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+/*
+ * Copyright (c) 2002 - 2003
+ * NetGroup, Politecnico di Torino (Italy)
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of the Politecnico di Torino nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+/*
+ * \file sockutils.c
+ *
+ * The goal of this file is to provide a common set of primitives for socket
+ * manipulation.
+ *
+ * Although the socket interface defined in the RFC 2553 (and its updates)
+ * is excellent, there are still differences between the behavior of those
+ * routines on UN*X and Windows, and between UN*Xes.
+ *
+ * These calls provide an interface similar to the socket interface, but
+ * that hides the differences between operating systems. It does not
+ * attempt to significantly improve on the socket interface in other
+ * ways.
+ */
+
+#include "ftmacros.h"
+
+#include <string.h>
+#include <errno.h> /* for the errno variable */
+#include <stdio.h> /* for the stderr file */
+#include <stdlib.h> /* for malloc() and free() */
+#ifdef HAVE_LIMITS_H
+#include <limits.h>
+#else
+#define INT_MAX 2147483647
+#endif
+
+#include "pcap-int.h"
+
+#include "sockutils.h"
+#include "portability.h"
+
+#ifdef _WIN32
+ /*
+ * Winsock initialization.
+ *
+ * Ask for WinSock 2.2.
+ */
+ #define WINSOCK_MAJOR_VERSION 2
+ #define WINSOCK_MINOR_VERSION 2
+
+ static int sockcount = 0; /*!< Variable that allows calling the WSAStartup() only one time */
+#endif
+
+/* Some minor differences between UNIX and Win32 */
+#ifdef _WIN32
+ #define SHUT_WR SD_SEND /* The control code for shutdown() is different in Win32 */
+#endif
+
+/* Size of the buffer that has to keep error messages */
+#define SOCK_ERRBUF_SIZE 1024
+
+/* Constants; used in order to keep strings here */
+#define SOCKET_NO_NAME_AVAILABLE "No name available"
+#define SOCKET_NO_PORT_AVAILABLE "No port available"
+#define SOCKET_NAME_NULL_DAD "Null address (possibly DAD Phase)"
+
+/*
+ * On UN*X, send() and recv() return ssize_t.
+ *
+ * On Windows, send() and recv() return an int.
+ *
+ * Wth MSVC, there *is* no ssize_t.
+ *
+ * With MinGW, there is an ssize_t type; it is either an int (32 bit)
+ * or a long long (64 bit).
+ *
+ * So, on Windows, if we don't have ssize_t defined, define it as an
+ * int, so we can use it, on all platforms, as the type of variables
+ * that hold the return values from send() and recv().
+ */
+#if defined(_WIN32) && !defined(_SSIZE_T_DEFINED)
+typedef int ssize_t;
+#endif
+
+/****************************************************
+ * *
+ * Locally defined functions *
+ * *
+ ****************************************************/
+
+static int sock_ismcastaddr(const struct sockaddr *saddr);
+
+/****************************************************
+ * *
+ * Function bodies *
+ * *
+ ****************************************************/
+
+/*
+ * Format an error message given an errno value (UN*X) or a WinSock error
+ * (Windows).
+ */
+void sock_fmterror(const char *caller, int errcode, char *errbuf, int errbuflen)
+{
+ if (errbuf == NULL)
+ return;
+
+#ifdef _WIN32
+ pcap_fmt_errmsg_for_win32_err(errbuf, errbuflen, errcode,
+ "%s", caller);
+#else
+ pcap_fmt_errmsg_for_errno(errbuf, errbuflen, errcode,
+ "%s", caller);
+#endif
+}
+
+/*
+ * \brief It retrieves the error message after an error occurred in the socket interface.
+ *
+ * This function is defined because of the different way errors are returned in UNIX
+ * and Win32. This function provides a consistent way to retrieve the error message
+ * (after a socket error occurred) on all the platforms.
+ *
+ * \param caller: a pointer to a user-allocated string which contains a message that has
+ * to be printed *before* the true error message. It could be, for example, 'this error
+ * comes from the recv() call at line 31'.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return No return values. The error message is returned in the 'string' parameter.
+ */
+void sock_geterror(const char *caller, char *errbuf, int errbuflen)
+{
+#ifdef _WIN32
+ sock_fmterror(caller, GetLastError(), errbuf, errbuflen);
+#else
+ sock_fmterror(caller, errno, errbuf, errbuflen);
+#endif
+}
+
+/*
+ * \brief This function initializes the socket mechanism if it hasn't
+ * already been initialized or reinitializes it after it has been
+ * cleaned up.
+ *
+ * On UN*Xes, it doesn't need to do anything; on Windows, it needs to
+ * initialize Winsock.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain
+ * the complete error message. This buffer has to be at least 'errbuflen'
+ * in length. It can be NULL; in this case no error message is supplied.
+ *
+ * \param errbuflen: length of the buffer that will contains the error.
+ * The error message cannot be larger than 'errbuflen - 1' because the
+ * last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred. The
+ * error message is returned in the buffer pointed to by 'errbuf' variable.
+ */
+#ifdef _WIN32
+int sock_init(char *errbuf, int errbuflen)
+{
+ if (sockcount == 0)
+ {
+ WSADATA wsaData; /* helper variable needed to initialize Winsock */
+
+ if (WSAStartup(MAKEWORD(WINSOCK_MAJOR_VERSION,
+ WINSOCK_MINOR_VERSION), &wsaData) != 0)
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "Failed to initialize Winsock\n");
+
+ WSACleanup();
+
+ return -1;
+ }
+ }
+
+ sockcount++;
+ return 0;
+}
+#else
+int sock_init(char *errbuf _U_, int errbuflen _U_)
+{
+ /*
+ * Nothing to do on UN*Xes.
+ */
+ return 0;
+}
+#endif
+
+/*
+ * \brief This function cleans up the socket mechanism if we have no
+ * sockets left open.
+ *
+ * On UN*Xes, it doesn't need to do anything; on Windows, it needs
+ * to clean up Winsock.
+ *
+ * \return No error values.
+ */
+void sock_cleanup(void)
+{
+#ifdef _WIN32
+ sockcount--;
+
+ if (sockcount == 0)
+ WSACleanup();
+#endif
+}
+
+/*
+ * \brief It checks if the sockaddr variable contains a multicast address.
+ *
+ * \return '0' if the address is multicast, '-1' if it is not.
+ */
+static int sock_ismcastaddr(const struct sockaddr *saddr)
+{
+ if (saddr->sa_family == PF_INET)
+ {
+ struct sockaddr_in *saddr4 = (struct sockaddr_in *) saddr;
+ if (IN_MULTICAST(ntohl(saddr4->sin_addr.s_addr))) return 0;
+ else return -1;
+ }
+ else
+ {
+ struct sockaddr_in6 *saddr6 = (struct sockaddr_in6 *) saddr;
+ if (IN6_IS_ADDR_MULTICAST(&saddr6->sin6_addr)) return 0;
+ else return -1;
+ }
+}
+
+/*
+ * \brief It initializes a network connection both from the client and the server side.
+ *
+ * In case of a client socket, this function calls socket() and connect().
+ * In the meanwhile, it checks for any socket error.
+ * If an error occurs, it writes the error message into 'errbuf'.
+ *
+ * In case of a server socket, the function calls socket(), bind() and listen().
+ *
+ * This function is usually preceeded by the sock_initaddress().
+ *
+ * \param addrinfo: pointer to an addrinfo variable which will be used to
+ * open the socket and such. This variable is the one returned by the previous call to
+ * sock_initaddress().
+ *
+ * \param server: '1' if this is a server socket, '0' otherwise.
+ *
+ * \param nconn: number of the connections that are allowed to wait into the listen() call.
+ * This value has no meanings in case of a client socket.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return the socket that has been opened (that has to be used in the following sockets calls)
+ * if everything is fine, INVALID_SOCKET if some errors occurred. The error message is returned
+ * in the 'errbuf' variable.
+ */
+SOCKET sock_open(struct addrinfo *addrinfo, int server, int nconn, char *errbuf, int errbuflen)
+{
+ SOCKET sock;
+#if defined(SO_NOSIGPIPE) || defined(IPV6_V6ONLY) || defined(IPV6_BINDV6ONLY)
+ int on = 1;
+#endif
+
+ sock = socket(addrinfo->ai_family, addrinfo->ai_socktype, addrinfo->ai_protocol);
+ if (sock == INVALID_SOCKET)
+ {
+ sock_geterror("socket()", errbuf, errbuflen);
+ return INVALID_SOCKET;
+ }
+
+ /*
+ * Disable SIGPIPE, if we have SO_NOSIGPIPE. We don't want to
+ * have to deal with signals if the peer closes the connection,
+ * especially in client programs, which may not even be aware that
+ * they're sending to sockets.
+ */
+#ifdef SO_NOSIGPIPE
+ if (setsockopt(sock, SOL_SOCKET, SO_NOSIGPIPE, (char *)&on,
+ sizeof (int)) == -1)
+ {
+ sock_geterror("setsockopt(SO_NOSIGPIPE)", errbuf, errbuflen);
+ closesocket(sock);
+ return INVALID_SOCKET;
+ }
+#endif
+
+ /* This is a server socket */
+ if (server)
+ {
+ /*
+ * Allow a new server to bind the socket after the old one
+ * exited, even if lingering sockets are still present.
+ *
+ * Don't treat an error as a failure.
+ */
+ int optval = 1;
+ (void)setsockopt(sock, SOL_SOCKET, SO_REUSEADDR,
+ (char *)&optval, sizeof (optval));
+
+#if defined(IPV6_V6ONLY) || defined(IPV6_BINDV6ONLY)
+ /*
+ * Force the use of IPv6-only addresses.
+ *
+ * RFC 3493 indicates that you can support IPv4 on an
+ * IPv6 socket:
+ *
+ * https://tools.ietf.org/html/rfc3493#section-3.7
+ *
+ * and that this is the default behavior. This means
+ * that if we first create an IPv6 socket bound to the
+ * "any" address, it is, in effect, also bound to the
+ * IPv4 "any" address, so when we create an IPv4 socket
+ * and try to bind it to the IPv4 "any" address, it gets
+ * EADDRINUSE.
+ *
+ * Not all network stacks support IPv4 on IPv6 sockets;
+ * pre-NT 6 Windows stacks don't support it, and the
+ * OpenBSD stack doesn't support it for security reasons
+ * (see the OpenBSD inet6(4) man page). Therefore, we
+ * don't want to rely on this behavior.
+ *
+ * So we try to disable it, using either the IPV6_V6ONLY
+ * option from RFC 3493:
+ *
+ * https://tools.ietf.org/html/rfc3493#section-5.3
+ *
+ * or the IPV6_BINDV6ONLY option from older UN*Xes.
+ */
+#ifndef IPV6_V6ONLY
+ /* For older systems */
+ #define IPV6_V6ONLY IPV6_BINDV6ONLY
+#endif /* IPV6_V6ONLY */
+ if (addrinfo->ai_family == PF_INET6)
+ {
+ if (setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY,
+ (char *)&on, sizeof (int)) == -1)
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "setsockopt(IPV6_V6ONLY)");
+ closesocket(sock);
+ return INVALID_SOCKET;
+ }
+ }
+#endif /* defined(IPV6_V6ONLY) || defined(IPV6_BINDV6ONLY) */
+
+ /* WARNING: if the address is a mcast one, I should place the proper Win32 code here */
+ if (bind(sock, addrinfo->ai_addr, (int) addrinfo->ai_addrlen) != 0)
+ {
+ sock_geterror("bind()", errbuf, errbuflen);
+ closesocket(sock);
+ return INVALID_SOCKET;
+ }
+
+ if (addrinfo->ai_socktype == SOCK_STREAM)
+ if (listen(sock, nconn) == -1)
+ {
+ sock_geterror("listen()", errbuf, errbuflen);
+ closesocket(sock);
+ return INVALID_SOCKET;
+ }
+
+ /* server side ended */
+ return sock;
+ }
+ else /* we're the client */
+ {
+ struct addrinfo *tempaddrinfo;
+ char *errbufptr;
+ size_t bufspaceleft;
+
+ tempaddrinfo = addrinfo;
+ errbufptr = errbuf;
+ bufspaceleft = errbuflen;
+ *errbufptr = 0;
+
+ /*
+ * We have to loop though all the addinfo returned.
+ * For instance, we can have both IPv6 and IPv4 addresses, but the service we're trying
+ * to connect to is unavailable in IPv6, so we have to try in IPv4 as well
+ */
+ while (tempaddrinfo)
+ {
+
+ if (connect(sock, tempaddrinfo->ai_addr, (int) tempaddrinfo->ai_addrlen) == -1)
+ {
+ size_t msglen;
+ char TmpBuffer[100];
+ char SocketErrorMessage[SOCK_ERRBUF_SIZE];
+
+ /*
+ * We have to retrieve the error message before any other socket call completes, otherwise
+ * the error message is lost
+ */
+ sock_geterror("Connect to socket failed",
+ SocketErrorMessage, sizeof(SocketErrorMessage));
+
+ /* Returns the numeric address of the host that triggered the error */
+ sock_getascii_addrport((struct sockaddr_storage *) tempaddrinfo->ai_addr, TmpBuffer, sizeof(TmpBuffer), NULL, 0, NI_NUMERICHOST, TmpBuffer, sizeof(TmpBuffer));
+
+ pcap_snprintf(errbufptr, bufspaceleft,
+ "Is the server properly installed on %s? %s", TmpBuffer, SocketErrorMessage);
+
+ /* In case more then one 'connect' fails, we manage to keep all the error messages */
+ msglen = strlen(errbufptr);
+
+ errbufptr[msglen] = ' ';
+ errbufptr[msglen + 1] = 0;
+
+ bufspaceleft = bufspaceleft - (msglen + 1);
+ errbufptr += (msglen + 1);
+
+ tempaddrinfo = tempaddrinfo->ai_next;
+ }
+ else
+ break;
+ }
+
+ /*
+ * Check how we exit from the previous loop
+ * If tempaddrinfo is equal to NULL, it means that all the connect() failed.
+ */
+ if (tempaddrinfo == NULL)
+ {
+ closesocket(sock);
+ return INVALID_SOCKET;
+ }
+ else
+ return sock;
+ }
+}
+
+/*
+ * \brief Closes the present (TCP and UDP) socket connection.
+ *
+ * This function sends a shutdown() on the socket in order to disable send() calls
+ * (while recv() ones are still allowed). Then, it closes the socket.
+ *
+ * \param sock: the socket identifier of the connection that has to be closed.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred. The error message is returned
+ * in the 'errbuf' variable.
+ */
+int sock_close(SOCKET sock, char *errbuf, int errbuflen)
+{
+ /*
+ * SHUT_WR: subsequent calls to the send function are disallowed.
+ * For TCP sockets, a FIN will be sent after all data is sent and
+ * acknowledged by the Server.
+ */
+ if (shutdown(sock, SHUT_WR))
+ {
+ sock_geterror("shutdown()", errbuf, errbuflen);
+ /* close the socket anyway */
+ closesocket(sock);
+ return -1;
+ }
+
+ closesocket(sock);
+ return 0;
+}
+
+/*
+ * gai_errstring() has some problems:
+ *
+ * 1) on Windows, Microsoft explicitly says it's not thread-safe;
+ * 2) on UN*X, the Single UNIX Specification doesn't say it *is*
+ * thread-safe, so an implementation might use a static buffer
+ * for unknown error codes;
+ * 3) the error message for the most likely error, EAI_NONAME, is
+ * truly horrible on several platforms ("nodename nor servname
+ * provided, or not known"? It's typically going to be "not
+ * known", not "oopsie, I passed null pointers for the host name
+ * and service name", not to mention they forgot the "neither");
+ *
+ * so we roll our own.
+ */
+static void
+get_gai_errstring(char *errbuf, int errbuflen, const char *prefix, int err,
+ const char *hostname, const char *portname)
+{
+ char hostport[PCAP_ERRBUF_SIZE];
+
+ if (hostname != NULL && portname != NULL)
+ pcap_snprintf(hostport, PCAP_ERRBUF_SIZE, "%s:%s",
+ hostname, portname);
+ else if (hostname != NULL)
+ pcap_snprintf(hostport, PCAP_ERRBUF_SIZE, "%s",
+ hostname);
+ else if (portname != NULL)
+ pcap_snprintf(hostport, PCAP_ERRBUF_SIZE, ":%s",
+ portname);
+ else
+ pcap_snprintf(hostport, PCAP_ERRBUF_SIZE, "<no host or port!>");
+ switch (err)
+ {
+#ifdef EAI_ADDRFAMILY
+ case EAI_ADDRFAMILY:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sAddress family for %s not supported",
+ prefix, hostport);
+ break;
+#endif
+
+ case EAI_AGAIN:
+ pcap_snprintf(errbuf, errbuflen,
+ "%s%s could not be resolved at this time",
+ prefix, hostport);
+ break;
+
+ case EAI_BADFLAGS:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sThe ai_flags parameter for looking up %s had an invalid value",
+ prefix, hostport);
+ break;
+
+ case EAI_FAIL:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sA non-recoverable error occurred when attempting to resolve %s",
+ prefix, hostport);
+ break;
+
+ case EAI_FAMILY:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sThe address family for looking up %s was not recognized",
+ prefix, hostport);
+ break;
+
+ case EAI_MEMORY:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sOut of memory trying to allocate storage when looking up %s",
+ prefix, hostport);
+ break;
+
+ /*
+ * RFC 2553 had both EAI_NODATA and EAI_NONAME.
+ *
+ * RFC 3493 has only EAI_NONAME.
+ *
+ * Some implementations define EAI_NODATA and EAI_NONAME
+ * to the same value, others don't. If EAI_NODATA is
+ * defined and isn't the same as EAI_NONAME, we handle
+ * EAI_NODATA.
+ */
+#if defined(EAI_NODATA) && EAI_NODATA != EAI_NONAME
+ case EAI_NODATA:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sNo address associated with %s",
+ prefix, hostport);
+ break;
+#endif
+
+ case EAI_NONAME:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sThe host name %s couldn't be resolved",
+ prefix, hostport);
+ break;
+
+ case EAI_SERVICE:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sThe service value specified when looking up %s as not recognized for the socket type",
+ prefix, hostport);
+ break;
+
+ case EAI_SOCKTYPE:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sThe socket type specified when looking up %s as not recognized",
+ prefix, hostport);
+ break;
+
+#ifdef EAI_SYSTEM
+ case EAI_SYSTEM:
+ /*
+ * Assumed to be UN*X.
+ */
+ pcap_snprintf(errbuf, errbuflen,
+ "%sAn error occurred when looking up %s: %s",
+ prefix, hostport, pcap_strerror(errno));
+ break;
+#endif
+
+#ifdef EAI_BADHINTS
+ case EAI_BADHINTS:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sInvalid value for hints when looking up %s",
+ prefix, hostport);
+ break;
+#endif
+
+#ifdef EAI_PROTOCOL
+ case EAI_PROTOCOL:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sResolved protocol when looking up %s is unknown",
+ prefix, hostport);
+ break;
+#endif
+
+#ifdef EAI_OVERFLOW
+ case EAI_OVERFLOW:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sArgument buffer overflow when looking up %s",
+ prefix, hostport);
+ break;
+#endif
+
+ default:
+ pcap_snprintf(errbuf, errbuflen,
+ "%sgetaddrinfo() error %d when looking up %s",
+ prefix, err, hostport);
+ break;
+ }
+}
+
+/*
+ * \brief Checks that the address, port and flags given are valids and it returns an 'addrinfo' structure.
+ *
+ * This function basically calls the getaddrinfo() calls, and it performs a set of sanity checks
+ * to control that everything is fine (e.g. a TCP socket cannot have a mcast address, and such).
+ * If an error occurs, it writes the error message into 'errbuf'.
+ *
+ * \param host: a pointer to a string identifying the host. It can be
+ * a host name, a numeric literal address, or NULL or "" (useful
+ * in case of a server socket which has to bind to all addresses).
+ *
+ * \param port: a pointer to a user-allocated buffer containing the network port to use.
+ *
+ * \param hints: an addrinfo variable (passed by reference) containing the flags needed to create the
+ * addrinfo structure appropriately.
+ *
+ * \param addrinfo: it represents the true returning value. This is a pointer to an addrinfo variable
+ * (passed by reference), which will be allocated by this function and returned back to the caller.
+ * This variable will be used in the next sockets calls.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred. The error message is returned
+ * in the 'errbuf' variable. The addrinfo variable that has to be used in the following sockets calls is
+ * returned into the addrinfo parameter.
+ *
+ * \warning The 'addrinfo' variable has to be deleted by the programmer by calling freeaddrinfo() when
+ * it is no longer needed.
+ *
+ * \warning This function requires the 'hints' variable as parameter. The semantic of this variable is the same
+ * of the one of the corresponding variable used into the standard getaddrinfo() socket function. We suggest
+ * the programmer to look at that function in order to set the 'hints' variable appropriately.
+ */
+int sock_initaddress(const char *host, const char *port,
+ struct addrinfo *hints, struct addrinfo **addrinfo, char *errbuf, int errbuflen)
+{
+ int retval;
+
+ retval = getaddrinfo(host, port, hints, addrinfo);
+ if (retval != 0)
+ {
+ if (errbuf)
+ {
+ get_gai_errstring(errbuf, errbuflen, "", retval,
+ host, port);
+ }
+ return -1;
+ }
+ /*
+ * \warning SOCKET: I should check all the accept() in order to bind to all addresses in case
+ * addrinfo has more han one pointers
+ */
+
+ /*
+ * This software only supports PF_INET and PF_INET6.
+ *
+ * XXX - should we just check that at least *one* address is
+ * either PF_INET or PF_INET6, and, when using the list,
+ * ignore all addresses that are neither? (What, no IPX
+ * support? :-))
+ */
+ if (((*addrinfo)->ai_family != PF_INET) &&
+ ((*addrinfo)->ai_family != PF_INET6))
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "getaddrinfo(): socket type not supported");
+ freeaddrinfo(*addrinfo);
+ *addrinfo = NULL;
+ return -1;
+ }
+
+ /*
+ * You can't do multicast (or broadcast) TCP.
+ */
+ if (((*addrinfo)->ai_socktype == SOCK_STREAM) &&
+ (sock_ismcastaddr((*addrinfo)->ai_addr) == 0))
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "getaddrinfo(): multicast addresses are not valid when using TCP streams");
+ freeaddrinfo(*addrinfo);
+ *addrinfo = NULL;
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * \brief It sends the amount of data contained into 'buffer' on the given socket.
+ *
+ * This function basically calls the send() socket function and it checks that all
+ * the data specified in 'buffer' (of size 'size') will be sent. If an error occurs,
+ * it writes the error message into 'errbuf'.
+ * In case the socket buffer does not have enough space, it loops until all data
+ * has been sent.
+ *
+ * \param socket: the connected socket currently opened.
+ *
+ * \param buffer: a char pointer to a user-allocated buffer in which data is contained.
+ *
+ * \param size: number of bytes that have to be sent.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if an error other than
+ * "connection reset" or "peer has closed the receive side" occurred,
+ * '-2' if we got one of those errors.
+ * For errors, an error message is returned in the 'errbuf' variable.
+ */
+int sock_send(SOCKET sock, const char *buffer, size_t size,
+ char *errbuf, int errbuflen)
+{
+ int remaining;
+ ssize_t nsent;
+
+ if (size > INT_MAX)
+ {
+ if (errbuf)
+ {
+ pcap_snprintf(errbuf, errbuflen,
+ "Can't send more than %u bytes with sock_send",
+ INT_MAX);
+ }
+ return -1;
+ }
+ remaining = (int)size;
+
+ do {
+#ifdef MSG_NOSIGNAL
+ /*
+ * Send with MSG_NOSIGNAL, so that we don't get SIGPIPE
+ * on errors on stream-oriented sockets when the other
+ * end breaks the connection.
+ * The EPIPE error is still returned.
+ */
+ nsent = send(sock, buffer, remaining, MSG_NOSIGNAL);
+#else
+ nsent = send(sock, buffer, remaining, 0);
+#endif
+
+ if (nsent == -1)
+ {
+ /*
+ * If the client closed the connection out from
+ * under us, there's no need to log that as an
+ * error.
+ */
+ int errcode;
+
+#ifdef _WIN32
+ errcode = GetLastError();
+ if (errcode == WSAECONNRESET ||
+ errcode == WSAECONNABORTED)
+ {
+ /*
+ * WSAECONNABORTED appears to be the error
+ * returned in Winsock when you try to send
+ * on a connection where the peer has closed
+ * the receive side.
+ */
+ return -2;
+ }
+ sock_fmterror("send()", errcode, errbuf, errbuflen);
+#else
+ errcode = errno;
+ if (errcode == ECONNRESET || errcode == EPIPE)
+ {
+ /*
+ * EPIPE is what's returned on UN*X when
+ * you try to send on a connection when
+ * the peer has closed the receive side.
+ */
+ return -2;
+ }
+ sock_fmterror("send()", errcode, errbuf, errbuflen);
+#endif
+ return -1;
+ }
+
+ remaining -= nsent;
+ buffer += nsent;
+ } while (remaining != 0);
+
+ return 0;
+}
+
+/*
+ * \brief It copies the amount of data contained into 'buffer' into 'tempbuf'.
+ * and it checks for buffer overflows.
+ *
+ * This function basically copies 'size' bytes of data contained into 'buffer'
+ * into 'tempbuf', starting at offset 'offset'. Before that, it checks that the
+ * resulting buffer will not be larger than 'totsize'. Finally, it updates
+ * the 'offset' variable in order to point to the first empty location of the buffer.
+ *
+ * In case the function is called with 'checkonly' equal to 1, it does not copy
+ * the data into the buffer. It only checks for buffer overflows and it updates the
+ * 'offset' variable. This mode can be useful when the buffer already contains the
+ * data (maybe because the producer writes directly into the target buffer), so
+ * only the buffer overflow check has to be made.
+ * In this case, both 'buffer' and 'tempbuf' can be NULL values.
+ *
+ * This function is useful in case the userland application does not know immediately
+ * all the data it has to write into the socket. This function provides a way to create
+ * the "stream" step by step, appending the new data to the old one. Then, when all the
+ * data has been bufferized, the application can call the sock_send() function.
+ *
+ * \param buffer: a char pointer to a user-allocated buffer that keeps the data
+ * that has to be copied.
+ *
+ * \param size: number of bytes that have to be copied.
+ *
+ * \param tempbuf: user-allocated buffer (of size 'totsize') in which data
+ * has to be copied.
+ *
+ * \param offset: an index into 'tempbuf' which keeps the location of its first
+ * empty location.
+ *
+ * \param totsize: total size of the buffer in which data is being copied.
+ *
+ * \param checkonly: '1' if we do not want to copy data into the buffer and we
+ * want just do a buffer ovreflow control, '0' if data has to be copied as well.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred. The error message
+ * is returned in the 'errbuf' variable. When the function returns, 'tempbuf' will
+ * have the new string appended, and 'offset' will keep the length of that buffer.
+ * In case of 'checkonly == 1', data is not copied, but 'offset' is updated in any case.
+ *
+ * \warning This function assumes that the buffer in which data has to be stored is
+ * large 'totbuf' bytes.
+ *
+ * \warning In case of 'checkonly', be carefully to call this function *before* copying
+ * the data into the buffer. Otherwise, the control about the buffer overflow is useless.
+ */
+int sock_bufferize(const char *buffer, int size, char *tempbuf, int *offset, int totsize, int checkonly, char *errbuf, int errbuflen)
+{
+ if ((*offset + size) > totsize)
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "Not enough space in the temporary send buffer.");
+ return -1;
+ }
+
+ if (!checkonly)
+ memcpy(tempbuf + (*offset), buffer, size);
+
+ (*offset) += size;
+
+ return 0;
+}
+
+/*
+ * \brief It waits on a connected socket and it manages to receive data.
+ *
+ * This function basically calls the recv() socket function and it checks that no
+ * error occurred. If that happens, it writes the error message into 'errbuf'.
+ *
+ * This function changes its behavior according to the 'receiveall' flag: if we
+ * want to receive exactly 'size' byte, it loops on the recv() until all the requested
+ * data is arrived. Otherwise, it returns the data currently available.
+ *
+ * In case the socket does not have enough data available, it cycles on the recv()
+ * until the requested data (of size 'size') is arrived.
+ * In this case, it blocks until the number of bytes read is equal to 'size'.
+ *
+ * \param sock: the connected socket currently opened.
+ *
+ * \param buffer: a char pointer to a user-allocated buffer in which data has to be stored
+ *
+ * \param size: size of the allocated buffer. WARNING: this indicates the number of bytes
+ * that we are expecting to be read.
+ *
+ * \param flags:
+ *
+ * SOCK_RECEIVALL_XXX:
+ *
+ * if SOCK_RECEIVEALL_NO, return as soon as some data is ready
+ * if SOCK_RECEIVALL_YES, wait until 'size' data has been
+ * received (in case the socket does not have enough data available).
+ *
+ * SOCK_EOF_XXX:
+ *
+ * if SOCK_EOF_ISNT_ERROR, if the first read returns 0, just return 0,
+ * and return an error on any subsequent read that returns 0;
+ * if SOCK_EOF_IS_ERROR, if any read returns 0, return an error.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return the number of bytes read if everything is fine, '-1' if some errors occurred.
+ * The error message is returned in the 'errbuf' variable.
+ */
+
+int sock_recv(SOCKET sock, void *buffer, size_t size, int flags,
+ char *errbuf, int errbuflen)
+{
+ char *bufp = buffer;
+ int remaining;
+ ssize_t nread;
+
+ if (size == 0)
+ {
+ return 0;
+ }
+ if (size > INT_MAX)
+ {
+ if (errbuf)
+ {
+ pcap_snprintf(errbuf, errbuflen,
+ "Can't read more than %u bytes with sock_recv",
+ INT_MAX);
+ }
+ return -1;
+ }
+
+ bufp = (char *) buffer;
+ remaining = (int) size;
+
+ /*
+ * We don't use MSG_WAITALL because it's not supported in
+ * Win32.
+ */
+ for (;;) {
+ nread = recv(sock, bufp, remaining, 0);
+
+ if (nread == -1)
+ {
+#ifndef _WIN32
+ if (errno == EINTR)
+ return -3;
+#endif
+ sock_geterror("recv()", errbuf, errbuflen);
+ return -1;
+ }
+
+ if (nread == 0)
+ {
+ if ((flags & SOCK_EOF_IS_ERROR) ||
+ (remaining != (int) size))
+ {
+ /*
+ * Either we've already read some data,
+ * or we're always supposed to return
+ * an error on EOF.
+ */
+ if (errbuf)
+ {
+ pcap_snprintf(errbuf, errbuflen,
+ "The other host terminated the connection.");
+ }
+ return -1;
+ }
+ else
+ return 0;
+ }
+
+ /*
+ * Do we want to read the amount requested, or just return
+ * what we got?
+ */
+ if (!(flags & SOCK_RECEIVEALL_YES))
+ {
+ /*
+ * Just return what we got.
+ */
+ return (int) nread;
+ }
+
+ bufp += nread;
+ remaining -= nread;
+
+ if (remaining == 0)
+ return (int) size;
+ }
+}
+
+/*
+ * Receives a datagram from a socket.
+ *
+ * Returns the size of the datagram on success or -1 on error.
+ */
+int sock_recv_dgram(SOCKET sock, void *buffer, size_t size,
+ char *errbuf, int errbuflen)
+{
+ ssize_t nread;
+#ifndef _WIN32
+ struct msghdr message;
+ struct iovec iov;
+#endif
+
+ if (size == 0)
+ {
+ return 0;
+ }
+ if (size > INT_MAX)
+ {
+ if (errbuf)
+ {
+ pcap_snprintf(errbuf, errbuflen,
+ "Can't read more than %u bytes with sock_recv_dgram",
+ INT_MAX);
+ }
+ return -1;
+ }
+
+ /*
+ * This should be a datagram socket, so we should get the
+ * entire datagram in one recv() or recvmsg() call, and
+ * don't need to loop.
+ */
+#ifdef _WIN32
+ nread = recv(sock, buffer, size, 0);
+ if (nread == SOCKET_ERROR)
+ {
+ /*
+ * To quote the MSDN documentation for recv(),
+ * "If the datagram or message is larger than
+ * the buffer specified, the buffer is filled
+ * with the first part of the datagram, and recv
+ * generates the error WSAEMSGSIZE. For unreliable
+ * protocols (for example, UDP) the excess data is
+ * lost..."
+ *
+ * So if the message is bigger than the buffer
+ * supplied to us, the excess data is discarded,
+ * and we'll report an error.
+ */
+ sock_geterror("recv()", errbuf, errbuflen);
+ return -1;
+ }
+#else /* _WIN32 */
+ /*
+ * The Single UNIX Specification says that a recv() on
+ * a socket for a message-oriented protocol will discard
+ * the excess data. It does *not* indicate that the
+ * receive will fail with, for example, EMSGSIZE.
+ *
+ * Therefore, we use recvmsg(), which appears to be
+ * the only way to get a "message truncated" indication
+ * when receiving a message for a message-oriented
+ * protocol.
+ */
+ message.msg_name = NULL; /* we don't care who it's from */
+ message.msg_namelen = 0;
+ iov.iov_base = buffer;
+ iov.iov_len = size;
+ message.msg_iov = &iov;
+ message.msg_iovlen = 1;
+#ifdef HAVE_STRUCT_MSGHDR_MSG_CONTROL
+ message.msg_control = NULL; /* we don't care about control information */
+ message.msg_controllen = 0;
+#endif
+#ifdef HAVE_STRUCT_MSGHDR_MSG_FLAGS
+ message.msg_flags = 0;
+#endif
+ nread = recvmsg(sock, &message, 0);
+ if (nread == -1)
+ {
+ if (errno == EINTR)
+ return -3;
+ sock_geterror("recv()", errbuf, errbuflen);
+ return -1;
+ }
+#ifdef HAVE_STRUCT_MSGHDR_MSG_FLAGS
+ /*
+ * XXX - Solaris supports this, but only if you ask for the
+ * X/Open version of recvmsg(); should we use that, or will
+ * that cause other problems?
+ */
+ if (message.msg_flags & MSG_TRUNC)
+ {
+ /*
+ * Message was bigger than the specified buffer size.
+ *
+ * Report this as an error, as the Microsoft documentation
+ * implies we'd do in a similar case on Windows.
+ */
+ pcap_snprintf(errbuf, errbuflen, "recv(): Message too long");
+ return -1;
+ }
+#endif /* HAVE_STRUCT_MSGHDR_MSG_FLAGS */
+#endif /* _WIN32 */
+
+ /*
+ * The size we're reading fits in an int, so the return value
+ * will fit in an int.
+ */
+ return (int)nread;
+}
+
+/*
+ * \brief It discards N bytes that are currently waiting to be read on the current socket.
+ *
+ * This function is useful in case we receive a message we cannot understand (e.g.
+ * wrong version number when receiving a network packet), so that we have to discard all
+ * data before reading a new message.
+ *
+ * This function will read 'size' bytes from the socket and discard them.
+ * It defines an internal buffer in which data will be copied; however, in case
+ * this buffer is not large enough, it will cycle in order to read everything as well.
+ *
+ * \param sock: the connected socket currently opened.
+ *
+ * \param size: number of bytes that have to be discarded.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred.
+ * The error message is returned in the 'errbuf' variable.
+ */
+int sock_discard(SOCKET sock, int size, char *errbuf, int errbuflen)
+{
+#define TEMP_BUF_SIZE 32768
+
+ char buffer[TEMP_BUF_SIZE]; /* network buffer, to be used when the message is discarded */
+
+ /*
+ * A static allocation avoids the need of a 'malloc()' each time we want to discard a message
+ * Our feeling is that a buffer if 32KB is enough for most of the application;
+ * in case this is not enough, the "while" loop discards the message by calling the
+ * sockrecv() several times.
+ * We do not want to create a bigger variable because this causes the program to exit on
+ * some platforms (e.g. BSD)
+ */
+ while (size > TEMP_BUF_SIZE)
+ {
+ if (sock_recv(sock, buffer, TEMP_BUF_SIZE, SOCK_RECEIVEALL_YES, errbuf, errbuflen) == -1)
+ return -1;
+
+ size -= TEMP_BUF_SIZE;
+ }
+
+ /*
+ * If there is still data to be discarded
+ * In this case, the data can fit into the temporary buffer
+ */
+ if (size)
+ {
+ if (sock_recv(sock, buffer, size, SOCK_RECEIVEALL_YES, errbuf, errbuflen) == -1)
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * \brief Checks that one host (identified by the sockaddr_storage structure) belongs to an 'allowed list'.
+ *
+ * This function is useful after an accept() call in order to check if the connecting
+ * host is allowed to connect to me. To do that, we have a buffer that keeps the list of the
+ * allowed host; this function checks the sockaddr_storage structure of the connecting host
+ * against this host list, and it returns '0' is the host is included in this list.
+ *
+ * \param hostlist: pointer to a string that contains the list of the allowed host.
+ *
+ * \param sep: a string that keeps the separators used between the hosts (for example the
+ * space character) in the host list.
+ *
+ * \param from: a sockaddr_storage structure, as it is returned by the accept() call.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return It returns:
+ * - '1' if the host list is empty
+ * - '0' if the host belongs to the host list (and therefore it is allowed to connect)
+ * - '-1' in case the host does not belong to the host list (and therefore it is not allowed to connect
+ * - '-2' in case or error. The error message is returned in the 'errbuf' variable.
+ */
+int sock_check_hostlist(char *hostlist, const char *sep, struct sockaddr_storage *from, char *errbuf, int errbuflen)
+{
+ /* checks if the connecting host is among the ones allowed */
+ if ((hostlist) && (hostlist[0]))
+ {
+ char *token; /* temp, needed to separate items into the hostlist */
+ struct addrinfo *addrinfo, *ai_next;
+ char *temphostlist;
+ char *lasts;
+ int getaddrinfo_failed = 0;
+
+ /*
+ * The problem is that strtok modifies the original variable by putting '0' at the end of each token
+ * So, we have to create a new temporary string in which the original content is kept
+ */
+ temphostlist = strdup(hostlist);
+ if (temphostlist == NULL)
+ {
+ sock_geterror("sock_check_hostlist(), malloc() failed", errbuf, errbuflen);
+ return -2;
+ }
+
+ token = pcap_strtok_r(temphostlist, sep, &lasts);
+
+ /* it avoids a warning in the compilation ('addrinfo used but not initialized') */
+ addrinfo = NULL;
+
+ while (token != NULL)
+ {
+ struct addrinfo hints;
+ int retval;
+
+ addrinfo = NULL;
+ memset(&hints, 0, sizeof(struct addrinfo));
+ hints.ai_family = PF_UNSPEC;
+ hints.ai_socktype = SOCK_STREAM;
+
+ retval = getaddrinfo(token, NULL, &hints, &addrinfo);
+ if (retval != 0)
+ {
+ if (errbuf)
+ get_gai_errstring(errbuf, errbuflen,
+ "Allowed host list error: ",
+ retval, token, NULL);
+
+ /*
+ * Note that at least one call to getaddrinfo()
+ * failed.
+ */
+ getaddrinfo_failed = 1;
+
+ /* Get next token */
+ token = pcap_strtok_r(NULL, sep, &lasts);
+ continue;
+ }
+
+ /* ai_next is required to preserve the content of addrinfo, in order to deallocate it properly */
+ ai_next = addrinfo;
+ while (ai_next)
+ {
+ if (sock_cmpaddr(from, (struct sockaddr_storage *) ai_next->ai_addr) == 0)
+ {
+ free(temphostlist);
+ freeaddrinfo(addrinfo);
+ return 0;
+ }
+
+ /*
+ * If we are here, it means that the current address does not matches
+ * Let's try with the next one in the header chain
+ */
+ ai_next = ai_next->ai_next;
+ }
+
+ freeaddrinfo(addrinfo);
+ addrinfo = NULL;
+
+ /* Get next token */
+ token = pcap_strtok_r(NULL, sep, &lasts);
+ }
+
+ if (addrinfo)
+ {
+ freeaddrinfo(addrinfo);
+ addrinfo = NULL;
+ }
+
+ free(temphostlist);
+
+ if (getaddrinfo_failed) {
+ /*
+ * At least one getaddrinfo() call failed;
+ * treat that as an error, so rpcapd knows
+ * that it should log it locally as well
+ * as telling the client about it.
+ */
+ return -2;
+ } else {
+ /*
+ * All getaddrinfo() calls succeeded, but
+ * the host wasn't in the list.
+ */
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "The host is not in the allowed host list. Connection refused.");
+ return -1;
+ }
+ }
+
+ /* No hostlist, so we have to return 'empty list' */
+ return 1;
+}
+
+/*
+ * \brief Compares two addresses contained into two sockaddr_storage structures.
+ *
+ * This function is useful to compare two addresses, given their internal representation,
+ * i.e. an sockaddr_storage structure.
+ *
+ * The two structures do not need to be sockaddr_storage; you can have both 'sockaddr_in' and
+ * sockaddr_in6, properly acsted in order to be compliant to the function interface.
+ *
+ * This function will return '0' if the two addresses matches, '-1' if not.
+ *
+ * \param first: a sockaddr_storage structure, (for example the one that is returned by an
+ * accept() call), containing the first address to compare.
+ *
+ * \param second: a sockaddr_storage structure containing the second address to compare.
+ *
+ * \return '0' if the addresses are equal, '-1' if they are different.
+ */
+int sock_cmpaddr(struct sockaddr_storage *first, struct sockaddr_storage *second)
+{
+ if (first->ss_family == second->ss_family)
+ {
+ if (first->ss_family == AF_INET)
+ {
+ if (memcmp(&(((struct sockaddr_in *) first)->sin_addr),
+ &(((struct sockaddr_in *) second)->sin_addr),
+ sizeof(struct in_addr)) == 0)
+ return 0;
+ }
+ else /* address family is AF_INET6 */
+ {
+ if (memcmp(&(((struct sockaddr_in6 *) first)->sin6_addr),
+ &(((struct sockaddr_in6 *) second)->sin6_addr),
+ sizeof(struct in6_addr)) == 0)
+ return 0;
+ }
+ }
+
+ return -1;
+}
+
+/*
+ * \brief It gets the address/port the system picked for this socket (on connected sockets).
+ *
+ * It is used to return the address and port the server picked for our socket on the local machine.
+ * It works only on:
+ * - connected sockets
+ * - server sockets
+ *
+ * On unconnected client sockets it does not work because the system dynamically chooses a port
+ * only when the socket calls a send() call.
+ *
+ * \param sock: the connected socket currently opened.
+ *
+ * \param address: it contains the address that will be returned by the function. This buffer
+ * must be properly allocated by the user. The address can be either literal or numeric depending
+ * on the value of 'Flags'.
+ *
+ * \param addrlen: the length of the 'address' buffer.
+ *
+ * \param port: it contains the port that will be returned by the function. This buffer
+ * must be properly allocated by the user.
+ *
+ * \param portlen: the length of the 'port' buffer.
+ *
+ * \param flags: a set of flags (the ones defined into the getnameinfo() standard socket function)
+ * that determine if the resulting address must be in numeric / literal form, and so on.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return It returns '-1' if this function succeeds, '0' otherwise.
+ * The address and port corresponding are returned back in the buffers 'address' and 'port'.
+ * In any case, the returned strings are '0' terminated.
+ *
+ * \warning If the socket is using a connectionless protocol, the address may not be available
+ * until I/O occurs on the socket.
+ */
+int sock_getmyinfo(SOCKET sock, char *address, int addrlen, char *port, int portlen, int flags, char *errbuf, int errbuflen)
+{
+ struct sockaddr_storage mysockaddr;
+ socklen_t sockaddrlen;
+
+
+ sockaddrlen = sizeof(struct sockaddr_storage);
+
+ if (getsockname(sock, (struct sockaddr *) &mysockaddr, &sockaddrlen) == -1)
+ {
+ sock_geterror("getsockname()", errbuf, errbuflen);
+ return 0;
+ }
+
+ /* Returns the numeric address of the host that triggered the error */
+ return sock_getascii_addrport(&mysockaddr, address, addrlen, port, portlen, flags, errbuf, errbuflen);
+}
+
+/*
+ * \brief It retrieves two strings containing the address and the port of a given 'sockaddr' variable.
+ *
+ * This function is basically an extended version of the inet_ntop(), which does not exist in
+ * Winsock because the same result can be obtained by using the getnameinfo().
+ * However, differently from inet_ntop(), this function is able to return also literal names
+ * (e.g. 'localhost') dependently from the 'Flags' parameter.
+ *
+ * The function accepts a sockaddr_storage variable (which can be returned by several functions
+ * like bind(), connect(), accept(), and more) and it transforms its content into a 'human'
+ * form. So, for instance, it is able to translate an hex address (stored in binary form) into
+ * a standard IPv6 address like "::1".
+ *
+ * The behavior of this function depends on the parameters we have in the 'Flags' variable, which
+ * are the ones allowed in the standard getnameinfo() socket function.
+ *
+ * \param sockaddr: a 'sockaddr_in' or 'sockaddr_in6' structure containing the address that
+ * need to be translated from network form into the presentation form. This structure must be
+ * zero-ed prior using it, and the address family field must be filled with the proper value.
+ * The user must cast any 'sockaddr_in' or 'sockaddr_in6' structures to 'sockaddr_storage' before
+ * calling this function.
+ *
+ * \param address: it contains the address that will be returned by the function. This buffer
+ * must be properly allocated by the user. The address can be either literal or numeric depending
+ * on the value of 'Flags'.
+ *
+ * \param addrlen: the length of the 'address' buffer.
+ *
+ * \param port: it contains the port that will be returned by the function. This buffer
+ * must be properly allocated by the user.
+ *
+ * \param portlen: the length of the 'port' buffer.
+ *
+ * \param flags: a set of flags (the ones defined into the getnameinfo() standard socket function)
+ * that determine if the resulting address must be in numeric / literal form, and so on.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return It returns '-1' if this function succeeds, '0' otherwise.
+ * The address and port corresponding to the given SockAddr are returned back in the buffers 'address'
+ * and 'port'.
+ * In any case, the returned strings are '0' terminated.
+ */
+int sock_getascii_addrport(const struct sockaddr_storage *sockaddr, char *address, int addrlen, char *port, int portlen, int flags, char *errbuf, int errbuflen)
+{
+ socklen_t sockaddrlen;
+ int retval; /* Variable that keeps the return value; */
+
+ retval = -1;
+
+#ifdef _WIN32
+ if (sockaddr->ss_family == AF_INET)
+ sockaddrlen = sizeof(struct sockaddr_in);
+ else
+ sockaddrlen = sizeof(struct sockaddr_in6);
+#else
+ sockaddrlen = sizeof(struct sockaddr_storage);
+#endif
+
+ if ((flags & NI_NUMERICHOST) == 0) /* Check that we want literal names */
+ {
+ if ((sockaddr->ss_family == AF_INET6) &&
+ (memcmp(&((struct sockaddr_in6 *) sockaddr)->sin6_addr, "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", sizeof(struct in6_addr)) == 0))
+ {
+ if (address)
+ pcap_strlcpy(address, SOCKET_NAME_NULL_DAD, addrlen);
+ return retval;
+ }
+ }
+
+ if (getnameinfo((struct sockaddr *) sockaddr, sockaddrlen, address, addrlen, port, portlen, flags) != 0)
+ {
+ /* If the user wants to receive an error message */
+ if (errbuf)
+ {
+ sock_geterror("getnameinfo()", errbuf, errbuflen);
+ errbuf[errbuflen - 1] = 0;
+ }
+
+ if (address)
+ {
+ pcap_strlcpy(address, SOCKET_NO_NAME_AVAILABLE, addrlen);
+ address[addrlen - 1] = 0;
+ }
+
+ if (port)
+ {
+ pcap_strlcpy(port, SOCKET_NO_PORT_AVAILABLE, portlen);
+ port[portlen - 1] = 0;
+ }
+
+ retval = 0;
+ }
+
+ return retval;
+}
+
+/*
+ * \brief It translates an address from the 'presentation' form into the 'network' form.
+ *
+ * This function basically replaces inet_pton(), which does not exist in Winsock because
+ * the same result can be obtained by using the getaddrinfo().
+ * An additional advantage is that 'Address' can be both a numeric address (e.g. '127.0.0.1',
+ * like in inet_pton() ) and a literal name (e.g. 'localhost').
+ *
+ * This function does the reverse job of sock_getascii_addrport().
+ *
+ * \param address: a zero-terminated string which contains the name you have to
+ * translate. The name can be either literal (e.g. 'localhost') or numeric (e.g. '::1').
+ *
+ * \param sockaddr: a user-allocated sockaddr_storage structure which will contains the
+ * 'network' form of the requested address.
+ *
+ * \param addr_family: a constant which can assume the following values:
+ * - 'AF_INET' if we want to ping an IPv4 host
+ * - 'AF_INET6' if we want to ping an IPv6 host
+ * - 'AF_UNSPEC' if we do not have preferences about the protocol used to ping the host
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '-1' if the translation succeeded, '-2' if there was some non critical error, '0'
+ * otherwise. In case it fails, the content of the SockAddr variable remains unchanged.
+ * A 'non critical error' can occur in case the 'Address' is a literal name, which can be mapped
+ * to several network addresses (e.g. 'foo.bar.com' => '10.2.2.2' and '10.2.2.3'). In this case
+ * the content of the SockAddr parameter will be the address corresponding to the first mapping.
+ *
+ * \warning The sockaddr_storage structure MUST be allocated by the user.
+ */
+int sock_present2network(const char *address, struct sockaddr_storage *sockaddr, int addr_family, char *errbuf, int errbuflen)
+{
+ int retval;
+ struct addrinfo *addrinfo;
+ struct addrinfo hints;
+
+ memset(&hints, 0, sizeof(hints));
+
+ hints.ai_family = addr_family;
+
+ if ((retval = sock_initaddress(address, "22222" /* fake port */, &hints, &addrinfo, errbuf, errbuflen)) == -1)
+ return 0;
+
+ if (addrinfo->ai_family == PF_INET)
+ memcpy(sockaddr, addrinfo->ai_addr, sizeof(struct sockaddr_in));
+ else
+ memcpy(sockaddr, addrinfo->ai_addr, sizeof(struct sockaddr_in6));
+
+ if (addrinfo->ai_next != NULL)
+ {
+ freeaddrinfo(addrinfo);
+
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "More than one socket requested; using the first one returned");
+ return -2;
+ }
+
+ freeaddrinfo(addrinfo);
+ return -1;
+}