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Diffstat (limited to 'gdb/arm-tdep.c')
-rw-r--r-- | gdb/arm-tdep.c | 1626 |
1 files changed, 1626 insertions, 0 deletions
diff --git a/gdb/arm-tdep.c b/gdb/arm-tdep.c new file mode 100644 index 00000000000..607dc8fb5af --- /dev/null +++ b/gdb/arm-tdep.c @@ -0,0 +1,1626 @@ +/* Target-dependent code for the Acorn Risc Machine, for GDB, the GNU Debugger. + Copyright (C) 1988, 1989, 1991, 1992, 1993, 1995, 1996, 1998, 1999 + Free Software Foundation, Inc. + +This file is part of GDB. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +#include "defs.h" +#include "frame.h" +#include "inferior.h" +#include "gdbcmd.h" +#include "gdbcore.h" +#include "symfile.h" +#include "gdb_string.h" +#include "coff/internal.h" /* Internal format of COFF symbols in BFD */ + +/* + The following macros are actually wrong. Neither arm nor thumb can + or should set the lsb on addr. + The thumb addresses are mod 2, so (addr & 2) would be a good heuristic + to use when checking for thumb (see arm_pc_is_thumb() below). + Unfortunately, something else depends on these (incorrect) macros, so + fixing them actually breaks gdb. I didn't have time to investigate. Z.R. +*/ +/* Thumb function addresses are odd (bit 0 is set). Here are some + macros to test, set, or clear bit 0 of addresses. */ +#define IS_THUMB_ADDR(addr) ((addr) & 1) +#define MAKE_THUMB_ADDR(addr) ((addr) | 1) +#define UNMAKE_THUMB_ADDR(addr) ((addr) & ~1) + +/* Macros to round N up or down to the next A boundary; A must be + a power of two. */ +#define ROUND_DOWN(n,a) ((n) & ~((a) - 1)) +#define ROUND_UP(n,a) (((n) + (a) - 1) & ~((a) - 1)) + +/* Should call_function allocate stack space for a struct return? */ +/* The system C compiler uses a similar structure return convention to gcc */ +int +arm_use_struct_convention (gcc_p, type) + int gcc_p; + struct type *type; +{ + return (TYPE_LENGTH (type) > 4); +} + +int +arm_frame_chain_valid (chain, thisframe) + CORE_ADDR chain; + struct frame_info *thisframe; +{ +#define LOWEST_PC 0x20 /* the first 0x20 bytes are the trap vectors. */ + return (chain != 0 && (FRAME_SAVED_PC (thisframe) >= LOWEST_PC)); +} + +/* Set to true if the 32-bit mode is in use. */ + +int arm_apcs_32 = 1; + +/* Flag set by arm_fix_call_dummy that tells whether the target function + is a Thumb function. This flag is checked by arm_push_arguments. + FIXME: Change the PUSH_ARGUMENTS macro (and its use in valops.c) to + pass the function address as an additional parameter. */ + +static int target_is_thumb; + +/* Flag set by arm_fix_call_dummy that tells whether the calling function + is a Thumb function. This flag is checked by arm_pc_is_thumb + and arm_call_dummy_breakpoint_offset. */ + +static int caller_is_thumb; + +/* Tell if the program counter value in MEMADDR is in a Thumb function. */ + +int +arm_pc_is_thumb (memaddr) + bfd_vma memaddr; +{ + struct minimal_symbol * sym; + CORE_ADDR sp; + + /* If bit 0 of the address is set, assume this is a Thumb address. */ + if (IS_THUMB_ADDR (memaddr)) + return 1; + + /* Thumb function have a "special" bit set in minimal symbols */ + sym = lookup_minimal_symbol_by_pc (memaddr); + if (sym) + { + return (MSYMBOL_IS_SPECIAL(sym)); + } + else + return 0; +} + +/* Tell if the program counter value in MEMADDR is in a call dummy that + is being called from a Thumb function. */ + +int +arm_pc_is_thumb_dummy (memaddr) + bfd_vma memaddr; +{ + CORE_ADDR sp = read_sp(); + + if (PC_IN_CALL_DUMMY (memaddr, sp, sp+64)) + return caller_is_thumb; + else + return 0; +} + +CORE_ADDR +arm_addr_bits_remove (val) + CORE_ADDR val; +{ + if (arm_pc_is_thumb (val)) + return (val & (arm_apcs_32 ? 0xfffffffe : 0x03fffffe)); + else + return (val & (arm_apcs_32 ? 0xfffffffc : 0x03fffffc)); +} + +CORE_ADDR +arm_saved_pc_after_call (frame) + struct frame_info *frame; +{ + return ADDR_BITS_REMOVE (read_register (LR_REGNUM)); +} + +/* A typical Thumb prologue looks like this: + push {r7, lr} + add sp, sp, #-28 + add r7, sp, #12 + Sometimes the latter instruction may be replaced by: + mov r7, sp +*/ + +static CORE_ADDR +thumb_skip_prologue (pc) + CORE_ADDR pc; +{ + CORE_ADDR current_pc; + + for (current_pc = pc; current_pc < pc + 20; current_pc += 2) + { + unsigned short insn = read_memory_unsigned_integer (current_pc, 2); + + if ( (insn & 0xfe00) != 0xb400 /* push {..., r7, lr} */ + && (insn & 0xff00) != 0xb000 /* add sp, #simm */ + && (insn & 0xff00) != 0xaf00 /* add r7, sp, #imm */ + && insn != 0x466f /* mov r7, sp */ + && (insn & 0xffc0) != 0x4640) /* mov r0-r7, r8-r15 */ + break; + } + + return current_pc; +} + +/* APCS (ARM procedure call standard) defines the following prologue: + + mov ip, sp + [stmfd sp!, {a1,a2,a3,a4}] + stmfd sp!, {...,fp,ip,lr,pc} + [stfe f7, [sp, #-12]!] + [stfe f6, [sp, #-12]!] + [stfe f5, [sp, #-12]!] + [stfe f4, [sp, #-12]!] + sub fp, ip, #nn // nn == 20 or 4 depending on second ins +*/ + +CORE_ADDR +arm_skip_prologue (pc) + CORE_ADDR pc; +{ + unsigned long inst; + CORE_ADDR skip_pc; + CORE_ADDR func_addr, func_end; + struct symtab_and_line sal; + + /* See what the symbol table says. */ + if (find_pc_partial_function (pc, NULL, & func_addr, & func_end)) + { + sal = find_pc_line (func_addr, 0); + if (sal.line != 0 && sal.end < func_end) + return sal.end; + } + + /* Check if this is Thumb code. */ + if (arm_pc_is_thumb (pc)) + return thumb_skip_prologue (pc); + + /* Can't find the prologue end in the symbol table, try it the hard way + by disassembling the instructions. */ + skip_pc = pc; + inst = read_memory_integer (skip_pc, 4); + if (inst != 0xe1a0c00d) /* mov ip, sp */ + return pc; + + skip_pc += 4; + inst = read_memory_integer (skip_pc, 4); + if ((inst & 0xfffffff0) == 0xe92d0000) /* stmfd sp!,{a1,a2,a3,a4} */ + { + skip_pc += 4; + inst = read_memory_integer (skip_pc, 4); + } + + if ((inst & 0xfffff800) != 0xe92dd800) /* stmfd sp!,{...,fp,ip,lr,pc} */ + return pc; + + skip_pc += 4; + inst = read_memory_integer (skip_pc, 4); + + /* Any insns after this point may float into the code, if it makes + for better instruction scheduling, so we skip them only if + we find them, but still consdier the function to be frame-ful */ + + /* We may have either one sfmfd instruction here, or several stfe insns, + depending on the version of floating point code we support. */ + if ((inst & 0xffbf0fff) == 0xec2d0200) /* sfmfd fn, <cnt>, [sp]! */ + { + skip_pc += 4; + inst = read_memory_integer (skip_pc, 4); + } + else + { + while ((inst & 0xffff8fff) == 0xed6d0103) /* stfe fn, [sp, #-12]! */ + { + skip_pc += 4; + inst = read_memory_integer (skip_pc, 4); + } + } + + if ((inst & 0xfffff000) == 0xe24cb000) /* sub fp, ip, #nn */ + skip_pc += 4; + + return skip_pc; +} + + + +/* Function: thumb_scan_prologue (helper function for arm_scan_prologue) + This function decodes a Thumb function prologue to determine: + 1) the size of the stack frame + 2) which registers are saved on it + 3) the offsets of saved regs + 4) the offset from the stack pointer to the frame pointer + This information is stored in the "extra" fields of the frame_info. + + A typical Thumb function prologue might look like this: + push {r7, lr} + sub sp, #28, + add r7, sp, #12 + Which would create this stack frame (offsets relative to FP) + old SP -> 24 stack parameters + 20 LR + 16 R7 + R7 -> 0 local variables (16 bytes) + SP -> -12 additional stack space (12 bytes) + The frame size would thus be 36 bytes, and the frame offset would be + 12 bytes. The frame register is R7. */ + +static void +thumb_scan_prologue (fi) + struct frame_info * fi; +{ + CORE_ADDR prologue_start; + CORE_ADDR prologue_end; + CORE_ADDR current_pc; + int saved_reg[16]; /* which register has been copied to register n? */ + int i; + + if (find_pc_partial_function (fi->pc, NULL, & prologue_start, & prologue_end)) + { + struct symtab_and_line sal = find_pc_line (prologue_start, 0); + + if (sal.line == 0) /* no line info, use current PC */ + prologue_end = fi->pc; + else if (sal.end < prologue_end) /* next line begins after fn end */ + prologue_end = sal.end; /* (probably means no prologue) */ + } + else + prologue_end = prologue_start + 40; /* We're in the boondocks: allow for */ + /* 16 pushes, an add, and "mv fp,sp" */ + + prologue_end = min (prologue_end, fi->pc); + + /* Initialize the saved register map. When register H is copied to + register L, we will put H in saved_reg[L]. */ + for (i = 0; i < 16; i++) + saved_reg[i] = i; + + /* Search the prologue looking for instructions that set up the + frame pointer, adjust the stack pointer, and save registers. */ + + fi->framesize = 0; + for (current_pc = prologue_start; current_pc < prologue_end; current_pc += 2) + { + unsigned short insn; + int regno; + int offset; + + insn = read_memory_unsigned_integer (current_pc, 2); + + if ((insn & 0xfe00) == 0xb400) /* push { rlist } */ + { + /* Bits 0-7 contain a mask for registers R0-R7. Bit 8 says + whether to save LR (R14). */ + int mask = (insn & 0xff) | ((insn & 0x100) << 6); + + /* Calculate offsets of saved R0-R7 and LR. */ + for (regno = LR_REGNUM; regno >= 0; regno--) + if (mask & (1 << regno)) + { + fi->framesize += 4; + fi->fsr.regs[saved_reg[regno]] = -(fi->framesize); + saved_reg[regno] = regno; /* reset saved register map */ + } + } + else if ((insn & 0xff00) == 0xb000) /* add sp, #simm */ + { + offset = (insn & 0x7f) << 2; /* get scaled offset */ + if (insn & 0x80) /* is it signed? */ + offset = -offset; + fi->framesize -= offset; + } + else if ((insn & 0xff00) == 0xaf00) /* add r7, sp, #imm */ + { + fi->framereg = THUMB_FP_REGNUM; + fi->frameoffset = (insn & 0xff) << 2; /* get scaled offset */ + } + else if (insn == 0x466f) /* mov r7, sp */ + { + fi->framereg = THUMB_FP_REGNUM; + fi->frameoffset = 0; + saved_reg[THUMB_FP_REGNUM] = SP_REGNUM; + } + else if ((insn & 0xffc0) == 0x4640) /* mov r0-r7, r8-r15 */ + { + int lo_reg = insn & 7; /* dest. register (r0-r7) */ + int hi_reg = ((insn >> 3) & 7) + 8; /* source register (r8-15) */ + saved_reg[lo_reg] = hi_reg; /* remember hi reg was saved */ + } + else + break; /* anything else isn't prologue */ + } +} + +/* Function: check_prologue_cache + Check if prologue for this frame's PC has already been scanned. + If it has, copy the relevant information about that prologue and + return non-zero. Otherwise do not copy anything and return zero. + + The information saved in the cache includes: + * the frame register number; + * the size of the stack frame; + * the offsets of saved regs (relative to the old SP); and + * the offset from the stack pointer to the frame pointer + + The cache contains only one entry, since this is adequate + for the typical sequence of prologue scan requests we get. + When performing a backtrace, GDB will usually ask to scan + the same function twice in a row (once to get the frame chain, + and once to fill in the extra frame information). +*/ + +static struct frame_info prologue_cache; + +static int +check_prologue_cache (fi) + struct frame_info * fi; +{ + int i; + + if (fi->pc == prologue_cache.pc) + { + fi->framereg = prologue_cache.framereg; + fi->framesize = prologue_cache.framesize; + fi->frameoffset = prologue_cache.frameoffset; + for (i = 0; i <= NUM_REGS; i++) + fi->fsr.regs[i] = prologue_cache.fsr.regs[i]; + return 1; + } + else + return 0; +} + + +/* Function: save_prologue_cache + Copy the prologue information from fi to the prologue cache. +*/ + +static void +save_prologue_cache (fi) + struct frame_info * fi; +{ + int i; + + prologue_cache.pc = fi->pc; + prologue_cache.framereg = fi->framereg; + prologue_cache.framesize = fi->framesize; + prologue_cache.frameoffset = fi->frameoffset; + + for (i = 0; i <= NUM_REGS; i++) + prologue_cache.fsr.regs[i] = fi->fsr.regs[i]; +} + + +/* Function: arm_scan_prologue + This function decodes an ARM function prologue to determine: + 1) the size of the stack frame + 2) which registers are saved on it + 3) the offsets of saved regs + 4) the offset from the stack pointer to the frame pointer + This information is stored in the "extra" fields of the frame_info. + + A typical Arm function prologue might look like this: + mov ip, sp + stmfd sp!, {fp, ip, lr, pc} + sub fp, ip, #4 + sub sp, sp, #16 + Which would create this stack frame (offsets relative to FP): + IP -> 4 (caller's stack) + FP -> 0 PC (points to address of stmfd instruction + 12 in callee) + -4 LR (return address in caller) + -8 IP (copy of caller's SP) + -12 FP (caller's FP) + SP -> -28 Local variables + The frame size would thus be 32 bytes, and the frame offset would be + 28 bytes. */ + +static void +arm_scan_prologue (fi) + struct frame_info * fi; +{ + int regno, sp_offset, fp_offset; + CORE_ADDR prologue_start, prologue_end, current_pc; + + /* Check if this function is already in the cache of frame information. */ + if (check_prologue_cache (fi)) + return; + + /* Assume there is no frame until proven otherwise. */ + fi->framereg = SP_REGNUM; + fi->framesize = 0; + fi->frameoffset = 0; + + /* Check for Thumb prologue. */ + if (arm_pc_is_thumb (fi->pc)) + { + thumb_scan_prologue (fi); + save_prologue_cache (fi); + return; + } + + /* Find the function prologue. If we can't find the function in + the symbol table, peek in the stack frame to find the PC. */ + if (find_pc_partial_function (fi->pc, NULL, &prologue_start, &prologue_end)) + { + /* Assume the prologue is everything between the first instruction + in the function and the first source line. */ + struct symtab_and_line sal = find_pc_line (prologue_start, 0); + + if (sal.line == 0) /* no line info, use current PC */ + prologue_end = fi->pc; + else if (sal.end < prologue_end) /* next line begins after fn end */ + prologue_end = sal.end; /* (probably means no prologue) */ + } + else + { + /* Get address of the stmfd in the prologue of the callee; the saved + PC is the address of the stmfd + 12. */ + prologue_start = (read_memory_integer (fi->frame, 4) & 0x03fffffc) - 12; + prologue_end = prologue_start + 40; /* FIXME: should be big enough */ + } + + /* Now search the prologue looking for instructions that set up the + frame pointer, adjust the stack pointer, and save registers. */ + + sp_offset = fp_offset = 0; + for (current_pc = prologue_start; current_pc < prologue_end; current_pc += 4) + { + unsigned int insn = read_memory_unsigned_integer (current_pc, 4); + + if ((insn & 0xffff0000) == 0xe92d0000) /* stmfd sp!, {..., r7, lr} */ + { + int mask = insn & 0xffff; + + /* Calculate offsets of saved registers. */ + for (regno = PC_REGNUM; regno >= 0; regno--) + if (mask & (1 << regno)) + { + sp_offset -= 4; + fi->fsr.regs[regno] = sp_offset; + } + } + else if ((insn & 0xfffff000) == 0xe24cb000) /* sub fp, ip #n */ + { + unsigned imm = insn & 0xff; /* immediate value */ + unsigned rot = (insn & 0xf00) >> 7; /* rotate amount */ + imm = (imm >> rot) | (imm << (32-rot)); + fp_offset = -imm; + fi->framereg = FP_REGNUM; + } + else if ((insn & 0xfffff000) == 0xe24dd000) /* sub sp, sp #n */ + { + unsigned imm = insn & 0xff; /* immediate value */ + unsigned rot = (insn & 0xf00) >> 7; /* rotate amount */ + imm = (imm >> rot) | (imm << (32-rot)); + sp_offset -= imm; + } + else if ((insn & 0xffff7fff) == 0xed6d0103) /* stfe f?, [sp, -#c]! */ + { + sp_offset -= 12; + regno = F0_REGNUM + ((insn >> 12) & 0x07); + fi->fsr.regs[regno] = sp_offset; + } + else if (insn == 0xe1a0c00d) /* mov ip, sp */ + continue; + else + break; /* not a recognized prologue instruction */ + } + + /* The frame size is just the negative of the offset (from the original SP) + of the last thing thing we pushed on the stack. The frame offset is + [new FP] - [new SP]. */ + fi->framesize = -sp_offset; + fi->frameoffset = fp_offset - sp_offset; + + save_prologue_cache (fi); +} + + +/* Function: find_callers_reg + Find REGNUM on the stack. Otherwise, it's in an active register. One thing + we might want to do here is to check REGNUM against the clobber mask, and + somehow flag it as invalid if it isn't saved on the stack somewhere. This + would provide a graceful failure mode when trying to get the value of + caller-saves registers for an inner frame. */ + +static CORE_ADDR +arm_find_callers_reg (fi, regnum) + struct frame_info * fi; + int regnum; +{ + for (; fi; fi = fi->next) + +#if 0 /* FIXME: enable this code if we convert to new call dummy scheme. */ + if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) + return generic_read_register_dummy (fi->pc, fi->frame, regnum); + else +#endif + if (fi->fsr.regs[regnum] != 0) + return read_memory_integer (fi->fsr.regs[regnum], + REGISTER_RAW_SIZE(regnum)); + return read_register (regnum); +} + + +/* Function: frame_chain + Given a GDB frame, determine the address of the calling function's frame. + This will be used to create a new GDB frame struct, and then + INIT_EXTRA_FRAME_INFO and INIT_FRAME_PC will be called for the new frame. + For ARM, we save the frame size when we initialize the frame_info. + + The original definition of this function was a macro in tm-arm.h: + { In the case of the ARM, the frame's nominal address is the FP value, + and 12 bytes before comes the saved previous FP value as a 4-byte word. } + + #define FRAME_CHAIN(thisframe) \ + ((thisframe)->pc >= LOWEST_PC ? \ + read_memory_integer ((thisframe)->frame - 12, 4) :\ + 0) +*/ + +CORE_ADDR +arm_frame_chain (fi) + struct frame_info * fi; +{ +#if 0 /* FIXME: enable this code if we convert to new call dummy scheme. */ + CORE_ADDR fn_start, callers_pc, fp; + + /* is this a dummy frame? */ + if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) + return fi->frame; /* dummy frame same as caller's frame */ + + /* is caller-of-this a dummy frame? */ + callers_pc = FRAME_SAVED_PC(fi); /* find out who called us: */ + fp = arm_find_callers_reg (fi, FP_REGNUM); + if (PC_IN_CALL_DUMMY (callers_pc, fp, fp)) + return fp; /* dummy frame's frame may bear no relation to ours */ + + if (find_pc_partial_function (fi->pc, 0, &fn_start, 0)) + if (fn_start == entry_point_address ()) + return 0; /* in _start fn, don't chain further */ +#endif + CORE_ADDR caller_pc, fn_start; + struct frame_info caller_fi; + int framereg = fi->framereg; + + if (fi->pc < LOWEST_PC) + return 0; + + /* If the caller is the startup code, we're at the end of the chain. */ + caller_pc = FRAME_SAVED_PC (fi); + if (find_pc_partial_function (caller_pc, 0, &fn_start, 0)) + if (fn_start == entry_point_address ()) + return 0; + + /* If the caller is Thumb and the caller is ARM, or vice versa, + the frame register of the caller is different from ours. + So we must scan the prologue of the caller to determine its + frame register number. */ + if (arm_pc_is_thumb (caller_pc) != arm_pc_is_thumb (fi->pc)) + { + memset (& caller_fi, 0, sizeof (caller_fi)); + caller_fi.pc = caller_pc; + arm_scan_prologue (& caller_fi); + framereg = caller_fi.framereg; + } + + /* If the caller used a frame register, return its value. + Otherwise, return the caller's stack pointer. */ + if (framereg == FP_REGNUM || framereg == THUMB_FP_REGNUM) + return arm_find_callers_reg (fi, framereg); + else + return fi->frame + fi->framesize; +} + +/* Function: init_extra_frame_info + This function actually figures out the frame address for a given pc and + sp. This is tricky because we sometimes don't use an explicit + frame pointer, and the previous stack pointer isn't necessarily recorded + on the stack. The only reliable way to get this info is to + examine the prologue. */ + +void +arm_init_extra_frame_info (fi) + struct frame_info * fi; +{ + int reg; + + if (fi->next) + fi->pc = FRAME_SAVED_PC (fi->next); + + memset (fi->fsr.regs, '\000', sizeof fi->fsr.regs); + +#if 0 /* FIXME: enable this code if we convert to new call dummy scheme. */ + if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) + { + /* We need to setup fi->frame here because run_stack_dummy gets it wrong + by assuming it's always FP. */ + fi->frame = generic_read_register_dummy (fi->pc, fi->frame, SP_REGNUM); + fi->framesize = 0; + fi->frameoffset = 0; + return; + } + else +#endif + { + arm_scan_prologue (fi); + + if (!fi->next) /* this is the innermost frame? */ + fi->frame = read_register (fi->framereg); + else /* not the innermost frame */ + /* If we have an FP, the callee saved it. */ + if (fi->framereg == FP_REGNUM || fi->framereg == THUMB_FP_REGNUM) + if (fi->next->fsr.regs[fi->framereg] != 0) + fi->frame = read_memory_integer (fi->next->fsr.regs[fi->framereg], + 4); + + /* Calculate actual addresses of saved registers using offsets determined + by arm_scan_prologue. */ + for (reg = 0; reg < NUM_REGS; reg++) + if (fi->fsr.regs[reg] != 0) + fi->fsr.regs[reg] += fi->frame + fi->framesize - fi->frameoffset; + } +} + + +/* Function: frame_saved_pc + Find the caller of this frame. We do this by seeing if LR_REGNUM is saved + in the stack anywhere, otherwise we get it from the registers. + + The old definition of this function was a macro: + #define FRAME_SAVED_PC(FRAME) \ + ADDR_BITS_REMOVE (read_memory_integer ((FRAME)->frame - 4, 4)) +*/ + +CORE_ADDR +arm_frame_saved_pc (fi) + struct frame_info * fi; +{ +#if 0 /* FIXME: enable this code if we convert to new call dummy scheme. */ + if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) + return generic_read_register_dummy (fi->pc, fi->frame, PC_REGNUM); + else +#endif + { + CORE_ADDR pc = arm_find_callers_reg (fi, LR_REGNUM); + return IS_THUMB_ADDR (pc) ? UNMAKE_THUMB_ADDR (pc) : pc; + } +} + + +/* Return the frame address. On ARM, it is R11; on Thumb it is R7. + Examine the Program Status Register to decide which state we're in. */ + +CORE_ADDR +arm_target_read_fp () +{ + if (read_register (PS_REGNUM) & 0x20) /* Bit 5 is Thumb state bit */ + return read_register (THUMB_FP_REGNUM); /* R7 if Thumb */ + else + return read_register (FP_REGNUM); /* R11 if ARM */ +} + + +/* Calculate the frame offsets of the saved registers (ARM version). */ +void +arm_frame_find_saved_regs (fi, regaddr) + struct frame_info *fi; + struct frame_saved_regs *regaddr; +{ + memcpy (regaddr, &fi->fsr, sizeof (struct frame_saved_regs)); +} + + +void +arm_push_dummy_frame () +{ + CORE_ADDR old_sp = read_register (SP_REGNUM); + CORE_ADDR sp = old_sp; + CORE_ADDR fp, prologue_start; + int regnum; + + /* Push the two dummy prologue instructions in reverse order, + so that they'll be in the correct low-to-high order in memory. */ + /* sub fp, ip, #4 */ + sp = push_word (sp, 0xe24cb004); + /* stmdb sp!, {r0-r10, fp, ip, lr, pc} */ + prologue_start = sp = push_word (sp, 0xe92ddfff); + + /* push a pointer to the dummy prologue + 12, because when + stm instruction stores the PC, it stores the address of the stm + instruction itself plus 12. */ + fp = sp = push_word (sp, prologue_start + 12); + sp = push_word (sp, read_register (PC_REGNUM)); /* FIXME: was PS_REGNUM */ + sp = push_word (sp, old_sp); + sp = push_word (sp, read_register (FP_REGNUM)); + + for (regnum = 10; regnum >= 0; regnum --) + sp = push_word (sp, read_register (regnum)); + + write_register (FP_REGNUM, fp); + write_register (THUMB_FP_REGNUM, fp); + write_register (SP_REGNUM, sp); +} + +/* Fix up the call dummy, based on whether the processor is currently + in Thumb or ARM mode, and whether the target function is Thumb + or ARM. There are three different situations requiring three + different dummies: + + * ARM calling ARM: uses the call dummy in tm-arm.h, which has already + been copied into the dummy parameter to this function. + * ARM calling Thumb: uses the call dummy in tm-arm.h, but with the + "mov pc,r4" instruction patched to be a "bx r4" instead. + * Thumb calling anything: uses the Thumb dummy defined below, which + works for calling both ARM and Thumb functions. + + All three call dummies expect to receive the target function address + in R4, with the low bit set if it's a Thumb function. +*/ + +void +arm_fix_call_dummy (dummy, pc, fun, nargs, args, type, gcc_p) + char * dummy; + CORE_ADDR pc; + CORE_ADDR fun; + int nargs; + value_ptr * args; + struct type * type; + int gcc_p; +{ + static short thumb_dummy[4] = + { + 0xf000, 0xf801, /* bl label */ + 0xdf18, /* swi 24 */ + 0x4720, /* label: bx r4 */ + }; + static unsigned long arm_bx_r4 = 0xe12fff14; /* bx r4 instruction */ + + /* Set flag indicating whether the current PC is in a Thumb function. */ + caller_is_thumb = arm_pc_is_thumb (read_pc()); + + /* If the target function is Thumb, set the low bit of the function address. + And if the CPU is currently in ARM mode, patch the second instruction + of call dummy to use a BX instruction to switch to Thumb mode. */ + target_is_thumb = arm_pc_is_thumb (fun); + if (target_is_thumb) + { + fun |= 1; + if (!caller_is_thumb) + store_unsigned_integer (dummy + 4, sizeof (arm_bx_r4), arm_bx_r4); + } + + /* If the CPU is currently in Thumb mode, use the Thumb call dummy + instead of the ARM one that's already been copied. This will + work for both Thumb and ARM target functions. */ + if (caller_is_thumb) + { + int i; + char *p = dummy; + int len = sizeof (thumb_dummy) / sizeof (thumb_dummy[0]); + + for (i = 0; i < len; i++) + { + store_unsigned_integer (p, sizeof (thumb_dummy[0]), thumb_dummy[i]); + p += sizeof (thumb_dummy[0]); + } + } + + /* Put the target address in r4; the call dummy will copy this to the PC. */ + write_register (4, fun); +} + + +/* Return the offset in the call dummy of the instruction that needs + to have a breakpoint placed on it. This is the offset of the 'swi 24' + instruction, which is no longer actually used, but simply acts + as a place-holder now. + + This implements the CALL_DUMMY_BREAK_OFFSET macro. +*/ + +int +arm_call_dummy_breakpoint_offset () +{ + if (caller_is_thumb) + return 4; + else + return 8; +} + + +CORE_ADDR +arm_push_arguments(nargs, args, sp, struct_return, struct_addr) + int nargs; + value_ptr * args; + CORE_ADDR sp; + int struct_return; + CORE_ADDR struct_addr; +{ + int argreg; + int float_argreg; + int argnum; + int stack_offset; + struct stack_arg { + char *val; + int len; + int offset; + }; + struct stack_arg *stack_args = + (struct stack_arg*)alloca (nargs * sizeof (struct stack_arg)); + int nstack_args = 0; + + + /* Initialize the integer and float register pointers. */ + argreg = A1_REGNUM; + float_argreg = F0_REGNUM; + + /* the struct_return pointer occupies the first parameter-passing reg */ + if (struct_return) + write_register (argreg++, struct_addr); + + /* The offset onto the stack at which we will start copying parameters + (after the registers are used up) begins at 16 in the old ABI. + This leaves room for the "home" area for register parameters. */ + stack_offset = REGISTER_SIZE * 4; + + /* Process args from left to right. Store as many as allowed in + registers, save the rest to be pushed on the stack */ + for(argnum = 0; argnum < nargs; argnum++) + { + char * val; + value_ptr arg = args[argnum]; + struct type * arg_type = check_typedef (VALUE_TYPE (arg)); + struct type * target_type = TYPE_TARGET_TYPE (arg_type); + int len = TYPE_LENGTH (arg_type); + enum type_code typecode = TYPE_CODE (arg_type); + CORE_ADDR regval; + int newarg; + + val = (char *) VALUE_CONTENTS (arg); + + /* If the argument is a pointer to a function, and it's a Thumb + function, set the low bit of the pointer. */ + if (typecode == TYPE_CODE_PTR + && target_type != NULL + && TYPE_CODE (target_type) == TYPE_CODE_FUNC) + { + regval = extract_address (val, len); + if (arm_pc_is_thumb (regval)) + store_address (val, len, MAKE_THUMB_ADDR (regval)); + } + +#define MAPCS_FLOAT 0 /* --mapcs-float not implemented by the compiler yet */ +#if MAPCS_FLOAT + /* Up to four floating point arguments can be passed in floating + point registers on ARM (not on Thumb). */ + if (typecode == TYPE_CODE_FLT + && float_argreg <= ARM_LAST_FP_ARG_REGNUM + && !target_is_thumb) + { + /* This is a floating point value that fits entirely + in a single register. */ + regval = extract_address (val, len); + write_register (float_argreg++, regval); + } + else +#endif + { + /* Copy the argument to general registers or the stack in + register-sized pieces. Large arguments are split between + registers and stack. */ + while (len > 0) + { + if (argreg <= ARM_LAST_ARG_REGNUM) + { + int partial_len = len < REGISTER_SIZE ? len : REGISTER_SIZE; + regval = extract_address (val, partial_len); + + /* It's a simple argument being passed in a general + register. */ + write_register (argreg, regval); + argreg++; + len -= partial_len; + val += partial_len; + } + else + { + /* keep for later pushing */ + stack_args[nstack_args].val = val; + stack_args[nstack_args++].len = len; + break; + } + } + } + } + /* now do the real stack pushing, process args right to left */ + while(nstack_args--) + { + sp -= stack_args[nstack_args].len; + write_memory(sp, stack_args[nstack_args].val, + stack_args[nstack_args].len); + } + + /* Return adjusted stack pointer. */ + return sp; +} + +void +arm_pop_frame () +{ + struct frame_info *frame = get_current_frame(); + int regnum; + + for (regnum = 0; regnum < NUM_REGS; regnum++) + if (frame->fsr.regs[regnum] != 0) + write_register (regnum, + read_memory_integer (frame->fsr.regs[regnum], 4)); + + write_register (PC_REGNUM, FRAME_SAVED_PC (frame)); + write_register (SP_REGNUM, read_register (frame->framereg)); + + flush_cached_frames (); +} + +static void +print_fpu_flags (flags) + int flags; +{ + if (flags & (1 << 0)) fputs ("IVO ", stdout); + if (flags & (1 << 1)) fputs ("DVZ ", stdout); + if (flags & (1 << 2)) fputs ("OFL ", stdout); + if (flags & (1 << 3)) fputs ("UFL ", stdout); + if (flags & (1 << 4)) fputs ("INX ", stdout); + putchar ('\n'); +} + +void +arm_float_info () +{ + register unsigned long status = read_register (FPS_REGNUM); + int type; + + type = (status >> 24) & 127; + printf ("%s FPU type %d\n", + (status & (1<<31)) ? "Hardware" : "Software", + type); + fputs ("mask: ", stdout); + print_fpu_flags (status >> 16); + fputs ("flags: ", stdout); + print_fpu_flags (status); +} + +static char *original_register_names[] = +{ "a1", "a2", "a3", "a4", /* 0 1 2 3 */ + "v1", "v2", "v3", "v4", /* 4 5 6 7 */ + "v5", "v6", "sl", "fp", /* 8 9 10 11 */ + "ip", "sp", "lr", "pc", /* 12 13 14 15 */ + "f0", "f1", "f2", "f3", /* 16 17 18 19 */ + "f4", "f5", "f6", "f7", /* 20 21 22 23 */ + "fps","ps" } /* 24 25 */; + +/* These names are the ones which gcc emits, and + I find them less confusing. Toggle between them + using the `othernames' command. */ +static char *additional_register_names[] = +{ "r0", "r1", "r2", "r3", /* 0 1 2 3 */ + "r4", "r5", "r6", "r7", /* 4 5 6 7 */ + "r8", "r9", "sl", "fp", /* 8 9 10 11 */ + "ip", "sp", "lr", "pc", /* 12 13 14 15 */ + "f0", "f1", "f2", "f3", /* 16 17 18 19 */ + "f4", "f5", "f6", "f7", /* 20 21 22 23 */ + "fps","ps" } /* 24 25 */; + +char **arm_register_names = original_register_names; + + +static void +arm_othernames () +{ + static int toggle; + arm_register_names = (toggle + ? additional_register_names + : original_register_names); + toggle = !toggle; +} + +/* FIXME: Fill in with the 'right thing', see asm + template in arm-convert.s */ + +void +convert_from_extended (ptr, dbl) + void * ptr; + double * dbl; +{ + *dbl = *(double*)ptr; +} + +void +convert_to_extended (dbl, ptr) + void * ptr; + double * dbl; +{ + *(double*)ptr = *dbl; +} + +static int +condition_true (cond, status_reg) + unsigned long cond; + unsigned long status_reg; +{ + if (cond == INST_AL || cond == INST_NV) + return 1; + + switch (cond) + { + case INST_EQ: + return ((status_reg & FLAG_Z) != 0); + case INST_NE: + return ((status_reg & FLAG_Z) == 0); + case INST_CS: + return ((status_reg & FLAG_C) != 0); + case INST_CC: + return ((status_reg & FLAG_C) == 0); + case INST_MI: + return ((status_reg & FLAG_N) != 0); + case INST_PL: + return ((status_reg & FLAG_N) == 0); + case INST_VS: + return ((status_reg & FLAG_V) != 0); + case INST_VC: + return ((status_reg & FLAG_V) == 0); + case INST_HI: + return ((status_reg & (FLAG_C | FLAG_Z)) == FLAG_C); + case INST_LS: + return ((status_reg & (FLAG_C | FLAG_Z)) != FLAG_C); + case INST_GE: + return (((status_reg & FLAG_N) == 0) == ((status_reg & FLAG_V) == 0)); + case INST_LT: + return (((status_reg & FLAG_N) == 0) != ((status_reg & FLAG_V) == 0)); + case INST_GT: + return (((status_reg & FLAG_Z) == 0) && + (((status_reg & FLAG_N) == 0) == ((status_reg & FLAG_V) == 0))); + case INST_LE: + return (((status_reg & FLAG_Z) != 0) || + (((status_reg & FLAG_N) == 0) != ((status_reg & FLAG_V) == 0))); + } + return 1; +} + +#define submask(x) ((1L << ((x) + 1)) - 1) +#define bit(obj,st) (((obj) >> (st)) & 1) +#define bits(obj,st,fn) (((obj) >> (st)) & submask ((fn) - (st))) +#define sbits(obj,st,fn) \ + ((long) (bits(obj,st,fn) | ((long) bit(obj,fn) * ~ submask (fn - st)))) +#define BranchDest(addr,instr) \ + ((CORE_ADDR) (((long) (addr)) + 8 + (sbits (instr, 0, 23) << 2))) +#define ARM_PC_32 1 + +static unsigned long +shifted_reg_val (inst, carry, pc_val, status_reg) + unsigned long inst; + int carry; + unsigned long pc_val; + unsigned long status_reg; +{ + unsigned long res, shift; + int rm = bits (inst, 0, 3); + unsigned long shifttype = bits (inst, 5, 6); + + if (bit(inst, 4)) + { + int rs = bits (inst, 8, 11); + shift = (rs == 15 ? pc_val + 8 : read_register (rs)) & 0xFF; + } + else + shift = bits (inst, 7, 11); + + res = (rm == 15 + ? ((pc_val | (ARM_PC_32 ? 0 : status_reg)) + + (bit (inst, 4) ? 12 : 8)) + : read_register (rm)); + + switch (shifttype) + { + case 0: /* LSL */ + res = shift >= 32 ? 0 : res << shift; + break; + + case 1: /* LSR */ + res = shift >= 32 ? 0 : res >> shift; + break; + + case 2: /* ASR */ + if (shift >= 32) shift = 31; + res = ((res & 0x80000000L) + ? ~((~res) >> shift) : res >> shift); + break; + + case 3: /* ROR/RRX */ + shift &= 31; + if (shift == 0) + res = (res >> 1) | (carry ? 0x80000000L : 0); + else + res = (res >> shift) | (res << (32-shift)); + break; + } + + return res & 0xffffffff; +} + + +/* Return number of 1-bits in VAL. */ + +static int +bitcount (val) + unsigned long val; +{ + int nbits; + for (nbits = 0; val != 0; nbits++) + val &= val - 1; /* delete rightmost 1-bit in val */ + return nbits; +} + + +static CORE_ADDR +thumb_get_next_pc (pc) + CORE_ADDR pc; +{ + unsigned long pc_val = ((unsigned long)pc) + 4; /* PC after prefetch */ + unsigned short inst1 = read_memory_integer (pc, 2); + CORE_ADDR nextpc = pc + 2; /* default is next instruction */ + unsigned long offset; + + if ((inst1 & 0xff00) == 0xbd00) /* pop {rlist, pc} */ + { + CORE_ADDR sp; + + /* Fetch the saved PC from the stack. It's stored above + all of the other registers. */ + offset = bitcount (bits (inst1, 0, 7)) * REGISTER_SIZE; + sp = read_register (SP_REGNUM); + nextpc = (CORE_ADDR) read_memory_integer (sp + offset, 4); + nextpc = ADDR_BITS_REMOVE (nextpc); + if (nextpc == pc) + error ("Infinite loop detected"); + } + else if ((inst1 & 0xf000) == 0xd000) /* conditional branch */ + { + unsigned long status = read_register (PS_REGNUM); + unsigned long cond = bits (inst1, 8, 11); + if (cond != 0x0f && condition_true (cond, status)) /* 0x0f = SWI */ + nextpc = pc_val + (sbits (inst1, 0, 7) << 1); + } + else if ((inst1 & 0xf800) == 0xe000) /* unconditional branch */ + { + nextpc = pc_val + (sbits (inst1, 0, 10) << 1); + } + else if ((inst1 & 0xf800) == 0xf000) /* long branch with link */ + { + unsigned short inst2 = read_memory_integer (pc + 2, 2); + offset = (sbits (inst1, 0, 10) << 12) + (bits (inst2, 0, 10) << 1); + nextpc = pc_val + offset; + } + + return nextpc; +} + + +CORE_ADDR +arm_get_next_pc (pc) + CORE_ADDR pc; +{ + unsigned long pc_val; + unsigned long this_instr; + unsigned long status; + CORE_ADDR nextpc; + + if (arm_pc_is_thumb (pc)) + return thumb_get_next_pc (pc); + + pc_val = (unsigned long) pc; + this_instr = read_memory_integer (pc, 4); + status = read_register (PS_REGNUM); + nextpc = (CORE_ADDR) (pc_val + 4); /* Default case */ + + if (condition_true (bits (this_instr, 28, 31), status)) + { + switch (bits (this_instr, 24, 27)) + { + case 0x0: case 0x1: /* data processing */ + case 0x2: case 0x3: + { + unsigned long operand1, operand2, result = 0; + unsigned long rn; + int c; + + if (bits (this_instr, 12, 15) != 15) + break; + + if (bits (this_instr, 22, 25) == 0 + && bits (this_instr, 4, 7) == 9) /* multiply */ + error ("Illegal update to pc in instruction"); + + /* Multiply into PC */ + c = (status & FLAG_C) ? 1 : 0; + rn = bits (this_instr, 16, 19); + operand1 = (rn == 15) ? pc_val + 8 : read_register (rn); + + if (bit (this_instr, 25)) + { + unsigned long immval = bits (this_instr, 0, 7); + unsigned long rotate = 2 * bits (this_instr, 8, 11); + operand2 = ((immval >> rotate) | (immval << (32-rotate))) + & 0xffffffff; + } + else /* operand 2 is a shifted register */ + operand2 = shifted_reg_val (this_instr, c, pc_val, status); + + switch (bits (this_instr, 21, 24)) + { + case 0x0: /*and*/ + result = operand1 & operand2; + break; + + case 0x1: /*eor*/ + result = operand1 ^ operand2; + break; + + case 0x2: /*sub*/ + result = operand1 - operand2; + break; + + case 0x3: /*rsb*/ + result = operand2 - operand1; + break; + + case 0x4: /*add*/ + result = operand1 + operand2; + break; + + case 0x5: /*adc*/ + result = operand1 + operand2 + c; + break; + + case 0x6: /*sbc*/ + result = operand1 - operand2 + c; + break; + + case 0x7: /*rsc*/ + result = operand2 - operand1 + c; + break; + + case 0x8: case 0x9: case 0xa: case 0xb: /* tst, teq, cmp, cmn */ + result = (unsigned long) nextpc; + break; + + case 0xc: /*orr*/ + result = operand1 | operand2; + break; + + case 0xd: /*mov*/ + /* Always step into a function. */ + result = operand2; + break; + + case 0xe: /*bic*/ + result = operand1 & ~operand2; + break; + + case 0xf: /*mvn*/ + result = ~operand2; + break; + } + nextpc = (CORE_ADDR) ADDR_BITS_REMOVE (result); + + if (nextpc == pc) + error ("Infinite loop detected"); + break; + } + + case 0x4: case 0x5: /* data transfer */ + case 0x6: case 0x7: + if (bit (this_instr, 20)) + { + /* load */ + if (bits (this_instr, 12, 15) == 15) + { + /* rd == pc */ + unsigned long rn; + unsigned long base; + + if (bit (this_instr, 22)) + error ("Illegal update to pc in instruction"); + + /* byte write to PC */ + rn = bits (this_instr, 16, 19); + base = (rn == 15) ? pc_val + 8 : read_register (rn); + if (bit (this_instr, 24)) + { + /* pre-indexed */ + int c = (status & FLAG_C) ? 1 : 0; + unsigned long offset = + (bit (this_instr, 25) + ? shifted_reg_val (this_instr, c, pc_val) + : bits (this_instr, 0, 11)); + + if (bit (this_instr, 23)) + base += offset; + else + base -= offset; + } + nextpc = (CORE_ADDR) read_memory_integer ((CORE_ADDR) base, + 4); + + nextpc = ADDR_BITS_REMOVE (nextpc); + + if (nextpc == pc) + error ("Infinite loop detected"); + } + } + break; + + case 0x8: case 0x9: /* block transfer */ + if (bit (this_instr, 20)) + { + /* LDM */ + if (bit (this_instr, 15)) + { + /* loading pc */ + int offset = 0; + + if (bit (this_instr, 23)) + { + /* up */ + unsigned long reglist = bits (this_instr, 0, 14); + offset = bitcount (reglist) * 4; + if (bit (this_instr, 24)) /* pre */ + offset += 4; + } + else if (bit (this_instr, 24)) + offset = -4; + + { + unsigned long rn_val = + read_register (bits (this_instr, 16, 19)); + nextpc = + (CORE_ADDR) read_memory_integer ((CORE_ADDR) (rn_val + + offset), + 4); + } + nextpc = ADDR_BITS_REMOVE (nextpc); + if (nextpc == pc) + error ("Infinite loop detected"); + } + } + break; + + case 0xb: /* branch & link */ + case 0xa: /* branch */ + { + nextpc = BranchDest (pc, this_instr); + + nextpc = ADDR_BITS_REMOVE (nextpc); + if (nextpc == pc) + error ("Infinite loop detected"); + break; + } + + case 0xc: case 0xd: + case 0xe: /* coproc ops */ + case 0xf: /* SWI */ + break; + + default: + fprintf (stderr, "Bad bit-field extraction\n"); + return (pc); + } + } + + return nextpc; +} + +#include "bfd-in2.h" +#include "libcoff.h" + +static int +gdb_print_insn_arm (memaddr, info) + bfd_vma memaddr; + disassemble_info * info; +{ + if (arm_pc_is_thumb (memaddr)) + { + static asymbol * asym; + static combined_entry_type ce; + static struct coff_symbol_struct csym; + static struct _bfd fake_bfd; + static bfd_target fake_target; + + if (csym.native == NULL) + { + /* Create a fake symbol vector containing a Thumb symbol. This is + solely so that the code in print_insn_little_arm() and + print_insn_big_arm() in opcodes/arm-dis.c will detect the presence + of a Thumb symbol and switch to decoding Thumb instructions. */ + + fake_target.flavour = bfd_target_coff_flavour; + fake_bfd.xvec = & fake_target; + ce.u.syment.n_sclass = C_THUMBEXTFUNC; + csym.native = & ce; + csym.symbol.the_bfd = & fake_bfd; + csym.symbol.name = "fake"; + asym = (asymbol *) & csym; + } + + memaddr = UNMAKE_THUMB_ADDR (memaddr); + info->symbols = & asym; + } + else + info->symbols = NULL; + + if (TARGET_BYTE_ORDER == BIG_ENDIAN) + return print_insn_big_arm (memaddr, info); + else + return print_insn_little_arm (memaddr, info); +} + +/* Sequence of bytes for breakpoint instruction. */ +#define ARM_LE_BREAKPOINT {0xFE,0xDE,0xFF,0xE7} /* Recognized illegal opcodes */ +#define ARM_BE_BREAKPOINT {0xE7,0xFF,0xDE,0xFE} +#define THUMB_LE_BREAKPOINT {0xfe,0xdf} +#define THUMB_BE_BREAKPOINT {0xdf,0xfe} + +/* The following has been superseded by BREAKPOINT_FOR_PC, but + is defined merely to keep mem-break.c happy. */ +#define LITTLE_BREAKPOINT ARM_LE_BREAKPOINT +#define BIG_BREAKPOINT ARM_BE_BREAKPOINT + +/* This function implements the BREAKPOINT_FROM_PC macro. It uses the program + counter value to determine whether a 16- or 32-bit breakpoint should be + used. It returns a pointer to a string of bytes that encode a breakpoint + instruction, stores the length of the string to *lenptr, and adjusts pc + (if necessary) to point to the actual memory location where the + breakpoint should be inserted. */ + +unsigned char * +arm_breakpoint_from_pc (pcptr, lenptr) + CORE_ADDR * pcptr; + int * lenptr; +{ + if (arm_pc_is_thumb (*pcptr) || arm_pc_is_thumb_dummy (*pcptr)) + { + if (TARGET_BYTE_ORDER == BIG_ENDIAN) + { + static char thumb_breakpoint[] = THUMB_BE_BREAKPOINT; + *pcptr = UNMAKE_THUMB_ADDR (*pcptr); + *lenptr = sizeof (thumb_breakpoint); + return thumb_breakpoint; + } + else + { + static char thumb_breakpoint[] = THUMB_LE_BREAKPOINT; + *pcptr = UNMAKE_THUMB_ADDR (*pcptr); + *lenptr = sizeof (thumb_breakpoint); + return thumb_breakpoint; + } + } + else + { + if (TARGET_BYTE_ORDER == BIG_ENDIAN) + { + static char arm_breakpoint[] = ARM_BE_BREAKPOINT; + *lenptr = sizeof (arm_breakpoint); + return arm_breakpoint; + } + else + { + static char arm_breakpoint[] = ARM_LE_BREAKPOINT; + *lenptr = sizeof (arm_breakpoint); + return arm_breakpoint; + } + } +} +/* Return non-zero if the PC is inside a call thunk (aka stub or trampoline). + This implements the IN_SOLIB_CALL_TRAMPOLINE macro. */ + +int +arm_in_call_stub (pc, name) + CORE_ADDR pc; + char * name; +{ + CORE_ADDR start_addr; + + /* Find the starting address of the function containing the PC. If the + caller didn't give us a name, look it up at the same time. */ + if (find_pc_partial_function (pc, name ? NULL : &name, &start_addr, NULL) == 0) + return 0; + + return strncmp (name, "_call_via_r", 11) == 0; +} + + +/* If PC is in a Thumb call or return stub, return the address of the target + PC, which is in a register. The thunk functions are called _called_via_xx, + where x is the register name. The possible names are r0-r9, sl, fp, ip, + sp, and lr. */ + +CORE_ADDR +arm_skip_stub (pc) + CORE_ADDR pc; +{ + char * name; + CORE_ADDR start_addr; + + /* Find the starting address and name of the function containing the PC. */ + if (find_pc_partial_function (pc, &name, &start_addr, NULL) == 0) + return 0; + + /* Call thunks always start with "_call_via_". */ + if (strncmp (name, "_call_via_", 10) == 0) + { + /* Use the name suffix to determine which register contains + the target PC. */ + static char *table[15] = + { "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", + "r8", "r9", "sl", "fp", "ip", "sp", "lr" + }; + int regno; + + for (regno = 0; regno <= 14; regno++) + if (strcmp (&name[10], table[regno]) == 0) + return read_register (regno); + } + return 0; /* not a stub */ +} + + +void +_initialize_arm_tdep () +{ + tm_print_insn = gdb_print_insn_arm; + + add_com ("othernames", class_obscure, arm_othernames, + "Switch to the other set of register names."); + + /* ??? Maybe this should be a boolean. */ + add_show_from_set (add_set_cmd ("apcs32", no_class, + var_zinteger, (char *)&arm_apcs_32, + "Set usage of ARM 32-bit mode.\n", &setlist), + & showlist); + +} + +/* Test whether the coff symbol specific value corresponds to a Thumb function */ +int +coff_sym_is_thumb(int val) +{ + return (val == C_THUMBEXT || + val == C_THUMBSTAT || + val == C_THUMBEXTFUNC || + val == C_THUMBSTATFUNC || + val == C_THUMBLABEL); +} |