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#include "isl_blk.h"
#include "isl_ctx.h"
struct isl_blk isl_blk_empty()
{
struct isl_blk block;
block.size = 0;
block.data = NULL;
return block;
}
static int isl_blk_is_empty(struct isl_blk block)
{
return block.size == 0 && block.data == NULL;
}
static struct isl_blk isl_blk_error()
{
struct isl_blk block;
block.size = -1;
block.data = NULL;
return block;
}
int isl_blk_is_error(struct isl_blk block)
{
return block.size == -1 && block.data == NULL;
}
struct isl_blk isl_blk_alloc(struct isl_ctx *ctx, size_t n)
{
int i;
struct isl_blk block;
if (ctx->n_cached) {
int best = 0;
for (i = 1; ctx->cache[best].size != n && i < ctx->n_cached; ++i) {
if (ctx->cache[best].size < n) {
if (ctx->cache[i].size > ctx->cache[best].size)
best = i;
} else if (ctx->cache[i].size >= n &&
ctx->cache[i].size < ctx->cache[best].size)
best = i;
}
block = ctx->cache[best];
if (--ctx->n_cached != best)
ctx->cache[best] = ctx->cache[ctx->n_cached];
} else
block = isl_blk_empty();
return isl_blk_extend(ctx, block, n);
}
struct isl_blk isl_blk_extend(struct isl_ctx *ctx, struct isl_blk block,
size_t new_n)
{
int i;
isl_int *p;
if (block.size >= new_n)
return block;
p = block.data;
block.data = isl_realloc_array(ctx, block.data, isl_int, new_n);
if (!block.data) {
free(p);
return isl_blk_error();
}
for (i = block.size; i < new_n; ++i)
isl_int_init(block.data[i]);
block.size = new_n;
return block;
}
static void isl_blk_free_force(struct isl_ctx *ctx, struct isl_blk block)
{
int i;
for (i = 0; i < block.size; ++i)
isl_int_clear(block.data[i]);
free(block.data);
}
void isl_blk_free(struct isl_ctx *ctx, struct isl_blk block)
{
if (isl_blk_is_empty(block) || isl_blk_is_error(block))
return;
if (ctx->n_cached < ISL_BLK_CACHE_SIZE)
ctx->cache[ctx->n_cached++] = block;
else
isl_blk_free_force(ctx, block);
}
void isl_blk_clear_cache(struct isl_ctx *ctx)
{
int i;
for (i = 0; i < ctx->n_cached; ++i)
isl_blk_free_force(ctx, ctx->cache[i]);
ctx->n_cached = 0;
}
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