summaryrefslogtreecommitdiff
path: root/utilities/tests/convert-cmds.txt
blob: 9911cf5afa39ddc7db483dbfdd4b6e91b2e46240 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
-noop
-affine 1,0,0.785,1,0,0 -transform
-asc-cdl 0.9,0.01,0.45:0.9,0.01,0.45:0.9,0.01,0.45:0.01
-auto-orient
-black-threshold 20%
-blur 0x0.5
-blur 0x1.0
-blur 0x2.0
-bordercolor red -border 6x6
-channel Red
-channel Green
-channel Blue
-matte -channel Opacity
-colorspace CMYK -channel Cyan
-colorspace CMYK -channel Magenta
-colorspace CMYK -channel Yellow
-colorspace CMYK -channel Black
-matte -colorspace CMYK -channel Opacity
-charcoal 0x1
-chop 800x600+200+300
-colors 16
-colorspace CMYK -colorspace RGB
-colorspace GRAY -colorspace RGB
-colorspace HSL -colorspace RGB
-colorspace HWB -colorspace RGB
-colorspace OHTA -colorspace RGB
-colorspace RGB -colorspace RGB
-colorspace Rec601Luma -colorspace RGB
-colorspace Rec709Luma -colorspace RGB
-colorspace Rec601YCbCr -colorspace RGB
-colorspace Rec709YCbCr -colorspace RGB
-colorspace YCbCr -colorspace RGB
-colorspace YIQ -colorspace RGB
-colorspace YPbPr -colorspace RGB
-colorspace YUV -colorspace RGB
-contrast -contrast -contrast
+contrast +contrast +contrast
-convolve 1,1,1,1,4,1,1,1,1
-colorize 30%/20%/50%
-crop 600x700+100+100
-cycle 200
-depth 7
-depth 16
-depth 32
-despeckle
-fill green -stroke gold -draw 'point 800,500'
-fill green -stroke gold -draw 'line 800,500 1100,800'
-fill none -stroke gold -draw 'circle 800,500 1100,800'
-fill green -stroke gold -draw 'circle 800,500 1100,800'
-fill none -stroke gold -draw 'rectangle 400,200 1100,800'
-fill blue -stroke gold -draw 'rectangle 400,200 1100,800'
-fill none -stroke gold -draw 'roundRectangle 400,200 1100,800 20,20'
-fill blue -stroke gold -draw 'roundRectangle 400,200 1100,800 20,20'
-fill none -stroke gold -draw 'polygon 400,200 1100,800 100,300'
-fill blue -stroke gold -draw 'polygon 400,200 1100,800 100,300'
-fill none -stroke gold -draw 'Bezier 400,200 1100,800 100,300'
-fill blue -stroke gold -draw 'Bezier 400,200 1100,800 100,300'
-draw 'image Over 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image In 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Out 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Atop 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Xor 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Plus 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Minus 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Over 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Add 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Subtract 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Difference 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Divide 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Multiply 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Bumpmap 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image Copy 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image CopyRed 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image CopyGreen 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image CopyBlue 120,150 0,0 \"${SUNRISE_MIFF}\"'
-draw 'image CopyOpacity 120,150 0,0 \"${SUNRISE_MIFF}\"'
-edge 0x1
-emboss 0x1
-enhance
-equalize
-extent 1200x1200-100-100
-flip
-flop
-frame 15x15+3+3
-gamma 1.6
-gaussian 0x0.5
-gaussian 0x1.0
-gaussian 0x2.0
-hald-clut identity:8
-hald-clut identity:10
-implode 0.5
-implode -1
-lat 10x10-5%
-level 10%,1.2,90%
-magnify
-map netscape:
-median 1
-median 2
-minify
-modulate 110/100/95
-monochrome
-motion-blur 0x3+30
-negate
+noise Uniform
+noise Gaussian
+noise Multiplicative
+noise Impulse
+noise Laplacian
+noise Poisson
+noise Random
-noise 1
-noise 2
-normalize
-fill blue -fuzz 35% -opaque red
-operator all Add 2%
-operator all And 233
-operator all Assign 50%
-operator all Depth 6
-operator all Divide 2
-operator all Gamma 0.7
-operator all Negate 1.0
-operator all LShift 2
-operator all Multiply 0.5
-operator all Or 233
-operator all RShift 2
-operator all Subtract 10%
-operator red Threshold 50%
-operator gray Threshold 50%
-operator all Threshold-White 80%
-operator all Threshold-Black 10%
-operator all Xor 233
-operator all Noise-Gaussian 30%
-operator all Noise-Impulse 30%
-operator all Noise-Laplacian 30%
-operator all Noise-Multiplicative 30%
-operator all Noise-Poisson 30%
-operator all Noise-Uniform 30%
-ordered-dither all 2x2
-ordered-dither all 3x3
-ordered-dither intensity 3x3
-ordered-dither all 4x4
-paint 0x1
-process Analyze= -format '%[BrightnessMean],%[BrightnessStddev],%[SaturationMean],%[SaturationStddev]'
-raise 10x10
-random-threshold all 20x80
-recolor '1,0,0,0,1,0,0,0,1'
-recolor '0,0,1,0,1,0,1,0,0'
-recolor '0.9,0,0,0,0.9,0,0,0,1.2'
-recolor '.22,.72,.07,.22,.72,.07,.22,.72,.07'
-density 75x75 -resample 50x50
-region 640x480+400+500 -blur 0x6
-resize 10%
-resize 50%
-resize 150%
-roll +20+10
-rotate 0
-rotate 15
-rotate 45
-rotate 90
-rotate 180
-rotate 270
-sample 5%
-sample 50%
-sample 150%
-scale 5%
-scale 50%
-scale 150%
-shade 30x30
-sharpen 0x0.5
-sharpen 0x1.0
-sharpen 0x2.0
-shave 10x10
-shear 25x20
-solarize 50%
-spread 1
-spread 3
-swirl 90
-threshold 35%
-fuzz 35% -transparent red
-trim
-fuzz 5% -trim
-unsharp 0x0.5+20+1
-unsharp 0x1.0+20+1
-wave 25x150
-white-threshold 80%