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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
namespace JIT.HardwareIntrinsics.X86
{
public static partial class Program
{
static Program()
{
TestList = new Dictionary<string, Action>() {
["Blend.Int32.1"] = BlendInt321,
["Blend.Int32.2"] = BlendInt322,
["Blend.Int32.4"] = BlendInt324,
["Blend.Int32.85"] = BlendInt3285,
["Blend.UInt32.1"] = BlendUInt321,
["Blend.UInt32.2"] = BlendUInt322,
["Blend.UInt32.4"] = BlendUInt324,
["Blend.UInt32.85"] = BlendUInt3285,
["MaskLoad.Int32"] = MaskLoadInt32,
["MaskLoad.UInt32"] = MaskLoadUInt32,
["MaskLoad.Int64"] = MaskLoadInt64,
["MaskLoad.UInt64"] = MaskLoadUInt64,
["MaskStore.Int32"] = MaskStoreInt32,
["MaskStore.UInt32"] = MaskStoreUInt32,
["MaskStore.Int64"] = MaskStoreInt64,
["MaskStore.UInt64"] = MaskStoreUInt64,
["ShiftRightArithmeticVariable.Int32"] = ShiftRightArithmeticVariableInt32,
};
}
}
}
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