diff options
Diffstat (limited to 'src/mscorlib/src/System/Threading/Semaphore.cs')
-rw-r--r-- | src/mscorlib/src/System/Threading/Semaphore.cs | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/mscorlib/src/System/Threading/Semaphore.cs b/src/mscorlib/src/System/Threading/Semaphore.cs index b0ad4f68f6..ca6008c16c 100644 --- a/src/mscorlib/src/System/Threading/Semaphore.cs +++ b/src/mscorlib/src/System/Threading/Semaphore.cs @@ -13,10 +13,8 @@ namespace System.Threading { public sealed partial class Semaphore : WaitHandle { - [SecuritySafeCritical] public Semaphore(int initialCount, int maximumCount) : this(initialCount, maximumCount, null) { } - [SecurityCritical] public Semaphore(int initialCount, int maximumCount, string name) { if (initialCount < 0) @@ -49,7 +47,6 @@ namespace System.Threading this.SafeWaitHandle = myHandle; } - [SecurityCritical] public Semaphore(int initialCount, int maximumCount, string name, out bool createdNew) { if (initialCount < 0) @@ -81,13 +78,11 @@ namespace System.Threading this.SafeWaitHandle = myHandle; } - [SecurityCritical] private Semaphore(SafeWaitHandle handle) { this.SafeWaitHandle = handle; } - [SecurityCritical] private static SafeWaitHandle CreateSemaphone(int initialCount, int maximumCount, string name) { if (name != null) @@ -107,8 +102,6 @@ namespace System.Threading return Win32Native.CreateSemaphore(null, initialCount, maximumCount, name); } - [SecurityCritical] - public static Semaphore OpenExisting(string name) { Semaphore result; @@ -125,13 +118,11 @@ namespace System.Threading } } - [SecurityCritical] public static bool TryOpenExisting(string name, out Semaphore result) { return OpenExistingWorker(name, out result) == OpenExistingResult.Success; } - [SecurityCritical] private static OpenExistingResult OpenExistingWorker(string name, out Semaphore result) { #if PLATFORM_UNIX @@ -177,7 +168,6 @@ namespace System.Threading } // increase the count on a semaphore, returns previous count - [SecuritySafeCritical] public int Release(int releaseCount) { if (releaseCount < 1) |