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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
// File: Decimal.h
//
//
#ifndef _DECIMAL_H_
#define _DECIMAL_H_
#include <oleauto.h>
#include <pshpack1.h>
#include "number.h"
#define DECIMAL_PRECISION 29
class COMDecimal {
public:
static FCDECL2_IV(void, InitSingle, DECIMAL *_this, float value);
static FCDECL2_IV(void, InitDouble, DECIMAL *_this, double value);
static FCDECL2(INT32, DoCompare, DECIMAL * d1, DECIMAL * d2);
static FCDECL3(void, DoAddSubThrow, DECIMAL * d1, DECIMAL * d2, UINT8 bSign);
static FCDECL2(void, DoDivideThrow, DECIMAL * d1, DECIMAL * d2);
static FCDECL2(void, DoMultiplyThrow, DECIMAL * d1, DECIMAL * d2);
static FCDECL4(void, DoAddSub, DECIMAL * d1, DECIMAL * d2, UINT8 bSign, CLR_BOOL * overflowed);
static FCDECL3(void, DoDivide, DECIMAL * d1, DECIMAL * d2, CLR_BOOL * overflowed);
static FCDECL3(void, DoMultiply, DECIMAL * d1, DECIMAL * d2, CLR_BOOL * overflowed);
static FCDECL2(void, DoRound, DECIMAL * d1, INT32 decimals);
static FCDECL2_IV(void, DoToCurrency, CY * result, DECIMAL d);
static FCDECL1(void, DoTruncate, DECIMAL * d);
static FCDECL1(void, DoFloor, DECIMAL * d);
static FCDECL1(double, ToDouble, FC_DECIMAL d);
static FCDECL1(float, ToSingle, FC_DECIMAL d);
static FCDECL1(INT32, ToInt32, FC_DECIMAL d);
static FCDECL1(Object*, ToString, FC_DECIMAL d);
static int NumberToDecimal(NUMBER* number, DECIMAL* value);
};
#include <poppack.h>
#endif // _DECIMAL_H_
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