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|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
#ifndef _EE_HASH_INL
#define _EE_HASH_INL
#ifdef _DEBUG_IMPL
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::OwnLock()
{
WRAPPER_NO_CONTRACT;
if (m_CheckThreadSafety == FALSE)
return TRUE;
if (m_pfnLockOwner == NULL) {
return m_writerThreadId.IsCurrentThread();
}
else {
BOOL ret = m_pfnLockOwner(m_lockData);
if (!ret) {
if (Debug_IsLockedViaThreadSuspension()) {
ret = TRUE;
}
}
return ret;
}
}
#endif // _DEBUG_IMPL
#ifndef DACCESS_COMPILE
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
void EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::Destroy()
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
}
CONTRACTL_END
if (m_pVolatileBucketTable && m_pVolatileBucketTable->m_pBuckets != NULL)
{
DWORD i;
for (i = 0; i < m_pVolatileBucketTable->m_dwNumBuckets; i++)
{
EEHashEntry_t *pEntry, *pNext;
for (pEntry = m_pVolatileBucketTable->m_pBuckets[i]; pEntry != NULL; pEntry = pNext)
{
pNext = pEntry->pNext;
Helper::DeleteEntry(pEntry, m_Heap);
}
}
delete[] (m_pVolatileBucketTable->m_pBuckets-1);
m_pVolatileBucketTable = NULL;
}
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
void EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::ClearHashTable()
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
}
CONTRACTL_END
//_ASSERTE (OwnLock());
// Transition to COOP mode. This is need because EEHashTable is lock free and it can be read
// from multiple threads without taking locks. On rehash, you want to get rid of the old copy
// of table. You can only get rid of it once nobody is using it. That's a problem because
// there is no lock to tell when the last reader stopped using the old copy of the table.
// The solution to this problem is to access the table in cooperative mode, and to get rid of
// the old copy of the table when we are suspended for GC. When we are suspended for GC,
// we know that nobody is using the old copy of the table anymore.
// BROKEN: This is called sometimes from the CorMap hash before the EE is started up
GCX_COOP_NO_THREAD_BROKEN();
if (m_pVolatileBucketTable->m_pBuckets != NULL)
{
DWORD i;
for (i = 0; i < m_pVolatileBucketTable->m_dwNumBuckets; i++)
{
EEHashEntry_t *pEntry, *pNext;
for (pEntry = m_pVolatileBucketTable->m_pBuckets[i]; pEntry != NULL; pEntry = pNext)
{
pNext = pEntry->pNext;
Helper::DeleteEntry(pEntry, m_Heap);
}
}
delete[] (m_pVolatileBucketTable->m_pBuckets-1);
m_pVolatileBucketTable->m_pBuckets = NULL;
}
m_pVolatileBucketTable->m_dwNumBuckets = 0;
m_dwNumEntries = 0;
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
void EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::EmptyHashTable()
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
}
CONTRACTL_END
_ASSERTE (OwnLock());
// Transition to COOP mode. This is need because EEHashTable is lock free and it can be read
// from multiple threads without taking locks. On rehash, you want to get rid of the old copy
// of table. You can only get rid of it once nobody is using it. That's a problem because
// there is no lock to tell when the last reader stopped using the old copy of the table.
// The solution to this problem is to access the table in cooperative mode, and to get rid of
// the old copy of the table when we are suspended for GC. When we are suspended for GC,
// we know that nobody is using the old copy of the table anymore.
// BROKEN: This is called sometimes from the CorMap hash before the EE is started up
GCX_COOP_NO_THREAD_BROKEN();
if (m_pVolatileBucketTable->m_pBuckets != NULL)
{
DWORD i;
for (i = 0; i < m_pVolatileBucketTable->m_dwNumBuckets; i++)
{
EEHashEntry_t *pEntry, *pNext;
for (pEntry = m_pVolatileBucketTable->m_pBuckets[i]; pEntry != NULL; pEntry = pNext)
{
pNext = pEntry->pNext;
Helper::DeleteEntry(pEntry, m_Heap);
}
m_pVolatileBucketTable->m_pBuckets[i] = NULL;
}
}
m_dwNumEntries = 0;
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::Init(DWORD dwNumBuckets, LockOwner *pLock, AllocationHeap pHeap, BOOL CheckThreadSafety)
{
CONTRACTL
{
WRAPPER(NOTHROW);
WRAPPER(GC_NOTRIGGER);
INJECT_FAULT(return FALSE;);
#ifndef DACCESS_COMPILE
PRECONDITION(m_pVolatileBucketTable.Load() == NULL && "EEHashTable::Init() called twice.");
#endif
}
CONTRACTL_END
m_pVolatileBucketTable = &m_BucketTable[0];
DWORD dwNumBucketsPlusOne;
// Prefast overflow sanity check the addition
if (!ClrSafeInt<DWORD>::addition(dwNumBuckets, 1, dwNumBucketsPlusOne))
return FALSE;
S_SIZE_T safeSize(sizeof(EEHashEntry_t *));
safeSize *= dwNumBucketsPlusOne;
if (safeSize.IsOverflow())
ThrowHR(COR_E_OVERFLOW);
SIZE_T cbAlloc = safeSize.Value();
m_pVolatileBucketTable->m_pBuckets = (EEHashEntry_t **) new (nothrow) BYTE[cbAlloc];
if (m_pVolatileBucketTable->m_pBuckets == NULL)
return FALSE;
memset(m_pVolatileBucketTable->m_pBuckets, 0, cbAlloc);
// The first slot links to the next list.
m_pVolatileBucketTable->m_pBuckets++;
m_pVolatileBucketTable->m_dwNumBuckets = dwNumBuckets;
m_Heap = pHeap;
#ifdef _DEBUG
if (pLock == NULL) {
m_lockData = NULL;
m_pfnLockOwner = NULL;
}
else {
m_lockData = pLock->lock;
m_pfnLockOwner = pLock->lockOwnerFunc;
}
if (m_pfnLockOwner == NULL) {
m_writerThreadId.SetToCurrentThread();
}
m_CheckThreadSafety = CheckThreadSafety;
#endif
return TRUE;
}
// Does not handle duplicates!
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
void EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::InsertValue(KeyType pKey, HashDatum Data, BOOL bDeepCopyKey)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
INJECT_FAULT(COMPlusThrowOM(););
}
CONTRACTL_END
_ASSERTE (OwnLock());
// Transition to COOP mode. This is need because EEHashTable is lock free and it can be read
// from multiple threads without taking locks. On rehash, you want to get rid of the old copy
// of table. You can only get rid of it once nobody is using it. That's a problem because
// there is no lock to tell when the last reader stopped using the old copy of the table.
// The solution to this problem is to access the table in cooperative mode, and to get rid of
// the old copy of the table when we are suspended for GC. When we are suspended for GC,
// we know that nobody is using the old copy of the table anymore.
// BROKEN: This is called sometimes from the CorMap hash before the EE is started up
GCX_COOP_NO_THREAD_BROKEN();
_ASSERTE(m_pVolatileBucketTable->m_dwNumBuckets != 0);
if (m_dwNumEntries > m_pVolatileBucketTable->m_dwNumBuckets*2)
{
if (!GrowHashTable()) COMPlusThrowOM();
}
DWORD dwHash = (DWORD)Helper::Hash(pKey);
DWORD dwBucket = dwHash % m_pVolatileBucketTable->m_dwNumBuckets;
EEHashEntry_t * pNewEntry;
pNewEntry = Helper::AllocateEntry(pKey, bDeepCopyKey, m_Heap);
if (!pNewEntry)
{
COMPlusThrowOM();
}
// Fill in the information for the new entry.
pNewEntry->pNext = m_pVolatileBucketTable->m_pBuckets[dwBucket];
pNewEntry->Data = Data;
pNewEntry->dwHashValue = dwHash;
// Insert at head of bucket
// need volatile write to avoid write reordering problem in IA
VolatileStore(&m_pVolatileBucketTable->m_pBuckets[dwBucket], pNewEntry);;
m_dwNumEntries++;
}
// Similar to the above, except that the HashDatum is a pointer to key.
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
void EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::InsertKeyAsValue(KeyType pKey, BOOL bDeepCopyKey)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
INJECT_FAULT(COMPlusThrowOM(););
}
CONTRACTL_END
_ASSERTE (OwnLock());
// Transition to COOP mode. This is need because EEHashTable is lock free and it can be read
// from multiple threads without taking locks. On rehash, you want to get rid of the old copy
// of table. You can only get rid of it once nobody is using it. That's a problem because
// there is no lock to tell when the last reader stopped using the old copy of the table.
// The solution to this problem is to access the table in cooperative mode, and to get rid of
// the old copy of the table when we are suspended for GC. When we are suspended for GC,
// we know that nobody is using the old copy of the table anymore.
// BROKEN: This is called sometimes from the CorMap hash before the EE is started up
GCX_COOP_NO_THREAD_BROKEN();
_ASSERTE(m_pVolatileBucketTable->m_dwNumBuckets != 0);
if (m_dwNumEntries > m_pVolatileBucketTable->m_dwNumBuckets*2)
{
if (!GrowHashTable()) COMPlusThrowOM();
}
DWORD dwHash = Helper::Hash(pKey);
DWORD dwBucket = dwHash % m_pVolatileBucketTable->m_dwNumBuckets;
EEHashEntry_t * pNewEntry;
pNewEntry = Helper::AllocateEntry(pKey, bDeepCopyKey, m_Heap);
if (!pNewEntry)
{
COMPlusThrowOM();
}
// Fill in the information for the new entry.
pNewEntry->pNext = m_pVolatileBucketTable->m_pBuckets[dwBucket];
pNewEntry->dwHashValue = dwHash;
pNewEntry->Data = *((LPUTF8 *)pNewEntry->Key);
// Insert at head of bucket
// need volatile write to avoid write reordering problem in IA
VolatileStore(&m_pVolatileBucketTable->m_pBuckets[dwBucket], pNewEntry);
m_dwNumEntries++;
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::DeleteValue(KeyType pKey)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
}
CONTRACTL_END
_ASSERTE (OwnLock());
Thread *pThread = GetThreadNULLOk();
GCX_MAYBE_COOP_NO_THREAD_BROKEN(pThread ? !(pThread->m_StateNC & Thread::TSNC_UnsafeSkipEnterCooperative) : FALSE);
_ASSERTE(m_pVolatileBucketTable->m_dwNumBuckets != 0);
DWORD dwHash = Helper::Hash(pKey);
DWORD dwBucket = dwHash % m_pVolatileBucketTable->m_dwNumBuckets;
EEHashEntry_t * pSearch;
EEHashEntry_t **ppPrev = &m_pVolatileBucketTable->m_pBuckets[dwBucket];
for (pSearch = m_pVolatileBucketTable->m_pBuckets[dwBucket]; pSearch; pSearch = pSearch->pNext)
{
if (pSearch->dwHashValue == dwHash && Helper::CompareKeys(pSearch, pKey))
{
*ppPrev = pSearch->pNext;
Helper::DeleteEntry(pSearch, m_Heap);
// Do we ever want to shrink?
m_dwNumEntries--;
return TRUE;
}
ppPrev = &pSearch->pNext;
}
return FALSE;
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::ReplaceValue(KeyType pKey, HashDatum Data)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
}
CONTRACTL_END
_ASSERTE (OwnLock());
EEHashEntry_t *pItem = FindItem(pKey);
if (pItem != NULL)
{
// Required to be atomic
pItem->Data = Data;
return TRUE;
}
else
{
return FALSE;
}
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::ReplaceKey(KeyType pOldKey, KeyType pNewKey)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
}
CONTRACTL_END
_ASSERTE (OwnLock());
EEHashEntry_t *pItem = FindItem(pOldKey);
if (pItem != NULL)
{
Helper::ReplaceKey (pItem, pNewKey);
return TRUE;
}
else
{
return FALSE;
}
}
#endif // !DACCESS_COMPILE
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
DWORD EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::GetHash(KeyType pKey)
{
WRAPPER_NO_CONTRACT;
return Helper::Hash(pKey);
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::GetValue(KeyType pKey, HashDatum *pData)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
SO_TOLERANT;
SUPPORTS_DAC;
}
CONTRACTL_END
EEHashEntry_t *pItem = FindItem(pKey);
if (pItem != NULL)
{
*pData = pItem->Data;
return TRUE;
}
else
{
return FALSE;
}
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::GetValue(KeyType pKey, HashDatum *pData, DWORD hashValue)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
}
CONTRACTL_END
EEHashEntry_t *pItem = FindItem(pKey, hashValue);
if (pItem != NULL)
{
*pData = pItem->Data;
return TRUE;
}
else
{
return FALSE;
}
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
FORCEINLINE BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::GetValueSpeculative(KeyType pKey, HashDatum *pData)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
#ifdef MODE_COOPERATIVE // This header file sees contract.h, not eecontract.h - what a kludge!
MODE_COOPERATIVE;
#endif
SO_TOLERANT;
}
CONTRACTL_END
EEHashEntry_t *pItem = FindItemSpeculative(pKey, Helper::Hash(pKey));
if (pItem != NULL)
{
*pData = pItem->Data;
return TRUE;
}
else
{
return FALSE;
}
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
EEHashEntry_t *EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::FindItem(KeyType pKey)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
SO_TOLERANT;
SUPPORTS_DAC;
}
CONTRACTL_END
return FindItem(pKey, Helper::Hash(pKey));
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
EEHashEntry_t *EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::FindItem(KeyType pKey, DWORD dwHash)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
SO_TOLERANT;
SUPPORTS_DAC;
}
CONTRACTL_END
// Transition to COOP mode. This is need because EEHashTable is lock free and it can be read
// from multiple threads without taking locks. On rehash, you want to get rid of the old copy
// of table. You can only get rid of it once nobody is using it. That's a problem because
// there is no lock to tell when the last reader stopped using the old copy of the table.
// The solution to this problem is to access the table in cooperative mode, and to get rid of
// the old copy of the table when we are suspended for GC. When we are suspended for GC,
// we know that nobody is using the old copy of the table anymore.
//
#ifndef DACCESS_COMPILE
GCX_COOP_NO_THREAD_BROKEN();
#endif
// Atomic transaction. In any other point of this method or ANY of the callees of this function you can not read
// from m_pVolatileBucketTable!!!!!!! A racing condition would occur.
DWORD dwOldNumBuckets;
#ifndef DACCESS_COMPILE
DWORD nTry = 0;
DWORD dwSwitchCount = 0;
#endif
do
{
BucketTable* pBucketTable=(BucketTable*)(PTR_BucketTable)m_pVolatileBucketTable.Load();
dwOldNumBuckets = pBucketTable->m_dwNumBuckets;
_ASSERTE(pBucketTable->m_dwNumBuckets != 0);
DWORD dwBucket = dwHash % pBucketTable->m_dwNumBuckets;
EEHashEntry_t * pSearch;
for (pSearch = pBucketTable->m_pBuckets[dwBucket]; pSearch; pSearch = pSearch->pNext)
{
if (pSearch->dwHashValue == dwHash && Helper::CompareKeys(pSearch, pKey))
return pSearch;
}
// There is a race in EEHash Table: when we grow the hash table, we will nuke out
// the old bucket table. Readers might be looking up in the old table, they can
// fail to find an existing entry. The workaround is to retry the search process
// if we are called grow table during the search process.
#ifndef DACCESS_COMPILE
nTry ++;
if (nTry == 20) {
__SwitchToThread(0, ++dwSwitchCount);
nTry = 0;
}
#endif // #ifndef DACCESS_COMPILE
}
while ( m_bGrowing || dwOldNumBuckets != m_pVolatileBucketTable->m_dwNumBuckets);
return NULL;
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
FORCEINLINE EEHashEntry_t *EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::FindItemSpeculative(KeyType pKey, DWORD dwHash)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
#ifdef MODE_COOPERATIVE // This header file sees contract.h, not eecontract.h - what a kludge!
MODE_COOPERATIVE;
#endif
SO_TOLERANT;
}
CONTRACTL_END
// Atomic transaction. In any other point of this method or ANY of the callees of this function you can not read
// from m_pVolatileBucketTable!!!!!!! A racing condition would occur.
DWORD dwOldNumBuckets;
BucketTable* pBucketTable=m_pVolatileBucketTable;
dwOldNumBuckets = pBucketTable->m_dwNumBuckets;
_ASSERTE(pBucketTable->m_dwNumBuckets != 0);
DWORD dwBucket = dwHash % pBucketTable->m_dwNumBuckets;
EEHashEntry_t * pSearch;
for (pSearch = pBucketTable->m_pBuckets[dwBucket]; pSearch; pSearch = pSearch->pNext)
{
if (pSearch->dwHashValue == dwHash && Helper::CompareKeys(pSearch, pKey))
return pSearch;
}
return NULL;
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::IsEmpty()
{
LIMITED_METHOD_CONTRACT;
return m_dwNumEntries == 0;
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
DWORD EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::GetCount()
{
LIMITED_METHOD_CONTRACT;
return m_dwNumEntries;
}
#ifndef DACCESS_COMPILE
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::GrowHashTable()
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
INJECT_FAULT(return FALSE;);
}
CONTRACTL_END
#if defined(_DEBUG) && !defined(CROSSGEN_COMPILE)
BEGIN_GETTHREAD_ALLOWED;
Thread * pThread = GetThread();
_ASSERTE(!g_fEEStarted || (pThread == NULL) || (pThread->PreemptiveGCDisabled()));
END_GETTHREAD_ALLOWED;
#endif
// Make the new bucket table 4 times bigger
//
DWORD dwNewNumBuckets;
DWORD dwNewNumBucketsPlusOne;
{
S_UINT32 safeSize(m_pVolatileBucketTable->m_dwNumBuckets);
safeSize *= 4;
if (safeSize.IsOverflow())
return FALSE;
dwNewNumBuckets = safeSize.Value();
safeSize += 1; // Allocate one extra
if (safeSize.IsOverflow())
return FALSE;
dwNewNumBucketsPlusOne = safeSize.Value();
}
// On resizes, we still have an array of old pointers we need to worry about.
// We can't free these old pointers, for we may hit a race condition where we're
// resizing and reading from the array at the same time. We need to keep track of these
// old arrays of pointers, so we're going to use the last item in the array to "link"
// to previous arrays, so that they may be freed at the end.
//
SIZE_T cbAlloc;
{
S_SIZE_T safeSize(sizeof(EEHashEntry_t *));
safeSize *= dwNewNumBucketsPlusOne;
if (safeSize.IsOverflow())
return FALSE;
cbAlloc = safeSize.Value();
}
EEHashEntry_t **pNewBuckets = (EEHashEntry_t **) new (nothrow) BYTE[cbAlloc];
if (pNewBuckets == NULL)
return FALSE;
memset(pNewBuckets, 0, cbAlloc);
// The first slot is linked to next list.
pNewBuckets++;
// Run through the old table and transfer all the entries
// Be sure not to mess with the integrity of the old table while
// we are doing this, as there can be concurrent readers! Note that
// it is OK if the concurrent reader misses out on a match, though -
// they will have to acquire the lock on a miss & try again.
FastInterlockExchange( (LONG *) &m_bGrowing, 1);
for (DWORD i = 0; i < m_pVolatileBucketTable->m_dwNumBuckets; i++)
{
EEHashEntry_t * pEntry = m_pVolatileBucketTable->m_pBuckets[i];
// Try to lock out readers from scanning this bucket. This is
// obviously a race which may fail. However, note that it's OK
// if somebody is already in the list - it's OK if we mess
// with the bucket groups, as long as we don't destroy
// anything. The lookup function will still do appropriate
// comparison even if it wanders aimlessly amongst entries
// while we are rearranging things. If a lookup finds a match
// under those circumstances, great. If not, they will have
// to acquire the lock & try again anyway.
m_pVolatileBucketTable->m_pBuckets[i] = NULL;
while (pEntry != NULL)
{
DWORD dwNewBucket = pEntry->dwHashValue % dwNewNumBuckets;
EEHashEntry_t * pNextEntry = pEntry->pNext;
pEntry->pNext = pNewBuckets[dwNewBucket];
pNewBuckets[dwNewBucket] = pEntry;
pEntry = pNextEntry;
}
}
// Finally, store the new number of buckets and the new bucket table
BucketTable* pNewBucketTable = (m_pVolatileBucketTable == &m_BucketTable[0]) ?
&m_BucketTable[1]:
&m_BucketTable[0];
pNewBucketTable->m_pBuckets = pNewBuckets;
pNewBucketTable->m_dwNumBuckets = dwNewNumBuckets;
// Add old table to the to free list. Note that the SyncClean thing will only
// delete the buckets at a safe point
//
SyncClean::AddEEHashTable (m_pVolatileBucketTable->m_pBuckets);
// Note that the SyncClean:AddEEHashTable performs at least one Interlock operation
// So we do not need to use an Interlocked operation to write m_pVolatileBucketTable
// Swap the double buffer, this is an atomic operation (the assignment)
//
m_pVolatileBucketTable = pNewBucketTable;
FastInterlockExchange( (LONG *) &m_bGrowing, 0);
return TRUE;
}
#endif // DACCESS_COMPILE
// Walk through all the entries in the hash table, in meaningless order, without any
// synchronization.
//
// IterateStart()
// while (IterateNext())
// GetKey();
//
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
void EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::
IterateStart(EEHashTableIteration *pIter)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
}
CONTRACTL_END
_ASSERTE_IMPL(OwnLock());
pIter->m_dwBucket = -1;
pIter->m_pEntry = NULL;
#ifdef _DEBUG
pIter->m_pTable = this;
#endif
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
BOOL EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::
IterateNext(EEHashTableIteration *pIter)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
}
CONTRACTL_END
_ASSERTE_IMPL(OwnLock());
Thread *pThread = GetThreadNULLOk();
GCX_MAYBE_COOP_NO_THREAD_BROKEN(pThread ? !(pThread->m_StateNC & Thread::TSNC_UnsafeSkipEnterCooperative) : FALSE);
_ASSERTE(pIter->m_pTable == (void *) this);
// If we haven't started iterating yet, or if we are at the end of a particular
// chain, advance to the next chain.
while (pIter->m_pEntry == NULL || pIter->m_pEntry->pNext == NULL)
{
if (++pIter->m_dwBucket >= m_pVolatileBucketTable->m_dwNumBuckets)
{
// advanced beyond the end of the table.
_ASSERTE(pIter->m_dwBucket == m_pVolatileBucketTable->m_dwNumBuckets); // client keeps asking?
return FALSE;
}
pIter->m_pEntry = m_pVolatileBucketTable->m_pBuckets[pIter->m_dwBucket];
// If this bucket has no chain, keep advancing. Otherwise we are done
if (pIter->m_pEntry)
return TRUE;
}
// We are within a chain. Advance to the next entry
pIter->m_pEntry = pIter->m_pEntry->pNext;
_ASSERTE(pIter->m_pEntry);
return TRUE;
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
KeyType EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::
IterateGetKey(EEHashTableIteration *pIter)
{
CONTRACTL
{
WRAPPER(THROWS);
WRAPPER(GC_NOTRIGGER);
FORBID_FAULT;
}
CONTRACTL_END
_ASSERTE(pIter->m_pTable == (void *) this);
_ASSERTE(pIter->m_dwBucket < m_pVolatileBucketTable->m_dwNumBuckets && pIter->m_pEntry);
return Helper::GetKey(pIter->m_pEntry);
}
template <class KeyType, class Helper, BOOL bDefaultCopyIsDeep>
HashDatum EEHashTableBase<KeyType, Helper, bDefaultCopyIsDeep>::
IterateGetValue(EEHashTableIteration *pIter)
{
LIMITED_METHOD_CONTRACT;
_ASSERTE(pIter->m_pTable == (void *) this);
_ASSERTE(pIter->m_dwBucket < m_pVolatileBucketTable->m_dwNumBuckets && pIter->m_pEntry);
return pIter->m_pEntry->Data;
}
#endif /* _EE_HASH_INL */
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