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authorjorive <jorive@microsoft.com>2016-11-15 15:25:52 -0800
committerDaniel Podder <dpodder@gmail.com>2016-11-15 17:25:52 -0600
commit164b3f568209bdbe3ae40477decfb8c2e0e22382 (patch)
tree785d5876a66d262aad3b3aa4bd8f103221c3b317 /tests/src/JIT/Performance/CodeQuality/BenchmarksGame/spectralnorm
parentfd16499452a87cf75dbc1d64f3cc746a7ddcad9a (diff)
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Changing JIT perf test names to fix how they are organized on BenchView (#8083)
* Changing JIT performance tests' names to fix how tests are organized on BenchView. * Adding changes based on PR suggestions. - Add double quotes on cmd script - Keep name casing consistent for the Benchstone benchmarks. * Updating datacontractxml value to match new class name. * Removing an extra / on the xmlns string. * Making sure we are getting latest BenchView tools. - Changed where BenchView tools are installed to (from C:\tools to %WORKSPACE%) - Check if the tools already exist, if so, delete them and download them again.
Diffstat (limited to 'tests/src/JIT/Performance/CodeQuality/BenchmarksGame/spectralnorm')
-rw-r--r--tests/src/JIT/Performance/CodeQuality/BenchmarksGame/spectralnorm/spectralnorm.cs9
1 files changed, 6 insertions, 3 deletions
diff --git a/tests/src/JIT/Performance/CodeQuality/BenchmarksGame/spectralnorm/spectralnorm.cs b/tests/src/JIT/Performance/CodeQuality/BenchmarksGame/spectralnorm/spectralnorm.cs
index 9e984864a7..01eeea07bf 100644
--- a/tests/src/JIT/Performance/CodeQuality/BenchmarksGame/spectralnorm/spectralnorm.cs
+++ b/tests/src/JIT/Performance/CodeQuality/BenchmarksGame/spectralnorm/spectralnorm.cs
@@ -3,8 +3,8 @@
// See the LICENSE file in the project root for more information.
/* The Computer Language Benchmarks Game
http://benchmarksgame.alioth.debian.org/
-
- contributed by Isaac Gouy
+
+ contributed by Isaac Gouy
modified for use with xunit-performance
*/
@@ -15,6 +15,8 @@ using System;
[assembly: OptimizeForBenchmarks]
[assembly: MeasureInstructionsRetired]
+namespace BenchmarksGame
+{
public class SpectralNorm
{
#if DEBUG
@@ -78,7 +80,7 @@ public class SpectralNorm
}
// B=AtA A multiplied by A transposed
- // v.Bv /(v.v) eigenvalue of v
+ // v.Bv /(v.v) eigenvalue of v
double vBv = 0, vv = 0;
for (int i = 0; i < n; i++)
{
@@ -124,3 +126,4 @@ public class SpectralNorm
MultiplyAtv(n, u, AtAv);
}
}
+}