summaryrefslogtreecommitdiff
path: root/go/table.go
blob: b273146fad40f403bb41a90c061362560a96e1b5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
package flatbuffers

// Table wraps a byte slice and provides read access to its data.
//
// The variable `Pos` indicates the root of the FlatBuffers object therein.
type Table struct {
	Bytes []byte
	Pos   UOffsetT // Always < 1<<31.
}

// Offset provides access into the Table's vtable.
//
// Fields which are deprecated are ignored by checking against the vtable's length.
func (t *Table) Offset(vtableOffset VOffsetT) VOffsetT {
	vtable := UOffsetT(SOffsetT(t.Pos) - t.GetSOffsetT(t.Pos))
	if vtableOffset < t.GetVOffsetT(vtable) {
		return t.GetVOffsetT(vtable + UOffsetT(vtableOffset))
	}
	return 0
}

// Indirect retrieves the relative offset stored at `offset`.
func (t *Table) Indirect(off UOffsetT) UOffsetT {
	return off + GetUOffsetT(t.Bytes[off:])
}

// String gets a string from data stored inside the flatbuffer.
func (t *Table) String(off UOffsetT) string {
	b := t.ByteVector(off)
	return byteSliceToString(b)
}

// ByteVector gets a byte slice from data stored inside the flatbuffer.
func (t *Table) ByteVector(off UOffsetT) []byte {
	off += GetUOffsetT(t.Bytes[off:])
	start := off + UOffsetT(SizeUOffsetT)
	length := GetUOffsetT(t.Bytes[off:])
	return t.Bytes[start : start+length]
}

// VectorLen retrieves the length of the vector whose offset is stored at
// "off" in this object.
func (t *Table) VectorLen(off UOffsetT) int {
	off += t.Pos
	off += GetUOffsetT(t.Bytes[off:])
	return int(GetUOffsetT(t.Bytes[off:]))
}

// Vector retrieves the start of data of the vector whose offset is stored
// at "off" in this object.
func (t *Table) Vector(off UOffsetT) UOffsetT {
	off += t.Pos
	x := off + GetUOffsetT(t.Bytes[off:])
	// data starts after metadata containing the vector length
	x += UOffsetT(SizeUOffsetT)
	return x
}

// Union initializes any Table-derived type to point to the union at the given
// offset.
func (t *Table) Union(t2 *Table, off UOffsetT) {
	off += t.Pos
	t2.Pos = off + t.GetUOffsetT(off)
	t2.Bytes = t.Bytes
}

// GetBool retrieves a bool at the given offset.
func (t *Table) GetBool(off UOffsetT) bool {
	return GetBool(t.Bytes[off:])
}

// GetByte retrieves a byte at the given offset.
func (t *Table) GetByte(off UOffsetT) byte {
	return GetByte(t.Bytes[off:])
}

// GetUint8 retrieves a uint8 at the given offset.
func (t *Table) GetUint8(off UOffsetT) uint8 {
	return GetUint8(t.Bytes[off:])
}

// GetUint16 retrieves a uint16 at the given offset.
func (t *Table) GetUint16(off UOffsetT) uint16 {
	return GetUint16(t.Bytes[off:])
}

// GetUint32 retrieves a uint32 at the given offset.
func (t *Table) GetUint32(off UOffsetT) uint32 {
	return GetUint32(t.Bytes[off:])
}

// GetUint64 retrieves a uint64 at the given offset.
func (t *Table) GetUint64(off UOffsetT) uint64 {
	return GetUint64(t.Bytes[off:])
}

// GetInt8 retrieves a int8 at the given offset.
func (t *Table) GetInt8(off UOffsetT) int8 {
	return GetInt8(t.Bytes[off:])
}

// GetInt16 retrieves a int16 at the given offset.
func (t *Table) GetInt16(off UOffsetT) int16 {
	return GetInt16(t.Bytes[off:])
}

// GetInt32 retrieves a int32 at the given offset.
func (t *Table) GetInt32(off UOffsetT) int32 {
	return GetInt32(t.Bytes[off:])
}

// GetInt64 retrieves a int64 at the given offset.
func (t *Table) GetInt64(off UOffsetT) int64 {
	return GetInt64(t.Bytes[off:])
}

// GetFloat32 retrieves a float32 at the given offset.
func (t *Table) GetFloat32(off UOffsetT) float32 {
	return GetFloat32(t.Bytes[off:])
}

// GetFloat64 retrieves a float64 at the given offset.
func (t *Table) GetFloat64(off UOffsetT) float64 {
	return GetFloat64(t.Bytes[off:])
}

// GetUOffsetT retrieves a UOffsetT at the given offset.
func (t *Table) GetUOffsetT(off UOffsetT) UOffsetT {
	return GetUOffsetT(t.Bytes[off:])
}

// GetVOffsetT retrieves a VOffsetT at the given offset.
func (t *Table) GetVOffsetT(off UOffsetT) VOffsetT {
	return GetVOffsetT(t.Bytes[off:])
}

// GetSOffsetT retrieves a SOffsetT at the given offset.
func (t *Table) GetSOffsetT(off UOffsetT) SOffsetT {
	return GetSOffsetT(t.Bytes[off:])
}

// GetBoolSlot retrieves the bool that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetBoolSlot(slot VOffsetT, d bool) bool {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetBool(t.Pos + UOffsetT(off))
}

// GetByteSlot retrieves the byte that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetByteSlot(slot VOffsetT, d byte) byte {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetByte(t.Pos + UOffsetT(off))
}

// GetInt8Slot retrieves the int8 that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetInt8Slot(slot VOffsetT, d int8) int8 {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetInt8(t.Pos + UOffsetT(off))
}

// GetUint8Slot retrieves the uint8 that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetUint8Slot(slot VOffsetT, d uint8) uint8 {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetUint8(t.Pos + UOffsetT(off))
}

// GetInt16Slot retrieves the int16 that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetInt16Slot(slot VOffsetT, d int16) int16 {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetInt16(t.Pos + UOffsetT(off))
}

// GetUint16Slot retrieves the uint16 that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetUint16Slot(slot VOffsetT, d uint16) uint16 {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetUint16(t.Pos + UOffsetT(off))
}

// GetInt32Slot retrieves the int32 that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetInt32Slot(slot VOffsetT, d int32) int32 {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetInt32(t.Pos + UOffsetT(off))
}

// GetUint32Slot retrieves the uint32 that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetUint32Slot(slot VOffsetT, d uint32) uint32 {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetUint32(t.Pos + UOffsetT(off))
}

// GetInt64Slot retrieves the int64 that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetInt64Slot(slot VOffsetT, d int64) int64 {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetInt64(t.Pos + UOffsetT(off))
}

// GetUint64Slot retrieves the uint64 that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetUint64Slot(slot VOffsetT, d uint64) uint64 {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetUint64(t.Pos + UOffsetT(off))
}

// GetFloat32Slot retrieves the float32 that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetFloat32Slot(slot VOffsetT, d float32) float32 {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetFloat32(t.Pos + UOffsetT(off))
}

// GetFloat64Slot retrieves the float64 that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetFloat64Slot(slot VOffsetT, d float64) float64 {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}

	return t.GetFloat64(t.Pos + UOffsetT(off))
}

// GetVOffsetTSlot retrieves the VOffsetT that the given vtable location
// points to. If the vtable value is zero, the default value `d`
// will be returned.
func (t *Table) GetVOffsetTSlot(slot VOffsetT, d VOffsetT) VOffsetT {
	off := t.Offset(slot)
	if off == 0 {
		return d
	}
	return VOffsetT(off)
}

// MutateBool updates a bool at the given offset.
func (t *Table) MutateBool(off UOffsetT, n bool) bool {
	WriteBool(t.Bytes[off:], n)
	return true
}

// MutateByte updates a Byte at the given offset.
func (t *Table) MutateByte(off UOffsetT, n byte) bool {
	WriteByte(t.Bytes[off:], n)
	return true
}

// MutateUint8 updates a Uint8 at the given offset.
func (t *Table) MutateUint8(off UOffsetT, n uint8) bool {
	WriteUint8(t.Bytes[off:], n)
	return true
}

// MutateUint16 updates a Uint16 at the given offset.
func (t *Table) MutateUint16(off UOffsetT, n uint16) bool {
	WriteUint16(t.Bytes[off:], n)
	return true
}

// MutateUint32 updates a Uint32 at the given offset.
func (t *Table) MutateUint32(off UOffsetT, n uint32) bool {
	WriteUint32(t.Bytes[off:], n)
	return true
}

// MutateUint64 updates a Uint64 at the given offset.
func (t *Table) MutateUint64(off UOffsetT, n uint64) bool {
	WriteUint64(t.Bytes[off:], n)
	return true
}

// MutateInt8 updates a Int8 at the given offset.
func (t *Table) MutateInt8(off UOffsetT, n int8) bool {
	WriteInt8(t.Bytes[off:], n)
	return true
}

// MutateInt16 updates a Int16 at the given offset.
func (t *Table) MutateInt16(off UOffsetT, n int16) bool {
	WriteInt16(t.Bytes[off:], n)
	return true
}

// MutateInt32 updates a Int32 at the given offset.
func (t *Table) MutateInt32(off UOffsetT, n int32) bool {
	WriteInt32(t.Bytes[off:], n)
	return true
}

// MutateInt64 updates a Int64 at the given offset.
func (t *Table) MutateInt64(off UOffsetT, n int64) bool {
	WriteInt64(t.Bytes[off:], n)
	return true
}

// MutateFloat32 updates a Float32 at the given offset.
func (t *Table) MutateFloat32(off UOffsetT, n float32) bool {
	WriteFloat32(t.Bytes[off:], n)
	return true
}

// MutateFloat64 updates a Float64 at the given offset.
func (t *Table) MutateFloat64(off UOffsetT, n float64) bool {
	WriteFloat64(t.Bytes[off:], n)
	return true
}

// MutateUOffsetT updates a UOffsetT at the given offset.
func (t *Table) MutateUOffsetT(off UOffsetT, n UOffsetT) bool {
	WriteUOffsetT(t.Bytes[off:], n)
	return true
}

// MutateVOffsetT updates a VOffsetT at the given offset.
func (t *Table) MutateVOffsetT(off UOffsetT, n VOffsetT) bool {
	WriteVOffsetT(t.Bytes[off:], n)
	return true
}

// MutateSOffsetT updates a SOffsetT at the given offset.
func (t *Table) MutateSOffsetT(off UOffsetT, n SOffsetT) bool {
	WriteSOffsetT(t.Bytes[off:], n)
	return true
}

// MutateBoolSlot updates the bool at given vtable location
func (t *Table) MutateBoolSlot(slot VOffsetT, n bool) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateBool(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateByteSlot updates the byte at given vtable location
func (t *Table) MutateByteSlot(slot VOffsetT, n byte) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateByte(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateInt8Slot updates the int8 at given vtable location
func (t *Table) MutateInt8Slot(slot VOffsetT, n int8) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateInt8(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateUint8Slot updates the uint8 at given vtable location
func (t *Table) MutateUint8Slot(slot VOffsetT, n uint8) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateUint8(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateInt16Slot updates the int16 at given vtable location
func (t *Table) MutateInt16Slot(slot VOffsetT, n int16) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateInt16(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateUint16Slot updates the uint16 at given vtable location
func (t *Table) MutateUint16Slot(slot VOffsetT, n uint16) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateUint16(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateInt32Slot updates the int32 at given vtable location
func (t *Table) MutateInt32Slot(slot VOffsetT, n int32) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateInt32(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateUint32Slot updates the uint32 at given vtable location
func (t *Table) MutateUint32Slot(slot VOffsetT, n uint32) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateUint32(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateInt64Slot updates the int64 at given vtable location
func (t *Table) MutateInt64Slot(slot VOffsetT, n int64) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateInt64(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateUint64Slot updates the uint64 at given vtable location
func (t *Table) MutateUint64Slot(slot VOffsetT, n uint64) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateUint64(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateFloat32Slot updates the float32 at given vtable location
func (t *Table) MutateFloat32Slot(slot VOffsetT, n float32) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateFloat32(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}

// MutateFloat64Slot updates the float64 at given vtable location
func (t *Table) MutateFloat64Slot(slot VOffsetT, n float64) bool {
	if off := t.Offset(slot); off != 0 {
		t.MutateFloat64(t.Pos+UOffsetT(off), n)
		return true
	}

	return false
}