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-rw-r--r--tests/ts/attacker.ts76
-rw-r--r--tests/ts/book-reader.ts58
-rw-r--r--tests/ts/character.ts50
-rw-r--r--tests/ts/movie.ts211
-rw-r--r--tests/ts/my-game/example/ability.ts77
-rw-r--r--tests/ts/my-game/example/any-ambiguous-aliases.ts39
-rw-r--r--tests/ts/my-game/example/any-unique-aliases.ts41
-rw-r--r--tests/ts/my-game/example/any.ts41
-rw-r--r--tests/ts/my-game/example/color.ts20
-rw-r--r--tests/ts/my-game/example/monster.ts1370
-rw-r--r--tests/ts/my-game/example/race.ts9
-rw-r--r--tests/ts/my-game/example/referrable.ts95
-rw-r--r--tests/ts/my-game/example/stat.ts138
-rw-r--r--tests/ts/my-game/example/test-simple-table-with-enum.ts96
-rw-r--r--tests/ts/my-game/example/test.ts78
-rw-r--r--tests/ts/my-game/example/type-aliases.ts405
-rw-r--r--tests/ts/my-game/example/vec3.ts137
-rw-r--r--tests/ts/my-game/example2/monster.ts66
-rw-r--r--tests/ts/my-game/in-parent-namespace.ts66
-rw-r--r--tests/ts/rapunzel.ts58
20 files changed, 3131 insertions, 0 deletions
diff --git a/tests/ts/attacker.ts b/tests/ts/attacker.ts
new file mode 100644
index 00000000..cd8083d1
--- /dev/null
+++ b/tests/ts/attacker.ts
@@ -0,0 +1,76 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+
+
+export class Attacker {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):Attacker {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+static getRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
+ return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getSizePrefixedRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
+ bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
+ return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+swordAttackDamage():number {
+ const offset = this.bb!.__offset(this.bb_pos, 4);
+ return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
+}
+
+static getFullyQualifiedName():string {
+ return 'Attacker';
+}
+
+static startAttacker(builder:flatbuffers.Builder) {
+ builder.startObject(1);
+}
+
+static addSwordAttackDamage(builder:flatbuffers.Builder, swordAttackDamage:number) {
+ builder.addFieldInt32(0, swordAttackDamage, 0);
+}
+
+static endAttacker(builder:flatbuffers.Builder):flatbuffers.Offset {
+ const offset = builder.endObject();
+ return offset;
+}
+
+static createAttacker(builder:flatbuffers.Builder, swordAttackDamage:number):flatbuffers.Offset {
+ Attacker.startAttacker(builder);
+ Attacker.addSwordAttackDamage(builder, swordAttackDamage);
+ return Attacker.endAttacker(builder);
+}
+
+unpack(): AttackerT {
+ return new AttackerT(
+ this.swordAttackDamage()
+ );
+}
+
+
+unpackTo(_o: AttackerT): void {
+ _o.swordAttackDamage = this.swordAttackDamage();
+}
+}
+
+export class AttackerT {
+constructor(
+ public swordAttackDamage: number = 0
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ return Attacker.createAttacker(builder,
+ this.swordAttackDamage
+ );
+}
+}
diff --git a/tests/ts/book-reader.ts b/tests/ts/book-reader.ts
new file mode 100644
index 00000000..f8fb0169
--- /dev/null
+++ b/tests/ts/book-reader.ts
@@ -0,0 +1,58 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+
+
+export class BookReader {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):BookReader {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+booksRead():number {
+ return this.bb!.readInt32(this.bb_pos);
+}
+
+static getFullyQualifiedName():string {
+ return 'BookReader';
+}
+
+static sizeOf():number {
+ return 4;
+}
+
+static createBookReader(builder:flatbuffers.Builder, books_read: number):flatbuffers.Offset {
+ builder.prep(4, 4);
+ builder.writeInt32(books_read);
+ return builder.offset();
+}
+
+
+unpack(): BookReaderT {
+ return new BookReaderT(
+ this.booksRead()
+ );
+}
+
+
+unpackTo(_o: BookReaderT): void {
+ _o.booksRead = this.booksRead();
+}
+}
+
+export class BookReaderT {
+constructor(
+ public booksRead: number = 0
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ return BookReader.createBookReader(builder,
+ this.booksRead
+ );
+}
+}
diff --git a/tests/ts/character.ts b/tests/ts/character.ts
new file mode 100644
index 00000000..dbf8d51d
--- /dev/null
+++ b/tests/ts/character.ts
@@ -0,0 +1,50 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import { Attacker, AttackerT } from './attacker';
+import { BookReader, BookReaderT } from './book-reader';
+import { Rapunzel, RapunzelT } from './rapunzel';
+
+
+export enum Character{
+ NONE = 0,
+ MuLan = 1,
+ Rapunzel = 2,
+ Belle = 3,
+ BookFan = 4,
+ Other = 5,
+ Unused = 6
+}
+
+export function unionToCharacter(
+ type: Character,
+ accessor: (obj:Attacker|BookReader|Rapunzel|string) => Attacker|BookReader|Rapunzel|string|null
+): Attacker|BookReader|Rapunzel|string|null {
+ switch(Character[type]) {
+ case 'NONE': return null;
+ case 'MuLan': return accessor(new Attacker())! as Attacker;
+ case 'Rapunzel': return accessor(new Rapunzel())! as Rapunzel;
+ case 'Belle': return accessor(new BookReader())! as BookReader;
+ case 'BookFan': return accessor(new BookReader())! as BookReader;
+ case 'Other': return accessor('') as string;
+ case 'Unused': return accessor('') as string;
+ default: return null;
+ }
+}
+
+export function unionListToCharacter(
+ type: Character,
+ accessor: (index: number, obj:Attacker|BookReader|Rapunzel|string) => Attacker|BookReader|Rapunzel|string|null,
+ index: number
+): Attacker|BookReader|Rapunzel|string|null {
+ switch(Character[type]) {
+ case 'NONE': return null;
+ case 'MuLan': return accessor(index, new Attacker())! as Attacker;
+ case 'Rapunzel': return accessor(index, new Rapunzel())! as Rapunzel;
+ case 'Belle': return accessor(index, new BookReader())! as BookReader;
+ case 'BookFan': return accessor(index, new BookReader())! as BookReader;
+ case 'Other': return accessor(index, '') as string;
+ case 'Unused': return accessor(index, '') as string;
+ default: return null;
+ }
+}
+
diff --git a/tests/ts/movie.ts b/tests/ts/movie.ts
new file mode 100644
index 00000000..a07b6eaa
--- /dev/null
+++ b/tests/ts/movie.ts
@@ -0,0 +1,211 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+import { Attacker, AttackerT } from './attacker';
+import { BookReader, BookReaderT } from './book-reader';
+import { Character, unionToCharacter, unionListToCharacter } from './character';
+import { Rapunzel, RapunzelT } from './rapunzel';
+
+
+export class Movie {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):Movie {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+static getRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
+ return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getSizePrefixedRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
+ bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
+ return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean {
+ return bb.__has_identifier('MOVI');
+}
+
+mainCharacterType():Character {
+ const offset = this.bb!.__offset(this.bb_pos, 4);
+ return offset ? this.bb!.readUint8(this.bb_pos + offset) : Character.NONE;
+}
+
+mainCharacter<T extends flatbuffers.Table>(obj:any|string):any|string|null {
+ const offset = this.bb!.__offset(this.bb_pos, 6);
+ return offset ? this.bb!.__union_with_string(obj, this.bb_pos + offset) : null;
+}
+
+charactersType(index: number):Character|null {
+ const offset = this.bb!.__offset(this.bb_pos, 8);
+ return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
+}
+
+charactersTypeLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 8);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+charactersTypeArray():Uint8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 8);
+ return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
+}
+
+characters(index: number, obj:any|string):any|string|null {
+ const offset = this.bb!.__offset(this.bb_pos, 10);
+ return offset ? this.bb!.__union_with_string(obj, this.bb!.__vector(this.bb_pos + offset) + index * 4) : null;
+}
+
+charactersLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 10);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+static getFullyQualifiedName():string {
+ return 'Movie';
+}
+
+static startMovie(builder:flatbuffers.Builder) {
+ builder.startObject(4);
+}
+
+static addMainCharacterType(builder:flatbuffers.Builder, mainCharacterType:Character) {
+ builder.addFieldInt8(0, mainCharacterType, Character.NONE);
+}
+
+static addMainCharacter(builder:flatbuffers.Builder, mainCharacterOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(1, mainCharacterOffset, 0);
+}
+
+static addCharactersType(builder:flatbuffers.Builder, charactersTypeOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(2, charactersTypeOffset, 0);
+}
+
+static createCharactersTypeVector(builder:flatbuffers.Builder, data:Character[]):flatbuffers.Offset {
+ builder.startVector(1, data.length, 1);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt8(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startCharactersTypeVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(1, numElems, 1);
+}
+
+static addCharacters(builder:flatbuffers.Builder, charactersOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(3, charactersOffset, 0);
+}
+
+static createCharactersVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
+ builder.startVector(4, data.length, 4);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addOffset(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startCharactersVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(4, numElems, 4);
+}
+
+static endMovie(builder:flatbuffers.Builder):flatbuffers.Offset {
+ const offset = builder.endObject();
+ return offset;
+}
+
+static finishMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
+ builder.finish(offset, 'MOVI');
+}
+
+static finishSizePrefixedMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
+ builder.finish(offset, 'MOVI', true);
+}
+
+static createMovie(builder:flatbuffers.Builder, mainCharacterType:Character, mainCharacterOffset:flatbuffers.Offset, charactersTypeOffset:flatbuffers.Offset, charactersOffset:flatbuffers.Offset):flatbuffers.Offset {
+ Movie.startMovie(builder);
+ Movie.addMainCharacterType(builder, mainCharacterType);
+ Movie.addMainCharacter(builder, mainCharacterOffset);
+ Movie.addCharactersType(builder, charactersTypeOffset);
+ Movie.addCharacters(builder, charactersOffset);
+ return Movie.endMovie(builder);
+}
+
+unpack(): MovieT {
+ return new MovieT(
+ this.mainCharacterType(),
+ (() => {
+ let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
+ if(temp === null) { return null; }
+ if(typeof temp === 'string') { return temp; }
+ return temp.unpack()
+ })(),
+ this.bb!.createScalarList(this.charactersType.bind(this), this.charactersTypeLength()),
+ (() => {
+ let ret = [];
+ for(let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
+ let targetEnum = this.charactersType(targetEnumIndex);
+ if(targetEnum === null || Character[targetEnum!] === 'NONE') { continue; }
+
+ let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
+ if(temp === null) { continue; }
+ if(typeof temp === 'string') { ret.push(temp); continue; }
+ ret.push(temp.unpack());
+ }
+ return ret;
+ })()
+ );
+}
+
+
+unpackTo(_o: MovieT): void {
+ _o.mainCharacterType = this.mainCharacterType();
+ _o.mainCharacter = (() => {
+ let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
+ if(temp === null) { return null; }
+ if(typeof temp === 'string') { return temp; }
+ return temp.unpack()
+ })();
+ _o.charactersType = this.bb!.createScalarList(this.charactersType.bind(this), this.charactersTypeLength());
+ _o.characters = (() => {
+ let ret = [];
+ for(let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
+ let targetEnum = this.charactersType(targetEnumIndex);
+ if(targetEnum === null || Character[targetEnum!] === 'NONE') { continue; }
+
+ let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
+ if(temp === null) { continue; }
+ if(typeof temp === 'string') { ret.push(temp); continue; }
+ ret.push(temp.unpack());
+ }
+ return ret;
+ })();
+}
+}
+
+export class MovieT {
+constructor(
+ public mainCharacterType: Character = Character.NONE,
+ public mainCharacter: AttackerT|BookReaderT|RapunzelT|string|null = null,
+ public charactersType: (Character)[] = [],
+ public characters: (AttackerT|BookReaderT|RapunzelT|string)[] = []
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ const mainCharacter = builder.createObjectOffset(this.mainCharacter);
+ const charactersType = Movie.createCharactersTypeVector(builder, this.charactersType);
+ const characters = Movie.createCharactersVector(builder, builder.createObjectOffsetList(this.characters));
+
+ return Movie.createMovie(builder,
+ this.mainCharacterType,
+ mainCharacter,
+ charactersType,
+ characters
+ );
+}
+}
diff --git a/tests/ts/my-game/example/ability.ts b/tests/ts/my-game/example/ability.ts
new file mode 100644
index 00000000..26395fba
--- /dev/null
+++ b/tests/ts/my-game/example/ability.ts
@@ -0,0 +1,77 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+
+
+export class Ability {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):Ability {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+id():number {
+ return this.bb!.readUint32(this.bb_pos);
+}
+
+mutate_id(value:number):boolean {
+ this.bb!.writeUint32(this.bb_pos + 0, value);
+ return true;
+}
+
+distance():number {
+ return this.bb!.readUint32(this.bb_pos + 4);
+}
+
+mutate_distance(value:number):boolean {
+ this.bb!.writeUint32(this.bb_pos + 4, value);
+ return true;
+}
+
+static getFullyQualifiedName():string {
+ return 'MyGame.Example.Ability';
+}
+
+static sizeOf():number {
+ return 8;
+}
+
+static createAbility(builder:flatbuffers.Builder, id: number, distance: number):flatbuffers.Offset {
+ builder.prep(4, 8);
+ builder.writeInt32(distance);
+ builder.writeInt32(id);
+ return builder.offset();
+}
+
+
+unpack(): AbilityT {
+ return new AbilityT(
+ this.id(),
+ this.distance()
+ );
+}
+
+
+unpackTo(_o: AbilityT): void {
+ _o.id = this.id();
+ _o.distance = this.distance();
+}
+}
+
+export class AbilityT {
+constructor(
+ public id: number = 0,
+ public distance: number = 0
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ return Ability.createAbility(builder,
+ this.id,
+ this.distance
+ );
+}
+}
diff --git a/tests/ts/my-game/example/any-ambiguous-aliases.ts b/tests/ts/my-game/example/any-ambiguous-aliases.ts
new file mode 100644
index 00000000..6687a419
--- /dev/null
+++ b/tests/ts/my-game/example/any-ambiguous-aliases.ts
@@ -0,0 +1,39 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import { Monster, MonsterT } from '../../my-game/example/monster';
+
+
+export enum AnyAmbiguousAliases{
+ NONE = 0,
+ M1 = 1,
+ M2 = 2,
+ M3 = 3
+}
+
+export function unionToAnyAmbiguousAliases(
+ type: AnyAmbiguousAliases,
+ accessor: (obj:Monster) => Monster|null
+): Monster|null {
+ switch(AnyAmbiguousAliases[type]) {
+ case 'NONE': return null;
+ case 'M1': return accessor(new Monster())! as Monster;
+ case 'M2': return accessor(new Monster())! as Monster;
+ case 'M3': return accessor(new Monster())! as Monster;
+ default: return null;
+ }
+}
+
+export function unionListToAnyAmbiguousAliases(
+ type: AnyAmbiguousAliases,
+ accessor: (index: number, obj:Monster) => Monster|null,
+ index: number
+): Monster|null {
+ switch(AnyAmbiguousAliases[type]) {
+ case 'NONE': return null;
+ case 'M1': return accessor(index, new Monster())! as Monster;
+ case 'M2': return accessor(index, new Monster())! as Monster;
+ case 'M3': return accessor(index, new Monster())! as Monster;
+ default: return null;
+ }
+}
+
diff --git a/tests/ts/my-game/example/any-unique-aliases.ts b/tests/ts/my-game/example/any-unique-aliases.ts
new file mode 100644
index 00000000..51061488
--- /dev/null
+++ b/tests/ts/my-game/example/any-unique-aliases.ts
@@ -0,0 +1,41 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import { Monster as MyGameExample2Monster, MonsterT as MyGameExample2MonsterT } from '../../my-game/example2/monster';
+import { Monster, MonsterT } from '../../my-game/example/monster';
+import { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum';
+
+
+export enum AnyUniqueAliases{
+ NONE = 0,
+ M = 1,
+ TS = 2,
+ M2 = 3
+}
+
+export function unionToAnyUniqueAliases(
+ type: AnyUniqueAliases,
+ accessor: (obj:Monster|MyGameExample2Monster|TestSimpleTableWithEnum) => Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null
+): Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null {
+ switch(AnyUniqueAliases[type]) {
+ case 'NONE': return null;
+ case 'M': return accessor(new Monster())! as Monster;
+ case 'TS': return accessor(new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum;
+ case 'M2': return accessor(new MyGameExample2Monster())! as MyGameExample2Monster;
+ default: return null;
+ }
+}
+
+export function unionListToAnyUniqueAliases(
+ type: AnyUniqueAliases,
+ accessor: (index: number, obj:Monster|MyGameExample2Monster|TestSimpleTableWithEnum) => Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null,
+ index: number
+): Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null {
+ switch(AnyUniqueAliases[type]) {
+ case 'NONE': return null;
+ case 'M': return accessor(index, new Monster())! as Monster;
+ case 'TS': return accessor(index, new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum;
+ case 'M2': return accessor(index, new MyGameExample2Monster())! as MyGameExample2Monster;
+ default: return null;
+ }
+}
+
diff --git a/tests/ts/my-game/example/any.ts b/tests/ts/my-game/example/any.ts
new file mode 100644
index 00000000..9d8b2a61
--- /dev/null
+++ b/tests/ts/my-game/example/any.ts
@@ -0,0 +1,41 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import { Monster as MyGameExample2Monster, MonsterT as MyGameExample2MonsterT } from '../../my-game/example2/monster';
+import { Monster, MonsterT } from '../../my-game/example/monster';
+import { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum';
+
+
+export enum Any{
+ NONE = 0,
+ Monster = 1,
+ TestSimpleTableWithEnum = 2,
+ MyGame_Example2_Monster = 3
+}
+
+export function unionToAny(
+ type: Any,
+ accessor: (obj:Monster|MyGameExample2Monster|TestSimpleTableWithEnum) => Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null
+): Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null {
+ switch(Any[type]) {
+ case 'NONE': return null;
+ case 'Monster': return accessor(new Monster())! as Monster;
+ case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum;
+ case 'MyGame_Example2_Monster': return accessor(new MyGameExample2Monster())! as MyGameExample2Monster;
+ default: return null;
+ }
+}
+
+export function unionListToAny(
+ type: Any,
+ accessor: (index: number, obj:Monster|MyGameExample2Monster|TestSimpleTableWithEnum) => Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null,
+ index: number
+): Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null {
+ switch(Any[type]) {
+ case 'NONE': return null;
+ case 'Monster': return accessor(index, new Monster())! as Monster;
+ case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum;
+ case 'MyGame_Example2_Monster': return accessor(index, new MyGameExample2Monster())! as MyGameExample2Monster;
+ default: return null;
+ }
+}
+
diff --git a/tests/ts/my-game/example/color.ts b/tests/ts/my-game/example/color.ts
new file mode 100644
index 00000000..ceb31f82
--- /dev/null
+++ b/tests/ts/my-game/example/color.ts
@@ -0,0 +1,20 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+/**
+ * Composite components of Monster color.
+ */
+export enum Color{
+ Red = 1,
+
+ /**
+ * \brief color Green
+ * Green is bit_flag with value (1u << 1)
+ */
+ Green = 2,
+
+ /**
+ * \brief color Blue (1u << 3)
+ */
+ Blue = 8
+}
+
diff --git a/tests/ts/my-game/example/monster.ts b/tests/ts/my-game/example/monster.ts
new file mode 100644
index 00000000..b334782e
--- /dev/null
+++ b/tests/ts/my-game/example/monster.ts
@@ -0,0 +1,1370 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+import { Monster as MyGameExample2Monster, MonsterT as MyGameExample2MonsterT } from '../../my-game/example2/monster';
+import { Ability, AbilityT } from '../../my-game/example/ability';
+import { Any, unionToAny, unionListToAny } from '../../my-game/example/any';
+import { AnyAmbiguousAliases, unionToAnyAmbiguousAliases, unionListToAnyAmbiguousAliases } from '../../my-game/example/any-ambiguous-aliases';
+import { AnyUniqueAliases, unionToAnyUniqueAliases, unionListToAnyUniqueAliases } from '../../my-game/example/any-unique-aliases';
+import { Color } from '../../my-game/example/color';
+import { Race } from '../../my-game/example/race';
+import { Referrable, ReferrableT } from '../../my-game/example/referrable';
+import { Stat, StatT } from '../../my-game/example/stat';
+import { Test, TestT } from '../../my-game/example/test';
+import { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum';
+import { Vec3, Vec3T } from '../../my-game/example/vec3';
+import { InParentNamespace, InParentNamespaceT } from '../../my-game/in-parent-namespace';
+
+
+/**
+ * an example documentation comment: "monster object"
+ */
+export class Monster {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):Monster {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+static getRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster {
+ return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getSizePrefixedRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster {
+ bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
+ return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean {
+ return bb.__has_identifier('MONS');
+}
+
+pos(obj?:Vec3):Vec3|null {
+ const offset = this.bb!.__offset(this.bb_pos, 4);
+ return offset ? (obj || new Vec3()).__init(this.bb_pos + offset, this.bb!) : null;
+}
+
+mana():number {
+ const offset = this.bb!.__offset(this.bb_pos, 6);
+ return offset ? this.bb!.readInt16(this.bb_pos + offset) : 150;
+}
+
+mutate_mana(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 6);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt16(this.bb_pos + offset, value);
+ return true;
+}
+
+hp():number {
+ const offset = this.bb!.__offset(this.bb_pos, 8);
+ return offset ? this.bb!.readInt16(this.bb_pos + offset) : 100;
+}
+
+mutate_hp(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 8);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt16(this.bb_pos + offset, value);
+ return true;
+}
+
+name():string|null
+name(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
+name(optionalEncoding?:any):string|Uint8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 10);
+ return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
+}
+
+inventory(index: number):number|null {
+ const offset = this.bb!.__offset(this.bb_pos, 14);
+ return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
+}
+
+inventoryLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 14);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+inventoryArray():Uint8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 14);
+ return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
+}
+
+color():Color {
+ const offset = this.bb!.__offset(this.bb_pos, 16);
+ return offset ? this.bb!.readUint8(this.bb_pos + offset) : Color.Blue;
+}
+
+mutate_color(value:Color):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 16);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint8(this.bb_pos + offset, value);
+ return true;
+}
+
+testType():Any {
+ const offset = this.bb!.__offset(this.bb_pos, 18);
+ return offset ? this.bb!.readUint8(this.bb_pos + offset) : Any.NONE;
+}
+
+test<T extends flatbuffers.Table>(obj:any):any|null {
+ const offset = this.bb!.__offset(this.bb_pos, 20);
+ return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
+}
+
+test4(index: number, obj?:Test):Test|null {
+ const offset = this.bb!.__offset(this.bb_pos, 22);
+ return offset ? (obj || new Test()).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, this.bb!) : null;
+}
+
+test4Length():number {
+ const offset = this.bb!.__offset(this.bb_pos, 22);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+testarrayofstring(index: number):string
+testarrayofstring(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
+testarrayofstring(index: number,optionalEncoding?:any):string|Uint8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 24);
+ return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
+}
+
+testarrayofstringLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 24);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+/**
+ * an example documentation comment: this will end up in the generated code
+ * multiline too
+ */
+testarrayoftables(index: number, obj?:Monster):Monster|null {
+ const offset = this.bb!.__offset(this.bb_pos, 26);
+ return offset ? (obj || new Monster()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
+}
+
+testarrayoftablesLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 26);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+enemy(obj?:Monster):Monster|null {
+ const offset = this.bb!.__offset(this.bb_pos, 28);
+ return offset ? (obj || new Monster()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
+}
+
+testnestedflatbuffer(index: number):number|null {
+ const offset = this.bb!.__offset(this.bb_pos, 30);
+ return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
+}
+
+testnestedflatbufferLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 30);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+testnestedflatbufferArray():Uint8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 30);
+ return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
+}
+
+testempty(obj?:Stat):Stat|null {
+ const offset = this.bb!.__offset(this.bb_pos, 32);
+ return offset ? (obj || new Stat()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
+}
+
+testbool():boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 34);
+ return offset ? !!this.bb!.readInt8(this.bb_pos + offset) : false;
+}
+
+mutate_testbool(value:boolean):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 34);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt8(this.bb_pos + offset, +value);
+ return true;
+}
+
+testhashs32Fnv1():number {
+ const offset = this.bb!.__offset(this.bb_pos, 36);
+ return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
+}
+
+mutate_testhashs32_fnv1(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 36);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt32(this.bb_pos + offset, value);
+ return true;
+}
+
+testhashu32Fnv1():number {
+ const offset = this.bb!.__offset(this.bb_pos, 38);
+ return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
+}
+
+mutate_testhashu32_fnv1(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 38);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint32(this.bb_pos + offset, value);
+ return true;
+}
+
+testhashs64Fnv1():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 40);
+ return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_testhashs64_fnv1(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 40);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt64(this.bb_pos + offset, value);
+ return true;
+}
+
+testhashu64Fnv1():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 42);
+ return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_testhashu64_fnv1(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 42);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint64(this.bb_pos + offset, value);
+ return true;
+}
+
+testhashs32Fnv1a():number {
+ const offset = this.bb!.__offset(this.bb_pos, 44);
+ return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
+}
+
+mutate_testhashs32_fnv1a(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 44);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt32(this.bb_pos + offset, value);
+ return true;
+}
+
+testhashu32Fnv1a():number {
+ const offset = this.bb!.__offset(this.bb_pos, 46);
+ return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
+}
+
+mutate_testhashu32_fnv1a(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 46);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint32(this.bb_pos + offset, value);
+ return true;
+}
+
+testhashs64Fnv1a():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 48);
+ return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_testhashs64_fnv1a(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 48);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt64(this.bb_pos + offset, value);
+ return true;
+}
+
+testhashu64Fnv1a():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 50);
+ return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_testhashu64_fnv1a(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 50);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint64(this.bb_pos + offset, value);
+ return true;
+}
+
+testarrayofbools(index: number):boolean|null {
+ const offset = this.bb!.__offset(this.bb_pos, 52);
+ return offset ? !!this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : false;
+}
+
+testarrayofboolsLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 52);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+testarrayofboolsArray():Int8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 52);
+ return offset ? new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
+}
+
+testf():number {
+ const offset = this.bb!.__offset(this.bb_pos, 54);
+ return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.14159;
+}
+
+mutate_testf(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 54);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeFloat32(this.bb_pos + offset, value);
+ return true;
+}
+
+testf2():number {
+ const offset = this.bb!.__offset(this.bb_pos, 56);
+ return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 3.0;
+}
+
+mutate_testf2(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 56);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeFloat32(this.bb_pos + offset, value);
+ return true;
+}
+
+testf3():number {
+ const offset = this.bb!.__offset(this.bb_pos, 58);
+ return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0;
+}
+
+mutate_testf3(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 58);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeFloat32(this.bb_pos + offset, value);
+ return true;
+}
+
+testarrayofstring2(index: number):string
+testarrayofstring2(index: number,optionalEncoding:flatbuffers.Encoding):string|Uint8Array
+testarrayofstring2(index: number,optionalEncoding?:any):string|Uint8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 60);
+ return offset ? this.bb!.__string(this.bb!.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
+}
+
+testarrayofstring2Length():number {
+ const offset = this.bb!.__offset(this.bb_pos, 60);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+testarrayofsortedstruct(index: number, obj?:Ability):Ability|null {
+ const offset = this.bb!.__offset(this.bb_pos, 62);
+ return offset ? (obj || new Ability()).__init(this.bb!.__vector(this.bb_pos + offset) + index * 8, this.bb!) : null;
+}
+
+testarrayofsortedstructLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 62);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+flex(index: number):number|null {
+ const offset = this.bb!.__offset(this.bb_pos, 64);
+ return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
+}
+
+flexLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 64);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+flexArray():Uint8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 64);
+ return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
+}
+
+test5(index: number, obj?:Test):Test|null {
+ const offset = this.bb!.__offset(this.bb_pos, 66);
+ return offset ? (obj || new Test()).__init(this.bb!.__vector(this.bb_pos + offset) + index * 4, this.bb!) : null;
+}
+
+test5Length():number {
+ const offset = this.bb!.__offset(this.bb_pos, 66);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+vectorOfLongs(index: number):flatbuffers.Long|null {
+ const offset = this.bb!.__offset(this.bb_pos, 68);
+ return offset ? this.bb!.readInt64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0);
+}
+
+vectorOfLongsLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 68);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+vectorOfDoubles(index: number):number|null {
+ const offset = this.bb!.__offset(this.bb_pos, 70);
+ return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0;
+}
+
+vectorOfDoublesLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 70);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+vectorOfDoublesArray():Float64Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 70);
+ return offset ? new Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
+}
+
+parentNamespaceTest(obj?:InParentNamespace):InParentNamespace|null {
+ const offset = this.bb!.__offset(this.bb_pos, 72);
+ return offset ? (obj || new InParentNamespace()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
+}
+
+vectorOfReferrables(index: number, obj?:Referrable):Referrable|null {
+ const offset = this.bb!.__offset(this.bb_pos, 74);
+ return offset ? (obj || new Referrable()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
+}
+
+vectorOfReferrablesLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 74);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+singleWeakReference():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 76);
+ return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_single_weak_reference(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 76);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint64(this.bb_pos + offset, value);
+ return true;
+}
+
+vectorOfWeakReferences(index: number):flatbuffers.Long|null {
+ const offset = this.bb!.__offset(this.bb_pos, 78);
+ return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0);
+}
+
+vectorOfWeakReferencesLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 78);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+vectorOfStrongReferrables(index: number, obj?:Referrable):Referrable|null {
+ const offset = this.bb!.__offset(this.bb_pos, 80);
+ return offset ? (obj || new Referrable()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
+}
+
+vectorOfStrongReferrablesLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 80);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+coOwningReference():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 82);
+ return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_co_owning_reference(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 82);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint64(this.bb_pos + offset, value);
+ return true;
+}
+
+vectorOfCoOwningReferences(index: number):flatbuffers.Long|null {
+ const offset = this.bb!.__offset(this.bb_pos, 84);
+ return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0);
+}
+
+vectorOfCoOwningReferencesLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 84);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+nonOwningReference():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 86);
+ return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_non_owning_reference(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 86);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint64(this.bb_pos + offset, value);
+ return true;
+}
+
+vectorOfNonOwningReferences(index: number):flatbuffers.Long|null {
+ const offset = this.bb!.__offset(this.bb_pos, 88);
+ return offset ? this.bb!.readUint64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : this.bb!.createLong(0, 0);
+}
+
+vectorOfNonOwningReferencesLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 88);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+anyUniqueType():AnyUniqueAliases {
+ const offset = this.bb!.__offset(this.bb_pos, 90);
+ return offset ? this.bb!.readUint8(this.bb_pos + offset) : AnyUniqueAliases.NONE;
+}
+
+anyUnique<T extends flatbuffers.Table>(obj:any):any|null {
+ const offset = this.bb!.__offset(this.bb_pos, 92);
+ return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
+}
+
+anyAmbiguousType():AnyAmbiguousAliases {
+ const offset = this.bb!.__offset(this.bb_pos, 94);
+ return offset ? this.bb!.readUint8(this.bb_pos + offset) : AnyAmbiguousAliases.NONE;
+}
+
+anyAmbiguous<T extends flatbuffers.Table>(obj:any):any|null {
+ const offset = this.bb!.__offset(this.bb_pos, 96);
+ return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
+}
+
+vectorOfEnums(index: number):Color|null {
+ const offset = this.bb!.__offset(this.bb_pos, 98);
+ return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
+}
+
+vectorOfEnumsLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 98);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+vectorOfEnumsArray():Uint8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 98);
+ return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
+}
+
+signedEnum():Race {
+ const offset = this.bb!.__offset(this.bb_pos, 100);
+ return offset ? this.bb!.readInt8(this.bb_pos + offset) : Race.None;
+}
+
+mutate_signed_enum(value:Race):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 100);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt8(this.bb_pos + offset, value);
+ return true;
+}
+
+testrequirednestedflatbuffer(index: number):number|null {
+ const offset = this.bb!.__offset(this.bb_pos, 102);
+ return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
+}
+
+testrequirednestedflatbufferLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 102);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+testrequirednestedflatbufferArray():Uint8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 102);
+ return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
+}
+
+scalarKeySortedTables(index: number, obj?:Stat):Stat|null {
+ const offset = this.bb!.__offset(this.bb_pos, 104);
+ return offset ? (obj || new Stat()).__init(this.bb!.__indirect(this.bb!.__vector(this.bb_pos + offset) + index * 4), this.bb!) : null;
+}
+
+scalarKeySortedTablesLength():number {
+ const offset = this.bb!.__offset(this.bb_pos, 104);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+static getFullyQualifiedName():string {
+ return 'MyGame.Example.Monster';
+}
+
+static startMonster(builder:flatbuffers.Builder) {
+ builder.startObject(51);
+}
+
+static addPos(builder:flatbuffers.Builder, posOffset:flatbuffers.Offset) {
+ builder.addFieldStruct(0, posOffset, 0);
+}
+
+static addMana(builder:flatbuffers.Builder, mana:number) {
+ builder.addFieldInt16(1, mana, 150);
+}
+
+static addHp(builder:flatbuffers.Builder, hp:number) {
+ builder.addFieldInt16(2, hp, 100);
+}
+
+static addName(builder:flatbuffers.Builder, nameOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(3, nameOffset, 0);
+}
+
+static addInventory(builder:flatbuffers.Builder, inventoryOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(5, inventoryOffset, 0);
+}
+
+static createInventoryVector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Offset {
+ builder.startVector(1, data.length, 1);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt8(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startInventoryVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(1, numElems, 1);
+}
+
+static addColor(builder:flatbuffers.Builder, color:Color) {
+ builder.addFieldInt8(6, color, Color.Blue);
+}
+
+static addTestType(builder:flatbuffers.Builder, testType:Any) {
+ builder.addFieldInt8(7, testType, Any.NONE);
+}
+
+static addTest(builder:flatbuffers.Builder, testOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(8, testOffset, 0);
+}
+
+static addTest4(builder:flatbuffers.Builder, test4Offset:flatbuffers.Offset) {
+ builder.addFieldOffset(9, test4Offset, 0);
+}
+
+static startTest4Vector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(4, numElems, 2);
+}
+
+static addTestarrayofstring(builder:flatbuffers.Builder, testarrayofstringOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(10, testarrayofstringOffset, 0);
+}
+
+static createTestarrayofstringVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
+ builder.startVector(4, data.length, 4);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addOffset(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startTestarrayofstringVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(4, numElems, 4);
+}
+
+static addTestarrayoftables(builder:flatbuffers.Builder, testarrayoftablesOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(11, testarrayoftablesOffset, 0);
+}
+
+static createTestarrayoftablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
+ builder.startVector(4, data.length, 4);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addOffset(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startTestarrayoftablesVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(4, numElems, 4);
+}
+
+static addEnemy(builder:flatbuffers.Builder, enemyOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(12, enemyOffset, 0);
+}
+
+static addTestnestedflatbuffer(builder:flatbuffers.Builder, testnestedflatbufferOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(13, testnestedflatbufferOffset, 0);
+}
+
+static createTestnestedflatbufferVector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Offset {
+ builder.startVector(1, data.length, 1);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt8(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startTestnestedflatbufferVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(1, numElems, 1);
+}
+
+static addTestempty(builder:flatbuffers.Builder, testemptyOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(14, testemptyOffset, 0);
+}
+
+static addTestbool(builder:flatbuffers.Builder, testbool:boolean) {
+ builder.addFieldInt8(15, +testbool, +false);
+}
+
+static addTesthashs32Fnv1(builder:flatbuffers.Builder, testhashs32Fnv1:number) {
+ builder.addFieldInt32(16, testhashs32Fnv1, 0);
+}
+
+static addTesthashu32Fnv1(builder:flatbuffers.Builder, testhashu32Fnv1:number) {
+ builder.addFieldInt32(17, testhashu32Fnv1, 0);
+}
+
+static addTesthashs64Fnv1(builder:flatbuffers.Builder, testhashs64Fnv1:flatbuffers.Long) {
+ builder.addFieldInt64(18, testhashs64Fnv1, builder.createLong(0, 0));
+}
+
+static addTesthashu64Fnv1(builder:flatbuffers.Builder, testhashu64Fnv1:flatbuffers.Long) {
+ builder.addFieldInt64(19, testhashu64Fnv1, builder.createLong(0, 0));
+}
+
+static addTesthashs32Fnv1a(builder:flatbuffers.Builder, testhashs32Fnv1a:number) {
+ builder.addFieldInt32(20, testhashs32Fnv1a, 0);
+}
+
+static addTesthashu32Fnv1a(builder:flatbuffers.Builder, testhashu32Fnv1a:number) {
+ builder.addFieldInt32(21, testhashu32Fnv1a, 0);
+}
+
+static addTesthashs64Fnv1a(builder:flatbuffers.Builder, testhashs64Fnv1a:flatbuffers.Long) {
+ builder.addFieldInt64(22, testhashs64Fnv1a, builder.createLong(0, 0));
+}
+
+static addTesthashu64Fnv1a(builder:flatbuffers.Builder, testhashu64Fnv1a:flatbuffers.Long) {
+ builder.addFieldInt64(23, testhashu64Fnv1a, builder.createLong(0, 0));
+}
+
+static addTestarrayofbools(builder:flatbuffers.Builder, testarrayofboolsOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(24, testarrayofboolsOffset, 0);
+}
+
+static createTestarrayofboolsVector(builder:flatbuffers.Builder, data:boolean[]):flatbuffers.Offset {
+ builder.startVector(1, data.length, 1);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt8(+data[i]);
+ }
+ return builder.endVector();
+}
+
+static startTestarrayofboolsVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(1, numElems, 1);
+}
+
+static addTestf(builder:flatbuffers.Builder, testf:number) {
+ builder.addFieldFloat32(25, testf, 3.14159);
+}
+
+static addTestf2(builder:flatbuffers.Builder, testf2:number) {
+ builder.addFieldFloat32(26, testf2, 3.0);
+}
+
+static addTestf3(builder:flatbuffers.Builder, testf3:number) {
+ builder.addFieldFloat32(27, testf3, 0.0);
+}
+
+static addTestarrayofstring2(builder:flatbuffers.Builder, testarrayofstring2Offset:flatbuffers.Offset) {
+ builder.addFieldOffset(28, testarrayofstring2Offset, 0);
+}
+
+static createTestarrayofstring2Vector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
+ builder.startVector(4, data.length, 4);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addOffset(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startTestarrayofstring2Vector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(4, numElems, 4);
+}
+
+static addTestarrayofsortedstruct(builder:flatbuffers.Builder, testarrayofsortedstructOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(29, testarrayofsortedstructOffset, 0);
+}
+
+static startTestarrayofsortedstructVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(8, numElems, 4);
+}
+
+static addFlex(builder:flatbuffers.Builder, flexOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(30, flexOffset, 0);
+}
+
+static createFlexVector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Offset {
+ builder.startVector(1, data.length, 1);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt8(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startFlexVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(1, numElems, 1);
+}
+
+static addTest5(builder:flatbuffers.Builder, test5Offset:flatbuffers.Offset) {
+ builder.addFieldOffset(31, test5Offset, 0);
+}
+
+static startTest5Vector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(4, numElems, 2);
+}
+
+static addVectorOfLongs(builder:flatbuffers.Builder, vectorOfLongsOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(32, vectorOfLongsOffset, 0);
+}
+
+static createVectorOfLongsVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset {
+ builder.startVector(8, data.length, 8);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt64(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startVectorOfLongsVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(8, numElems, 8);
+}
+
+static addVectorOfDoubles(builder:flatbuffers.Builder, vectorOfDoublesOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(33, vectorOfDoublesOffset, 0);
+}
+
+static createVectorOfDoublesVector(builder:flatbuffers.Builder, data:number[]|Float64Array):flatbuffers.Offset;
+/**
+ * @deprecated This Uint8Array overload will be removed in the future.
+ */
+static createVectorOfDoublesVector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Offset;
+static createVectorOfDoublesVector(builder:flatbuffers.Builder, data:number[]|Float64Array|Uint8Array):flatbuffers.Offset {
+ builder.startVector(8, data.length, 8);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addFloat64(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startVectorOfDoublesVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(8, numElems, 8);
+}
+
+static addParentNamespaceTest(builder:flatbuffers.Builder, parentNamespaceTestOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(34, parentNamespaceTestOffset, 0);
+}
+
+static addVectorOfReferrables(builder:flatbuffers.Builder, vectorOfReferrablesOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(35, vectorOfReferrablesOffset, 0);
+}
+
+static createVectorOfReferrablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
+ builder.startVector(4, data.length, 4);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addOffset(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startVectorOfReferrablesVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(4, numElems, 4);
+}
+
+static addSingleWeakReference(builder:flatbuffers.Builder, singleWeakReference:flatbuffers.Long) {
+ builder.addFieldInt64(36, singleWeakReference, builder.createLong(0, 0));
+}
+
+static addVectorOfWeakReferences(builder:flatbuffers.Builder, vectorOfWeakReferencesOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(37, vectorOfWeakReferencesOffset, 0);
+}
+
+static createVectorOfWeakReferencesVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset {
+ builder.startVector(8, data.length, 8);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt64(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startVectorOfWeakReferencesVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(8, numElems, 8);
+}
+
+static addVectorOfStrongReferrables(builder:flatbuffers.Builder, vectorOfStrongReferrablesOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(38, vectorOfStrongReferrablesOffset, 0);
+}
+
+static createVectorOfStrongReferrablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
+ builder.startVector(4, data.length, 4);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addOffset(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startVectorOfStrongReferrablesVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(4, numElems, 4);
+}
+
+static addCoOwningReference(builder:flatbuffers.Builder, coOwningReference:flatbuffers.Long) {
+ builder.addFieldInt64(39, coOwningReference, builder.createLong(0, 0));
+}
+
+static addVectorOfCoOwningReferences(builder:flatbuffers.Builder, vectorOfCoOwningReferencesOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(40, vectorOfCoOwningReferencesOffset, 0);
+}
+
+static createVectorOfCoOwningReferencesVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset {
+ builder.startVector(8, data.length, 8);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt64(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startVectorOfCoOwningReferencesVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(8, numElems, 8);
+}
+
+static addNonOwningReference(builder:flatbuffers.Builder, nonOwningReference:flatbuffers.Long) {
+ builder.addFieldInt64(41, nonOwningReference, builder.createLong(0, 0));
+}
+
+static addVectorOfNonOwningReferences(builder:flatbuffers.Builder, vectorOfNonOwningReferencesOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(42, vectorOfNonOwningReferencesOffset, 0);
+}
+
+static createVectorOfNonOwningReferencesVector(builder:flatbuffers.Builder, data:flatbuffers.Long[]):flatbuffers.Offset {
+ builder.startVector(8, data.length, 8);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt64(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startVectorOfNonOwningReferencesVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(8, numElems, 8);
+}
+
+static addAnyUniqueType(builder:flatbuffers.Builder, anyUniqueType:AnyUniqueAliases) {
+ builder.addFieldInt8(43, anyUniqueType, AnyUniqueAliases.NONE);
+}
+
+static addAnyUnique(builder:flatbuffers.Builder, anyUniqueOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(44, anyUniqueOffset, 0);
+}
+
+static addAnyAmbiguousType(builder:flatbuffers.Builder, anyAmbiguousType:AnyAmbiguousAliases) {
+ builder.addFieldInt8(45, anyAmbiguousType, AnyAmbiguousAliases.NONE);
+}
+
+static addAnyAmbiguous(builder:flatbuffers.Builder, anyAmbiguousOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(46, anyAmbiguousOffset, 0);
+}
+
+static addVectorOfEnums(builder:flatbuffers.Builder, vectorOfEnumsOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(47, vectorOfEnumsOffset, 0);
+}
+
+static createVectorOfEnumsVector(builder:flatbuffers.Builder, data:Color[]):flatbuffers.Offset {
+ builder.startVector(1, data.length, 1);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt8(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startVectorOfEnumsVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(1, numElems, 1);
+}
+
+static addSignedEnum(builder:flatbuffers.Builder, signedEnum:Race) {
+ builder.addFieldInt8(48, signedEnum, Race.None);
+}
+
+static addTestrequirednestedflatbuffer(builder:flatbuffers.Builder, testrequirednestedflatbufferOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(49, testrequirednestedflatbufferOffset, 0);
+}
+
+static createTestrequirednestedflatbufferVector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Offset {
+ builder.startVector(1, data.length, 1);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt8(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startTestrequirednestedflatbufferVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(1, numElems, 1);
+}
+
+static addScalarKeySortedTables(builder:flatbuffers.Builder, scalarKeySortedTablesOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(50, scalarKeySortedTablesOffset, 0);
+}
+
+static createScalarKeySortedTablesVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
+ builder.startVector(4, data.length, 4);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addOffset(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startScalarKeySortedTablesVector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(4, numElems, 4);
+}
+
+static endMonster(builder:flatbuffers.Builder):flatbuffers.Offset {
+ const offset = builder.endObject();
+ builder.requiredField(offset, 10) // name
+ return offset;
+}
+
+static finishMonsterBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
+ builder.finish(offset, 'MONS');
+}
+
+static finishSizePrefixedMonsterBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
+ builder.finish(offset, 'MONS', true);
+}
+
+
+serialize():Uint8Array {
+ return this.bb!.bytes();
+}
+
+static deserialize(buffer: Uint8Array):Monster {
+ return Monster.getRootAsMonster(new flatbuffers.ByteBuffer(buffer))
+}
+
+unpack(): MonsterT {
+ return new MonsterT(
+ (this.pos() !== null ? this.pos()!.unpack() : null),
+ this.mana(),
+ this.hp(),
+ this.name(),
+ this.bb!.createScalarList(this.inventory.bind(this), this.inventoryLength()),
+ this.color(),
+ this.testType(),
+ (() => {
+ let temp = unionToAny(this.testType(), this.test.bind(this));
+ if(temp === null) { return null; }
+ return temp.unpack()
+ })(),
+ this.bb!.createObjList(this.test4.bind(this), this.test4Length()),
+ this.bb!.createScalarList(this.testarrayofstring.bind(this), this.testarrayofstringLength()),
+ this.bb!.createObjList(this.testarrayoftables.bind(this), this.testarrayoftablesLength()),
+ (this.enemy() !== null ? this.enemy()!.unpack() : null),
+ this.bb!.createScalarList(this.testnestedflatbuffer.bind(this), this.testnestedflatbufferLength()),
+ (this.testempty() !== null ? this.testempty()!.unpack() : null),
+ this.testbool(),
+ this.testhashs32Fnv1(),
+ this.testhashu32Fnv1(),
+ this.testhashs64Fnv1(),
+ this.testhashu64Fnv1(),
+ this.testhashs32Fnv1a(),
+ this.testhashu32Fnv1a(),
+ this.testhashs64Fnv1a(),
+ this.testhashu64Fnv1a(),
+ this.bb!.createScalarList(this.testarrayofbools.bind(this), this.testarrayofboolsLength()),
+ this.testf(),
+ this.testf2(),
+ this.testf3(),
+ this.bb!.createScalarList(this.testarrayofstring2.bind(this), this.testarrayofstring2Length()),
+ this.bb!.createObjList(this.testarrayofsortedstruct.bind(this), this.testarrayofsortedstructLength()),
+ this.bb!.createScalarList(this.flex.bind(this), this.flexLength()),
+ this.bb!.createObjList(this.test5.bind(this), this.test5Length()),
+ this.bb!.createScalarList(this.vectorOfLongs.bind(this), this.vectorOfLongsLength()),
+ this.bb!.createScalarList(this.vectorOfDoubles.bind(this), this.vectorOfDoublesLength()),
+ (this.parentNamespaceTest() !== null ? this.parentNamespaceTest()!.unpack() : null),
+ this.bb!.createObjList(this.vectorOfReferrables.bind(this), this.vectorOfReferrablesLength()),
+ this.singleWeakReference(),
+ this.bb!.createScalarList(this.vectorOfWeakReferences.bind(this), this.vectorOfWeakReferencesLength()),
+ this.bb!.createObjList(this.vectorOfStrongReferrables.bind(this), this.vectorOfStrongReferrablesLength()),
+ this.coOwningReference(),
+ this.bb!.createScalarList(this.vectorOfCoOwningReferences.bind(this), this.vectorOfCoOwningReferencesLength()),
+ this.nonOwningReference(),
+ this.bb!.createScalarList(this.vectorOfNonOwningReferences.bind(this), this.vectorOfNonOwningReferencesLength()),
+ this.anyUniqueType(),
+ (() => {
+ let temp = unionToAnyUniqueAliases(this.anyUniqueType(), this.anyUnique.bind(this));
+ if(temp === null) { return null; }
+ return temp.unpack()
+ })(),
+ this.anyAmbiguousType(),
+ (() => {
+ let temp = unionToAnyAmbiguousAliases(this.anyAmbiguousType(), this.anyAmbiguous.bind(this));
+ if(temp === null) { return null; }
+ return temp.unpack()
+ })(),
+ this.bb!.createScalarList(this.vectorOfEnums.bind(this), this.vectorOfEnumsLength()),
+ this.signedEnum(),
+ this.bb!.createScalarList(this.testrequirednestedflatbuffer.bind(this), this.testrequirednestedflatbufferLength()),
+ this.bb!.createObjList(this.scalarKeySortedTables.bind(this), this.scalarKeySortedTablesLength())
+ );
+}
+
+
+unpackTo(_o: MonsterT): void {
+ _o.pos = (this.pos() !== null ? this.pos()!.unpack() : null);
+ _o.mana = this.mana();
+ _o.hp = this.hp();
+ _o.name = this.name();
+ _o.inventory = this.bb!.createScalarList(this.inventory.bind(this), this.inventoryLength());
+ _o.color = this.color();
+ _o.testType = this.testType();
+ _o.test = (() => {
+ let temp = unionToAny(this.testType(), this.test.bind(this));
+ if(temp === null) { return null; }
+ return temp.unpack()
+ })();
+ _o.test4 = this.bb!.createObjList(this.test4.bind(this), this.test4Length());
+ _o.testarrayofstring = this.bb!.createScalarList(this.testarrayofstring.bind(this), this.testarrayofstringLength());
+ _o.testarrayoftables = this.bb!.createObjList(this.testarrayoftables.bind(this), this.testarrayoftablesLength());
+ _o.enemy = (this.enemy() !== null ? this.enemy()!.unpack() : null);
+ _o.testnestedflatbuffer = this.bb!.createScalarList(this.testnestedflatbuffer.bind(this), this.testnestedflatbufferLength());
+ _o.testempty = (this.testempty() !== null ? this.testempty()!.unpack() : null);
+ _o.testbool = this.testbool();
+ _o.testhashs32Fnv1 = this.testhashs32Fnv1();
+ _o.testhashu32Fnv1 = this.testhashu32Fnv1();
+ _o.testhashs64Fnv1 = this.testhashs64Fnv1();
+ _o.testhashu64Fnv1 = this.testhashu64Fnv1();
+ _o.testhashs32Fnv1a = this.testhashs32Fnv1a();
+ _o.testhashu32Fnv1a = this.testhashu32Fnv1a();
+ _o.testhashs64Fnv1a = this.testhashs64Fnv1a();
+ _o.testhashu64Fnv1a = this.testhashu64Fnv1a();
+ _o.testarrayofbools = this.bb!.createScalarList(this.testarrayofbools.bind(this), this.testarrayofboolsLength());
+ _o.testf = this.testf();
+ _o.testf2 = this.testf2();
+ _o.testf3 = this.testf3();
+ _o.testarrayofstring2 = this.bb!.createScalarList(this.testarrayofstring2.bind(this), this.testarrayofstring2Length());
+ _o.testarrayofsortedstruct = this.bb!.createObjList(this.testarrayofsortedstruct.bind(this), this.testarrayofsortedstructLength());
+ _o.flex = this.bb!.createScalarList(this.flex.bind(this), this.flexLength());
+ _o.test5 = this.bb!.createObjList(this.test5.bind(this), this.test5Length());
+ _o.vectorOfLongs = this.bb!.createScalarList(this.vectorOfLongs.bind(this), this.vectorOfLongsLength());
+ _o.vectorOfDoubles = this.bb!.createScalarList(this.vectorOfDoubles.bind(this), this.vectorOfDoublesLength());
+ _o.parentNamespaceTest = (this.parentNamespaceTest() !== null ? this.parentNamespaceTest()!.unpack() : null);
+ _o.vectorOfReferrables = this.bb!.createObjList(this.vectorOfReferrables.bind(this), this.vectorOfReferrablesLength());
+ _o.singleWeakReference = this.singleWeakReference();
+ _o.vectorOfWeakReferences = this.bb!.createScalarList(this.vectorOfWeakReferences.bind(this), this.vectorOfWeakReferencesLength());
+ _o.vectorOfStrongReferrables = this.bb!.createObjList(this.vectorOfStrongReferrables.bind(this), this.vectorOfStrongReferrablesLength());
+ _o.coOwningReference = this.coOwningReference();
+ _o.vectorOfCoOwningReferences = this.bb!.createScalarList(this.vectorOfCoOwningReferences.bind(this), this.vectorOfCoOwningReferencesLength());
+ _o.nonOwningReference = this.nonOwningReference();
+ _o.vectorOfNonOwningReferences = this.bb!.createScalarList(this.vectorOfNonOwningReferences.bind(this), this.vectorOfNonOwningReferencesLength());
+ _o.anyUniqueType = this.anyUniqueType();
+ _o.anyUnique = (() => {
+ let temp = unionToAnyUniqueAliases(this.anyUniqueType(), this.anyUnique.bind(this));
+ if(temp === null) { return null; }
+ return temp.unpack()
+ })();
+ _o.anyAmbiguousType = this.anyAmbiguousType();
+ _o.anyAmbiguous = (() => {
+ let temp = unionToAnyAmbiguousAliases(this.anyAmbiguousType(), this.anyAmbiguous.bind(this));
+ if(temp === null) { return null; }
+ return temp.unpack()
+ })();
+ _o.vectorOfEnums = this.bb!.createScalarList(this.vectorOfEnums.bind(this), this.vectorOfEnumsLength());
+ _o.signedEnum = this.signedEnum();
+ _o.testrequirednestedflatbuffer = this.bb!.createScalarList(this.testrequirednestedflatbuffer.bind(this), this.testrequirednestedflatbufferLength());
+ _o.scalarKeySortedTables = this.bb!.createObjList(this.scalarKeySortedTables.bind(this), this.scalarKeySortedTablesLength());
+}
+}
+
+export class MonsterT {
+constructor(
+ public pos: Vec3T|null = null,
+ public mana: number = 150,
+ public hp: number = 100,
+ public name: string|Uint8Array|null = null,
+ public inventory: (number)[] = [],
+ public color: Color = Color.Blue,
+ public testType: Any = Any.NONE,
+ public test: MonsterT|MyGameExample2MonsterT|TestSimpleTableWithEnumT|null = null,
+ public test4: (TestT)[] = [],
+ public testarrayofstring: (string)[] = [],
+ public testarrayoftables: (MonsterT)[] = [],
+ public enemy: MonsterT|null = null,
+ public testnestedflatbuffer: (number)[] = [],
+ public testempty: StatT|null = null,
+ public testbool: boolean = false,
+ public testhashs32Fnv1: number = 0,
+ public testhashu32Fnv1: number = 0,
+ public testhashs64Fnv1: flatbuffers.Long = flatbuffers.createLong(0, 0),
+ public testhashu64Fnv1: flatbuffers.Long = flatbuffers.createLong(0, 0),
+ public testhashs32Fnv1a: number = 0,
+ public testhashu32Fnv1a: number = 0,
+ public testhashs64Fnv1a: flatbuffers.Long = flatbuffers.createLong(0, 0),
+ public testhashu64Fnv1a: flatbuffers.Long = flatbuffers.createLong(0, 0),
+ public testarrayofbools: (boolean)[] = [],
+ public testf: number = 3.14159,
+ public testf2: number = 3.0,
+ public testf3: number = 0.0,
+ public testarrayofstring2: (string)[] = [],
+ public testarrayofsortedstruct: (AbilityT)[] = [],
+ public flex: (number)[] = [],
+ public test5: (TestT)[] = [],
+ public vectorOfLongs: (flatbuffers.Long)[] = [],
+ public vectorOfDoubles: (number)[] = [],
+ public parentNamespaceTest: InParentNamespaceT|null = null,
+ public vectorOfReferrables: (ReferrableT)[] = [],
+ public singleWeakReference: flatbuffers.Long = flatbuffers.createLong(0, 0),
+ public vectorOfWeakReferences: (flatbuffers.Long)[] = [],
+ public vectorOfStrongReferrables: (ReferrableT)[] = [],
+ public coOwningReference: flatbuffers.Long = flatbuffers.createLong(0, 0),
+ public vectorOfCoOwningReferences: (flatbuffers.Long)[] = [],
+ public nonOwningReference: flatbuffers.Long = flatbuffers.createLong(0, 0),
+ public vectorOfNonOwningReferences: (flatbuffers.Long)[] = [],
+ public anyUniqueType: AnyUniqueAliases = AnyUniqueAliases.NONE,
+ public anyUnique: MonsterT|MyGameExample2MonsterT|TestSimpleTableWithEnumT|null = null,
+ public anyAmbiguousType: AnyAmbiguousAliases = AnyAmbiguousAliases.NONE,
+ public anyAmbiguous: MonsterT|null = null,
+ public vectorOfEnums: (Color)[] = [],
+ public signedEnum: Race = Race.None,
+ public testrequirednestedflatbuffer: (number)[] = [],
+ public scalarKeySortedTables: (StatT)[] = []
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ const name = (this.name !== null ? builder.createString(this.name!) : 0);
+ const inventory = Monster.createInventoryVector(builder, this.inventory);
+ const test = builder.createObjectOffset(this.test);
+ const test4 = builder.createStructOffsetList(this.test4, Monster.startTest4Vector);
+ const testarrayofstring = Monster.createTestarrayofstringVector(builder, builder.createObjectOffsetList(this.testarrayofstring));
+ const testarrayoftables = Monster.createTestarrayoftablesVector(builder, builder.createObjectOffsetList(this.testarrayoftables));
+ const testnestedflatbuffer = Monster.createTestnestedflatbufferVector(builder, this.testnestedflatbuffer);
+ const testarrayofbools = Monster.createTestarrayofboolsVector(builder, this.testarrayofbools);
+ const testarrayofstring2 = Monster.createTestarrayofstring2Vector(builder, builder.createObjectOffsetList(this.testarrayofstring2));
+ const testarrayofsortedstruct = builder.createStructOffsetList(this.testarrayofsortedstruct, Monster.startTestarrayofsortedstructVector);
+ const flex = Monster.createFlexVector(builder, this.flex);
+ const test5 = builder.createStructOffsetList(this.test5, Monster.startTest5Vector);
+ const vectorOfLongs = Monster.createVectorOfLongsVector(builder, this.vectorOfLongs);
+ const vectorOfDoubles = Monster.createVectorOfDoublesVector(builder, this.vectorOfDoubles);
+ const vectorOfReferrables = Monster.createVectorOfReferrablesVector(builder, builder.createObjectOffsetList(this.vectorOfReferrables));
+ const vectorOfWeakReferences = Monster.createVectorOfWeakReferencesVector(builder, this.vectorOfWeakReferences);
+ const vectorOfStrongReferrables = Monster.createVectorOfStrongReferrablesVector(builder, builder.createObjectOffsetList(this.vectorOfStrongReferrables));
+ const vectorOfCoOwningReferences = Monster.createVectorOfCoOwningReferencesVector(builder, this.vectorOfCoOwningReferences);
+ const vectorOfNonOwningReferences = Monster.createVectorOfNonOwningReferencesVector(builder, this.vectorOfNonOwningReferences);
+ const anyUnique = builder.createObjectOffset(this.anyUnique);
+ const anyAmbiguous = builder.createObjectOffset(this.anyAmbiguous);
+ const vectorOfEnums = Monster.createVectorOfEnumsVector(builder, this.vectorOfEnums);
+ const testrequirednestedflatbuffer = Monster.createTestrequirednestedflatbufferVector(builder, this.testrequirednestedflatbuffer);
+ const scalarKeySortedTables = Monster.createScalarKeySortedTablesVector(builder, builder.createObjectOffsetList(this.scalarKeySortedTables));
+
+ Monster.startMonster(builder);
+ Monster.addPos(builder, (this.pos !== null ? this.pos!.pack(builder) : 0));
+ Monster.addMana(builder, this.mana);
+ Monster.addHp(builder, this.hp);
+ Monster.addName(builder, name);
+ Monster.addInventory(builder, inventory);
+ Monster.addColor(builder, this.color);
+ Monster.addTestType(builder, this.testType);
+ Monster.addTest(builder, test);
+ Monster.addTest4(builder, test4);
+ Monster.addTestarrayofstring(builder, testarrayofstring);
+ Monster.addTestarrayoftables(builder, testarrayoftables);
+ Monster.addEnemy(builder, (this.enemy !== null ? this.enemy!.pack(builder) : 0));
+ Monster.addTestnestedflatbuffer(builder, testnestedflatbuffer);
+ Monster.addTestempty(builder, (this.testempty !== null ? this.testempty!.pack(builder) : 0));
+ Monster.addTestbool(builder, this.testbool);
+ Monster.addTesthashs32Fnv1(builder, this.testhashs32Fnv1);
+ Monster.addTesthashu32Fnv1(builder, this.testhashu32Fnv1);
+ Monster.addTesthashs64Fnv1(builder, this.testhashs64Fnv1);
+ Monster.addTesthashu64Fnv1(builder, this.testhashu64Fnv1);
+ Monster.addTesthashs32Fnv1a(builder, this.testhashs32Fnv1a);
+ Monster.addTesthashu32Fnv1a(builder, this.testhashu32Fnv1a);
+ Monster.addTesthashs64Fnv1a(builder, this.testhashs64Fnv1a);
+ Monster.addTesthashu64Fnv1a(builder, this.testhashu64Fnv1a);
+ Monster.addTestarrayofbools(builder, testarrayofbools);
+ Monster.addTestf(builder, this.testf);
+ Monster.addTestf2(builder, this.testf2);
+ Monster.addTestf3(builder, this.testf3);
+ Monster.addTestarrayofstring2(builder, testarrayofstring2);
+ Monster.addTestarrayofsortedstruct(builder, testarrayofsortedstruct);
+ Monster.addFlex(builder, flex);
+ Monster.addTest5(builder, test5);
+ Monster.addVectorOfLongs(builder, vectorOfLongs);
+ Monster.addVectorOfDoubles(builder, vectorOfDoubles);
+ Monster.addParentNamespaceTest(builder, (this.parentNamespaceTest !== null ? this.parentNamespaceTest!.pack(builder) : 0));
+ Monster.addVectorOfReferrables(builder, vectorOfReferrables);
+ Monster.addSingleWeakReference(builder, this.singleWeakReference);
+ Monster.addVectorOfWeakReferences(builder, vectorOfWeakReferences);
+ Monster.addVectorOfStrongReferrables(builder, vectorOfStrongReferrables);
+ Monster.addCoOwningReference(builder, this.coOwningReference);
+ Monster.addVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences);
+ Monster.addNonOwningReference(builder, this.nonOwningReference);
+ Monster.addVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences);
+ Monster.addAnyUniqueType(builder, this.anyUniqueType);
+ Monster.addAnyUnique(builder, anyUnique);
+ Monster.addAnyAmbiguousType(builder, this.anyAmbiguousType);
+ Monster.addAnyAmbiguous(builder, anyAmbiguous);
+ Monster.addVectorOfEnums(builder, vectorOfEnums);
+ Monster.addSignedEnum(builder, this.signedEnum);
+ Monster.addTestrequirednestedflatbuffer(builder, testrequirednestedflatbuffer);
+ Monster.addScalarKeySortedTables(builder, scalarKeySortedTables);
+
+ return Monster.endMonster(builder);
+}
+}
diff --git a/tests/ts/my-game/example/race.ts b/tests/ts/my-game/example/race.ts
new file mode 100644
index 00000000..06ca128b
--- /dev/null
+++ b/tests/ts/my-game/example/race.ts
@@ -0,0 +1,9 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+export enum Race{
+ None = -1,
+ Human = 0,
+ Dwarf = 1,
+ Elf = 2
+}
+
diff --git a/tests/ts/my-game/example/referrable.ts b/tests/ts/my-game/example/referrable.ts
new file mode 100644
index 00000000..ce24debb
--- /dev/null
+++ b/tests/ts/my-game/example/referrable.ts
@@ -0,0 +1,95 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+
+
+export class Referrable {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):Referrable {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+static getRootAsReferrable(bb:flatbuffers.ByteBuffer, obj?:Referrable):Referrable {
+ return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getSizePrefixedRootAsReferrable(bb:flatbuffers.ByteBuffer, obj?:Referrable):Referrable {
+ bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
+ return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+id():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 4);
+ return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_id(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 4);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint64(this.bb_pos + offset, value);
+ return true;
+}
+
+static getFullyQualifiedName():string {
+ return 'MyGame.Example.Referrable';
+}
+
+static startReferrable(builder:flatbuffers.Builder) {
+ builder.startObject(1);
+}
+
+static addId(builder:flatbuffers.Builder, id:flatbuffers.Long) {
+ builder.addFieldInt64(0, id, builder.createLong(0, 0));
+}
+
+static endReferrable(builder:flatbuffers.Builder):flatbuffers.Offset {
+ const offset = builder.endObject();
+ return offset;
+}
+
+static createReferrable(builder:flatbuffers.Builder, id:flatbuffers.Long):flatbuffers.Offset {
+ Referrable.startReferrable(builder);
+ Referrable.addId(builder, id);
+ return Referrable.endReferrable(builder);
+}
+
+serialize():Uint8Array {
+ return this.bb!.bytes();
+}
+
+static deserialize(buffer: Uint8Array):Referrable {
+ return Referrable.getRootAsReferrable(new flatbuffers.ByteBuffer(buffer))
+}
+
+unpack(): ReferrableT {
+ return new ReferrableT(
+ this.id()
+ );
+}
+
+
+unpackTo(_o: ReferrableT): void {
+ _o.id = this.id();
+}
+}
+
+export class ReferrableT {
+constructor(
+ public id: flatbuffers.Long = flatbuffers.createLong(0, 0)
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ return Referrable.createReferrable(builder,
+ this.id
+ );
+}
+}
diff --git a/tests/ts/my-game/example/stat.ts b/tests/ts/my-game/example/stat.ts
new file mode 100644
index 00000000..c0ef62c7
--- /dev/null
+++ b/tests/ts/my-game/example/stat.ts
@@ -0,0 +1,138 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+
+
+export class Stat {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):Stat {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+static getRootAsStat(bb:flatbuffers.ByteBuffer, obj?:Stat):Stat {
+ return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getSizePrefixedRootAsStat(bb:flatbuffers.ByteBuffer, obj?:Stat):Stat {
+ bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
+ return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+id():string|null
+id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
+id(optionalEncoding?:any):string|Uint8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 4);
+ return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
+}
+
+val():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 6);
+ return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_val(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 6);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt64(this.bb_pos + offset, value);
+ return true;
+}
+
+count():number {
+ const offset = this.bb!.__offset(this.bb_pos, 8);
+ return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0;
+}
+
+mutate_count(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 8);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint16(this.bb_pos + offset, value);
+ return true;
+}
+
+static getFullyQualifiedName():string {
+ return 'MyGame.Example.Stat';
+}
+
+static startStat(builder:flatbuffers.Builder) {
+ builder.startObject(3);
+}
+
+static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) {
+ builder.addFieldOffset(0, idOffset, 0);
+}
+
+static addVal(builder:flatbuffers.Builder, val:flatbuffers.Long) {
+ builder.addFieldInt64(1, val, builder.createLong(0, 0));
+}
+
+static addCount(builder:flatbuffers.Builder, count:number) {
+ builder.addFieldInt16(2, count, 0);
+}
+
+static endStat(builder:flatbuffers.Builder):flatbuffers.Offset {
+ const offset = builder.endObject();
+ return offset;
+}
+
+static createStat(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset, val:flatbuffers.Long, count:number):flatbuffers.Offset {
+ Stat.startStat(builder);
+ Stat.addId(builder, idOffset);
+ Stat.addVal(builder, val);
+ Stat.addCount(builder, count);
+ return Stat.endStat(builder);
+}
+
+serialize():Uint8Array {
+ return this.bb!.bytes();
+}
+
+static deserialize(buffer: Uint8Array):Stat {
+ return Stat.getRootAsStat(new flatbuffers.ByteBuffer(buffer))
+}
+
+unpack(): StatT {
+ return new StatT(
+ this.id(),
+ this.val(),
+ this.count()
+ );
+}
+
+
+unpackTo(_o: StatT): void {
+ _o.id = this.id();
+ _o.val = this.val();
+ _o.count = this.count();
+}
+}
+
+export class StatT {
+constructor(
+ public id: string|Uint8Array|null = null,
+ public val: flatbuffers.Long = flatbuffers.createLong(0, 0),
+ public count: number = 0
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ const id = (this.id !== null ? builder.createString(this.id!) : 0);
+
+ return Stat.createStat(builder,
+ id,
+ this.val,
+ this.count
+ );
+}
+}
diff --git a/tests/ts/my-game/example/test-simple-table-with-enum.ts b/tests/ts/my-game/example/test-simple-table-with-enum.ts
new file mode 100644
index 00000000..99a541f9
--- /dev/null
+++ b/tests/ts/my-game/example/test-simple-table-with-enum.ts
@@ -0,0 +1,96 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+import { Color } from '../../my-game/example/color';
+
+
+export class TestSimpleTableWithEnum {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):TestSimpleTableWithEnum {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+static getRootAsTestSimpleTableWithEnum(bb:flatbuffers.ByteBuffer, obj?:TestSimpleTableWithEnum):TestSimpleTableWithEnum {
+ return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getSizePrefixedRootAsTestSimpleTableWithEnum(bb:flatbuffers.ByteBuffer, obj?:TestSimpleTableWithEnum):TestSimpleTableWithEnum {
+ bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
+ return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+color():Color {
+ const offset = this.bb!.__offset(this.bb_pos, 4);
+ return offset ? this.bb!.readUint8(this.bb_pos + offset) : Color.Green;
+}
+
+mutate_color(value:Color):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 4);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint8(this.bb_pos + offset, value);
+ return true;
+}
+
+static getFullyQualifiedName():string {
+ return 'MyGame.Example.TestSimpleTableWithEnum';
+}
+
+static startTestSimpleTableWithEnum(builder:flatbuffers.Builder) {
+ builder.startObject(1);
+}
+
+static addColor(builder:flatbuffers.Builder, color:Color) {
+ builder.addFieldInt8(0, color, Color.Green);
+}
+
+static endTestSimpleTableWithEnum(builder:flatbuffers.Builder):flatbuffers.Offset {
+ const offset = builder.endObject();
+ return offset;
+}
+
+static createTestSimpleTableWithEnum(builder:flatbuffers.Builder, color:Color):flatbuffers.Offset {
+ TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
+ TestSimpleTableWithEnum.addColor(builder, color);
+ return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
+}
+
+serialize():Uint8Array {
+ return this.bb!.bytes();
+}
+
+static deserialize(buffer: Uint8Array):TestSimpleTableWithEnum {
+ return TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(new flatbuffers.ByteBuffer(buffer))
+}
+
+unpack(): TestSimpleTableWithEnumT {
+ return new TestSimpleTableWithEnumT(
+ this.color()
+ );
+}
+
+
+unpackTo(_o: TestSimpleTableWithEnumT): void {
+ _o.color = this.color();
+}
+}
+
+export class TestSimpleTableWithEnumT {
+constructor(
+ public color: Color = Color.Green
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ return TestSimpleTableWithEnum.createTestSimpleTableWithEnum(builder,
+ this.color
+ );
+}
+}
diff --git a/tests/ts/my-game/example/test.ts b/tests/ts/my-game/example/test.ts
new file mode 100644
index 00000000..afed125e
--- /dev/null
+++ b/tests/ts/my-game/example/test.ts
@@ -0,0 +1,78 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+
+
+export class Test {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):Test {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+a():number {
+ return this.bb!.readInt16(this.bb_pos);
+}
+
+mutate_a(value:number):boolean {
+ this.bb!.writeInt16(this.bb_pos + 0, value);
+ return true;
+}
+
+b():number {
+ return this.bb!.readInt8(this.bb_pos + 2);
+}
+
+mutate_b(value:number):boolean {
+ this.bb!.writeInt8(this.bb_pos + 2, value);
+ return true;
+}
+
+static getFullyQualifiedName():string {
+ return 'MyGame.Example.Test';
+}
+
+static sizeOf():number {
+ return 4;
+}
+
+static createTest(builder:flatbuffers.Builder, a: number, b: number):flatbuffers.Offset {
+ builder.prep(2, 4);
+ builder.pad(1);
+ builder.writeInt8(b);
+ builder.writeInt16(a);
+ return builder.offset();
+}
+
+
+unpack(): TestT {
+ return new TestT(
+ this.a(),
+ this.b()
+ );
+}
+
+
+unpackTo(_o: TestT): void {
+ _o.a = this.a();
+ _o.b = this.b();
+}
+}
+
+export class TestT {
+constructor(
+ public a: number = 0,
+ public b: number = 0
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ return Test.createTest(builder,
+ this.a,
+ this.b
+ );
+}
+}
diff --git a/tests/ts/my-game/example/type-aliases.ts b/tests/ts/my-game/example/type-aliases.ts
new file mode 100644
index 00000000..9409eafc
--- /dev/null
+++ b/tests/ts/my-game/example/type-aliases.ts
@@ -0,0 +1,405 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+
+
+export class TypeAliases {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):TypeAliases {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+static getRootAsTypeAliases(bb:flatbuffers.ByteBuffer, obj?:TypeAliases):TypeAliases {
+ return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getSizePrefixedRootAsTypeAliases(bb:flatbuffers.ByteBuffer, obj?:TypeAliases):TypeAliases {
+ bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
+ return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+i8():number {
+ const offset = this.bb!.__offset(this.bb_pos, 4);
+ return offset ? this.bb!.readInt8(this.bb_pos + offset) : 0;
+}
+
+mutate_i8(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 4);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt8(this.bb_pos + offset, value);
+ return true;
+}
+
+u8():number {
+ const offset = this.bb!.__offset(this.bb_pos, 6);
+ return offset ? this.bb!.readUint8(this.bb_pos + offset) : 0;
+}
+
+mutate_u8(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 6);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint8(this.bb_pos + offset, value);
+ return true;
+}
+
+i16():number {
+ const offset = this.bb!.__offset(this.bb_pos, 8);
+ return offset ? this.bb!.readInt16(this.bb_pos + offset) : 0;
+}
+
+mutate_i16(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 8);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt16(this.bb_pos + offset, value);
+ return true;
+}
+
+u16():number {
+ const offset = this.bb!.__offset(this.bb_pos, 10);
+ return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0;
+}
+
+mutate_u16(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 10);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint16(this.bb_pos + offset, value);
+ return true;
+}
+
+i32():number {
+ const offset = this.bb!.__offset(this.bb_pos, 12);
+ return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
+}
+
+mutate_i32(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 12);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt32(this.bb_pos + offset, value);
+ return true;
+}
+
+u32():number {
+ const offset = this.bb!.__offset(this.bb_pos, 14);
+ return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
+}
+
+mutate_u32(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 14);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint32(this.bb_pos + offset, value);
+ return true;
+}
+
+i64():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 16);
+ return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_i64(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 16);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeInt64(this.bb_pos + offset, value);
+ return true;
+}
+
+u64():flatbuffers.Long {
+ const offset = this.bb!.__offset(this.bb_pos, 18);
+ return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
+}
+
+mutate_u64(value:flatbuffers.Long):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 18);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeUint64(this.bb_pos + offset, value);
+ return true;
+}
+
+f32():number {
+ const offset = this.bb!.__offset(this.bb_pos, 20);
+ return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0;
+}
+
+mutate_f32(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 20);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeFloat32(this.bb_pos + offset, value);
+ return true;
+}
+
+f64():number {
+ const offset = this.bb!.__offset(this.bb_pos, 22);
+ return offset ? this.bb!.readFloat64(this.bb_pos + offset) : 0.0;
+}
+
+mutate_f64(value:number):boolean {
+ const offset = this.bb!.__offset(this.bb_pos, 22);
+
+ if (offset === 0) {
+ return false;
+ }
+
+ this.bb!.writeFloat64(this.bb_pos + offset, value);
+ return true;
+}
+
+v8(index: number):number|null {
+ const offset = this.bb!.__offset(this.bb_pos, 24);
+ return offset ? this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
+}
+
+v8Length():number {
+ const offset = this.bb!.__offset(this.bb_pos, 24);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+v8Array():Int8Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 24);
+ return offset ? new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
+}
+
+vf64(index: number):number|null {
+ const offset = this.bb!.__offset(this.bb_pos, 26);
+ return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0;
+}
+
+vf64Length():number {
+ const offset = this.bb!.__offset(this.bb_pos, 26);
+ return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
+}
+
+vf64Array():Float64Array|null {
+ const offset = this.bb!.__offset(this.bb_pos, 26);
+ return offset ? new Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
+}
+
+static getFullyQualifiedName():string {
+ return 'MyGame.Example.TypeAliases';
+}
+
+static startTypeAliases(builder:flatbuffers.Builder) {
+ builder.startObject(12);
+}
+
+static addI8(builder:flatbuffers.Builder, i8:number) {
+ builder.addFieldInt8(0, i8, 0);
+}
+
+static addU8(builder:flatbuffers.Builder, u8:number) {
+ builder.addFieldInt8(1, u8, 0);
+}
+
+static addI16(builder:flatbuffers.Builder, i16:number) {
+ builder.addFieldInt16(2, i16, 0);
+}
+
+static addU16(builder:flatbuffers.Builder, u16:number) {
+ builder.addFieldInt16(3, u16, 0);
+}
+
+static addI32(builder:flatbuffers.Builder, i32:number) {
+ builder.addFieldInt32(4, i32, 0);
+}
+
+static addU32(builder:flatbuffers.Builder, u32:number) {
+ builder.addFieldInt32(5, u32, 0);
+}
+
+static addI64(builder:flatbuffers.Builder, i64:flatbuffers.Long) {
+ builder.addFieldInt64(6, i64, builder.createLong(0, 0));
+}
+
+static addU64(builder:flatbuffers.Builder, u64:flatbuffers.Long) {
+ builder.addFieldInt64(7, u64, builder.createLong(0, 0));
+}
+
+static addF32(builder:flatbuffers.Builder, f32:number) {
+ builder.addFieldFloat32(8, f32, 0.0);
+}
+
+static addF64(builder:flatbuffers.Builder, f64:number) {
+ builder.addFieldFloat64(9, f64, 0.0);
+}
+
+static addV8(builder:flatbuffers.Builder, v8Offset:flatbuffers.Offset) {
+ builder.addFieldOffset(10, v8Offset, 0);
+}
+
+static createV8Vector(builder:flatbuffers.Builder, data:number[]|Int8Array):flatbuffers.Offset;
+/**
+ * @deprecated This Uint8Array overload will be removed in the future.
+ */
+static createV8Vector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Offset;
+static createV8Vector(builder:flatbuffers.Builder, data:number[]|Int8Array|Uint8Array):flatbuffers.Offset {
+ builder.startVector(1, data.length, 1);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addInt8(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startV8Vector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(1, numElems, 1);
+}
+
+static addVf64(builder:flatbuffers.Builder, vf64Offset:flatbuffers.Offset) {
+ builder.addFieldOffset(11, vf64Offset, 0);
+}
+
+static createVf64Vector(builder:flatbuffers.Builder, data:number[]|Float64Array):flatbuffers.Offset;
+/**
+ * @deprecated This Uint8Array overload will be removed in the future.
+ */
+static createVf64Vector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Offset;
+static createVf64Vector(builder:flatbuffers.Builder, data:number[]|Float64Array|Uint8Array):flatbuffers.Offset {
+ builder.startVector(8, data.length, 8);
+ for (let i = data.length - 1; i >= 0; i--) {
+ builder.addFloat64(data[i]);
+ }
+ return builder.endVector();
+}
+
+static startVf64Vector(builder:flatbuffers.Builder, numElems:number) {
+ builder.startVector(8, numElems, 8);
+}
+
+static endTypeAliases(builder:flatbuffers.Builder):flatbuffers.Offset {
+ const offset = builder.endObject();
+ return offset;
+}
+
+static createTypeAliases(builder:flatbuffers.Builder, i8:number, u8:number, i16:number, u16:number, i32:number, u32:number, i64:flatbuffers.Long, u64:flatbuffers.Long, f32:number, f64:number, v8Offset:flatbuffers.Offset, vf64Offset:flatbuffers.Offset):flatbuffers.Offset {
+ TypeAliases.startTypeAliases(builder);
+ TypeAliases.addI8(builder, i8);
+ TypeAliases.addU8(builder, u8);
+ TypeAliases.addI16(builder, i16);
+ TypeAliases.addU16(builder, u16);
+ TypeAliases.addI32(builder, i32);
+ TypeAliases.addU32(builder, u32);
+ TypeAliases.addI64(builder, i64);
+ TypeAliases.addU64(builder, u64);
+ TypeAliases.addF32(builder, f32);
+ TypeAliases.addF64(builder, f64);
+ TypeAliases.addV8(builder, v8Offset);
+ TypeAliases.addVf64(builder, vf64Offset);
+ return TypeAliases.endTypeAliases(builder);
+}
+
+serialize():Uint8Array {
+ return this.bb!.bytes();
+}
+
+static deserialize(buffer: Uint8Array):TypeAliases {
+ return TypeAliases.getRootAsTypeAliases(new flatbuffers.ByteBuffer(buffer))
+}
+
+unpack(): TypeAliasesT {
+ return new TypeAliasesT(
+ this.i8(),
+ this.u8(),
+ this.i16(),
+ this.u16(),
+ this.i32(),
+ this.u32(),
+ this.i64(),
+ this.u64(),
+ this.f32(),
+ this.f64(),
+ this.bb!.createScalarList(this.v8.bind(this), this.v8Length()),
+ this.bb!.createScalarList(this.vf64.bind(this), this.vf64Length())
+ );
+}
+
+
+unpackTo(_o: TypeAliasesT): void {
+ _o.i8 = this.i8();
+ _o.u8 = this.u8();
+ _o.i16 = this.i16();
+ _o.u16 = this.u16();
+ _o.i32 = this.i32();
+ _o.u32 = this.u32();
+ _o.i64 = this.i64();
+ _o.u64 = this.u64();
+ _o.f32 = this.f32();
+ _o.f64 = this.f64();
+ _o.v8 = this.bb!.createScalarList(this.v8.bind(this), this.v8Length());
+ _o.vf64 = this.bb!.createScalarList(this.vf64.bind(this), this.vf64Length());
+}
+}
+
+export class TypeAliasesT {
+constructor(
+ public i8: number = 0,
+ public u8: number = 0,
+ public i16: number = 0,
+ public u16: number = 0,
+ public i32: number = 0,
+ public u32: number = 0,
+ public i64: flatbuffers.Long = flatbuffers.createLong(0, 0),
+ public u64: flatbuffers.Long = flatbuffers.createLong(0, 0),
+ public f32: number = 0.0,
+ public f64: number = 0.0,
+ public v8: (number)[] = [],
+ public vf64: (number)[] = []
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ const v8 = TypeAliases.createV8Vector(builder, this.v8);
+ const vf64 = TypeAliases.createVf64Vector(builder, this.vf64);
+
+ return TypeAliases.createTypeAliases(builder,
+ this.i8,
+ this.u8,
+ this.i16,
+ this.u16,
+ this.i32,
+ this.u32,
+ this.i64,
+ this.u64,
+ this.f32,
+ this.f64,
+ v8,
+ vf64
+ );
+}
+}
diff --git a/tests/ts/my-game/example/vec3.ts b/tests/ts/my-game/example/vec3.ts
new file mode 100644
index 00000000..9756977d
--- /dev/null
+++ b/tests/ts/my-game/example/vec3.ts
@@ -0,0 +1,137 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+import { Color } from '../../my-game/example/color';
+import { Test, TestT } from '../../my-game/example/test';
+
+
+export class Vec3 {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):Vec3 {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+x():number {
+ return this.bb!.readFloat32(this.bb_pos);
+}
+
+mutate_x(value:number):boolean {
+ this.bb!.writeFloat32(this.bb_pos + 0, value);
+ return true;
+}
+
+y():number {
+ return this.bb!.readFloat32(this.bb_pos + 4);
+}
+
+mutate_y(value:number):boolean {
+ this.bb!.writeFloat32(this.bb_pos + 4, value);
+ return true;
+}
+
+z():number {
+ return this.bb!.readFloat32(this.bb_pos + 8);
+}
+
+mutate_z(value:number):boolean {
+ this.bb!.writeFloat32(this.bb_pos + 8, value);
+ return true;
+}
+
+test1():number {
+ return this.bb!.readFloat64(this.bb_pos + 16);
+}
+
+mutate_test1(value:number):boolean {
+ this.bb!.writeFloat64(this.bb_pos + 16, value);
+ return true;
+}
+
+test2():Color {
+ return this.bb!.readUint8(this.bb_pos + 24);
+}
+
+mutate_test2(value:Color):boolean {
+ this.bb!.writeUint8(this.bb_pos + 24, value);
+ return true;
+}
+
+test3(obj?:Test):Test|null {
+ return (obj || new Test()).__init(this.bb_pos + 26, this.bb!);
+}
+
+static getFullyQualifiedName():string {
+ return 'MyGame.Example.Vec3';
+}
+
+static sizeOf():number {
+ return 32;
+}
+
+static createVec3(builder:flatbuffers.Builder, x: number, y: number, z: number, test1: number, test2: Color, test3_a: number, test3_b: number):flatbuffers.Offset {
+ builder.prep(8, 32);
+ builder.pad(2);
+ builder.prep(2, 4);
+ builder.pad(1);
+ builder.writeInt8(test3_b);
+ builder.writeInt16(test3_a);
+ builder.pad(1);
+ builder.writeInt8(test2);
+ builder.writeFloat64(test1);
+ builder.pad(4);
+ builder.writeFloat32(z);
+ builder.writeFloat32(y);
+ builder.writeFloat32(x);
+ return builder.offset();
+}
+
+
+unpack(): Vec3T {
+ return new Vec3T(
+ this.x(),
+ this.y(),
+ this.z(),
+ this.test1(),
+ this.test2(),
+ (this.test3() !== null ? this.test3()!.unpack() : null)
+ );
+}
+
+
+unpackTo(_o: Vec3T): void {
+ _o.x = this.x();
+ _o.y = this.y();
+ _o.z = this.z();
+ _o.test1 = this.test1();
+ _o.test2 = this.test2();
+ _o.test3 = (this.test3() !== null ? this.test3()!.unpack() : null);
+}
+}
+
+export class Vec3T {
+constructor(
+ public x: number = 0.0,
+ public y: number = 0.0,
+ public z: number = 0.0,
+ public test1: number = 0.0,
+ public test2: Color = 0,
+ public test3: TestT|null = null
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ return Vec3.createVec3(builder,
+ this.x,
+ this.y,
+ this.z,
+ this.test1,
+ this.test2,
+ (this.test3 === null ? 0 : this.test3.a!),
+ (this.test3 === null ? 0 : this.test3.b!)
+ );
+}
+}
diff --git a/tests/ts/my-game/example2/monster.ts b/tests/ts/my-game/example2/monster.ts
new file mode 100644
index 00000000..14d7685f
--- /dev/null
+++ b/tests/ts/my-game/example2/monster.ts
@@ -0,0 +1,66 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+
+
+export class Monster {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):Monster {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+static getRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster {
+ return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getSizePrefixedRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster {
+ bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
+ return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getFullyQualifiedName():string {
+ return 'MyGame.Example2.Monster';
+}
+
+static startMonster(builder:flatbuffers.Builder) {
+ builder.startObject(0);
+}
+
+static endMonster(builder:flatbuffers.Builder):flatbuffers.Offset {
+ const offset = builder.endObject();
+ return offset;
+}
+
+static createMonster(builder:flatbuffers.Builder):flatbuffers.Offset {
+ Monster.startMonster(builder);
+ return Monster.endMonster(builder);
+}
+
+serialize():Uint8Array {
+ return this.bb!.bytes();
+}
+
+static deserialize(buffer: Uint8Array):Monster {
+ return Monster.getRootAsMonster(new flatbuffers.ByteBuffer(buffer))
+}
+
+unpack(): MonsterT {
+ return new MonsterT();
+}
+
+
+unpackTo(_o: MonsterT): void {}
+}
+
+export class MonsterT {
+constructor(){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ return Monster.createMonster(builder);
+}
+}
diff --git a/tests/ts/my-game/in-parent-namespace.ts b/tests/ts/my-game/in-parent-namespace.ts
new file mode 100644
index 00000000..8cfe9b60
--- /dev/null
+++ b/tests/ts/my-game/in-parent-namespace.ts
@@ -0,0 +1,66 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+
+
+export class InParentNamespace {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):InParentNamespace {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+static getRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace {
+ return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getSizePrefixedRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace {
+ bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
+ return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
+}
+
+static getFullyQualifiedName():string {
+ return 'MyGame.InParentNamespace';
+}
+
+static startInParentNamespace(builder:flatbuffers.Builder) {
+ builder.startObject(0);
+}
+
+static endInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset {
+ const offset = builder.endObject();
+ return offset;
+}
+
+static createInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset {
+ InParentNamespace.startInParentNamespace(builder);
+ return InParentNamespace.endInParentNamespace(builder);
+}
+
+serialize():Uint8Array {
+ return this.bb!.bytes();
+}
+
+static deserialize(buffer: Uint8Array):InParentNamespace {
+ return InParentNamespace.getRootAsInParentNamespace(new flatbuffers.ByteBuffer(buffer))
+}
+
+unpack(): InParentNamespaceT {
+ return new InParentNamespaceT();
+}
+
+
+unpackTo(_o: InParentNamespaceT): void {}
+}
+
+export class InParentNamespaceT {
+constructor(){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ return InParentNamespace.createInParentNamespace(builder);
+}
+}
diff --git a/tests/ts/rapunzel.ts b/tests/ts/rapunzel.ts
new file mode 100644
index 00000000..382dc158
--- /dev/null
+++ b/tests/ts/rapunzel.ts
@@ -0,0 +1,58 @@
+// automatically generated by the FlatBuffers compiler, do not modify
+
+import * as flatbuffers from 'flatbuffers';
+
+
+
+export class Rapunzel {
+ bb: flatbuffers.ByteBuffer|null = null;
+ bb_pos = 0;
+__init(i:number, bb:flatbuffers.ByteBuffer):Rapunzel {
+ this.bb_pos = i;
+ this.bb = bb;
+ return this;
+}
+
+hairLength():number {
+ return this.bb!.readInt32(this.bb_pos);
+}
+
+static getFullyQualifiedName():string {
+ return 'Rapunzel';
+}
+
+static sizeOf():number {
+ return 4;
+}
+
+static createRapunzel(builder:flatbuffers.Builder, hair_length: number):flatbuffers.Offset {
+ builder.prep(4, 4);
+ builder.writeInt32(hair_length);
+ return builder.offset();
+}
+
+
+unpack(): RapunzelT {
+ return new RapunzelT(
+ this.hairLength()
+ );
+}
+
+
+unpackTo(_o: RapunzelT): void {
+ _o.hairLength = this.hairLength();
+}
+}
+
+export class RapunzelT {
+constructor(
+ public hairLength: number = 0
+){}
+
+
+pack(builder:flatbuffers.Builder): flatbuffers.Offset {
+ return Rapunzel.createRapunzel(builder,
+ this.hairLength
+ );
+}
+}