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/*
* Copyright (c) 2007, Novell Inc.
*
* This program is licensed under the BSD license, read LICENSE.BSD
* for further information
*/
/*
* queue.c
*
*/
#include <stdlib.h>
#include <string.h>
#include "queue.h"
#include "util.h"
static inline int
queue_extra_space(int size)
{
if (size < 32)
return 8;
if (size < 64)
return 16;
if (size < 128)
return 32;
return 64;
}
void
queue_init(Queue *q)
{
q->alloc = q->elements = 0;
q->count = q->left = 0;
}
void
queue_init_clone(Queue *target, const Queue *source)
{
int extra_space;
if (!source->elements)
{
target->alloc = target->elements = 0;
target->count = target->left = 0;
return;
}
extra_space = queue_extra_space(source->count);
target->alloc = target->elements = solv_malloc2(source->count + extra_space, sizeof(Id));
if (source->count)
memcpy(target->alloc, source->elements, source->count * sizeof(Id));
target->count = source->count;
target->left = extra_space;
}
void
queue_init_buffer(Queue *q, Id *buf, int size)
{
q->alloc = 0;
q->elements = buf;
q->count = 0;
q->left = size;
}
void
queue_free(Queue *q)
{
if (q->alloc)
solv_free(q->alloc);
q->alloc = q->elements = 0;
q->count = q->left = 0;
}
/* make room for one element at the tail of the queue */
void
queue_alloc_one(Queue *q)
{
if (q->alloc && q->alloc != q->elements)
{
/* there's room at the front. just move data */
int l = q->elements - q->alloc;
if (q->count)
memmove(q->alloc, q->elements, q->count * sizeof(Id));
q->elements -= l;
q->left += l;
}
else
{
int extra_space = queue_extra_space(q->count);
if (!q->alloc)
{
q->alloc = solv_malloc2(q->count + extra_space, sizeof(Id));
if (q->count)
memcpy(q->alloc, q->elements, q->count * sizeof(Id));
}
else
q->alloc = solv_realloc2(q->alloc, q->count + extra_space, sizeof(Id));
q->elements = q->alloc;
q->left = extra_space;
}
}
/* make room for an element in front of queue */
void
queue_alloc_one_head(Queue *q)
{
int l, extra_space;
if (!q->alloc || !q->left)
queue_alloc_one(q); /* easy way to make room */
extra_space = queue_extra_space(q->count);
l = q->left > extra_space ? extra_space : q->left;
if (q->count)
memmove(q->elements + l, q->elements, q->count * sizeof(Id));
q->elements += l;
q->left -= l;
}
void
queue_insert(Queue *q, int pos, Id id)
{
queue_push(q, id); /* make room */
if (pos < q->count - 1)
{
memmove(q->elements + pos + 1, q->elements + pos, (q->count - 1 - pos) * sizeof(Id));
q->elements[pos] = id;
}
}
void
queue_delete(Queue *q, int pos)
{
if (pos >= q->count)
return;
if (pos < q->count - 1)
memmove(q->elements + pos, q->elements + pos + 1, (q->count - 1 - pos) * sizeof(Id));
q->left++;
q->count--;
}
void
queue_insert2(Queue *q, int pos, Id id1, Id id2)
{
queue_push(q, id1); /* make room */
queue_push(q, id2); /* make room */
if (pos < q->count - 2)
{
memmove(q->elements + pos + 2, q->elements + pos, (q->count - 2 - pos) * sizeof(Id));
q->elements[pos] = id1;
q->elements[pos + 1] = id2;
}
}
void
queue_delete2(Queue *q, int pos)
{
if (pos >= q->count)
return;
if (pos == q->count - 1)
{
q->left++;
q->count--;
return;
}
if (pos < q->count - 2)
memmove(q->elements + pos, q->elements + pos + 2, (q->count - 2 - pos) * sizeof(Id));
q->left += 2;
q->count -= 2;
}
void
queue_insertn(Queue *q, int pos, int n, const Id *elements)
{
if (n <= 0)
return;
if (pos > q->count)
pos = q->count;
if (q->left < n)
queue_prealloc(q, n);
if (pos < q->count)
memmove(q->elements + pos + n, q->elements + pos, (q->count - pos) * sizeof(Id));
if (elements)
memcpy(q->elements + pos, elements, n * sizeof(Id));
else
memset(q->elements + pos, 0, n * sizeof(Id));
q->left -= n;
q->count += n;
}
void
queue_deleten(Queue *q, int pos, int n)
{
if (n <= 0 || pos >= q->count)
return;
if (pos + n >= q->count)
n = q->count - pos;
else
memmove(q->elements + pos, q->elements + pos + n, (q->count - n - pos) * sizeof(Id));
q->left += n;
q->count -= n;
}
/* pre-allocate room for n more elements */
void
queue_prealloc(Queue *q, int n)
{
int off, extra_space;
if (n <= 0 || q->left >= n)
return;
if (!q->alloc)
queue_alloc_one(q);
off = q->elements - q->alloc;
extra_space = queue_extra_space(q->count + n);
q->alloc = solv_realloc2(q->alloc, off + q->count + n + extra_space, sizeof(Id));
q->elements = q->alloc + off;
q->left = n + extra_space;
}
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