate =
     @echo "frobnicating target $@"
     frob-step-1 $< -o $@-step-1
     frob-step-2 $@-step-1 -o $@
     endef

`make' will not echo the first line, the `echo' command.  But it _will_
echo the following two recipe lines.

   On the other hand, prefix characters on the recipe line that refers
to a canned sequence apply to every line in the sequence.  So the rule:

     frob.out: frob.in
             @$(frobnicate)

does not echo _any_ recipe lines.  (*Note Recipe Echoing: Echoing, for
a full explanation of `@'.)


File: make.info,  Node: Empty Recipes,  Prev: Canned Recipes,  Up: Recipes

5.9 Using Empty Recipes
=======================

It is sometimes useful to define recipes which do nothing.  This is done
simply by giving a recipe that consists of nothing but whitespace.  For
example:

     target: ;

defines an empty recipe for `target'.  You could also use a line
beginning with a recipe prefix character to define an empty recipe, but
this would be confusing because such a line looks empty.

   You may be wondering why you would want to define a recipe that does
nothing.  The only reason this is useful is to prevent a target from
getting implicit recipes (from implicit rules or the `.DEFAULT' special
target; *note Implicit Rules:: and *note Defining Last-Resort Default
Rules: Last Resort.).

   You may be inclined to define empty recipes for targets that are not
actual files, but only exist so that their prerequisites can be remade.
However, this is not the best way to do that, because the prerequisites
may not be remade properly if the target file actually does exist.
*Note Phony Targets: Phony Targets, for a better way to do this.


File: make.info,  Node: Using Variables,  Next: Conditionals,  Prev: Recipes,  Up: Top

6 How to Use Variables
**********************

A "variable" is a name defined in a makefile to represent a string of
text, called the variable's "value".  These values are substituted by
explicit request into targets, prerequisites, recipes, and other parts
of the makefile.  (In some other versions of `make', variables are
called "macros".)  

   Variables and functions in all parts of a makefile are expanded when
read, except for in recipes, the right-hand sides of variable
definitions using `=', and the bodies of variable definitions using the
`define' directive.

   Variables can represent lists of file names, options to pass to
compilers, programs to run, directories to look in for source files,
directories to write output in, or anything else you can imagine.

   A variable name may be any sequence of characters not containing
`:', `#', `=', or whitespace.  However, variable names containing
characters other than letters, numbers, and underscores should be
considered carefully, as in some shells they cannot be passed through
the environment to a sub-`make' (*note Communicating Variables to a
Sub-`make': Variables/Recursion.).  Variable names beginning with `.'
and an uppercase letter may be given special meaning in future versions
of `make'.

   Variable names are case-sensitive.  The names `foo', `FOO', and
`Foo' all refer to different variables.

   It is traditional to use upper case letters in variable names, but we
recommend using lower case letters for variable names that serve
internal purposes in the makefile, and reserving upper case for
parameters that control implicit rules or for parameters that the user
should override with command options (*note Overriding Variables:
Overriding.).

   A few variables have names that are a single punctuation character or
just a few characters.  These are the "automatic variables", and they
have particular specialized uses.  *Note Automatic Variables::.

* Menu:

* Reference::                   How to use the value of a variable.
* Flavors::                     Variables come in two flavors.
* Advanced::                    Advanced features for referencing a variable.
* Values::                      All the ways variables get their values.
* Setting::                     How to set a variable in the makefile.
* Appending::                   How to append more text to the old value
                                  of a variable.
* Override Directive::          How to set a variable in the makefile even if
                                  the user has set it with a command argument.
* Multi-Line::                  An alternate way to set a variable
                                  to a multi-line string.
* Undefine Directive::          How to undefine a variable so that it appears
                                  as if it was never set.
* Environment::                 Variable values can come from the environment.
* Target-specific::             Variable values can be defined on a per-target
                                  basis.
* Pattern-specific::            Target-specific variable values can be applied
                                  to a group of targets that match a pattern.
* Suppressing Inheritance::     Suppress inheritance of variables.
* Special Variables::           Variables with special meaning or behavior.


File: make.info,  Node: Reference,  Next: Flavors,  Prev: Using Variables,  Up: Using Variables

6.1 Basics of Variable References
=================================

To substitute a variable's value, write a dollar sign followed by the
name of the variable in parentheses or braces: either `$(foo)' or
`${foo}' is a valid reference to the variable `foo'.  This special
significance of `$' is why you must write `$$' to have the effect of a
single dollar sign in a file name or recipe.

   Variable references can be used in any context: targets,
prerequisites, recipes, most directives, and new variable values.  Here
is an example of a common case, where a variable holds the names of all
the object files in a program:

     objects = program.o foo.o utils.o
     program : $(objects)
             cc -o program $(objects)

     $(objects) : defs.h

   Variable references work by strict textual substitution.  Thus, the
rule

     foo = c
     prog.o : prog.$(foo)
             $(foo)$(foo) -$(foo) prog.$(foo)

could be used to compile a C program `prog.c'.  Since spaces before the
variable value are ignored in variable assignments, the value of `foo'
is precisely `c'.  (Don't actually write your makefiles this way!)

   A dollar sign followed by a character other than a dollar sign,
open-parenthesis or open-brace treats that single character as the
variable name.  Thus, you could reference the variable `x' with `$x'.
However, this practice is strongly discouraged, except in the case of
the automatic variables (*note Automatic Variables::).


File: make.info,  Node: Flavors,  Next: Advanced,  Prev: Reference,  Up: Using Variables

6.2 The Two Flavors of Variables
================================

There are two ways that a variable in GNU `make' can have a value; we
call them the two "flavors" of variables.  The two flavors are
distinguished in how they are defined and in what they do when expanded.

   The first flavor of variable is a "recursively expanded" variable.
Variables of this sort are defined by lines using `=' (*note Setting
Variables: Setting.) or by the `define' directive (*note Defining
Multi-Line Variables: Multi-Line.).  The value you specify is installed
verbatim; if it contains references to other variables, these
references are expanded whenever this variable is substituted (in the
course of expanding some other string).  When this happens, it is
called "recursive expansion".

   For example,

     foo = $(bar)
     bar = $(ugh)
     ugh = Huh?

     all:;echo $(foo)

will echo `Huh?': `$(foo)' expands to `$(bar)' which expands to
`$(ugh)' which finally expands to `Huh?'.

   This flavor of variable is the only sort supported by most other
versions of `make'.  It has its advantages and its disadvantages.  An
advantage (most would say) is that:

     CFLAGS = $(include_dirs) -O
     include_dirs = -Ifoo -Ibar

will do what was intended: when `CFLAGS' is expanded in a recipe, it
will expand to `-Ifoo -Ibar -O'.  A major disadvantage is that you
cannot append something on the end of a variable, as in

     CFLAGS = $(CFLAGS) -O

because it will cause an infinite loop in the variable expansion.
(Actually `make' detects the infinite loop and reports an error.)  

   Another disadvantage is that any functions (*note Functions for
Transforming Text: Functions.)  referenced in the definition will be
executed every time the variable is expanded.  This makes `make' run
slower; worse, it causes the `wildcard' and `shell' functions to give
unpredictable results because you cannot easily control when they are
called, or even how many times.

   To avoid all the problems and inconveniences of recursively expanded
variables, there is another flavor: simply expanded variables.

   "Simply expanded variables" are defined by lines using `:=' or `::='
(*note Setting Variables: Setting.).  Both forms are equivalent in GNU
`make'; however only the `::=' form is described by the POSIX standard
(support for `::=' was added to the POSIX standard in 2012, so older
versions of `make' won't accept this form either).

   The value of a simply expanded variable is scanned once and for all,
expanding any references to other variables and functions, when the
variable is defined.  The actual value of the simply expanded variable
is the result of expanding the text that you write.  It does not
contain any references to other variables; it contains their values _as
of the time this variable was defined_.  Therefore,

     x := foo
     y := $(x) bar
     x := later

is equivalent to

     y := foo bar
     x := later

   When a simply expanded variable is referenced, its value is
substituted verbatim.

   Here is a somewhat more complicated example, illustrating the use of
`:=' in conjunction with the `shell' function.  (*Note The `shell'
Function: Shell Function.)  This example also shows use of the variable
`MAKELEVEL', which is changed when it is passed down from level to
level.  (*Note Communicating Variables to a Sub-`make':
Variables/Recursion, for information about `MAKELEVEL'.)

     ifeq (0,${MAKELEVEL})
     whoami    := $(shell whoami)
     host-type := $(shell arch)
     MAKE := ${MAKE} host-type=${host-type} whoami=${whoami}
     endif

An advantage of this use of `:=' is that a typical `descend into a
directory' recipe then looks like this:

     ${subdirs}:
             ${MAKE} -C $@ all

   Simply expanded variables generally make complicated makefile
programming more predictable because they work like variables in most
programming languages.  They allow you to redefine a variable using its
own value (or its value processed in some way by one of the expansion
functions) and to use the expansion functions much more efficiently
(*note Functions for Transforming Text: Functions.).

   You can also use them to introduce controlled leading whitespace into
variable values.  Leading whitespace characters are discarded from your
input before substitution of variable references and function calls;
this means you can include leading spaces in a variable value by
protecting them with variable references, like this:

     nullstring :=
     space := $(nullstring) # end of the line

Here the value of the variable `space' is precisely one space.  The
comment `# end of the line' is included here just for clarity.  Since
trailing space characters are _not_ stripped from variable values, just
a space at the end of the line would have the same effect (but be
rather hard to read).  If you put whitespace at the end of a variable
value, it is a good idea to put a comment like that at the end of the
line to make your intent clear.  Conversely, if you do _not_ want any
whitespace characters at the end of your variable value, you must
remember not to put a random comment on the end of the line after some
whitespace, such as this:

     dir := /foo/bar    # directory to put the frobs in

Here the value of the variable `dir' is `/foo/bar    ' (with four
trailing spaces), which was probably not the intention.  (Imagine
something like `$(dir)/file' with this definition!)

   There is another assignment operator for variables, `?='.  This is
called a conditional variable assignment operator, because it only has
an effect if the variable is not yet defined.  This statement:

     FOO ?= bar

is exactly equivalent to this (*note The `origin' Function: Origin
Function.):

     ifeq ($(origin FOO), undefined)
       FOO = bar
     endif

   Note that a variable set to an empty value is still defined, so `?='
will not set that variable.


File: make.info,  Node: Advanced,  Next: Values,  Prev: Flavors,  Up: Using Variables

6.3 Advanced Features for Reference to Variables
================================================

This section describes some advanced features you can use to reference
variables in more flexible ways.

* Menu:

* Substitution Refs::           Referencing a variable with
                                  substitutions on the value.
* Computed Names::              Computing the name of the variable to refer to.


File: make.info,  Node: Substitution Refs,  Next: Computed Names,  Prev: Advanced,  Up: Advanced

6.3.1 Substitution References
-----------------------------

A "substitution reference" substitutes the value of a variable with
alterations that you specify.  It has the form `$(VAR:A=B)' (or
`${VAR:A=B}') and its meaning is to take the value of the variable VAR,
replace every A at the end of a word with B in that value, and
substitute the resulting string.

   When we say "at the end of a word", we mean that A must appear
either followed by whitespace or at the end of the value in order to be
replaced; other occurrences of A in the value are unaltered.  For
example:

     foo := a.o b.o c.o
     bar := $(foo:.o=.c)

sets `bar' to `a.c b.c c.c'.  *Note Setting Variables: Setting.

   A substitution reference is actually an abbreviation for use of the
`patsubst' expansion function (*note Functions for String Substitution
and Analysis: Text Functions.).  We provide substitution references as
well as `patsubst' for compatibility with other implementations of
`make'.

   Another type of substitution reference lets you use the full power of
the `patsubst' function.  It has the same form `$(VAR:A=B)' described
above, except that now A must contain a single `%' character.  This
case is equivalent to `$(patsubst A,B,$(VAR))'.  *Note Functions for
String Substitution and Analysis: Text Functions, for a description of
the `patsubst' function.

For example:

     foo := a.o b.o c.o
     bar := $(foo:%.o=%.c)

sets `bar' to `a.c b.c c.c'.


File: make.info,  Node: Computed Names,  Prev: Substitution Refs,  Up: Advanced

6.3.2 Computed Variable Names
-----------------------------

Computed variable names are a complicated concept needed only for
sophisticated makefile programming.  For most purposes you need not
consider them, except to know that making a variable with a dollar sign
in its name might have strange results.  However, if you are the type
that wants to understand everything, or you are actually interested in
what they do, read on.

   Variables may be referenced inside the name of a variable.  This is
called a "computed variable name" or a "nested variable reference".
For example,

     x = y
     y = z
     a := $($(x))

defines `a' as `z': the `$(x)' inside `$($(x))' expands to `y', so
`$($(x))' expands to `$(y)' which in turn expands to `z'.  Here the
name of the variable to reference is not stated explicitly; it is
computed by expansion of `$(x)'.  The reference `$(x)' here is nested
within the outer variable reference.

   The previous example shows two levels of nesting, but any number of
levels is possible.  For example, here are three levels:

     x = y
     y = z
     z = u
     a := $($($(x)))

Here the innermost `$(x)' expands to `y', so `$($(x))' expands to
`$(y)' which in turn expands to `z'; now we have `$(z)', which becomes
`u'.

   References to recursively-expanded variables within a variable name
are re-expanded in the usual fashion.  For example:

     x = $(y)
     y = z
     z = Hello
     a := $($(x))

defines `a' as `Hello': `$($(x))' becomes `$($(y))' which becomes
`$(z)' which becomes `Hello'.

   Nested variable references can also contain modified references and
function invocations (*note Functions for Transforming Text:
Functions.), just like any other reference.  For example, using the
`subst' function (*note Functions for String Substitution and Analysis:
Text Functions.):

     x = variable1
     variable2 := Hello
     y = $(subst 1,2,$(x))
     z = y
     a := $($($(z)))

eventually defines `a' as `Hello'.  It is doubtful that anyone would
ever want to write a nested reference as convoluted as this one, but it
works: `$($($(z)))' expands to `$($(y))' which becomes `$($(subst
1,2,$(x)))'.  This gets the value `variable1' from `x' and changes it
by substitution to `variable2', so that the entire string becomes
`$(variable2)', a simple variable reference whose value is `Hello'.

   A computed variable name need not consist entirely of a single
variable reference.  It can contain several variable references, as
well as some invariant text.  For example,

     a_dirs := dira dirb
     1_dirs := dir1 dir2

     a_files := filea fileb
     1_files := file1 file2

     ifeq "$(use_a)" "yes"
     a1 := a
     else
     a1 := 1
     endif

     ifeq "$(use_dirs)" "yes"
     df := dirs
     else
     df := files
     endif

     dirs := $($(a1)_$(df))

will give `dirs' the same value as `a_dirs', `1_dirs', `a_files' or
`1_files' depending on the settings of `use_a' and `use_dirs'.

   Computed variable names can also be used in substitution references:

     a_objects := a.o b.o c.o
     1_objects := 1.o 2.o 3.o

     sources := $($(a1)_objects:.o=.c)

defines `sources' as either `a.c b.c c.c' or `1.c 2.c 3.c', depending
on the value of `a1'.

   The only restriction on this sort of use of nested variable
references is that they cannot specify part of the name of a function
to be called.  This is because the test for a recognized function name
is done before the expansion of nested references.  For example,

     ifdef do_sort
     func := sort
     else
     func := strip
     endif

     bar := a d b g q c

     foo := $($(func) $(bar))

attempts to give `foo' the value of the variable `sort a d b g q c' or
`strip a d b g q c', rather than giving `a d b g q c' as the argument
to either the `sort' or the `strip' function.  This restriction could
be removed in the future if that change is shown to be a good idea.

   You can also use computed variable names in the left-hand side of a
variable assignment, or in a `define' directive, as in:

     dir = foo
     $(dir)_sources := $(wildcard $(dir)/*.c)
     define $(dir)_print =
     lpr $($(dir)_sources)
     endef

This example defines the variables `dir', `foo_sources', and
`foo_print'.

   Note that "nested variable references" are quite different from
"recursively expanded variables" (*note The Two Flavors of Variables:
Flavors.), though both are used together in complex ways when doing
makefile programming.


File: make.info,  Node: Values,  Next: Setting,  Prev: Advanced,  Up: Using Variables

6.4 How Variables Get Their Values
==================================

Variables can get values in several different ways:

   * You can specify an overriding value when you run `make'.  *Note
     Overriding Variables: Overriding.

   * You can specify a value in the makefile, either with an assignment
     (*note Setting Variables: Setting.) or with a verbatim definition
     (*note Defining Multi-Line Variables: Multi-Line.).

   * Variables in the environment become `make' variables.  *Note
     Variables from the Environment: Environment.

   * Several "automatic" variables are given new values for each rule.
     Each of these has a single conventional use.  *Note Automatic
     Variables::.

   * Several variables have constant initial values.  *Note Variables
     Used by Implicit Rules: Implicit Variables.


File: make.info,  Node: Setting,  Next: Appending,  Prev: Values,  Up: Using Variables

6.5 Setting Variables
=====================

To set a variable from the makefile, write a line starting with the
variable name followed by `=' `:=', or `::='.  Whatever follows the
`=', `:=', or `::=' on the line becomes the value.  For example,

     objects = main.o foo.o bar.o utils.o

defines a variable named `objects'.  Whitespace around the variable
name and immediately after the `=' is ignored.

   Variables defined with `=' are "recursively expanded" variables.
Variables defined with `:=' or `::=' are "simply expanded" variables;
these definitions can contain variable references which will be
expanded before the definition is made.  *Note The Two Flavors of
Variables: Flavors.

   The variable name may contain function and variable references, which
are expanded when the line is read to find the actual variable name to
use.

   There is no limit on the length of the value of a variable except the
amount of memory on the computer.  You can split the value of a
variable into multiple physical lines for readability (*note Splitting
Long Lines: Splitting Lines.).

   Most variable names are considered to have the empty string as a
value if you have never set them.  Several variables have built-in
initial values that are not empty, but you can set them in the usual
ways (*note Variables Used by Implicit Rules: Implicit Variables.).
Several special variables are set automatically to a new value for each
rule; these are called the "automatic" variables (*note Automatic
Variables::).

   If you'd like a variable to be set to a value only if it's not
already set, then you can use the shorthand operator `?=' instead of
`='.  These two settings of the variable `FOO' are identical (*note The
`origin' Function: Origin Function.):

     FOO ?= bar

and

     ifeq ($(origin FOO), undefined)
     FOO = bar
     endif

   The shell assignment operator `!=' can be used to execute a program
and set a variable to its output.  This operator first evaluates the
right-hand side, then passes that result to the shell for execution.
If the result of the execution ends in a newline, that one newline is
removed; all other newlines are replaced by spaces.  The resulting
string is then placed into the named recursively-expanded variable.
For example:

     hash != printf '\043'
     file_list != find . -name '*.c'

   If the result of the execution could produce a `$', and you don't
intend what follows that to be interpreted as a make variable or
function reference, then you must replace every `$' with `$$' as part
of the execution.  Alternatively, you can set a simply expanded
variable to the result of running a program using the `shell' function
call.  *Note The `shell' Function: Shell Function.  For example:

     hash := $(shell printf '\043')
     var := $(shell find . -name "*.c")


File: make.info,  Node: Appending,  Next: Override Directive,  Prev: Setting,  Up: Using Variables

6.6 Appending More Text to Variables
====================================

Often it is useful to add more text to the value of a variable already
defined.  You do this with a line containing `+=', like this:

     objects += another.o

This takes the value of the variable `objects', and adds the text
`another.o' to it (preceded by a single space).  Thus:

     objects = main.o foo.o bar.o utils.o
     objects += another.o

sets `objects' to `main.o foo.o bar.o utils.o another.o'.

   Using `+=' is similar to:

     objects = main.o foo.o bar.o utils.o
     objects := $(objects) another.o

but differs in ways that become important when you use more complex
values.

   When the variable in question has not been defined before, `+=' acts
just like normal `=': it defines a recursively-expanded variable.
However, when there _is_ a previous definition, exactly what `+=' does
depends on what flavor of variable you defined originally.  *Note The
Two Flavors of Variables: Flavors, for an explanation of the two
flavors of variables.

   When you add to a variable's value with `+=', `make' acts
essentially as if you had included the extra text in the initial
definition of the variable.  If you defined it first with `:=' or
`::=', making it a simply-expanded variable, `+=' adds to that
simply-expanded definition, and expands the new text before appending
it to the old value just as `:=' does (see *note Setting Variables:
Setting, for a full explanation of `:=' or `::=').  In fact,

     variable := value
     variable += more

is exactly equivalent to:


     variable := value
     variable := $(variable) more

   On the other hand, when you use `+=' with a variable that you defined
first to be recursively-expanded using plain `=', `make' does something
a bit different.  Recall that when you define a recursively-expanded
variable, `make' does not expand the value you set for variable and
function references immediately.  Instead it stores the text verbatim,
and saves these variable and function references to be expanded later,
when you refer to the new variable (*note The Two Flavors of Variables:
Flavors.).  When you use `+=' on a recursively-expanded variable, it is
this unexpanded text to which `make' appends the new text you specify.

     variable = value
     variable += more

is roughly equivalent to:

     temp = value
     variable = $(temp) more

except that of course it never defines a variable called `temp'.  The
importance of this comes when the variable's old value contains
variable references.  Take this common example:

     CFLAGS = $(includes) -O
     ...
     CFLAGS += -pg # enable profiling

The first line defines the `CFLAGS' variable with a reference to another
variable, `includes'.  (`CFLAGS' is used by the rules for C
compilation; *note Catalogue of Implicit Rules: Catalogue of Rules.)
Using `=' for the definition makes `CFLAGS' a recursively-expanded
variable, meaning `$(includes) -O' is _not_ expanded when `make'
processes the definition of `CFLAGS'.  Thus, `includes' need not be
defined yet for its value to take effect.  It only has to be defined
before any reference to `CFLAGS'.  If we tried to append to the value
of `CFLAGS' without using `+=', we might do it like this:

     CFLAGS := $(CFLAGS) -pg # enable profiling

This is pretty close, but not quite what we want.  Using `:=' redefines
`CFLAGS' as a simply-expanded variable; this means `make' expands the
text `$(CFLAGS) -pg' before setting the variable.  If `includes' is not
yet defined, we get ` -O -pg', and a later definition of `includes'
will have no effect.  Conversely, by using `+=' we set `CFLAGS' to the
_unexpanded_ value `$(includes) -O -pg'.  Thus we preserve the
reference to `includes', so if that variable gets defined at any later
point, a reference like `$(CFLAGS)' still uses its value.


File: make.info,  Node: Override Directive,  Next: Multi-Line,  Prev: Appending,  Up: Using Variables

6.7 The `override' Directive
============================

If a variable has been set with a command argument (*note Overriding
Variables: Overriding.), then ordinary assignments in the makefile are
ignored.  If you want to set the variable in the makefile even though
it was set with a command argument, you can use an `override'
directive, which is a line that looks like this:

     override VARIABLE = VALUE

or

     override VARIABLE := VALUE

   To append more text to a variable defined on the command line, use:

     override VARIABLE += MORE TEXT

*Note Appending More Text to Variables: Appending.

   Variable assignments marked with the `override' flag have a higher
priority than all other assignments, except another `override'.
Subsequent assignments or appends to this variable which are not marked
`override' will be ignored.

   The `override' directive was not invented for escalation in the war
between makefiles and command arguments.  It was invented so you can
alter and add to values that the user specifies with command arguments.

   For example, suppose you always want the `-g' switch when you run the
C compiler, but you would like to allow the user to specify the other
switches with a command argument just as usual.  You could use this
`override' directive:

     override CFLAGS += -g

   You can also use `override' directives with `define' directives.
This is done as you might expect:

     override define foo =
     bar
     endef

*Note Defining Multi-Line Variables: Multi-Line.


File: make.info,  Node: Multi-Line,  Next: Undefine Directive,  Prev: Override Directive,  Up: Using Variables

6.8 Defining Multi-Line Variables
=================================

Another way to set the value of a variable is to use the `define'
directive.  This directive has an unusual syntax which allows newline
characters to be included in the value, which is convenient for
defining both canned sequences of commands (*note Defining Canned
Recipes: Canned Recipes.), and also sections of makefile syntax to use
with `eval' (*note Eval Function::).

   The `define' directive is followed on the same line by the name of
the variable being defined and an (optional) assignment operator, and
nothing more.  The value to give the variable appears on the following
lines.  The end of the value is marked by a line containing just the
word `endef'.  Aside from this difference in syntax, `define' works
just like any other variable definition.  The variable name may contain
function and variable references, which are expanded when the directive
is read to find the actual variable name to use.

   You may omit the variable assignment operator if you prefer.  If
omitted, `make' assumes it to be `=' and creates a recursively-expanded
variable (*note The Two Flavors of Variables: Flavors.).  When using a
`+=' operator, the value is appended to the previous value as with any
other append operation: with a single space separating the old and new
values.

   You may nest `define' directives: `make' will keep track of nested
directives and report an error if they are not all properly closed with
`endef'.  Note that lines beginning with the recipe prefix character
are considered part of a recipe, so any `define' or `endef' strings
appearing on such a line will not be considered `make' directives.

     define two-lines =
     echo foo
     echo $(bar)
     endef

   The value in an ordinary assignment cannot contain a newline; but the
newlines that separate the lines of the value in a `define' become part
of the variable's value (except for the final newline which precedes
the `endef' and is not considered part of the value).

   When used in a recipe, the previous example is functionally
equivalent to this:

     two-lines = echo foo; echo $(bar)

since two commands separated by semicolon behave much like two separate
shell commands.  However, note that using two separate lines means
`make' will invoke the shell twice, running an independent sub-shell
for each line.  *Note Recipe Execution: Execution.

   If you want variable definitions made with `define' to take
precedence over command-line variable definitions, you can use the
`override' directive together with `define':

     override define two-lines =
     foo
     $(bar)
     endef

*Note The `override' Directive: Override Directive.


File: make.info,  Node: Undefine Directive,  Next: Environment,  Prev: Multi-Line,  Up: Using Variables

6.9 Undefining Variables
========================

If you want to clear a variable, setting its value to empty is usually
sufficient. Expanding such a variable will yield the same result (empty
string) regardless of whether it was set or not. However, if you are
using the `flavor' (*note Flavor Function::) and `origin' (*note Origin
Function::) functions, there is a difference between a variable that
was never set and a variable with an empty value.  In such situations
you may want to use the `undefine' directive to make a variable appear
as if it was never set. For example:

     foo := foo
     bar = bar

     undefine foo
     undefine bar

     $(info $(origin foo))
     $(info $(flavor bar))

   This example will print "undefined" for both variables.

   If you want to undefine a command-line variable definition, you can
use the `override' directive together with `undefine', similar to how
this is done for variable definitions:

     override undefine CFLAGS


File: make.info,  Node: Environment,  Next: Target-specific,  Prev: Undefine Directive,  Up: Using Variables

6.10 Variables from the Environment
===================================

Variables in `make' can come from the environment in which `make' is
run.  Every environment variable that `make' sees when it starts up is
transformed into a `make' variable with the same name and value.
However, an explicit assignment in the makefile, or with a command
argument, overrides the environment.  (If the `-e' flag is specified,
then values from the environment override assignments in the makefile.
*Note Summary of Options: Options Summary.  But this is not recommended
practice.)

   Thus, by setting the variable `CFLAGS' in your environment, you can
cause all C compilations in most makefiles to use the compiler switches
you prefer.  This is safe for variables with standard or conventional
meanings because you know that no makefile will use them for other
things.  (Note this is not totally reliable; some makefiles set
`CFLAGS' explicitly and therefore are not affected by the value in the
environment.)

   When `make' runs a recipe, variables defined in the makefile are
placed into the environment of each shell.  This allows you to pass
values to sub-`make' invocations (*note Recursive Use of `make':
Recursion.).  By default, only variables that came from the environment
or the command line are passed to recursive invocations.  You can use
the `export' directive to pass other variables.  *Note Communicating
Variables to a Sub-`make': Variables/Recursion, for full details.

   Other use of variables from the environment is not recommended.  It
is not wise for makefiles to depend for their functioning on
environment variables set up outside their control, since this would
cause different users to get different results from the same makefile.
This is against the whole purpose of most makefiles.

   Such problems would be especially likely with the variable `SHELL',
which is normally present in the environment to specify the user's
choice of interactive shell.  It would be very undesirable for this
choice to affect `make'; so, `make' handles the `SHELL' environment
variable in a special way; see *note Choosing the Shell::.


File: make.info,  Node: Target-specific,  Next: Pattern-specific,  Prev: Environment,  Up: Using Variables

6.11 Target-specific Variable Values
====================================

Variable values in `make' are usually global; that is, they are the
same regardless of where they are evaluated (unless they're reset, of
course).  One exception to that is automatic variables (*note Automatic
Variables::).

   The other exception is "target-specific variable values".  This
feature allows you to define different values for the same variable,
based on the target that `make' is currently building.  As with
automatic variables, these values are only available within the context
of a target's recipe (and in other target-specific assignments).

   Set a target-specific variable value like this:

     TARGET ... : VARIABLE-ASSIGNMENT

   Target-specific variable assignments can be prefixed with any or all
of the special keywords `export', `override', or `private'; these apply
their normal behavior to this instance of the variable only.

   Multiple TARGET values create a target-specific variable value for
each member of the target list individually.

   The VARIABLE-ASSIGNMENT can be any valid form of assignment;
recursive (`='), simple (`:=' or `::='), appending (`+='), or
conditional (`?=').  All variables that appear within the
VARIABLE-ASSIGNMENT are evaluated within the context of the target:
thus, any previously-defined target-specific variable values will be in
effect.  Note that this variable is actually distinct from any "global"
value: the two variables do not have to have the same flavor (recursive
vs. simple).

   Target-specific variables have the same priority as any other
makefile variable.  Variables provided on the command line (and in the
environment if the `-e' option is in force) will take precedence.
Specifying the `override' directive will allow the target-specific
variable value to be preferred.

   There is one more special feature of target-specific variables: when
you define a target-specific variable that variable value is also in
effect for all prerequisites of this target, and all their
prerequisites, etc. (unless those prerequisites override that variable
with their own target-specific variable value).  So, for example, a
statement like this:

     prog : CFLAGS = -g
     prog : prog.o foo.o bar.o

will set `CFLAGS' to `-g' in the recipe for `prog', but it will also
set `CFLAGS' to `-g' in the recipes that create `prog.o', `foo.o', and
`bar.o', and any recipes which create their prerequisites.

   Be aware that a given prerequisite will only be built once per
invocation of make, at most.  If the same file is a prerequisite of
multiple targets, and each of those targets has a different value for
the same target-specific variable, then the first target to be built
will cause that prerequisite to be built and the prerequisite will
inherit the target-specific value from the first target.  It will
ignore the target-specific values from any other targets.


File: make.info,  Node: Pattern-specific,  Next: Suppressing Inheritance,  Prev: Target-specific,  Up: Using Variables

6.12 Pattern-specific Variable Values
=====================================

In addition to target-specific variable values (*note Target-specific
Variable Values: Target-specific.), GNU `make' supports
pattern-specific variable values.  In this form, the variable is
defined for any target that matches the pattern specified.

   Set a pattern-specific variable value like this:

     PATTERN ... : VARIABLE-ASSIGNMENT
   where PATTERN is a %-pattern.  As with target-specific variable
values, multiple PATTERN values create a pattern-specific variable
value for each pattern individually.  The VARIABLE-ASSIGNMENT can be
any valid form of assignment.  Any command line variable setting will
take precedence, unless `override' is specified.

   For example:

     %.o : CFLAGS = -O

will assign `CFLAGS' the value of `-O' for all targets matching the
pattern `%.o'.

   If a target matches more than one pattern, the matching
pattern-specific variables with longer stems are interpreted first.
This results in more specific variables taking precedence over the more
generic ones, for example:

     %.o: %.c
             $(CC) -c $(CFLAGS) $(CPPFLAGS) $< -o $@

     lib/%.o: CFLAGS := -fPIC -g
     %.o: CFLAGS := -g

     all: foo.o lib/bar.o

   In this example the first definition of the `CFLAGS' variable will
be used to update `lib/bar.o' even though the second one also applies
to this target. Pattern-specific variables which result in the same
stem length are considered in the order in which they were defined in
the makefile.

   Pattern-specific variables are searched after any target-specific
variables defined explicitly for that target, and before target-specific
variables defined for the parent target.


File: make.info,  Node: Suppressing Inheritance,  Next: Special Variables,  Prev: Pattern-specific,  Up: Using Variables

6.13 Suppressing Inheritance
============================

As described in previous sections, `make' variables are inherited by
prerequisites.  This capability allows you to modify the behavior of a
prerequisite based on which targets caused it to be rebuilt.  For
example, you might set a target-specific variable on a `debug' target,
then running `make debug' will cause that variable to be inherited by
all prerequisites of `debug', while just running `make all' (for
example) would not have that assignment.

   Sometimes, however, you may not want a variable to be inherited.  For
these situations, `make' provides the `private' modifier.  Although
this modifier can be used with any variable assignment, it makes the
most sense with target- and pattern-specific variables.  Any variable
marked `private' will be visible to its local target but will not be
inherited by prerequisites of that target.  A global variable marked
`private' will be visible in the global scope but will not be inherited
by any target, and hence will not be visible in any recipe.

   As an example, consider this makefile:
     EXTRA_CFLAGS =

     prog: private EXTRA_CFLAGS = -L/usr/local/lib
     prog: a.o b.o

   Due to the `private' modifier, `a.o' and `b.o' will not inherit the
`EXTRA_CFLAGS' variable assignment from the `prog' target.


File: make.info,  Node: Special Variables,  Prev: Suppressing Inheritance,  Up: Using Variables

6.14 Other Special Variables
============================

GNU `make' supports some variables that have special properties.

`MAKEFILE_LIST'
     Contains the name of each makefile that is parsed by `make', in
     the order in which it was parsed.  The name is appended just
     before `make' begins to parse the makefile.  Thus, if the first
     thing a makefile does is examine the last word in this variable, it
     will be the name of the current makefile.  Once the current
     makefile has used `include', however, the last word will be the
     just-included makefile.

     If a makefile named `Makefile' has this content:

          name1 := $(lastword $(MAKEFILE_LIST))

          include inc.mk

          name2 := $(lastword $(MAKEFILE_LIST))

          all:
                  @echo name1 = $(name1)
                  @echo name2 = $(name2)

     then you would expect to see this output:

          name1 = Makefile
          name2 = inc.mk

`.DEFAULT_GOAL'
     Sets the default goal to be used if no targets were specified on
     the command line (*note Arguments to Specify the Goals: Goals.).
     The `.DEFAULT_GOAL' variable allows you to discover the current
     default goal, restart the default goal selection algorithm by
     clearing its value, or to explicitly set the default goal.  The
     following example illustrates these cases:

          # Query the default goal.
          ifeq ($(.DEFAULT_GOAL),)
            $(warning no default goal is set)
          endif

          .PHONY: foo
          foo: ; @echo $@

          $(warning default goal is $(.DEFAULT_GOAL))

          # Reset the default goal.
          .DEFAULT_GOAL :=

          .PHONY: bar
          bar: ; @echo $@

          $(warning default goal is $(.DEFAULT_GOAL))

          # Set our own.
          .DEFAULT_GOAL := foo

     This makefile prints:

          no default goal is set
          default goal is foo
          default goal is bar
          foo

     Note that assigning more than one target name to `.DEFAULT_GOAL' is
     invalid and will result in an error.

`MAKE_RESTARTS'
     This variable is set only if this instance of `make' has restarted
     (*note How Makefiles Are Remade: Remaking Makefiles.): it will
     contain the number of times this instance has restarted.  Note
     this is not the same as recursion (counted by the `MAKELEVEL'
     variable).  You should not set, modify, or export this variable.

`.RECIPEPREFIX'
     The first character of the value of this variable is used as the
     character make assumes is introducing a recipe line.  If the
     variable is empty (as it is by default) that character is the
     standard tab character.  For example, this is a valid makefile:

          .RECIPEPREFIX = >
          all:
          > @echo Hello, world

     The value of `.RECIPEPREFIX' can be changed multiple times; once
     set it stays in effect for all rules parsed until it is modified.

`.VARIABLES'
     Expands to a list of the _names_ of all global variables defined
     so far.  This includes variables which have empty values, as well
     as built-in variables (*note Variables Used by Implicit Rules:
     Implicit Variables.), but does not include any variables which are
     only defined in a target-specific context.  Note that any value
     you assign to this variable will be ignored; it will always return
     its special value.

`.FEATURES'
     Expands to a list of special features supported by this version of
     `make'.  Possible values include, but are not limited to:

    `archives'
          Supports `ar' (archive) files using special file name syntax.
          *Note Using `make' to Update Archive Files: Archives.

    `check-symlink'
          Supports the `-L' (`--check-symlink-times') flag.  *Note
          Summary of Options: Options Summary.

    `else-if'
          Supports "else if" non-nested conditionals.  *Note Syntax of
          Conditionals: Conditional Syntax.

    `jobserver'
          Supports "job server" enhanced parallel builds.  *Note
          Parallel Execution: Parallel.

    `oneshell'
          Supports the `.ONESHELL' special target.  *Note Using One
          Shell: One Shell.

    `order-only'
          Supports order-only prerequisites.  *Note Types of
          Prerequisites: Prerequisite Types.

    `second-expansion'
          Supports secondary expansion of prerequisite lists.

    `shortest-stem'
          Uses the "shortest stem" method of choosing which pattern, of
          multiple applicable options, will be used.  *Note How
          Patterns Match: Pattern Match.

    `target-specific'
          Supports target-specific and pattern-specific variable
          assignments.  *Note Target-specific Variable Values:
          Target-specific.

    `undefine'
          Supports the `undefine' directive.  *Note Undefine
          Directive::.

    `guile'
          Has GNU Guile available as an embedded extension language.
          *Note GNU Guile Integration: Guile Integration.

    `load'
          Supports dynamically loadable objects for creating custom
          extensions.  *Note Loading Dynamic Objects: Loading Objects.

`.INCLUDE_DIRS'
     Expands to a list of directories that `make' searches for included
     makefiles (*note Including Other Makefiles: Include.).



File: make.info,  Node: Conditionals,  Next: Functions,  Prev: Using Variables,  Up: Top

7 Conditional Parts of Makefiles
********************************

A "conditional" directive causes part of a makefile to be obeyed or
ignored depending on the values of variables.  Conditionals can compare
the value of one variable to another, or the value of a variable to a
constant string.  Conditionals control what `make' actually "sees" in
the makefile, so they _cannot_ be used to control recipes at the time
of execution.

* Menu:

* Conditional Example::         Example of a conditional
* Conditional Syntax::          The syntax of conditionals.
* Testing Flags::               Conditionals that test flags.


File: make.info,  Node: Conditional Example,  Next: Conditional Syntax,  Prev: Conditionals,  Up: Conditionals

7.1 Example of a Conditional
============================

The following example of a conditional tells `make' to use one set of
libraries if the `CC' variable is `gcc', and a different set of
libraries otherwise.  It works by controlling which of two recipe lines
will be used for the rule.  The result is that `CC=gcc' as an argument
to `make' changes not only which compiler is used but also which
libraries are linked.

     libs_for_gcc = -lgnu
     normal_libs =

     foo: $(objects)
     ifeq ($(CC),gcc)
             $(CC) -o foo $(objects) $(libs_for_gcc)
     else
             $(CC) -o foo $(objects) $(normal_libs)
     endif

   This conditional uses three directives: one `ifeq', one `else' and
one `endif'.

   The `ifeq' directive begins the conditional, and specifies the
condition.  It contains two arguments, separated by a comma and
surrounded by parentheses.  Variable substitution is performed on both
arguments and then they are compared.  The lines of the makefile
following the `ifeq' are obeyed if the two arguments match; otherwise
they are ignored.

   The `else' directive causes the following lines to be obeyed if the
previous conditional failed.  In the example above, this means that the
second alternative linking command is used whenever the first
alternative is not used.  It is optional to have an `else' in a
conditional.

   The `endif' directive ends the conditional.  Every conditional must
end with an `endif'.  Unconditional makefile text follows.

   As this example illustrates, conditionals work at the textual level:
the lines of the conditional are treated as part of the makefile, or
ignored, according to the condition.  This is why the larger syntactic
units of the makefile, such as rules, may cross the beginning or the
end of the conditional.

   When the variable `CC' has the value `gcc', the above example has
this effect:

     foo: $(objects)
             $(CC) -o foo $(objects) $(libs_for_gcc)

When the variable `CC' has any other value, the effect is this:

     foo: $(objects)
             $(CC) -o foo $(objects) $(normal_libs)

   Equivalent results can be obtained in another way by
conditionalizing a variable assignment and then using the variable
unconditionally:

     libs_for_gcc = -lgnu
     normal_libs =

     ifeq ($(CC),gcc)
       libs=$(libs_for_gcc)
     else
       libs=$(normal_libs)
     endif

     foo: $(objects)
             $(CC) -o foo $(objects) $(libs)


File: make.info,  Node: Conditional Syntax,  Next: Testing Flags,  Prev: Conditional Example,  Up: Conditionals

7.2 Syntax of Conditionals
==========================

The syntax of a simple conditional with no `else' is as follows:

     CONDITIONAL-DIRECTIVE
     TEXT-IF-TRUE
     endif

The TEXT-IF-TRUE may be any lines of text, to be considered as part of
the makefile if the condition is true.  If the condition is false, no
text is used instead.

   The syntax of a complex conditional is as follows:

     CONDITIONAL-DIRECTIVE
     TEXT-IF-TRUE
     else
     TEXT-IF-FALSE
     endif

   or:

     CONDITIONAL-DIRECTIVE-ONE
     TEXT-IF-ONE-IS-TRUE
     else CONDITIONAL-DIRECTIVE-TWO
     TEXT-IF-TWO-IS-TRUE
     else
     TEXT-IF-ONE-AND-TWO-ARE-FALSE
     endif

There can be as many "`else' CONDITIONAL-DIRECTIVE" clauses as
necessary.  Once a given condition is true, TEXT-IF-TRUE is used and no
other clause is used; if no condition is true then TEXT-IF-FALSE is
used.  The TEXT-IF-TRUE and TEXT-IF-FALSE can be any number of lines of
text.

   The syntax of the CONDITIONAL-DIRECTIVE is the same whether the
conditional is simple or complex; after an `else' or not.  There are
four different directives that test different conditions.  Here is a
table of them:

`ifeq (ARG1, ARG2)'
`ifeq 'ARG1' 'ARG2''
`ifeq "ARG1" "ARG2"'
`ifeq "ARG1" 'ARG2''
`ifeq 'ARG1' "ARG2"'
     Expand all variable references in ARG1 and ARG2 and compare them.
     If they are identical, the TEXT-IF-TRUE is effective; otherwise,
     the TEXT-IF-FALSE, if any, is effective.

     Often you want to test if a variable has a non-empty value.  When
     the value results from complex expansions of variables and
     functions, expansions you would consider empty may actually
     contain whitespace characters and thus are not seen as empty.
     However, you can use the `strip' function (*note Text Functions::)
     to avoid interpreting whitespace as a non-empty value.  For
     example:

          ifeq ($(strip $(foo)),)
          TEXT-IF-EMPTY
          endif

     will evaluate TEXT-IF-EMPTY even if the expansion of `$(foo)'
     contains whitespace characters.

`ifneq (ARG1, ARG2)'
`ifneq 'ARG1' 'ARG2''
`ifneq "ARG1" "ARG2"'
`ifneq "ARG1" 'ARG2''
`ifneq 'ARG1' "ARG2"'
     Expand all variable references in ARG1 and ARG2 and compare them.
     If they are different, the TEXT-IF-TRUE is effective; otherwise,
     the TEXT-IF-FALSE, if any, is effective.

`ifdef VARIABLE-NAME'
     The `ifdef' form takes the _name_ of a variable as its argument,
     not a reference to a variable.  The value of that variable has a
     non-empty value, the TEXT-IF-TRUE is effective; otherwise, the
     TEXT-IF-FALSE, if any, is effective.  Variables that have never
     been defined have an empty value.  The text VARIABLE-NAME is
     expanded, so it could be a variable or function that expands to
     the name of a variable.  For example:

          bar = true
          foo = bar
          ifdef $(foo)
          frobozz = yes
          endif

     The variable reference `$(foo)' is expanded, yielding `bar', which
     is considered to be the name of a variable.  The variable `bar' is
     not expanded, but its value is examined to determine if it is
     non-empty.

     Note that `ifdef' only tests whether a variable has a value.  It
     does not expand the variable to see if that value is nonempty.
     Consequently, tests using `ifdef' return true for all definitions
     except those like `foo ='.  To test for an empty value, use
     `ifeq ($(foo),)'.  For example,

          bar =
          foo = $(bar)
          ifdef foo
          frobozz = yes
          else
          frobozz = no
          endif

     sets `frobozz' to `yes', while:

          foo =
          ifdef foo
          frobozz = yes
          else
          frobozz = no
          endif

     sets `frobozz' to `no'.

`ifndef VARIABLE-NAME'
     If the variable VARIABLE-NAME has an empty value, the TEXT-IF-TRUE
     is effective; otherwise, the TEXT-IF-FALSE, if any, is effective.
     The rules for expansion and testing of VARIABLE-NAME are identical
     to the `ifdef' directive.

   Extra spaces are allowed and ignored at the beginning of the
conditional directive line, but a tab is not allowed.  (If the line
begins with a tab, it will be considered part of a recipe for a rule.)
Aside from this, extra spaces or tabs may be inserted with no effect
anywhere except within the directive name or within an argument.  A
comment starting with `#' may appear at the end of the line.

   The other two directives that play a part in a conditional are `else'
and `endif'.  Each of these directives is written as one word, with no
arguments.  Extra spaces are allowed and ignored at the beginning of the
line, and spaces or tabs at the end.  A comment starting with `#' may
appear at the end of the line.

   Conditionals affect which lines of the makefile `make' uses.  If the
condition is true, `make' reads the lines of the TEXT-IF-TRUE as part
of the makefile; if the condition is false, `make' ignores those lines
completely.  It follows that syntactic units of the makefile, such as
rules, may safely be split across the beginning or the end of the
conditional.

   `make' evaluates conditionals when it reads a makefile.
Consequently, you cannot use automatic variables in the tests of
conditionals because they are not defined until recipes are run (*note
Automatic Variables::).

   To prevent intolerable confusion, it is not permitted to start a
conditional in one makefile and end it in another.  However, you may
write an `include' directive within a conditional, provided you do not
attempt to terminate the conditional inside the included file.


File: make.info,  Node: Testing Flags,  Prev: Conditional Syntax,  Up: Conditionals

7.3 Conditionals that Test Flags
================================

You can write a conditional that tests `make' command flags such as
`-t' by using the variable `MAKEFLAGS' together with the `findstring'
function (*note Functions for String Substitution and Analysis: Text
Functions.).  This is useful when `touch' is not enough to make a file
appear up to date.

   The `findstring' function determines whether one string appears as a
substring of another.  If you want to test for the `-t' flag, use `t'
as the first string and the value of `MAKEFLAGS' as the other.

   For example, here is how to arrange to use `ranlib -t' to finish
marking an archive file up to date:

     archive.a: ...
     ifneq (,$(findstring t,$(MAKEFLAGS)))
             +touch archive.a
             +ranlib -t archive.a
     else
             ranlib archive.a
     endif

The `+' prefix marks those recipe lines as "recursive" so that they
will be executed despite use of the `-t' flag.  *Note Recursive Use of
`make': Recursion.


File: make.info,  Node: Functions,  Next: Running,  Prev: Conditionals,  Up: Top

8 Functions for Transforming Text
*********************************

"Functions" allow you to do text processing in the makefile to compute
the files to operate on or the commands to use in recipes.  You use a
function in a "function call", where you give the name of the function
and some text (the "arguments") for the function to operate on.  The
result of the function's processing is substituted into the makefile at
the point of the call, just as a variable might be substituted.

* Menu:

* Syntax of Functions::         How to write a function call.
* Text Functions::              General-purpose text manipulation functions.
* File Name Functions::         Functions for manipulating file names.
* Conditional Functions::       Functions that implement conditions.
* Foreach Function::            Repeat some text with controlled variation.
* File Function::               Write text to a file.
* Call Function::               Expand a user-defined function.
* Value Function::              Return the un-expanded value of a variable.
* Eval Function::               Evaluate the arguments as makefile syntax.
* Origin Function::             Find where a variable got its value.
* Flavor Function::             Find out the flavor of a variable.
* Make Control Functions::      Functions that control how make runs.
* Shell Function::              Substitute the output of a shell command.
* Guile Function::              Use GNU Guile embedded scripting language.


File: make.info,  Node: Syntax of Functions,  Next: Text Functions,  Prev: Functions,  Up: Functions

8.1 Function Call Syntax
========================

A function call resembles a variable reference.  It can appear anywhere
a variable reference can appear, and it is expanded using the same
rules as variable references.  A function call looks like this:

     $(FUNCTION ARGUMENTS)

or like this:

     ${FUNCTION ARGUMENTS}

   Here FUNCTION is a function name; one of a short list of names that
are part of `make'.  You can also essentially create your own functions
by using the `call' built-in function.

   The ARGUMENTS are the arguments of the function.  They are separated
from the function name by one or more spaces or tabs, and if there is
more than one argument, then they are separated by commas.  Such
whitespace and commas are not part of an argument's value.  The
delimiters which you use to surround the function call, whether
parentheses or braces, can appear in an argument only in matching pairs;
the other kind of delimiters may appear singly.  If the arguments
themselves contain other function calls or variable references, it is
wisest to use the same kind of delimiters for all the references; write
`$(subst a,b,$(x))', not `$(subst a,b,${x})'.  This is because it is
clearer, and because only one type of delimiter is matched to find the
end of the reference.

   The text written for each argument is processed by substitution of
variables and function calls to produce the argument value, which is
the text on which the function acts.  The substitution is done in the
order in which the arguments appear.

   Commas and unmatched parentheses or braces cannot appear in the text
of an argument as written; leading spaces cannot appear in the text of
the first argument as written.  These characters can be put into the
argument value by variable substitution.  First define variables
`comma' and `space' whose values are isolated comma and space
characters, then substitute these variables where such characters are
wanted, like this:

     comma:= ,
     empty:=
     space:= $(empty) $(empty)
     foo:= a b c
     bar:= $(subst $(space),$(comma),$(foo))
     # bar is now `a,b,c'.

Here the `subst' function replaces each space with a comma, through the
value of `foo', and substitutes the result.


File: make.info,  Node: Text Functions,  Next: File Name Functions,  Prev: Syntax of Functions,  Up: Functions

8.2 Functions for String Substitution and Analysis
==================================================

Here are some functions that operate on strings:

`$(subst FROM,TO,TEXT)'
     Performs a textual replacement on the text TEXT: each occurrence
     of FROM is replaced by TO.  The result is substituted for the
     function call.  For example,

          $(subst ee,EE,feet on the street)

     substitutes the string `fEEt on the strEEt'.

`$(patsubst PATTERN,REPLACEMENT,TEXT)'
     Finds whitespace-separated words in TEXT that match PATTERN and
     replaces them with REPLACEMENT.  Here PATTERN may contain a `%'
     which acts as a wildcard, matching any number of any characters
     within a word.  If REPLACEMENT also contains a `%', the `%' is
     replaced by the text that matched the `%' in PATTERN.  Only the
     first `%' in the PATTERN and REPLACEMENT is treated this way; any
     subsequent `%' is unchanged.

     `%' characters in `patsubst' function invocations can be quoted
     with preceding backslashes (`\').  Backslashes that would
     otherwise quote `%' characters can be quoted with more backslashes.
     Backslashes that quote `%' characters or other backslashes are
     removed from the pattern before it is compared file names or has a
     stem substituted into it.  Backslashes that are not in danger of
     quoting `%' characters go unmolested.  For example, the pattern
     `the\%weird\\%pattern\\' has `the%weird\' preceding the operative
     `%' character, and `pattern\\' following it.  The final two
     backslashes are left alone because they cannot affect any `%'
     character.

     Whitespace between words is folded into single space characters;
     leading and trailing whitespace is discarded.

     For example,

          $(patsubst %.c,%.o,x.c.c bar.c)

     produces the value `x.c.o bar.o'.

     Substitution references (*note Substitution References:
     Substitution Refs.) are a simpler way to get the effect of the
     `patsubst' function:

          $(VAR:PATTERN=REPLACEMENT)

     is equivalent to

          $(patsubst PATTERN,REPLACEMENT,$(VAR))

     The second shorthand simplifies one of the most common uses of
     `patsubst': replacing the suffix at the end of file names.

          $(VAR:SUFFIX=REPLACEMENT)

     is equivalent to

          $(patsubst %SUFFIX,%REPLACEMENT,$(VAR))

     For example, you might have a list of object files:

          objects = foo.o bar.o baz.o

     To get the list of corresponding source files, you could simply
     write:

          $(objects:.o=.c)

     instead of using the general form:

          $(patsubst %.o,%.c,$(objects))

`$(strip STRING)'
     Removes leading and trailing whitespace from STRING and replaces
     each internal sequence of one or more whitespace characters with a
     single space.  Thus, `$(strip a b  c )' results in `a b c'.

     The function `strip' can be very useful when used in conjunction
     with conditionals.  When comparing something with the empty string
     `' using `ifeq' or `ifneq', you usually want a string of just
     whitespace to match the empty string (*note Conditionals::).

     Thus, the following may fail to have the desired results:

          .PHONY: all
          ifneq   "$(needs_made)" ""
          all: $(needs_made)
          else
          all:;@echo 'Nothing to make!'
          endif

     Replacing the variable reference `$(needs_made)' with the function
     call `$(strip $(needs_made))' in the `ifneq' directive would make
     it more robust.

`$(findstring FIND,IN)'
     Searches IN for an occurrence of FIND.  If it occurs, the value is
     FIND; otherwise, the value is empty.  You can use this function in
     a conditional to test for the presence of a specific substring in
     a given string.  Thus, the two examples,

          $(findstring a,a b c)
          $(findstring a,b c)

     produce the values `a' and `' (the empty string), respectively.
     *Note Testing Flags::, for a practical application of `findstring'.

`$(filter PATTERN...,TEXT)'
     Returns all whitespace-separated words in TEXT that _do_ match any
     of the PATTERN words, removing any words that _do not_ match.  The
     patterns are written using `%', just like the patterns used in the
     `patsubst' function above.

     The `filter' function can be used to separate out different types
     of strings (such as file names) in a variable.  For example:

          sources := foo.c bar.c baz.s ugh.h
          foo: $(sources)
                  cc $(filter %.c %.s,$(sources)) -o foo

     says that `foo' depends of `foo.c', `bar.c', `baz.s' and `ugh.h'
     but only `foo.c', `bar.c' and `baz.s' should be specified in the
     command to the compiler.

`$(filter-out PATTERN...,TEXT)'
     Returns all whitespace-separated words in TEXT that _do not_ match
     any of the PATTERN words, removing the words that _do_ match one
     or more.  This is the exact opposite of the `filter' function.

     For example, given:

          objects=main1.o foo.o main2.o bar.o
          mains=main1.o main2.o

     the following generates a list which contains all the object files
     not in `mains':

          $(filter-out $(mains),$(objects))

`$(sort LIST)'
     Sorts the words of LIST in lexical order, removing duplicate
     words.  The output is a list of words separated by single spaces.
     Thus,

          $(sort foo bar lose)

     returns the value `bar foo lose'.

     Incidentally, since `sort' removes duplicate words, you can use it
     for this purpose even if you don't care about the sort order.

`$(word N,TEXT)'
     Returns the Nth word of TEXT.  The legitimate values of N start
     from 1.  If N is bigger than the number of words in TEXT, the
     value is empty.  For example,

          $(word 2, foo bar baz)

     returns `bar'.

`$(wordlist S,E,TEXT)'
     Returns the list of words in TEXT starting with word S and ending
     with word E (inclusive).  The legitimate values of S start from 1;
     E may start from 0.  If S is bigger than the number of words in
     TEXT, the value is empty.  If E is bigger than the number of words
     in TEXT, words up to the end of TEXT are returned.  If S is
     greater than E, nothing is returned.  For example,

          $(wordlist 2, 3, foo bar baz)

     returns `bar baz'.

`$(words TEXT)'
     Returns the number of words in TEXT.  Thus, the last word of TEXT
     is `$(word $(words TEXT),TEXT)'.

`$(firstword NAMES...)'
     The argument NAMES is regarded as a series of names, separated by
     whitespace.  The value is the first name in the series.  The rest
     of the names are ignored.

     For example,

          $(firstword foo bar)

     produces the result `foo'.  Although `$(firstword TEXT)' is the
     same as `$(word 1,TEXT)', the `firstword' function is retained for
     its simplicity.

`$(lastword NAMES...)'
     The argument NAMES is regarded as a series of names, separated by
     whitespace.  The value is the last name in the series.

     For example,

          $(lastword foo bar)

     produces the result `bar'.  Although `$(lastword TEXT)' is the
     same as `$(word $(words TEXT),TEXT)', the `lastword' function was
     added for its simplicity and better performance.

   Here is a realistic example of the use of `subst' and `patsubst'.
Suppose that a makefile uses the `VPATH' variable to specify a list of
directories that `make' should search for prerequisite files (*note
`VPATH' Search Path for All Prerequisites: General Search.).  This
example shows how to tell the C compiler to search for header files in
the same list of directories.

   The value of `VPATH' is a list of directories separated by colons,
such as `src:../headers'.  First, the `subst' function is used to
change the colons to spaces:

     $(subst :, ,$(VPATH))

This produces `src ../headers'.  Then `patsubst' is used to turn each
directory name into a `-I' flag.  These can be added to the value of
the variable `CFLAGS', which is passed automatically to the C compiler,
like this:

     override CFLAGS += $(patsubst %,-I%,$(subst :, ,$(VPATH)))

The effect is to append the text `-Isrc -I../headers' to the previously
given value of `CFLAGS'.  The `override' directive is used so that the
new value is assigned even if the previous value of `CFLAGS' was
specified with a command argument (*note The `override' Directive:
Override Directive.).


File: make.info,  Node: File Name Functions,  Next: Conditional Functions,  Prev: Text Functions,  Up: Functions

8.3 Functions for File Names
============================

Several of the built-in expansion functions relate specifically to
taking apart file names or lists of file names.

   Each of the following functions performs a specific transformation
on a file name.  The argument of the function is regarded as a series
of file names, separated by whitespace.  (Leading and trailing
whitespace is ignored.)  Each file name in the series is transformed in
the same way and the results are concatenated with single spaces
between them.

`$(dir NAMES...)'
     Extracts the directory-part of each file name in NAMES.  The
     directory-part of the file name is everything up through (and
     including) the last slash in it.  If the file name contains no
     slash, the directory part is the string `./'.  For example,

          $(dir src/foo.c hacks)

     produces the result `src/ ./'.

`$(notdir NAMES...)'
     Extracts all but the directory-part of each file name in NAMES.
     If the file name contains no slash, it is left unchanged.
     Otherwise, everything through the last slash is removed from it.

     A file name that ends with a slash becomes an empty string.  This
     is unfortunate, because it means that the result does not always
     have the same number of whitespace-separated file names as the
     argument had; but we do not see any other valid alternative.

     For example,

          $(notdir src/foo.c hacks)

     produces the result `foo.c hacks'.

`$(suffix NAMES...)'
     Extracts the suffix of each file name in NAMES.  If the file name
     contains a period, the suffix is everything starting with the last
     period.  Otherwise, the suffix is the empty string.  This
     frequently means that the result will be empty when NAMES is not,
     and if NAMES contains multiple file names, the result may contain
     fewer file names.

     For example,

          $(suffix src/foo.c src-1.0/bar.c hacks)

     produces the result `.c .c'.

`$(basename NAMES...)'
     Extracts all but the suffix of each file name in NAMES.  If the
     file name contains a period, the basename is everything starting
     up to (and not including) the last period.  Periods in the
     directory part are ignored.  If there is no period, the basename
     is the entire file name.  For example,

          $(basename src/foo.c src-1.0/bar hacks)

     produces the result `src/foo src-1.0/bar hacks'.

`$(addsuffix SUFFIX,NAMES...)'
     The argument NAMES is regarded as a series of names, separated by
     whitespace; SUFFIX is used as a unit.  The value of SUFFIX is
     appended to the end of each individual name and the resulting
     larger names are concatenated with single spaces between them.
     For example,

          $(addsuffix .c,foo bar)

     produces the result `foo.c bar.c'.

`$(addprefix PREFIX,NAMES...)'
     The argument NAMES is regarded as a series of names, separated by
     whitespace; PREFIX is used as a unit.  The value of PREFIX is
     prepended to the front of each individual name and the resulting
     larger names are concatenated with single spaces between them.
     For example,

          $(addprefix src/,foo bar)

     produces the result `src/foo src/bar'.

`$(join LIST1,LIST2)'
     Concatenates the two arguments word by word: the two first words
     (one from each argument) concatenated form the first word of the
     result, the two second words form the second word of the result,
     and so on.  So the Nth word of the result comes from the Nth word
     of each argument.  If one argument has more words that the other,
     the extra words are copied unchanged into the result.

     For example, `$(join a b,.c .o)' produces `a.c b.o'.

     Whitespace between the words in the lists is not preserved; it is
     replaced with a single space.

     This function can merge the results of the `dir' and `notdir'
     functions, to produce the original list of files which was given
     to those two functions.

`$(wildcard PATTERN)'
     The argument PATTERN is a file name pattern, typically containing
     wildcard characters (as in shell file name patterns).  The result
     of `wildcard' is a space-separated list of the names of existing
     files that match the pattern.  *Note Using Wildcard Characters in
     File Names: Wildcards.

`$(realpath NAMES...)'
     For each file name in NAMES return the canonical absolute name.  A
     canonical name does not contain any `.' or `..' components, nor
     any repeated path separators (`/') or symlinks.  In case of a
     failure the empty string is returned.  Consult the `realpath(3)'
     documentation for a list of possible failure causes.

`$(abspath NAMES...)'
     For each file name in NAMES return an absolute name that does not
     contain any `.' or `..' components, nor any repeated path
     separators (`/').  Note that, in contrast to `realpath' function,
     `abspath' does not resolve symlinks and does not require the file
     names to refer to an existing file or directory.  Use the
     `wildcard' function to test for existence.


File: make.info,  Node: Conditional Functions,  Next: Foreach Function,  Prev: File Name Functions,  Up: Functions

8.4 Functions for Conditionals
==============================

There are three functions that provide conditional expansion.  A key
aspect of these functions is that not all of the arguments are expanded
initially.  Only those arguments which need to be expanded, will be
expanded.

`$(if CONDITION,THEN-PART[,ELSE-PART])'
     The `if' function provides support for conditional expansion in a
     functional context (as opposed to the GNU `make' makefile
     conditionals such as `ifeq' (*note Syntax of Conditionals:
     Conditional Syntax.).

     The first argument, CONDITION, first has all preceding and
     trailing whitespace stripped, then is expanded.  If it expands to
     any non-empty string, then the condition is considered to be true.
     If it expands to an empty string, the condition is considered to
     be false.

     If the condition is true then the second argument, THEN-PART, is
     evaluated and this is used as the result of the evaluation of the
     entire `if' function.

     If the condition is false then the third argument, ELSE-PART, is
     evaluated and this is the result of the `if' function.  If there is
     no third argument, the `if' function evaluates to nothing (the
     empty string).

     Note that only one of the THEN-PART or the ELSE-PART will be
     evaluated, never both.  Thus, either can contain side-effects
     (such as `shell' function calls, etc.)

`$(or CONDITION1[,CONDITION2[,CONDITION3...]])'
     The `or' function provides a "short-circuiting" OR operation.
     Each argument is expanded, in order.  If an argument expands to a
     non-empty string the processing stops and the result of the
     expansion is that string.  If, after all arguments are expanded,
     all of them are false (empty), then the result of the expansion is
     the empty string.

`$(and CONDITION1[,CONDITION2[,CONDITION3...]])'
     The `and' function provides a "short-circuiting" AND operation.
     Each argument is expanded, in order.  If an argument expands to an
     empty string the processing stops and the result of the expansion
     is the empty string.  If all arguments expand to a non-empty
     string then the result of the expansion is the expansion of the
     last argument.



File: make.info,  Node: Foreach Function,  Next: File Function,  Prev: Conditional Functions,  Up: Functions

8.5 The `foreach' Function
==========================

The `foreach' function is very different from other functions.  It
causes one piece of text to be used repeatedly, each time with a
different substitution performed on it.  It resembles the `for' command
in the shell `sh' and the `foreach' command in the C-shell `csh'.

   The syntax of the `foreach' function is:

     $(foreach VAR,LIST,TEXT)

The first two arguments, VAR and LIST, are expanded before anything
else is done; note that the last argument, TEXT, is *not* expanded at
the same time.  Then for each word of the expanded value of LIST, the
variable named by the expanded value of VAR is set to that word, and
TEXT is expanded.  Presumably TEXT contains references to that
variable, so its expansion will be different each time.

   The result is that TEXT is expanded as many times as there are
whitespace-separated words in LIST.  The multiple expansions of TEXT
are concatenated, with spaces between them, to make the result of
`foreach'.

   This simple example sets the variable `files' to the list of all
files in the directories in the list `dirs':

     dirs := a b c d
     files := $(foreach dir,$(dirs),$(wildcard $(dir)/*))

   Here TEXT is `$(wildcard $(dir)/*)'.  The first repetition finds the
value `a' for `dir', so it produces the same result as `$(wildcard
a/*)'; the second repetition produces the result of `$(wildcard b/*)';
and the third, that of `$(wildcard c/*)'.

   This example has the same result (except for setting `dirs') as the
following example:

     files := $(wildcard a/* b/* c/* d/*)

   When TEXT is complicated, you can improve readability by giving it a
name, with an additional variable:

     find_files = $(wildcard $(dir)/*)
     dirs := a b c d
     files := $(foreach dir,$(dirs),$(find_files))

Here we use the variable `find_files' this way.  We use plain `=' to
define a recursively-expanding variable, so that its value contains an
actual function call to be re-expanded under the control of `foreach';
a simply-expanded variable would not do, since `wildcard' would be
called only once at the time of defining `find_files'.

   The `foreach' function has no permanent effect on the variable VAR;
its value and flavor after the `foreach' function call are the same as
they were beforehand.  The other values which are taken from LIST are
in effect only temporarily, during the execution of `foreach'.  The
variable VAR is a simply-expanded variable during the execution of
`foreach'.  If VAR was undefined before the `foreach' function call, it
is undefined after the call.  *Note The Two Flavors of Variables:
Flavors.

   You must take care when using complex variable expressions that
result in variable names because many strange things are valid variable
names, but are probably not what you intended.  For example,

     files := $(foreach Esta-escrito-en-espanol!,b c ch,$(find_files))

might be useful if the value of `find_files' references the variable
whose name is `Esta-escrito-en-espanol!' (es un nombre bastante largo,
no?), but it is more likely to be a mistake.


File: make.info,  Node: File Function,  Next: Call Function,  Prev: Foreach Function,  Up: Functions

8.6 The `file' Function
=======================

The `file' function allows the makefile to write to a file.  Two modes
of writing are supported: overwrite, where the text is written to the
beginning of the file and any existing content is lost, and append,
where the text is written to the end of the file, preserving the
existing content.  In all cases the file is created if it does not
exist.

   The syntax of the `file' function is:

     $(file OP FILENAME,TEXT)

   The operator OP can be either `>' which indicates overwrite mode, or
`>>' which indicates append mode.  The FILENAME indicates the file to
be written to.  There may optionally be whitespace between the operator
and the file name.

   When the `file' function is expanded all its arguments are expanded
first, then the file indicated by FILENAME will be opened in the mode
described by OP.  Finally TEXT will be written to the file.  If TEXT
does not already end in a newline, a final newline will be written.
The result of evaluating the `file' function is always the empty string.

   It is a fatal error if the file cannot be opened for writing, or if
the write operation fails.

   For example, the `file' function can be useful if your build system
has a limited command line size and your recipe runs a command that can
accept arguments from a file as well.  Many commands use the convention
that an argument prefixed with an `@' specifies a file containing more
arguments.  Then you might write your recipe in this way:

     program: $(OBJECTS)
             $(file >$@.in,$^)
             $(CMD) $(CMDFLAGS) @$@.in
             @rm $@.in

   If the command required each argument to be on a separate line of the
input file, you might write your recipe like this:

     program: $(OBJECTS)
             $(file >$@.in,) $(foreach O,$^,$(file >>$@.in,$O))
             $(CMD) $(CMDFLAGS) @$@.in
             @rm $@.in


File: make.info,  Node: Call Function,  Next: Value Function,  Prev: File Function,  Up: Functions

8.7 The `call' Function
=======================

The `call' function is unique in that it can be used to create new
parameterized functions.  You can write a complex expression as the
value of a variable, then use `call' to expand it with different values.

   The syntax of the `call' function is:

     $(call VARIABLE,PARAM,PARAM,...)

   When `make' expands this function, it assigns each PARAM to
temporary variables `$(1)', `$(2)', etc.  The variable `$(0)' will
contain VARIABLE.  There is no maximum number of parameter arguments.
There is no minimum, either, but it doesn't make sense to use `call'
with no parameters.

   Then VARIABLE is expanded as a `make' variable in the context of
these temporary assignments.  Thus, any reference to `$(1)' in the
value of VARIABLE will resolve to the first PARAM in the invocation of
`call'.

   Note that VARIABLE is the _name_ of a variable, not a _reference_ to
that variable.  Therefore you would not normally use a `$' or
parentheses when writing it.  (You can, however, use a variable
reference in the name if you want the name not to be a constant.)

   If VARIABLE is the name of a built-in function, the built-in function
is always invoked (even if a `make' variable by that name also exists).

   The `call' function expands the PARAM arguments before assigning
them to temporary variables.  This means that VARIABLE values
containing references to built-in functions that have special expansion
rules, like `foreach' or `if', may not work as you expect.

   Some examples may make this clearer.

   This macro simply reverses its arguments:

     reverse = $(2) $(1)

     foo = $(call reverse,a,b)

Here FOO will contain `b a'.

   This one is slightly more interesting: it defines a macro to search
for the first instance of a program in `PATH':

     pathsearch = $(firstword $(wildcard $(addsuffix /$(1),$(subst :, ,$(PATH)))))

     LS := $(call pathsearch,ls)

Now the variable LS contains `/bin/ls' or similar.

   The `call' function can be nested.  Each recursive invocation gets
its own local values for `$(1)', etc. that mask the values of
higher-level `call'.  For example, here is an implementation of a "map"
function:

     map = $(foreach a,$(2),$(call $(1),$(a)))

   Now you can MAP a function that normally takes only one argument,
such as `origin', to multiple values in one step:

     o = $(call map,origin,o map MAKE)

   and end up with O containing something like `file file default'.

   A final caution: be careful when adding whitespace to the arguments
to `call'.  As with other functions, any whitespace contained in the
second and subsequent arguments is kept; this can cause strange
effects.  It's generally safest to remove all extraneous whitespace when
providing parameters to `call'.


File: make.info,  Node: Value Function,  Next: Eval Function,  Prev: Call Function,  Up: Functions

8.8 The `value' Function
========================

The `value' function provides a way for you to use the value of a
variable _without_ having it expanded.  Please note that this does not
undo expansions which have already occurred; for example if you create
a simply expanded variable its value is expanded during the definition;
in that case the `value' function will return the same result as using
the variable directly.

   The syntax of the `value' function is:

     $(value VARIABLE)

   Note that VARIABLE is the _name_ of a variable, not a _reference_ to
that variable.  Therefore you would not normally use a `$' or
parentheses when writing it.  (You can, however, use a variable
reference in the name if you want the name not to be a constant.)

   The result of this function is a string containing the value of
VARIABLE, without any expansion occurring.  For example, in this
makefile:

     FOO = $PATH

     all:
             @echo $(FOO)
             @echo $(value FOO)

The first output line would be `ATH', since the "$P" would be expanded
as a `make' variable, while the second output line would be the current
value of your `$PATH' environment variable, since the `value' function
avoided the expansion.

   The `value' function is most often used in conjunction with the
`eval' function (*note Eval Function::).


File: make.info,  Node: Eval Function,  Next: Origin Function,  Prev: Value Function,  Up: Functions

8.9 The `eval' Function
=======================

The `eval' function is very special: it allows you to define new
makefile constructs that are not constant; which are the result of
evaluating other variables and functions.  The argument to the `eval'
function is expanded, then the results of that expansion are parsed as
makefile syntax.  The expanded results can define new `make' variables,
targets, implicit or explicit rules, etc.

   The result of the `eval' function is always the empty string; thus,
it can be placed virtually anywhere in a makefile without causing
syntax errors.

   It's important to realize that the `eval' argument is expanded
_twice_; first by the `eval' function, then the results of that
expansion are expanded again when they are parsed as makefile syntax.
This means you may need to provide extra levels of escaping for "$"
characters when using `eval'.  The `value' function (*note Value
Function::) can sometimes be useful in these situations, to circumvent
unwanted expansions.

   Here is an example of how `eval' can be used; this example combines
a number of concepts and other functions.  Although it might seem
overly complex to use `eval' in this example, rather than just writing
out the rules, consider two things: first, the template definition (in
`PROGRAM_template') could need to be much more complex than it is here;
and second, you might put the complex, "generic" part of this example
into another makefile, then include it in all the individual makefiles.
Now your individual makefiles are quite straightforward.

     PROGRAMS    = server client

     server_OBJS = server.o server_priv.o server_access.o
     server_LIBS = priv protocol

     client_OBJS = client.o client_api.o client_mem.o
     client_LIBS = protocol

     # Everything after this is generic

     .PHONY: all
     all: $(PROGRAMS)

     define PROGRAM_template =
      $(1): $$($(1)_OBJS) $$($(1)_LIBS:%=-l%)
      ALL_OBJS   += $$($(1)_OBJS)
     endef

     $(foreach prog,$(PROGRAMS),$(eval $(call PROGRAM_template,$(prog))))

     $(PROGRAMS):
             $(LINK.o) $^ $(LDLIBS) -o $@

     clean:
             rm -f $(ALL_OBJS) $(PROGRAMS)


File: make.info,  Node: Origin Function,  Next: Flavor Function,  Prev: Eval Function,  Up: Functions

8.10 The `origin' Function
==========================

The `origin' function is unlike most other functions in that it does
not operate on the values of variables; it tells you something _about_
a variable.  Specifically, it tells you where it came from.

   The syntax of the `origin' function is:

     $(origin VARIABLE)

   Note that VARIABLE is the _name_ of a variable to inquire about, not
a _reference_ to that variable.  Therefore you would not normally use a
`$' or parentheses when writing it.  (You can, however, use a variable
reference in the name if you want the name not to be a constant.)

   The result of this function is a string telling you how the variable
VARIABLE was defined:

`undefined'
     if VARIABLE was never defined.

`default'
     if VARIABLE has a default definition, as is usual with `CC' and so
     on.  *Note Variables Used by Implicit Rules: Implicit Variables.
     Note that if you have redefined a default variable, the `origin'
     function will return the origin of the later definition.

`environment'
     if VARIABLE was inherited from the environment provided to `make'.

`environment override'
     if VARIABLE was inherited from the environment provided to `make',
     and is overriding a setting for VARIABLE in the makefile as a
     result of the `-e' option (*note Summary of Options: Options
     Summary.).

`file'
     if VARIABLE was defined in a makefile.

`command line'
     if VARIABLE was defined on the command line.

`override'
     if VARIABLE was defined with an `override' directive in a makefile
     (*note The `override' Directive: Override Directive.).

`automatic'
     if VARIABLE is an automatic variable defined for the execution of
     the recipe for each rule (*note Automatic Variables::).

   This information is primarily useful (other than for your curiosity)
to determine if you want to believe the value of a variable.  For
example, suppose you have a makefile `foo' that includes another
makefile `bar'.  You want a variable `bletch' to be defined in `bar' if
you run the command `make -f bar', even if the environment contains a
definition of `bletch'.  However, if `foo' defined `bletch' before
including `bar', you do not want to override that definition.  This
could be done by using an `override' directive in `foo', giving that
definition precedence over the later definition in `bar';
unfortunately, the `override' directive would also override any command
line definitions.  So, `bar' could include:

     ifdef bletch
     ifeq "$(origin bletch)" "environment"
     bletch = barf, gag, etc.
     endif
     endif

If `bletch' has been defined from the environment, this will redefine
it.

   If you want to override a previous definition of `bletch' if it came
from the environment, even under `-e', you could instead write:

     ifneq "$(findstring environment,$(origin bletch))" ""
     bletch = barf, gag, etc.
     endif

   Here the redefinition takes place if `$(origin bletch)' returns
either `environment' or `environment override'.  *Note Functions for
String Substitution and Analysis: Text Functions.


File: make.info,  Node: Flavor Function,  Next: Make Control Functions,  Prev: Origin Function,  Up: Functions

8.11 The `flavor' Function
==========================

The `flavor' function, like the `origin' function, does not operate on
the values of variables but rather it tells you something _about_ a
variable.  Specifically, it tells you the flavor of a variable (*note
The Two Flavors of Variables: Flavors.).

   The syntax of the `flavor' function is:

     $(flavor VARIABLE)

   Note that VARIABLE is the _name_ of a variable to inquire about, not
a _reference_ to that variable.  Therefore you would not normally use a
`$' or parentheses when writing it.  (You can, however, use a variable
reference in the name if you want the name not to be a constant.)

   The result of this function is a string that identifies the flavor
of the variable VARIABLE:

`undefined'
     if VARIABLE was never defined.

`recursive'
     if VARIABLE is a recursively expanded variable.

`simple'
     if VARIABLE is a simply expanded variable.



File: make.info,  Node: Make Control Functions,  Next: Shell Function,  Prev: Flavor Function,  Up: Functions

8.12 Functions That Control Make
================================

These functions control the way make runs.  Generally, they are used to
provide information to the user of the makefile or to cause make to stop
if some sort of environmental error is detected.

`$(error TEXT...)'
     Generates a fatal error where the message is TEXT.  Note that the
     error is generated whenever this function is evaluated.  So, if
     you put it inside a recipe or on the right side of a recursive
     variable assignment, it won't be evaluated until later.  The TEXT
     will be expanded before the error is generated.

     For example,

          ifdef ERROR1
          $(error error is $(ERROR1))
          endif

     will generate a fatal error during the read of the makefile if the
     `make' variable `ERROR1' is defined.  Or,

          ERR = $(error found an error!)

          .PHONY: err
          err: ; $(ERR)

     will generate a fatal error while `make' is running, if the `err'
     target is invoked.

`$(warning TEXT...)'
     This function works similarly to the `error' function, above,
     except that `make' doesn't exit.  Instead, TEXT is expanded and
     the resulting message is displayed, but processing of the makefile
     continues.

     The result of the expansion of this function is the empty string.

`$(info TEXT...)'
     This function does nothing more than print its (expanded)
     argument(s) to standard output.  No makefile name or line number
     is added.  The result of the expansion of this function is the
     empty string.


File: make.info,  Node: Shell Function,  Next: Guile Function,  Prev: Make Control Functions,  Up: Functions

8.13 The `shell' Function
=========================

The `shell' function is unlike any other function other than the
`wildcard' function (*note The Function `wildcard': Wildcard Function.)
in that it communicates with the world outside of `make'.

   The `shell' function performs the same function that backquotes
(``') perform in most shells: it does "command expansion".  This means
that it takes as an argument a shell command and evaluates to the
output of the command.  The only processing `make' does on the result
is to convert each newline (or carriage-return / newline pair) to a
single space.  If there is a trailing (carriage-return and) newline it
will simply be removed.

   The commands run by calls to the `shell' function are run when the
function calls are expanded (*note How `make' Reads a Makefile: Reading
Makefiles.).  Because this function involves spawning a new shell, you
should carefully consider the performance implications of using the
`shell' function within recursively expanded variables vs. simply
expanded variables (*note The Two Flavors of Variables: Flavors.).

   Here are some examples of the use of the `shell' function:

     contents := $(shell cat foo)

sets `contents' to the contents of the file `foo', with a space (rather
than a newline) separating each line.

     files := $(shell echo *.c)

sets `files' to the expansion of `*.c'.  Unless `make' is using a very
strange shell, this has the same result as `$(wildcard *.c)' (as long
as at least one `.c' file exists).


File: make.info,  Node: Guile Function,  Prev: Shell Function,  Up: Functions

8.14 The `guile' Function
=========================

If GNU `make' is built with support for GNU Guile as an embedded
extension language then the `guile' function will be available.  The
`guile' function takes one argument which is first expanded by `make'
in the normal fashion, then passed to the GNU Guile evaluator.  The
result of the evaluator is converted into a string and used as the
expansion of the `guile' function in the makefile.  See *note GNU Guile
Integration: Guile Integration. for details on writing extensions to
`make' in Guile.

   You can determine whether GNU Guile support is available by checking
the `.FEATURES' variable for the word GUILE.


File: make.info,  Node: Running,  Next: Implicit Rules,  Prev: Functions,  Up: Top

9 How to Run `make'
*******************

A makefile that says how to recompile a program can be used in more
than one way.  The simplest use is to recompile every file that is out
of date.  Usually, makefiles are written so that if you run `make' with
no arguments, it does just that.

   But you might want to update only some of the files; you might want
to use a different compiler or different compiler options; you might
want just to find out which files are out of date without changing them.

   By giving arguments when you run `make', you can do any of these
things and many others.

   The exit status of `make' is always one of three values:
`0'
     The exit status is zero if `make' is successful.

`2'
     The exit status is two if `make' encounters any errors.  It will
     print messages describing the particular errors.

`1'
     The exit status is one if you use the `-q' flag and `make'
     determines that some target is not already up to date.  *Note
     Instead of Executing Recipes: Instead of Execution.

* Menu:

* Makefile Arguments::          How to specify which makefile to use.
* Goals::                       How to use goal arguments to specify which
                                  parts of the makefile to use.
* Instead of Execution::        How to use mode flags to specify what
                                  kind of thing to do with the recipes
                                  in the makefile other than simply
                                  execute them.
* Avoiding Compilation::        How to avoid recompiling certain files.
* Overriding::                  How to override a variable to specify
                                  an alternate compiler and other things.
* Testing::                     How to proceed past some errors, to
                                  test compilation.
* Options Summary::             Summary of Options


File: make.info,  Node: Makefile Arguments,  Next: Goals,  Prev: Running,  Up: Running

9.1 Arguments to Specify the Makefile
=====================================

The way to specify the name of the makefile is with the `-f' or
`--file' option (`--makefile' also works).  For example, `-f altmake'
says to use the file `altmake' as the makefile.

   If you use the `-f' flag several times and follow each `-f' with an
argument, all the specified files are used jointly as makefiles.

   If you do not use the `-f' or `--file' flag, the default is to try
`GNUmakefile', `makefile', and `Makefile', in that order, and use the
first of these three which exists or can be made (*note Writing
Makefiles: Makefiles.).


File: make.info,  Node: Goals,  Next: Instead of Execution,  Prev: Makefile Arguments,  Up: Running

9.2 Arguments to Specify the Goals
==================================

The "goals" are the targets that `make' should strive ultimately to
update.  Other targets are updated as well if they appear as
prerequisites of goals, or prerequisites of prerequisites of goals, etc.

   By default, the goal is the first target in the makefile (not
counting targets that start with a period).  Therefore, makefiles are
usually written so that the first target is for compiling the entire
program or programs they describe.  If the first rule in the makefile
has several targets, only the first target in the rule becomes the
default goal, not the whole list.  You can manage the selection of the
default goal from within your makefile using the `.DEFAULT_GOAL'
variable (*note Other Special Variables: Special Variables.).

   You can also specify a different goal or goals with command line
arguments to `make'.  Use the name of the goal as an argument.  If you
specify several goals, `make' processes each of them in turn, in the
order you name them.

   Any target in the makefile may be specified as a goal (unless it
starts with `-' or contains an `=', in which case it will be parsed as
a switch or variable definition, respectively).  Even targets not in
the makefile may be specified, if `make' can find implicit rules that
say how to make them.

   `Make' will set the special variable `MAKECMDGOALS' to the list of
goals you specified on the command line.  If no goals were given on the
command line, this variable is empty.  Note that this variable should
be used only in special circumstances.

   An example of appropriate use is to avoid including `.d' files
during `clean' rules (*note Automatic Prerequisites::), so `make' won't
create them only to immediately remove them again:

     sources = foo.c bar.c

     ifneq ($(MAKECMDGOALS),clean)
     include $(sources:.c=.d)
     endif

   One use of specifying a goal is if you want to compile only a part of
the program, or only one of several programs.  Specify as a goal each
file that you wish to remake.  For example, consider a directory
containing several programs, with a makefile that starts like this:

     .PHONY: all
     all: size nm ld ar as

   If you are working on the program `size', you might want to say
`make size' so that only the files of that program are recompiled.

   Another use of specifying a goal is to make files that are not
normally made.  For example, there may be a file of debugging output,
or a version of the program that is compiled specially for testing,
which has a rule in the makefile but is not a prerequisite of the
default goal.

   Another use of specifying a goal is to run the recipe associated with
a phony target (*note Phony Targets::) or empty target (*note Empty
Target Files to Record Events: Empty Targets.).  Many makefiles contain
a phony target named `clean' which deletes everything except source
files.  Naturally, this is done only if you request it explicitly with
`make clean'.  Following is a list of typical phony and empty target
names.  *Note Standard Targets::, for a detailed list of all the
standard target names which GNU software packages use.

`all'
     Make all the top-level targets the makefile knows about.

`clean'
     Delete all files that are normally created by running `make'.

`mostlyclean'
     Like `clean', but may refrain from deleting a few files that people
     normally don't want to recompile.  For example, the `mostlyclean'
     target for GCC does not delete `libgcc.a', because recompiling it
     is rarely necessary and takes a lot of time.

`distclean'
`realclean'
`clobber'
     Any of these targets might be defined to delete _more_ files than
     `clean' does.  For example, this would delete configuration files
     or links that you would normally create as preparation for
     compilation, even if the makefile itself cannot create these files.

`install'
     Copy the executable file into a directory that users typically
     search for commands; copy any auxiliary files that the executable
     uses into the directories where it will look for them.

`print'
     Print listings of the source files that have changed.

`tar'
     Create a tar file of the source files.

`shar'
     Create a shell archive (shar file) of the source files.

`dist'
     Create a distribution file of the source files.  This might be a
     tar file, or a shar file, or a compressed version of one of the
     above, or even more than one of the above.

`TAGS'
     Update a tags table for this program.

`check'
`test'
     Perform self tests on the program this makefile builds.


File: make.info,  Node: Instead of Execution,  Next: Avoiding Compilation,  Prev: Goals,  Up: Running

9.3 Instead of Executing Recipes
================================

The makefile tells `make' how to tell whether a target is up to date,
and how to update each target.  But updating the targets is not always
what you want.  Certain options specify other activities for `make'.

`-n'
`--just-print'
`--dry-run'
`--recon'
     "No-op".  Causes `make' to print the recipes that are needed to
     make the targets up to date, but not actually execute them.  Note
     that some recipes are still executed, even with this flag (*note
     How the `MAKE' Variable Works: MAKE Variable.).  Also any recipes
     needed to update included makefiles are still executed (*note How
     Makefiles Are Remade: Remaking Makefiles.).

`-t'
`--touch'
     "Touch".  Marks targets as up to date without actually changing
     them.  In other words, `make' pretends to update the targets but
     does not really change their contents; instead only their modified
     times are updated.

`-q'
`--question'
     "Question".  Silently check whether the targets are up to date, but
     do not execute recipes; the exit code shows whether any updates are
     needed.

`-W FILE'
`--what-if=FILE'
`--assume-new=FILE'
`--new-file=FILE'
     "What if".  Each `-W' flag is followed by a file name.  The given
     files' modification times are recorded by `make' as being the
     present time, although the actual modification times remain the
     same.  You can use the `-W' flag in conjunction with the `-n' flag
     to see what would happen if you were to modify specific files.

   With the `-n' flag, `make' prints the recipe that it would normally
execute but usually does not execute it.

   With the `-t' flag, `make' ignores the recipes in the rules and uses
(in effect) the command `touch' for each target that needs to be
remade.  The `touch' command is also printed, unless `-s' or `.SILENT'
is used.  For speed, `make' does not actually invoke the program
`touch'.  It does the work directly.

   With the `-q' flag, `make' prints nothing and executes no recipes,
but the exit status code it returns is zero if and only if the targets
to be considered are already up to date.  If the exit status is one,
then some updating needs to be done.  If `make' encounters an error,
the exit status is two, so you can distinguish an error from a target
that is not up to date.

   It is an error to use more than one of these three flags in the same
invocation of `make'.

   The `-n', `-t', and `-q' options do not affect recipe lines that
begin with `+' characters or contain the strings `$(MAKE)' or
`${MAKE}'.  Note that only the line containing the `+' character or the
strings `$(MAKE)' or `${MAKE}' is run regardless of these options.
Other lines in the same rule are not run unless they too begin with `+'
or contain `$(MAKE)' or `${MAKE}' (*Note How the `MAKE' Variable Works:
MAKE Variable.)

   The `-t' flag prevents phony targets (*note Phony Targets::) from
being updated, unless there are recipe lines beginning with `+' or
containing `$(MAKE)' or `${MAKE}'.

   The `-W' flag provides two features:

   * If you also use the `-n' or `-q' flag, you can see what `make'
     would do if you were to modify some files.

   * Without the `-n' or `-q' flag, when `make' is actually executing
     recipes, the `-W' flag can direct `make' to act as if some files
     had been modified, without actually running the recipes for those
     files.

   Note that the options `-p' and `-v' allow you to obtain other
information about `make' or about the makefiles in use (*note Summary
of Options: Options Summary.).


File: make.info,  Node: Avoiding Compilation,  Next: Overriding,  Prev: Instead of Execution,  Up: Running

9.4 Avoiding Recompilation of Some Files
========================================

Sometimes you may have changed a source file but you do not want to
recompile all the files that depend on it.  For example, suppose you add
a macro or a declaration to a header file that many other files depend
on.  Being conservative, `make' assumes that any change in the header
file requires recompilation of all dependent files, but you know that
they do not need to be recompiled and you would rather not waste the
time waiting for them to compile.

   If you anticipate the problem before changing the header file, you
can use the `-t' flag.  This flag tells `make' not to run the recipes
in the rules, but rather to mark the target up to date by changing its
last-modification date.  You would follow this procedure:

  1. Use the command `make' to recompile the source files that really
     need recompilation, ensuring that the object files are up-to-date
     before you begin.

  2. Make the changes in the header files.

  3. Use the command `make -t' to mark all the object files as up to
     date.  The next time you run `make', the changes in the header
     files will not cause any recompilation.

   If you have already changed the header file at a time when some files
do need recompilation, it is too late to do this.  Instead, you can use
the `-o FILE' flag, which marks a specified file as "old" (*note
Summary of Options: Options Summary.).  This means that the file itself
will not be remade, and nothing else will be remade on its account.
Follow this procedure:

  1. Recompile the source files that need compilation for reasons
     independent of the particular header file, with `make -o
     HEADERFILE'.  If several header files are involved, use a separate
     `-o' option for each header file.

  2. Touch all the object files with `make -t'.


File: make.info,  Node: Overriding,  Next: Testing,  Prev: Avoiding Compilation,  Up: Running

9.5 Overriding Variables
========================

An argument that contains `=' specifies the value of a variable: `V=X'
sets the value of the variable V to X.  If you specify a value in this
way, all ordinary assignments of the same variable in the makefile are
ignored; we say they have been "overridden" by the command line
argument.

   The most common way to use this facility is to pass extra flags to
compilers.  For example, in a properly written makefile, the variable
`CFLAGS' is included in each recipe that runs the C compiler, so a file
`foo.c' would be compiled something like this:

     cc -c $(CFLAGS) foo.c

   Thus, whatever value you set for `CFLAGS' affects each compilation
that occurs.  The makefile probably specifies the usual value for
`CFLAGS', like this:

     CFLAGS=-g

   Each time you run `make', you can override this value if you wish.
For example, if you say `make CFLAGS='-g -O'', each C compilation will
be done with `cc -c -g -O'.  (This also illustrates how you can use
quoting in the shell to enclose spaces and other special characters in
the value of a variable when you override it.)

   The variable `CFLAGS' is only one of many standard variables that
exist just so that you can change them this way.  *Note Variables Used
by Implicit Rules: Implicit Variables, for a complete list.

   You can also program the makefile to look at additional variables of
your own, giving the user the ability to control other aspects of how
the makefile works by changing the variables.

   When you override a variable with a command line argument, you can
define either a recursively-expanded variable or a simply-expanded
variable.  The examples shown above make a recursively-expanded
variable; to make a simply-expanded variable, write `:=' or `::='
instead of `='.  But, unless you want to include a variable reference
or function call in the _value_ that you specify, it makes no
difference which kind of variable you create.

   There is one way that the makefile can change a variable that you
have overridden.  This is to use the `override' directive, which is a
line that looks like this: `override VARIABLE = VALUE' (*note The
`override' Directive: Override Directive.).


File: make.info,  Node: Testing,  Next: Options Summary,  Prev: Overriding,  Up: Running

9.6 Testing the Compilation of a Program
========================================

Normally, when an error happens in executing a shell command, `make'
gives up immediately, returning a nonzero status.  No further recipes
are executed for any target.  The error implies that the goal cannot be
correctly remade, and `make' reports this as soon as it knows.

   When you are compiling a program that you have just changed, this is
not what you want.  Instead, you would rather that `make' try compiling
every file that can be tried, to show you as many compilation errors as
possible.

   On these occasions, you should use the `-k' or `--keep-going' flag.
This tells `make' to continue to consider the other prerequisites of
the pending targets, remaking them if necessary, before it gives up and
returns nonzero status.  For example, after an error in compiling one
object file, `make -k' will continue compiling other object files even
though it already knows that linking them will be impossible.  In
addition to continuing after failed shell commands, `make -k' will
continue as much as possible after discovering that it does not know
how to make a target or prerequisite file.  This will always cause an
error message, but without `-k', it is a fatal error (*note Summary of
Options: Options Summary.).

   The usual behavior of `make' assumes that your purpose is to get the
goals up to date; once `make' learns that this is impossible, it might
as well report the failure immediately.  The `-k' flag says that the
real purpose is to test as much as possible of the changes made in the
program, perhaps to find several independent problems so that you can
correct them all before the next attempt to compile.  This is why Emacs'
`M-x compile' command passes the `-k' flag by default.