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//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//

#ifndef __RESOURCE_STRING_H_
#define __RESOURCE_STRING_H_

// Struct to contain a resource ID and its corresponding 
// English language string.
struct NativeStringResource
{
    unsigned int resourceId;
    const char* resourceString;
};

struct NativeStringResourceTable
{
    const int size;
    const NativeStringResource *table;
};

int LoadNativeStringResource(const NativeStringResourceTable &nativeStringResourceTable, unsigned int iResourceID, char16_t* szBuffer, int iMax, int *pcwchUsed);

#define CONCAT(a, b) a ## b

#define NATIVE_STRING_RESOURCE_TABLE(name) CONCAT(nativeStringResourceTable_, name)

#define DECLARE_NATIVE_STRING_RESOURCE_TABLE(name) \
    extern const NativeStringResourceTable NATIVE_STRING_RESOURCE_TABLE(name)

#endif // __RESOURCE_STRING_H_