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|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
** Header: AppDomain.cpp
**
**
** Purpose: Implements AppDomain (loader domain) architecture
**
**
===========================================================*/
#ifndef _APPDOMAIN_H
#define _APPDOMAIN_H
#include "eventtrace.h"
#include "assembly.hpp"
#include "clsload.hpp"
#include "eehash.h"
#include "arraylist.h"
#include "comreflectioncache.hpp"
#include "comutilnative.h"
#include "domainfile.h"
#include "objectlist.h"
#include "fptrstubs.h"
#include "testhookmgr.h"
#include "gcheaputilities.h"
#include "gchandleutilities.h"
#include "../binder/inc/applicationcontext.hpp"
#include "rejit.h"
#ifdef FEATURE_MULTICOREJIT
#include "multicorejit.h"
#endif
#ifdef FEATURE_COMINTEROP
#include "clrprivbinderwinrt.h"
#include "..\md\winmd\inc\adapter.h"
#include "winrttypenameconverter.h"
#endif // FEATURE_COMINTEROP
#include "appxutil.h"
#ifdef FEATURE_TIERED_COMPILATION
#include "tieredcompilation.h"
#include "callcounter.h"
#endif
#include "codeversion.h"
class BaseDomain;
class SystemDomain;
class AppDomain;
class CompilationDomain;
class AppDomainEnum;
class AssemblySink;
class EEMarshalingData;
class Context;
class GlobalStringLiteralMap;
class StringLiteralMap;
class MngStdInterfacesInfo;
class DomainModule;
class DomainAssembly;
struct InteropMethodTableData;
class LoadLevelLimiter;
class TypeEquivalenceHashTable;
class StringArrayList;
extern INT64 g_PauseTime; // Total time in millisecond the CLR has been paused
#ifdef FEATURE_COMINTEROP
class ComCallWrapperCache;
struct SimpleComCallWrapper;
class RCWRefCache;
#endif // FEATURE_COMINTEROP
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4200) // Disable zero-sized array warning
#endif
GPTR_DECL(IdDispenser, g_pModuleIndexDispenser);
// This enum is aligned to System.ExceptionCatcherType.
enum ExceptionCatcher {
ExceptionCatcher_ManagedCode = 0,
ExceptionCatcher_AppDomainTransition = 1,
ExceptionCatcher_COMInterop = 2,
};
// We would like *ALLOCATECLASS_FLAG to AV (in order to catch errors), so don't change it
struct ClassInitFlags {
enum
{
INITIALIZED_FLAG_BIT = 0,
INITIALIZED_FLAG = 1<<INITIALIZED_FLAG_BIT,
ERROR_FLAG_BIT = 1,
ERROR_FLAG = 1<<ERROR_FLAG_BIT,
ALLOCATECLASS_FLAG_BIT = 2, // Bit to avoid racing for InstantiateStaticHandles
ALLOCATECLASS_FLAG = 1<<ALLOCATECLASS_FLAG_BIT,
COLLECTIBLE_FLAG_BIT = 3,
COLLECTIBLE_FLAG = 1<<COLLECTIBLE_FLAG_BIT
};
};
struct DomainLocalModule
{
friend class ClrDataAccess;
friend class CheckAsmOffsets;
friend struct ThreadLocalModule;
// After these macros complete, they may have returned an interior pointer into a gc object. This pointer will have been cast to a byte pointer
// It is critically important that no GC is allowed to occur before this pointer is used.
#define GET_DYNAMICENTRY_GCSTATICS_BASEPOINTER(pLoaderAllocator, dynamicClassInfoParam, pGCStatics) \
{\
DomainLocalModule::PTR_DynamicClassInfo dynamicClassInfo = dac_cast<DomainLocalModule::PTR_DynamicClassInfo>(dynamicClassInfoParam);\
DomainLocalModule::PTR_DynamicEntry pDynamicEntry = dac_cast<DomainLocalModule::PTR_DynamicEntry>((DomainLocalModule::DynamicEntry*)dynamicClassInfo->m_pDynamicEntry.Load()); \
if ((dynamicClassInfo->m_dwFlags) & ClassInitFlags::COLLECTIBLE_FLAG) \
{\
PTRARRAYREF objArray;\
objArray = (PTRARRAYREF)pLoaderAllocator->GetHandleValueFastCannotFailType2( \
(dac_cast<DomainLocalModule::PTR_CollectibleDynamicEntry>(pDynamicEntry))->m_hGCStatics);\
*(pGCStatics) = dac_cast<PTR_BYTE>(PTR_READ(PTR_TO_TADDR(OBJECTREFToObject( objArray )) + offsetof(PtrArray, m_Array), objArray->GetNumComponents() * sizeof(void*))) ;\
}\
else\
{\
*(pGCStatics) = (dac_cast<DomainLocalModule::PTR_NormalDynamicEntry>(pDynamicEntry))->GetGCStaticsBasePointer();\
}\
}\
#define GET_DYNAMICENTRY_NONGCSTATICS_BASEPOINTER(pLoaderAllocator, dynamicClassInfoParam, pNonGCStatics) \
{\
DomainLocalModule::PTR_DynamicClassInfo dynamicClassInfo = dac_cast<DomainLocalModule::PTR_DynamicClassInfo>(dynamicClassInfoParam);\
DomainLocalModule::PTR_DynamicEntry pDynamicEntry = dac_cast<DomainLocalModule::PTR_DynamicEntry>((DomainLocalModule::DynamicEntry*)(dynamicClassInfo)->m_pDynamicEntry.Load()); \
if (((dynamicClassInfo)->m_dwFlags) & ClassInitFlags::COLLECTIBLE_FLAG) \
{\
if ((dac_cast<DomainLocalModule::PTR_CollectibleDynamicEntry>(pDynamicEntry))->m_hNonGCStatics != 0) \
{ \
U1ARRAYREF objArray;\
objArray = (U1ARRAYREF)pLoaderAllocator->GetHandleValueFastCannotFailType2( \
(dac_cast<DomainLocalModule::PTR_CollectibleDynamicEntry>(pDynamicEntry))->m_hNonGCStatics);\
*(pNonGCStatics) = dac_cast<PTR_BYTE>(PTR_READ( \
PTR_TO_TADDR(OBJECTREFToObject( objArray )) + sizeof(ArrayBase) - DomainLocalModule::DynamicEntry::GetOffsetOfDataBlob(), \
objArray->GetNumComponents() * (DWORD)objArray->GetComponentSize() + DomainLocalModule::DynamicEntry::GetOffsetOfDataBlob())); \
} else (*pNonGCStatics) = NULL; \
}\
else\
{\
*(pNonGCStatics) = dac_cast<DomainLocalModule::PTR_NormalDynamicEntry>(pDynamicEntry)->GetNonGCStaticsBasePointer();\
}\
}\
struct DynamicEntry
{
static DWORD GetOffsetOfDataBlob();
};
typedef DPTR(DynamicEntry) PTR_DynamicEntry;
struct CollectibleDynamicEntry : public DynamicEntry
{
LOADERHANDLE m_hGCStatics;
LOADERHANDLE m_hNonGCStatics;
};
typedef DPTR(CollectibleDynamicEntry) PTR_CollectibleDynamicEntry;
struct NormalDynamicEntry : public DynamicEntry
{
PTR_OBJECTREF m_pGCStatics;
#ifdef FEATURE_64BIT_ALIGNMENT
// Padding to make m_pDataBlob aligned at MAX_PRIMITIVE_FIELD_SIZE
// code:MethodTableBuilder::PlaceRegularStaticFields assumes that the start of the data blob is aligned
SIZE_T m_padding;
#endif
BYTE m_pDataBlob[0];
inline PTR_BYTE GetGCStaticsBasePointer()
{
LIMITED_METHOD_CONTRACT;
SUPPORTS_DAC;
return dac_cast<PTR_BYTE>(m_pGCStatics);
}
inline PTR_BYTE GetNonGCStaticsBasePointer()
{
LIMITED_METHOD_CONTRACT
SUPPORTS_DAC;
return dac_cast<PTR_BYTE>(this);
}
};
typedef DPTR(NormalDynamicEntry) PTR_NormalDynamicEntry;
struct DynamicClassInfo
{
VolatilePtr<DynamicEntry, PTR_DynamicEntry> m_pDynamicEntry;
Volatile<DWORD> m_dwFlags;
};
typedef DPTR(DynamicClassInfo) PTR_DynamicClassInfo;
inline UMEntryThunk * GetADThunkTable()
{
LIMITED_METHOD_CONTRACT
return m_pADThunkTable;
}
inline void SetADThunkTable(UMEntryThunk* pADThunkTable)
{
LIMITED_METHOD_CONTRACT
InterlockedCompareExchangeT(m_pADThunkTable.GetPointer(), pADThunkTable, NULL);
}
// Note the difference between:
//
// GetPrecomputedNonGCStaticsBasePointer() and
// GetPrecomputedStaticsClassData()
//
// GetPrecomputedNonGCStaticsBasePointer returns the pointer that should be added to field offsets to retrieve statics
// GetPrecomputedStaticsClassData returns a pointer to the first byte of the precomputed statics block
inline TADDR GetPrecomputedNonGCStaticsBasePointer()
{
LIMITED_METHOD_CONTRACT
return dac_cast<TADDR>(this);
}
inline PTR_BYTE GetPrecomputedStaticsClassData()
{
LIMITED_METHOD_CONTRACT
return dac_cast<PTR_BYTE>(this) + offsetof(DomainLocalModule, m_pDataBlob);
}
static SIZE_T GetOffsetOfDataBlob() { return offsetof(DomainLocalModule, m_pDataBlob); }
static SIZE_T GetOffsetOfGCStaticPointer() { return offsetof(DomainLocalModule, m_pGCStatics); }
inline DomainFile* GetDomainFile()
{
LIMITED_METHOD_CONTRACT
SUPPORTS_DAC;
return m_pDomainFile;
}
#ifndef DACCESS_COMPILE
inline void SetDomainFile(DomainFile* pDomainFile)
{
LIMITED_METHOD_CONTRACT
m_pDomainFile = pDomainFile;
}
#endif
inline PTR_OBJECTREF GetPrecomputedGCStaticsBasePointer()
{
LIMITED_METHOD_CONTRACT
return m_pGCStatics;
}
inline PTR_OBJECTREF * GetPrecomputedGCStaticsBasePointerAddress()
{
LIMITED_METHOD_CONTRACT
return &m_pGCStatics;
}
// Returns bytes so we can add offsets
inline PTR_BYTE GetGCStaticsBasePointer(MethodTable * pMT)
{
WRAPPER_NO_CONTRACT
SUPPORTS_DAC;
if (pMT->IsDynamicStatics())
{
_ASSERTE(GetDomainFile()->GetModule() == pMT->GetModuleForStatics());
return GetDynamicEntryGCStaticsBasePointer(pMT->GetModuleDynamicEntryID(), pMT->GetLoaderAllocator());
}
else
{
return dac_cast<PTR_BYTE>(m_pGCStatics);
}
}
inline PTR_BYTE GetNonGCStaticsBasePointer(MethodTable * pMT)
{
WRAPPER_NO_CONTRACT
SUPPORTS_DAC;
if (pMT->IsDynamicStatics())
{
_ASSERTE(GetDomainFile()->GetModule() == pMT->GetModuleForStatics());
return GetDynamicEntryNonGCStaticsBasePointer(pMT->GetModuleDynamicEntryID(), pMT->GetLoaderAllocator());
}
else
{
return dac_cast<PTR_BYTE>(this);
}
}
inline DynamicClassInfo* GetDynamicClassInfo(DWORD n)
{
LIMITED_METHOD_CONTRACT
SUPPORTS_DAC;
_ASSERTE(m_pDynamicClassTable.Load() && m_aDynamicEntries > n);
dac_cast<PTR_DynamicEntry>(m_pDynamicClassTable[n].m_pDynamicEntry.Load());
return &m_pDynamicClassTable[n];
}
// These helpers can now return null, as the debugger may do queries on a type
// before the calls to PopulateClass happen
inline PTR_BYTE GetDynamicEntryGCStaticsBasePointer(DWORD n, PTR_LoaderAllocator pLoaderAllocator)
{
CONTRACTL
{
NOTHROW;
GC_NOTRIGGER;
SO_TOLERANT;
MODE_COOPERATIVE;
SUPPORTS_DAC;
}
CONTRACTL_END;
if (n >= m_aDynamicEntries)
{
return NULL;
}
DynamicClassInfo* pClassInfo = GetDynamicClassInfo(n);
if (!pClassInfo->m_pDynamicEntry)
{
return NULL;
}
PTR_BYTE retval = NULL;
GET_DYNAMICENTRY_GCSTATICS_BASEPOINTER(pLoaderAllocator, pClassInfo, &retval);
return retval;
}
inline PTR_BYTE GetDynamicEntryNonGCStaticsBasePointer(DWORD n, PTR_LoaderAllocator pLoaderAllocator)
{
CONTRACTL
{
NOTHROW;
GC_NOTRIGGER;
SO_TOLERANT;
MODE_COOPERATIVE;
SUPPORTS_DAC;
}
CONTRACTL_END;
if (n >= m_aDynamicEntries)
{
return NULL;
}
DynamicClassInfo* pClassInfo = GetDynamicClassInfo(n);
if (!pClassInfo->m_pDynamicEntry)
{
return NULL;
}
PTR_BYTE retval = NULL;
GET_DYNAMICENTRY_NONGCSTATICS_BASEPOINTER(pLoaderAllocator, pClassInfo, &retval);
return retval;
}
FORCEINLINE PTR_DynamicClassInfo GetDynamicClassInfoIfInitialized(DWORD n)
{
WRAPPER_NO_CONTRACT;
// m_aDynamicEntries is set last, it needs to be checked first
if (n >= m_aDynamicEntries)
{
return NULL;
}
_ASSERTE(m_pDynamicClassTable.Load() != NULL);
PTR_DynamicClassInfo pDynamicClassInfo = (PTR_DynamicClassInfo)(m_pDynamicClassTable.Load() + n);
// INITIALIZED_FLAG is set last, it needs to be checked first
if ((pDynamicClassInfo->m_dwFlags & ClassInitFlags::INITIALIZED_FLAG) == 0)
{
return NULL;
}
PREFIX_ASSUME(pDynamicClassInfo != NULL);
return pDynamicClassInfo;
}
// iClassIndex is slightly expensive to compute, so if we already know
// it, we can use this helper
inline BOOL IsClassInitialized(MethodTable* pMT, DWORD iClassIndex = (DWORD)-1)
{
WRAPPER_NO_CONTRACT;
return (GetClassFlags(pMT, iClassIndex) & ClassInitFlags::INITIALIZED_FLAG) != 0;
}
inline BOOL IsPrecomputedClassInitialized(DWORD classID)
{
return GetPrecomputedStaticsClassData()[classID] & ClassInitFlags::INITIALIZED_FLAG;
}
inline BOOL IsClassAllocated(MethodTable* pMT, DWORD iClassIndex = (DWORD)-1)
{
WRAPPER_NO_CONTRACT;
return (GetClassFlags(pMT, iClassIndex) & ClassInitFlags::ALLOCATECLASS_FLAG) != 0;
}
BOOL IsClassInitError(MethodTable* pMT, DWORD iClassIndex = (DWORD)-1)
{
WRAPPER_NO_CONTRACT;
return (GetClassFlags(pMT, iClassIndex) & ClassInitFlags::ERROR_FLAG) != 0;
}
void SetClassInitialized(MethodTable* pMT);
void SetClassInitError(MethodTable* pMT);
void EnsureDynamicClassIndex(DWORD dwID);
void AllocateDynamicClass(MethodTable *pMT);
void PopulateClass(MethodTable *pMT);
#ifdef DACCESS_COMPILE
void EnumMemoryRegions(CLRDataEnumMemoryFlags flags);
#endif
static DWORD OffsetOfDataBlob()
{
LIMITED_METHOD_CONTRACT;
return offsetof(DomainLocalModule, m_pDataBlob);
}
FORCEINLINE MethodTable * GetMethodTableFromClassDomainID(DWORD dwClassDomainID)
{
DWORD rid = (DWORD)(dwClassDomainID) + 1;
TypeHandle th = GetDomainFile()->GetModule()->LookupTypeDef(TokenFromRid(rid, mdtTypeDef));
_ASSERTE(!th.IsNull());
MethodTable * pMT = th.AsMethodTable();
PREFIX_ASSUME(pMT != NULL);
return pMT;
}
private:
friend void EmitFastGetSharedStaticBase(CPUSTUBLINKER *psl, CodeLabel *init, bool bCCtorCheck);
void SetClassFlags(MethodTable* pMT, DWORD dwFlags);
DWORD GetClassFlags(MethodTable* pMT, DWORD iClassIndex);
PTR_DomainFile m_pDomainFile;
VolatilePtr<DynamicClassInfo, PTR_DynamicClassInfo> m_pDynamicClassTable; // used for generics and reflection.emit in memory
Volatile<SIZE_T> m_aDynamicEntries; // number of entries in dynamic table
VolatilePtr<UMEntryThunk> m_pADThunkTable;
PTR_OBJECTREF m_pGCStatics; // Handle to GC statics of the module
// In addition to storing the ModuleIndex in the Module class, we also
// keep a copy of the ModuleIndex in the DomainLocalModule class. This
// allows the thread static JIT helpers to quickly convert a pointer to
// a DomainLocalModule into a ModuleIndex.
ModuleIndex m_ModuleIndex;
// Note that the static offset calculation in code:Module::BuildStaticsOffsets takes the offset m_pDataBlob
// into consideration for alignment so we do not need any padding to ensure that the start of the data blob is aligned
BYTE m_pDataBlob[0]; // First byte of the statics blob
// Layout of m_pDataBlob is:
// ClassInit bytes (hold flags for cctor run, cctor error, etc)
// Non GC Statics
public:
// The Module class need to be able to initialized ModuleIndex,
// so for now I will make it a friend..
friend class Module;
FORCEINLINE ModuleIndex GetModuleIndex()
{
LIMITED_METHOD_DAC_CONTRACT;
return m_ModuleIndex;
}
}; // struct DomainLocalModule
#define OFFSETOF__DomainLocalModule__m_pDataBlob_ (6 * TARGET_POINTER_SIZE)
#ifdef FEATURE_64BIT_ALIGNMENT
#define OFFSETOF__DomainLocalModule__NormalDynamicEntry__m_pDataBlob (TARGET_POINTER_SIZE /* m_pGCStatics */ + TARGET_POINTER_SIZE /* m_padding */)
#else
#define OFFSETOF__DomainLocalModule__NormalDynamicEntry__m_pDataBlob TARGET_POINTER_SIZE /* m_pGCStatics */
#endif
typedef DPTR(class DomainLocalBlock) PTR_DomainLocalBlock;
class DomainLocalBlock
{
friend class ClrDataAccess;
friend class CheckAsmOffsets;
private:
PTR_AppDomain m_pDomain;
DPTR(PTR_DomainLocalModule) m_pModuleSlots;
SIZE_T m_aModuleIndices; // Module entries the shared block has allocated
public: // used by code generators
static SIZE_T GetOffsetOfModuleSlotsPointer() { return offsetof(DomainLocalBlock, m_pModuleSlots);}
public:
#ifndef DACCESS_COMPILE
DomainLocalBlock()
: m_pDomain(NULL), m_pModuleSlots(NULL), m_aModuleIndices(0) {}
void EnsureModuleIndex(ModuleIndex index);
void Init(AppDomain *pDomain) { LIMITED_METHOD_CONTRACT; m_pDomain = pDomain; }
#endif
void SetModuleSlot(ModuleIndex index, PTR_DomainLocalModule pLocalModule);
FORCEINLINE PTR_DomainLocalModule GetModuleSlot(ModuleIndex index)
{
WRAPPER_NO_CONTRACT;
SUPPORTS_DAC;
_ASSERTE(index.m_dwIndex < m_aModuleIndices);
return m_pModuleSlots[index.m_dwIndex];
}
inline PTR_DomainLocalModule GetModuleSlot(MethodTable* pMT)
{
WRAPPER_NO_CONTRACT;
return GetModuleSlot(pMT->GetModuleForStatics()->GetModuleIndex());
}
DomainFile* TryGetDomainFile(ModuleIndex index)
{
WRAPPER_NO_CONTRACT;
SUPPORTS_DAC;
// the publishing of m_aModuleIndices and m_pModuleSlots is dependent
// on the order of accesses; we must ensure that we read from m_aModuleIndices
// before m_pModuleSlots.
if (index.m_dwIndex < m_aModuleIndices)
{
MemoryBarrier();
if (m_pModuleSlots[index.m_dwIndex])
{
return m_pModuleSlots[index.m_dwIndex]->GetDomainFile();
}
}
return NULL;
}
DomainFile* GetDomainFile(SIZE_T ModuleID)
{
WRAPPER_NO_CONTRACT;
ModuleIndex index = Module::IDToIndex(ModuleID);
_ASSERTE(index.m_dwIndex < m_aModuleIndices);
return m_pModuleSlots[index.m_dwIndex]->GetDomainFile();
}
#ifndef DACCESS_COMPILE
void SetDomainFile(ModuleIndex index, DomainFile* pDomainFile)
{
WRAPPER_NO_CONTRACT;
_ASSERTE(index.m_dwIndex < m_aModuleIndices);
m_pModuleSlots[index.m_dwIndex]->SetDomainFile(pDomainFile);
}
#endif
#ifdef DACCESS_COMPILE
void EnumMemoryRegions(CLRDataEnumMemoryFlags flags);
#endif
private:
//
// Low level routines to get & set class entries
//
};
#ifdef _MSC_VER
#pragma warning(pop)
#endif
// The large heap handle bucket class is used to contain handles allocated
// from an array contained in the large heap.
class LargeHeapHandleBucket
{
public:
// Constructor and desctructor.
LargeHeapHandleBucket(LargeHeapHandleBucket *pNext, DWORD Size, BaseDomain *pDomain, BOOL bCrossAD = FALSE);
~LargeHeapHandleBucket();
// This returns the next bucket.
LargeHeapHandleBucket *GetNext()
{
LIMITED_METHOD_CONTRACT;
return m_pNext;
}
// This returns the number of remaining handle slots.
DWORD GetNumRemainingHandles()
{
LIMITED_METHOD_CONTRACT;
return m_ArraySize - m_CurrentPos;
}
void ConsumeRemaining()
{
LIMITED_METHOD_CONTRACT;
m_CurrentPos = m_ArraySize;
}
OBJECTREF *TryAllocateEmbeddedFreeHandle();
// Allocate handles from the bucket.
OBJECTREF* AllocateHandles(DWORD nRequested);
OBJECTREF* CurrentPos()
{
LIMITED_METHOD_CONTRACT;
return m_pArrayDataPtr + m_CurrentPos;
}
private:
LargeHeapHandleBucket *m_pNext;
int m_ArraySize;
int m_CurrentPos;
int m_CurrentEmbeddedFreePos;
OBJECTHANDLE m_hndHandleArray;
OBJECTREF *m_pArrayDataPtr;
};
// The large heap handle table is used to allocate handles that are pointers
// to objects stored in an array in the large object heap.
class LargeHeapHandleTable
{
public:
// Constructor and desctructor.
LargeHeapHandleTable(BaseDomain *pDomain, DWORD InitialBucketSize);
~LargeHeapHandleTable();
// Allocate handles from the large heap handle table.
OBJECTREF* AllocateHandles(DWORD nRequested, BOOL bCrossAD = FALSE);
// Release object handles allocated using AllocateHandles().
void ReleaseHandles(OBJECTREF *pObjRef, DWORD nReleased);
private:
// The buckets of object handles.
LargeHeapHandleBucket *m_pHead;
// We need to know the containing domain so we know where to allocate handles
BaseDomain *m_pDomain;
// The size of the LargeHeapHandleBuckets.
DWORD m_NextBucketSize;
// for finding and re-using embedded free items in the list
LargeHeapHandleBucket *m_pFreeSearchHint;
DWORD m_cEmbeddedFree;
#ifdef _DEBUG
// these functions are present to enforce that there is a locking mechanism in place
// for each LargeHeapHandleTable even though the code itself does not do the locking
// you must tell the table which lock you intend to use and it will verify that it has
// in fact been taken before performing any operations
public:
void RegisterCrstDebug(CrstBase *pCrst)
{
LIMITED_METHOD_CONTRACT;
// this function must be called exactly once
_ASSERTE(pCrst != NULL);
_ASSERTE(m_pCrstDebug == NULL);
m_pCrstDebug = pCrst;
}
private:
// we will assert that this Crst is held before using the object
CrstBase *m_pCrstDebug;
#endif
};
class LargeHeapHandleBlockHolder;
void LargeHeapHandleBlockHolder__StaticFree(LargeHeapHandleBlockHolder*);
class LargeHeapHandleBlockHolder:public Holder<LargeHeapHandleBlockHolder*,DoNothing,LargeHeapHandleBlockHolder__StaticFree>
{
LargeHeapHandleTable* m_pTable;
DWORD m_Count;
OBJECTREF* m_Data;
public:
FORCEINLINE LargeHeapHandleBlockHolder(LargeHeapHandleTable* pOwner, DWORD nCount)
{
WRAPPER_NO_CONTRACT;
m_Data = pOwner->AllocateHandles(nCount);
m_Count=nCount;
m_pTable=pOwner;
};
FORCEINLINE void FreeData()
{
WRAPPER_NO_CONTRACT;
for (DWORD i=0;i< m_Count;i++)
ClearObjectReference(m_Data+i);
m_pTable->ReleaseHandles(m_Data, m_Count);
};
FORCEINLINE OBJECTREF* operator[] (DWORD idx)
{
LIMITED_METHOD_CONTRACT;
_ASSERTE(idx<m_Count);
return &(m_Data[idx]);
}
};
FORCEINLINE void LargeHeapHandleBlockHolder__StaticFree(LargeHeapHandleBlockHolder* pHolder)
{
WRAPPER_NO_CONTRACT;
pHolder->FreeData();
};
// The large heap handle bucket class is used to contain handles allocated
// from an array contained in the large heap.
class ThreadStaticHandleBucket
{
public:
// Constructor and desctructor.
ThreadStaticHandleBucket(ThreadStaticHandleBucket *pNext, DWORD Size, BaseDomain *pDomain);
~ThreadStaticHandleBucket();
// This returns the next bucket.
ThreadStaticHandleBucket *GetNext()
{
LIMITED_METHOD_CONTRACT;
return m_pNext;
}
// Allocate handles from the bucket.
OBJECTHANDLE GetHandles();
private:
ThreadStaticHandleBucket *m_pNext;
int m_ArraySize;
OBJECTHANDLE m_hndHandleArray;
};
// The large heap handle table is used to allocate handles that are pointers
// to objects stored in an array in the large object heap.
class ThreadStaticHandleTable
{
public:
// Constructor and desctructor.
ThreadStaticHandleTable(BaseDomain *pDomain);
~ThreadStaticHandleTable();
// Allocate handles from the large heap handle table.
OBJECTHANDLE AllocateHandles(DWORD nRequested);
private:
// The buckets of object handles.
ThreadStaticHandleBucket *m_pHead;
// We need to know the containing domain so we know where to allocate handles
BaseDomain *m_pDomain;
};
//--------------------------------------------------------------------------------------
// Base class for domains. It provides an abstract way of finding the first assembly and
// for creating assemblies in the the domain. The system domain only has one assembly, it
// contains the classes that are logically shared between domains. All other domains can
// have multiple assemblies. Iteration is done be getting the first assembly and then
// calling the Next() method on the assembly.
//
// The system domain should be as small as possible, it includes object, exceptions, etc.
// which are the basic classes required to load other assemblies. All other classes
// should be loaded into the domain. Of coarse there is a trade off between loading the
// same classes multiple times, requiring all domains to load certain assemblies (working
// set) and being able to specify specific versions.
//
#define LOW_FREQUENCY_HEAP_RESERVE_SIZE (3 * GetOsPageSize())
#define LOW_FREQUENCY_HEAP_COMMIT_SIZE (1 * GetOsPageSize())
#define HIGH_FREQUENCY_HEAP_RESERVE_SIZE (10 * GetOsPageSize())
#define HIGH_FREQUENCY_HEAP_COMMIT_SIZE (1 * GetOsPageSize())
#define STUB_HEAP_RESERVE_SIZE (3 * GetOsPageSize())
#define STUB_HEAP_COMMIT_SIZE (1 * GetOsPageSize())
// --------------------------------------------------------------------------------
// PE File List lock - for creating list locks on PE files
// --------------------------------------------------------------------------------
class PEFileListLock : public ListLock
{
public:
#ifndef DACCESS_COMPILE
ListLockEntry *FindFileLock(PEFile *pFile)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_GC_NOTRIGGER;
STATIC_CONTRACT_FORBID_FAULT;
PRECONDITION(HasLock());
ListLockEntry *pEntry;
for (pEntry = m_pHead;
pEntry != NULL;
pEntry = pEntry->m_pNext)
{
if (((PEFile *)pEntry->m_data)->Equals(pFile))
{
return pEntry;
}
}
return NULL;
}
#endif // DACCESS_COMPILE
DEBUG_NOINLINE static void HolderEnter(PEFileListLock *pThis) PUB
{
WRAPPER_NO_CONTRACT;
ANNOTATION_SPECIAL_HOLDER_CALLER_NEEDS_DYNAMIC_CONTRACT;
pThis->Enter();
}
DEBUG_NOINLINE static void HolderLeave(PEFileListLock *pThis) PUB
{
WRAPPER_NO_CONTRACT;
ANNOTATION_SPECIAL_HOLDER_CALLER_NEEDS_DYNAMIC_CONTRACT;
pThis->Leave();
}
typedef Wrapper<PEFileListLock*, PEFileListLock::HolderEnter, PEFileListLock::HolderLeave> Holder;
};
typedef PEFileListLock::Holder PEFileListLockHolder;
// Loading infrastructure:
//
// a DomainFile is a file being loaded. Files are loaded in layers to enable loading in the
// presence of dependency loops.
//
// FileLoadLevel describes the various levels available. These are implemented slightly
// differently for assemblies and modules, but the basic structure is the same.
//
// LoadLock and FileLoadLock form the ListLock data structures for files. The FileLoadLock
// is specialized in that it allows taking a lock at a particular level. Basicall any
// thread may obtain the lock at a level at which the file has previously been loaded to, but
// only one thread may obtain the lock at its current level.
//
// The PendingLoadQueue is a per thread data structure which serves two purposes. First, it
// holds a "load limit" which automatically restricts the level of recursive loads to be
// one less than the current load which is preceding. This, together with the AppDomain
// LoadLock level behavior, will prevent any deadlocks from occuring due to circular
// dependencies. (Note that it is important that the loading logic understands this restriction,
// and any given level of loading must deal with the fact that any recursive loads will be partially
// unfulfilled in a specific way.)
//
// The second function is to queue up any unfulfilled load requests for the thread. These
// are then delivered immediately after the current load request is dealt with.
class FileLoadLock : public ListLockEntry
{
private:
FileLoadLevel m_level;
DomainFile *m_pDomainFile;
HRESULT m_cachedHR;
ADID m_AppDomainId;
public:
static FileLoadLock *Create(PEFileListLock *pLock, PEFile *pFile, DomainFile *pDomainFile);
~FileLoadLock();
DomainFile *GetDomainFile();
ADID GetAppDomainId();
FileLoadLevel GetLoadLevel();
// CanAcquire will return FALSE if Acquire will definitely not take the lock due
// to levels or deadlock.
// (Note that there is a race exiting from the function, where Acquire may end
// up not taking the lock anyway if another thread did work in the meantime.)
BOOL CanAcquire(FileLoadLevel targetLevel);
// Acquire will return FALSE and not take the lock if the file
// has already been loaded to the target level. Otherwise,
// it will return TRUE and take the lock.
//
// Note that the taker must release the lock via IncrementLoadLevel.
BOOL Acquire(FileLoadLevel targetLevel);
// CompleteLoadLevel can be called after Acquire returns true
// returns TRUE if it updated load level, FALSE if the level was set already
BOOL CompleteLoadLevel(FileLoadLevel level, BOOL success);
void SetError(Exception *ex);
void AddRef();
UINT32 Release() DAC_EMPTY_RET(0);
private:
FileLoadLock(PEFileListLock *pLock, PEFile *pFile, DomainFile *pDomainFile);
static void HolderLeave(FileLoadLock *pThis);
public:
typedef Wrapper<FileLoadLock *, DoNothing, FileLoadLock::HolderLeave> Holder;
};
typedef FileLoadLock::Holder FileLoadLockHolder;
#ifndef DACCESS_COMPILE
typedef ReleaseHolder<FileLoadLock> FileLoadLockRefHolder;
#endif // DACCESS_COMPILE
typedef ListLockBase<NativeCodeVersion> JitListLock;
typedef ListLockEntryBase<NativeCodeVersion> JitListLockEntry;
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning (disable: 4324) //sometimes 64bit compilers complain about alignment
#endif
class LoadLevelLimiter
{
FileLoadLevel m_currentLevel;
LoadLevelLimiter* m_previousLimit;
BOOL m_bActive;
public:
LoadLevelLimiter()
: m_currentLevel(FILE_ACTIVE),
m_previousLimit(NULL),
m_bActive(FALSE)
{
LIMITED_METHOD_CONTRACT;
}
void Activate()
{
WRAPPER_NO_CONTRACT;
m_previousLimit=GetThread()->GetLoadLevelLimiter();
if(m_previousLimit)
m_currentLevel=m_previousLimit->GetLoadLevel();
GetThread()->SetLoadLevelLimiter(this);
m_bActive=TRUE;
}
void Deactivate()
{
WRAPPER_NO_CONTRACT;
if (m_bActive)
{
GetThread()->SetLoadLevelLimiter(m_previousLimit);
m_bActive=FALSE;
}
}
~LoadLevelLimiter()
{
WRAPPER_NO_CONTRACT;
// PendingLoadQueues are allocated on the stack during a load, and
// shared with all nested loads on the same thread.
// Make sure the thread pointer gets reset after the
// top level queue goes out of scope.
if(m_bActive)
{
Deactivate();
}
}
FileLoadLevel GetLoadLevel()
{
LIMITED_METHOD_CONTRACT;
return m_currentLevel;
}
void SetLoadLevel(FileLoadLevel level)
{
LIMITED_METHOD_CONTRACT;
m_currentLevel = level;
}
};
#ifdef _MSC_VER
#pragma warning (pop) //4324
#endif
#define OVERRIDE_LOAD_LEVEL_LIMIT(newLimit) \
LoadLevelLimiter __newLimit; \
__newLimit.Activate(); \
__newLimit.SetLoadLevel(newLimit);
// A BaseDomain much basic information in a code:AppDomain including
//
// * code:#AppdomainHeaps - Heaps for any data structures that will be freed on appdomain unload
//
class BaseDomain
{
friend class Assembly;
friend class AssemblySpec;
friend class AppDomain;
friend class AppDomainNative;
VPTR_BASE_VTABLE_CLASS(BaseDomain)
VPTR_UNIQUE(VPTR_UNIQUE_BaseDomain)
protected:
// These 2 variables are only used on the AppDomain, but by placing them here
// we reduce the cost of keeping the asmconstants file up to date.
// The creation sequence number of this app domain (starting from 1)
// This ID is generated by the code:SystemDomain::GetNewAppDomainId routine
// The ID are recycled.
//
// see also code:ADID
ADID m_dwId;
DomainLocalBlock m_sDomainLocalBlock;
public:
class AssemblyIterator;
friend class AssemblyIterator;
// Static initialization.
static void Attach();
//****************************************************************************************
//
// Initialization/shutdown routines for every instance of an BaseDomain.
BaseDomain();
virtual ~BaseDomain() {}
void Init();
void Stop();
void Terminate();
// ID to uniquely identify this AppDomain - used by the AppDomain publishing
// service (to publish the list of all appdomains present in the process),
// which in turn is used by, for eg., the debugger (to decide which App-
// Domain(s) to attach to).
// This is also used by Remoting for routing cross-appDomain calls.
ADID GetId (void)
{
LIMITED_METHOD_DAC_CONTRACT;
STATIC_CONTRACT_SO_TOLERANT;
return m_dwId;
}
virtual BOOL IsAppDomain() { LIMITED_METHOD_DAC_CONTRACT; return FALSE; }
BOOL IsSharedDomain() { LIMITED_METHOD_DAC_CONTRACT; return FALSE; }
BOOL IsDefaultDomain() { LIMITED_METHOD_DAC_CONTRACT; return TRUE; }
PTR_LoaderAllocator GetLoaderAllocator();
virtual PTR_AppDomain AsAppDomain()
{
LIMITED_METHOD_CONTRACT;
STATIC_CONTRACT_SO_TOLERANT;
_ASSERTE(!"Not an AppDomain");
return NULL;
}
#ifdef FEATURE_COMINTEROP
//****************************************************************************************
//
// This will look up interop data for a method table
//
#endif // FEATURE_COMINTEROP
void SetDisableInterfaceCache()
{
m_fDisableInterfaceCache = TRUE;
}
BOOL GetDisableInterfaceCache()
{
return m_fDisableInterfaceCache;
}
#ifdef FEATURE_COMINTEROP
MngStdInterfacesInfo * GetMngStdInterfacesInfo()
{
LIMITED_METHOD_CONTRACT;
return m_pMngStdInterfacesInfo;
}
PTR_CLRPrivBinderWinRT GetWinRtBinder()
{
return m_pWinRtBinder;
}
#endif // FEATURE_COMINTEROP
//****************************************************************************************
// This method returns marshaling data that the EE uses that is stored on a per app domain
// basis.
EEMarshalingData *GetMarshalingData();
// Deletes marshaling data at shutdown (which contains cached factories that needs to be released)
void DeleteMarshalingData();
#ifdef _DEBUG
BOOL OwnDomainLocalBlockLock()
{
WRAPPER_NO_CONTRACT;
return m_DomainLocalBlockCrst.OwnedByCurrentThread();
}
#endif
//****************************************************************************************
// Get the class init lock. The method is limited to friends because inappropriate use
// will cause deadlocks in the system
ListLock* GetClassInitLock()
{
LIMITED_METHOD_CONTRACT;
return &m_ClassInitLock;
}
JitListLock* GetJitLock()
{
LIMITED_METHOD_CONTRACT;
return &m_JITLock;
}
ListLock* GetILStubGenLock()
{
LIMITED_METHOD_CONTRACT;
return &m_ILStubGenLock;
}
STRINGREF *IsStringInterned(STRINGREF *pString);
STRINGREF *GetOrInternString(STRINGREF *pString);
// Returns an array of OBJECTREF* that can be used to store domain specific data.
// Statics and reflection info (Types, MemberInfo,..) are stored this way
// If ppLazyAllocate != 0, allocation will only take place if *ppLazyAllocate != 0 (and the allocation
// will be properly serialized)
OBJECTREF *AllocateObjRefPtrsInLargeTable(int nRequested, OBJECTREF** ppLazyAllocate = NULL, BOOL bCrossAD = FALSE);
#ifdef FEATURE_PREJIT
// Ensures that the file for logging profile data is open (we only open it once)
// return false on failure
static BOOL EnsureNGenLogFileOpen();
#endif
//****************************************************************************************
// Handles
#if !defined(DACCESS_COMPILE) && !defined(CROSSGEN_COMPILE)
OBJECTHANDLE CreateTypedHandle(OBJECTREF object, HandleType type)
{
WRAPPER_NO_CONTRACT;
return ::CreateHandleCommon(m_handleStore, object, type);
}
OBJECTHANDLE CreateHandle(OBJECTREF object)
{
WRAPPER_NO_CONTRACT;
CONDITIONAL_CONTRACT_VIOLATION(ModeViolation, object == NULL)
return ::CreateHandle(m_handleStore, object);
}
OBJECTHANDLE CreateWeakHandle(OBJECTREF object)
{
WRAPPER_NO_CONTRACT;
return ::CreateWeakHandle(m_handleStore, object);
}
OBJECTHANDLE CreateShortWeakHandle(OBJECTREF object)
{
WRAPPER_NO_CONTRACT;
return ::CreateShortWeakHandle(m_handleStore, object);
}
OBJECTHANDLE CreateLongWeakHandle(OBJECTREF object)
{
WRAPPER_NO_CONTRACT;
CONDITIONAL_CONTRACT_VIOLATION(ModeViolation, object == NULL)
return ::CreateLongWeakHandle(m_handleStore, object);
}
OBJECTHANDLE CreateStrongHandle(OBJECTREF object)
{
WRAPPER_NO_CONTRACT;
return ::CreateStrongHandle(m_handleStore, object);
}
OBJECTHANDLE CreatePinningHandle(OBJECTREF object)
{
WRAPPER_NO_CONTRACT;
return ::CreatePinningHandle(m_handleStore, object);
}
OBJECTHANDLE CreateSizedRefHandle(OBJECTREF object)
{
WRAPPER_NO_CONTRACT;
OBJECTHANDLE h;
if (GCHeapUtilities::IsServerHeap())
{
h = ::CreateSizedRefHandle(m_handleStore, object, m_dwSizedRefHandles % m_iNumberOfProcessors);
}
else
{
h = ::CreateSizedRefHandle(m_handleStore, object);
}
InterlockedIncrement((LONG*)&m_dwSizedRefHandles);
return h;
}
#ifdef FEATURE_COMINTEROP
OBJECTHANDLE CreateRefcountedHandle(OBJECTREF object)
{
WRAPPER_NO_CONTRACT;
return ::CreateRefcountedHandle(m_handleStore, object);
}
OBJECTHANDLE CreateWinRTWeakHandle(OBJECTREF object, IWeakReference* pWinRTWeakReference)
{
WRAPPER_NO_CONTRACT;
return ::CreateWinRTWeakHandle(m_handleStore, object, pWinRTWeakReference);
}
#endif // FEATURE_COMINTEROP
OBJECTHANDLE CreateVariableHandle(OBJECTREF object, UINT type)
{
WRAPPER_NO_CONTRACT;
return ::CreateVariableHandle(m_handleStore, object, type);
}
OBJECTHANDLE CreateDependentHandle(OBJECTREF primary, OBJECTREF secondary)
{
WRAPPER_NO_CONTRACT;
return ::CreateDependentHandle(m_handleStore, primary, secondary);
}
#endif // DACCESS_COMPILE && !CROSSGEN_COMPILE
IUnknown *GetFusionContext() {LIMITED_METHOD_CONTRACT; return m_pFusionContext; }
CLRPrivBinderCoreCLR *GetTPABinderContext() {LIMITED_METHOD_CONTRACT; return m_pTPABinderContext; }
CrstExplicitInit * GetLoaderAllocatorReferencesLock()
{
LIMITED_METHOD_CONTRACT;
return &m_crstLoaderAllocatorReferences;
}
protected:
//****************************************************************************************
// Helper method to initialize the large heap handle table.
void InitLargeHeapHandleTable();
//****************************************************************************************
// Adds an assembly to the domain.
void AddAssemblyNoLock(Assembly* assem);
//****************************************************************************************
//
// Hash table that maps a MethodTable to COM Interop compatibility data.
PtrHashMap m_interopDataHash;
// Critical sections & locks
PEFileListLock m_FileLoadLock; // Protects the list of assemblies in the domain
CrstExplicitInit m_DomainCrst; // General Protection for the Domain
CrstExplicitInit m_DomainCacheCrst; // Protects the Assembly and Unmanaged caches
CrstExplicitInit m_DomainLocalBlockCrst;
CrstExplicitInit m_InteropDataCrst; // Used for COM Interop compatiblilty
// Used to protect the reference lists in the collectible loader allocators attached to this appdomain
CrstExplicitInit m_crstLoaderAllocatorReferences;
CrstExplicitInit m_WinRTFactoryCacheCrst; // For WinRT factory cache
//#AssemblyListLock
// Used to protect the assembly list. Taken also by GC or debugger thread, therefore we have to avoid
// triggering GC while holding this lock (by switching the thread to GC_NOTRIGGER while it is held).
CrstExplicitInit m_crstAssemblyList;
BOOL m_fDisableInterfaceCache; // RCW COM interface cache
ListLock m_ClassInitLock;
JitListLock m_JITLock;
ListLock m_ILStubGenLock;
// Fusion context, used for adding assemblies to the is domain. It defines
// fusion properties for finding assemblyies such as SharedBinPath,
// PrivateBinPath, Application Directory, etc.
IUnknown *m_pFusionContext; // Current binding context for the domain
CLRPrivBinderCoreCLR *m_pTPABinderContext; // Reference to the binding context that holds TPA list details
IGCHandleStore* m_handleStore;
// The large heap handle table.
LargeHeapHandleTable *m_pLargeHeapHandleTable;
// The large heap handle table critical section.
CrstExplicitInit m_LargeHeapHandleTableCrst;
EEMarshalingData *m_pMarshalingData;
#ifdef FEATURE_COMINTEROP
// Information regarding the managed standard interfaces.
MngStdInterfacesInfo *m_pMngStdInterfacesInfo;
// WinRT binder
PTR_CLRPrivBinderWinRT m_pWinRtBinder;
#endif // FEATURE_COMINTEROP
// Protects allocation of slot IDs for thread statics
static CrstStatic m_SpecialStaticsCrst;
public:
// Only call this routine when you can guarantee there are no
// loads in progress.
void ClearFusionContext();
//****************************************************************************************
// Synchronization holders.
class LockHolder : public CrstHolder
{
public:
LockHolder(BaseDomain *pD)
: CrstHolder(&pD->m_DomainCrst)
{
WRAPPER_NO_CONTRACT;
}
};
friend class LockHolder;
class CacheLockHolder : public CrstHolder
{
public:
CacheLockHolder(BaseDomain *pD)
: CrstHolder(&pD->m_DomainCacheCrst)
{
WRAPPER_NO_CONTRACT;
}
};
friend class CacheLockHolder;
class DomainLocalBlockLockHolder : public CrstHolder
{
public:
DomainLocalBlockLockHolder(BaseDomain *pD)
: CrstHolder(&pD->m_DomainLocalBlockCrst)
{
WRAPPER_NO_CONTRACT;
}
};
friend class DomainLocalBlockLockHolder;
class LoadLockHolder : public PEFileListLockHolder
{
public:
LoadLockHolder(BaseDomain *pD, BOOL Take = TRUE)
: PEFileListLockHolder(&pD->m_FileLoadLock, Take)
{
CONTRACTL
{
NOTHROW;
GC_NOTRIGGER;
MODE_ANY;
CAN_TAKE_LOCK;
}
CONTRACTL_END;
}
};
friend class LoadLockHolder;
class WinRTFactoryCacheLockHolder : public CrstHolder
{
public:
WinRTFactoryCacheLockHolder(BaseDomain *pD)
: CrstHolder(&pD->m_WinRTFactoryCacheCrst)
{
WRAPPER_NO_CONTRACT;
}
};
friend class WinRTFactoryCacheLockHolder;
public:
void InitVSD();
RangeList *GetCollectibleVSDRanges() { return &m_collVSDRanges; }
private:
TypeIDMap m_typeIDMap;
// Range list for collectible types. Maps VSD PCODEs back to the VirtualCallStubManager they belong to
LockedRangeList m_collVSDRanges;
public:
UINT32 GetTypeID(PTR_MethodTable pMT);
UINT32 LookupTypeID(PTR_MethodTable pMT);
PTR_MethodTable LookupType(UINT32 id);
private:
// I have yet to figure out an efficent way to get the number of handles
// of a particular type that's currently used by the process without
// spending more time looking at the handle table code. We know that
// our only customer (asp.net) in Dev10 is not going to create many of
// these handles so I am taking a shortcut for now and keep the sizedref
// handle count on the AD itself.
DWORD m_dwSizedRefHandles;
static int m_iNumberOfProcessors;
public:
// Called by DestroySizedRefHandle
void DecNumSizedRefHandles()
{
WRAPPER_NO_CONTRACT;
LONG result;
result = InterlockedDecrement((LONG*)&m_dwSizedRefHandles);
_ASSERTE(result >= 0);
}
DWORD GetNumSizedRefHandles()
{
return m_dwSizedRefHandles;
}
#ifdef FEATURE_CODE_VERSIONING
private:
CodeVersionManager m_codeVersionManager;
public:
CodeVersionManager* GetCodeVersionManager() { return &m_codeVersionManager; }
#endif //FEATURE_CODE_VERSIONING
#ifdef FEATURE_TIERED_COMPILATION
private:
CallCounter m_callCounter;
public:
CallCounter* GetCallCounter() { return &m_callCounter; }
#endif
#ifdef DACCESS_COMPILE
public:
virtual void EnumMemoryRegions(CLRDataEnumMemoryFlags flags,
bool enumThis);
#endif
}; // class BaseDomain
enum
{
ATTACH_ASSEMBLY_LOAD = 0x1,
ATTACH_MODULE_LOAD = 0x2,
ATTACH_CLASS_LOAD = 0x4,
ATTACH_ALL = 0x7
};
// This filters the output of IterateAssemblies. This ought to be declared more locally
// but it would result in really verbose callsites.
//
// Assemblies can be categorized by their load status (loaded, loading, or loaded just
// enough that they would be made available to profilers)
// Independently, they can also be categorized as execution or introspection.
//
// An assembly will be included in the results of IterateAssemblies only if
// the appropriate bit is set for *both* characterizations.
//
// The flags can be combined so if you want all loaded assemblies, you must specify:
//
/// kIncludeLoaded|kIncludeExecution
enum AssemblyIterationFlags
{
// load status flags
kIncludeLoaded = 0x00000001, // include assemblies that are already loaded
// (m_level >= code:FILE_LOAD_DELIVER_EVENTS)
kIncludeLoading = 0x00000002, // include assemblies that are still in the process of loading
// (all m_level values)
kIncludeAvailableToProfilers
= 0x00000020, // include assemblies available to profilers
// See comment at code:DomainFile::IsAvailableToProfilers
// Execution / introspection flags
kIncludeExecution = 0x00000004, // include assemblies that are loaded for execution only
kIncludeFailedToLoad = 0x00000010, // include assemblies that failed to load
// Collectible assemblies flags
kExcludeCollectible = 0x00000040, // Exclude all collectible assemblies
kIncludeCollected = 0x00000080,
// Include assemblies which were collected and cannot be referenced anymore. Such assemblies are not
// AddRef-ed. Any manipulation with them should be protected by code:GetAssemblyListLock.
// Should be used only by code:LoaderAllocator::GCLoaderAllocators.
}; // enum AssemblyIterationFlags
//---------------------------------------------------------------------------------------
//
// Base class for holder code:CollectibleAssemblyHolder (see code:HolderBase).
// Manages AddRef/Release for collectible assemblies. It is no-op for 'normal' non-collectible assemblies.
//
// Each type of type parameter needs 2 methods implemented:
// code:CollectibleAssemblyHolderBase::GetLoaderAllocator
// code:CollectibleAssemblyHolderBase::IsCollectible
//
template<typename _Type>
class CollectibleAssemblyHolderBase
{
protected:
_Type m_value;
public:
CollectibleAssemblyHolderBase(const _Type & value = NULL)
{
LIMITED_METHOD_CONTRACT;
m_value = value;
}
void DoAcquire()
{
CONTRACTL
{
NOTHROW;
GC_NOTRIGGER;
MODE_ANY;
}
CONTRACTL_END;
// We don't need to keep the assembly alive in DAC - see code:#CAH_DAC
#ifndef DACCESS_COMPILE
if (this->IsCollectible(m_value))
{
LoaderAllocator * pLoaderAllocator = GetLoaderAllocator(m_value);
pLoaderAllocator->AddReference();
}
#endif //!DACCESS_COMPILE
}
void DoRelease()
{
CONTRACTL
{
NOTHROW;
GC_NOTRIGGER;
MODE_ANY;
}
CONTRACTL_END;
#ifndef DACCESS_COMPILE
if (this->IsCollectible(m_value))
{
LoaderAllocator * pLoaderAllocator = GetLoaderAllocator(m_value);
pLoaderAllocator->Release();
}
#endif //!DACCESS_COMPILE
}
private:
LoaderAllocator * GetLoaderAllocator(DomainAssembly * pDomainAssembly)
{
WRAPPER_NO_CONTRACT;
return pDomainAssembly->GetLoaderAllocator();
}
BOOL IsCollectible(DomainAssembly * pDomainAssembly)
{
WRAPPER_NO_CONTRACT;
return pDomainAssembly->IsCollectible();
}
LoaderAllocator * GetLoaderAllocator(Assembly * pAssembly)
{
WRAPPER_NO_CONTRACT;
return pAssembly->GetLoaderAllocator();
}
BOOL IsCollectible(Assembly * pAssembly)
{
WRAPPER_NO_CONTRACT;
return pAssembly->IsCollectible();
}
}; // class CollectibleAssemblyHolderBase<>
//---------------------------------------------------------------------------------------
//
// Holder of assembly reference which keeps collectible assembly alive while the holder is valid.
//
// Collectible assembly can be collected at any point when GC happens. Almost instantly all native data
// structures of the assembly (e.g. code:DomainAssembly, code:Assembly) could be deallocated.
// Therefore any usage of (collectible) assembly data structures from native world, has to prevent the
// deallocation by increasing ref-count on the assembly / associated loader allocator.
//
// #CAH_DAC
// In DAC we don't AddRef/Release as the assembly doesn't have to be kept alive: The process is stopped when
// DAC is used and therefore the assembly cannot just disappear.
//
template<typename _Type>
class CollectibleAssemblyHolder : public BaseWrapper<_Type, CollectibleAssemblyHolderBase<_Type> >
{
public:
FORCEINLINE
CollectibleAssemblyHolder(const _Type & value = NULL, BOOL fTake = TRUE)
: BaseWrapper<_Type, CollectibleAssemblyHolderBase<_Type> >(value, fTake)
{
STATIC_CONTRACT_WRAPPER;
}
FORCEINLINE
CollectibleAssemblyHolder &
operator=(const _Type & value)
{
STATIC_CONTRACT_WRAPPER;
BaseWrapper<_Type, CollectibleAssemblyHolderBase<_Type> >::operator=(value);
return *this;
}
// Operator & is overloaded in parent, therefore we have to get to 'this' pointer explicitly.
FORCEINLINE
CollectibleAssemblyHolder<_Type> *
This()
{
LIMITED_METHOD_CONTRACT;
return this;
}
}; // class CollectibleAssemblyHolder<>
//---------------------------------------------------------------------------------------
//
// Stores binding information about failed assembly loads for DAC
//
struct FailedAssembly {
SString displayName;
SString location;
HRESULT error;
void Initialize(AssemblySpec *pSpec, Exception *ex)
{
CONTRACTL
{
THROWS;
GC_TRIGGERS;
MODE_ANY;
}
CONTRACTL_END;
displayName.SetASCII(pSpec->GetName());
location.Set(pSpec->GetCodeBase());
error = ex->GetHR();
//
// Determine the binding context assembly would have been in.
// If the parent has been set, use its binding context.
// If the parent hasn't been set but the code base has, use LoadFrom.
// Otherwise, use the default.
//
}
};
#ifdef FEATURE_COMINTEROP
// Cache used by COM Interop
struct NameToTypeMapEntry
{
// Host space representation of the key
struct Key
{
LPCWSTR m_wzName; // The type name or registry string representation of the GUID "{<guid>}"
SIZE_T m_cchName; // wcslen(m_wzName) for faster hashtable lookup
};
struct DacKey
{
PTR_CWSTR m_wzName; // The type name or registry string representation of the GUID "{<guid>}"
SIZE_T m_cchName; // wcslen(m_wzName) for faster hashtable lookup
} m_key;
TypeHandle m_typeHandle; // Using TypeHandle instead of MethodTable* to avoid losing information when sharing method tables.
UINT m_nEpoch; // tracks creation Epoch. This is incremented each time an external reader enumerate the cache
BYTE m_bFlags;
};
typedef DPTR(NameToTypeMapEntry) PTR_NameToTypeMapEntry;
class NameToTypeMapTraits : public NoRemoveSHashTraits< DefaultSHashTraits<NameToTypeMapEntry> >
{
public:
typedef NameToTypeMapEntry::Key key_t;
static const NameToTypeMapEntry Null() { NameToTypeMapEntry e; e.m_key.m_wzName = NULL; e.m_key.m_cchName = 0; return e; }
static bool IsNull(const NameToTypeMapEntry &e) { return e.m_key.m_wzName == NULL; }
static const key_t GetKey(const NameToTypeMapEntry &e)
{
key_t key;
key.m_wzName = (LPCWSTR)(e.m_key.m_wzName); // this cast brings the string over to the host, in a DAC build
key.m_cchName = e.m_key.m_cchName;
return key;
}
static count_t Hash(const key_t &key) { WRAPPER_NO_CONTRACT; return HashStringN(key.m_wzName, key.m_cchName); }
static BOOL Equals(const key_t &lhs, const key_t &rhs)
{
WRAPPER_NO_CONTRACT;
return (lhs.m_cchName == rhs.m_cchName) && memcmp(lhs.m_wzName, rhs.m_wzName, lhs.m_cchName * sizeof(WCHAR)) == 0;
}
void OnDestructPerEntryCleanupAction(const NameToTypeMapEntry& e)
{
WRAPPER_NO_CONTRACT;
_ASSERTE(e.m_key.m_cchName == wcslen(e.m_key.m_wzName));
#ifndef DACCESS_COMPILE
delete [] e.m_key.m_wzName;
#endif // DACCESS_COMPILE
}
static const bool s_DestructPerEntryCleanupAction = true;
};
typedef SHash<NameToTypeMapTraits> NameToTypeMapTable;
typedef DPTR(NameToTypeMapTable) PTR_NameToTypeMapTable;
struct WinRTFactoryCacheEntry
{
typedef MethodTable *Key;
Key key; // Type as KEY
CtxEntry *m_pCtxEntry; // Context entry - used to verify whether the cache is a match
OBJECTHANDLE m_ohFactoryObject; // Handle to factory object
};
class WinRTFactoryCacheTraits : public DefaultSHashTraits<WinRTFactoryCacheEntry>
{
public:
typedef WinRTFactoryCacheEntry::Key key_t;
static const WinRTFactoryCacheEntry Null() { WinRTFactoryCacheEntry e; e.key = NULL; return e; }
static bool IsNull(const WinRTFactoryCacheEntry &e) { return e.key == NULL; }
static const WinRTFactoryCacheEntry::Key GetKey(const WinRTFactoryCacheEntry& e) { return e.key; }
static count_t Hash(WinRTFactoryCacheEntry::Key key) { return (count_t)((size_t)key); }
static BOOL Equals(WinRTFactoryCacheEntry::Key lhs, WinRTFactoryCacheEntry::Key rhs)
{ return lhs == rhs; }
static const WinRTFactoryCacheEntry Deleted() { WinRTFactoryCacheEntry e; e.key = (MethodTable *)-1; return e; }
static bool IsDeleted(const WinRTFactoryCacheEntry &e) { return e.key == (MethodTable *)-1; }
static void OnDestructPerEntryCleanupAction(const WinRTFactoryCacheEntry& e);
static const bool s_DestructPerEntryCleanupAction = true;
};
typedef SHash<WinRTFactoryCacheTraits> WinRTFactoryCache;
#endif // FEATURE_COMINTEROP
class AppDomainIterator;
const DWORD DefaultADID = 1;
// An Appdomain is the managed equivalent of a process. It is an isolation unit (conceptually you don't
// have pointers directly from one appdomain to another, but rather go through remoting proxies). It is
// also a unit of unloading.
//
// Threads are always running in the context of a particular AppDomain. See
// file:threads.h#RuntimeThreadLocals for more details.
//
// see code:BaseDomain for much of the meat of a AppDomain (heaps locks, etc)
// * code:AppDomain.m_Assemblies - is a list of code:Assembly in the appdomain
//
class AppDomain : public BaseDomain
{
friend class SystemDomain;
friend class AssemblySink;
friend class AppDomainNative;
friend class AssemblyNative;
friend class AssemblySpec;
friend class ClassLoader;
friend class ThreadNative;
friend class RCWCache;
friend class ClrDataAccess;
friend class CheckAsmOffsets;
VPTR_VTABLE_CLASS(AppDomain, BaseDomain)
public:
#ifndef DACCESS_COMPILE
AppDomain();
virtual ~AppDomain();
static void Create();
#endif
DomainAssembly* FindDomainAssembly(Assembly*);
void EnterContext(Thread* pThread, Context* pCtx,ContextTransitionFrame *pFrame);
//-----------------------------------------------------------------------------------------------------------------
// Convenience wrapper for ::GetAppDomain to provide better encapsulation.
static PTR_AppDomain GetCurrentDomain()
{ return m_pTheAppDomain; }
//-----------------------------------------------------------------------------------------------------------------
// Initializes an AppDomain. (this functions is not called from the SystemDomain)
void Init();
#if defined(FEATURE_COMINTEROP)
HRESULT SetWinrtApplicationContext(LPCWSTR pwzAppLocalWinMD);
#endif // FEATURE_COMINTEROP
bool MustForceTrivialWaitOperations();
void SetForceTrivialWaitOperations();
//****************************************************************************************
//
// Stop deletes all the assemblies but does not remove other resources like
// the critical sections
void Stop();
// Gets rid of resources
void Terminate();
#ifdef FEATURE_PREJIT
//assembly cleanup that requires suspended runtime
void DeleteNativeCodeRanges();
#endif
// final assembly cleanup
void ShutdownAssemblies();
void ShutdownFreeLoaderAllocators(BOOL bFromManagedCode);
void ReleaseDomainBoundInfo();
void ReleaseFiles();
// Remove the Appdomain for the system and cleans up. This call should not be
// called from shut down code.
void CloseDomain();
virtual BOOL IsAppDomain() { LIMITED_METHOD_DAC_CONTRACT; return TRUE; }
virtual PTR_AppDomain AsAppDomain() { LIMITED_METHOD_CONTRACT; return dac_cast<PTR_AppDomain>(this); }
OBJECTREF GetExposedObject();
OBJECTREF GetRawExposedObject() {
CONTRACTL
{
NOTHROW;
GC_NOTRIGGER;
SO_TOLERANT;
MODE_COOPERATIVE;
}
CONTRACTL_END;
if (m_ExposedObject) {
return ObjectFromHandle(m_ExposedObject);
}
else {
return NULL;
}
}
OBJECTHANDLE GetRawExposedObjectHandleForDebugger() { LIMITED_METHOD_DAC_CONTRACT; return m_ExposedObject; }
#ifdef FEATURE_COMINTEROP
MethodTable *GetRedirectedType(WinMDAdapter::RedirectedTypeIndex index);
#endif // FEATURE_COMINTEROP
//****************************************************************************************
protected:
// Multi-thread safe access to the list of assemblies
class DomainAssemblyList
{
private:
ArrayList m_array;
#ifdef _DEBUG
AppDomain * dbg_m_pAppDomain;
public:
void Debug_SetAppDomain(AppDomain * pAppDomain)
{
dbg_m_pAppDomain = pAppDomain;
}
#endif //_DEBUG
public:
bool IsEmpty()
{
CONTRACTL {
NOTHROW;
GC_NOTRIGGER;
MODE_ANY;
} CONTRACTL_END;
// This function can be reliably called without taking the lock, because the first assembly
// added to the arraylist is non-collectible, and the ArrayList itself allows lockless read access
return (m_array.GetCount() == 0);
}
void Clear(AppDomain * pAppDomain)
{
CONTRACTL {
NOTHROW;
WRAPPER(GC_TRIGGERS); // Triggers only in MODE_COOPERATIVE (by taking the lock)
MODE_ANY;
} CONTRACTL_END;
_ASSERTE(dbg_m_pAppDomain == pAppDomain);
CrstHolder ch(pAppDomain->GetAssemblyListLock());
m_array.Clear();
}
DWORD GetCount(AppDomain * pAppDomain)
{
CONTRACTL {
NOTHROW;
WRAPPER(GC_TRIGGERS); // Triggers only in MODE_COOPERATIVE (by taking the lock)
MODE_ANY;
} CONTRACTL_END;
_ASSERTE(dbg_m_pAppDomain == pAppDomain);
CrstHolder ch(pAppDomain->GetAssemblyListLock());
return GetCount_Unlocked();
}
DWORD GetCount_Unlocked()
{
CONTRACTL {
NOTHROW;
GC_NOTRIGGER;
MODE_ANY;
} CONTRACTL_END;
#ifndef DACCESS_COMPILE
_ASSERTE(dbg_m_pAppDomain->GetAssemblyListLock()->OwnedByCurrentThread());
#endif
// code:Append_Unlock guarantees that we do not have more than MAXDWORD items
return m_array.GetCount();
}
void Get(AppDomain * pAppDomain, DWORD index, CollectibleAssemblyHolder<DomainAssembly *> * pAssemblyHolder)
{
CONTRACTL {
NOTHROW;
WRAPPER(GC_TRIGGERS); // Triggers only in MODE_COOPERATIVE (by taking the lock)
MODE_ANY;
} CONTRACTL_END;
_ASSERTE(dbg_m_pAppDomain == pAppDomain);
CrstHolder ch(pAppDomain->GetAssemblyListLock());
Get_Unlocked(index, pAssemblyHolder);
}
void Get_Unlocked(DWORD index, CollectibleAssemblyHolder<DomainAssembly *> * pAssemblyHolder)
{
CONTRACTL {
NOTHROW;
GC_NOTRIGGER;
MODE_ANY;
} CONTRACTL_END;
_ASSERTE(dbg_m_pAppDomain->GetAssemblyListLock()->OwnedByCurrentThread());
*pAssemblyHolder = dac_cast<PTR_DomainAssembly>(m_array.Get(index));
}
// Doesn't lock the assembly list (caller has to hold the lock already).
// Doesn't AddRef the returned assembly (if collectible).
DomainAssembly * Get_UnlockedNoReference(DWORD index)
{
CONTRACTL {
NOTHROW;
GC_NOTRIGGER;
MODE_ANY;
SUPPORTS_DAC;
} CONTRACTL_END;
#ifndef DACCESS_COMPILE
_ASSERTE(dbg_m_pAppDomain->GetAssemblyListLock()->OwnedByCurrentThread());
#endif
return dac_cast<PTR_DomainAssembly>(m_array.Get(index));
}
#ifndef DACCESS_COMPILE
void Set(AppDomain * pAppDomain, DWORD index, DomainAssembly * pAssembly)
{
CONTRACTL {
NOTHROW;
WRAPPER(GC_TRIGGERS); // Triggers only in MODE_COOPERATIVE (by taking the lock)
MODE_ANY;
} CONTRACTL_END;
_ASSERTE(dbg_m_pAppDomain == pAppDomain);
CrstHolder ch(pAppDomain->GetAssemblyListLock());
return Set_Unlocked(index, pAssembly);
}
void Set_Unlocked(DWORD index, DomainAssembly * pAssembly)
{
CONTRACTL {
NOTHROW;
GC_NOTRIGGER;
MODE_ANY;
} CONTRACTL_END;
_ASSERTE(dbg_m_pAppDomain->GetAssemblyListLock()->OwnedByCurrentThread());
m_array.Set(index, pAssembly);
}
HRESULT Append_Unlocked(DomainAssembly * pAssembly)
{
CONTRACTL {
NOTHROW;
GC_NOTRIGGER;
MODE_ANY;
} CONTRACTL_END;
_ASSERTE(dbg_m_pAppDomain->GetAssemblyListLock()->OwnedByCurrentThread());
return m_array.Append(pAssembly);
}
#else //DACCESS_COMPILE
void
EnumMemoryRegions(CLRDataEnumMemoryFlags flags)
{
SUPPORTS_DAC;
m_array.EnumMemoryRegions(flags);
}
#endif // DACCESS_COMPILE
// Should be used only by code:AssemblyIterator::Create
ArrayList::Iterator GetArrayListIterator()
{
return m_array.Iterate();
}
}; // class DomainAssemblyList
// Conceptually a list of code:Assembly structures, protected by lock code:GetAssemblyListLock
DomainAssemblyList m_Assemblies;
public:
// Note that this lock switches thread into GC_NOTRIGGER region as GC can take it too.
CrstExplicitInit * GetAssemblyListLock()
{
LIMITED_METHOD_CONTRACT;
return &m_crstAssemblyList;
}
public:
class AssemblyIterator
{
// AppDomain context with the assembly list
AppDomain * m_pAppDomain;
ArrayList::Iterator m_Iterator;
AssemblyIterationFlags m_assemblyIterationFlags;
public:
BOOL Next(CollectibleAssemblyHolder<DomainAssembly *> * pDomainAssemblyHolder);
// Note: Does not lock the assembly list, but AddRefs collectible assemblies.
BOOL Next_Unlocked(CollectibleAssemblyHolder<DomainAssembly *> * pDomainAssemblyHolder);
#ifndef DACCESS_COMPILE
private:
// Can be called only from AppDomain shutdown code:AppDomain::ShutdownAssemblies.
// Note: Does not lock the assembly list and does not AddRefs collectible assemblies.
BOOL Next_UnsafeNoAddRef(DomainAssembly ** ppDomainAssembly);
#endif
private:
inline DWORD GetIndex()
{
LIMITED_METHOD_CONTRACT;
return m_Iterator.GetIndex();
}
private:
friend class AppDomain;
// Cannot have constructor so this iterator can be used inside a union
static AssemblyIterator Create(AppDomain * pAppDomain, AssemblyIterationFlags assemblyIterationFlags)
{
LIMITED_METHOD_CONTRACT;
AssemblyIterator i;
i.m_pAppDomain = pAppDomain;
i.m_Iterator = pAppDomain->m_Assemblies.GetArrayListIterator();
i.m_assemblyIterationFlags = assemblyIterationFlags;
return i;
}
}; // class AssemblyIterator
AssemblyIterator IterateAssembliesEx(AssemblyIterationFlags assemblyIterationFlags)
{
LIMITED_METHOD_CONTRACT;
return AssemblyIterator::Create(this, assemblyIterationFlags);
}
private:
struct NativeImageDependenciesEntry
{
BaseAssemblySpec m_AssemblySpec;
GUID m_guidMVID;
};
class NativeImageDependenciesTraits : public DeleteElementsOnDestructSHashTraits<DefaultSHashTraits<NativeImageDependenciesEntry *> >
{
public:
typedef BaseAssemblySpec *key_t;
static key_t GetKey(NativeImageDependenciesEntry * e) { return &(e->m_AssemblySpec); }
static count_t Hash(key_t k)
{
return k->Hash();
}
static BOOL Equals(key_t lhs, key_t rhs)
{
return lhs->CompareEx(rhs);
}
};
SHash<NativeImageDependenciesTraits> m_NativeImageDependencies;
public:
void CheckForMismatchedNativeImages(AssemblySpec * pSpec, const GUID * pGuid);
BOOL RemoveNativeImageDependency(AssemblySpec* pSpec);
public:
class PathIterator
{
friend class AppDomain;
ArrayList::Iterator m_i;
public:
BOOL Next()
{
WRAPPER_NO_CONTRACT;
return m_i.Next();
}
SString* GetPath()
{
WRAPPER_NO_CONTRACT;
return dac_cast<PTR_SString>(m_i.GetElement());
}
};
PathIterator IterateNativeDllSearchDirectories();
void SetNativeDllSearchDirectories(LPCWSTR paths);
BOOL HasNativeDllSearchDirectories();
void ShutdownNativeDllSearchDirectories();
public:
SIZE_T GetAssemblyCount()
{
WRAPPER_NO_CONTRACT;
return m_Assemblies.GetCount(this);
}
CHECK CheckCanLoadTypes(Assembly *pAssembly);
CHECK CheckCanExecuteManagedCode(MethodDesc* pMD);
CHECK CheckLoading(DomainFile *pFile, FileLoadLevel level);
FileLoadLevel GetDomainFileLoadLevel(DomainFile *pFile);
BOOL IsLoading(DomainFile *pFile, FileLoadLevel level);
static FileLoadLevel GetThreadFileLoadLevel();
void LoadDomainFile(DomainFile *pFile,
FileLoadLevel targetLevel);
enum FindAssemblyOptions
{
FindAssemblyOptions_None = 0x0,
FindAssemblyOptions_IncludeFailedToLoad = 0x1
};
DomainAssembly * FindAssembly(PEAssembly * pFile, FindAssemblyOptions options = FindAssemblyOptions_None) DAC_EMPTY_RET(NULL);
Assembly *LoadAssembly(AssemblySpec* pIdentity,
PEAssembly *pFile,
FileLoadLevel targetLevel);
// this function does not provide caching, you must use LoadDomainAssembly
// unless the call is guaranteed to succeed or you don't need the caching
// (e.g. if you will FailFast or tear down the AppDomain anyway)
// The main point that you should not bypass caching if you might try to load the same file again,
// resulting in multiple DomainAssembly objects that share the same PEAssembly for ngen image
//which is violating our internal assumptions
DomainAssembly *LoadDomainAssemblyInternal( AssemblySpec* pIdentity,
PEAssembly *pFile,
FileLoadLevel targetLevel);
DomainAssembly *LoadDomainAssembly( AssemblySpec* pIdentity,
PEAssembly *pFile,
FileLoadLevel targetLevel);
CHECK CheckValidModule(Module *pModule);
// private:
void LoadSystemAssemblies();
DomainFile *LoadDomainFile(FileLoadLock *pLock,
FileLoadLevel targetLevel);
void TryIncrementalLoad(DomainFile *pFile, FileLoadLevel workLevel, FileLoadLockHolder &lockHolder);
Assembly *LoadAssemblyHelper(LPCWSTR wszAssembly,
LPCWSTR wszCodeBase);
#ifndef DACCESS_COMPILE // needs AssemblySpec
void GetCacheAssemblyList(SetSHash<PTR_DomainAssembly>& assemblyList);
//****************************************************************************************
// Returns and Inserts assemblies into a lookup cache based on the binding information
// in the AssemblySpec. There can be many AssemblySpecs to a single assembly.
DomainAssembly* FindCachedAssembly(AssemblySpec* pSpec, BOOL fThrow=TRUE)
{
WRAPPER_NO_CONTRACT;
return m_AssemblyCache.LookupAssembly(pSpec, fThrow);
}
PEAssembly* FindCachedFile(AssemblySpec* pSpec, BOOL fThrow = TRUE);
BOOL IsCached(AssemblySpec *pSpec);
#endif // DACCESS_COMPILE
void CacheStringsForDAC();
BOOL AddFileToCache(AssemblySpec* pSpec, PEAssembly *pFile, BOOL fAllowFailure = FALSE);
BOOL RemoveFileFromCache(PEAssembly *pFile);
BOOL AddAssemblyToCache(AssemblySpec* pSpec, DomainAssembly *pAssembly);
BOOL RemoveAssemblyFromCache(DomainAssembly* pAssembly);
BOOL AddExceptionToCache(AssemblySpec* pSpec, Exception *ex);
void AddUnmanagedImageToCache(LPCWSTR libraryName, HMODULE hMod);
HMODULE FindUnmanagedImageInCache(LPCWSTR libraryName);
//****************************************************************************************
//
// Adds or removes an assembly to the domain.
void AddAssembly(DomainAssembly * assem);
void RemoveAssembly(DomainAssembly * pAsm);
BOOL ContainsAssembly(Assembly * assem);
//****************************************************************************************
//
// Reference count. When an appdomain is first created the reference is bump
// to one when it is added to the list of domains (see SystemDomain). An explicit
// Removal from the list is necessary before it will be deleted.
ULONG AddRef(void);
ULONG Release(void) DAC_EMPTY_RET(0);
//****************************************************************************************
LPCWSTR GetFriendlyName(BOOL fDebuggerCares = TRUE);
LPCWSTR GetFriendlyNameForDebugger();
LPCWSTR GetFriendlyNameForLogging();
#ifdef DACCESS_COMPILE
PVOID GetFriendlyNameNoSet(bool* isUtf8);
#endif
void SetFriendlyName(LPCWSTR pwzFriendlyName, BOOL fDebuggerCares = TRUE);
//****************************************************************************************
// This can be used to override the binding behavior of the appdomain. It
// is overridden in the compilation domain. It is important that all
// static binding goes through this path.
virtual PEAssembly * BindAssemblySpec(
AssemblySpec *pSpec,
BOOL fThrowOnFileNotFound,
StackCrawlMark *pCallerStackMark = NULL,
BOOL fUseHostBinderIfAvailable = TRUE) DAC_EMPTY_RET(NULL);
HRESULT BindAssemblySpecForHostedBinder(
AssemblySpec * pSpec,
IAssemblyName * pAssemblyName,
ICLRPrivBinder * pBinder,
PEAssembly ** ppAssembly) DAC_EMPTY_RET(E_FAIL);
HRESULT BindHostedPrivAssembly(
PEAssembly * pParentPEAssembly,
ICLRPrivAssembly * pPrivAssembly,
IAssemblyName * pAssemblyName,
PEAssembly ** ppAssembly) DAC_EMPTY_RET(S_OK);
PEAssembly *TryResolveAssembly(AssemblySpec *pSpec);
// Store a successful binding into the cache. This will keep the file from
// being physically unmapped, as well as shortcutting future attempts to bind
// the same spec throught the Cached entry point.
//
// Right now we only cache assembly binds for "probing" type
// binding situations, basically when loading domain neutral assemblies or
// zap files.
//
// <TODO>@todo: We may want to be more aggressive about this if
// there are other situations where we are repeatedly binding the
// same assembly specs, though.</TODO>
//
// Returns TRUE if stored
// FALSE if it's a duplicate (caller should clean up args)
BOOL StoreBindAssemblySpecResult(AssemblySpec *pSpec,
PEAssembly *pFile,
BOOL clone = TRUE);
BOOL StoreBindAssemblySpecError(AssemblySpec *pSpec,
HRESULT hr,
OBJECTREF *pThrowable,
BOOL clone = TRUE);
//****************************************************************************************
//
//****************************************************************************************
//
// Uses the first assembly to add an application base to the Context. This is done
// in a lazy fashion so executables do not take the perf hit unless the load other
// assemblies
#ifndef DACCESS_COMPILE
void OnAssemblyLoad(Assembly *assem);
void OnAssemblyLoadUnlocked(Assembly *assem);
static BOOL OnUnhandledException(OBJECTREF *pThrowable, BOOL isTerminating = TRUE);
#endif
// True iff a debugger is attached to the process (same as CORDebuggerAttached)
BOOL IsDebuggerAttached (void);
#ifdef DEBUGGING_SUPPORTED
// Notify debugger of all assemblies, modules, and possibly classes in this AppDomain
BOOL NotifyDebuggerLoad(int flags, BOOL attaching);
// Send unload notifications to the debugger for all assemblies, modules and classes in this AppDomain
void NotifyDebuggerUnload();
#endif // DEBUGGING_SUPPORTED
void SetSystemAssemblyLoadEventSent (BOOL fFlag);
BOOL WasSystemAssemblyLoadEventSent (void);
#ifndef DACCESS_COMPILE
OBJECTREF* AllocateStaticFieldObjRefPtrs(int nRequested, OBJECTREF** ppLazyAllocate = NULL)
{
WRAPPER_NO_CONTRACT;
return AllocateObjRefPtrsInLargeTable(nRequested, ppLazyAllocate);
}
OBJECTREF* AllocateStaticFieldObjRefPtrsCrossDomain(int nRequested, OBJECTREF** ppLazyAllocate = NULL)
{
WRAPPER_NO_CONTRACT;
return AllocateObjRefPtrsInLargeTable(nRequested, ppLazyAllocate, TRUE);
}
#endif // DACCESS_COMPILE
void EnumStaticGCRefs(promote_func* fn, ScanContext* sc);
DomainLocalBlock *GetDomainLocalBlock()
{
LIMITED_METHOD_DAC_CONTRACT;
return &m_sDomainLocalBlock;
}
static SIZE_T GetOffsetOfModuleSlotsPointer()
{
WRAPPER_NO_CONTRACT;
return offsetof(AppDomain,m_sDomainLocalBlock) + DomainLocalBlock::GetOffsetOfModuleSlotsPointer();
}
void SetupSharedStatics();
//****************************************************************************************
//
// Create a quick lookup for classes loaded into this domain based on their GUID.
//
void InsertClassForCLSID(MethodTable* pMT, BOOL fForceInsert = FALSE);
void InsertClassForCLSID(MethodTable* pMT, GUID *pGuid);
#ifdef FEATURE_COMINTEROP
private:
void CacheTypeByNameWorker(const SString &ssClassName, const UINT vCacheVersion, TypeHandle typeHandle, BYTE flags, BOOL bReplaceExisting = FALSE);
TypeHandle LookupTypeByNameWorker(const SString &ssClassName, UINT *pvCacheVersion, BYTE *pbFlags);
public:
// Used by COM Interop for mapping WinRT runtime class names to real types.
void CacheTypeByName(const SString &ssClassName, const UINT vCacheVersion, TypeHandle typeHandle, BYTE flags, BOOL bReplaceExisting = FALSE);
TypeHandle LookupTypeByName(const SString &ssClassName, UINT *pvCacheVersion, BYTE *pbFlags);
PTR_MethodTable LookupTypeByGuid(const GUID & guid);
#ifndef DACCESS_COMPILE
inline BOOL CanCacheWinRTTypeByGuid(TypeHandle typeHandle)
{
CONTRACTL
{
THROWS;
GC_NOTRIGGER;
MODE_ANY;
}
CONTRACTL_END;
// Only allow caching guid/types maps for types loaded during
// "normal" domain operation
if (IsCompilationDomain() || (m_Stage < STAGE_OPEN))
return FALSE;
MethodTable *pMT = typeHandle.GetMethodTable();
if (pMT != NULL)
{
// Don't cache mscorlib-internal declarations of WinRT types.
if (pMT->GetModule()->IsSystem() && pMT->IsProjectedFromWinRT())
return FALSE;
// Don't cache redirected WinRT types.
if (WinRTTypeNameConverter::IsRedirectedWinRTSourceType(pMT))
return FALSE;
}
return TRUE;
}
#endif // !DACCESS_COMPILE
void CacheWinRTTypeByGuid(TypeHandle typeHandle);
void GetCachedWinRTTypes(SArray<PTR_MethodTable> * pTypes, SArray<GUID> * pGuids, UINT minEpoch, UINT * pCurEpoch);
// Used by COM Interop for caching WinRT factory objects.
void CacheWinRTFactoryObject(MethodTable *pClassMT, OBJECTREF *refFactory, LPVOID lpCtxCookie);
OBJECTREF LookupWinRTFactoryObject(MethodTable *pClassMT, LPVOID lpCtxCookie);
void RemoveWinRTFactoryObjects(LPVOID pCtxCookie);
MethodTable *LoadCOMClass(GUID clsid, BOOL bLoadRecord = FALSE, BOOL* pfAssemblyInReg = NULL);
OBJECTREF GetMissingObject(); // DispatchInfo will call function to retrieve the Missing.Value object.
#endif // FEATURE_COMINTEROP
#ifndef DACCESS_COMPILE
MethodTable* LookupClass(REFIID iid)
{
WRAPPER_NO_CONTRACT;
MethodTable *pMT = (MethodTable*) m_clsidHash.LookupValue((UPTR) GetKeyFromGUID(&iid), (LPVOID)&iid);
return (pMT == (MethodTable*) INVALIDENTRY
? NULL
: pMT);
}
#endif // DACCESS_COMPILE
//<TODO>@todo get a better key</TODO>
ULONG GetKeyFromGUID(const GUID *pguid)
{
LIMITED_METHOD_CONTRACT;
return *(ULONG *) pguid;
}
#ifdef FEATURE_COMINTEROP
RCWCache *GetRCWCache()
{
WRAPPER_NO_CONTRACT;
if (m_pRCWCache)
return m_pRCWCache;
// By separating the cache creation from the common lookup, we
// can keep the (x86) EH prolog/epilog off the path.
return CreateRCWCache();
}
private:
RCWCache *CreateRCWCache();
public:
RCWCache *GetRCWCacheNoCreate()
{
LIMITED_METHOD_CONTRACT;
return m_pRCWCache;
}
RCWRefCache *GetRCWRefCache();
MethodTable* GetLicenseInteropHelperMethodTable();
#endif // FEATURE_COMINTEROP
//****************************************************************************************
// Get the proxy for this app domain
ADIndex GetIndex()
{
LIMITED_METHOD_CONTRACT;
SUPPORTS_DAC;
return m_dwIndex;
}
TPIndex GetTPIndex()
{
LIMITED_METHOD_CONTRACT;
return m_tpIndex;
}
IUnknown *CreateFusionContext();
void SetIgnoreUnhandledExceptions()
{
LIMITED_METHOD_CONTRACT;
m_dwFlags |= IGNORE_UNHANDLED_EXCEPTIONS;
}
BOOL IgnoreUnhandledExceptions()
{
LIMITED_METHOD_CONTRACT;
return (m_dwFlags & IGNORE_UNHANDLED_EXCEPTIONS);
}
void SetCompilationDomain()
{
LIMITED_METHOD_CONTRACT;
m_dwFlags |= COMPILATION_DOMAIN;
}
BOOL IsCompilationDomain();
PTR_CompilationDomain ToCompilationDomain()
{
LIMITED_METHOD_CONTRACT;
_ASSERTE(IsCompilationDomain());
return dac_cast<PTR_CompilationDomain>(this);
}
static void ExceptionUnwind(Frame *pFrame);
#ifdef _DEBUG
void TrackADThreadEnter(Thread *pThread, Frame *pFrame);
void TrackADThreadExit(Thread *pThread, Frame *pFrame);
void DumpADThreadTrack();
#endif
#ifndef DACCESS_COMPILE
void ThreadEnter(Thread *pThread, Frame *pFrame)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_GC_NOTRIGGER;
#ifdef _DEBUG
if (LoggingOn(LF_APPDOMAIN, LL_INFO100))
TrackADThreadEnter(pThread, pFrame);
else
#endif
{
InterlockedIncrement((LONG*)&m_dwThreadEnterCount);
LOG((LF_APPDOMAIN, LL_INFO1000, "AppDomain::ThreadEnter %p to [%d] (%8.8x) %S count %d\n",
pThread,GetId().m_dwId, this,
GetFriendlyNameForLogging(),GetThreadEnterCount()));
#if _DEBUG_AD_UNLOAD
printf("AppDomain::ThreadEnter %p to [%d] (%8.8x) %S count %d\n",
pThread, GetId().m_dwId, this,
GetFriendlyNameForLogging(), GetThreadEnterCount());
#endif
}
}
void ThreadExit(Thread *pThread, Frame *pFrame)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_GC_NOTRIGGER;
#ifdef _DEBUG
if (LoggingOn(LF_APPDOMAIN, LL_INFO100)) {
TrackADThreadExit(pThread, pFrame);
}
else
#endif
{
LONG result;
result = InterlockedDecrement((LONG*)&m_dwThreadEnterCount);
_ASSERTE(result >= 0);
LOG((LF_APPDOMAIN, LL_INFO1000, "AppDomain::ThreadExit from [%d] (%8.8x) %S count %d\n",
this, GetId().m_dwId,
GetFriendlyNameForLogging(), GetThreadEnterCount()));
#if _DEBUG_ADUNLOAD
printf("AppDomain::ThreadExit %x from [%d] (%8.8x) %S count %d\n",
pThread->GetThreadId(), this, GetId().m_dwId,
GetFriendlyNameForLogging(), GetThreadEnterCount());
#endif
}
}
#endif // DACCESS_COMPILE
ULONG GetThreadEnterCount()
{
LIMITED_METHOD_CONTRACT;
return m_dwThreadEnterCount;
}
BOOL OnlyOneThreadLeft()
{
LIMITED_METHOD_CONTRACT;
return m_dwThreadEnterCount==1 || m_dwThreadsStillInAppDomain ==1;
}
Context *GetDefaultContext()
{
LIMITED_METHOD_CONTRACT;
return m_pDefaultContext;
}
BOOL CanLoadCode()
{
LIMITED_METHOD_CONTRACT;
return m_Stage >= STAGE_READYFORMANAGEDCODE;
}
static void RefTakerAcquire(AppDomain* pDomain)
{
WRAPPER_NO_CONTRACT;
if(!pDomain)
return;
pDomain->AddRef();
#ifdef _DEBUG
FastInterlockIncrement(&pDomain->m_dwRefTakers);
#endif
}
static void RefTakerRelease(AppDomain* pDomain)
{
WRAPPER_NO_CONTRACT;
if(!pDomain)
return;
#ifdef _DEBUG
_ASSERTE(pDomain->m_dwRefTakers);
FastInterlockDecrement(&pDomain->m_dwRefTakers);
#endif
pDomain->Release();
}
#ifdef _DEBUG
BOOL IsHeldByIterator()
{
LIMITED_METHOD_CONTRACT;
return m_dwIterHolders>0;
}
BOOL IsHeldByRefTaker()
{
LIMITED_METHOD_CONTRACT;
return m_dwRefTakers>0;
}
void IteratorRelease()
{
LIMITED_METHOD_CONTRACT;
_ASSERTE(m_dwIterHolders);
FastInterlockDecrement(&m_dwIterHolders);
}
void IteratorAcquire()
{
LIMITED_METHOD_CONTRACT;
FastInterlockIncrement(&m_dwIterHolders);
}
#endif
BOOL IsActive()
{
LIMITED_METHOD_DAC_CONTRACT;
return m_Stage >= STAGE_ACTIVE;
}
// Range for normal execution of code in the appdomain, currently used for
// appdomain resource monitoring since we don't care to update resource usage
// unless it's in these stages (as fields of AppDomain may not be valid if it's
// not within these stages)
BOOL IsUserActive()
{
LIMITED_METHOD_DAC_CONTRACT;
return m_Stage >= STAGE_ACTIVE && m_Stage <= STAGE_OPEN;
}
BOOL IsValid()
{
LIMITED_METHOD_DAC_CONTRACT;
#ifdef DACCESS_COMPILE
// We want to see all appdomains in SOS, even the about to be destructed ones.
// There is no risk of races under DAC, so we will pretend to be unconditionally valid.
return TRUE;
#else
return m_Stage > STAGE_CREATING;
#endif
}
#ifdef _DEBUG
BOOL IsBeingCreated()
{
LIMITED_METHOD_CONTRACT;
return m_dwCreationHolders > 0;
}
void IncCreationCount()
{
LIMITED_METHOD_CONTRACT;
FastInterlockIncrement(&m_dwCreationHolders);
_ASSERTE(m_dwCreationHolders > 0);
}
void DecCreationCount()
{
LIMITED_METHOD_CONTRACT;
FastInterlockDecrement(&m_dwCreationHolders);
_ASSERTE(m_dwCreationHolders > -1);
}
#endif
BOOL IsRunningIn(Thread* pThread);
BOOL NotReadyForManagedCode()
{
LIMITED_METHOD_CONTRACT;
return m_Stage < STAGE_READYFORMANAGEDCODE;
}
static void RaiseExitProcessEvent();
Assembly* RaiseResourceResolveEvent(DomainAssembly* pAssembly, LPCSTR szName);
DomainAssembly* RaiseTypeResolveEventThrowing(DomainAssembly* pAssembly, LPCSTR szName, ASSEMBLYREF *pResultingAssemblyRef);
Assembly* RaiseAssemblyResolveEvent(AssemblySpec *pSpec);
private:
CrstExplicitInit m_ReflectionCrst;
CrstExplicitInit m_RefClassFactCrst;
EEClassFactoryInfoHashTable *m_pRefClassFactHash; // Hash table that maps a class factory info to a COM comp.
#ifdef FEATURE_COMINTEROP
DispIDCache *m_pRefDispIDCache;
OBJECTHANDLE m_hndMissing; //Handle points to Missing.Value Object which is used for [Optional] arg scenario during IDispatch CCW Call
MethodTable* m_rpCLRTypes[WinMDAdapter::RedirectedTypeIndex_Count];
MethodTable* LoadRedirectedType(WinMDAdapter::RedirectedTypeIndex index, WinMDAdapter::FrameworkAssemblyIndex assembly);
#endif // FEATURE_COMINTEROP
public:
CrstBase *GetRefClassFactCrst()
{
LIMITED_METHOD_CONTRACT;
return &m_RefClassFactCrst;
}
#ifndef DACCESS_COMPILE
EEClassFactoryInfoHashTable* GetClassFactHash()
{
STATIC_CONTRACT_THROWS;
STATIC_CONTRACT_GC_TRIGGERS;
STATIC_CONTRACT_FAULT;
if (m_pRefClassFactHash != NULL) {
return m_pRefClassFactHash;
}
return SetupClassFactHash();
}
#endif // DACCESS_COMPILE
#ifdef FEATURE_COMINTEROP
DispIDCache* GetRefDispIDCache()
{
STATIC_CONTRACT_THROWS;
STATIC_CONTRACT_GC_TRIGGERS;
STATIC_CONTRACT_FAULT;
if (m_pRefDispIDCache != NULL) {
return m_pRefDispIDCache;
}
return SetupRefDispIDCache();
}
#endif // FEATURE_COMINTEROP
PTR_LoaderHeap GetStubHeap();
PTR_LoaderHeap GetLowFrequencyHeap();
PTR_LoaderHeap GetHighFrequencyHeap();
#ifdef FEATURE_APPDOMAIN_RESOURCE_MONITORING
#define ARM_ETW_ALLOC_THRESHOLD (4 * 1024 * 1024)
// cache line size in ULONGLONG - 128 bytes which are 16 ULONGLONG's
#define ARM_CACHE_LINE_SIZE_ULL 16
inline ULONGLONG GetAllocBytes()
{
LIMITED_METHOD_CONTRACT;
ULONGLONG ullTotalAllocBytes = 0;
// Ensure that m_pullAllocBytes is non-null to avoid an AV in a race between GC and AD unload.
// A race can occur when a new appdomain is created, but an OOM is thrown when allocating for m_pullAllocBytes, causing the AD unload.
if(NULL != m_pullAllocBytes)
{
for (DWORD i = 0; i < m_dwNumHeaps; i++)
{
ullTotalAllocBytes += m_pullAllocBytes[i * ARM_CACHE_LINE_SIZE_ULL];
}
}
return ullTotalAllocBytes;
}
void RecordAllocBytes(size_t allocatedBytes, DWORD dwHeapNumber)
{
LIMITED_METHOD_CONTRACT;
_ASSERTE(dwHeapNumber < m_dwNumHeaps);
// Ensure that m_pullAllocBytes is non-null to avoid an AV in a race between GC and AD unload.
// A race can occur when a new appdomain is created, but an OOM is thrown when allocating for m_pullAllocBytes, causing the AD unload.
if(NULL != m_pullAllocBytes)
{
m_pullAllocBytes[dwHeapNumber * ARM_CACHE_LINE_SIZE_ULL] += allocatedBytes;
}
ULONGLONG ullTotalAllocBytes = GetAllocBytes();
if ((ullTotalAllocBytes - m_ullLastEtwAllocBytes) >= ARM_ETW_ALLOC_THRESHOLD)
{
m_ullLastEtwAllocBytes = ullTotalAllocBytes;
FireEtwAppDomainMemAllocated((ULONGLONG)this, ullTotalAllocBytes, GetClrInstanceId());
}
}
inline ULONGLONG GetSurvivedBytes()
{
LIMITED_METHOD_CONTRACT;
ULONGLONG ullTotalSurvivedBytes = 0;
// Ensure that m_pullSurvivedBytes is non-null to avoid an AV in a race between GC and AD unload.
// A race can occur when a new appdomain is created, but an OOM is thrown when allocating for m_pullSurvivedBytes, causing the AD unload.
if(NULL != m_pullSurvivedBytes)
{
for (DWORD i = 0; i < m_dwNumHeaps; i++)
{
ullTotalSurvivedBytes += m_pullSurvivedBytes[i * ARM_CACHE_LINE_SIZE_ULL];
}
}
return ullTotalSurvivedBytes;
}
void RecordSurvivedBytes(size_t promotedBytes, DWORD dwHeapNumber)
{
WRAPPER_NO_CONTRACT;
_ASSERTE(dwHeapNumber < m_dwNumHeaps);
// Ensure that m_pullSurvivedBytes is non-null to avoid an AV in a race between GC and AD unload.
// A race can occur when a new appdomain is created, but an OOM is thrown when allocating for m_pullSurvivedBytes, causing the AD unload.
if(NULL != m_pullSurvivedBytes)
{
m_pullSurvivedBytes[dwHeapNumber * ARM_CACHE_LINE_SIZE_ULL] += promotedBytes;
}
}
inline void ResetSurvivedBytes()
{
LIMITED_METHOD_CONTRACT;
// Ensure that m_pullSurvivedBytes is non-null to avoid an AV in a race between GC and AD unload.
// A race can occur when a new appdomain is created, but an OOM is thrown when allocating for m_pullSurvivedBytes, causing the AD unload.
if(NULL != m_pullSurvivedBytes)
{
for (DWORD i = 0; i < m_dwNumHeaps; i++)
{
m_pullSurvivedBytes[i * ARM_CACHE_LINE_SIZE_ULL] = 0;
}
}
}
// Return the total processor time (user and kernel) used by threads executing in this AppDomain so far.
// The result is in 100ns units.
ULONGLONG QueryProcessorUsage();
// Add to the current count of processor time used by threads within this AppDomain. This API is called by
// threads transitioning between AppDomains.
void UpdateProcessorUsage(ULONGLONG ullAdditionalUsage);
#endif //FEATURE_APPDOMAIN_RESOURCE_MONITORING
private:
static void RaiseOneExitProcessEvent_Wrapper(AppDomainIterator* pi);
static void RaiseOneExitProcessEvent();
size_t EstimateSize();
EEClassFactoryInfoHashTable* SetupClassFactHash();
#ifdef FEATURE_COMINTEROP
DispIDCache* SetupRefDispIDCache();
#endif // FEATURE_COMINTEROP
protected:
BOOL PostBindResolveAssembly(AssemblySpec *pPrePolicySpec,
AssemblySpec *pPostPolicySpec,
HRESULT hrBindResult,
AssemblySpec **ppFailedSpec);
#ifdef FEATURE_COMINTEROP
public:
void ReleaseRCWs(LPVOID pCtxCookie);
void DetachRCWs();
protected:
#endif // FEATURE_COMINTEROP
private:
void RaiseLoadingAssemblyEvent(DomainAssembly* pAssembly);
friend class DomainAssembly;
private:
BOOL RaiseUnhandledExceptionEvent(OBJECTREF *pSender, OBJECTREF *pThrowable, BOOL isTerminating);
BOOL HasUnhandledExceptionEventHandler();
BOOL RaiseUnhandledExceptionEventNoThrow(OBJECTREF *pSender, OBJECTREF *pThrowable, BOOL isTerminating);
struct RaiseUnhandled_Args
{
AppDomain *pExceptionDomain;
AppDomain *pTargetDomain;
OBJECTREF *pSender;
OBJECTREF *pThrowable;
BOOL isTerminating;
BOOL *pResult;
};
enum Stage {
STAGE_CREATING,
STAGE_READYFORMANAGEDCODE,
STAGE_ACTIVE,
STAGE_OPEN,
// Don't delete the following *_DONOTUSE members and in case a new member needs to be added,
// add it at the end. The reason is that debugger stuff has its own copy of this enum and
// it can use the members that are marked as *_DONOTUSE here when debugging older version
// of the runtime.
STAGE_UNLOAD_REQUESTED_DONOTUSE,
STAGE_EXITING_DONOTUSE,
STAGE_EXITED_DONOTUSE,
STAGE_FINALIZING_DONOTUSE,
STAGE_FINALIZED_DONOTUSE,
STAGE_HANDLETABLE_NOACCESS_DONOTUSE,
STAGE_CLEARED_DONOTUSE,
STAGE_COLLECTED_DONOTUSE,
STAGE_CLOSED_DONOTUSE
};
void SetStage(Stage stage)
{
CONTRACTL
{
NOTHROW;
GC_NOTRIGGER;
SO_TOLERANT;
MODE_ANY;
}
CONTRACTL_END;
STRESS_LOG2(LF_APPDOMAIN, LL_INFO100,"Updating AD stage, ADID=%d, stage=%d\n",GetId().m_dwId,stage);
TESTHOOKCALL(AppDomainStageChanged(GetId().m_dwId,m_Stage,stage));
Stage lastStage=m_Stage;
while (lastStage !=stage)
lastStage = (Stage)FastInterlockCompareExchange((LONG*)&m_Stage,stage,lastStage);
};
void UnwindThreads();
// Return TRUE if EE is stopped
// Return FALSE if more work is needed
BOOL StopEEAndUnwindThreads(unsigned int retryCount, BOOL *pFMarkUnloadRequestThread);
// List of unloaded LoaderAllocators, protected by code:GetLoaderAllocatorReferencesLock (for now)
LoaderAllocator * m_pDelayedLoaderAllocatorUnloadList;
public:
// Register the loader allocator for deletion in code:ShutdownFreeLoaderAllocators.
void RegisterLoaderAllocatorForDeletion(LoaderAllocator * pLoaderAllocator);
public:
void SetGCRefPoint(int gccounter)
{
LIMITED_METHOD_CONTRACT;
GetLoaderAllocator()->SetGCRefPoint(gccounter);
}
int GetGCRefPoint()
{
LIMITED_METHOD_CONTRACT;
return GetLoaderAllocator()->GetGCRefPoint();
}
static USHORT GetOffsetOfId()
{
LIMITED_METHOD_CONTRACT;
size_t ofs = offsetof(class AppDomain, m_dwId);
_ASSERTE(FitsInI2(ofs));
return (USHORT)ofs;
}
void AddMemoryPressure();
void RemoveMemoryPressure();
void UnlinkClass(MethodTable *pMT);
Assembly *GetRootAssembly()
{
LIMITED_METHOD_CONTRACT;
return m_pRootAssembly;
}
#ifndef DACCESS_COMPILE
void SetRootAssembly(Assembly *pAssembly)
{
LIMITED_METHOD_CONTRACT;
m_pRootAssembly = pAssembly;
}
#endif
private:
// The one and only AppDomain
SPTR_DECL(AppDomain, m_pTheAppDomain);
SString m_friendlyName;
PTR_Assembly m_pRootAssembly;
// General purpose flags.
DWORD m_dwFlags;
// When an application domain is created the ref count is artifically incremented
// by one. For it to hit zero an explicit close must have happened.
LONG m_cRef; // Ref count.
OBJECTHANDLE m_ExposedObject;
// Hash table that maps a clsid to a type
PtrHashMap m_clsidHash;
#ifdef FEATURE_COMINTEROP
// Hash table that maps WinRT class names to MethodTables.
PTR_NameToTypeMapTable m_pNameToTypeMap;
UINT m_vNameToTypeMapVersion;
UINT m_nEpoch; // incremented each time m_pNameToTypeMap is enumerated
// Hash table that remembers the last cached WinRT factory object per type per appdomain.
WinRTFactoryCache *m_pWinRTFactoryCache;
// this cache stores the RCWs in this domain
RCWCache *m_pRCWCache;
// this cache stores the RCW -> CCW references in this domain
RCWRefCache *m_pRCWRefCache;
// The method table used for LicenseInteropHelper
MethodTable* m_pLicenseInteropHelperMT;
#endif // FEATURE_COMINTEROP
// The index of this app domain among existing app domains (starting from 1)
ADIndex m_dwIndex;
// The thread-pool index of this app domain among existing app domains (starting from 1)
TPIndex m_tpIndex;
#ifdef FEATURE_APPDOMAIN_RESOURCE_MONITORING
ULONGLONG* m_pullAllocBytes;
ULONGLONG* m_pullSurvivedBytes;
DWORD m_dwNumHeaps;
ULONGLONG m_ullLastEtwAllocBytes;
// Total processor time (user and kernel) utilized by threads running in this AppDomain so far. May not
// account for threads currently executing in the AppDomain until a call to QueryProcessorUsage() is
// made.
Volatile<ULONGLONG> m_ullTotalProcessorUsage;
#endif //FEATURE_APPDOMAIN_RESOURCE_MONITORING
#ifdef _DEBUG
struct ThreadTrackInfo;
typedef CDynArray<ThreadTrackInfo *> ThreadTrackInfoList;
ThreadTrackInfoList *m_pThreadTrackInfoList;
DWORD m_TrackSpinLock;
#endif
// The number of times we have entered this AD
ULONG m_dwThreadEnterCount;
// The number of threads that have entered this AD, for ADU only
ULONG m_dwThreadsStillInAppDomain;
Volatile<Stage> m_Stage;
// The default context for this domain
Context *m_pDefaultContext;
ArrayList m_failedAssemblies;
#ifdef _DEBUG
Volatile<LONG> m_dwIterHolders;
Volatile<LONG> m_dwRefTakers;
Volatile<LONG> m_dwCreationHolders;
#endif
//
// DAC iterator for failed assembly loads
//
class FailedAssemblyIterator
{
ArrayList::Iterator m_i;
public:
BOOL Next()
{
WRAPPER_NO_CONTRACT;
return m_i.Next();
}
FailedAssembly *GetFailedAssembly()
{
WRAPPER_NO_CONTRACT;
return dac_cast<PTR_FailedAssembly>(m_i.GetElement());
}
SIZE_T GetIndex()
{
WRAPPER_NO_CONTRACT;
return m_i.GetIndex();
}
private:
friend class AppDomain;
// Cannot have constructor so this iterator can be used inside a union
static FailedAssemblyIterator Create(AppDomain *pDomain)
{
WRAPPER_NO_CONTRACT;
FailedAssemblyIterator i;
i.m_i = pDomain->m_failedAssemblies.Iterate();
return i;
}
};
friend class FailedAssemblyIterator;
FailedAssemblyIterator IterateFailedAssembliesEx()
{
WRAPPER_NO_CONTRACT;
return FailedAssemblyIterator::Create(this);
}
//---------------------------------------------------------
// Stub caches for Method stubs
//---------------------------------------------------------
public:
enum {
CONTEXT_INITIALIZED = 0x0001,
LOAD_SYSTEM_ASSEMBLY_EVENT_SENT = 0x0040,
COMPILATION_DOMAIN = 0x0400, // Are we ngenning?
IGNORE_UNHANDLED_EXCEPTIONS = 0x10000, // AppDomain was created using the APPDOMAIN_IGNORE_UNHANDLED_EXCEPTIONS flag
};
AssemblySpecBindingCache m_AssemblyCache;
DomainAssemblyCache m_UnmanagedCache;
size_t m_MemoryPressure;
ArrayList m_NativeDllSearchDirectories;
BOOL m_ReversePInvokeCanEnter;
bool m_ForceTrivialWaitOperations;
public:
BOOL IsImageFromTrustedPath(PEImage* pImage);
#ifdef FEATURE_TYPEEQUIVALENCE
private:
VolatilePtr<TypeEquivalenceHashTable> m_pTypeEquivalenceTable;
CrstExplicitInit m_TypeEquivalenceCrst;
public:
TypeEquivalenceHashTable * GetTypeEquivalenceCache();
#endif
private:
#ifdef DACCESS_COMPILE
public:
virtual void EnumMemoryRegions(CLRDataEnumMemoryFlags flags,
bool enumThis);
#endif
#ifdef FEATURE_MULTICOREJIT
private:
MulticoreJitManager m_MulticoreJitManager;
public:
MulticoreJitManager & GetMulticoreJitManager()
{
LIMITED_METHOD_CONTRACT;
return m_MulticoreJitManager;
}
#endif
#if defined(FEATURE_TIERED_COMPILATION)
public:
TieredCompilationManager * GetTieredCompilationManager()
{
LIMITED_METHOD_CONTRACT;
return &m_tieredCompilationManager;
}
private:
TieredCompilationManager m_tieredCompilationManager;
#endif
#ifdef FEATURE_COMINTEROP
private:
#endif //FEATURE_COMINTEROP
public:
private:
// This is the root-level default load context root binder. If null, then
// the Fusion binder is used; otherwise this binder is used.
ReleaseHolder<ICLRPrivBinder> m_pLoadContextHostBinder;
// -------------------------
// IMPORTANT!
// The shared and designer context binders are ONLY to be used in tool
// scenarios. There are known issues where use of these binders will
// cause application crashes, and interesting behaviors.
// -------------------------
// This is the default designer shared context root binder.
// This is used as the parent binder for ImmersiveDesignerContextBinders
ReleaseHolder<ICLRPrivBinder> m_pSharedContextHostBinder;
// This is the current context root binder.
// Normally, this variable is immutable for appdomain lifetime, but in designer scenarios
// it may be replaced by designer context binders
Volatile<ICLRPrivBinder *> m_pCurrentContextHostBinder;
public:
// Returns the current hosted binder, or null if none available.
inline
ICLRPrivBinder * GetCurrentLoadContextHostBinder() const
{
LIMITED_METHOD_CONTRACT;
return m_pCurrentContextHostBinder;
}
// Returns the shared context binder, or null if none available.
inline
ICLRPrivBinder * GetSharedContextHostBinder() const
{
LIMITED_METHOD_CONTRACT;
return m_pSharedContextHostBinder;
}
// Returns the load context binder, or null if none available.
inline
ICLRPrivBinder * GetLoadContextHostBinder() const
{
LIMITED_METHOD_CONTRACT;
return m_pLoadContextHostBinder;
}
#ifndef DACCESS_COMPILE
// This is only called from the ImmersiveDesignerContext code
// It is protected with a managed monitor lock
inline
void SetSharedContextHostBinder(ICLRPrivBinder * pBinder)
{
LIMITED_METHOD_CONTRACT;
pBinder->AddRef();
m_pSharedContextHostBinder = pBinder;
}
// This is called from CorHost2's implementation of ICLRPrivRuntime::CreateAppDomain.
// Should only be called during AppDomain creation.
inline
void SetLoadContextHostBinder(ICLRPrivBinder * pBinder)
{
LIMITED_METHOD_CONTRACT;
pBinder->AddRef();
m_pLoadContextHostBinder = m_pCurrentContextHostBinder = pBinder;
}
inline
void SetCurrentContextHostBinder(ICLRPrivBinder * pBinder)
{
CONTRACTL
{
THROWS;
GC_TRIGGERS;
}
CONTRACTL_END;
LockHolder lh(this);
#ifdef FEATURE_COMINTEROP
if (m_pNameToTypeMap != nullptr)
{
delete m_pNameToTypeMap;
m_pNameToTypeMap = nullptr;
}
m_vNameToTypeMapVersion++;
#endif
m_pCurrentContextHostBinder = pBinder;
}
#endif // DACCESS_COMPILE
// Indicates that a hosted binder is present.
inline
bool HasLoadContextHostBinder()
{
LIMITED_METHOD_CONTRACT;
return m_pLoadContextHostBinder != nullptr;
}
class ComInterfaceReleaseList
{
SArray<IUnknown *> m_objects;
public:
~ComInterfaceReleaseList()
{
WRAPPER_NO_CONTRACT;
for (COUNT_T i = 0; i < m_objects.GetCount(); i++)
{
IUnknown *pItf = *(m_objects.GetElements() + i);
if (pItf != nullptr)
pItf->Release();
}
}
// Append to the list of object to free. Only use under the AppDomain "LockHolder(pAppDomain)"
void Append(IUnknown *pInterfaceToRelease)
{
WRAPPER_NO_CONTRACT;
m_objects.Append(pInterfaceToRelease);
}
} AppDomainInterfaceReleaseList;
private:
//-----------------------------------------------------------
// Static ICLRPrivAssembly -> DomainAssembly mapping functions.
// This map does not maintain a reference count to either key or value.
// PEFile maintains a reference count on the ICLRPrivAssembly through its code:PEFile::m_pHostAssembly field.
// It is removed from this hash table by code:DomainAssembly::~DomainAssembly.
struct HostAssemblyHashTraits : public DefaultSHashTraits<PTR_DomainAssembly>
{
public:
typedef PTR_ICLRPrivAssembly key_t;
static key_t GetKey(element_t const & elem)
{
STATIC_CONTRACT_WRAPPER;
return elem->GetFile()->GetHostAssembly();
}
static BOOL Equals(key_t key1, key_t key2)
{
LIMITED_METHOD_CONTRACT;
return dac_cast<TADDR>(key1) == dac_cast<TADDR>(key2);
}
static count_t Hash(key_t key)
{
STATIC_CONTRACT_LIMITED_METHOD;
//return reinterpret_cast<count_t>(dac_cast<TADDR>(key));
return (count_t)(dac_cast<TADDR>(key));
}
static element_t Null() { return NULL; }
static element_t Deleted() { return (element_t)(TADDR)-1; }
static bool IsNull(const element_t & e) { return e == NULL; }
static bool IsDeleted(const element_t & e) { return dac_cast<TADDR>(e) == (TADDR)-1; }
};
struct OriginalFileHostAssemblyHashTraits : public HostAssemblyHashTraits
{
public:
static key_t GetKey(element_t const & elem)
{
STATIC_CONTRACT_WRAPPER;
return elem->GetOriginalFile()->GetHostAssembly();
}
};
typedef SHash<HostAssemblyHashTraits> HostAssemblyMap;
typedef SHash<OriginalFileHostAssemblyHashTraits> OriginalFileHostAssemblyMap;
HostAssemblyMap m_hostAssemblyMap;
OriginalFileHostAssemblyMap m_hostAssemblyMapForOrigFile;
CrstExplicitInit m_crstHostAssemblyMap;
// Lock to serialize all Add operations (in addition to the "read-lock" above)
CrstExplicitInit m_crstHostAssemblyMapAdd;
public:
// Returns DomainAssembly.
PTR_DomainAssembly FindAssembly(PTR_ICLRPrivAssembly pHostAssembly);
#ifndef DACCESS_COMPILE
private:
friend void DomainAssembly::Allocate();
friend DomainAssembly::~DomainAssembly();
// Called from DomainAssembly::Begin.
void PublishHostedAssembly(
DomainAssembly* pAssembly);
// Called from DomainAssembly::UpdatePEFile.
void UpdatePublishHostedAssembly(
DomainAssembly* pAssembly,
PTR_PEFile pFile);
// Called from DomainAssembly::~DomainAssembly
void UnPublishHostedAssembly(
DomainAssembly* pAssembly);
#endif // DACCESS_COMPILE
#ifdef FEATURE_PREJIT
friend void DomainFile::InsertIntoDomainFileWithNativeImageList();
Volatile<DomainFile *> m_pDomainFileWithNativeImageList;
public:
DomainFile *GetDomainFilesWithNativeImagesList()
{
LIMITED_METHOD_CONTRACT;
return m_pDomainFileWithNativeImageList;
}
#endif
}; // class AppDomain
// This holder is to be used to take a reference to make sure AppDomain* is still valid
// Please do not use if you are aleady ADU-safe
typedef Wrapper<AppDomain*,AppDomain::RefTakerAcquire,AppDomain::RefTakerRelease,NULL> AppDomainRefTaker;
// Just a ref holder
typedef ReleaseHolder<AppDomain> AppDomainRefHolder;
typedef VPTR(class SystemDomain) PTR_SystemDomain;
class SystemDomain : public BaseDomain
{
friend class AppDomainNative;
friend class AppDomainIterator;
friend class UnsafeAppDomainIterator;
friend class ClrDataAccess;
friend Frame *Thread::IsRunningIn(AppDomain* pDomain, int *count);
VPTR_VTABLE_CLASS(SystemDomain, BaseDomain)
VPTR_UNIQUE(VPTR_UNIQUE_SystemDomain)
static AppDomain *GetAppDomainAtId(ADID indx);
public:
static PTR_LoaderAllocator GetGlobalLoaderAllocator();
static AppDomain* GetAppDomainFromId(ADID indx,DWORD ADValidityKind)
{
CONTRACTL
{
NOTHROW;
GC_NOTRIGGER;
MODE_COOPERATIVE;
}
CONTRACTL_END;
AppDomain* pRetVal;
if (indx.m_dwId==DefaultADID)
pRetVal= SystemDomain::System()->DefaultDomain();
else
pRetVal= GetAppDomainAtId(indx);
#ifdef _DEBUG
// Only call CheckADValidity in DEBUG builds for non-NULL return values
if (pRetVal != NULL)
CheckADValidity(pRetVal, ADValidityKind);
#endif
return pRetVal;
}
//****************************************************************************************
//
// To be run during the initial start up of the EE. This must be
// performed prior to any class operations.
static void Attach();
//****************************************************************************************
//
// To be run during shutdown. This must be done after all operations
// that require the use of system classes (i.e., exceptions).
// DetachBegin stops all domains, while DetachEnd deallocates domain resources.
static void DetachBegin();
//****************************************************************************************
//
// To be run during shutdown. This must be done after all operations
// that require the use of system classes (i.e., exceptions).
// DetachBegin stops release resources held by systemdomain and the default domain.
static void DetachEnd();
//****************************************************************************************
//
// Initializes and shutdowns the single instance of the SystemDomain
// in the EE
#ifndef DACCESS_COMPILE
void *operator new(size_t size, void *pInPlace);
void operator delete(void *pMem);
#endif
void Init();
void Stop();
void Terminate();
static void LazyInitGlobalStringLiteralMap();
//****************************************************************************************
//
// Load the base system classes, these classes are required before
// any other classes are loaded
void LoadBaseSystemClasses();
AppDomain* DefaultDomain()
{
LIMITED_METHOD_DAC_CONTRACT;
return AppDomain::GetCurrentDomain();
}
// Notification when an assembly is loaded into the system domain
void OnAssemblyLoad(Assembly *assem);
//****************************************************************************************
//
// Global Static to get the one and only system domain
static SystemDomain * System()
{
LIMITED_METHOD_DAC_CONTRACT;
return m_pSystemDomain;
}
static PEAssembly* SystemFile()
{
WRAPPER_NO_CONTRACT;
_ASSERTE(m_pSystemDomain);
return System()->m_pSystemFile;
}
static Assembly* SystemAssembly()
{
WRAPPER_NO_CONTRACT;
return System()->m_pSystemAssembly;
}
static Module* SystemModule()
{
WRAPPER_NO_CONTRACT;
return SystemAssembly()->GetManifestModule();
}
static BOOL IsSystemLoaded()
{
WRAPPER_NO_CONTRACT;
return System()->m_pSystemAssembly != NULL;
}
#ifndef DACCESS_COMPILE
static GlobalStringLiteralMap *GetGlobalStringLiteralMap()
{
WRAPPER_NO_CONTRACT;
if (m_pGlobalStringLiteralMap == NULL)
{
SystemDomain::LazyInitGlobalStringLiteralMap();
}
_ASSERTE(m_pGlobalStringLiteralMap);
return m_pGlobalStringLiteralMap;
}
static GlobalStringLiteralMap *GetGlobalStringLiteralMapNoCreate()
{
LIMITED_METHOD_CONTRACT;
_ASSERTE(m_pGlobalStringLiteralMap);
return m_pGlobalStringLiteralMap;
}
#endif // DACCESS_COMPILE
#if defined(FEATURE_COMINTEROP_APARTMENT_SUPPORT) && !defined(CROSSGEN_COMPILE)
static Thread::ApartmentState GetEntryPointThreadAptState(IMDInternalImport* pScope, mdMethodDef mdMethod);
static void SetThreadAptState(Thread::ApartmentState state);
#endif
//****************************************************************************************
//
// Use an already exising & inited Application Domain (e.g. a subclass).
static void LoadDomain(AppDomain *pDomain);
//****************************************************************************************
// Methods used to get the callers module and hence assembly and app domain.
__declspec(deprecated("This method is deprecated, use the version that takes a StackCrawlMark instead"))
static Module* GetCallersModule(int skip);
static MethodDesc* GetCallersMethod(StackCrawlMark* stackMark, AppDomain **ppAppDomain = NULL);
static MethodTable* GetCallersType(StackCrawlMark* stackMark, AppDomain **ppAppDomain = NULL);
static Module* GetCallersModule(StackCrawlMark* stackMark, AppDomain **ppAppDomain = NULL);
static Assembly* GetCallersAssembly(StackCrawlMark* stackMark, AppDomain **ppAppDomain = NULL);
static bool IsReflectionInvocationMethod(MethodDesc* pMeth);
#ifndef DACCESS_COMPILE
//****************************************************************************************
// Returns the domain associated with the current context. (this can only be a child domain)
static inline AppDomain * GetCurrentDomain()
{
WRAPPER_NO_CONTRACT;
return ::GetAppDomain();
}
#endif //!DACCESS_COMPILE
#ifdef DEBUGGING_SUPPORTED
//****************************************************************************************
// Debugger/Publisher helper function to indicate creation of new app domain to debugger
// and publishing it in the IPC block
static void PublishAppDomainAndInformDebugger (AppDomain *pDomain);
#endif // DEBUGGING_SUPPORTED
//****************************************************************************************
// Helper function to remove a domain from the system
BOOL RemoveDomain(AppDomain* pDomain); // Does not decrement the reference
#ifdef PROFILING_SUPPORTED
//****************************************************************************************
// Tell profiler about system created domains which are created before the profiler is
// actually activated.
static void NotifyProfilerStartup();
//****************************************************************************************
// Tell profiler at shutdown that system created domains are going away. They are not
// torn down using the normal sequence.
static HRESULT NotifyProfilerShutdown();
#endif // PROFILING_SUPPORTED
//****************************************************************************************
// return the dev path
#ifndef DACCESS_COMPILE
void IncrementNumAppDomains ()
{
LIMITED_METHOD_CONTRACT;
s_dNumAppDomains++;
}
void DecrementNumAppDomains ()
{
LIMITED_METHOD_CONTRACT;
s_dNumAppDomains--;
}
ULONG GetNumAppDomains ()
{
LIMITED_METHOD_CONTRACT;
return s_dNumAppDomains;
}
#endif // DACCESS_COMPILE
//
// AppDomains currently have both an index and an ID. The
// index is "densely" assigned; indices are reused as domains
// are unloaded. The Id's on the other hand, are not reclaimed
// so may be sparse.
//
// Another important difference - it's OK to call GetAppDomainAtId for
// an unloaded domain (it will return NULL), while GetAppDomainAtIndex
// will assert if the domain is unloaded.
//<TODO>
// @todo:
// I'm not really happy with this situation, but
// (a) we need an ID for a domain which will last the process lifetime for the
// remoting code.
// (b) we need a dense ID, for the handle table index.
// So for now, I'm leaving both, but hopefully in the future we can come up
// with something better.
//</TODO>
static ADIndex GetNewAppDomainIndex(AppDomain * pAppDomain);
static void ReleaseAppDomainIndex(ADIndex indx);
static PTR_AppDomain GetAppDomainAtIndex(ADIndex indx);
static PTR_AppDomain TestGetAppDomainAtIndex(ADIndex indx);
static DWORD GetCurrentAppDomainMaxIndex()
{
WRAPPER_NO_CONTRACT;
ArrayListStatic* list = (ArrayListStatic *)&m_appDomainIndexList;
PREFIX_ASSUME(list!=NULL);
return list->GetCount();
}
static ADID GetNewAppDomainId(AppDomain *pAppDomain);
static void ReleaseAppDomainId(ADID indx);
#ifndef DACCESS_COMPILE
static ADID GetCurrentAppDomainMaxId() { ADID id; id.m_dwId=m_appDomainIdList.GetCount(); return id;}
#endif // DACCESS_COMPILE
#ifndef DACCESS_COMPILE
DWORD RequireAppDomainCleanup()
{
LIMITED_METHOD_CONTRACT;
return m_pDelayedUnloadListOfLoaderAllocators != 0;
}
void AddToDelayedUnloadList(LoaderAllocator * pAllocator)
{
CONTRACTL
{
NOTHROW;
GC_NOTRIGGER;
MODE_COOPERATIVE;
}
CONTRACTL_END;
CrstHolder lh(&m_DelayedUnloadCrst);
pAllocator->m_pLoaderAllocatorDestroyNext=m_pDelayedUnloadListOfLoaderAllocators;
m_pDelayedUnloadListOfLoaderAllocators=pAllocator;
int iGCRefPoint=GCHeapUtilities::GetGCHeap()->CollectionCount(GCHeapUtilities::GetGCHeap()->GetMaxGeneration());
if (GCHeapUtilities::IsGCInProgress())
iGCRefPoint++;
pAllocator->SetGCRefPoint(iGCRefPoint);
}
void ProcessDelayedUnloadLoaderAllocators();
static void EnumAllStaticGCRefs(promote_func* fn, ScanContext* sc);
#endif // DACCESS_COMPILE
#ifdef FEATURE_APPDOMAIN_RESOURCE_MONITORING
// The *AD* methods are what we got from tracing through EE roots.
// RecordTotalSurvivedBytes is the total promoted from a GC.
static void ResetADSurvivedBytes();
static ULONGLONG GetADSurvivedBytes();
static void RecordTotalSurvivedBytes(size_t totalSurvivedBytes);
static ULONGLONG GetTotalSurvivedBytes()
{
LIMITED_METHOD_CONTRACT;
return m_totalSurvivedBytes;
}
#endif //FEATURE_APPDOMAIN_RESOURCE_MONITORING
//****************************************************************************************
// Routines to deal with the base library (currently mscorlib.dll)
LPCWSTR BaseLibrary()
{
WRAPPER_NO_CONTRACT;
return m_BaseLibrary;
}
#ifndef DACCESS_COMPILE
BOOL IsBaseLibrary(SString &path)
{
WRAPPER_NO_CONTRACT;
// See if it is the installation path to mscorlib
if (path.EqualsCaseInsensitive(m_BaseLibrary, PEImage::GetFileSystemLocale()))
return TRUE;
// Or, it might be the GAC location of mscorlib
if (System()->SystemAssembly() != NULL
&& path.EqualsCaseInsensitive(System()->SystemAssembly()->GetManifestFile()->GetPath(),
PEImage::GetFileSystemLocale()))
return TRUE;
return FALSE;
}
BOOL IsBaseLibrarySatellite(SString &path)
{
WRAPPER_NO_CONTRACT;
// See if it is the installation path to mscorlib.resources
SString s(SString::Ascii,g_psBaseLibrarySatelliteAssemblyName);
if (path.EqualsCaseInsensitive(s, PEImage::GetFileSystemLocale()))
return TRUE;
// workaround! Must implement some code to do this string comparison for
// mscorlib.resources in a culture-specific directory in the GAC.
/*
// Or, it might be the GAC location of mscorlib.resources
if (System()->SystemAssembly() != NULL
&& path.EqualsCaseInsensitive(System()->SystemAssembly()->GetManifestFile()->GetPath(),
PEImage::GetFileSystemLocale()))
return TRUE;
*/
return FALSE;
}
#endif // DACCESS_COMPILE
// Return the system directory
LPCWSTR SystemDirectory()
{
WRAPPER_NO_CONTRACT;
return m_SystemDirectory;
}
private:
//****************************************************************************************
// Helper function to create the single COM domain
void CreateDefaultDomain();
//****************************************************************************************
// Helper function to add a domain to the global list
void AddDomain(AppDomain* pDomain);
void CreatePreallocatedExceptions();
void PreallocateSpecialObjects();
//****************************************************************************************
//
static StackWalkAction CallersMethodCallback(CrawlFrame* pCrawlFrame, VOID* pClientData);
static StackWalkAction CallersMethodCallbackWithStackMark(CrawlFrame* pCrawlFrame, VOID* pClientData);
#ifndef DACCESS_COMPILE
// This class is not to be created through normal allocation.
SystemDomain()
{
STANDARD_VM_CONTRACT;
m_pDelayedUnloadListOfLoaderAllocators=NULL;
m_GlobalAllocator.Init(this);
}
#endif
PTR_PEAssembly m_pSystemFile; // Single assembly (here for quicker reference);
PTR_Assembly m_pSystemAssembly; // Single assembly (here for quicker reference);
GlobalLoaderAllocator m_GlobalAllocator;
InlineSString<100> m_BaseLibrary;
InlineSString<100> m_SystemDirectory;
// <TODO>@TODO: CTS, we can keep the com modules in a single assembly or in different assemblies.
// We are currently using different assemblies but this is potentitially to slow...</TODO>
// Global domain that every one uses
SPTR_DECL(SystemDomain, m_pSystemDomain);
LoaderAllocator * m_pDelayedUnloadListOfLoaderAllocators;
#ifdef FEATURE_APPDOMAIN_RESOURCE_MONITORING
// This is what gets promoted for the whole GC heap.
static size_t m_totalSurvivedBytes;
#endif //FEATURE_APPDOMAIN_RESOURCE_MONITORING
SVAL_DECL(ArrayListStatic, m_appDomainIndexList);
#ifndef DACCESS_COMPILE
static CrstStatic m_DelayedUnloadCrst;
static CrstStatic m_SystemDomainCrst;
static ArrayListStatic m_appDomainIdList;
static GlobalStringLiteralMap *m_pGlobalStringLiteralMap;
static ULONG s_dNumAppDomains; // Maintain a count of children app domains.
static DWORD m_dwLowestFreeIndex;
#endif // DACCESS_COMPILE
protected:
// These flags let the correct native image of mscorlib to be loaded.
// This is important for hardbinding to it
SVAL_DECL(BOOL, s_fForceDebug);
SVAL_DECL(BOOL, s_fForceProfiling);
SVAL_DECL(BOOL, s_fForceInstrument);
public:
static void SetCompilationOverrides(BOOL fForceDebug,
BOOL fForceProfiling,
BOOL fForceInstrument);
static void GetCompilationOverrides(BOOL * fForceDebug,
BOOL * fForceProfiling,
BOOL * fForceInstrument);
public:
//****************************************************************************************
//
#ifndef DACCESS_COMPILE
#ifdef _DEBUG
inline static BOOL IsUnderDomainLock() { LIMITED_METHOD_CONTRACT; return m_SystemDomainCrst.OwnedByCurrentThread();};
#endif
// This lock controls adding and removing domains from the system domain
class LockHolder : public CrstHolder
{
public:
LockHolder()
: CrstHolder(&m_SystemDomainCrst)
{
WRAPPER_NO_CONTRACT;
}
};
#endif // DACCESS_COMPILE
public:
DWORD GetTotalNumSizedRefHandles();
#ifdef DACCESS_COMPILE
public:
virtual void EnumMemoryRegions(CLRDataEnumMemoryFlags flags,
bool enumThis);
#endif
}; // class SystemDomain
//
// an UnsafeAppDomainIterator is used to iterate over all existing domains
//
// The iteration is guaranteed to include all domains that exist at the
// start & end of the iteration. This iterator is considered unsafe because it does not
// reference count the various appdomains, and can only be used when the runtime is stopped,
// or external synchronization is used. (and therefore no other thread may cause the appdomain list to change.)
//
class UnsafeAppDomainIterator
{
friend class SystemDomain;
public:
UnsafeAppDomainIterator(BOOL bOnlyActive)
{
m_bOnlyActive = bOnlyActive;
}
void Init()
{
LIMITED_METHOD_CONTRACT;
SystemDomain* sysDomain = SystemDomain::System();
if (sysDomain)
{
ArrayListStatic* list = &sysDomain->m_appDomainIndexList;
PREFIX_ASSUME(list != NULL);
m_i = list->Iterate();
}
else
{
m_i.SetEmpty();
}
m_pCurrent = NULL;
}
BOOL Next()
{
WRAPPER_NO_CONTRACT;
while (m_i.Next())
{
m_pCurrent = dac_cast<PTR_AppDomain>(m_i.GetElement());
if (m_pCurrent != NULL &&
(m_bOnlyActive ?
m_pCurrent->IsActive() : m_pCurrent->IsValid()))
{
return TRUE;
}
}
m_pCurrent = NULL;
return FALSE;
}
AppDomain * GetDomain()
{
LIMITED_METHOD_DAC_CONTRACT;
return m_pCurrent;
}
private:
ArrayList::Iterator m_i;
AppDomain * m_pCurrent;
BOOL m_bOnlyActive;
}; // class UnsafeAppDomainIterator
//
// an AppDomainIterator is used to iterate over all existing domains.
//
// The iteration is guaranteed to include all domains that exist at the
// start & end of the iteration. Any domains added or deleted during
// iteration may or may not be included. The iterator also guarantees
// that the current iterated appdomain (GetDomain()) will not be deleted.
//
class AppDomainIterator : public UnsafeAppDomainIterator
{
friend class SystemDomain;
public:
AppDomainIterator(BOOL bOnlyActive) : UnsafeAppDomainIterator(bOnlyActive)
{
WRAPPER_NO_CONTRACT;
Init();
}
~AppDomainIterator()
{
WRAPPER_NO_CONTRACT;
#ifndef DACCESS_COMPILE
if (GetDomain() != NULL)
{
#ifdef _DEBUG
GetDomain()->IteratorRelease();
#endif
GetDomain()->Release();
}
#endif
}
BOOL Next()
{
WRAPPER_NO_CONTRACT;
#ifndef DACCESS_COMPILE
if (GetDomain() != NULL)
{
#ifdef _DEBUG
GetDomain()->IteratorRelease();
#endif
GetDomain()->Release();
}
SystemDomain::LockHolder lh;
#endif
if (UnsafeAppDomainIterator::Next())
{
#ifndef DACCESS_COMPILE
GetDomain()->AddRef();
#ifdef _DEBUG
GetDomain()->IteratorAcquire();
#endif
#endif
return TRUE;
}
return FALSE;
}
}; // class AppDomainIterator
#include "comreflectioncache.inl"
#define INVALID_APPDOMAIN_ID ((DWORD)-1)
#define CURRENT_APPDOMAIN_ID ((ADID)(DWORD)0)
#endif
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