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// <auto-generated>
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace NamespaceA.NamespaceB
{
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
public struct StructInNestedNS : IFlatbufferObject
{
private Struct __p;
public ByteBuffer ByteBuffer { get { return __p.bb; } }
public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); }
public StructInNestedNS __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int A { get { return __p.bb.GetInt(__p.bb_pos + 0); } }
public void MutateA(int a) { __p.bb.PutInt(__p.bb_pos + 0, a); }
public int B { get { return __p.bb.GetInt(__p.bb_pos + 4); } }
public void MutateB(int b) { __p.bb.PutInt(__p.bb_pos + 4, b); }
public static Offset<NamespaceA.NamespaceB.StructInNestedNS> CreateStructInNestedNS(FlatBufferBuilder builder, int A, int B) {
builder.Prep(4, 8);
builder.PutInt(B);
builder.PutInt(A);
return new Offset<NamespaceA.NamespaceB.StructInNestedNS>(builder.Offset);
}
public StructInNestedNST UnPack() {
var _o = new StructInNestedNST();
this.UnPackTo(_o);
return _o;
}
public void UnPackTo(StructInNestedNST _o) {
_o.A = this.A;
_o.B = this.B;
}
public static Offset<NamespaceA.NamespaceB.StructInNestedNS> Pack(FlatBufferBuilder builder, StructInNestedNST _o) {
if (_o == null) return default(Offset<NamespaceA.NamespaceB.StructInNestedNS>);
return CreateStructInNestedNS(
builder,
_o.A,
_o.B);
}
};
public class StructInNestedNST
{
public int A { get; set; }
public int B { get; set; }
public StructInNestedNST() {
this.A = 0;
this.B = 0;
}
}
}
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