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-/* Object file "section" support for the BFD library.
- Copyright (C) 1990, 91, 92, 93, 94, 95, 96, 1997
- Free Software Foundation, Inc.
- Written by Cygnus Support.
-
-This file is part of BFD, the Binary File Descriptor library.
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
-
-/*
-SECTION
- Sections
-
- The raw data contained within a BFD is maintained through the
- section abstraction. A single BFD may have any number of
- sections. It keeps hold of them by pointing to the first;
- each one points to the next in the list.
-
- Sections are supported in BFD in <<section.c>>.
-
-@menu
-@* Section Input::
-@* Section Output::
-@* typedef asection::
-@* section prototypes::
-@end menu
-
-INODE
-Section Input, Section Output, Sections, Sections
-SUBSECTION
- Section input
-
- When a BFD is opened for reading, the section structures are
- created and attached to the BFD.
-
- Each section has a name which describes the section in the
- outside world---for example, <<a.out>> would contain at least
- three sections, called <<.text>>, <<.data>> and <<.bss>>.
-
- Names need not be unique; for example a COFF file may have several
- sections named <<.data>>.
-
- Sometimes a BFD will contain more than the ``natural'' number of
- sections. A back end may attach other sections containing
- constructor data, or an application may add a section (using
- <<bfd_make_section>>) to the sections attached to an already open
- BFD. For example, the linker creates an extra section
- <<COMMON>> for each input file's BFD to hold information about
- common storage.
-
- The raw data is not necessarily read in when
- the section descriptor is created. Some targets may leave the
- data in place until a <<bfd_get_section_contents>> call is
- made. Other back ends may read in all the data at once. For
- example, an S-record file has to be read once to determine the
- size of the data. An IEEE-695 file doesn't contain raw data in
- sections, but data and relocation expressions intermixed, so
- the data area has to be parsed to get out the data and
- relocations.
-
-INODE
-Section Output, typedef asection, Section Input, Sections
-
-SUBSECTION
- Section output
-
- To write a new object style BFD, the various sections to be
- written have to be created. They are attached to the BFD in
- the same way as input sections; data is written to the
- sections using <<bfd_set_section_contents>>.
-
- Any program that creates or combines sections (e.g., the assembler
- and linker) must use the <<asection>> fields <<output_section>> and
- <<output_offset>> to indicate the file sections to which each
- section must be written. (If the section is being created from
- scratch, <<output_section>> should probably point to the section
- itself and <<output_offset>> should probably be zero.)
-
- The data to be written comes from input sections attached
- (via <<output_section>> pointers) to
- the output sections. The output section structure can be
- considered a filter for the input section: the output section
- determines the vma of the output data and the name, but the
- input section determines the offset into the output section of
- the data to be written.
-
- E.g., to create a section "O", starting at 0x100, 0x123 long,
- containing two subsections, "A" at offset 0x0 (i.e., at vma
- 0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the <<asection>>
- structures would look like:
-
-| section name "A"
-| output_offset 0x00
-| size 0x20
-| output_section -----------> section name "O"
-| | vma 0x100
-| section name "B" | size 0x123
-| output_offset 0x20 |
-| size 0x103 |
-| output_section --------|
-
-
-SUBSECTION
- Link orders
-
- The data within a section is stored in a @dfn{link_order}.
- These are much like the fixups in <<gas>>. The link_order
- abstraction allows a section to grow and shrink within itself.
-
- A link_order knows how big it is, and which is the next
- link_order and where the raw data for it is; it also points to
- a list of relocations which apply to it.
-
- The link_order is used by the linker to perform relaxing on
- final code. The compiler creates code which is as big as
- necessary to make it work without relaxing, and the user can
- select whether to relax. Sometimes relaxing takes a lot of
- time. The linker runs around the relocations to see if any
- are attached to data which can be shrunk, if so it does it on
- a link_order by link_order basis.
-
-*/
-
-
-#include "bfd.h"
-#include "sysdep.h"
-#include "libbfd.h"
-#include "bfdlink.h"
-
-/*
-DOCDD
-INODE
-typedef asection, section prototypes, Section Output, Sections
-SUBSECTION
- typedef asection
-
- Here is the section structure:
-
-CODE_FRAGMENT
-.
-.typedef struct sec
-.{
-. {* The name of the section; the name isn't a copy, the pointer is
-. the same as that passed to bfd_make_section. *}
-.
-. CONST char *name;
-.
-. {* Which section is it; 0..nth. *}
-.
-. int index;
-.
-. {* The next section in the list belonging to the BFD, or NULL. *}
-.
-. struct sec *next;
-.
-. {* The field flags contains attributes of the section. Some
-. flags are read in from the object file, and some are
-. synthesized from other information. *}
-.
-. flagword flags;
-.
-.#define SEC_NO_FLAGS 0x000
-.
-. {* Tells the OS to allocate space for this section when loading.
-. This is clear for a section containing debug information
-. only. *}
-.#define SEC_ALLOC 0x001
-.
-. {* Tells the OS to load the section from the file when loading.
-. This is clear for a .bss section. *}
-.#define SEC_LOAD 0x002
-.
-. {* The section contains data still to be relocated, so there is
-. some relocation information too. *}
-.#define SEC_RELOC 0x004
-.
-.#if 0 {* Obsolete ? *}
-.#define SEC_BALIGN 0x008
-.#endif
-.
-. {* A signal to the OS that the section contains read only
-. data. *}
-.#define SEC_READONLY 0x010
-.
-. {* The section contains code only. *}
-.#define SEC_CODE 0x020
-.
-. {* The section contains data only. *}
-.#define SEC_DATA 0x040
-.
-. {* The section will reside in ROM. *}
-.#define SEC_ROM 0x080
-.
-. {* The section contains constructor information. This section
-. type is used by the linker to create lists of constructors and
-. destructors used by <<g++>>. When a back end sees a symbol
-. which should be used in a constructor list, it creates a new
-. section for the type of name (e.g., <<__CTOR_LIST__>>), attaches
-. the symbol to it, and builds a relocation. To build the lists
-. of constructors, all the linker has to do is catenate all the
-. sections called <<__CTOR_LIST__>> and relocate the data
-. contained within - exactly the operations it would peform on
-. standard data. *}
-.#define SEC_CONSTRUCTOR 0x100
-.
-. {* The section is a constructor, and should be placed at the
-. end of the text, data, or bss section(?). *}
-.#define SEC_CONSTRUCTOR_TEXT 0x1100
-.#define SEC_CONSTRUCTOR_DATA 0x2100
-.#define SEC_CONSTRUCTOR_BSS 0x3100
-.
-. {* The section has contents - a data section could be
-. <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>; a debug section could be
-. <<SEC_HAS_CONTENTS>> *}
-.#define SEC_HAS_CONTENTS 0x200
-.
-. {* An instruction to the linker to not output the section
-. even if it has information which would normally be written. *}
-.#define SEC_NEVER_LOAD 0x400
-.
-. {* The section is a COFF shared library section. This flag is
-. only for the linker. If this type of section appears in
-. the input file, the linker must copy it to the output file
-. without changing the vma or size. FIXME: Although this
-. was originally intended to be general, it really is COFF
-. specific (and the flag was renamed to indicate this). It
-. might be cleaner to have some more general mechanism to
-. allow the back end to control what the linker does with
-. sections. *}
-.#define SEC_COFF_SHARED_LIBRARY 0x800
-.
-. {* The section contains common symbols (symbols may be defined
-. multiple times, the value of a symbol is the amount of
-. space it requires, and the largest symbol value is the one
-. used). Most targets have exactly one of these (which we
-. translate to bfd_com_section_ptr), but ECOFF has two. *}
-.#define SEC_IS_COMMON 0x8000
-.
-. {* The section contains only debugging information. For
-. example, this is set for ELF .debug and .stab sections.
-. strip tests this flag to see if a section can be
-. discarded. *}
-.#define SEC_DEBUGGING 0x10000
-.
-. {* The contents of this section are held in memory pointed to
-. by the contents field. This is checked by
-. bfd_get_section_contents, and the data is retrieved from
-. memory if appropriate. *}
-.#define SEC_IN_MEMORY 0x20000
-.
-. {* The contents of this section are to be excluded by the
-. linker for executable and shared objects unless those
-. objects are to be further relocated. *}
-.#define SEC_EXCLUDE 0x40000
-.
-. {* The contents of this section are to be sorted by the
-. based on the address specified in the associated symbol
-. table. *}
-.#define SEC_SORT_ENTRIES 0x80000
-.
-. {* When linking, duplicate sections of the same name should be
-. discarded, rather than being combined into a single section as
-. is usually done. This is similar to how common symbols are
-. handled. See SEC_LINK_DUPLICATES below. *}
-.#define SEC_LINK_ONCE 0x100000
-.
-. {* If SEC_LINK_ONCE is set, this bitfield describes how the linker
-. should handle duplicate sections. *}
-.#define SEC_LINK_DUPLICATES 0x600000
-.
-. {* This value for SEC_LINK_DUPLICATES means that duplicate
-. sections with the same name should simply be discarded. *}
-.#define SEC_LINK_DUPLICATES_DISCARD 0x0
-.
-. {* This value for SEC_LINK_DUPLICATES means that the linker
-. should warn if there are any duplicate sections, although
-. it should still only link one copy. *}
-.#define SEC_LINK_DUPLICATES_ONE_ONLY 0x200000
-.
-. {* This value for SEC_LINK_DUPLICATES means that the linker
-. should warn if any duplicate sections are a different size. *}
-.#define SEC_LINK_DUPLICATES_SAME_SIZE 0x400000
-.
-. {* This value for SEC_LINK_DUPLICATES means that the linker
-. should warn if any duplicate sections contain different
-. contents. *}
-.#define SEC_LINK_DUPLICATES_SAME_CONTENTS 0x600000
-.
-. {* This section was created by the linker as part of dynamic
-. relocation or other arcane processing. It is skipped when
-. going through the first-pass output, trusting that someone
-. else up the line will take care of it later. *}
-.#define SEC_LINKER_CREATED 0x800000
-.
-. {* This section should not be subject to garbage collection. *}
-.#define SEC_KEEP 0x1000000
-.
-. {* End of section flags. *}
-.
-. {* Some internal packed boolean fields. *}
-.
-. {* See the vma field. *}
-. unsigned int user_set_vma : 1;
-.
-. {* Whether relocations have been processed. *}
-. unsigned int reloc_done : 1;
-.
-. {* A mark flag used by some of the linker backends. *}
-. unsigned int linker_mark : 1;
-.
-. {* A mark flag used by some linker backends for garbage collection. *}
-. unsigned int gc_mark : 1;
-.
-. {* End of internal packed boolean fields. *}
-.
-. {* The virtual memory address of the section - where it will be
-. at run time. The symbols are relocated against this. The
-. user_set_vma flag is maintained by bfd; if it's not set, the
-. backend can assign addresses (for example, in <<a.out>>, where
-. the default address for <<.data>> is dependent on the specific
-. target and various flags). *}
-.
-. bfd_vma vma;
-.
-. {* The load address of the section - where it would be in a
-. rom image; really only used for writing section header
-. information. *}
-.
-. bfd_vma lma;
-.
-. {* The size of the section in bytes, as it will be output.
-. contains a value even if the section has no contents (e.g., the
-. size of <<.bss>>). This will be filled in after relocation *}
-.
-. bfd_size_type _cooked_size;
-.
-. {* The original size on disk of the section, in bytes. Normally this
-. value is the same as the size, but if some relaxing has
-. been done, then this value will be bigger. *}
-.
-. bfd_size_type _raw_size;
-.
-. {* If this section is going to be output, then this value is the
-. offset into the output section of the first byte in the input
-. section. E.g., if this was going to start at the 100th byte in
-. the output section, this value would be 100. *}
-.
-. bfd_vma output_offset;
-.
-. {* The output section through which to map on output. *}
-.
-. struct sec *output_section;
-.
-. {* The alignment requirement of the section, as an exponent of 2 -
-. e.g., 3 aligns to 2^3 (or 8). *}
-.
-. unsigned int alignment_power;
-.
-. {* If an input section, a pointer to a vector of relocation
-. records for the data in this section. *}
-.
-. struct reloc_cache_entry *relocation;
-.
-. {* If an output section, a pointer to a vector of pointers to
-. relocation records for the data in this section. *}
-.
-. struct reloc_cache_entry **orelocation;
-.
-. {* The number of relocation records in one of the above *}
-.
-. unsigned reloc_count;
-.
-. {* Information below is back end specific - and not always used
-. or updated. *}
-.
-. {* File position of section data *}
-.
-. file_ptr filepos;
-.
-. {* File position of relocation info *}
-.
-. file_ptr rel_filepos;
-.
-. {* File position of line data *}
-.
-. file_ptr line_filepos;
-.
-. {* Pointer to data for applications *}
-.
-. PTR userdata;
-.
-. {* If the SEC_IN_MEMORY flag is set, this points to the actual
-. contents. *}
-. unsigned char *contents;
-.
-. {* Attached line number information *}
-.
-. alent *lineno;
-.
-. {* Number of line number records *}
-.
-. unsigned int lineno_count;
-.
-. {* When a section is being output, this value changes as more
-. linenumbers are written out *}
-.
-. file_ptr moving_line_filepos;
-.
-. {* What the section number is in the target world *}
-.
-. int target_index;
-.
-. PTR used_by_bfd;
-.
-. {* If this is a constructor section then here is a list of the
-. relocations created to relocate items within it. *}
-.
-. struct relent_chain *constructor_chain;
-.
-. {* The BFD which owns the section. *}
-.
-. bfd *owner;
-.
-. {* A symbol which points at this section only *}
-. struct symbol_cache_entry *symbol;
-. struct symbol_cache_entry **symbol_ptr_ptr;
-.
-. struct bfd_link_order *link_order_head;
-. struct bfd_link_order *link_order_tail;
-.} asection ;
-.
-. {* These sections are global, and are managed by BFD. The application
-. and target back end are not permitted to change the values in
-. these sections. New code should use the section_ptr macros rather
-. than referring directly to the const sections. The const sections
-. may eventually vanish. *}
-.#define BFD_ABS_SECTION_NAME "*ABS*"
-.#define BFD_UND_SECTION_NAME "*UND*"
-.#define BFD_COM_SECTION_NAME "*COM*"
-.#define BFD_IND_SECTION_NAME "*IND*"
-.
-. {* the absolute section *}
-.extern const asection bfd_abs_section;
-.#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
-.#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
-. {* Pointer to the undefined section *}
-.extern const asection bfd_und_section;
-.#define bfd_und_section_ptr ((asection *) &bfd_und_section)
-.#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
-. {* Pointer to the common section *}
-.extern const asection bfd_com_section;
-.#define bfd_com_section_ptr ((asection *) &bfd_com_section)
-. {* Pointer to the indirect section *}
-.extern const asection bfd_ind_section;
-.#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
-.#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
-.
-.extern const struct symbol_cache_entry * const bfd_abs_symbol;
-.extern const struct symbol_cache_entry * const bfd_com_symbol;
-.extern const struct symbol_cache_entry * const bfd_und_symbol;
-.extern const struct symbol_cache_entry * const bfd_ind_symbol;
-.#define bfd_get_section_size_before_reloc(section) \
-. (section->reloc_done ? (abort(),1): (section)->_raw_size)
-.#define bfd_get_section_size_after_reloc(section) \
-. ((section->reloc_done) ? (section)->_cooked_size: (abort(),1))
-*/
-
-/* These symbols are global, not specific to any BFD. Therefore, anything
- that tries to change them is broken, and should be repaired. */
-static const asymbol global_syms[] =
-{
- /* the_bfd, name, value, attr, section [, udata] */
- {0, BFD_COM_SECTION_NAME, 0, BSF_SECTION_SYM, (asection *) &bfd_com_section},
- {0, BFD_UND_SECTION_NAME, 0, BSF_SECTION_SYM, (asection *) &bfd_und_section},
- {0, BFD_ABS_SECTION_NAME, 0, BSF_SECTION_SYM, (asection *) &bfd_abs_section},
- {0, BFD_IND_SECTION_NAME, 0, BSF_SECTION_SYM, (asection *) &bfd_ind_section},
-};
-
-#define STD_SECTION(SEC, FLAGS, SYM, NAME, IDX) \
- const asymbol * const SYM = (asymbol *) &global_syms[IDX]; \
- const asection SEC = \
- { NAME, 0, 0, FLAGS, 0, 0, 0, 0, 0, 0, 0, 0, 0, (asection *) &SEC, \
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, \
- (asymbol *) &global_syms[IDX], (asymbol **) &SYM, 0, 0 }
-
-STD_SECTION (bfd_com_section, SEC_IS_COMMON, bfd_com_symbol,
- BFD_COM_SECTION_NAME, 0);
-STD_SECTION (bfd_und_section, 0, bfd_und_symbol, BFD_UND_SECTION_NAME, 1);
-STD_SECTION (bfd_abs_section, 0, bfd_abs_symbol, BFD_ABS_SECTION_NAME, 2);
-STD_SECTION (bfd_ind_section, 0, bfd_ind_symbol, BFD_IND_SECTION_NAME, 3);
-#undef STD_SECTION
-
-/*
-DOCDD
-INODE
-section prototypes, , typedef asection, Sections
-SUBSECTION
- Section prototypes
-
-These are the functions exported by the section handling part of BFD.
-*/
-
-/*
-FUNCTION
- bfd_get_section_by_name
-
-SYNOPSIS
- asection *bfd_get_section_by_name(bfd *abfd, CONST char *name);
-
-DESCRIPTION
- Run through @var{abfd} and return the one of the
- <<asection>>s whose name matches @var{name}, otherwise <<NULL>>.
- @xref{Sections}, for more information.
-
- This should only be used in special cases; the normal way to process
- all sections of a given name is to use <<bfd_map_over_sections>> and
- <<strcmp>> on the name (or better yet, base it on the section flags
- or something else) for each section.
-*/
-
-asection *
-bfd_get_section_by_name (abfd, name)
- bfd *abfd;
- CONST char *name;
-{
- asection *sect;
-
- for (sect = abfd->sections; sect != NULL; sect = sect->next)
- if (!strcmp (sect->name, name))
- return sect;
- return NULL;
-}
-
-
-/*
-FUNCTION
- bfd_make_section_old_way
-
-SYNOPSIS
- asection *bfd_make_section_old_way(bfd *abfd, CONST char *name);
-
-DESCRIPTION
- Create a new empty section called @var{name}
- and attach it to the end of the chain of sections for the
- BFD @var{abfd}. An attempt to create a section with a name which
- is already in use returns its pointer without changing the
- section chain.
-
- It has the funny name since this is the way it used to be
- before it was rewritten....
-
- Possible errors are:
- o <<bfd_error_invalid_operation>> -
- If output has already started for this BFD.
- o <<bfd_error_no_memory>> -
- If memory allocation fails.
-
-*/
-
-
-asection *
-bfd_make_section_old_way (abfd, name)
- bfd *abfd;
- CONST char *name;
-{
- asection *sec = bfd_get_section_by_name (abfd, name);
- if (sec == (asection *) NULL)
- {
- sec = bfd_make_section (abfd, name);
- }
- return sec;
-}
-
-/*
-FUNCTION
- bfd_make_section_anyway
-
-SYNOPSIS
- asection *bfd_make_section_anyway(bfd *abfd, CONST char *name);
-
-DESCRIPTION
- Create a new empty section called @var{name} and attach it to the end of
- the chain of sections for @var{abfd}. Create a new section even if there
- is already a section with that name.
-
- Return <<NULL>> and set <<bfd_error>> on error; possible errors are:
- o <<bfd_error_invalid_operation>> - If output has already started for @var{abfd}.
- o <<bfd_error_no_memory>> - If memory allocation fails.
-*/
-
-sec_ptr
-bfd_make_section_anyway (abfd, name)
- bfd *abfd;
- CONST char *name;
-{
- asection *newsect;
- asection **prev = &abfd->sections;
- asection *sect = abfd->sections;
-
- if (abfd->output_has_begun)
- {
- bfd_set_error (bfd_error_invalid_operation);
- return NULL;
- }
-
- while (sect)
- {
- prev = &sect->next;
- sect = sect->next;
- }
-
- newsect = (asection *) bfd_zalloc (abfd, sizeof (asection));
- if (newsect == NULL)
- return NULL;
-
- newsect->name = name;
- newsect->index = abfd->section_count++;
- newsect->flags = SEC_NO_FLAGS;
-
- newsect->userdata = NULL;
- newsect->contents = NULL;
- newsect->next = (asection *) NULL;
- newsect->relocation = (arelent *) NULL;
- newsect->reloc_count = 0;
- newsect->line_filepos = 0;
- newsect->owner = abfd;
-
- /* Create a symbol whos only job is to point to this section. This is
- useful for things like relocs which are relative to the base of a
- section. */
- newsect->symbol = bfd_make_empty_symbol (abfd);
- if (newsect->symbol == NULL)
- return NULL;
- newsect->symbol->name = name;
- newsect->symbol->value = 0;
- newsect->symbol->section = newsect;
- newsect->symbol->flags = BSF_SECTION_SYM;
-
- newsect->symbol_ptr_ptr = &newsect->symbol;
-
- if (BFD_SEND (abfd, _new_section_hook, (abfd, newsect)) != true)
- {
- free (newsect);
- return NULL;
- }
-
- *prev = newsect;
- return newsect;
-}
-
-/*
-FUNCTION
- bfd_make_section
-
-SYNOPSIS
- asection *bfd_make_section(bfd *, CONST char *name);
-
-DESCRIPTION
- Like <<bfd_make_section_anyway>>, but return <<NULL>> (without calling
- bfd_set_error ()) without changing the section chain if there is already a
- section named @var{name}. If there is an error, return <<NULL>> and set
- <<bfd_error>>.
-*/
-
-asection *
-bfd_make_section (abfd, name)
- bfd *abfd;
- CONST char *name;
-{
- asection *sect = abfd->sections;
-
- if (strcmp (name, BFD_ABS_SECTION_NAME) == 0)
- {
- return bfd_abs_section_ptr;
- }
- if (strcmp (name, BFD_COM_SECTION_NAME) == 0)
- {
- return bfd_com_section_ptr;
- }
- if (strcmp (name, BFD_UND_SECTION_NAME) == 0)
- {
- return bfd_und_section_ptr;
- }
-
- if (strcmp (name, BFD_IND_SECTION_NAME) == 0)
- {
- return bfd_ind_section_ptr;
- }
-
- while (sect)
- {
- if (!strcmp (sect->name, name))
- return NULL;
- sect = sect->next;
- }
-
- /* The name is not already used; go ahead and make a new section. */
- return bfd_make_section_anyway (abfd, name);
-}
-
-
-/*
-FUNCTION
- bfd_set_section_flags
-
-SYNOPSIS
- boolean bfd_set_section_flags(bfd *abfd, asection *sec, flagword flags);
-
-DESCRIPTION
- Set the attributes of the section @var{sec} in the BFD
- @var{abfd} to the value @var{flags}. Return <<true>> on success,
- <<false>> on error. Possible error returns are:
-
- o <<bfd_error_invalid_operation>> -
- The section cannot have one or more of the attributes
- requested. For example, a .bss section in <<a.out>> may not
- have the <<SEC_HAS_CONTENTS>> field set.
-
-*/
-
-/*ARGSUSED*/
-boolean
-bfd_set_section_flags (abfd, section, flags)
- bfd *abfd;
- sec_ptr section;
- flagword flags;
-{
-#if 0
- /* If you try to copy a text section from an input file (where it
- has the SEC_CODE flag set) to an output file, this loses big if
- the bfd_applicable_section_flags (abfd) doesn't have the SEC_CODE
- set - which it doesn't, at least not for a.out. FIXME */
-
- if ((flags & bfd_applicable_section_flags (abfd)) != flags)
- {
- bfd_set_error (bfd_error_invalid_operation);
- return false;
- }
-#endif
-
- section->flags = flags;
- return true;
-}
-
-
-/*
-FUNCTION
- bfd_map_over_sections
-
-SYNOPSIS
- void bfd_map_over_sections(bfd *abfd,
- void (*func)(bfd *abfd,
- asection *sect,
- PTR obj),
- PTR obj);
-
-DESCRIPTION
- Call the provided function @var{func} for each section
- attached to the BFD @var{abfd}, passing @var{obj} as an
- argument. The function will be called as if by
-
-| func(abfd, the_section, obj);
-
- This is the prefered method for iterating over sections; an
- alternative would be to use a loop:
-
-| section *p;
-| for (p = abfd->sections; p != NULL; p = p->next)
-| func(abfd, p, ...)
-
-
-*/
-
-/*VARARGS2*/
-void
-bfd_map_over_sections (abfd, operation, user_storage)
- bfd *abfd;
- void (*operation) PARAMS ((bfd * abfd, asection * sect, PTR obj));
- PTR user_storage;
-{
- asection *sect;
- unsigned int i = 0;
-
- for (sect = abfd->sections; sect != NULL; i++, sect = sect->next)
- (*operation) (abfd, sect, user_storage);
-
- if (i != abfd->section_count) /* Debugging */
- abort ();
-}
-
-
-/*
-FUNCTION
- bfd_set_section_size
-
-SYNOPSIS
- boolean bfd_set_section_size(bfd *abfd, asection *sec, bfd_size_type val);
-
-DESCRIPTION
- Set @var{sec} to the size @var{val}. If the operation is
- ok, then <<true>> is returned, else <<false>>.
-
- Possible error returns:
- o <<bfd_error_invalid_operation>> -
- Writing has started to the BFD, so setting the size is invalid.
-
-*/
-
-boolean
-bfd_set_section_size (abfd, ptr, val)
- bfd *abfd;
- sec_ptr ptr;
- bfd_size_type val;
-{
- /* Once you've started writing to any section you cannot create or change
- the size of any others. */
-
- if (abfd->output_has_begun)
- {
- bfd_set_error (bfd_error_invalid_operation);
- return false;
- }
-
- ptr->_cooked_size = val;
- ptr->_raw_size = val;
-
- return true;
-}
-
-/*
-FUNCTION
- bfd_set_section_contents
-
-SYNOPSIS
- boolean bfd_set_section_contents
- (bfd *abfd,
- asection *section,
- PTR data,
- file_ptr offset,
- bfd_size_type count);
-
-
-DESCRIPTION
- Sets the contents of the section @var{section} in BFD
- @var{abfd} to the data starting in memory at @var{data}. The
- data is written to the output section starting at offset
- @var{offset} for @var{count} bytes.
-
-
-
- Normally <<true>> is returned, else <<false>>. Possible error
- returns are:
- o <<bfd_error_no_contents>> -
- The output section does not have the <<SEC_HAS_CONTENTS>>
- attribute, so nothing can be written to it.
- o and some more too
-
- This routine is front end to the back end function
- <<_bfd_set_section_contents>>.
-
-
-*/
-
-#define bfd_get_section_size_now(abfd,sec) \
-(sec->reloc_done \
- ? bfd_get_section_size_after_reloc (sec) \
- : bfd_get_section_size_before_reloc (sec))
-
-boolean
-bfd_set_section_contents (abfd, section, location, offset, count)
- bfd *abfd;
- sec_ptr section;
- PTR location;
- file_ptr offset;
- bfd_size_type count;
-{
- bfd_size_type sz;
-
- if (!(bfd_get_section_flags (abfd, section) & SEC_HAS_CONTENTS))
- {
- bfd_set_error (bfd_error_no_contents);
- return (false);
- }
-
- if (offset < 0)
- {
- bad_val:
- bfd_set_error (bfd_error_bad_value);
- return false;
- }
- sz = bfd_get_section_size_now (abfd, section);
- if ((bfd_size_type) offset > sz
- || count > sz
- || offset + count > sz)
- goto bad_val;
-
- switch (abfd->direction)
- {
- case read_direction:
- case no_direction:
- bfd_set_error (bfd_error_invalid_operation);
- return false;
-
- case write_direction:
- break;
-
- case both_direction:
- /* File is opened for update. `output_has_begun' some time ago when
- the file was created. Do not recompute sections sizes or alignments
- in _bfd_set_section_content. */
- abfd->output_has_begun = true;
- break;
- }
-
- if (BFD_SEND (abfd, _bfd_set_section_contents,
- (abfd, section, location, offset, count)))
- {
- abfd->output_has_begun = true;
- return true;
- }
-
- return false;
-}
-
-/*
-FUNCTION
- bfd_get_section_contents
-
-SYNOPSIS
- boolean bfd_get_section_contents
- (bfd *abfd, asection *section, PTR location,
- file_ptr offset, bfd_size_type count);
-
-DESCRIPTION
- Read data from @var{section} in BFD @var{abfd}
- into memory starting at @var{location}. The data is read at an
- offset of @var{offset} from the start of the input section,
- and is read for @var{count} bytes.
-
- If the contents of a constructor with the <<SEC_CONSTRUCTOR>>
- flag set are requested or if the section does not have the
- <<SEC_HAS_CONTENTS>> flag set, then the @var{location} is filled
- with zeroes. If no errors occur, <<true>> is returned, else
- <<false>>.
-
-
-
-*/
-boolean
-bfd_get_section_contents (abfd, section, location, offset, count)
- bfd *abfd;
- sec_ptr section;
- PTR location;
- file_ptr offset;
- bfd_size_type count;
-{
- bfd_size_type sz;
-
- if (section->flags & SEC_CONSTRUCTOR)
- {
- memset (location, 0, (unsigned) count);
- return true;
- }
-
- if (offset < 0)
- {
- bad_val:
- bfd_set_error (bfd_error_bad_value);
- return false;
- }
- /* Even if reloc_done is true, this function reads unrelocated
- contents, so we want the raw size. */
- sz = section->_raw_size;
- if ((bfd_size_type) offset > sz || count > sz || offset + count > sz)
- goto bad_val;
-
- if (count == 0)
- /* Don't bother. */
- return true;
-
- if ((section->flags & SEC_HAS_CONTENTS) == 0)
- {
- memset (location, 0, (unsigned) count);
- return true;
- }
-
- if ((section->flags & SEC_IN_MEMORY) != 0)
- {
- memcpy (location, section->contents + offset, (size_t) count);
- return true;
- }
-
- return BFD_SEND (abfd, _bfd_get_section_contents,
- (abfd, section, location, offset, count));
-}
-
-/*
-FUNCTION
- bfd_copy_private_section_data
-
-SYNOPSIS
- boolean bfd_copy_private_section_data(bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
-
-DESCRIPTION
- Copy private section information from @var{isec} in the BFD
- @var{ibfd} to the section @var{osec} in the BFD @var{obfd}.
- Return <<true>> on success, <<false>> on error. Possible error
- returns are:
-
- o <<bfd_error_no_memory>> -
- Not enough memory exists to create private data for @var{osec}.
-
-.#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
-. BFD_SEND (obfd, _bfd_copy_private_section_data, \
-. (ibfd, isection, obfd, osection))
-*/
-
-/*
-FUNCTION
- _bfd_strip_section_from_output
-
-SYNOPSIS
- void _bfd_strip_section_from_output
- (asection *section);
-
-DESCRIPTION
- Remove @var{section} from the output. If the output section becomes
- empty, remove it from the output bfd.
-*/
-void
-_bfd_strip_section_from_output (s)
- asection *s;
-{
- asection **spp, *os;
- struct bfd_link_order *p, *pp;
-
- os = s->output_section;
- for (p = os->link_order_head, pp = NULL; p != NULL; pp = p, p = p->next)
- if (p->type == bfd_indirect_link_order
- && p->u.indirect.section == s)
- {
- /* Excise the input section. */
- if (pp)
- pp->next = p->next;
- else
- os->link_order_head = p->next;
- if (!p->next)
- os->link_order_tail = pp;
-
- if (!os->link_order_head)
- {
- /* Excise the output section. */
- for (spp = &os->owner->sections; *spp; spp = &(*spp)->next)
- if (*spp == os)
- {
- *spp = os->next;
- os->owner->section_count--;
- break;
- }
- }
- break;
- }
-}