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authorAndrew Au <andrewau@microsoft.com>2018-08-10 15:39:51 -0700
committerAndrew Au <cshung@gmail.com>2018-11-06 18:34:47 -0800
commitec6d8cd42e9c1e326035ea9cabda0609d9b8f186 (patch)
treec961c2438c6719f61b6a6066069c4f93250fbbb4 /src/debug/ee
parent31e996f77aad66847eaeb97e3e163ae0e14c4ae3 (diff)
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More comments about Debugger::SuspendComplete
Diffstat (limited to 'src/debug/ee')
-rw-r--r--src/debug/ee/debugger.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/debug/ee/debugger.cpp b/src/debug/ee/debugger.cpp
index cf55db68c9..b608646ded 100644
--- a/src/debug/ee/debugger.cpp
+++ b/src/debug/ee/debugger.cpp
@@ -9284,6 +9284,9 @@ void Debugger::DetachThread(Thread *pRuntimeThread)
//
// SuspendComplete is called when the last Runtime thread reaches a safe point in response to having its trap flags set.
// This may be called on either the real helper thread or someone doing helper thread duty.
+//
+// It could also be called for sending garbage collection events (see DebuggerRCThread::SendIPCEvent for more about the
+// thread mode associated with the events)
//
BOOL Debugger::SuspendComplete(bool isEESuspendedForGC)
{