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// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class Attacker {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):Attacker {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
swordAttackDamage():number {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
}
static getFullyQualifiedName():string {
return 'Attacker';
}
static startAttacker(builder:flatbuffers.Builder) {
builder.startObject(1);
}
static addSwordAttackDamage(builder:flatbuffers.Builder, swordAttackDamage:number) {
builder.addFieldInt32(0, swordAttackDamage, 0);
}
static endAttacker(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createAttacker(builder:flatbuffers.Builder, swordAttackDamage:number):flatbuffers.Offset {
Attacker.startAttacker(builder);
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
return Attacker.endAttacker(builder);
}
unpack(): AttackerT {
return new AttackerT(
this.swordAttackDamage()
);
}
unpackTo(_o: AttackerT): void {
_o.swordAttackDamage = this.swordAttackDamage();
}
}
export class AttackerT {
constructor(
public swordAttackDamage: number = 0
){}
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
return Attacker.createAttacker(builder,
this.swordAttackDamage
);
}
}
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