diff options
Diffstat (limited to 'src/mscorlib/src/System/Text/Decoder.cs')
-rw-r--r-- | src/mscorlib/src/System/Text/Decoder.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mscorlib/src/System/Text/Decoder.cs b/src/mscorlib/src/System/Text/Decoder.cs index 6c1b7e2b23..3a6e877736 100644 --- a/src/mscorlib/src/System/Text/Decoder.cs +++ b/src/mscorlib/src/System/Text/Decoder.cs @@ -124,7 +124,6 @@ namespace System.Text // We expect this to be the workhorse for NLS Encodings, but for existing // ones we need a working (if slow) default implimentation) - [System.Security.SecurityCritical] // auto-generated [CLSCompliant(false)] [System.Runtime.InteropServices.ComVisible(false)] public virtual unsafe int GetCharCount(byte* bytes, int count, bool flush) @@ -189,7 +188,6 @@ namespace System.Text // the char[] to our char* output buffer. If the result count was wrong, we // could easily overflow our output buffer. Therefore we do an extra test // when we copy the buffer so that we don't overflow charCount either. - [System.Security.SecurityCritical] // auto-generated [CLSCompliant(false)] [System.Runtime.InteropServices.ComVisible(false)] public virtual unsafe int GetChars(byte* bytes, int byteCount, @@ -306,7 +304,6 @@ namespace System.Text // Note that if all of the input bytes are not consumed, then we'll do a /2, which means // that its likely that we didn't consume as many bytes as we could have. For some // applications this could be slow. (Like trying to exactly fill an output buffer from a bigger stream) - [System.Security.SecurityCritical] // auto-generated [CLSCompliant(false)] [System.Runtime.InteropServices.ComVisible(false)] public virtual unsafe void Convert(byte* bytes, int byteCount, |