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authorWouter van Oortmerssen <wvo@google.com>2014-08-25 10:42:38 -0700
committerWouter van Oortmerssen <wvo@google.com>2014-08-25 10:42:38 -0700
commitbc5fa9d52ffd60b4d027f2acc6160982571b9a9c (patch)
tree8103fbeb7c83250e259553622bd86ce56abe9f5d /samples
parent11b743688c0fedd4cb561ea0bf4a1d9d81d5663c (diff)
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Fixed compile errors in VS / gcc for recent commits.
Tested: on Windows & Linux. Change-Id: I90e18c448fc2fafeb83a6cdc3776174479874562
Diffstat (limited to 'samples')
-rwxr-xr-xsamples/monster_generated.h24
1 files changed, 14 insertions, 10 deletions
diff --git a/samples/monster_generated.h b/samples/monster_generated.h
index ed4e5836..b2a44e65 100755
--- a/samples/monster_generated.h
+++ b/samples/monster_generated.h
@@ -5,9 +5,13 @@
#include "flatbuffers/flatbuffers.h"
+
namespace MyGame {
namespace Sample {
+struct Vec3;
+struct Monster;
+
enum {
Color_Red = 0,
Color_Green = 1,
@@ -33,10 +37,7 @@ inline const char **EnumNamesAny() {
inline const char *EnumNameAny(int e) { return EnumNamesAny()[e]; }
-bool VerifyAny(const flatbuffers::Verifier &verifier, const void *union_obj, uint8_t type);
-
-struct Vec3;
-struct Monster;
+bool VerifyAny(flatbuffers::Verifier &verifier, const void *union_obj, uint8_t type);
MANUALLY_ALIGNED_STRUCT(4) Vec3 {
private:
@@ -46,7 +47,7 @@ MANUALLY_ALIGNED_STRUCT(4) Vec3 {
public:
Vec3(float x, float y, float z)
- : x_(flatbuffers::EndianScalar(x)), y_(flatbuffers::EndianScalar(y)), z_(flatbuffers::EndianScalar(z)) {}
+ : x_(flatbuffers::EndianScalar(x)), y_(flatbuffers::EndianScalar(y)), z_(flatbuffers::EndianScalar(z)) { }
float x() const { return flatbuffers::EndianScalar(x_); }
float y() const { return flatbuffers::EndianScalar(y_); }
@@ -61,8 +62,8 @@ struct Monster : private flatbuffers::Table {
const flatbuffers::String *name() const { return GetPointer<const flatbuffers::String *>(10); }
const flatbuffers::Vector<uint8_t> *inventory() const { return GetPointer<const flatbuffers::Vector<uint8_t> *>(14); }
int8_t color() const { return GetField<int8_t>(16, 2); }
- bool Verify(const flatbuffers::Verifier &verifier) const {
- return VerifyTable(verifier) &&
+ bool Verify(flatbuffers::Verifier &verifier) const {
+ return VerifyTableStart(verifier) &&
VerifyField<Vec3>(verifier, 4 /* pos */) &&
VerifyField<int16_t>(verifier, 6 /* mana */) &&
VerifyField<int16_t>(verifier, 8 /* hp */) &&
@@ -70,7 +71,8 @@ struct Monster : private flatbuffers::Table {
verifier.Verify(name()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 14 /* inventory */) &&
verifier.Verify(inventory()) &&
- VerifyField<int8_t>(verifier, 16 /* color */);
+ VerifyField<int8_t>(verifier, 16 /* color */) &&
+ verifier.EndTable();
}
};
@@ -105,7 +107,7 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
return builder_.Finish();
}
-bool VerifyAny(const flatbuffers::Verifier &verifier, const void *union_obj, uint8_t type) {
+bool VerifyAny(flatbuffers::Verifier &verifier, const void *union_obj, uint8_t type) {
switch (type) {
case Any_NONE: return true;
case Any_Monster: return verifier.VerifyTable(reinterpret_cast<const Monster *>(union_obj));
@@ -115,7 +117,9 @@ bool VerifyAny(const flatbuffers::Verifier &verifier, const void *union_obj, uin
inline const Monster *GetMonster(const void *buf) { return flatbuffers::GetRoot<Monster>(buf); }
-inline bool VerifyMonsterBuffer(const flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<Monster>(); }
+inline bool VerifyMonsterBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<Monster>(); }
+
+inline void FinishMonsterBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<Monster> root) { fbb.Finish(root); }
} // namespace Sample
} // namespace MyGame