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authorRicardo Garcia <rgarcia@igalia.com>2021-10-28 15:36:36 +0200
committerMatthew Netsch <quic_mnetsch@quicinc.com>2021-11-05 16:31:58 +0000
commit241241e28fe30f31a10e51aeb263c7c6b92b275c (patch)
tree775c3b5b7bc72779c4ed2fa86674a88a357aa78a /executor/xeTestResultParser.cpp
parentbbd6e1b5cd5880327d6119fc1e15e154e224e63d (diff)
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Add tests for VK_NV_mesh_shader
Tests that verify multiple aspects of mesh shader pipelines work as expected. This includes: * Some basic smoke tests. * API tests to check the new draw calls and different rules about them. * Synchronization tests. * Test a wide range of affected built-in variables. * Miscellaneous tests: * Producing small and large amounts of different types of primitives. * Barriers. * Push constants. * Custom per-primitive attributes. * Complex structures in the task->mesh interface. New tests: dEQP-VK.mesh_shader.nv.* Components: Vulkan, Framework VK-GL-CTS issue: 2991 Change-Id: I510296e4da326a2f0a3891d55a1116848d874c3f
Diffstat (limited to 'executor/xeTestResultParser.cpp')
-rw-r--r--executor/xeTestResultParser.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/executor/xeTestResultParser.cpp b/executor/xeTestResultParser.cpp
index c21ddd54d..2f3160155 100644
--- a/executor/xeTestResultParser.cpp
+++ b/executor/xeTestResultParser.cpp
@@ -161,7 +161,9 @@ static const EnumMapEntry s_shaderTypeFromTagMap[] =
{ 0x8c64a6be, "ClosestHitShader", ri::Shader::SHADERTYPE_CLOSEST_HIT },
{ 0xb30ed398, "MissShader", ri::Shader::SHADERTYPE_MISS },
{ 0x26150e53, "IntersectionShader", ri::Shader::SHADERTYPE_INTERSECTION },
- { 0x7e50944c, "CallableShader", ri::Shader::SHADERTYPE_CALLABLE }
+ { 0x7e50944c, "CallableShader", ri::Shader::SHADERTYPE_CALLABLE },
+ { 0xc3a35d6f, "TaskShader", ri::Shader::SHADERTYPE_TASK },
+ { 0x925c7349, "MeshShader", ri::Shader::SHADERTYPE_MESH },
};
static const EnumMapEntry s_testTypeMap[] =