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/* ======================================================================
* Copyright (c) 2000,2006 Theo Schlossnagle
* All rights reserved.
* The following code was written by Theo Schlossnagle for use in the
* Backhand project at The Center for Networking and Distributed Systems
* at The Johns Hopkins University.
*
* This is a skiplist implementation to be used for abstract structures
* and is release under the LGPL license version 2.1 or later. A copy
* of this license can be found file LGPL.
*
* Alternatively, this file may be licensed under the new BSD license.
* A copy of this license can be found file BSD.
*
* ======================================================================
*/
extern "C"
{
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include "skiplist.h"
}
#ifdef USE_DMALLOC
# include <dmalloc.h>
#endif
#ifndef MIN
#define MIN(a,b) ((a<b)?(a):(b))
#endif
#define MALLOC(type, ptr) do { \
void *tmptr = malloc(sizeof(struct type)); \
if (tmptr == NULL){ \
fprintf(stderr, \
"In file %s on line %d: malloc failed to allocate memory, exiting...", \
__FILE__, __LINE__); \
assert(0); \
} \
ptr = (struct type*)tmptr; \
} while (0)
#define MALLOC_N(type, num, ptr) do { \
void *tmptr = NULL; \
assert(num >= 0); \
tmptr = malloc(sizeof(struct type) * num); \
if (tmptr == NULL){ \
fprintf(stderr, \
"In file %s on line %d: malloc failed to allocate memory, exiting...", \
__FILE__, __LINE__); \
assert(0); \
} \
ptr = (struct type*)tmptr; \
} while (0)
static int get_b_rand(void) {
static int ph=32; /* More bits than we will ever use */
static unsigned long randseq;
if(ph > 31) { /* Num bits in return of lrand48() */
ph=0;
randseq = lrand48();
}
ph++;
return ((randseq & (1 << (ph-1))) >> (ph-1));
}
void skiplisti_init(Skiplist *sl) {
sl->compare = (SkiplistComparator)NULL;
sl->comparek = (SkiplistComparator)NULL;
sl->height=0;
sl->preheight=0;
sl->size=0;
sl->top = NULL;
sl->bottom = NULL;
sl->index = NULL;
}
static int indexing_comp(void *a, void *b) {
assert(a);
assert(b);
return (void *)(((Skiplist *)a)->compare)>(void *)(((Skiplist *)b)->compare);
}
static int indexing_compk(void *a, void *b) {
assert(b);
return a>(void *)(((Skiplist *)b)->compare);
}
void skiplist_init(Skiplist *sl) {
skiplisti_init(sl);
MALLOC(_iskiplist, sl->index);
skiplisti_init(sl->index);
skiplist_set_compare(sl->index, indexing_comp, indexing_compk);
}
void skiplist_set_compare(Skiplist *sl,
SkiplistComparator comp,
SkiplistComparator compk) {
if(sl->compare && sl->comparek) {
skiplist_add_index(sl, comp, compk);
} else {
sl->compare = comp;
sl->comparek = compk;
}
}
void skiplist_add_index(Skiplist *sl,
SkiplistComparator comp,
SkiplistComparator compk) {
struct skiplistnode *m;
Skiplist *ni;
int icount=0;
#ifdef SLDEBUG
fprintf(stderr, "Adding index to %p\n", sl);
#endif
skiplist_find(sl->index, (void *)comp, &m);
if(m) return; /* Index already there! */
MALLOC(_iskiplist, ni);
skiplisti_init(ni);
skiplist_set_compare(ni, comp, compk);
/* Build the new index... This can be expensive! */
m = skiplist_insert(sl->index, ni);
while(m->prev) m=m->prev, icount++;
for(m=skiplist_getlist(sl); m; skiplist_next(sl, &m)) {
int j=icount-1;
struct skiplistnode *nsln;
nsln = skiplist_insert(ni, m->data);
/* skip from main index down list */
while(j>0) m=m->nextindex, j--;
/* insert this node in the indexlist after m */
nsln->nextindex = m->nextindex;
if(m->nextindex) m->nextindex->previndex = nsln;
nsln->previndex = m;
m->nextindex = nsln;
}
}
struct skiplistnode *skiplist_getlist(Skiplist *sl) {
if(!sl->bottom) return NULL;
return sl->bottom->next;
}
void *skiplist_find(Skiplist *sl,
void *data,
struct skiplistnode **iter) {
void *ret;
struct skiplistnode *aiter;
if(!sl->compare) return 0;
if(iter)
ret = skiplist_find_compare(sl, data, iter, sl->compare);
else
ret = skiplist_find_compare(sl, data, &aiter, sl->compare);
return ret;
}
void *skiplist_find_compare(Skiplist *sli,
void *data,
struct skiplistnode **iter,
SkiplistComparator comp) {
struct skiplistnode *m = NULL;
Skiplist *sl;
if(comp==sli->compare || !sli->index) {
sl = sli;
} else {
skiplist_find(sli->index, (void *)comp, &m);
assert(m);
sl= (Skiplist *) m->data;
}
skiplisti_find_compare(sl, data, iter, sl->comparek);
return (*iter)?((*iter)->data):(*iter);
}
int skiplisti_find_compare(Skiplist *sl,
void *data,
struct skiplistnode **ret,
SkiplistComparator comp) {
struct skiplistnode *m = NULL;
int count=0;
m = sl->top;
while(m) {
int compared;
if(m->next) compared=comp(data, m->next->data);
if(compared == 0) {
#ifdef SL_DEBUG
printf("Looking -- found in %d steps\n", count);
#endif
m=m->next;
while(m->down) m=m->down;
*ret = m;
return count;
}
if((m->next == NULL) || (compared<0))
m = m->down, count++;
else
m = m->next, count++;
}
#ifdef SL_DEBUG
printf("Looking -- not found in %d steps\n", count);
#endif
*ret = NULL;
return count;
}
void *skiplist_next(Skiplist *sl, struct skiplistnode **iter) {
if(!*iter) return NULL;
*iter = (*iter)->next;
return (*iter)?((*iter)->data):NULL;
}
void *skiplist_previous(Skiplist *sl, struct skiplistnode **iter) {
if(!*iter) return NULL;
*iter = (*iter)->prev;
return (*iter)?((*iter)->data):NULL;
}
struct skiplistnode *skiplist_insert(Skiplist *sl,
void *data) {
if(!sl->compare) return 0;
return skiplist_insert_compare(sl, data, sl->compare);
}
struct skiplistnode *skiplist_insert_compare(Skiplist *sl,
void *data,
SkiplistComparator comp) {
struct skiplistnode *m, *p, *tmp, *ret, **stack;
int nh=1, ch, stacki;
#ifdef SLDEBUG
skiplist_print_struct(sl, "BI: ");
#endif
if(!sl->top) {
sl->height = 1;
MALLOC(skiplistnode, sl->bottom);
sl->topend = sl->bottomend = sl->top = sl->bottom;
assert(sl->top);
sl->top->next = (struct skiplistnode *) NULL;
sl->top->data = (struct skiplistnode *) NULL;
sl->top->prev =(struct skiplistnode *) NULL;
sl->top->up = (struct skiplistnode *) NULL;
sl->top->down = (struct skiplistnode *) NULL;
sl->top->nextindex= (struct skiplistnode *) NULL;
sl->top->previndex = (struct skiplistnode *) NULL;
sl->top->sl = sl;
}
if(sl->preheight) {
while(nh < sl->preheight && get_b_rand()) nh++;
} else {
while(nh <= sl->height && get_b_rand()) nh++;
}
/* Now we have the new height at which we wish to insert our new node */
/* Let us make sure that our tree is a least that tall (grow if necessary)*/
for(;sl->height<nh;sl->height++) {
MALLOC(skiplistnode, sl->top->up);
sl->top->up->down = sl->top;
sl->top = sl->topend = sl->top->up;
sl->top->prev = sl->top->next = sl->top->nextindex =
sl->top->previndex = sl->top->up = NULL;
sl->top->data = NULL;
sl->top->sl = sl;
}
ch = sl->height;
/* Find the node (or node after which we would insert) */
/* Keep a stack to pop back through for insertion */
m = sl->top;
MALLOC_N(skiplistnode*, nh, stack);
stacki=0;
while(m) {
int compared=-1;
if(m->next) compared=comp(data, m->next->data);
if(compared == 0) {
free(stack);
return 0;
}
if((m->next == NULL) || (compared<0)) {
if(ch<=nh) {
/* push on stack */
stack[stacki++] = m;
}
m = m->down;
ch--;
} else {
m = m->next;
}
}
/* Pop the stack and insert nodes */
p = NULL;
for(;stacki>0;stacki--) {
m = stack[stacki-1];
MALLOC(skiplistnode, tmp);
tmp->next = m->next;
if(m->next) m->next->prev=tmp;
tmp->prev = m;
tmp->up = NULL;
tmp->nextindex = tmp->previndex = NULL;
tmp->down = p;
if(p) p->up=tmp;
tmp->data = data;
tmp->sl = sl;
m->next = tmp;
/* This sets ret to the bottom-most node we are inserting */
if(!p) ret=tmp;
p = tmp;
}
free(stack);
if(sl->index != NULL) {
/* this is a external insertion, we must insert into each index as well */
struct skiplistnode *p, *ni, *li;
li=ret;
for(p = skiplist_getlist(sl->index); p; skiplist_next(sl->index, &p)) {
ni = skiplist_insert((Skiplist *)p->data, ret->data);
assert(ni);
#ifdef SLDEBUG
fprintf(stderr, "Adding %p to index %p\n", ret->data, p->data);
#endif
li->nextindex = ni;
ni->previndex = li;
li = ni;
}
} else {
sl->size++;
}
#ifdef SLDEBUG
skiplist_print_struct(sl, "AI: ");
#endif
return ret;
}
struct skiplistnode *skiplist_append(Skiplist *sl, void *data) {
int nh=1, ch, compared;
struct skiplistnode *lastnode, *nodeago;
if(sl->bottomend != sl->bottom) {
compared=sl->compare(data, sl->bottomend->prev->data);
/* If it doesn't belong at the end, then fail */
if(compared<=0) return NULL;
}
if(sl->preheight) {
while(nh < sl->preheight && get_b_rand()) nh++;
} else {
while(nh <= sl->height && get_b_rand()) nh++;
}
/* Now we have the new height at which we wish to insert our new node */
/* Let us make sure that our tree is a least that tall (grow if necessary)*/
lastnode = sl->bottomend;
nodeago = NULL;
if(!lastnode) return skiplist_insert(sl, data);
for(;sl->height<nh;sl->height++) {
MALLOC(skiplistnode, sl->top->up);
assert(sl->top);
sl->top->up->down = sl->top;
sl->top = sl->top->up;
sl->top->prev = sl->top->next = sl->top->nextindex =
sl->top->previndex = NULL;
sl->top->data = NULL;
sl->top->sl = sl;
}
ch = sl->height;
while(nh) {
struct skiplistnode *anode;
MALLOC(skiplistnode, anode);
anode->next = lastnode;
anode->prev = lastnode->prev;
anode->up = NULL;
anode->down = nodeago;
if(lastnode->prev) {
if(lastnode == sl->bottom)
sl->bottom = anode;
else if (lastnode == sl->top)
sl->top = anode;
}
nodeago = anode;
lastnode = lastnode->up;
nh--;
}
sl->size++;
return sl->bottomend;
}
Skiplist *skiplist_concat(Skiplist *sl1, Skiplist *sl2) {
/* Check integrity! */
int compared, eheight;
Skiplist temp;
struct skiplistnode *lbottom, *lbottomend, *b1, *e1, *b2, *e2;
if(sl1->bottomend == NULL || sl1->bottomend->prev == NULL) {
skiplist_remove_all(sl1, free);
temp = *sl1;
*sl1 = *sl2;
*sl2 = temp;
/* swap them so that sl2 can be freed normally upon return. */
return sl1;
}
if(sl2->bottom == NULL || sl2->bottom->next == NULL) {
skiplist_remove_all(sl2, free);
return sl1;
}
compared = sl1->compare(sl1->bottomend->prev->data, sl2->bottom->data);
/* If it doesn't belong at the end, then fail */
if(compared<=0) return NULL;
/* OK now append sl2 onto sl1 */
lbottom = lbottomend = NULL;
eheight = MIN(sl1->height, sl2->height);
b1 = sl1->bottom; e1 = sl1->bottomend;
b2 = sl2->bottom; e2 = sl2->bottomend;
while(eheight) {
e1->prev->next = b2;
b2->prev = e1->prev->next;
e2->prev->next = e1;
e1->prev = e2->prev;
e2->prev = NULL;
b2 = e2;
b1->down = lbottom;
e1->down = lbottomend;
if(lbottom) lbottom->up = b1;
if(lbottomend) lbottomend->up = e1;
lbottom = b1;
lbottomend = e1;
}
/* Take the top of the longer one (if it is sl2) and make it sl1's */
if(sl2->height > sl1->height) {
b1->up = b2->up;
e1->up = e2->up;
b1->up->down = b1;
e1->up->down = e1;
sl1->height = sl2->height;
sl1->top = sl2->top;
sl1->topend = sl2->topend;
}
/* move the top pointer to here if it isn't there already */
sl2->top = sl2->topend = b2;
sl2->top->up = NULL; /* If it isn't already */
sl1->size += sl2->size;
skiplist_remove_all(sl2, free);
return sl1;
}
int skiplist_remove(Skiplist *sl,
void *data, FreeFunc myfree) {
if(!sl->compare) return 0;
return skiplist_remove_compare(sl, data, myfree, sl->comparek);
}
void skiplist_print_struct(Skiplist *sl, char *prefix) {
struct skiplistnode *p, *q;
fprintf(stderr, "Skiplist Structure (height: %d)\n", sl->height);
p = sl->bottom;
while(p) {
q = p;
fprintf(stderr, "%s", prefix);
while(q) {
fprintf(stderr, "%p ", q->data);
q=q->up;
}
fprintf(stderr, "\n");
p=p->next;
}
}
int skiplisti_remove(Skiplist *sl, struct skiplistnode *m, FreeFunc myfree) {
struct skiplistnode *p;
if(!m) return 0;
if(m->nextindex) skiplisti_remove(m->nextindex->sl, m->nextindex, NULL);
else sl->size--;
#ifdef SLDEBUG
skiplist_print_struct(sl, "BR:");
#endif
while(m->up) m=m->up;
while(m) {
p=m;
p->prev->next = p->next; /* take me out of the list */
if(p->next) p->next->prev = p->prev; /* take me out of the list */
m=m->down;
/* This only frees the actual data in the bottom one */
if(!m && myfree && p->data) myfree(p->data);
free(p);
}
while(sl->top && sl->top->next == NULL) {
/* While the row is empty and we are not on the bottom row */
p = sl->top;
sl->top = sl->top->down; /* Move top down one */
if(sl->top) sl->top->up = NULL; /* Make it think its the top */
free(p);
sl->height--;
}
if(!sl->top) sl->bottom = NULL;
assert(sl->height>=0);
#ifdef SLDEBUG
skiplist_print_struct(sl, "AR: ");
#endif
return sl->height;
}
int skiplist_remove_compare(Skiplist *sli,
void *data,
FreeFunc myfree, SkiplistComparator comp) {
struct skiplistnode *m;
Skiplist *sl;
if(comp==sli->comparek || !sli->index) {
sl = sli;
} else {
skiplist_find(sli->index, (void *)comp, &m);
assert(m);
sl= (Skiplist *) m->data;
}
skiplisti_find_compare(sl, data, &m, comp);
if(!m) return 0;
while(m->previndex) m=m->previndex;
return skiplisti_remove(sl, m, myfree);
}
void skiplist_remove_all(Skiplist *sl, FreeFunc myfree) {
/* This must remove even the place holder nodes (bottom though top)
because we specify in the API that one can free the Skiplist after
making this call without memory leaks */
struct skiplistnode *m, *p, *u;
m=sl->bottom;
while(m) {
p = m->next;
if(myfree && p->data) myfree(p->data);
while(m) {
u = m->up;
free(m);
m=u;
}
m = p;
}
sl->top = sl->bottom = NULL;
sl->height = 0;
sl->size = 0;
}
void *skiplist_pop(Skiplist * a, FreeFunc myfree)
{
struct skiplistnode *sln;
void *data = NULL;
sln = skiplist_getlist(a);
if (sln) {
data = sln->data;
skiplisti_remove(a, sln, myfree);
}
return data;
}
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