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authorschoetbi <schoetbi@users.noreply.github.com>2017-05-16 23:28:34 +0200
committerWouter van Oortmerssen <aardappel@gmail.com>2017-05-16 14:28:34 -0700
commit0f5f7faa9fcf034d1189653f1b6e32b245a7f8a1 (patch)
tree1c1c7015b6ccc315a70479c1c4bfb9d473ab9155 /tests/MyGame/Example/Vec3.cs
parent90daabd5b170b09f0944f5035e2f4cc435d507a5 (diff)
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C#: Added <autogenerated> in cs generator file header comment (#4291)
* Added <autogenerated> in cs generator file header comment #4287 * CS: Added xml-correct file header comment including "<auto-generated>...</auto-generated>" code_generators.cpp: FlatBuffersGeneratedWarning() function replaced by compile time constant "GeneratedWarning" also removed extra newlines at end of GeneratedWarning to be able to generate a xml well formed file comment for cs files #4291 * code_generators: Changed static string GeneratedWarning back to function FlatBuffersGeneratedWarning() #4291 * Added modified Unit-Test files #4291 * idl_gen_general: Add autogenerated only in C# code #4291
Diffstat (limited to 'tests/MyGame/Example/Vec3.cs')
-rw-r--r--tests/MyGame/Example/Vec3.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/tests/MyGame/Example/Vec3.cs b/tests/MyGame/Example/Vec3.cs
index 6ea4b0ee..e1669f9b 100644
--- a/tests/MyGame/Example/Vec3.cs
+++ b/tests/MyGame/Example/Vec3.cs
@@ -1,4 +1,6 @@
-// automatically generated by the FlatBuffers compiler, do not modify
+// <auto-generated>
+// automatically generated by the FlatBuffers compiler, do not modify
+// </auto-generated>
namespace MyGame.Example
{