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Diffstat (limited to 'tests/src/JIT/HardwareIntrinsics/X86/Avx/MoveMask.cs')
-rw-r--r--tests/src/JIT/HardwareIntrinsics/X86/Avx/MoveMask.cs77
1 files changed, 77 insertions, 0 deletions
diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Avx/MoveMask.cs b/tests/src/JIT/HardwareIntrinsics/X86/Avx/MoveMask.cs
new file mode 100644
index 0000000000..98ad32760b
--- /dev/null
+++ b/tests/src/JIT/HardwareIntrinsics/X86/Avx/MoveMask.cs
@@ -0,0 +1,77 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Runtime.Intrinsics.X86;
+using System.Runtime.Intrinsics;
+
+namespace IntelHardwareIntrinsicTest
+{
+ class Program
+ {
+ const int Pass = 100;
+ const int Fail = 0;
+
+ static unsafe int Main(string[] args)
+ {
+ int testResult = Pass;
+
+ if (Avx.IsSupported)
+ {
+ using (TestTable<float> floatTable = new TestTable<float>(new float[8] { 1, -5, 100, 0, 1, -5, 100, 0 }))
+ {
+
+ var vf1 = Unsafe.Read<Vector256<float>>(floatTable.inArray1Ptr);
+ var res = Avx.MoveMask(vf1);
+
+ if (res != 0b00100010)
+ {
+ Console.WriteLine("Avx MoveMask failed on float:");
+ Console.WriteLine(res);
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<double> doubleTable = new TestTable<double>(new double[4] { 1, -5, 1, -5 }))
+ {
+
+ var vf1 = Unsafe.Read<Vector256<double>>(doubleTable.inArray1Ptr);
+ var res = Avx.MoveMask(vf1);
+
+ if (res != 0b1010)
+ {
+ Console.WriteLine("Avx MoveMask failed on double:");
+ Console.WriteLine(res);
+ testResult = Fail;
+ }
+ }
+ }
+
+
+ return testResult;
+ }
+
+ public unsafe struct TestTable<T> : IDisposable where T : struct
+ {
+ public T[] inArray1;
+ public void* inArray1Ptr => inHandle1.AddrOfPinnedObject().ToPointer();
+ GCHandle inHandle1;
+
+ public TestTable(T[] a)
+ {
+ this.inArray1 = a;
+ inHandle1 = GCHandle.Alloc(inArray1, GCHandleType.Pinned);
+ }
+
+ public void Dispose()
+ {
+ inHandle1.Free();
+ }
+ }
+
+ }
+}