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author | DongHun Kwak <dh0128.kwak@samsung.com> | 2021-10-08 09:13:45 +0900 |
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committer | DongHun Kwak <dh0128.kwak@samsung.com> | 2021-10-08 09:13:45 +0900 |
commit | fa10a4a91520c9add2283a053dd755a7e5db9f4b (patch) | |
tree | b4c33311cdf36a37e72e3c4bd013e59b42a815f6 /Modules/FindosgTerrain.cmake | |
parent | 4ca455f44f42bf3257fe1ce752ca7447e9568a27 (diff) | |
download | cmake-fa10a4a91520c9add2283a053dd755a7e5db9f4b.tar.gz cmake-fa10a4a91520c9add2283a053dd755a7e5db9f4b.tar.bz2 cmake-fa10a4a91520c9add2283a053dd755a7e5db9f4b.zip |
Imported Upstream version 3.14.1upstream/3.14.1
Diffstat (limited to 'Modules/FindosgTerrain.cmake')
-rw-r--r-- | Modules/FindosgTerrain.cmake | 61 |
1 files changed, 31 insertions, 30 deletions
diff --git a/Modules/FindosgTerrain.cmake b/Modules/FindosgTerrain.cmake index 04eae1450..c6f5b690a 100644 --- a/Modules/FindosgTerrain.cmake +++ b/Modules/FindosgTerrain.cmake @@ -1,36 +1,37 @@ # Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details. -#.rst: -# FindosgTerrain -# -------------- -# -# -# -# This is part of the Findosg* suite used to find OpenSceneGraph -# components. Each component is separate and you must opt in to each -# module. You must also opt into OpenGL and OpenThreads (and Producer -# if needed) as these modules won't do it for you. This is to allow you -# control over your own system piece by piece in case you need to opt -# out of certain components or change the Find behavior for a particular -# module (perhaps because the default FindOpenGL.cmake module doesn't -# work with your system as an example). If you want to use a more -# convenient module that includes everything, use the -# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. -# -# Locate osgTerrain This module defines -# -# OSGTERRAIN_FOUND - Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR - -# Where to find the headers OSGTERRAIN_LIBRARIES - The libraries to link -# for osgTerrain (use this) -# -# OSGTERRAIN_LIBRARY - The osgTerrain library OSGTERRAIN_LIBRARY_DEBUG - -# The osgTerrain debug library -# -# $OSGDIR is an environment variable that would correspond to the -# ./configure --prefix=$OSGDIR used in building osg. -# -# Created by Eric Wing. +#[=======================================================================[.rst: +FindosgTerrain +-------------- + + + +This is part of the Findosg* suite used to find OpenSceneGraph +components. Each component is separate and you must opt in to each +module. You must also opt into OpenGL and OpenThreads (and Producer +if needed) as these modules won't do it for you. This is to allow you +control over your own system piece by piece in case you need to opt +out of certain components or change the Find behavior for a particular +module (perhaps because the default FindOpenGL.cmake module doesn't +work with your system as an example). If you want to use a more +convenient module that includes everything, use the +FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. + +Locate osgTerrain This module defines + +OSGTERRAIN_FOUND - Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR - +Where to find the headers OSGTERRAIN_LIBRARIES - The libraries to link +for osgTerrain (use this) + +OSGTERRAIN_LIBRARY - The osgTerrain library OSGTERRAIN_LIBRARY_DEBUG - +The osgTerrain debug library + +$OSGDIR is an environment variable that would correspond to the +./configure --prefix=$OSGDIR used in building osg. + +Created by Eric Wing. +#]=======================================================================] # Header files are presumed to be included like # #include <osg/PositionAttitudeTransform> |