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-rw-r--r--Modules/Findosg.cmake66
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diff --git a/Modules/Findosg.cmake b/Modules/Findosg.cmake
index bc1e48a6e..474ea82b5 100644
--- a/Modules/Findosg.cmake
+++ b/Modules/Findosg.cmake
@@ -1,47 +1,43 @@
+# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+# file Copyright.txt or https://cmake.org/licensing for details.
+
+#.rst:
+# Findosg
+# -------
+#
+#
#
-# NOTE: It is highly recommended that you use the new FindOpenSceneGraph.cmake
-# introduced in CMake 2.6.3 and not use this Find module directly.
#
-# This is part of the Findosg* suite used to find OpenSceneGraph components.
-# Each component is separate and you must opt in to each module. You must
-# also opt into OpenGL and OpenThreads (and Producer if needed) as these
-# modules won't do it for you. This is to allow you control over your own
-# system piece by piece in case you need to opt out of certain components
-# or change the Find behavior for a particular module (perhaps because the
-# default FindOpenGL.cmake module doesn't work with your system as an
-# example).
-# If you want to use a more convenient module that includes everything,
-# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
#
-# Locate osg
-# This module defines
+# NOTE: It is highly recommended that you use the new
+# FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and not use this
+# Find module directly.
#
-# OSG_FOUND - Was the Osg found?
-# OSG_INCLUDE_DIR - Where to find the headers
-# OSG_LIBRARIES - The libraries to link against for the OSG (use this)
+# This is part of the Findosg* suite used to find OpenSceneGraph
+# components. Each component is separate and you must opt in to each
+# module. You must also opt into OpenGL and OpenThreads (and Producer
+# if needed) as these modules won't do it for you. This is to allow you
+# control over your own system piece by piece in case you need to opt
+# out of certain components or change the Find behavior for a particular
+# module (perhaps because the default FindOpenGL.cmake module doesn't
+# work with your system as an example). If you want to use a more
+# convenient module that includes everything, use the
+# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
#
-# OSG_LIBRARY - The OSG library
-# OSG_LIBRARY_DEBUG - The OSG debug library
+# Locate osg This module defines
#
-# $OSGDIR is an environment variable that would
-# correspond to the ./configure --prefix=$OSGDIR
-# used in building osg.
+# OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where to find the
+# headers OSG_LIBRARIES - The libraries to link against for the OSG (use
+# this)
+#
+# OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug
+# library
+#
+# $OSGDIR is an environment variable that would correspond to the
+# ./configure --prefix=$OSGDIR used in building osg.
#
# Created by Eric Wing.
-#=============================================================================
-# Copyright 2007-2009 Kitware, Inc.
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
-
# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>
# #include <osgUtil/SceneView>