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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX XX
XX State machine used in the JIT XX
XX XX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
*/
#include "jitpch.h"
#ifdef _MSC_VER
#pragma hdrstop
#endif
#include "smcommon.cpp"
//
// The array to map from EE opcodes (i.e. CEE_ ) to state machine opcodes (i.e. SM_ )
//
const SM_OPCODE smOpcodeMap[] = {
#define OPCODEMAP(eename, eestring, smname) smname,
#include "smopcodemap.def"
#undef OPCODEMAP
};
// ????????? How to make this method inlinable, since it refers to smOpcodeMap????
/* static */ SM_OPCODE CodeSeqSM::MapToSMOpcode(OPCODE opcode)
{
assert(opcode < CEE_COUNT);
SM_OPCODE smOpcode = smOpcodeMap[opcode];
assert(smOpcode < SM_COUNT);
return smOpcode;
}
void CodeSeqSM::Start(Compiler* comp)
{
pComp = comp;
States = gp_SMStates;
JumpTableCells = gp_SMJumpTableCells;
StateWeights = gp_StateWeights;
NativeSize = 0;
Reset();
}
void CodeSeqSM::Reset()
{
curState = SM_STATE_ID_START;
}
void CodeSeqSM::End()
{
if (States[curState].term)
{
TermStateMatch(curState DEBUGARG(pComp->verbose));
}
}
void CodeSeqSM::Run(SM_OPCODE opcode DEBUGARG(int level))
{
SM_STATE_ID nextState;
SM_STATE_ID rollbackState;
SM_OPCODE opcodesToRevisit[MAX_CODE_SEQUENCE_LENGTH];
assert(level <= MAX_CODE_SEQUENCE_LENGTH);
_Next:
nextState = GetDestState(curState, opcode);
if (nextState != 0)
{
// This is easy, Just go to the next state.
curState = nextState;
return;
}
assert(curState != SM_STATE_ID_START);
if (States[curState].term)
{
TermStateMatch(curState DEBUGARG(pComp->verbose));
curState = SM_STATE_ID_START;
goto _Next;
}
// This is hard. We need to rollback to the longest matched term state and restart from there.
rollbackState = States[curState].longestTermState;
TermStateMatch(rollbackState DEBUGARG(pComp->verbose));
assert(States[curState].length > States[rollbackState].length);
unsigned numOfOpcodesToRevisit = States[curState].length - States[rollbackState].length + 1;
assert(numOfOpcodesToRevisit > 1 &&
numOfOpcodesToRevisit <= MAX_CODE_SEQUENCE_LENGTH); // So it can fit in the local array opcodesToRevisit[]
SM_OPCODE* p = opcodesToRevisit + (numOfOpcodesToRevisit - 1);
*p = opcode;
// Fill in the local array:
for (unsigned i = 0; i < numOfOpcodesToRevisit - 1; ++i)
{
*(--p) = States[curState].opc;
curState = States[curState].prevState;
}
assert(curState == rollbackState);
// Now revisit these opcodes, starting from SM_STATE_ID_START.
curState = SM_STATE_ID_START;
for (p = opcodesToRevisit; p < opcodesToRevisit + numOfOpcodesToRevisit; ++p)
{
Run(*p DEBUGARG(level + 1));
}
}
SM_STATE_ID CodeSeqSM::GetDestState(SM_STATE_ID srcState, SM_OPCODE opcode)
{
assert(opcode < SM_COUNT);
JumpTableCell* pThisJumpTable = (JumpTableCell*)(((PBYTE)JumpTableCells) + States[srcState].jumpTableByteOffset);
JumpTableCell* cell = pThisJumpTable + opcode;
if (cell->srcState != srcState)
{
assert(cell->srcState == 0 ||
cell->srcState != srcState); // Either way means there is not outgoing edge from srcState.
return 0;
}
else
{
return cell->destState;
}
}
#ifdef DEBUG
const char* CodeSeqSM::StateDesc(SM_STATE_ID stateID)
{
static char s_StateDesc[500];
static SM_OPCODE s_StateDescOpcodes[MAX_CODE_SEQUENCE_LENGTH];
if (stateID == 0)
{
return "invalid";
}
if (stateID == SM_STATE_ID_START)
{
return "start";
}
unsigned i = 0;
SM_STATE_ID b = stateID;
while (States[b].prevState != 0)
{
s_StateDescOpcodes[i] = States[b].opc;
b = States[b].prevState;
++i;
}
assert(i == States[stateID].length && i > 0);
*s_StateDesc = 0;
while (--i > 0)
{
strcat(s_StateDesc, smOpcodeNames[s_StateDescOpcodes[i]]);
strcat(s_StateDesc, " -> ");
}
strcat(s_StateDesc, smOpcodeNames[s_StateDescOpcodes[0]]);
return s_StateDesc;
}
#endif // DEBUG
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