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path: root/tests/MyGame/Example/TestEnum.cs
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// <auto-generated>
//  automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>

namespace MyGame.Example
{

[Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))]
public enum TestEnum : sbyte
{
  A = 0,
  B = 1,
  C = 2,
};


}