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2022-09-02Update SPIR-V headers.Hans-Kristian Arntzen1-0/+23
2022-05-27Roll dependencies.Hans-Kristian Arntzen1-1/+48
2022-01-05Roll dependencies.Hans-Kristian Arntzen1-7/+313
2021-01-06GLSL: Update SPIR-V headers for modified ray tracing opcodes.Hans-Kristian Arntzen1-10/+99
2020-04-28Update SPIR-V Headers to 1.5 rev 3Ryan Harrison1-26/+26
2020-04-21Update SPIR-V headers.Hans-Kristian Arntzen1-2/+135
2019-10-07Update SPV_VERSION from 1.4 to 1.5Ryan Harrison1-1/+1
2019-09-19Update SPIR-V headers.Hans-Kristian Arntzen1-0/+47
2019-07-13Update external repos.Chip Davis1-4/+722
2019-03-01Add a stable C API for SPIRV-Cross.Hans-Kristian Arntzen1-4/+139
2018-03-12Rewrite everything to use Bitset rather than uint64_t.Hans-Kristian Arntzen1-5/+118
2017-11-22Add support for new extensions.Lou Kramer1-0/+10
2017-05-09Add interface for reflecting "magic" HLSL counter buffers.Hans-Kristian Arntzen1-3/+80
2016-05-05Update SPIR-V headers to latest from SPIRV-Headers repo.Hans-Kristian Arntzen1-2/+4
2016-03-11Initial commit.Hans-Kristian Arntzen1-0/+879