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Diffstat (limited to 'zlib-1.2.2.f-rsyncable/projects/visualc6/zlib.dsp')
-rw-r--r--zlib-1.2.2.f-rsyncable/projects/visualc6/zlib.dsp609
1 files changed, 609 insertions, 0 deletions
diff --git a/zlib-1.2.2.f-rsyncable/projects/visualc6/zlib.dsp b/zlib-1.2.2.f-rsyncable/projects/visualc6/zlib.dsp
new file mode 100644
index 0000000..0fe0604
--- /dev/null
+++ b/zlib-1.2.2.f-rsyncable/projects/visualc6/zlib.dsp
@@ -0,0 +1,609 @@
+# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=zlib - Win32 LIB Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "zlib.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 LIB Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "zlib - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zlib - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zlib - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zlib - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zlib - Win32 LIB Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "zlib - Win32 LIB Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "zlib - Win32 LIB ASM Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "zlib - Win32 LIB ASM Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+
+!IF "$(CFG)" == "zlib - Win32 DLL Release"
+
+# PROP BASE Use_MFC 0
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+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
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+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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+# ADD RSC /l 0x409 /d "NDEBUG"
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+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 /nologo /dll /machine:I386 /out:"Win32_DLL_Release\zlib1.dll"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
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+# PROP BASE Use_MFC 0
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+# SUBTRACT CPP /YX /Yc /Yu
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+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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+# ADD BSC32 /nologo
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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\zlib1d.dll" /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "zlib___Win32_DLL_ASM_Release"
+# PROP BASE Intermediate_Dir "zlib___Win32_DLL_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_ASM_Release"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
+# PROP Ignore_Export_Lib 0
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+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 /nologo /dll /machine:I386 /out:"Win32_DLL_ASM_Release\zlib1.dll"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "zlib___Win32_DLL_ASM_Debug"
+# PROP BASE Intermediate_Dir "zlib___Win32_DLL_ASM_Debug"
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+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_DLL_ASM_Debug"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
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+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 /nologo /dll /debug /machine:I386 /out:"Win32_DLL_ASM_Debug\zlib1d.dll" /pdbtype:sept
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "zlib___Win32_LIB_Release"
+# PROP BASE Intermediate_Dir "zlib___Win32_LIB_Release"
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+# PROP Use_Debug_Libraries 0
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+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "zlib___Win32_LIB_Debug"
+# PROP BASE Intermediate_Dir "zlib___Win32_LIB_Debug"
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+# PROP Use_MFC 0
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+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
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+RSC=rc.exe
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+# ADD RSC /l 0x409 /d "_DEBUG"
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+# ADD BSC32 /nologo
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+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Win32_LIB_Debug\zlibd.lib"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Release"
+# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_ASM_Release"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Debug"
+# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_ASM_Debug"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Win32_LIB_ASM_Debug\zlibd.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "zlib - Win32 DLL Release"
+# Name "zlib - Win32 DLL Debug"
+# Name "zlib - Win32 DLL ASM Release"
+# Name "zlib - Win32 DLL ASM Debug"
+# Name "zlib - Win32 LIB Release"
+# Name "zlib - Win32 LIB Debug"
+# Name "zlib - Win32 LIB ASM Release"
+# Name "zlib - Win32 LIB ASM Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\adler32.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\compress.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\crc32.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\deflate.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gzio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\infback.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inffast.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inflate.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inftrees.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\trees.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\uncompr.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\win32\zlib.def
+
+!IF "$(CFG)" == "zlib - Win32 DLL Release"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Release"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zutil.c
+# End Source File
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+
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+# Begin Source File
+
+SOURCE=..\..\crc32.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\deflate.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inffast.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inffixed.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inflate.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\inftrees.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\trees.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zconf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\zlib.h
+# End Source File
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+
+SOURCE=..\..\zutil.h
+# End Source File
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+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=..\..\win32\zlib1.rc
+# End Source File
+# End Group
+# Begin Group "Assembler Files (Unsupported)"
+
+# PROP Default_Filter "asm;obj;c;cpp;cxx;h;hpp;hxx"
+# Begin Source File
+
+SOURCE=..\..\contrib\masmx86\gvmat32.asm
+
+!IF "$(CFG)" == "zlib - Win32 DLL Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Release"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_DLL_ASM_Release
+InputPath=..\..\contrib\masmx86\gvmat32.asm
+InputName=gvmat32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_DLL_ASM_Debug
+InputPath=..\..\contrib\masmx86\gvmat32.asm
+InputName=gvmat32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_LIB_ASM_Release
+InputPath=..\..\contrib\masmx86\gvmat32.asm
+InputName=gvmat32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_LIB_ASM_Debug
+InputPath=..\..\contrib\masmx86\gvmat32.asm
+InputName=gvmat32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\contrib\masmx86\gvmat32c.c
+
+!IF "$(CFG)" == "zlib - Win32 DLL Release"
+
+# PROP Exclude_From_Build 1
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
+
+# PROP Exclude_From_Build 1
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Release"
+
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
+
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
+
+# ADD CPP /I "..\.."
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
+
+# ADD CPP /I "..\.."
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\contrib\masmx86\inffas32.asm
+
+!IF "$(CFG)" == "zlib - Win32 DLL Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Release"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_DLL_ASM_Release
+InputPath=..\..\contrib\masmx86\inffas32.asm
+InputName=inffas32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_DLL_ASM_Debug
+InputPath=..\..\contrib\masmx86\inffas32.asm
+InputName=inffas32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_LIB_ASM_Release
+InputPath=..\..\contrib\masmx86\inffas32.asm
+InputName=inffas32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
+
+# Begin Custom Build - Assembling...
+IntDir=.\Win32_LIB_ASM_Debug
+InputPath=..\..\contrib\masmx86\inffas32.asm
+InputName=inffas32
+
+"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=.\README.txt
+# End Source File
+# End Target
+# End Project