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path: root/eng/build-job.yml
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parameters:
  buildConfig: ''
  archType: ''
  osGroup: ''
  osIdentifier: ''
  container: ''
  crossrootfsDir: ''
  timeoutInMinutes: ''

### Product build
jobs:
- template: xplat-job.yml
  parameters:
    buildConfig: ${{ parameters.buildConfig }}
    archType: ${{ parameters.archType }}
    osGroup: ${{ parameters.osGroup }}
    osIdentifier: ${{ parameters.osIdentifier }}
    helixType: 'build/product/'
    enableMicrobuild: true

    # Compute job name from template parameters
    name: ${{ format('build_{0}_{1}_{2}', parameters.osIdentifier, parameters.archType, parameters.buildConfig) }}
    displayName: ${{ format('{0} {1} {2}', parameters.osIdentifier, parameters.archType, parameters.buildConfig) }}

    # FreeBSD builds are disabled in the public project because we
    # don't have any FreeBSD agents in the public pool.
    ${{ if and(eq(parameters.osGroup, 'FreeBSD'), eq(variables['System.TeamProject'], 'public')) }}:
      condition: false

    # Run all steps in the container.
    # Note that the containers are defined in platform-matrix.yml
    container: ${{ parameters.container }}

    timeoutInMinutes: ${{ parameters.timeoutInMinutes }}

    crossrootfsDir: ${{ parameters.crossrootfsDir }}

    gatherAssetManifests: true
    variables:
    - name: osIdentifier
      value: ${{ parameters.osIdentifier }}
    - name: stripSymbolsArg
      value: ''
    # Strip symbols only on the release build
    - ${{ if eq(parameters.buildConfig, 'Release') }}:
      - name: stripSymbolsArg
        value: '-stripsymbols'
    - name: portableBuildArg
      value: ''
    # Ensure that we produce os-specific packages for the following distros:
    - ${{ if in(parameters.osIdentifier, 'Linux_rhel6') }}:
      - name: portableBuildArg
        value: '-portablebuild=false'
    - name: clangArg
      value: ''
    # Our FreeBSD doesn't yet detect available clang versions, so pass it explicitly.
    - ${{ if eq(parameters.osGroup, 'FreeBSD') }}:
      - name: clangArg
        value: '-clang6.0'
    - ${{ if eq(parameters.archType, 'arm64') }}:
      - name: clangArg
        value: '-clang5.0'
    - ${{ if and(ne(variables['System.TeamProject'], 'public'), ne(variables['Build.Reason'], 'PullRequest')) }}:
      # Variables used to publish packages to blob feed
      - name: dotnetfeedUrl
        value: https://dotnetfeed.blob.core.windows.net/dotnet-coreclr/index.json
      - name: dotnetfeedPAT
        value: $(dotnetfeed-storage-access-key-1)
      # Variables used by arcade to gather asset manifests
      - name: _DotNetPublishToBlobFeed
        value: true
    - name: officialBuildIdArg
      value: ''
    - name: ibcOptimizeArg
      value: ''
    - ${{ if and(eq(variables['System.TeamProject'], 'internal'), ne(variables['Build.Reason'], 'PullRequest')) }}:
      - name: officialBuildIdArg
        value: '-officialbuildid=$(Build.BuildNumber)'
      # IBCMerge is currently Windows-only and x86/x64-only
      - ${{ if and(eq(parameters.osGroup, 'Windows_NT'), or(eq(parameters.archType, 'x64'), eq(parameters.archType, 'x86'))) }}:
        - name: ibcOptimizeArg
          value: '-ibcoptimize'
    - name: enforcePgoArg
      value: ''
    # The EnforcePGO script is only supported on Windows and is not supported on arm or arm64.
    - ${{ if and(eq(parameters.buildConfig, 'Release'), and(eq(parameters.osGroup, 'Windows_NT'), not(or(eq(parameters.archType, 'arm64'), eq(parameters.archType, 'arm'))))) }}:
      - name: enforcePgoArg
        value: '-enforcepgo'

    steps:

    # Install native dependencies
    # Linux builds use docker images with dependencies preinstalled,
    # and FreeBSD builds use a build agent with dependencies
    # preinstalled, so we only need this step for OSX and Windows.
    - ${{ if eq(parameters.osGroup, 'OSX') }}:
      - script: sh eng/install-native-dependencies.sh $(osGroup)
        displayName: Install native dependencies
    - ${{ if eq(parameters.osGroup, 'Windows_NT') }}:
      # Necessary to install python
      - script: eng\common\init-tools-native.cmd -InstallDirectory $(Build.SourcesDirectory)\native-tools -Force
        displayName: Install native dependencies

    # Install internal tools on official builds
    # Since our internal tools are behind an authenticated feed,
    # we need to use the DotNetCli AzDO task to restore from the feed using a service connection.
    # We can't do this from within the build, so we need to do this as a separate step.
    - ${{ if and(and(eq(variables['System.TeamProject'], 'internal'), ne(variables['Build.Reason'], 'PullRequest')), eq(parameters.osGroup, 'Windows_NT')) }}:
        - task: DotNetCoreInstaller@0
          inputs:
            packageType: 'sdk'
            version: '2.1.503'
        - task: DotNetCoreCLI@2
          displayName: Restore internal tools
          inputs:
            command: restore
            feedsToUse: config
            projects: '$(Build.SourcesDirectory)/eng/common/internal/Tools.csproj'
            nugetConfigPath: 'eng/internal/NuGet.config'
            restoreDirectory: '$(Build.SourcesDirectory)\.packages'
            verbosityRestore: 'normal'
            externalFeedCredentials: 'dotnet-core-internal-tooling'

    # Build
    - ${{ if ne(parameters.osGroup, 'Windows_NT') }}:
      - script: ./build.sh $(buildConfig) $(archType) $(crossArg) -skiptests -skipnuget $(clangArg) $(stripSymbolsArg) $(officialBuildIdArg) /p:ContinuousIntegrationBuild=true
        displayName: Build product
    - ${{ if eq(parameters.osGroup, 'Windows_NT') }}:
      - script: set __TestIntermediateDir=int&&build.cmd $(buildConfig) $(archType) -skiptests -skipbuildpackages $(officialBuildIdArg) $(ibcOptimizeArg) $(enforcePgoArg) /p:ContinuousIntegrationBuild=true
        displayName: Build product

    # Sign on Windows
    - ${{ if and(ne(variables['System.TeamProject'], 'public'), ne(variables['Build.Reason'], 'PullRequest'), eq(parameters.osGroup, 'Windows_NT')) }}:
      - powershell: eng\common\build.ps1 -ci -sign -restore -configuration:$(buildConfig) -warnaserror:0 /p:ArcadeBuild=true /p:OfficialBuild=true /p:BuildOS=$(osGroup) /p:BuildArch=$(archType) /p:BuildType=$(_BuildConfig) /p:DotNetSignType=$env:_SignType -projects $(Build.SourcesDirectory)\eng\empty.csproj
        displayName: Sign Binaries

      - task: PublishBuildArtifacts@1
        displayName: Publish Signing Logs
        inputs:
          PathtoPublish: '$(Build.SourcesDirectory)/artifacts/'
          PublishLocation: Container
          ArtifactName: ${{ format('SignLogs_{0}_{1}_{2}', parameters.osIdentifier, parameters.archType, parameters.buildConfig) }}
        continueOnError: true
        condition: always()

    # Publish product output directory for consumption by tests.
    - task: PublishBuildArtifacts@1
      displayName: Publish product build
      inputs:
        pathtoPublish: $(Build.SourcesDirectory)/bin/Product/$(osGroup).$(archType).$(_BuildConfig)
        artifactName: ${{ format('BinDir_{0}_{1}_{2}', parameters.osIdentifier, parameters.archType, parameters.buildConfig) }}

    # Get key vault secrets for publishing
    - ${{ if and(ne(variables['System.TeamProject'], 'public'), ne(variables['Build.Reason'], 'PullRequest')) }}:
      - task: AzureKeyVault@1
        inputs:
          azureSubscription: 'DotNet-Engineering-Services_KeyVault'
          KeyVaultName: EngKeyVault
          SecretsFilter: 'dotnetfeed-storage-access-key-1,microsoft-symbol-server-pat,symweb-symbol-server-pat'

    # Build packages
    - ${{ if ne(parameters.osGroup, 'Windows_NT') }}:
      - script: ./build-packages.sh -BuildArch=$(archType) -BuildType=$(_BuildConfig) $(crossPackagesArg) $(officialBuildIdArg) $(portableBuildArg) -ci
        displayName: Build packages
    - ${{ if eq(parameters.osGroup, 'Windows_NT') }}:
      - script: build-packages.cmd -BuildArch=$(archType) -BuildType=$(_BuildConfig) $(officialBuildIdArg) -ci
        displayName: Build packages

    # Publish official build
    - ${{ if and(ne(variables['System.TeamProject'], 'public'), ne(variables['Build.Reason'], 'PullRequest')) }}:
      - ${{ if ne(parameters.osGroup, 'Windows_NT') }}:
        - script: ./eng/common/build.sh --ci --restore --publish --configuration $(_BuildConfig) /p:DotNetPublishUsingPipelines=true /p:DotNetPublishToBlobFeed=true /p:DotNetPublishBlobFeedUrl=$(dotnetfeedUrl) /p:DotNetPublishBlobFeedKey=$(dotnetfeedPAT) /p:__BuildType=$(_BuildConfig) /p:__BuildArch=$(archType) /p:__BuildOS=$(osGroup) /p:OSIdentifier=$(osIdentifier) /bl:"$(Build.SourcesDirectory)/bin/Logs/publish-pkgs.binlog" --projects $(Build.SourcesDirectory)/eng/empty.csproj
          displayName: Publish packages to blob feed
          env:
            # TODO: remove NUGET_PACKAGES once https://github.com/dotnet/arcade/issues/1578 is fixed
            NUGET_PACKAGES: $(Build.SourcesDirectory)/.packages
            ${{ if eq(parameters.osGroup, 'FreeBSD') }}:
              # Arcade uses this SDK instead of trying to restore one.
              DotNetCoreSdkDir: /usr/local/dotnet
      - ${{ if eq(parameters.osGroup, 'Windows_NT') }}:
        # TODO: pass publish feed url and access token in from the internal pipeline
        - powershell: eng\common\build.ps1 -ci -restore -publish -configuration $(_BuildConfig) /p:DotNetPublishUsingPipelines=true /p:DotNetPublishToBlobFeed=true /p:DotNetPublishBlobFeedUrl=$(dotnetfeedUrl) /p:DotNetPublishBlobFeedKey=$(dotnetfeedPAT) /p:__BuildType=$(_BuildConfig) /p:__BuildArch=$(archType) /p:__BuildOS=$(osGroup) /p:OSIdentifier=$(osIdentifier) /bl:"$(Build.SourcesDirectory)\bin\Logs\publish-pkgs.binlog" -projects $(Build.SourcesDirectory)\eng\empty.csproj
          displayName: Publish packages to blob feed
          env:
            # TODO: remove NUGET_PACKAGES once https://github.com/dotnet/arcade/issues/1578 is fixed
            NUGET_PACKAGES: $(Build.SourcesDirectory)\.packages

    # Publish Logs
    - task: PublishBuildArtifacts@1
      displayName: Publish Logs
      inputs:
        pathtoPublish: $(Build.SourcesDirectory)/bin/Logs
        artifactName: ${{ format('BuildLogs_{0}_{1}_{2}', parameters.osIdentifier, parameters.archType, parameters.buildConfig) }}
      continueOnError: true
      condition: always()