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/*
* Copyright (c) 2016 Samsung Electronics Co., Ltd All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
/*
* @file dispatcher.h
* @author Jaemin Ryu (jm77.ryu@samsung.com)
* @version 1.0
* @brief
*/
#pragma once
#include <string>
#include "common/connection.h"
#include "common/binary-queue.h"
namespace Csr {
class Dispatcher {
public:
Dispatcher(SockId);
virtual ~Dispatcher();
Dispatcher(const Dispatcher &) = delete;
Dispatcher &operator=(const Dispatcher &) = delete;
Dispatcher(Dispatcher &&) = delete;
Dispatcher &operator=(Dispatcher &&) = delete;
template<typename Type, typename ...Args>
Type methodCall(Args &&...args);
private:
bool isConnected(void);
void connect(void);
void disconnect(void);
SockId m_sockId;
ConnShPtr m_connection;
};
template<typename Type, typename ...Args>
Type Dispatcher::methodCall(Args &&...args)
{
if (!isConnected())
connect();
m_connection->send(BinaryQueue::Serialize(std::forward<Args>(args)...).pop());
BinaryQueue q;
q.push(m_connection->receive());
Type response;
q.Deserialize(response);
return response;
}
}
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