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// automatically generated by the FlatBuffers compiler, do not modify
import { Monster as MyGameExample2Monster } from '../../my-game/example2/monster';
import { Monster } from '../../my-game/example/monster';
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum';
export var Any;
(function (Any) {
Any[Any["NONE"] = 0] = "NONE";
Any[Any["Monster"] = 1] = "Monster";
Any[Any["TestSimpleTableWithEnum"] = 2] = "TestSimpleTableWithEnum";
Any[Any["MyGame_Example2_Monster"] = 3] = "MyGame_Example2_Monster";
})(Any || (Any = {}));
export function unionToAny(type, accessor) {
switch (Any[type]) {
case 'NONE': return null;
case 'Monster': return accessor(new Monster());
case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum());
case 'MyGame_Example2_Monster': return accessor(new MyGameExample2Monster());
default: return null;
}
}
export function unionListToAny(type, accessor, index) {
switch (Any[type]) {
case 'NONE': return null;
case 'Monster': return accessor(index, new Monster());
case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum());
case 'MyGame_Example2_Monster': return accessor(index, new MyGameExample2Monster());
default: return null;
}
}
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