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|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//*****************************************************************************
// LoaderHeap.h
//
//
// Utility functions for managing memory allocations that typically do not
// need releasing.
//
//*****************************************************************************
#ifndef __LoaderHeap_h__
#define __LoaderHeap_h__
#include "utilcode.h"
#include "ex.h"
//==============================================================================
// Interface used to back out loader heap allocations.
//==============================================================================
class ILoaderHeapBackout
{
#ifdef _DEBUG
#define BackoutMem(pMem, dwSize) RealBackoutMem( (pMem), (dwSize), __FILE__, __LINE__, "UNKNOWN", -1 )
#else
#define BackoutMem(pMem, dwSize) RealBackoutMem( (pMem), (dwSize) )
#endif
public:
virtual void RealBackoutMem(void *pMem
, size_t dwSize
#ifdef _DEBUG
, __in __in_z const char *szFile
, int lineNum
, __in __in_z const char *szAllocFile
, int allocLineNum
#endif
) = 0;
};
//==============================================================================
// This structure packages up all the data needed to back out an AllocMem.
// It's mainly a short term parking place to get the data from the AllocMem
// to the AllocMemHolder while preserving the illusion that AllocMem() still
// returns just a pointer as it did in V1.
//==============================================================================
struct TaggedMemAllocPtr
{
// Note: For AllocAlignedMem blocks, m_pMem and m_dwRequestedSize are the actual values to pass
// to BackoutMem. Do not add "m_dwExtra"
void *m_pMem; //Pointer to AllocMem'd block (needed to pass back to BackoutMem)
size_t m_dwRequestedSize; //Requested allocation size (needed to pass back to BackoutMem)
ILoaderHeapBackout *m_pHeap; //The heap that alloc'd the block (needed to know who to call BackoutMem on)
//For AllocMem'd blocks, this is always 0.
//For AllocAlignedMem blocks, you have to add m_dwExtra to m_pMem to arrive
// at the actual aligned pointer.
size_t m_dwExtra;
#ifdef _DEBUG
const char *m_szFile; //File that called AllocMem
int m_lineNum; //Line # of AllocMem callsite
#endif
//! Note: this structure is copied around using bitwise copy ("=").
//! Don't get too fancy putting stuff in here. It's really just a temporary
//! holding place to get stuff from RealAllocMem() to the MemAllocHolder.
public:
//
// This makes "void *ptr = pLoaderHeap->AllocMem()" work as in V1.
//
operator void*() const
{
LIMITED_METHOD_CONTRACT;
return (void*)(m_dwExtra + (BYTE*)m_pMem);
}
template < typename T >
T cast() const
{
LIMITED_METHOD_CONTRACT;
return reinterpret_cast< T >( operator void *() );
}
};
// # bytes to leave between allocations in debug mode
// Set to a > 0 boundary to debug problems - I've made this zero, otherwise a 1 byte allocation becomes
// a (1 + LOADER_HEAP_DEBUG_BOUNDARY) allocation
#define LOADER_HEAP_DEBUG_BOUNDARY 0
#define VIRTUAL_ALLOC_RESERVE_GRANULARITY (64*1024) // 0x10000 (64 KB)
typedef DPTR(struct LoaderHeapBlock) PTR_LoaderHeapBlock;
struct LoaderHeapBlock
{
PTR_LoaderHeapBlock pNext;
PTR_VOID pVirtualAddress;
size_t dwVirtualSize;
BOOL m_fReleaseMemory;
#ifndef DACCESS_COMPILE
// pVirtualMemory - the start address of the virtual memory
// cbVirtualMemory - the length in bytes of the virtual memory
// fReleaseMemory - should LoaderHeap be responsible for releasing this memory
void Init(void *pVirtualMemory,
size_t cbVirtualMemory,
BOOL fReleaseMemory)
{
LIMITED_METHOD_CONTRACT;
this->pNext = NULL;
this->pVirtualAddress = pVirtualMemory;
this->dwVirtualSize = cbVirtualMemory;
this->m_fReleaseMemory = fReleaseMemory;
}
// Just calls LoaderHeapBlock::Init
LoaderHeapBlock(void *pVirtualMemory,
size_t cbVirtualMemory,
BOOL fReleaseMemory)
{
WRAPPER_NO_CONTRACT;
Init(pVirtualMemory, cbVirtualMemory, fReleaseMemory);
}
LoaderHeapBlock()
{
WRAPPER_NO_CONTRACT;
Init(NULL, 0, FALSE);
}
#else
// No ctors in DAC builds
LoaderHeapBlock() {}
#endif
};
struct LoaderHeapFreeBlock;
// Collection of methods for helping in debugging heap corruptions
#ifdef _DEBUG
class LoaderHeapSniffer;
struct LoaderHeapEvent;
#endif
//===============================================================================
// This is the base class for LoaderHeap and ExplicitControlLoaderHeap. Unfortunately,
// this class has become schizophrenic. Sometimes, it's used as a simple
// allocator that's semantically (but not perfwise!) equivalent to a blackbox
// alloc/free heap. Othertimes, it's used by callers who are actually aware
// of how it reserves addresses and want direct control over the range over which
// this thing allocates. These two types of allocations are handed out
// from two independent pools inside the heap.
//
// The backout strategy we use for the simple heap probably isn't
// directly applicable to the more advanced uses.
//
// We don't have time to refactor this so as a second-best measure,
// we make most of UnlockedLoaderHeap's methods protected and force everyone
// to use it them through two public derived classes that are mutual siblings.
//
// The LoaderHeap is the black-box heap and has a Backout() method but none
// of the advanced features that let you control address ranges.
//
// The ExplicitControlLoaderHeap exposes all the advanced features but
// has no Backout() feature. (If someone wants a backout feature, they need
// to design an appropriate one into this class.)
//===============================================================================
class UnlockedLoaderHeap
{
#ifdef _DEBUG
friend class LoaderHeapSniffer;
#endif
#ifdef DACCESS_COMPILE
friend class ClrDataAccess;
#endif
private:
// Linked list of ClrVirtualAlloc'd pages
PTR_LoaderHeapBlock m_pFirstBlock;
// Allocation pointer in current block
PTR_BYTE m_pAllocPtr;
// Points to the end of the committed region in the current block
PTR_BYTE m_pPtrToEndOfCommittedRegion;
PTR_BYTE m_pEndReservedRegion;
PTR_LoaderHeapBlock m_pCurBlock;
// When we need to ClrVirtualAlloc() MEM_RESERVE a new set of pages, number of bytes to reserve
DWORD m_dwReserveBlockSize;
// When we need to commit pages from our reserved list, number of bytes to commit at a time
DWORD m_dwCommitBlockSize;
// Range list to record memory ranges in
RangeList * m_pRangeList;
size_t m_dwTotalAlloc;
size_t * m_pPrivatePerfCounter_LoaderBytes;
DWORD m_Options;
LoaderHeapFreeBlock *m_pFirstFreeBlock;
// This is used to hold on to a block of reserved memory provided to the
// constructor. We do this instead of adding it as the first block because
// that requires comitting the first page of the reserved block, and for
// startup working set reasons we want to delay that as long as possible.
LoaderHeapBlock m_reservedBlock;
public:
#ifdef _DEBUG
enum
{
kCallTracing = 0x00000001, // Keep a permanent log of all callers
kEncounteredOOM = 0x80000000, // One time flag to record that an OOM interrupted call tracing
}
LoaderHeapDebugFlags;
DWORD m_dwDebugFlags;
LoaderHeapEvent *m_pEventList; // Linked list of events (in reverse time order)
#endif
#ifdef _DEBUG
size_t m_dwDebugWastedBytes;
static DWORD s_dwNumInstancesOfLoaderHeaps;
#endif
#ifdef _DEBUG
size_t DebugGetWastedBytes()
{
WRAPPER_NO_CONTRACT;
return m_dwDebugWastedBytes + GetBytesAvailCommittedRegion();
}
#endif
#ifdef _DEBUG
// Stubs allocated from a LoaderHeap will have unwind info registered with NT.
// The info must be unregistered when the heap is destroyed.
BOOL m_fPermitStubsWithUnwindInfo;
BOOL m_fStubUnwindInfoUnregistered;
#endif
public:
BOOL m_fExplicitControl; // Am I a LoaderHeap or an ExplicitControlLoaderHeap?
#ifdef DACCESS_COMPILE
public:
void EnumMemoryRegions(enum CLRDataEnumMemoryFlags flags);
#endif
public:
typedef bool EnumPageRegionsCallback (PTR_VOID pvArgs, PTR_VOID pvAllocationBase, SIZE_T cbReserved);
void EnumPageRegions (EnumPageRegionsCallback *pCallback, PTR_VOID pvArgs);
#ifndef DACCESS_COMPILE
protected:
// Use this version if dwReservedRegionAddress already points to a
// blob of reserved memory. This will set up internal data structures,
// using the provided, reserved memory.
UnlockedLoaderHeap(DWORD dwReserveBlockSize,
DWORD dwCommitBlockSize,
const BYTE* dwReservedRegionAddress,
SIZE_T dwReservedRegionSize,
size_t *pPrivatePerfCounter_LoaderBytes = NULL,
RangeList *pRangeList = NULL,
BOOL fMakeExecutable = FALSE);
~UnlockedLoaderHeap();
#endif
private:
size_t GetBytesAvailCommittedRegion();
size_t GetBytesAvailReservedRegion();
protected:
// number of bytes available in region
size_t UnlockedGetReservedBytesFree()
{
LIMITED_METHOD_CONTRACT;
return m_pEndReservedRegion - m_pAllocPtr;
}
private:
// Get some more committed pages - either commit some more in the current reserved region, or, if it
// has run out, reserve another set of pages
BOOL GetMoreCommittedPages(size_t dwMinSize);
protected:
// Reserve some pages at any address
BOOL UnlockedReservePages(size_t dwCommitBlockSize);
protected:
// In debug mode, allocate an extra LOADER_HEAP_DEBUG_BOUNDARY bytes and fill it with invalid data. The reason we
// do this is that when we're allocating vtables out of the heap, it is very easy for code to
// get careless, and end up reading from memory that it doesn't own - but since it will be
// reading some other allocation's vtable, no crash will occur. By keeping a gap between
// allocations, it is more likely that these errors will be encountered.
void *UnlockedAllocMem(size_t dwSize
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
);
void *UnlockedAllocMem_NoThrow(size_t dwSize
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
);
protected:
// Allocates memory aligned on power-of-2 boundary.
//
// The return value is a pointer that's guaranteed to be aligned.
//
// FREEING THIS BLOCK: Underneath, the actual block allocated may
// be larger and start at an address prior to the one you got back.
// It is this adjusted size and pointer that you pass to BackoutMem.
// The required adjustment is passed back thru the pdwExtra pointer.
//
// Here is how to properly backout the memory:
//
// size_t dwExtra;
// void *pMem = UnlockedAllocAlignedMem(dwRequestedSize, alignment, &dwExtra);
// _ASSERTE( 0 == (pMem & (alignment - 1)) );
// UnlockedBackoutMem( ((BYTE*)pMem) - dExtra, dwRequestedSize + dwExtra );
//
// If you use the AllocMemHolder or AllocMemTracker, all this is taken care of
// behind the scenes.
//
//
void *UnlockedAllocAlignedMem(size_t dwRequestedSize
,size_t dwAlignment
,size_t *pdwExtra
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
);
void *UnlockedAllocAlignedMem_NoThrow(size_t dwRequestedSize
,size_t dwAlignment
,size_t *pdwExtra
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
);
protected:
// This frees memory allocated by UnlockAllocMem. It's given this horrible name to emphasize
// that it's purpose is for error path leak prevention purposes. You shouldn't
// use LoaderHeap's as general-purpose alloc-free heaps.
void UnlockedBackoutMem(void *pMem
, size_t dwSize
#ifdef _DEBUG
, __in __in_z const char *szFile
, int lineNum
, __in __in_z const char *szAllocFile
, int AllocLineNum
#endif
);
public:
// Perf Counter reports the size of the heap
size_t GetSize ()
{
LIMITED_METHOD_CONTRACT;
return m_dwTotalAlloc;
}
BOOL IsExecutable();
public:
#ifdef _DEBUG
void DumpFreeList();
#endif
public:
// Extra CallTracing support
#ifdef _DEBUG
void UnlockedClearEvents(); //Discard saved events
void UnlockedCompactEvents(); //Discard matching alloc/free events
void UnlockedPrintEvents(); //Print event list
#endif
protected:
void *UnlockedAllocMemForCode_NoThrow(size_t dwHeaderSize, size_t dwCodeSize, DWORD dwCodeAlignment, size_t dwReserveForJumpStubs);
void UnlockedSetReservedRegion(BYTE* dwReservedRegionAddress, SIZE_T dwReservedRegionSize, BOOL fReleaseMemory);
};
//===============================================================================
// Create the LoaderHeap lock. It's the same lock for several different Heaps.
//===============================================================================
inline CRITSEC_COOKIE CreateLoaderHeapLock()
{
return ClrCreateCriticalSection(CrstLoaderHeap,CrstFlags(CRST_UNSAFE_ANYMODE | CRST_DEBUGGER_THREAD));
}
//===============================================================================
// The LoaderHeap is the black-box heap and has a Backout() method but none
// of the advanced features that let you control address ranges.
//===============================================================================
typedef DPTR(class LoaderHeap) PTR_LoaderHeap;
class LoaderHeap : public UnlockedLoaderHeap, public ILoaderHeapBackout
{
private:
CRITSEC_COOKIE m_CriticalSection;
#ifndef DACCESS_COMPILE
public:
LoaderHeap(DWORD dwReserveBlockSize,
DWORD dwCommitBlockSize,
size_t *pPrivatePerfCounter_LoaderBytes = NULL,
RangeList *pRangeList = NULL,
BOOL fMakeExecutable = FALSE
)
: UnlockedLoaderHeap(dwReserveBlockSize,
dwCommitBlockSize,
NULL, 0,
pPrivatePerfCounter_LoaderBytes,
pRangeList,
fMakeExecutable)
{
WRAPPER_NO_CONTRACT;
m_CriticalSection = NULL;
m_CriticalSection = CreateLoaderHeapLock();
m_fExplicitControl = FALSE;
}
public:
LoaderHeap(DWORD dwReserveBlockSize,
DWORD dwCommitBlockSize,
const BYTE* dwReservedRegionAddress,
SIZE_T dwReservedRegionSize,
size_t *pPrivatePerfCounter_LoaderBytes = NULL,
RangeList *pRangeList = NULL,
BOOL fMakeExecutable = FALSE
)
: UnlockedLoaderHeap(dwReserveBlockSize,
dwCommitBlockSize,
dwReservedRegionAddress,
dwReservedRegionSize,
pPrivatePerfCounter_LoaderBytes,
pRangeList,
fMakeExecutable)
{
WRAPPER_NO_CONTRACT;
m_CriticalSection = NULL;
m_CriticalSection = CreateLoaderHeapLock();
m_fExplicitControl = FALSE;
}
#endif // DACCESS_COMPILE
virtual ~LoaderHeap()
{
WRAPPER_NO_CONTRACT;
#ifndef DACCESS_COMPILE
if (m_CriticalSection != NULL)
{
ClrDeleteCriticalSection(m_CriticalSection);
}
#endif // DACCESS_COMPILE
}
#ifdef _DEBUG
#define AllocMem(dwSize) RealAllocMem( (dwSize), __FILE__, __LINE__ )
#define AllocMem_NoThrow(dwSize) RealAllocMem_NoThrow( (dwSize), __FILE__, __LINE__ )
#else
#define AllocMem(dwSize) RealAllocMem( (dwSize) )
#define AllocMem_NoThrow(dwSize) RealAllocMem_NoThrow( (dwSize) )
#endif
public:
FORCEINLINE TaggedMemAllocPtr RealAllocMem(S_SIZE_T dwSize
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
)
{
WRAPPER_NO_CONTRACT;
if(dwSize.IsOverflow()) ThrowOutOfMemory();
return RealAllocMemUnsafe(dwSize.Value() COMMA_INDEBUG(szFile) COMMA_INDEBUG(lineNum));
}
FORCEINLINE TaggedMemAllocPtr RealAllocMem_NoThrow(S_SIZE_T dwSize
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
)
{
WRAPPER_NO_CONTRACT;
if(dwSize.IsOverflow()) {
TaggedMemAllocPtr tmap;
tmap.m_pMem = NULL;
tmap.m_dwRequestedSize = dwSize.Value();
tmap.m_pHeap = this;
tmap.m_dwExtra = 0;
#ifdef _DEBUG
tmap.m_szFile = szFile;
tmap.m_lineNum = lineNum;
#endif
return tmap;
}
return RealAllocMemUnsafe_NoThrow(dwSize.Value() COMMA_INDEBUG(szFile) COMMA_INDEBUG(lineNum));
}
private:
TaggedMemAllocPtr RealAllocMemUnsafe(size_t dwSize
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
)
{
WRAPPER_NO_CONTRACT;
void *pResult;
TaggedMemAllocPtr tmap;
CRITSEC_Holder csh(m_CriticalSection);
pResult = UnlockedAllocMem(dwSize
#ifdef _DEBUG
, szFile
, lineNum
#endif
);
tmap.m_pMem = pResult;
tmap.m_dwRequestedSize = dwSize;
tmap.m_pHeap = this;
tmap.m_dwExtra = 0;
#ifdef _DEBUG
tmap.m_szFile = szFile;
tmap.m_lineNum = lineNum;
#endif
return tmap;
}
TaggedMemAllocPtr RealAllocMemUnsafe_NoThrow(size_t dwSize
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
)
{
WRAPPER_NO_CONTRACT;
void *pResult;
TaggedMemAllocPtr tmap;
CRITSEC_Holder csh(m_CriticalSection);
pResult = UnlockedAllocMem_NoThrow(dwSize
#ifdef _DEBUG
, szFile
, lineNum
#endif
);
tmap.m_pMem = pResult;
tmap.m_dwRequestedSize = dwSize;
tmap.m_pHeap = this;
tmap.m_dwExtra = 0;
#ifdef _DEBUG
tmap.m_szFile = szFile;
tmap.m_lineNum = lineNum;
#endif
return tmap;
}
#ifdef _DEBUG
#define AllocAlignedMem(dwSize, dwAlign) RealAllocAlignedMem( (dwSize), (dwAlign), __FILE__, __LINE__)
#define AllocAlignedMem_NoThrow(dwSize, dwAlign) RealAllocAlignedMem_NoThrow( (dwSize), (dwAlign), __FILE__, __LINE__)
#else
#define AllocAlignedMem(dwSize, dwAlign) RealAllocAlignedMem( (dwSize), (dwAlign) )
#define AllocAlignedMem_NoThrow(dwSize, dwAlign) RealAllocAlignedMem_NoThrow( (dwSize), (dwAlign) )
#endif
public:
TaggedMemAllocPtr RealAllocAlignedMem(size_t dwRequestedSize
,size_t dwAlignment
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
)
{
WRAPPER_NO_CONTRACT;
CRITSEC_Holder csh(m_CriticalSection);
TaggedMemAllocPtr tmap;
void *pResult;
size_t dwExtra;
pResult = UnlockedAllocAlignedMem(dwRequestedSize
,dwAlignment
,&dwExtra
#ifdef _DEBUG
,szFile
,lineNum
#endif
);
tmap.m_pMem = (void*)(((BYTE*)pResult) - dwExtra);
tmap.m_dwRequestedSize = dwRequestedSize + dwExtra;
tmap.m_pHeap = this;
tmap.m_dwExtra = dwExtra;
#ifdef _DEBUG
tmap.m_szFile = szFile;
tmap.m_lineNum = lineNum;
#endif
return tmap;
}
TaggedMemAllocPtr RealAllocAlignedMem_NoThrow(size_t dwRequestedSize
,size_t dwAlignment
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
)
{
WRAPPER_NO_CONTRACT;
CRITSEC_Holder csh(m_CriticalSection);
TaggedMemAllocPtr tmap;
void *pResult;
size_t dwExtra;
pResult = UnlockedAllocAlignedMem_NoThrow(dwRequestedSize
,dwAlignment
,&dwExtra
#ifdef _DEBUG
,szFile
,lineNum
#endif
);
_ASSERTE(!(pResult == NULL && dwExtra != 0));
tmap.m_pMem = (void*)(((BYTE*)pResult) - dwExtra);
tmap.m_dwRequestedSize = dwRequestedSize + dwExtra;
tmap.m_pHeap = this;
tmap.m_dwExtra = dwExtra;
#ifdef _DEBUG
tmap.m_szFile = szFile;
tmap.m_lineNum = lineNum;
#endif
return tmap;
}
public:
// This frees memory allocated by AllocMem. It's given this horrible name to emphasize
// that it's purpose is for error path leak prevention purposes. You shouldn't
// use LoaderHeap's as general-purpose alloc-free heaps.
void RealBackoutMem(void *pMem
, size_t dwSize
#ifdef _DEBUG
, __in __in_z const char *szFile
, int lineNum
, __in __in_z const char *szAllocFile
, int allocLineNum
#endif
)
{
WRAPPER_NO_CONTRACT;
CRITSEC_Holder csh(m_CriticalSection);
UnlockedBackoutMem(pMem
, dwSize
#ifdef _DEBUG
, szFile
, lineNum
, szAllocFile
, allocLineNum
#endif
);
}
public:
// Extra CallTracing support
#ifdef _DEBUG
void ClearEvents()
{
WRAPPER_NO_CONTRACT;
CRITSEC_Holder csh(m_CriticalSection);
UnlockedClearEvents();
}
void CompactEvents()
{
WRAPPER_NO_CONTRACT;
CRITSEC_Holder csh(m_CriticalSection);
UnlockedCompactEvents();
}
void PrintEvents()
{
WRAPPER_NO_CONTRACT;
CRITSEC_Holder csh(m_CriticalSection);
UnlockedPrintEvents();
}
#endif
};
//===============================================================================
// The ExplicitControlLoaderHeap exposes all the advanced features but
// has no Backout() feature. (If someone wants a backout feature, they need
// to design an appropriate one into this class.)
//
// Caller is responsible for synchronization. ExplicitControlLoaderHeap is
// not multithread safe.
//===============================================================================
typedef DPTR(class ExplicitControlLoaderHeap) PTR_ExplicitControlLoaderHeap;
class ExplicitControlLoaderHeap : public UnlockedLoaderHeap
{
#ifndef DACCESS_COMPILE
public:
ExplicitControlLoaderHeap(size_t *pPrivatePerfCounter_LoaderBytes = NULL,
RangeList *pRangeList = NULL,
BOOL fMakeExecutable = FALSE
)
: UnlockedLoaderHeap(0, 0, NULL, 0,
pPrivatePerfCounter_LoaderBytes,
pRangeList,
fMakeExecutable)
{
WRAPPER_NO_CONTRACT;
m_fExplicitControl = TRUE;
}
#endif // DACCESS_COMPILE
public:
void *RealAllocMem(size_t dwSize
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
)
{
WRAPPER_NO_CONTRACT;
void *pResult;
pResult = UnlockedAllocMem(dwSize
#ifdef _DEBUG
, szFile
, lineNum
#endif
);
return pResult;
}
void *RealAllocMem_NoThrow(size_t dwSize
#ifdef _DEBUG
,__in __in_z const char *szFile
,int lineNum
#endif
)
{
WRAPPER_NO_CONTRACT;
void *pResult;
pResult = UnlockedAllocMem_NoThrow(dwSize
#ifdef _DEBUG
, szFile
, lineNum
#endif
);
return pResult;
}
public:
void *AllocMemForCode_NoThrow(size_t dwHeaderSize, size_t dwCodeSize, DWORD dwCodeAlignment, size_t dwReserveForJumpStubs)
{
WRAPPER_NO_CONTRACT;
return UnlockedAllocMemForCode_NoThrow(dwHeaderSize, dwCodeSize, dwCodeAlignment, dwReserveForJumpStubs);
}
void SetReservedRegion(BYTE* dwReservedRegionAddress, SIZE_T dwReservedRegionSize, BOOL fReleaseMemory)
{
WRAPPER_NO_CONTRACT;
return UnlockedSetReservedRegion(dwReservedRegionAddress, dwReservedRegionSize, fReleaseMemory);
}
public:
// number of bytes available in region
size_t GetReservedBytesFree()
{
WRAPPER_NO_CONTRACT;
return UnlockedGetReservedBytesFree();
}
};
//==============================================================================
// AllocMemHolder : Allocated memory from LoaderHeap
//
// Old:
//
// Foo* pFoo = (Foo*)pLoaderHeap->AllocMem(size);
// pFoo->BackoutMem(pFoo, size)
//
//
// New:
//
// {
// AllocMemHolder<Foo> pfoo = pLoaderHeap->AllocMem();
// } // BackoutMem on out of scope
//
//==============================================================================
template <typename TYPE>
class AllocMemHolder
{
private:
TaggedMemAllocPtr m_value;
BOOL m_fAcquired;
//--------------------------------------------------------------------
// All allowed (and disallowed) ctors here.
//--------------------------------------------------------------------
public:
// Allow the construction "Holder h;"
AllocMemHolder()
{
LIMITED_METHOD_CONTRACT;
m_value.m_pMem = NULL;
m_value.m_dwRequestedSize = 0;
m_value.m_pHeap = 0;
m_value.m_dwExtra = 0;
#ifdef _DEBUG
m_value.m_szFile = NULL;
m_value.m_lineNum = 0;
#endif
m_fAcquired = FALSE;
}
public:
// Allow the construction "Holder h = pHeap->AllocMem()"
AllocMemHolder(const TaggedMemAllocPtr value)
{
LIMITED_METHOD_CONTRACT;
m_value = value;
m_fAcquired = TRUE;
}
private:
// Disallow "Holder holder1 = holder2"
AllocMemHolder(const AllocMemHolder<TYPE> &);
private:
// Disallow "Holder holder1 = void*"
AllocMemHolder(const LPVOID &);
//--------------------------------------------------------------------
// Destructor (and the whole point of AllocMemHolder)
//--------------------------------------------------------------------
public:
~AllocMemHolder()
{
WRAPPER_NO_CONTRACT;
if (m_fAcquired && m_value.m_pMem)
{
m_value.m_pHeap->RealBackoutMem(m_value.m_pMem,
m_value.m_dwRequestedSize
#ifdef _DEBUG
,__FILE__
,__LINE__
,m_value.m_szFile
,m_value.m_lineNum
#endif
);
}
}
//--------------------------------------------------------------------
// All allowed (and disallowed) assignment operators here.
//--------------------------------------------------------------------
public:
// Reluctantly allow "AllocMemHolder h; ... h = pheap->AllocMem()"
void operator=(const TaggedMemAllocPtr & value)
{
WRAPPER_NO_CONTRACT;
// However, prevent repeated assignments as that would leak.
_ASSERTE(m_value.m_pMem == NULL && !m_fAcquired);
m_value = value;
m_fAcquired = TRUE;
}
private:
// Disallow "holder == holder2"
const AllocMemHolder<TYPE> & operator=(const AllocMemHolder<TYPE> &);
private:
// Disallow "holder = void*"
const AllocMemHolder<TYPE> & operator=(const LPVOID &);
//--------------------------------------------------------------------
// Operations on the holder itself
//--------------------------------------------------------------------
public:
// Call this when you're ready to take ownership away from the holder.
void SuppressRelease()
{
LIMITED_METHOD_CONTRACT;
m_fAcquired = FALSE;
}
//--------------------------------------------------------------------
// ... And the smart-pointer stuff so we can drop holders on top
// of former pointer variables (mostly)
//--------------------------------------------------------------------
public:
// Allow holder to be treated as the underlying pointer type
operator TYPE* ()
{
LIMITED_METHOD_CONTRACT;
return (TYPE*)(void*)m_value;
}
public:
// Allow holder to be treated as the underlying pointer type
TYPE* operator->()
{
LIMITED_METHOD_CONTRACT;
return (TYPE*)(void*)m_value;
}
public:
int operator==(TYPE* value)
{
LIMITED_METHOD_CONTRACT;
return ((void*)m_value) == ((void*)value);
}
public:
int operator!=(TYPE* value)
{
LIMITED_METHOD_CONTRACT;
return ((void*)m_value) != ((void*)value);
}
public:
int operator!() const
{
LIMITED_METHOD_CONTRACT;
return m_value.m_pMem == NULL;
}
};
// This utility helps track loaderheap allocations. Its main purpose
// is to backout allocations in case of an exception.
class AllocMemTracker
{
public:
AllocMemTracker();
~AllocMemTracker();
// Tells tracker to store an allocated loaderheap block.
//
// Returns the pointer address of block for convenience.
//
// Ok to call on failed loaderheap allocation (will just do nothing and propagate the OOM as apropos).
//
// If Track fails due to an OOM allocating node space, it will backout the loaderheap block before returning.
void *Track(TaggedMemAllocPtr tmap);
void *Track_NoThrow(TaggedMemAllocPtr tmap);
void SuppressRelease();
private:
struct AllocMemTrackerNode
{
ILoaderHeapBackout *m_pHeap;
void *m_pMem;
size_t m_dwRequestedSize;
#ifdef _DEBUG
const char *m_szAllocFile;
int m_allocLineNum;
#endif
};
enum
{
kAllocMemTrackerBlockSize =
#ifdef _DEBUG
3
#else
20
#endif
};
struct AllocMemTrackerBlock
{
AllocMemTrackerBlock *m_pNext;
int m_nextFree;
AllocMemTrackerNode m_Node[kAllocMemTrackerBlockSize];
};
AllocMemTrackerBlock *m_pFirstBlock;
AllocMemTrackerBlock m_FirstBlock; // Stack-allocate the first block - "new" the rest.
protected:
BOOL m_fReleased;
};
#endif // __LoaderHeap_h__
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