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/*
* Copyright (c) 2007, Novell Inc.
*
* This program is licensed under the BSD license, read LICENSE.BSD
* for further information
*/
/*
* queue.h
*
*/
#ifndef SATSOLVER_QUEUE_H
#define SATSOLVER_QUEUE_H
#include "pooltypes.h"
typedef struct _Queue {
Id *elements; // current elements
int count; // current number of elements (minimal size for elements pointer)
Id *alloc; // this is whats actually allocated, elements > alloc if shifted
int left; // space left in alloc *after* elements+count
} Queue;
extern void queue_alloc_one(Queue *q);
// clear queue
static inline void
queue_empty(Queue *q)
{
if (q->alloc)
{
q->left += (q->elements - q->alloc) + q->count;
q->elements = q->alloc;
}
else
q->left += q->count;
q->count = 0;
}
static inline Id
queue_shift(Queue *q)
{
if (!q->count)
return 0;
q->count--;
return *q->elements++;
}
static inline void
queue_push(Queue *q, Id id)
{
if (!q->left)
queue_alloc_one(q);
q->elements[q->count++] = id;
q->left--;
}
static inline void
queue_pushunique(Queue *q, Id id)
{
int i;
for (i = q->count; i > 0; )
if (q->elements[--i] == id)
return;
queue_push(q, id);
}
extern void queue_clone(Queue *t, Queue *s);
extern void queue_init(Queue *q);
extern void queue_init_buffer(Queue *q, Id *buf, int size);
extern void queue_free(Queue *q);
#endif /* SATSOLVER_QUEUE_H */
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