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authorMormegil <mormegil@centrum.cz>2015-05-06 16:33:50 +0200
committerWouter van Oortmerssen <wvo@google.com>2015-05-06 11:55:07 -0700
commit0ee1b99c5d38636c2ab8eb8e05dcd42b328c0cca (patch)
tree2f6164f8da6d120c66b42b39ba155c654ae23e36
parenta50711ad13de9ae9082e19453f91c89c3f505bda (diff)
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[BREAKING CHANGE] Field accessors should use property getters in C#
In C#, plain field accessors should not be nonparametric methods but should be standard property getters. The accessor methods with parameters were renamed to `GetXxx` because a method cannot be named identically to a property. Also, `ByteBuffer.Position`, `FlatBufferBuilder.Offset` and `FlatBufferBuilder.DataBuffer` are now properties instead of nonparametric accessor methods, for more idiomatic C# style. This is a breaking change, all client C# code accessing these fields needs to be changed (i.e. remove those `()` or add the `Get` prefix). Issue: #77 Change-Id: Iaabe9ada076e5ea2c69911cf6170fdda2df3487e
-rwxr-xr-xdocs/source/JavaUsage.md26
-rwxr-xr-xnet/FlatBuffers/ByteBuffer.cs3
-rw-r--r--net/FlatBuffers/FlatBufferBuilder.cs28
-rw-r--r--net/FlatBuffers/Table.cs2
-rw-r--r--src/idl_gen_general.cpp87
-rw-r--r--tests/FlatBuffers.Test/FlatBuffersExampleTests.cs56
-rw-r--r--tests/MyGame/Example/Monster.cs68
-rw-r--r--tests/MyGame/Example/Stat.cs8
-rw-r--r--tests/MyGame/Example/Test.cs6
-rw-r--r--tests/MyGame/Example/Vec3.cs16
10 files changed, 186 insertions, 114 deletions
diff --git a/docs/source/JavaUsage.md b/docs/source/JavaUsage.md
index d52cd09a..9fa3647d 100755
--- a/docs/source/JavaUsage.md
+++ b/docs/source/JavaUsage.md
@@ -5,8 +5,8 @@ Generate code for Java with the `-j` option to `flatc`, or for C# with `-n`
(think .Net).
Note that this document is from the perspective of Java. Code for both languages
-is generated in the same way, with only very subtle differences, for example
-any `camelCase` Java call will be `CamelCase` in C#.
+is generated in the same way, with only minor differences. These differences
+are [explained in a section below](#differences-in-c-sharp).
See `javaTest.java` for an example. Essentially, you read a FlatBuffer binary
file into a `byte[]`, which you then turn into a `ByteBuffer`, which you pass to
@@ -151,7 +151,27 @@ not start from offset 0 in this buffer, but from `fbb.dataBuffer().position()`
It ends at `fbb.capacity()`.
-## Text Parsing
+## Differences in C-sharp
+
+C# code works almost identically to Java, with only a few minor differences.
+You can see an example of C# code in `tests/FlatBuffers.Test/FlatBuffersExampleTests.cs`.
+
+First of all, naming follows standard C# style with `PascalCasing` identifiers,
+e.g. `GetRootAsMyRootType`. Also, values (except vectors and unions) are available
+as properties instead of parameterless accessor methods as in Java. The
+performance-enhancing methods to which you can pass an already created object
+are prefixed with `Get`, e.g.:
+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.cs}
+ // property
+ var pos = monster.Pos;
+ // method filling a preconstructed object
+ var preconstructedPos = new Vec3();
+ monster.GetPos(preconstructedPos);
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+
+## Text parsing
There currently is no support for parsing text (Schema's and JSON) directly
from Java, though you could use the C++ parser through JNI. Please see the
diff --git a/net/FlatBuffers/ByteBuffer.cs b/net/FlatBuffers/ByteBuffer.cs
index ee79b1c9..aadd0ea5 100755
--- a/net/FlatBuffers/ByteBuffer.cs
+++ b/net/FlatBuffers/ByteBuffer.cs
@@ -17,7 +17,6 @@
//#define UNSAFE_BYTEBUFFER // uncomment this line to use faster ByteBuffer
using System;
-using System.Linq;
namespace FlatBuffers
{
@@ -42,7 +41,7 @@ namespace FlatBuffers
_pos = 0;
}
- public int position() { return _pos; }
+ public int Position { get { return _pos; } }
// Pre-allocated helper arrays for convertion.
private float[] floathelper = new[] { 0.0f };
diff --git a/net/FlatBuffers/FlatBufferBuilder.cs b/net/FlatBuffers/FlatBufferBuilder.cs
index c46a7709..453b6e5c 100644
--- a/net/FlatBuffers/FlatBufferBuilder.cs
+++ b/net/FlatBuffers/FlatBufferBuilder.cs
@@ -50,7 +50,7 @@ namespace FlatBuffers
}
- public int Offset() { return _bb.Length - _space; }
+ public int Offset { get { return _bb.Length - _space; } }
public void Pad(int size)
{
@@ -181,10 +181,10 @@ namespace FlatBuffers
public void AddOffset(int off)
{
Prep(sizeof(int), 0); // Ensure alignment is already done.
- if (off > Offset())
+ if (off > Offset)
throw new ArgumentException();
- off = Offset() - off + sizeof(int);
+ off = Offset - off + sizeof(int);
PutInt(off);
}
@@ -199,7 +199,7 @@ namespace FlatBuffers
public int EndVector()
{
PutInt(_vectorNumElems);
- return Offset();
+ return Offset;
}
public void Nested(int obj)
@@ -207,7 +207,7 @@ namespace FlatBuffers
// Structs are always stored inline, so need to be created right
// where they are used. You'll get this assert if you created it
// elsewhere.
- if (obj != Offset())
+ if (obj != Offset)
throw new Exception(
"FlatBuffers: struct must be serialized inline.");
}
@@ -225,7 +225,7 @@ namespace FlatBuffers
{
NotNested();
_vtable = new int[numfields];
- _objectStart = Offset();
+ _objectStart = Offset;
}
@@ -233,7 +233,7 @@ namespace FlatBuffers
// buffer.
public void Slot(int voffset)
{
- _vtable[voffset] = Offset();
+ _vtable[voffset] = Offset;
}
// Add a scalar to a table at `o` into its vtable, with value `x` and default `d`
@@ -280,7 +280,7 @@ namespace FlatBuffers
"Flatbuffers: calling endObject without a startObject");
AddInt((int)0);
- var vtableloc = Offset();
+ var vtableloc = Offset;
// Write out the current vtable.
for (int i = _vtable.Length - 1; i >= 0 ; i--) {
// Offset relative to the start of the table.
@@ -333,9 +333,9 @@ namespace FlatBuffers
_vtables = newvtables;
};
- _vtables[_numVtables++] = Offset();
+ _vtables[_numVtables++] = Offset;
// Point table to current vtable.
- _bb.PutInt(_bb.Length - vtableloc, Offset() - vtableloc);
+ _bb.PutInt(_bb.Length - vtableloc, Offset - vtableloc);
}
_vtable = null;
@@ -361,14 +361,14 @@ namespace FlatBuffers
AddOffset(rootTable);
}
- public ByteBuffer DataBuffer() { return _bb; }
+ public ByteBuffer DataBuffer { get { return _bb; } }
// Utility function for copying a byte array that starts at 0.
public byte[] SizedByteArray()
{
- var newArray = new byte[_bb.Data.Length - _bb.position()];
- Buffer.BlockCopy(_bb.Data, _bb.position(), newArray, 0,
- _bb.Data.Length - _bb.position());
+ var newArray = new byte[_bb.Data.Length - _bb.Position];
+ Buffer.BlockCopy(_bb.Data, _bb.Position, newArray, 0,
+ _bb.Data.Length - _bb.Position);
return newArray;
}
diff --git a/net/FlatBuffers/Table.cs b/net/FlatBuffers/Table.cs
index d6396a6f..218258ab 100644
--- a/net/FlatBuffers/Table.cs
+++ b/net/FlatBuffers/Table.cs
@@ -81,7 +81,7 @@ namespace FlatBuffers
for (var i = 0; i < FlatBufferConstants.FileIdentifierLength; i++)
{
- if (ident[i] != (char)bb.Get(bb.position() + sizeof(int) + i)) return false;
+ if (ident[i] != (char)bb.Get(bb.Position + sizeof(int) + i)) return false;
}
return true;
diff --git a/src/idl_gen_general.cpp b/src/idl_gen_general.cpp
index ab5468bd..0b399e57 100644
--- a/src/idl_gen_general.cpp
+++ b/src/idl_gen_general.cpp
@@ -82,11 +82,15 @@ struct LanguageParameters {
const char *unsubclassable_decl;
const char *enum_decl;
const char *enum_separator;
+ const char *getter_prefix;
+ const char *getter_suffix;
const char *inheritance_marker;
const char *namespace_ident;
const char *namespace_begin;
const char *namespace_end;
const char *set_bb_byteorder;
+ const char *get_bb_position;
+ const char *get_fbb_offset;
const char *includes;
CommentConfig comment_config;
};
@@ -103,11 +107,15 @@ LanguageParameters language_parameters[] = {
"final ",
"final class ",
";\n",
+ "()",
+ "",
" extends ",
"package ",
";",
"",
"_bb.order(ByteOrder.LITTLE_ENDIAN); ",
+ "position()",
+ "offset()",
"import java.nio.*;\nimport java.lang.*;\nimport java.util.*;\n"
"import com.google.flatbuffers.*;\n\n",
{
@@ -127,11 +135,15 @@ LanguageParameters language_parameters[] = {
"sealed ",
"enum ",
",\n",
+ " { get",
+ "} ",
" : ",
"namespace ",
"\n{",
"\n}\n",
"",
+ "Position",
+ "Offset",
"using FlatBuffers;\n\n",
{
nullptr,
@@ -152,11 +164,15 @@ LanguageParameters language_parameters[] = {
" ",
"class ",
";\n",
+ "()",
+ "",
"",
"package ",
"",
"",
"",
+ "position()",
+ "offset()",
"import (\n\tflatbuffers \"github.com/google/flatbuffers/go\"\n)",
{
nullptr,
@@ -489,7 +505,11 @@ static void GenStruct(const LanguageParameters &lang, const Parser &parser,
code += method_signature + "(ByteBuffer _bb, " + struct_def.name + " obj) { ";
code += lang.set_bb_byteorder;
code += "return (obj.__init(_bb." + FunctionStart(lang, 'G');
- code += "etInt(_bb.position()) + _bb.position(), _bb)); }\n";
+ code += "etInt(_bb.";
+ code += lang.get_bb_position;
+ code += ") + _bb.";
+ code += lang.get_bb_position;
+ code += ", _bb)); }\n";
if (parser.root_struct_def == &struct_def) {
if (parser.file_identifier_.length()) {
// Check if a buffer has the identifier.
@@ -526,32 +546,54 @@ static void GenStruct(const LanguageParameters &lang, const Parser &parser,
// Generate the accessors that don't do object reuse.
if (field.value.type.base_type == BASE_TYPE_STRUCT) {
// Calls the accessor that takes an accessor object with a new object.
- code += method_start + "() { return ";
- code += MakeCamel(field.name, lang.first_camel_upper);
- code += "(new ";
- code += type_name + "()); }\n";
+ if (lang.language == GeneratorOptions::kCSharp) {
+ code += method_start + " { get { return Get";
+ code += MakeCamel(field.name, lang.first_camel_upper);
+ code += "(new ";
+ code += type_name + "()); } }\n";
+ method_start = " public " + type_name_dest + " Get" + MakeCamel(field.name, lang.first_camel_upper);
+ }
+ else {
+ code += method_start + "() { return ";
+ code += MakeCamel(field.name, lang.first_camel_upper);
+ code += "(new ";
+ code += type_name + "()); }\n";
+ }
} else if (field.value.type.base_type == BASE_TYPE_VECTOR &&
field.value.type.element == BASE_TYPE_STRUCT) {
// Accessors for vectors of structs also take accessor objects, this
// generates a variant without that argument.
- code += method_start + "(int j) { return ";
+ if (lang.language == GeneratorOptions::kCSharp) {
+ method_start = " public " + type_name_dest + " Get" + MakeCamel(field.name, lang.first_camel_upper);
+ code += method_start + "(int j) { return Get";
+ } else {
+ code += method_start + "(int j) { return ";
+ }
code += MakeCamel(field.name, lang.first_camel_upper);
code += "(new ";
code += type_name + "(), j); }\n";
+ } else if (field.value.type.base_type == BASE_TYPE_UNION ||
+ field.value.type.base_type == BASE_TYPE_VECTOR) {
+ if (lang.language == GeneratorOptions::kCSharp) {
+ method_start = " public " + type_name_dest + " Get" + MakeCamel(field.name, lang.first_camel_upper);
+ }
}
std::string getter = dest_cast + GenGetter(lang, field.value.type);
- code += method_start + "(";
+ code += method_start;
// Most field accessors need to retrieve and test the field offset first,
// this is the prefix code for that:
- auto offset_prefix = ") { int o = __offset(" +
+ auto offset_prefix = " { int o = __offset(" +
NumToString(field.value.offset) +
"); return o != 0 ? ";
std::string default_cast = "";
if (lang.language == GeneratorOptions::kCSharp)
default_cast = "(" + type_name_dest + ")";
+ std::string member_suffix = "";
if (IsScalar(field.value.type.base_type)) {
+ code += lang.getter_prefix;
+ member_suffix = lang.getter_suffix;
if (struct_def.fixed) {
- code += ") { return " + getter;
+ code += " { return " + getter;
code += "(bb_pos + " + NumToString(field.value.offset) + ")";
code += dest_mask;
} else {
@@ -562,11 +604,12 @@ static void GenStruct(const LanguageParameters &lang, const Parser &parser,
} else {
switch (field.value.type.base_type) {
case BASE_TYPE_STRUCT:
- code += type_name + " obj";
+ code += "(" + type_name + " obj";
if (struct_def.fixed) {
code += ") { return obj.__init(bb_pos + ";
code += NumToString(field.value.offset) + ", bb)";
} else {
+ code += ")";
code += offset_prefix;
code += "obj.__init(";
code += field.value.type.struct_def->fixed
@@ -576,15 +619,18 @@ static void GenStruct(const LanguageParameters &lang, const Parser &parser,
}
break;
case BASE_TYPE_STRING:
- code += offset_prefix + getter +"(o + bb_pos) : null";
+ code += lang.getter_prefix;
+ member_suffix = lang.getter_suffix;
+ code += offset_prefix + getter + "(o + bb_pos) : null";
break;
case BASE_TYPE_VECTOR: {
auto vectortype = field.value.type.VectorType();
+ code += "(";
if (vectortype.base_type == BASE_TYPE_STRUCT) {
code += type_name + " obj, ";
getter = "obj.__init";
}
- code += "int j" + offset_prefix + getter +"(";
+ code += "int j)" + offset_prefix + getter +"(";
auto index = "__vector(o) + j * " +
NumToString(InlineSize(vectortype));
if (vectortype.base_type == BASE_TYPE_STRUCT) {
@@ -602,18 +648,24 @@ static void GenStruct(const LanguageParameters &lang, const Parser &parser,
break;
}
case BASE_TYPE_UNION:
- code += type_name + " obj" + offset_prefix + getter;
+ code += "(" + type_name + " obj)" + offset_prefix + getter;
code += "(obj, o) : null";
break;
default:
assert(0);
}
}
- code += "; }\n";
+ code += "; ";
+ code += member_suffix;
+ code += "}\n";
if (field.value.type.base_type == BASE_TYPE_VECTOR) {
code += " public int " + MakeCamel(field.name, lang.first_camel_upper);
- code += "Length(" + offset_prefix;
- code += "__vector_len(o) : 0; }\n";
+ code += "Length";
+ code += lang.getter_prefix;
+ code += offset_prefix;
+ code += "__vector_len(o) : 0; ";
+ code += lang.getter_suffix;
+ code += "}\n";
}
// Generate a ByteBuffer accessor for strings & vectors of scalars.
if (((field.value.type.base_type == BASE_TYPE_VECTOR &&
@@ -638,7 +690,8 @@ static void GenStruct(const LanguageParameters &lang, const Parser &parser,
code += ") {\n";
GenStructBody(lang, struct_def, code_ptr, "");
code += " return builder.";
- code += FunctionStart(lang, 'O') + "ffset();\n }\n";
+ code += lang.get_fbb_offset;
+ code += ";\n }\n";
} else {
// Generate a method that creates a table in one go. This is only possible
// when the table has no struct fields, since those have to be created
diff --git a/tests/FlatBuffers.Test/FlatBuffersExampleTests.cs b/tests/FlatBuffers.Test/FlatBuffersExampleTests.cs
index a16232ee..2066bc61 100644
--- a/tests/FlatBuffers.Test/FlatBuffersExampleTests.cs
+++ b/tests/FlatBuffers.Test/FlatBuffersExampleTests.cs
@@ -82,61 +82,61 @@ namespace FlatBuffers.Test
fbb.Finish(mon);
// Dump to output directory so we can inspect later, if needed
- using (var ms = new MemoryStream(fbb.DataBuffer().Data, fbb.DataBuffer().position(), fbb.Offset()))
+ using (var ms = new MemoryStream(fbb.DataBuffer.Data, fbb.DataBuffer.Position, fbb.Offset))
{
var data = ms.ToArray();
File.WriteAllBytes(@"Resources/monsterdata_cstest.mon",data);
}
// Now assert the buffer
- TestBuffer(fbb.DataBuffer());
+ TestBuffer(fbb.DataBuffer);
}
private void TestBuffer(ByteBuffer bb)
{
var monster = Monster.GetRootAsMonster(bb);
- Assert.AreEqual(80, monster.Hp());
- Assert.AreEqual(150, monster.Mana());
- Assert.AreEqual("MyMonster", monster.Name());
+ Assert.AreEqual(80, monster.Hp);
+ Assert.AreEqual(150, monster.Mana);
+ Assert.AreEqual("MyMonster", monster.Name);
- var pos = monster.Pos();
- Assert.AreEqual(1.0f, pos.X());
- Assert.AreEqual(2.0f, pos.Y());
- Assert.AreEqual(3.0f, pos.Z());
+ var pos = monster.Pos;
+ Assert.AreEqual(1.0f, pos.X);
+ Assert.AreEqual(2.0f, pos.Y);
+ Assert.AreEqual(3.0f, pos.Z);
- Assert.AreEqual(3.0f, pos.Test1());
- Assert.AreEqual(Color.Green, pos.Test2());
- var t = pos.Test3();
- Assert.AreEqual((short)5, t.A());
- Assert.AreEqual((sbyte)6, t.B());
+ Assert.AreEqual(3.0f, pos.Test1);
+ Assert.AreEqual(Color.Green, pos.Test2);
+ var t = pos.Test3;
+ Assert.AreEqual((short)5, t.A);
+ Assert.AreEqual((sbyte)6, t.B);
- Assert.AreEqual(Any.Monster, monster.TestType());
+ Assert.AreEqual(Any.Monster, monster.TestType);
var monster2 = new Monster();
- Assert.IsTrue(monster.Test(monster2) != null);
- Assert.AreEqual("Fred", monster2.Name());
+ Assert.IsTrue(monster.GetTest(monster2) != null);
+ Assert.AreEqual("Fred", monster2.Name);
- Assert.AreEqual(5, monster.InventoryLength());
+ Assert.AreEqual(5, monster.InventoryLength);
var invsum = 0;
- for (var i = 0; i < monster.InventoryLength(); i++)
+ for (var i = 0; i < monster.InventoryLength; i++)
{
- invsum += monster.Inventory(i);
+ invsum += monster.GetInventory(i);
}
Assert.AreEqual(10, invsum);
- var test0 = monster.Test4(0);
- var test1 = monster.Test4(1);
- Assert.AreEqual(2, monster.Test4Length());
+ var test0 = monster.GetTest4(0);
+ var test1 = monster.GetTest4(1);
+ Assert.AreEqual(2, monster.Test4Length);
- Assert.AreEqual(100, test0.A() + test0.B() + test1.A() + test1.B());
+ Assert.AreEqual(100, test0.A + test0.B + test1.A + test1.B);
- Assert.AreEqual(2, monster.TestarrayofstringLength());
- Assert.AreEqual("test1", monster.Testarrayofstring(0));
- Assert.AreEqual("test2", monster.Testarrayofstring(1));
+ Assert.AreEqual(2, monster.TestarrayofstringLength);
+ Assert.AreEqual("test1", monster.GetTestarrayofstring(0));
+ Assert.AreEqual("test2", monster.GetTestarrayofstring(1));
- Assert.AreEqual(false, monster.Testbool());
+ Assert.AreEqual(false, monster.Testbool);
}
public void CanReadCppGeneratedWireFile()
diff --git a/tests/MyGame/Example/Monster.cs b/tests/MyGame/Example/Monster.cs
index 343be87b..b999c5f7 100644
--- a/tests/MyGame/Example/Monster.cs
+++ b/tests/MyGame/Example/Monster.cs
@@ -7,45 +7,45 @@ using FlatBuffers;
public sealed class Monster : Table {
public static Monster GetRootAsMonster(ByteBuffer _bb) { return GetRootAsMonster(_bb, new Monster()); }
- public static Monster GetRootAsMonster(ByteBuffer _bb, Monster obj) { return (obj.__init(_bb.GetInt(_bb.position()) + _bb.position(), _bb)); }
+ public static Monster GetRootAsMonster(ByteBuffer _bb, Monster obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public static bool MonsterBufferHasIdentifier(ByteBuffer _bb) { return __has_identifier(_bb, "MONS"); }
public Monster __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
- public Vec3 Pos() { return Pos(new Vec3()); }
- public Vec3 Pos(Vec3 obj) { int o = __offset(4); return o != 0 ? obj.__init(o + bb_pos, bb) : null; }
- public short Mana() { int o = __offset(6); return o != 0 ? bb.GetShort(o + bb_pos) : (short)150; }
- public short Hp() { int o = __offset(8); return o != 0 ? bb.GetShort(o + bb_pos) : (short)100; }
- public string Name() { int o = __offset(10); return o != 0 ? __string(o + bb_pos) : null; }
- public byte Inventory(int j) { int o = __offset(14); return o != 0 ? bb.Get(__vector(o) + j * 1) : (byte)0; }
- public int InventoryLength() { int o = __offset(14); return o != 0 ? __vector_len(o) : 0; }
- public Color Color() { int o = __offset(16); return o != 0 ? (Color)bb.GetSbyte(o + bb_pos) : (Color)8; }
- public Any TestType() { int o = __offset(18); return o != 0 ? (Any)bb.Get(o + bb_pos) : (Any)0; }
- public Table Test(Table obj) { int o = __offset(20); return o != 0 ? __union(obj, o) : null; }
- public Test Test4(int j) { return Test4(new Test(), j); }
- public Test Test4(Test obj, int j) { int o = __offset(22); return o != 0 ? obj.__init(__vector(o) + j * 4, bb) : null; }
- public int Test4Length() { int o = __offset(22); return o != 0 ? __vector_len(o) : 0; }
- public string Testarrayofstring(int j) { int o = __offset(24); return o != 0 ? __string(__vector(o) + j * 4) : null; }
- public int TestarrayofstringLength() { int o = __offset(24); return o != 0 ? __vector_len(o) : 0; }
+ public Vec3 Pos { get { return GetPos(new Vec3()); } }
+ public Vec3 GetPos(Vec3 obj) { int o = __offset(4); return o != 0 ? obj.__init(o + bb_pos, bb) : null; }
+ public short Mana { get { int o = __offset(6); return o != 0 ? bb.GetShort(o + bb_pos) : (short)150; } }
+ public short Hp { get { int o = __offset(8); return o != 0 ? bb.GetShort(o + bb_pos) : (short)100; } }
+ public string Name { get { int o = __offset(10); return o != 0 ? __string(o + bb_pos) : null; } }
+ public byte GetInventory(int j) { int o = __offset(14); return o != 0 ? bb.Get(__vector(o) + j * 1) : (byte)0; }
+ public int InventoryLength { get { int o = __offset(14); return o != 0 ? __vector_len(o) : 0; } }
+ public Color Color { get { int o = __offset(16); return o != 0 ? (Color)bb.GetSbyte(o + bb_pos) : (Color)8; } }
+ public Any TestType { get { int o = __offset(18); return o != 0 ? (Any)bb.Get(o + bb_pos) : (Any)0; } }
+ public Table GetTest(Table obj) { int o = __offset(20); return o != 0 ? __union(obj, o) : null; }
+ public Test GetTest4(int j) { return GetTest4(new Test(), j); }
+ public Test GetTest4(Test obj, int j) { int o = __offset(22); return o != 0 ? obj.__init(__vector(o) + j * 4, bb) : null; }
+ public int Test4Length { get { int o = __offset(22); return o != 0 ? __vector_len(o) : 0; } }
+ public string GetTestarrayofstring(int j) { int o = __offset(24); return o != 0 ? __string(__vector(o) + j * 4) : null; }
+ public int TestarrayofstringLength { get { int o = __offset(24); return o != 0 ? __vector_len(o) : 0; } }
/// an example documentation comment: this will end up in the generated code
/// multiline too
- public Monster Testarrayoftables(int j) { return Testarrayoftables(new Monster(), j); }
- public Monster Testarrayoftables(Monster obj, int j) { int o = __offset(26); return o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null; }
- public int TestarrayoftablesLength() { int o = __offset(26); return o != 0 ? __vector_len(o) : 0; }
- public Monster Enemy() { return Enemy(new Monster()); }
- public Monster Enemy(Monster obj) { int o = __offset(28); return o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null; }
- public byte Testnestedflatbuffer(int j) { int o = __offset(30); return o != 0 ? bb.Get(__vector(o) + j * 1) : (byte)0; }
- public int TestnestedflatbufferLength() { int o = __offset(30); return o != 0 ? __vector_len(o) : 0; }
- public Stat Testempty() { return Testempty(new Stat()); }
- public Stat Testempty(Stat obj) { int o = __offset(32); return o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null; }
- public bool Testbool() { int o = __offset(34); return o != 0 ? 0!=bb.Get(o + bb_pos) : (bool)false; }
- public int Testhashs32Fnv1() { int o = __offset(36); return o != 0 ? bb.GetInt(o + bb_pos) : (int)0; }
- public uint Testhashu32Fnv1() { int o = __offset(38); return o != 0 ? bb.GetUint(o + bb_pos) : (uint)0; }
- public long Testhashs64Fnv1() { int o = __offset(40); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; }
- public ulong Testhashu64Fnv1() { int o = __offset(42); return o != 0 ? bb.GetUlong(o + bb_pos) : (ulong)0; }
- public int Testhashs32Fnv1a() { int o = __offset(44); return o != 0 ? bb.GetInt(o + bb_pos) : (int)0; }
- public uint Testhashu32Fnv1a() { int o = __offset(46); return o != 0 ? bb.GetUint(o + bb_pos) : (uint)0; }
- public long Testhashs64Fnv1a() { int o = __offset(48); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; }
- public ulong Testhashu64Fnv1a() { int o = __offset(50); return o != 0 ? bb.GetUlong(o + bb_pos) : (ulong)0; }
+ public Monster GetTestarrayoftables(int j) { return GetTestarrayoftables(new Monster(), j); }
+ public Monster GetTestarrayoftables(Monster obj, int j) { int o = __offset(26); return o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null; }
+ public int TestarrayoftablesLength { get { int o = __offset(26); return o != 0 ? __vector_len(o) : 0; } }
+ public Monster Enemy { get { return GetEnemy(new Monster()); } }
+ public Monster GetEnemy(Monster obj) { int o = __offset(28); return o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null; }
+ public byte GetTestnestedflatbuffer(int j) { int o = __offset(30); return o != 0 ? bb.Get(__vector(o) + j * 1) : (byte)0; }
+ public int TestnestedflatbufferLength { get { int o = __offset(30); return o != 0 ? __vector_len(o) : 0; } }
+ public Stat Testempty { get { return GetTestempty(new Stat()); } }
+ public Stat GetTestempty(Stat obj) { int o = __offset(32); return o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null; }
+ public bool Testbool { get { int o = __offset(34); return o != 0 ? 0!=bb.Get(o + bb_pos) : (bool)false; } }
+ public int Testhashs32Fnv1 { get { int o = __offset(36); return o != 0 ? bb.GetInt(o + bb_pos) : (int)0; } }
+ public uint Testhashu32Fnv1 { get { int o = __offset(38); return o != 0 ? bb.GetUint(o + bb_pos) : (uint)0; } }
+ public long Testhashs64Fnv1 { get { int o = __offset(40); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; } }
+ public ulong Testhashu64Fnv1 { get { int o = __offset(42); return o != 0 ? bb.GetUlong(o + bb_pos) : (ulong)0; } }
+ public int Testhashs32Fnv1a { get { int o = __offset(44); return o != 0 ? bb.GetInt(o + bb_pos) : (int)0; } }
+ public uint Testhashu32Fnv1a { get { int o = __offset(46); return o != 0 ? bb.GetUint(o + bb_pos) : (uint)0; } }
+ public long Testhashs64Fnv1a { get { int o = __offset(48); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; } }
+ public ulong Testhashu64Fnv1a { get { int o = __offset(50); return o != 0 ? bb.GetUlong(o + bb_pos) : (ulong)0; } }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(24); }
public static void AddPos(FlatBufferBuilder builder, int posOffset) { builder.AddStruct(0, posOffset, 0); }
diff --git a/tests/MyGame/Example/Stat.cs b/tests/MyGame/Example/Stat.cs
index 535952ec..38d7ad39 100644
--- a/tests/MyGame/Example/Stat.cs
+++ b/tests/MyGame/Example/Stat.cs
@@ -7,12 +7,12 @@ using FlatBuffers;
public sealed class Stat : Table {
public static Stat GetRootAsStat(ByteBuffer _bb) { return GetRootAsStat(_bb, new Stat()); }
- public static Stat GetRootAsStat(ByteBuffer _bb, Stat obj) { return (obj.__init(_bb.GetInt(_bb.position()) + _bb.position(), _bb)); }
+ public static Stat GetRootAsStat(ByteBuffer _bb, Stat obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public Stat __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
- public string Id() { int o = __offset(4); return o != 0 ? __string(o + bb_pos) : null; }
- public long Val() { int o = __offset(6); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; }
- public ushort Count() { int o = __offset(8); return o != 0 ? bb.GetUshort(o + bb_pos) : (ushort)0; }
+ public string Id { get { int o = __offset(4); return o != 0 ? __string(o + bb_pos) : null; } }
+ public long Val { get { int o = __offset(6); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; } }
+ public ushort Count { get { int o = __offset(8); return o != 0 ? bb.GetUshort(o + bb_pos) : (ushort)0; } }
public static int CreateStat(FlatBufferBuilder builder,
int id = 0,
diff --git a/tests/MyGame/Example/Test.cs b/tests/MyGame/Example/Test.cs
index 357023ff..32de138d 100644
--- a/tests/MyGame/Example/Test.cs
+++ b/tests/MyGame/Example/Test.cs
@@ -8,15 +8,15 @@ using FlatBuffers;
public sealed class Test : Struct {
public Test __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
- public short A() { return bb.GetShort(bb_pos + 0); }
- public sbyte B() { return bb.GetSbyte(bb_pos + 2); }
+ public short A { get { return bb.GetShort(bb_pos + 0); } }
+ public sbyte B { get { return bb.GetSbyte(bb_pos + 2); } }
public static int CreateTest(FlatBufferBuilder builder, short A, sbyte B) {
builder.Prep(2, 4);
builder.Pad(1);
builder.PutSbyte(B);
builder.PutShort(A);
- return builder.Offset();
+ return builder.Offset;
}
};
diff --git a/tests/MyGame/Example/Vec3.cs b/tests/MyGame/Example/Vec3.cs
index 01aac19a..82061180 100644
--- a/tests/MyGame/Example/Vec3.cs
+++ b/tests/MyGame/Example/Vec3.cs
@@ -8,13 +8,13 @@ using FlatBuffers;
public sealed class Vec3 : Struct {
public Vec3 __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
- public float X() { return bb.GetFloat(bb_pos + 0); }
- public float Y() { return bb.GetFloat(bb_pos + 4); }
- public float Z() { return bb.GetFloat(bb_pos + 8); }
- public double Test1() { return bb.GetDouble(bb_pos + 16); }
- public Color Test2() { return (Color)bb.GetSbyte(bb_pos + 24); }
- public Test Test3() { return Test3(new Test()); }
- public Test Test3(Test obj) { return obj.__init(bb_pos + 26, bb); }
+ public float X { get { return bb.GetFloat(bb_pos + 0); } }
+ public float Y { get { return bb.GetFloat(bb_pos + 4); } }
+ public float Z { get { return bb.GetFloat(bb_pos + 8); } }
+ public double Test1 { get { return bb.GetDouble(bb_pos + 16); } }
+ public Color Test2 { get { return (Color)bb.GetSbyte(bb_pos + 24); } }
+ public Test Test3 { get { return GetTest3(new Test()); } }
+ public Test GetTest3(Test obj) { return obj.__init(bb_pos + 26, bb); }
public static int CreateVec3(FlatBufferBuilder builder, float X, float Y, float Z, double Test1, Color Test2, short Test_A, sbyte Test_B) {
builder.Prep(16, 32);
@@ -30,7 +30,7 @@ public sealed class Vec3 : Struct {
builder.PutFloat(Z);
builder.PutFloat(Y);
builder.PutFloat(X);
- return builder.Offset();
+ return builder.Offset;
}
};