diff options
Diffstat (limited to 'www/wand')
-rw-r--r-- | www/wand/drawing_wand.html | 1376 | ||||
-rw-r--r-- | www/wand/magick_wand.html | 2856 | ||||
-rw-r--r-- | www/wand/pixel_wand.html | 670 | ||||
-rw-r--r-- | www/wand/wand.html | 8 |
4 files changed, 2458 insertions, 2452 deletions
diff --git a/www/wand/drawing_wand.html b/www/wand/drawing_wand.html index 12a3339..bc8bbb5 100644 --- a/www/wand/drawing_wand.html +++ b/www/wand/drawing_wand.html @@ -36,7 +36,7 @@ </ul> </div> -<div class="document" id="drawing-wand"> +<main id="drawing-wand"> <h1 class="title">drawing_wand</h1> <p class="subtitle" id="wand-vector-drawing-interfaces">Wand vector drawing interfaces</p> <div class="contents topic" id="contents"> @@ -158,13 +158,13 @@ <li><p><a class="reference internal" href="#newdrawingwand" id="id340">NewDrawingWand</a></p></li> </ul> </div> -<div class="section" id="clonedrawingwand"> +<section id="clonedrawingwand"> <h1><a class="toc-backref" href="#id227">CloneDrawingWand</a></h1> -<div class="section" id="synopsis"> +<section id="synopsis"> <h2>Synopsis</h2> <pre class="literal-block">DrawingWand *CloneDrawingWand( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="description"> +</section> +<section id="description"> <h2>Description</h2> <p>CloneDrawingWand() returns a new drawing wand which is a full (deep) copy of an existing drawing wand.</p> @@ -176,15 +176,15 @@ of an existing drawing wand.</p> <dd><p>The drawing wand to copy</p> </dd> </dl> -</div> -</div> -<div class="section" id="destroydrawingwand"> +</section> +</section> +<section id="destroydrawingwand"> <h1><a class="toc-backref" href="#id228">DestroyDrawingWand</a></h1> -<div class="section" id="id1"> +<section id="id1"> <h2>Synopsis</h2> <pre class="literal-block">void DestroyDrawingWand( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id2"> +</section> +<section id="id2"> <h2>Description</h2> <p>DestroyDrawingWand() frees all resources associated with the drawing wand. Once the drawing wand has been freed, it should not be used @@ -197,16 +197,16 @@ any further unless it re-allocated.</p> <dd><p>The drawing wand to destroy.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawannotation"> +</section> +</section> +<section id="drawannotation"> <h1><a class="toc-backref" href="#id229">DrawAnnotation</a></h1> -<div class="section" id="id3"> +<section id="id3"> <h2>Synopsis</h2> <pre class="literal-block">void DrawAnnotation( DrawingWand *drawing_wand, const double x, const double y, const unsigned char *text );</pre> -</div> -<div class="section" id="id4"> +</section> +<section id="id4"> <h2>Description</h2> <p>DrawAnnotation() draws text on the image.</p> <p>The format of the DrawAnnotation method is:</p> @@ -226,15 +226,15 @@ any further unless it re-allocated.</p> <dd><p>text to draw</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawaffine"> +</section> +</section> +<section id="drawaffine"> <h1><a class="toc-backref" href="#id230">DrawAffine</a></h1> -<div class="section" id="id5"> +<section id="id5"> <h2>Synopsis</h2> <pre class="literal-block">void DrawAffine( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#affinematrix">AffineMatrix</a> *affine );</pre> -</div> -<div class="section" id="id6"> +</section> +<section id="id6"> <h2>Description</h2> <p>DrawAffine() adjusts the current affine transformation matrix with the specified affine transformation matrix. Note that the current affine @@ -250,15 +250,15 @@ transform is adjusted rather than replaced.</p> <dd><p>Affine matrix parameters</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawallocatewand"> +</section> +</section> +<section id="drawallocatewand"> <h1><a class="toc-backref" href="#id231">DrawAllocateWand</a></h1> -<div class="section" id="id7"> +<section id="id7"> <h2>Synopsis</h2> <pre class="literal-block">DrawingWand DrawAllocateWand( const <a class="reference external" href="../api/types.html#drawinfo">DrawInfo</a> *draw_info, <a class="reference external" href="../api/types.html#image">Image</a> *image );</pre> -</div> -<div class="section" id="id8"> +</section> +<section id="id8"> <h2>Description</h2> <p>DrawAllocateWand() allocates an initial drawing wand which is an opaque handle required by the remaining drawing methods.</p> @@ -274,16 +274,16 @@ ImageMagick defaults.</p> <dd><p>The image to draw on.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawarc"> +</section> +</section> +<section id="drawarc"> <h1><a class="toc-backref" href="#id232">DrawArc</a></h1> -<div class="section" id="id9"> +<section id="id9"> <h2>Synopsis</h2> <pre class="literal-block">void DrawArc( DrawingWand *drawing_wand, const double sx, const double sy, const double ex, const double ey, const double sd, const double ed );</pre> -</div> -<div class="section" id="id10"> +</section> +<section id="id10"> <h2>Description</h2> <p>DrawArc() draws an arc falling within a specified bounding rectangle on the image.</p> @@ -313,16 +313,16 @@ image.</p> <dd><p>ending degrees of rotation</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawbezier"> +</section> +</section> +<section id="drawbezier"> <h1><a class="toc-backref" href="#id233">DrawBezier</a></h1> -<div class="section" id="id11"> +<section id="id11"> <h2>Synopsis</h2> <pre class="literal-block">void DrawBezier( DrawingWand *drawing_wand, const unsigned long number_coordinates, const <a class="reference external" href="../api/types.html#pointinfo">PointInfo</a> *coordinates );</pre> -</div> -<div class="section" id="id12"> +</section> +<section id="id12"> <h2>Description</h2> <p>DrawBezier() draws a bezier curve through a set of points on the image.</p> <p>The format of the DrawBezier method is:</p> @@ -339,16 +339,16 @@ image.</p> <dd><p>coordinates</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawcircle"> +</section> +</section> +<section id="drawcircle"> <h1><a class="toc-backref" href="#id234">DrawCircle</a></h1> -<div class="section" id="id13"> +<section id="id13"> <h2>Synopsis</h2> <pre class="literal-block">void DrawCircle( DrawingWand *drawing_wand, const double ox, const double oy, const double px, const double py );</pre> -</div> -<div class="section" id="id14"> +</section> +<section id="id14"> <h2>Description</h2> <p>DrawCircle() draws a circle on the image.</p> <p>The format of the DrawCircle method is:</p> @@ -371,15 +371,15 @@ image.</p> <dd><p>perimeter y ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawclearexception"> +</section> +</section> +<section id="drawclearexception"> <h1><a class="toc-backref" href="#id235">DrawClearException</a></h1> -<div class="section" id="id15"> +<section id="id15"> <h2>Synopsis</h2> <pre class="literal-block">MagickPassFail DrawClearException( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id16"> +</section> +<section id="id16"> <h2>Description</h2> <p>DrawClearException() clears any existing exception from the drawing wand.</p> <p>The format of the DrawGetException method is:</p> @@ -390,15 +390,15 @@ image.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetclippath"> +</section> +</section> +<section id="drawgetclippath"> <h1><a class="toc-backref" href="#id236">DrawGetClipPath</a></h1> -<div class="section" id="id17"> +<section id="id17"> <h2>Synopsis</h2> <pre class="literal-block">char *DrawGetClipPath( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id18"> +</section> +<section id="id18"> <h2>Description</h2> <p>DrawGetClipPath() obtains the current clipping path ID. The value returned must be deallocated by the user when it is no longer needed.</p> @@ -410,15 +410,15 @@ must be deallocated by the user when it is no longer needed.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetclippath"> +</section> +</section> +<section id="drawsetclippath"> <h1><a class="toc-backref" href="#id237">DrawSetClipPath</a></h1> -<div class="section" id="id19"> +<section id="id19"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetClipPath( DrawingWand *drawing_wand, const char *clip_path );</pre> -</div> -<div class="section" id="id20"> +</section> +<section id="id20"> <h2>Description</h2> <p>DrawSetClipPath() associates a named clipping path with the image. Only the areas drawn on by the clipping path will be modified as long as it @@ -434,15 +434,15 @@ remains in effect.</p> <dd><p>name of clipping path to associate with image</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetcliprule"> +</section> +</section> +<section id="drawgetcliprule"> <h1><a class="toc-backref" href="#id238">DrawGetClipRule</a></h1> -<div class="section" id="id21"> +<section id="id21"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#fillrule">FillRule</a> DrawGetClipRule( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id22"> +</section> +<section id="id22"> <h2>Description</h2> <p>DrawGetClipRule() returns the current polygon fill rule to be used by the clipping path.</p> @@ -454,15 +454,15 @@ clipping path.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetcliprule"> +</section> +</section> +<section id="drawsetcliprule"> <h1><a class="toc-backref" href="#id239">DrawSetClipRule</a></h1> -<div class="section" id="id23"> +<section id="id23"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetClipRule( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#fillrule">FillRule</a> fill_rule );</pre> -</div> -<div class="section" id="id24"> +</section> +<section id="id24"> <h2>Description</h2> <p>DrawSetClipRule() set the polygon fill rule to be used by the clipping path.</p> <p>The format of the DrawSetClipRule method is:</p> @@ -476,15 +476,15 @@ clipping path.</p> <dd><p>fill rule (EvenOddRule or NonZeroRule)</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetclipunits"> +</section> +</section> +<section id="drawgetclipunits"> <h1><a class="toc-backref" href="#id240">DrawGetClipUnits</a></h1> -<div class="section" id="id25"> +<section id="id25"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#clippathunits">ClipPathUnits</a> DrawGetClipUnits( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id26"> +</section> +<section id="id26"> <h2>Description</h2> <p>DrawGetClipUnits() returns the interpretation of clip path units.</p> <p>The format of the DrawGetClipUnits method is:</p> @@ -495,15 +495,15 @@ clipping path.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetexception"> +</section> +</section> +<section id="drawgetexception"> <h1><a class="toc-backref" href="#id241">DrawGetException</a></h1> -<div class="section" id="id27"> +<section id="id27"> <h2>Synopsis</h2> <pre class="literal-block">char *DrawGetException( const DrawingWand *drawing_wand, <a class="reference external" href="../api/types.html#exceptiontype">ExceptionType</a> *severity );</pre> -</div> -<div class="section" id="id28"> +</section> +<section id="id28"> <h2>Description</h2> <p>DrawGetException() obtains error information associated with the last exception (if any). If an exception did occur, an allocated text string @@ -519,15 +519,15 @@ string must be deallocated by the user once it is no longer needed.</p> <dd><p>Enumeration corresponding to last thrown exception.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetclipunits"> +</section> +</section> +<section id="drawsetclipunits"> <h1><a class="toc-backref" href="#id242">DrawSetClipUnits</a></h1> -<div class="section" id="id29"> +<section id="id29"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetClipUnits( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#clippathunits">ClipPathUnits</a> clip_units );</pre> -</div> -<div class="section" id="id30"> +</section> +<section id="id30"> <h2>Description</h2> <p>DrawSetClipUnits() sets the interpretation of clip path units.</p> <p>The format of the DrawSetClipUnits method is:</p> @@ -540,16 +540,16 @@ string must be deallocated by the user once it is no longer needed.</p> <dd><p>units to use (UserSpace, UserSpaceOnUse, or ObjectBoundingBox)</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawcolor"> +</section> +</section> +<section id="drawcolor"> <h1><a class="toc-backref" href="#id243">DrawColor</a></h1> -<div class="section" id="id31"> +<section id="id31"> <h2>Synopsis</h2> <pre class="literal-block">void DrawColor( DrawingWand *drawing_wand, const double x, const double y, const <a class="reference external" href="../api/types.html#paintmethod">PaintMethod</a> paintMethod );</pre> -</div> -<div class="section" id="id32"> +</section> +<section id="id32"> <h2>Description</h2> <p>DrawColor() draws color on image using the current fill color, starting at specified position, and using specified paint method. The available paint @@ -576,15 +576,15 @@ ResetMethod: Recolor all pixels.</p> <dd><p>paint method</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawcomment"> +</section> +</section> +<section id="drawcomment"> <h1><a class="toc-backref" href="#id244">DrawComment</a></h1> -<div class="section" id="id33"> +<section id="id33"> <h2>Synopsis</h2> <pre class="literal-block">void DrawComment( DrawingWand *drawing_wand, const char *comment );</pre> -</div> -<div class="section" id="id34"> +</section> +<section id="id34"> <h2>Description</h2> <p>DrawComment() adds a comment to a vector output stream.</p> <p>The format of the DrawComment method is:</p> @@ -598,16 +598,16 @@ ResetMethod: Recolor all pixels.</p> <dd><p>comment text</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawellipse"> +</section> +</section> +<section id="drawellipse"> <h1><a class="toc-backref" href="#id245">DrawEllipse</a></h1> -<div class="section" id="id35"> +<section id="id35"> <h2>Synopsis</h2> <pre class="literal-block">void DrawEllipse( DrawingWand *drawing_wand, const double ox, const double oy, const double rx, const double ry, const double start, const double end );</pre> -</div> -<div class="section" id="id36"> +</section> +<section id="id36"> <h2>Description</h2> <p>DrawEllipse() draws an ellipse on the image.</p> <p>The format of the DrawEllipse method is:</p> @@ -636,15 +636,15 @@ ResetMethod: Recolor all pixels.</p> <dd><p>ending rotation in degrees</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetfillcolor"> +</section> +</section> +<section id="drawgetfillcolor"> <h1><a class="toc-backref" href="#id246">DrawGetFillColor</a></h1> -<div class="section" id="id37"> +<section id="id37"> <h2>Synopsis</h2> <pre class="literal-block">void DrawGetFillColor( const DrawingWand *drawing_wand, PixelWand *fill_color );</pre> -</div> -<div class="section" id="id38"> +</section> +<section id="id38"> <h2>Description</h2> <p>DrawGetFillColor() returns the fill color used for drawing filled objects.</p> <p>The format of the DrawGetFillColor method is:</p> @@ -657,15 +657,15 @@ ResetMethod: Recolor all pixels.</p> <dd><p>Return the fill color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetfillcolor"> +</section> +</section> +<section id="drawsetfillcolor"> <h1><a class="toc-backref" href="#id247">DrawSetFillColor</a></h1> -<div class="section" id="id39"> +<section id="id39"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetFillColor( DrawingWand *drawing_wand, const PixelWand *fill_wand );</pre> -</div> -<div class="section" id="id40"> +</section> +<section id="id40"> <h2>Description</h2> <p>DrawSetFillColor() sets the fill color to be used for drawing filled objects.</p> <p>The format of the DrawSetFillColor method is:</p> @@ -678,15 +678,15 @@ ResetMethod: Recolor all pixels.</p> <dd><p>fill wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetfillpatternurl"> +</section> +</section> +<section id="drawsetfillpatternurl"> <h1><a class="toc-backref" href="#id248">DrawSetFillPatternURL</a></h1> -<div class="section" id="id41"> +<section id="id41"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetFillPatternURL( DrawingWand *drawing_wand, const char *fill_url );</pre> -</div> -<div class="section" id="id42"> +</section> +<section id="id42"> <h2>Description</h2> <p>DrawSetFillPatternURL() sets the URL to use as a fill pattern for filling objects. Only local URLs ("#identifier") are supported at this time. These @@ -702,15 +702,15 @@ DrawPushPattern/DrawPopPattern.</p> <dd><p>URL to use to obtain fill pattern.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetfillopacity"> +</section> +</section> +<section id="drawgetfillopacity"> <h1><a class="toc-backref" href="#id249">DrawGetFillOpacity</a></h1> -<div class="section" id="id43"> +<section id="id43"> <h2>Synopsis</h2> <pre class="literal-block">double DrawGetFillOpacity( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id44"> +</section> +<section id="id44"> <h2>Description</h2> <p>DrawGetFillOpacity() returns the opacity used when drawing using the fill color or fill texture. Fully opaque is 1.0.</p> @@ -722,15 +722,15 @@ color or fill texture. Fully opaque is 1.0.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetfillopacity"> +</section> +</section> +<section id="drawsetfillopacity"> <h1><a class="toc-backref" href="#id250">DrawSetFillOpacity</a></h1> -<div class="section" id="id45"> +<section id="id45"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetFillOpacity( DrawingWand *drawing_wand, const double fill_opacity );</pre> -</div> -<div class="section" id="id46"> +</section> +<section id="id46"> <h2>Description</h2> <p>DrawSetFillOpacity() sets the opacity to use when drawing using the fill color or fill texture. Fully opaque is 1.0.</p> @@ -744,15 +744,15 @@ color or fill texture. Fully opaque is 1.0.</p> <dd><p>fill opacity</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetfillrule"> +</section> +</section> +<section id="drawgetfillrule"> <h1><a class="toc-backref" href="#id251">DrawGetFillRule</a></h1> -<div class="section" id="id47"> +<section id="id47"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#fillrule">FillRule</a> DrawGetFillRule( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id48"> +</section> +<section id="id48"> <h2>Description</h2> <p>DrawGetFillRule() returns the fill rule used while drawing polygons.</p> <p>The format of the DrawGetFillRule method is:</p> @@ -763,15 +763,15 @@ color or fill texture. Fully opaque is 1.0.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetfillrule"> +</section> +</section> +<section id="drawsetfillrule"> <h1><a class="toc-backref" href="#id252">DrawSetFillRule</a></h1> -<div class="section" id="id49"> +<section id="id49"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetFillRule( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#fillrule">FillRule</a> fill_rule );</pre> -</div> -<div class="section" id="id50"> +</section> +<section id="id50"> <h2>Description</h2> <p>DrawSetFillRule() sets the fill rule to use while drawing polygons.</p> <p>The format of the DrawSetFillRule method is:</p> @@ -785,15 +785,15 @@ color or fill texture. Fully opaque is 1.0.</p> <dd><p>fill rule (EvenOddRule or NonZeroRule)</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetfont"> +</section> +</section> +<section id="drawgetfont"> <h1><a class="toc-backref" href="#id253">DrawGetFont</a></h1> -<div class="section" id="id51"> +<section id="id51"> <h2>Synopsis</h2> <pre class="literal-block">char *DrawGetFont( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id52"> +</section> +<section id="id52"> <h2>Description</h2> <p>DrawGetFont() returns a null-terminaged string specifying the font used when annotating with text. The value returned must be freed by the user @@ -806,15 +806,15 @@ when no longer needed.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetfont"> +</section> +</section> +<section id="drawsetfont"> <h1><a class="toc-backref" href="#id254">DrawSetFont</a></h1> -<div class="section" id="id53"> +<section id="id53"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetFont( DrawingWand *drawing_wand, const char *font_name );</pre> -</div> -<div class="section" id="id54"> +</section> +<section id="id54"> <h2>Description</h2> <p>DrawSetFont() sets the fully-sepecified font to use when annotating with text.</p> @@ -829,15 +829,15 @@ text.</p> <dd><p>font name</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetfontfamily"> +</section> +</section> +<section id="drawgetfontfamily"> <h1><a class="toc-backref" href="#id255">DrawGetFontFamily</a></h1> -<div class="section" id="id55"> +<section id="id55"> <h2>Synopsis</h2> <pre class="literal-block">char *DrawGetFontFamily( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id56"> +</section> +<section id="id56"> <h2>Description</h2> <p>DrawGetFontFamily() returns the font family to use when annotating with text. The value returned must be freed by the user when it is no longer needed.</p> @@ -849,15 +849,15 @@ The value returned must be freed by the user when it is no longer needed.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetfontfamily"> +</section> +</section> +<section id="drawsetfontfamily"> <h1><a class="toc-backref" href="#id256">DrawSetFontFamily</a></h1> -<div class="section" id="id57"> +<section id="id57"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetFontFamily( DrawingWand *drawing_wand, const char *font_family );</pre> -</div> -<div class="section" id="id58"> +</section> +<section id="id58"> <h2>Description</h2> <p>DrawSetFontFamily() sets the font family to use when annotating with text.</p> <p>The format of the DrawSetFontFamily method is:</p> @@ -871,15 +871,15 @@ The value returned must be freed by the user when it is no longer needed.</p> <dd><p>font family</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetfontsize"> +</section> +</section> +<section id="drawgetfontsize"> <h1><a class="toc-backref" href="#id257">DrawGetFontSize</a></h1> -<div class="section" id="id59"> +<section id="id59"> <h2>Synopsis</h2> <pre class="literal-block">double DrawGetFontSize( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id60"> +</section> +<section id="id60"> <h2>Description</h2> <p>DrawGetFontSize() returns the font pointsize used when annotating with text.</p> <p>The format of the DrawGetFontSize method is:</p> @@ -890,15 +890,15 @@ The value returned must be freed by the user when it is no longer needed.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetfontsize"> +</section> +</section> +<section id="drawsetfontsize"> <h1><a class="toc-backref" href="#id258">DrawSetFontSize</a></h1> -<div class="section" id="id61"> +<section id="id61"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetFontSize( DrawingWand *drawing_wand, const double pointsize );</pre> -</div> -<div class="section" id="id62"> +</section> +<section id="id62"> <h2>Description</h2> <p>DrawSetFontSize() sets the font pointsize to use when annotating with text.</p> <p>The format of the DrawSetFontSize method is:</p> @@ -912,15 +912,15 @@ The value returned must be freed by the user when it is no longer needed.</p> <dd><p>text pointsize</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetfontstretch"> +</section> +</section> +<section id="drawgetfontstretch"> <h1><a class="toc-backref" href="#id259">DrawGetFontStretch</a></h1> -<div class="section" id="id63"> +<section id="id63"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#stretchtype">StretchType</a> DrawGetFontStretch( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id64"> +</section> +<section id="id64"> <h2>Description</h2> <p>DrawGetFontStretch() returns the font stretch used when annotating with text.</p> <p>The format of the DrawGetFontStretch method is:</p> @@ -931,15 +931,15 @@ The value returned must be freed by the user when it is no longer needed.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetfontstretch"> +</section> +</section> +<section id="drawsetfontstretch"> <h1><a class="toc-backref" href="#id260">DrawSetFontStretch</a></h1> -<div class="section" id="id65"> +<section id="id65"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetFontStretch( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#stretchtype">StretchType</a> font_stretch );</pre> -</div> -<div class="section" id="id66"> +</section> +<section id="id66"> <h2>Description</h2> <p>DrawSetFontStretch() sets the font stretch to use when annotating with text. The AnyStretch enumeration acts as a wild-card "don't care" option.</p> @@ -956,15 +956,15 @@ SemiExpandedStretch, ExpandedStretch, ExtraExpandedStretch, UltraExpandedStretch, AnyStretch)</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetfontstyle"> +</section> +</section> +<section id="drawgetfontstyle"> <h1><a class="toc-backref" href="#id261">DrawGetFontStyle</a></h1> -<div class="section" id="id67"> +<section id="id67"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#styletype">StyleType</a> DrawGetFontStyle( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id68"> +</section> +<section id="id68"> <h2>Description</h2> <p>DrawGetFontStyle() returns the font style used when annotating with text.</p> <p>The format of the DrawGetFontStyle method is:</p> @@ -975,15 +975,15 @@ ExtraExpandedStretch, UltraExpandedStretch, AnyStretch)</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetfontstyle"> +</section> +</section> +<section id="drawsetfontstyle"> <h1><a class="toc-backref" href="#id262">DrawSetFontStyle</a></h1> -<div class="section" id="id69"> +<section id="id69"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetFontStyle( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#styletype">StyleType</a> style );</pre> -</div> -<div class="section" id="id70"> +</section> +<section id="id70"> <h2>Description</h2> <p>DrawSetFontStyle() sets the font style to use when annotating with text. The AnyStyle enumeration acts as a wild-card "don't care" option.</p> @@ -998,15 +998,15 @@ The AnyStyle enumeration acts as a wild-card "don't care" option.</p> <dd><p>font style (NormalStyle, ItalicStyle, ObliqueStyle, AnyStyle)</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetfontweight"> +</section> +</section> +<section id="drawgetfontweight"> <h1><a class="toc-backref" href="#id263">DrawGetFontWeight</a></h1> -<div class="section" id="id71"> +<section id="id71"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long DrawGetFontWeight( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id72"> +</section> +<section id="id72"> <h2>Description</h2> <p>DrawGetFontWeight() returns the font weight used when annotating with text.</p> <p>The format of the DrawGetFontWeight method is:</p> @@ -1017,15 +1017,15 @@ The AnyStyle enumeration acts as a wild-card "don't care" option.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetfontweight"> +</section> +</section> +<section id="drawsetfontweight"> <h1><a class="toc-backref" href="#id264">DrawSetFontWeight</a></h1> -<div class="section" id="id73"> +<section id="id73"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetFontWeight( DrawingWand *drawing_wand, const unsigned long font_weight );</pre> -</div> -<div class="section" id="id74"> +</section> +<section id="id74"> <h2>Description</h2> <p>DrawSetFontWeight() sets the font weight to use when annotating with text.</p> <p>The format of the DrawSetFontWeight method is:</p> @@ -1038,15 +1038,15 @@ The AnyStyle enumeration acts as a wild-card "don't care" option.</p> <dd><p>font weight (valid range 100-900)</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetgravity"> +</section> +</section> +<section id="drawgetgravity"> <h1><a class="toc-backref" href="#id265">DrawGetGravity</a></h1> -<div class="section" id="id75"> +<section id="id75"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#gravitytype">GravityType</a> DrawGetGravity( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id76"> +</section> +<section id="id76"> <h2>Description</h2> <p>DrawGetGravity() returns the text placement gravity used when annotating with text.</p> @@ -1058,15 +1058,15 @@ with text.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetgravity"> +</section> +</section> +<section id="drawsetgravity"> <h1><a class="toc-backref" href="#id266">DrawSetGravity</a></h1> -<div class="section" id="id77"> +<section id="id77"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetGravity( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#gravitytype">GravityType</a> gravity );</pre> -</div> -<div class="section" id="id78"> +</section> +<section id="id78"> <h2>Description</h2> <p>DrawSetGravity() sets the text placement gravity to use when annotating with text.</p> @@ -1084,17 +1084,17 @@ EastGravity, SouthWestGravity, SouthGravity, SouthEastGravity)</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawcomposite"> +</section> +</section> +<section id="drawcomposite"> <h1><a class="toc-backref" href="#id267">DrawComposite</a></h1> -<div class="section" id="id79"> +<section id="id79"> <h2>Synopsis</h2> <pre class="literal-block">void DrawComposite( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#compositeoperator">CompositeOperator</a> composite_operator, const double x, const double y, const double width, const double height, const <a class="reference external" href="../api/types.html#image">Image</a> *image );</pre> -</div> -<div class="section" id="id80"> +</section> +<section id="id80"> <h2>Description</h2> <p>DrawComposite() composites an image onto the current image, using the specified composition operator, specified position, and at the specified @@ -1128,16 +1128,16 @@ to use existing height.</p> <dd><p>Image to composite</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawline"> +</section> +</section> +<section id="drawline"> <h1><a class="toc-backref" href="#id268">DrawLine</a></h1> -<div class="section" id="id81"> +<section id="id81"> <h2>Synopsis</h2> <pre class="literal-block">void DrawLine( DrawingWand *drawing_wand, const double sx, const double sy, const double ex, const double ey );</pre> -</div> -<div class="section" id="id82"> +</section> +<section id="id82"> <h2>Description</h2> <p>DrawLine() draws a line on the image using the current stroke color, stroke opacity, and stroke width.</p> @@ -1161,16 +1161,16 @@ stroke opacity, and stroke width.</p> <dd><p>ending y ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawmatte"> +</section> +</section> +<section id="drawmatte"> <h1><a class="toc-backref" href="#id269">DrawMatte</a></h1> -<div class="section" id="id83"> +<section id="id83"> <h2>Synopsis</h2> <pre class="literal-block">void DrawMatte( DrawingWand *drawing_wand, const double x, const double y, const <a class="reference external" href="../api/types.html#paintmethod">PaintMethod</a> paint_method );</pre> -</div> -<div class="section" id="id84"> +</section> +<section id="id84"> <h2>Description</h2> <p>DrawMatte() paints on the image's opacity channel in order to set effected pixels to transparent. @@ -1197,15 +1197,15 @@ ResetMethod: Select all pixels.</p> </dd> </dl> <p>o paint_method:</p> -</div> -</div> -<div class="section" id="drawpathclose"> +</section> +</section> +<section id="drawpathclose"> <h1><a class="toc-backref" href="#id270">DrawPathClose</a></h1> -<div class="section" id="id85"> +<section id="id85"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathClose( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id86"> +</section> +<section id="id86"> <h2>Description</h2> <p>DrawPathClose() adds a path element to the current path which closes the current subpath by drawing a straight line from the current point to the @@ -1219,17 +1219,17 @@ moveto point).</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathcurvetoabsolute"> +</section> +</section> +<section id="drawpathcurvetoabsolute"> <h1><a class="toc-backref" href="#id271">DrawPathCurveToAbsolute</a></h1> -<div class="section" id="id87"> +<section id="id87"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathCurveToAbsolute( DrawingWand *drawing_wand, const double x1, const double y1, const double x2, const double y2, const double x, const double y );</pre> -</div> -<div class="section" id="id88"> +</section> +<section id="id88"> <h2>Description</h2> <p>DrawPathCurveToAbsolute() draws a cubic Bezier curve from the current point to (x,y) using (x1,y1) as the control point at the beginning of @@ -1263,17 +1263,17 @@ becomes the final (x,y) coordinate pair used in the polybezier.</p> <dd><p>y ordinate of the end of the curve</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathcurvetorelative"> +</section> +</section> +<section id="drawpathcurvetorelative"> <h1><a class="toc-backref" href="#id272">DrawPathCurveToRelative</a></h1> -<div class="section" id="id89"> +<section id="id89"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathCurveToRelative( DrawingWand *drawing_wand, const double x1, const double y1, const double x2, const double y2, const double x, const double y );</pre> -</div> -<div class="section" id="id90"> +</section> +<section id="id90"> <h2>Description</h2> <p>DrawPathCurveToRelative() draws a cubic Bezier curve from the current point to (x,y) using (x1,y1) as the control point at the beginning of @@ -1307,16 +1307,16 @@ becomes the final (x,y) coordinate pair used in the polybezier.</p> <dd><p>y ordinate of the end of the curve</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathcurvetoquadraticbezierabsolute"> +</section> +</section> +<section id="drawpathcurvetoquadraticbezierabsolute"> <h1><a class="toc-backref" href="#id273">DrawPathCurveToQuadraticBezierAbsolute</a></h1> -<div class="section" id="id91"> +<section id="id91"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathCurveToQuadraticBezierAbsolute( DrawingWand *drawing_wand, const double x1, const double y1, onst double x, const double y );</pre> -</div> -<div class="section" id="id92"> +</section> +<section id="id92"> <h2>Description</h2> <p>DrawPathCurveToQuadraticBezierAbsolute() draws a quadratic Bezier curve from the current point to (x,y) using (x1,y1) as the control point using @@ -1342,17 +1342,17 @@ becomes the final (x,y) coordinate pair used in the polybezier.</p> <dd><p>y ordinate of final point</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathcurvetoquadraticbezierrelative"> +</section> +</section> +<section id="drawpathcurvetoquadraticbezierrelative"> <h1><a class="toc-backref" href="#id274">DrawPathCurveToQuadraticBezierRelative</a></h1> -<div class="section" id="id93"> +<section id="id93"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathCurveToQuadraticBezierRelative( DrawingWand *drawing_wand, const double x1, const double y1, const double x, const double y );</pre> -</div> -<div class="section" id="id94"> +</section> +<section id="id94"> <h2>Description</h2> <p>DrawPathCurveToQuadraticBezierRelative() draws a quadratic Bezier curve from the current point to (x,y) using (x1,y1) as the control point using @@ -1379,16 +1379,16 @@ becomes the final (x,y) coordinate pair used in the polybezier.</p> <dd><p>y ordinate of final point</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathcurvetoquadraticbeziersmoothabsolute"> +</section> +</section> +<section id="drawpathcurvetoquadraticbeziersmoothabsolute"> <h1><a class="toc-backref" href="#id275">DrawPathCurveToQuadraticBezierSmoothAbsolute</a></h1> -<div class="section" id="id95"> +<section id="id95"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathCurveToQuadraticBezierSmoothAbsolute( DrawingWand *drawing_wand, const double x, const double y );</pre> -</div> -<div class="section" id="id96"> +</section> +<section id="id96"> <h2>Description</h2> <p>DrawPathCurveToQuadraticBezierSmoothAbsolute() draws a quadratic Bezier curve (using absolute coordinates) from the current point to @@ -1416,16 +1416,16 @@ polybezier.</p> <dd><p>y ordinate of final point</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathcurvetoquadraticbeziersmoothrelative"> +</section> +</section> +<section id="drawpathcurvetoquadraticbeziersmoothrelative"> <h1><a class="toc-backref" href="#id276">DrawPathCurveToQuadraticBezierSmoothRelative</a></h1> -<div class="section" id="id97"> +<section id="id97"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathCurveToQuadraticBezierSmoothRelative( DrawingWand *drawing_wand, const double x, const double y );</pre> -</div> -<div class="section" id="id98"> +</section> +<section id="id98"> <h2>Description</h2> <p>DrawPathCurveToQuadraticBezierSmoothRelative() draws a quadratic Bezier curve (using relative coordinates) from the current point to @@ -1453,16 +1453,16 @@ polybezier.</p> <dd><p>y ordinate of final point</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathcurvetosmoothabsolute"> +</section> +</section> +<section id="drawpathcurvetosmoothabsolute"> <h1><a class="toc-backref" href="#id277">DrawPathCurveToSmoothAbsolute</a></h1> -<div class="section" id="id99"> +<section id="id99"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathCurveToSmoothAbsolute( DrawingWand *drawing_wand, const double x2const double y2, const double x, const double y );</pre> -</div> -<div class="section" id="id100"> +</section> +<section id="id100"> <h2>Description</h2> <p>DrawPathCurveToSmoothAbsolute() draws a cubic Bezier curve from the current point to (x,y) using absolute coordinates. The first control @@ -1495,16 +1495,16 @@ final (x,y) coordinate pair used in the polybezier.</p> <dd><p>y ordinate of termination point</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathcurvetosmoothrelative"> +</section> +</section> +<section id="drawpathcurvetosmoothrelative"> <h1><a class="toc-backref" href="#id278">DrawPathCurveToSmoothRelative</a></h1> -<div class="section" id="id101"> +<section id="id101"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathCurveToSmoothRelative( DrawingWand *drawing_wand, const double x2, const double y2, const double x, const double y );</pre> -</div> -<div class="section" id="id102"> +</section> +<section id="id102"> <h2>Description</h2> <p>DrawPathCurveToSmoothRelative() draws a cubic Bezier curve from the current point to (x,y) using relative coordinates. The first control @@ -1537,18 +1537,18 @@ final (x,y) coordinate pair used in the polybezier.</p> <dd><p>y ordinate of termination point</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathellipticarcabsolute"> +</section> +</section> +<section id="drawpathellipticarcabsolute"> <h1><a class="toc-backref" href="#id279">DrawPathEllipticArcAbsolute</a></h1> -<div class="section" id="id103"> +<section id="id103"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathEllipticArcAbsolute( DrawingWand *drawing_wand, const double rx, const double ry, const double x_axis_rotation, unsigned int large_arc_flag, unsigned int sweep_flag, const double x, const double y );</pre> -</div> -<div class="section" id="id104"> +</section> +<section id="id104"> <h2>Description</h2> <p>DrawPathEllipticArcAbsolute() draws an elliptical arc from the current point to (x, y) using absolute coordinates. The size and orientation @@ -1588,18 +1588,18 @@ available arcs</p> clock-wise rotation</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathellipticarcrelative"> +</section> +</section> +<section id="drawpathellipticarcrelative"> <h1><a class="toc-backref" href="#id280">DrawPathEllipticArcRelative</a></h1> -<div class="section" id="id105"> +<section id="id105"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathEllipticArcRelative( DrawingWand *drawing_wand, const double rx, const double ry, const double x_axis_rotation, unsigned int large_arc_flag, unsigned int sweep_flag, const double x, const double y );</pre> -</div> -<div class="section" id="id106"> +</section> +<section id="id106"> <h2>Description</h2> <p>DrawPathEllipticArcRelative() draws an elliptical arc from the current point to (x, y) using relative coordinates. The size and orientation @@ -1639,15 +1639,15 @@ available arcs</p> clock-wise rotation</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathfinish"> +</section> +</section> +<section id="drawpathfinish"> <h1><a class="toc-backref" href="#id281">DrawPathFinish</a></h1> -<div class="section" id="id107"> +<section id="id107"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathFinish( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id108"> +</section> +<section id="id108"> <h2>Description</h2> <p>DrawPathFinish() terminates the current path.</p> <p>The format of the DrawPathFinish method is:</p> @@ -1658,15 +1658,15 @@ clock-wise rotation</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathlinetoabsolute"> +</section> +</section> +<section id="drawpathlinetoabsolute"> <h1><a class="toc-backref" href="#id282">DrawPathLineToAbsolute</a></h1> -<div class="section" id="id109"> +<section id="id109"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathLineToAbsolute( DrawingWand *drawing_wand, const double x, const double y );</pre> -</div> -<div class="section" id="id110"> +</section> +<section id="id110"> <h2>Description</h2> <p>DrawPathLineToAbsolute() draws a line path from the current point to the given coordinate using absolute coordinates. The coordinate then becomes @@ -1685,15 +1685,15 @@ the new current point.</p> <dd><p>target y ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathlinetorelative"> +</section> +</section> +<section id="drawpathlinetorelative"> <h1><a class="toc-backref" href="#id283">DrawPathLineToRelative</a></h1> -<div class="section" id="id111"> +<section id="id111"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathLineToRelative( DrawingWand *drawing_wand, const double x, const double y );</pre> -</div> -<div class="section" id="id112"> +</section> +<section id="id112"> <h2>Description</h2> <p>DrawPathLineToRelative() draws a line path from the current point to the given coordinate using relative coordinates. The coordinate then becomes @@ -1711,16 +1711,16 @@ the new current point.</p> <dd><p>target y ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathlinetohorizontalabsolute"> +</section> +</section> +<section id="drawpathlinetohorizontalabsolute"> <h1><a class="toc-backref" href="#id284">DrawPathLineToHorizontalAbsolute</a></h1> -<div class="section" id="id113"> +<section id="id113"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathLineToHorizontalAbsolute( DrawingWand *drawing_wand, const PathMode mode, const double x );</pre> -</div> -<div class="section" id="id114"> +</section> +<section id="id114"> <h2>Description</h2> <p>DrawPathLineToHorizontalAbsolute() draws a horizontal line path from the current point to the target point using absolute coordinates. The target @@ -1736,15 +1736,15 @@ point then becomes the new current point.</p> <dd><p>target x ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathlinetohorizontalrelative"> +</section> +</section> +<section id="drawpathlinetohorizontalrelative"> <h1><a class="toc-backref" href="#id285">DrawPathLineToHorizontalRelative</a></h1> -<div class="section" id="id115"> +<section id="id115"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathLineToHorizontalRelative( DrawingWand *drawing_wand, const double x );</pre> -</div> -<div class="section" id="id116"> +</section> +<section id="id116"> <h2>Description</h2> <p>DrawPathLineToHorizontalRelative() draws a horizontal line path from the current point to the target point using relative coordinates. The target @@ -1759,15 +1759,15 @@ point then becomes the new current point.</p> <dd><p>target x ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathlinetoverticalabsolute"> +</section> +</section> +<section id="drawpathlinetoverticalabsolute"> <h1><a class="toc-backref" href="#id286">DrawPathLineToVerticalAbsolute</a></h1> -<div class="section" id="id117"> +<section id="id117"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathLineToVerticalAbsolute( DrawingWand *drawing_wand, const double y );</pre> -</div> -<div class="section" id="id118"> +</section> +<section id="id118"> <h2>Description</h2> <p>DrawPathLineToVerticalAbsolute() draws a vertical line path from the current point to the target point using absolute coordinates. The target @@ -1782,15 +1782,15 @@ point then becomes the new current point.</p> <dd><p>target y ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathlinetoverticalrelative"> +</section> +</section> +<section id="drawpathlinetoverticalrelative"> <h1><a class="toc-backref" href="#id287">DrawPathLineToVerticalRelative</a></h1> -<div class="section" id="id119"> +<section id="id119"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathLineToVerticalRelative( DrawingWand *drawing_wand, const double y );</pre> -</div> -<div class="section" id="id120"> +</section> +<section id="id120"> <h2>Description</h2> <p>DrawPathLineToVerticalRelative() draws a vertical line path from the current point to the target point using relative coordinates. The target @@ -1805,15 +1805,15 @@ point then becomes the new current point.</p> <dd><p>target y ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathmovetoabsolute"> +</section> +</section> +<section id="drawpathmovetoabsolute"> <h1><a class="toc-backref" href="#id288">DrawPathMoveToAbsolute</a></h1> -<div class="section" id="id121"> +<section id="id121"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathMoveToAbsolute( DrawingWand *drawing_wand, const double x, const double y );</pre> -</div> -<div class="section" id="id122"> +</section> +<section id="id122"> <h2>Description</h2> <p>DrawPathMoveToAbsolute() starts a new sub-path at the given coordinate using absolute coordinates. The current point then becomes the @@ -1831,15 +1831,15 @@ specified coordinate.</p> <dd><p>target y ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathmovetorelative"> +</section> +</section> +<section id="drawpathmovetorelative"> <h1><a class="toc-backref" href="#id289">DrawPathMoveToRelative</a></h1> -<div class="section" id="id123"> +<section id="id123"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathMoveToRelative( DrawingWand *drawing_wand, const double x, const double y );</pre> -</div> -<div class="section" id="id124"> +</section> +<section id="id124"> <h2>Description</h2> <p>DrawPathMoveToRelative() starts a new sub-path at the given coordinate using relative coordinates. The current point then becomes the @@ -1857,15 +1857,15 @@ specified coordinate.</p> <dd><p>target y ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpathstart"> +</section> +</section> +<section id="drawpathstart"> <h1><a class="toc-backref" href="#id290">DrawPathStart</a></h1> -<div class="section" id="id125"> +<section id="id125"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPathStart( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id126"> +</section> +<section id="id126"> <h2>Description</h2> <p>DrawPathStart() declares the start of a path drawing list which is terminated by a matching DrawPathFinish() command. All other DrawPath commands must @@ -1880,15 +1880,15 @@ function by themselves.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpeekgraphiccontext"> +</section> +</section> +<section id="drawpeekgraphiccontext"> <h1><a class="toc-backref" href="#id291">DrawPeekGraphicContext</a></h1> -<div class="section" id="id127"> +<section id="id127"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#drawinfo">DrawInfo</a> *DrawPeekGraphicContext( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id128"> +</section> +<section id="id128"> <h2>Description</h2> <p>DrawPeekGraphicContext() returns the current graphic drawing_wand.</p> <p>The format of the DrawPeekGraphicContext method is:</p> @@ -1899,15 +1899,15 @@ function by themselves.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpoint"> +</section> +</section> +<section id="drawpoint"> <h1><a class="toc-backref" href="#id292">DrawPoint</a></h1> -<div class="section" id="id129"> +<section id="id129"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPoint( DrawingWand *drawing_wand, const double x, const double y );</pre> -</div> -<div class="section" id="id130"> +</section> +<section id="id130"> <h2>Description</h2> <p>DrawPoint() draws a point using the current stroke color and stroke thickness at the specified coordinates.</p> @@ -1925,16 +1925,16 @@ thickness at the specified coordinates.</p> <dd><p>target y coordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpolygon"> +</section> +</section> +<section id="drawpolygon"> <h1><a class="toc-backref" href="#id293">DrawPolygon</a></h1> -<div class="section" id="id131"> +<section id="id131"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPolygon( DrawingWand *drawing_wand, const unsigned long number_coordinates, const <a class="reference external" href="../api/types.html#pointinfo">PointInfo</a> *coordinates );</pre> -</div> -<div class="section" id="id132"> +</section> +<section id="id132"> <h2>Description</h2> <p>DrawPolygon() draws a polygon using the current stroke, stroke width, and fill color or texture, using the specified array of coordinates.</p> @@ -1952,16 +1952,16 @@ fill color or texture, using the specified array of coordinates.</p> <dd><p>coordinate array</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpolyline"> +</section> +</section> +<section id="drawpolyline"> <h1><a class="toc-backref" href="#id294">DrawPolyline</a></h1> -<div class="section" id="id133"> +<section id="id133"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPolyline( DrawingWand *drawing_wand, const unsigned long number_coordinates, const <a class="reference external" href="../api/types.html#pointinfo">PointInfo</a> *coordinates );</pre> -</div> -<div class="section" id="id134"> +</section> +<section id="id134"> <h2>Description</h2> <p>DrawPolyline() draws a polyline using the current stroke, stroke width, and fill color or texture, using the specified array of coordinates.</p> @@ -1979,15 +1979,15 @@ fill color or texture, using the specified array of coordinates.</p> <dd><p>coordinate array</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpopclippath"> +</section> +</section> +<section id="drawpopclippath"> <h1><a class="toc-backref" href="#id295">DrawPopClipPath</a></h1> -<div class="section" id="id135"> +<section id="id135"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPopClipPath( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id136"> +</section> +<section id="id136"> <h2>Description</h2> <p>DrawPopClipPath() terminates a clip path definition.</p> <p>The format of the DrawPopClipPath method is:</p> @@ -1998,15 +1998,15 @@ fill color or texture, using the specified array of coordinates.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpopdefs"> +</section> +</section> +<section id="drawpopdefs"> <h1><a class="toc-backref" href="#id296">DrawPopDefs</a></h1> -<div class="section" id="id137"> +<section id="id137"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPopDefs( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id138"> +</section> +<section id="id138"> <h2>Description</h2> <p>DrawPopDefs() terminates a definition list</p> <p>The format of the DrawPopDefs method is:</p> @@ -2017,15 +2017,15 @@ fill color or texture, using the specified array of coordinates.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpopgraphiccontext"> +</section> +</section> +<section id="drawpopgraphiccontext"> <h1><a class="toc-backref" href="#id297">DrawPopGraphicContext</a></h1> -<div class="section" id="id139"> +<section id="id139"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPopGraphicContext( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id140"> +</section> +<section id="id140"> <h2>Description</h2> <p>DrawPopGraphicContext() destroys the current drawing_wand returning to the previously pushed drawing wand. Multiple drawing wand may exist. It is an @@ -2039,15 +2039,15 @@ proper form to pop all drawing_wands which have been pushed.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpoppattern"> +</section> +</section> +<section id="drawpoppattern"> <h1><a class="toc-backref" href="#id298">DrawPopPattern</a></h1> -<div class="section" id="id141"> +<section id="id141"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPopPattern( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id142"> +</section> +<section id="id142"> <h2>Description</h2> <p>DrawPopPattern() terminates a pattern definition.</p> <p>The format of the DrawPopPattern method is:</p> @@ -2058,15 +2058,15 @@ proper form to pop all drawing_wands which have been pushed.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpushclippath"> +</section> +</section> +<section id="drawpushclippath"> <h1><a class="toc-backref" href="#id299">DrawPushClipPath</a></h1> -<div class="section" id="id143"> +<section id="id143"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPushClipPath( DrawingWand *drawing_wand, const char *clip_path_id );</pre> -</div> -<div class="section" id="id144"> +</section> +<section id="id144"> <h2>Description</h2> <p>DrawPushClipPath() starts a clip path definition which is comprized of any number of drawing commands and terminated by a DrawPopClipPath() @@ -2083,15 +2083,15 @@ command.</p> later use.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpushdefs"> +</section> +</section> +<section id="drawpushdefs"> <h1><a class="toc-backref" href="#id300">DrawPushDefs</a></h1> -<div class="section" id="id145"> +<section id="id145"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPushDefs( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id146"> +</section> +<section id="id146"> <h2>Description</h2> <p>DrawPushDefs() indicates that commands up to a terminating DrawPopDefs() command create named elements (e.g. clip-paths, textures, etc.) which @@ -2104,15 +2104,15 @@ may safely be processed earlier for the sake of efficiency.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpushgraphiccontext"> +</section> +</section> +<section id="drawpushgraphiccontext"> <h1><a class="toc-backref" href="#id301">DrawPushGraphicContext</a></h1> -<div class="section" id="id147"> +<section id="id147"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPushGraphicContext( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id148"> +</section> +<section id="id148"> <h2>Description</h2> <p>DrawPushGraphicContext() clones the current drawing wand to create a new drawing wand. The original drawing drawing_wand(s) may be returned to @@ -2127,16 +2127,16 @@ equivalent Push.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawpushpattern"> +</section> +</section> +<section id="drawpushpattern"> <h1><a class="toc-backref" href="#id302">DrawPushPattern</a></h1> -<div class="section" id="id149"> +<section id="id149"> <h2>Synopsis</h2> <pre class="literal-block">void DrawPushPattern( DrawingWand *drawing_wand, const char *pattern_id, const double x, const double y, const double width, const double height );</pre> -</div> -<div class="section" id="id150"> +</section> +<section id="id150"> <h2>Description</h2> <p>DrawPushPattern() indicates that subsequent commands up to a DrawPopPattern() command comprise the definition of a named pattern. @@ -2167,16 +2167,16 @@ Named patterns may be used as stroke or brush definitions.</p> <dd><p>height of pattern space</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawrectangle"> +</section> +</section> +<section id="drawrectangle"> <h1><a class="toc-backref" href="#id303">DrawRectangle</a></h1> -<div class="section" id="id151"> +<section id="id151"> <h2>Synopsis</h2> <pre class="literal-block">void DrawRectangle( DrawingWand *drawing_wand, const double x1, const double y1, const double x2, const double y2 );</pre> -</div> -<div class="section" id="id152"> +</section> +<section id="id152"> <h2>Description</h2> <p>DrawRectangle() draws a rectangle given two coordinates and using the current stroke, stroke width, and fill settings.</p> @@ -2197,15 +2197,15 @@ the current stroke, stroke width, and fill settings.</p> <dd><p>y ordinate of second coordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawrender"> +</section> +</section> +<section id="drawrender"> <h1><a class="toc-backref" href="#id304">DrawRender</a></h1> -<div class="section" id="id153"> +<section id="id153"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int DrawRender( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id154"> +</section> +<section id="id154"> <h2>Description</h2> <p>DrawRender() renders all preceding drawing commands onto the image. This function is deprecated. Use MagickDrawImage() instead.</p> @@ -2217,15 +2217,15 @@ This function is deprecated. Use MagickDrawImage() instead.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawrotate"> +</section> +</section> +<section id="drawrotate"> <h1><a class="toc-backref" href="#id305">DrawRotate</a></h1> -<div class="section" id="id155"> +<section id="id155"> <h2>Synopsis</h2> <pre class="literal-block">void DrawRotate( DrawingWand *drawing_wand, const double degrees );</pre> -</div> -<div class="section" id="id156"> +</section> +<section id="id156"> <h2>Description</h2> <p>DrawRotate() applies the specified rotation to the current coordinate space.</p> <p>The format of the DrawRotate method is:</p> @@ -2239,16 +2239,16 @@ This function is deprecated. Use MagickDrawImage() instead.</p> <dd><p>degrees of rotation</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawroundrectangle"> +</section> +</section> +<section id="drawroundrectangle"> <h1><a class="toc-backref" href="#id306">DrawRoundRectangle</a></h1> -<div class="section" id="id157"> +<section id="id157"> <h2>Synopsis</h2> <pre class="literal-block">void DrawRoundRectangle( DrawingWand *drawing_wand, double x1, double y1, double x2, double y2, double rx, double ry );</pre> -</div> -<div class="section" id="id158"> +</section> +<section id="id158"> <h2>Description</h2> <p>DrawRoundRectangle() draws a rounted rectangle given two coordinates, x & y corner radiuses and using the current stroke, stroke width, @@ -2279,15 +2279,15 @@ and fill settings.</p> <dd><p>radius of corner in vertical direction</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawscale"> +</section> +</section> +<section id="drawscale"> <h1><a class="toc-backref" href="#id307">DrawScale</a></h1> -<div class="section" id="id159"> +<section id="id159"> <h2>Synopsis</h2> <pre class="literal-block">void DrawScale( DrawingWand *drawing_wand, const double x, const double y );</pre> -</div> -<div class="section" id="id160"> +</section> +<section id="id160"> <h2>Description</h2> <p>DrawScale() adjusts the scaling factor to apply in the horizontal and vertical directions to the current coordinate space.</p> @@ -2305,15 +2305,15 @@ vertical directions to the current coordinate space.</p> <dd><p>vertical scale factor</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawskewx"> +</section> +</section> +<section id="drawskewx"> <h1><a class="toc-backref" href="#id308">DrawSkewX</a></h1> -<div class="section" id="id161"> +<section id="id161"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSkewX( DrawingWand *drawing_wand, const double degrees );</pre> -</div> -<div class="section" id="id162"> +</section> +<section id="id162"> <h2>Description</h2> <p>DrawSkewX() skews the current coordinate system in the horizontal direction.</p> @@ -2328,15 +2328,15 @@ direction.</p> <dd><p>number of degrees to skew the coordinates</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawskewy"> +</section> +</section> +<section id="drawskewy"> <h1><a class="toc-backref" href="#id309">DrawSkewY</a></h1> -<div class="section" id="id163"> +<section id="id163"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSkewY( DrawingWand *drawing_wand, const double degrees );</pre> -</div> -<div class="section" id="id164"> +</section> +<section id="id164"> <h2>Description</h2> <p>DrawSkewY() skews the current coordinate system in the vertical direction.</p> @@ -2351,16 +2351,16 @@ direction.</p> <dd><p>number of degrees to skew the coordinates</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstopcolor"> +</section> +</section> +<section id="drawsetstopcolor"> <h1><a class="toc-backref" href="#id310">DrawSetStopColor</a></h1> -<div class="section" id="id165"> +<section id="id165"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStopColor( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#pixelpacket">PixelPacket</a> *stop_color, const double offset );</pre> -</div> -<div class="section" id="id166"> +</section> +<section id="id166"> <h2>Description</h2> <p>DrawSetStopColor() sets the stop color and offset for gradients</p> <p>The format of the DrawSetStopColor method is:</p> @@ -2373,15 +2373,15 @@ direction.</p> </dl> <p>o stop_color:</p> <p>o offset:</p> -</div> -</div> -<div class="section" id="drawgetstrokecolor"> +</section> +</section> +<section id="drawgetstrokecolor"> <h1><a class="toc-backref" href="#id311">DrawGetStrokeColor</a></h1> -<div class="section" id="id167"> +<section id="id167"> <h2>Synopsis</h2> <pre class="literal-block">void DrawGetStrokeColor( const DrawingWand *drawing_wand, ;</pre> -</div> -<div class="section" id="id168"> +</section> +<section id="id168"> <h2>Description</h2> <p>DrawGetStrokeColor() returns the color used for stroking object outlines.</p> <p>The format of the DrawGetStrokeColor method is:</p> @@ -2394,15 +2394,15 @@ direction.</p> <dd><p>Return the stroke color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstrokecolor"> +</section> +</section> +<section id="drawsetstrokecolor"> <h1><a class="toc-backref" href="#id312">DrawSetStrokeColor</a></h1> -<div class="section" id="id169"> +<section id="id169"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStrokeColor( DrawingWand *drawing_wand, const PixelWand *stroke_wand );</pre> -</div> -<div class="section" id="id170"> +</section> +<section id="id170"> <h2>Description</h2> <p>DrawSetStrokeColor() sets the color used for stroking object outlines.</p> <p>The format of the DrawSetStrokeColor method is:</p> @@ -2415,15 +2415,15 @@ direction.</p> <dd><p>stroke wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstrokepatternurl"> +</section> +</section> +<section id="drawsetstrokepatternurl"> <h1><a class="toc-backref" href="#id313">DrawSetStrokePatternURL</a></h1> -<div class="section" id="id171"> +<section id="id171"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStrokePatternURL( DrawingWand *drawing_wand, const char *stroke_url );</pre> -</div> -<div class="section" id="id172"> +</section> +<section id="id172"> <h2>Description</h2> <p>DrawSetStrokePatternURL() sets the pattern used for stroking object outlines.</p> <p>The format of the DrawSetStrokePatternURL method is:</p> @@ -2436,15 +2436,15 @@ direction.</p> <dd><p>URL specifying pattern ID (e.g. "#pattern_id")</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetstrokeantialias"> +</section> +</section> +<section id="drawgetstrokeantialias"> <h1><a class="toc-backref" href="#id314">DrawGetStrokeAntialias</a></h1> -<div class="section" id="id173"> +<section id="id173"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int DrawGetStrokeAntialias( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id174"> +</section> +<section id="id174"> <h2>Description</h2> <p>DrawGetStrokeAntialias() returns the current stroke antialias setting. Stroked outlines are antialiased by default. When antialiasing is disabled @@ -2458,16 +2458,16 @@ underlying canvas color should be used.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstrokeantialias"> +</section> +</section> +<section id="drawsetstrokeantialias"> <h1><a class="toc-backref" href="#id315">DrawSetStrokeAntialias</a></h1> -<div class="section" id="id175"> +<section id="id175"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStrokeAntialias( DrawingWand *drawing_wand, const unsigned int stroke_antialias );</pre> -</div> -<div class="section" id="id176"> +</section> +<section id="id176"> <h2>Description</h2> <p>DrawSetStrokeAntialias() controls whether stroked outlines are antialiased. Stroked outlines are antialiased by default. When antialiasing is disabled @@ -2484,16 +2484,16 @@ underlying canvas color should be used.</p> <dd><p>set to false (zero) to disable antialiasing</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetstrokedasharray"> +</section> +</section> +<section id="drawgetstrokedasharray"> <h1><a class="toc-backref" href="#id316">DrawGetStrokeDashArray</a></h1> -<div class="section" id="id177"> +<section id="id177"> <h2>Synopsis</h2> <pre class="literal-block">double *DrawGetStrokeDashArray( const DrawingWand *drawing_wand, unsigned long *number_elements );</pre> -</div> -<div class="section" id="id178"> +</section> +<section id="id178"> <h2>Description</h2> <p>DrawGetStrokeDashArray() returns an array representing the pattern of dashes and gaps used to stroke paths (see DrawSetStrokeDashArray). The @@ -2509,16 +2509,16 @@ array must be freed once it is no longer required by the user.</p> <dd><p>address to place number of elements in dash array</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstrokedasharray"> +</section> +</section> +<section id="drawsetstrokedasharray"> <h1><a class="toc-backref" href="#id317">DrawSetStrokeDashArray</a></h1> -<div class="section" id="id179"> +<section id="id179"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStrokeDashArray( DrawingWand *drawing_wand, const unsigned long number_elements, const double *dash_array );</pre> -</div> -<div class="section" id="id180"> +</section> +<section id="id180"> <h2>Description</h2> <p>DrawSetStrokeDashArray() specifies the pattern of dashes and gaps used to stroke paths. The stroke dash array represents an array of numbers that @@ -2541,15 +2541,15 @@ A typical stroke dash array might contain the members 5 3 2.</p> <dd><p>dash array values</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetstrokedashoffset"> +</section> +</section> +<section id="drawgetstrokedashoffset"> <h1><a class="toc-backref" href="#id318">DrawGetStrokeDashOffset</a></h1> -<div class="section" id="id181"> +<section id="id181"> <h2>Synopsis</h2> <pre class="literal-block">double DrawGetStrokeDashOffset( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id182"> +</section> +<section id="id182"> <h2>Description</h2> <p>DrawGetStrokeDashOffset() returns the offset into the dash pattern to start the dash.</p> @@ -2561,15 +2561,15 @@ start the dash.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstrokedashoffset"> +</section> +</section> +<section id="drawsetstrokedashoffset"> <h1><a class="toc-backref" href="#id319">DrawSetStrokeDashOffset</a></h1> -<div class="section" id="id183"> +<section id="id183"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStrokeDashOffset( DrawingWand *drawing_wand, const double dash_offset );</pre> -</div> -<div class="section" id="id184"> +</section> +<section id="id184"> <h2>Description</h2> <p>DrawSetStrokeDashOffset() specifies the offset into the dash pattern to start the dash.</p> @@ -2583,15 +2583,15 @@ start the dash.</p> <dd><p>dash offset</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetstrokelinecap"> +</section> +</section> +<section id="drawgetstrokelinecap"> <h1><a class="toc-backref" href="#id320">DrawGetStrokeLineCap</a></h1> -<div class="section" id="id185"> +<section id="id185"> <h2>Synopsis</h2> <pre class="literal-block">LineCap DrawGetStrokeLineCap( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id186"> +</section> +<section id="id186"> <h2>Description</h2> <p>DrawGetStrokeLineCap() returns the shape to be used at the end of open subpaths when they are stroked. Values of LineCap are @@ -2604,15 +2604,15 @@ UndefinedCap, ButtCap, RoundCap, and SquareCap.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstrokelinecap"> +</section> +</section> +<section id="drawsetstrokelinecap"> <h1><a class="toc-backref" href="#id321">DrawSetStrokeLineCap</a></h1> -<div class="section" id="id187"> +<section id="id187"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStrokeLineCap( DrawingWand *drawing_wand, const LineCap linecap );</pre> -</div> -<div class="section" id="id188"> +</section> +<section id="id188"> <h2>Description</h2> <p>DrawSetStrokeLineCap() specifies the shape to be used at the end of open subpaths when they are stroked. Values of LineCap are @@ -2627,15 +2627,15 @@ UndefinedCap, ButtCap, RoundCap, and SquareCap.</p> <dd><p>linecap style</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetstrokelinejoin"> +</section> +</section> +<section id="drawgetstrokelinejoin"> <h1><a class="toc-backref" href="#id322">DrawGetStrokeLineJoin</a></h1> -<div class="section" id="id189"> +<section id="id189"> <h2>Synopsis</h2> <pre class="literal-block">LineJoin DrawGetStrokeLineJoin( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id190"> +</section> +<section id="id190"> <h2>Description</h2> <p>DrawGetStrokeLineJoin() returns the shape to be used at the corners of paths (or other vector shapes) when they are @@ -2649,15 +2649,15 @@ and BevelJoin.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstrokelinejoin"> +</section> +</section> +<section id="drawsetstrokelinejoin"> <h1><a class="toc-backref" href="#id323">DrawSetStrokeLineJoin</a></h1> -<div class="section" id="id191"> +<section id="id191"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStrokeLineJoin( DrawingWand *drawing_wand, const LineJoin linejoin );</pre> -</div> -<div class="section" id="id192"> +</section> +<section id="id192"> <h2>Description</h2> <p>DrawSetStrokeLineJoin() specifies the shape to be used at the corners of paths (or other vector shapes) when they are @@ -2673,15 +2673,15 @@ and BevelJoin.</p> <dd><p>line join style</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetstrokemiterlimit"> +</section> +</section> +<section id="drawgetstrokemiterlimit"> <h1><a class="toc-backref" href="#id324">DrawGetStrokeMiterLimit</a></h1> -<div class="section" id="id193"> +<section id="id193"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long DrawGetStrokeMiterLimit( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id194"> +</section> +<section id="id194"> <h2>Description</h2> <p>DrawGetStrokeMiterLimit() returns the miter limit. When two line segments meet at a sharp angle and miter joins have been specified for @@ -2696,15 +2696,15 @@ limit on the ratio of the miter length to the 'lineWidth'.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstrokemiterlimit"> +</section> +</section> +<section id="drawsetstrokemiterlimit"> <h1><a class="toc-backref" href="#id325">DrawSetStrokeMiterLimit</a></h1> -<div class="section" id="id195"> +<section id="id195"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStrokeMiterLimit( DrawingWand *drawing_wand, const unsigned long miterlimit );</pre> -</div> -<div class="section" id="id196"> +</section> +<section id="id196"> <h2>Description</h2> <p>DrawSetStrokeMiterLimit() specifies the miter limit. When two line segments meet at a sharp angle and miter joins have been specified for @@ -2721,15 +2721,15 @@ limit on the ratio of the miter length to the 'lineWidth'.</p> <dd><p>miter limit</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetstrokeopacity"> +</section> +</section> +<section id="drawgetstrokeopacity"> <h1><a class="toc-backref" href="#id326">DrawGetStrokeOpacity</a></h1> -<div class="section" id="id197"> +<section id="id197"> <h2>Synopsis</h2> <pre class="literal-block">double DrawGetStrokeOpacity( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id198"> +</section> +<section id="id198"> <h2>Description</h2> <p>DrawGetStrokeOpacity() returns the opacity of stroked object outlines.</p> <p>The format of the DrawGetStrokeOpacity method is:</p> @@ -2740,15 +2740,15 @@ limit on the ratio of the miter length to the 'lineWidth'.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstrokeopacity"> +</section> +</section> +<section id="drawsetstrokeopacity"> <h1><a class="toc-backref" href="#id327">DrawSetStrokeOpacity</a></h1> -<div class="section" id="id199"> +<section id="id199"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStrokeOpacity( DrawingWand *drawing_wand, const double stroke_opacity );</pre> -</div> -<div class="section" id="id200"> +</section> +<section id="id200"> <h2>Description</h2> <p>DrawSetStrokeOpacity() specifies the opacity of stroked object outlines.</p> <p>The format of the DrawSetStrokeOpacity method is:</p> @@ -2761,15 +2761,15 @@ limit on the ratio of the miter length to the 'lineWidth'.</p> <dd><p>stroke opacity. The value 1.0 is opaque.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgetstrokewidth"> +</section> +</section> +<section id="drawgetstrokewidth"> <h1><a class="toc-backref" href="#id328">DrawGetStrokeWidth</a></h1> -<div class="section" id="id201"> +<section id="id201"> <h2>Synopsis</h2> <pre class="literal-block">double DrawGetStrokeWidth( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id202"> +</section> +<section id="id202"> <h2>Description</h2> <p>DrawGetStrokeWidth() returns the width of the stroke used to draw object outlines.</p> @@ -2781,15 +2781,15 @@ outlines.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetstrokewidth"> +</section> +</section> +<section id="drawsetstrokewidth"> <h1><a class="toc-backref" href="#id329">DrawSetStrokeWidth</a></h1> -<div class="section" id="id203"> +<section id="id203"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetStrokeWidth( DrawingWand *drawing_wand, const double stroke_width );</pre> -</div> -<div class="section" id="id204"> +</section> +<section id="id204"> <h2>Description</h2> <p>DrawSetStrokeWidth() sets the width of the stroke used to draw object outlines.</p> @@ -2803,15 +2803,15 @@ outlines.</p> <dd><p>stroke width</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgettextantialias"> +</section> +</section> +<section id="drawgettextantialias"> <h1><a class="toc-backref" href="#id330">DrawGetTextAntialias</a></h1> -<div class="section" id="id205"> +<section id="id205"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int DrawGetTextAntialias( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id206"> +</section> +<section id="id206"> <h2>Description</h2> <p>DrawGetTextAntialias() returns the current text antialias setting, which determines whether text is antialiased. Text is antialiased by default.</p> @@ -2823,15 +2823,15 @@ determines whether text is antialiased. Text is antialiased by default.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsettextantialias"> +</section> +</section> +<section id="drawsettextantialias"> <h1><a class="toc-backref" href="#id331">DrawSetTextAntialias</a></h1> -<div class="section" id="id207"> +<section id="id207"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetTextAntialias( DrawingWand *drawing_wand, const unsigned int text_antialias );</pre> -</div> -<div class="section" id="id208"> +</section> +<section id="id208"> <h2>Description</h2> <p>DrawSetTextAntialias() controls whether text is antialiased. Text is antialiased by default.</p> @@ -2846,15 +2846,15 @@ antialiased by default.</p> antialiasing.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgettextdecoration"> +</section> +</section> +<section id="drawgettextdecoration"> <h1><a class="toc-backref" href="#id332">DrawGetTextDecoration</a></h1> -<div class="section" id="id209"> +<section id="id209"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#decorationtype">DecorationType</a> DrawGetTextDecoration( DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id210"> +</section> +<section id="id210"> <h2>Description</h2> <p>DrawGetTextDecoration() returns the decoration applied when annotating with text.</p> @@ -2866,15 +2866,15 @@ text.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsettextdecoration"> +</section> +</section> +<section id="drawsettextdecoration"> <h1><a class="toc-backref" href="#id333">DrawSetTextDecoration</a></h1> -<div class="section" id="id211"> +<section id="id211"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetTextDecoration( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#decorationtype">DecorationType</a> decoration );</pre> -</div> -<div class="section" id="id212"> +</section> +<section id="id212"> <h2>Description</h2> <p>DrawSetTextDecoration() specifies a decoration to be applied when annotating with text.</p> @@ -2889,15 +2889,15 @@ annotating with text.</p> OverlineDecoration, or LineThroughDecoration</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgettextencoding"> +</section> +</section> +<section id="drawgettextencoding"> <h1><a class="toc-backref" href="#id334">DrawGetTextEncoding</a></h1> -<div class="section" id="id213"> +<section id="id213"> <h2>Synopsis</h2> <pre class="literal-block">char *DrawGetTextEncoding( const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id214"> +</section> +<section id="id214"> <h2>Description</h2> <p>DrawGetTextEncoding() returns a null-terminated string which specifies the code set used for text annotations. The string must be freed by the user @@ -2910,15 +2910,15 @@ once it is no longer required.</p> <dd><p>The drawing wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsettextencoding"> +</section> +</section> +<section id="drawsettextencoding"> <h1><a class="toc-backref" href="#id335">DrawSetTextEncoding</a></h1> -<div class="section" id="id215"> +<section id="id215"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetTextEncoding( DrawingWand *drawing_wand, const char *encoding );</pre> -</div> -<div class="section" id="id216"> +</section> +<section id="id216"> <h2>Description</h2> <p>DrawSetTextEncoding() specifies specifies the code set to use for text annotations. The only character encoding which may be specified @@ -2937,15 +2937,15 @@ designed to support Unicode.</p> <dd><p>character string specifying text encoding</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawgettextundercolor"> +</section> +</section> +<section id="drawgettextundercolor"> <h1><a class="toc-backref" href="#id336">DrawGetTextUnderColor</a></h1> -<div class="section" id="id217"> +<section id="id217"> <h2>Synopsis</h2> <pre class="literal-block">void DrawGetTextUnderColor( const DrawingWand *drawing_wand, PixelWand *under_color );</pre> -</div> -<div class="section" id="id218"> +</section> +<section id="id218"> <h2>Description</h2> <p>DrawGetTextUnderColor() returns the color of a background rectangle to place under text annotations.</p> @@ -2959,15 +2959,15 @@ to place under text annotations.</p> <dd><p>Return the under color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsettextundercolor"> +</section> +</section> +<section id="drawsettextundercolor"> <h1><a class="toc-backref" href="#id337">DrawSetTextUnderColor</a></h1> -<div class="section" id="id219"> +<section id="id219"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetTextUnderColor( DrawingWand *drawing_wand, const PixelWand *under_wand );</pre> -</div> -<div class="section" id="id220"> +</section> +<section id="id220"> <h2>Description</h2> <p>DrawSetTextUnderColor() specifies the color of a background rectangle to place under text annotations.</p> @@ -2981,15 +2981,15 @@ to place under text annotations.</p> <dd><p>text under wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawtranslate"> +</section> +</section> +<section id="drawtranslate"> <h1><a class="toc-backref" href="#id338">DrawTranslate</a></h1> -<div class="section" id="id221"> +<section id="id221"> <h2>Synopsis</h2> <pre class="literal-block">void DrawTranslate( DrawingWand *drawing_wand, const double x, const double y );</pre> -</div> -<div class="section" id="id222"> +</section> +<section id="id222"> <h2>Description</h2> <p>DrawTranslate() applies a translation to the current coordinate system which moves the coordinate system origin to the specified @@ -3007,16 +3007,16 @@ coordinate.</p> <dd><p>new y ordinate for coordinate system origin</p> </dd> </dl> -</div> -</div> -<div class="section" id="drawsetviewbox"> +</section> +</section> +<section id="drawsetviewbox"> <h1><a class="toc-backref" href="#id339">DrawSetViewbox</a></h1> -<div class="section" id="id223"> +<section id="id223"> <h2>Synopsis</h2> <pre class="literal-block">void DrawSetViewbox( DrawingWand *drawing_wand, unsigned long x1, unsigned long y1, unsigned long x2, unsigned long y2 );</pre> -</div> -<div class="section" id="id224"> +</section> +<section id="id224"> <h2>Description</h2> <p>DrawSetViewbox() sets the overall canvas size to be recorded with the drawing vector data. Usually this will be specified using the same @@ -3043,30 +3043,30 @@ a viewer will render the vector data on.</p> <dd><p>bottom y ordinate</p> </dd> </dl> -</div> -</div> -<div class="section" id="newdrawingwand"> +</section> +</section> +<section id="newdrawingwand"> <h1><a class="toc-backref" href="#id340">NewDrawingWand</a></h1> -<div class="section" id="id225"> +<section id="id225"> <h2>Synopsis</h2> <pre class="literal-block">DrawingWand *NewDrawingWand( void );</pre> -</div> -<div class="section" id="id226"> +</section> +<section id="id226"> <h2>Description</h2> <p>NewDrawingWand() returns a drawing wand required for all other methods in the API.</p> <p>The format of the NewDrawingWand method is:</p> <pre class="literal-block">DrawingWand *NewDrawingWand( void );</pre> -</div> -</div> -</div> +</section> +</section> +</main> <hr class="docutils"> <div class="document"> - <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2023<!--SPONSOR_LOGO--></p> + <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2024<!--SPONSOR_LOGO--></p> </div> -</div> +</main> </body> </html> diff --git a/www/wand/magick_wand.html b/www/wand/magick_wand.html index 17e2787..4cf9d32 100644 --- a/www/wand/magick_wand.html +++ b/www/wand/magick_wand.html @@ -36,7 +36,7 @@ </ul> </div> -<div class="document" id="magick-wand"> +<main id="magick-wand"> <h1 class="title">magick_wand</h1> <p class="subtitle" id="wand-image-processing-interfaces">Wand image processing interfaces</p> <div class="contents topic" id="contents"> @@ -281,13 +281,13 @@ <li><p><a class="reference internal" href="#newmagickwand" id="id709">NewMagickWand</a></p></li> </ul> </div> -<div class="section" id="clonemagickwand"> +<section id="clonemagickwand"> <h1><a class="toc-backref" href="#id473">CloneMagickWand</a></h1> -<div class="section" id="synopsis"> +<section id="synopsis"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *CloneMagickWand( const MagickWand *wand );</pre> -</div> -<div class="section" id="description"> +</section> +<section id="description"> <h2>Description</h2> <p>CloneMagickWand() makes an exact copy of the specified wand.</p> <p>The format of the CloneMagickWand method is:</p> @@ -298,15 +298,15 @@ <dd><p>The magick wand to clone.</p> </dd> </dl> -</div> -</div> -<div class="section" id="destroymagickwand"> +</section> +</section> +<section id="destroymagickwand"> <h1><a class="toc-backref" href="#id474">DestroyMagickWand</a></h1> -<div class="section" id="id1"> +<section id="id1"> <h2>Synopsis</h2> <pre class="literal-block">void DestroyMagickWand( MagickWand *wand );</pre> -</div> -<div class="section" id="id2"> +</section> +<section id="id2"> <h2>Description</h2> <p>DestroyMagickWand() deallocates memory associated with an MagickWand.</p> <p>The format of the DestroyMagickWand method is:</p> @@ -317,16 +317,16 @@ <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickadaptivethresholdimage"> +</section> +</section> +<section id="magickadaptivethresholdimage"> <h1><a class="toc-backref" href="#id475">MagickAdaptiveThresholdImage</a></h1> -<div class="section" id="id3"> +<section id="id3"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickAdaptiveThresholdImage( MagickWand *wand, const unsigned long width, const unsigned long height, const long offset );</pre> -</div> -<div class="section" id="id4"> +</section> +<section id="id4"> <h2>Description</h2> <p>MagickAdaptiveThresholdImage() selects an individual threshold for each pixel based on the range of intensity values in its local neighborhood. This @@ -349,15 +349,15 @@ doesn't contain distinctive peaks.</p> <dd><p>The mean offset.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickaddimage"> +</section> +</section> +<section id="magickaddimage"> <h1><a class="toc-backref" href="#id476">MagickAddImage</a></h1> -<div class="section" id="id5"> +<section id="id5"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickAddImage( MagickWand *wand, const MagickWand *add_wand );</pre> -</div> -<div class="section" id="id6"> +</section> +<section id="id6"> <h2>Description</h2> <p>MagickAddImage() adds the specified images at the current image location.</p> <p>The format of the MagickAddImage method is:</p> @@ -370,15 +370,15 @@ doesn't contain distinctive peaks.</p> <dd><p>The splice wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickaddnoiseimage"> +</section> +</section> +<section id="magickaddnoiseimage"> <h1><a class="toc-backref" href="#id477">MagickAddNoiseImage</a></h1> -<div class="section" id="id7"> +<section id="id7"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickAddNoiseImage( MagickWand *wand, const <a class="reference external" href="../api/types.html#noisetype">NoiseType</a> noise_type );</pre> -</div> -<div class="section" id="id8"> +</section> +<section id="id8"> <h2>Description</h2> <p>MagickAddNoiseImage() adds random noise to the image.</p> <p>The format of the MagickAddNoiseImage method is:</p> @@ -392,15 +392,15 @@ doesn't contain distinctive peaks.</p> Impulse, Laplacian, Poisson, or Random.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickaffinetransformimage"> +</section> +</section> +<section id="magickaffinetransformimage"> <h1><a class="toc-backref" href="#id478">MagickAffineTransformImage</a></h1> -<div class="section" id="id9"> +<section id="id9"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickAffineTransformImage( MagickWand *wand, const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id10"> +</section> +<section id="id10"> <h2>Description</h2> <p>MagickAffineTransformImage() transforms an image as dictated by the affine matrix of the drawing wand.</p> @@ -414,17 +414,17 @@ matrix of the drawing wand.</p> <dd><p>The draw wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickannotateimage"> +</section> +</section> +<section id="magickannotateimage"> <h1><a class="toc-backref" href="#id479">MagickAnnotateImage</a></h1> -<div class="section" id="id11"> +<section id="id11"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickAnnotateImage( MagickWand *wand, const DrawingWand *drawing_wand, const double x, const double y, const double angle, const char *text );</pre> -</div> -<div class="section" id="id12"> +</section> +<section id="id12"> <h2>Description</h2> <p>MagickAnnotateImage() annotates an image with text.</p> <p>The format of the MagickAnnotateImage method is:</p> @@ -451,15 +451,15 @@ matrix of the drawing wand.</p> <dd><p>text to draw</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickanimateimages"> +</section> +</section> +<section id="magickanimateimages"> <h1><a class="toc-backref" href="#id480">MagickAnimateImages</a></h1> -<div class="section" id="id13"> +<section id="id13"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickAnimateImages( MagickWand *wand, const char *server_name );</pre> -</div> -<div class="section" id="id14"> +</section> +<section id="id14"> <h2>Description</h2> <p>MagickAnimateImages() animates an image or image sequence.</p> <p>The format of the MagickAnimateImages method is:</p> @@ -472,15 +472,15 @@ matrix of the drawing wand.</p> <dd><p>The X server name.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickappendimages"> +</section> +</section> +<section id="magickappendimages"> <h1><a class="toc-backref" href="#id481">MagickAppendImages</a></h1> -<div class="section" id="id15"> +<section id="id15"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickAppendImages( MagickWand *wand, const unsigned int stack );</pre> -</div> -<div class="section" id="id16"> +</section> +<section id="id16"> <h2>Description</h2> <p>MagickAppendImages() append a set of images.</p> <p>The format of the MagickAppendImages method is:</p> @@ -494,17 +494,17 @@ matrix of the drawing wand.</p> to stack them top-to-bottom.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickautoorientimage"> +</section> +</section> +<section id="magickautoorientimage"> <h1><a class="toc-backref" href="#id482">MagickAutoOrientImage</a></h1> -<div class="section" id="id17"> +<section id="id17"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickAutoOrientImage( MagickWand *wand, const OrientationType current_orientation, <a class="reference external" href="../api/types.html#exceptioninfo">ExceptionInfo</a> *exception );</pre> -</div> -<div class="section" id="id18"> +</section> +<section id="id18"> <h2>Description</h2> <p>MagickAutoOrientImage() adjusts the current image so that its orientation is suitable for viewing (i.e. top-left orientation).</p> @@ -540,15 +540,15 @@ the EXIF orientation tag to TopLeft so the JPEG should be stripped or EXIF profile removed if present to prevent saved auto-oriented images from being incorrectly rotated a second time by follow-on viewers that understand the EXIF orientation tag.</p> -</div> -</div> -<div class="section" id="magickaverageimages"> +</section> +</section> +<section id="magickaverageimages"> <h1><a class="toc-backref" href="#id483">MagickAverageImages</a></h1> -<div class="section" id="id19"> +<section id="id19"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickAverageImages( MagickWand *wand );</pre> -</div> -<div class="section" id="id20"> +</section> +<section id="id20"> <h2>Description</h2> <p>MagickAverageImages() average a set of images.</p> <p>The format of the MagickAverageImages method is:</p> @@ -559,15 +559,15 @@ EXIF orientation tag.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickblackthresholdimage"> +</section> +</section> +<section id="magickblackthresholdimage"> <h1><a class="toc-backref" href="#id484">MagickBlackThresholdImage</a></h1> -<div class="section" id="id21"> +<section id="id21"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickBlackThresholdImage( MagickWand *wand, const PixelWand *threshold );</pre> -</div> -<div class="section" id="id22"> +</section> +<section id="id22"> <h2>Description</h2> <p>MagickBlackThresholdImage() is like MagickThresholdImage() but forces all pixels below the threshold into black while leaving all pixels above the @@ -582,15 +582,15 @@ threshold unchanged.</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickblurimage"> +</section> +</section> +<section id="magickblurimage"> <h1><a class="toc-backref" href="#id485">MagickBlurImage</a></h1> -<div class="section" id="id23"> +<section id="id23"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickBlurImage( MagickWand *wand, const double radius, const double sigma );</pre> -</div> -<div class="section" id="id24"> +</section> +<section id="id24"> <h2>Description</h2> <p>MagickBlurImage() blurs an image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). @@ -610,16 +610,16 @@ pixel.</p> <dd><p>The standard deviation of the Gaussian, in pixels.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickborderimage"> +</section> +</section> +<section id="magickborderimage"> <h1><a class="toc-backref" href="#id486">MagickBorderImage</a></h1> -<div class="section" id="id25"> +<section id="id25"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickBorderImage( MagickWand *wand, const PixelWand *bordercolor, const unsigned long width, const unsigned long height );</pre> -</div> -<div class="section" id="id26"> +</section> +<section id="id26"> <h2>Description</h2> <p>MagickBorderImage() surrounds the image with a border of the color defined by the bordercolor pixel wand.</p> @@ -640,15 +640,15 @@ by the bordercolor pixel wand.</p> <dd><p>The border height.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcdlimage"> +</section> +</section> +<section id="magickcdlimage"> <h1><a class="toc-backref" href="#id487">MagickCdlImage</a></h1> -<div class="section" id="id27"> +<section id="id27"> <h2>Synopsis</h2> <pre class="literal-block">MagickPassFail MagickCdlImage( MagickWand *wand, const char *cdl );</pre> -</div> -<div class="section" id="id28"> +</section> +<section id="id28"> <h2>Description</h2> <p>The MagickCdlImage() method applies ("bakes in") the ASC-CDL which is a format for the exchange of basic primary color grading information between @@ -678,15 +678,15 @@ saturation</p> red green and blue channels, plus saturation.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcharcoalimage"> +</section> +</section> +<section id="magickcharcoalimage"> <h1><a class="toc-backref" href="#id488">MagickCharcoalImage</a></h1> -<div class="section" id="id29"> +<section id="id29"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickCharcoalImage( MagickWand *wand, const double radius, const double sigma );</pre> -</div> -<div class="section" id="id30"> +</section> +<section id="id30"> <h2>Description</h2> <p>MagickCharcoalImage() simulates a charcoal drawing.</p> <p>The format of the MagickCharcoalImage method is:</p> @@ -703,16 +703,16 @@ pixel.</p> <dd><p>The standard deviation of the Gaussian, in pixels.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickchopimage"> +</section> +</section> +<section id="magickchopimage"> <h1><a class="toc-backref" href="#id489">MagickChopImage</a></h1> -<div class="section" id="id31"> +<section id="id31"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickChopImage( MagickWand *wand, const unsigned long width, const unsigned long height, const long x, const long y );</pre> -</div> -<div class="section" id="id32"> +</section> +<section id="id32"> <h2>Description</h2> <p>MagickChopImage() removes a region of an image and collapses the image to occupy the removed portion</p> @@ -736,15 +736,15 @@ occupy the removed portion</p> <dd><p>The region y offset.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickclearexception"> +</section> +</section> +<section id="magickclearexception"> <h1><a class="toc-backref" href="#id490">MagickClearException</a></h1> -<div class="section" id="id33"> +<section id="id33"> <h2>Synopsis</h2> <pre class="literal-block">void MagickClearException( MagickWand *wand );</pre> -</div> -<div class="section" id="id34"> +</section> +<section id="id34"> <h2>Description</h2> <p>MagickClearException() clears the last wand exception.</p> <p>The format of the MagickClearException method is:</p> @@ -755,15 +755,15 @@ occupy the removed portion</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickclipimage"> +</section> +</section> +<section id="magickclipimage"> <h1><a class="toc-backref" href="#id491">MagickClipImage</a></h1> -<div class="section" id="id35"> +<section id="id35"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickClipImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id36"> +</section> +<section id="id36"> <h2>Description</h2> <p>MagickClipImage() clips along the first path from the 8BIM profile, if present.</p> @@ -775,16 +775,16 @@ present.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickclippathimage"> +</section> +</section> +<section id="magickclippathimage"> <h1><a class="toc-backref" href="#id492">MagickClipPathImage</a></h1> -<div class="section" id="id37"> +<section id="id37"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickClipPathImage( MagickWand *wand, const char *pathname, const unsigned int inside );</pre> -</div> -<div class="section" id="id38"> +</section> +<section id="id38"> <h2>Description</h2> <p>MagickClipPathImage() clips along the named paths from the 8BIM profile, if present. Later operations take effect inside the path. Id may be a number @@ -806,15 +806,15 @@ clipping path numbered by name.</p> Otherwise later operations take effect outside clipping path.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcoalesceimages"> +</section> +</section> +<section id="magickcoalesceimages"> <h1><a class="toc-backref" href="#id493">MagickCoalesceImages</a></h1> -<div class="section" id="id39"> +<section id="id39"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickCoalesceImages( MagickWand *wand );</pre> -</div> -<div class="section" id="id40"> +</section> +<section id="id40"> <h2>Description</h2> <p>MagickCoalesceImages() composites a set of images while respecting any page offsets and disposal methods. GIF, MIFF, and MNG animation sequences @@ -830,17 +830,17 @@ composited with the next image in the sequence.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcolorfloodfillimage"> +</section> +</section> +<section id="magickcolorfloodfillimage"> <h1><a class="toc-backref" href="#id494">MagickColorFloodfillImage</a></h1> -<div class="section" id="id41"> +<section id="id41"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickColorFloodfillImage( MagickWand *wand, const PixelWand *fill, const double fuzz, const PixelWand *bordercolor, const long x, const long y );</pre> -</div> -<div class="section" id="id42"> +</section> +<section id="id42"> <h2>Description</h2> <p>MagickColorFloodfillImage() changes the color value of any pixel that matches target and is an immediate neighbor. If the method FillToBorderMethod is @@ -872,16 +872,16 @@ as the same color for the purposes of the floodfill.</p> <dd><p>The starting location of the operation.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcolorizeimage"> +</section> +</section> +<section id="magickcolorizeimage"> <h1><a class="toc-backref" href="#id495">MagickColorizeImage</a></h1> -<div class="section" id="id43"> +<section id="id43"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickColorizeImage( MagickWand *wand, const PixelWand *colorize, const PixelWand *opacity );</pre> -</div> -<div class="section" id="id44"> +</section> +<section id="id44"> <h2>Description</h2> <p>MagickColorizeImage() blends the fill color with each pixel in the image.</p> <p>The format of the MagickColorizeImage method is:</p> @@ -898,15 +898,15 @@ as the same color for the purposes of the floodfill.</p> <dd><p>The opacity pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcommentimage"> +</section> +</section> +<section id="magickcommentimage"> <h1><a class="toc-backref" href="#id496">MagickCommentImage</a></h1> -<div class="section" id="id45"> +<section id="id45"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickCommentImage( MagickWand *wand, const char *comment );</pre> -</div> -<div class="section" id="id46"> +</section> +<section id="id46"> <h2>Description</h2> <p>MagickCommentImage() adds a comment to your image.</p> <p>The format of the MagickCommentImage method is:</p> @@ -920,17 +920,17 @@ as the same color for the purposes of the floodfill.</p> <dd><p>The image comment.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcompareimagechannels"> +</section> +</section> +<section id="magickcompareimagechannels"> <h1><a class="toc-backref" href="#id497">MagickCompareImageChannels</a></h1> -<div class="section" id="id47"> +<section id="id47"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickCompareImageChannels( MagickWand *wand, const MagickWand *reference, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel, const MetricType metric, double *distortion );</pre> -</div> -<div class="section" id="id48"> +</section> +<section id="id48"> <h2>Description</h2> <p>MagickCompareImageChannels() compares one or more image channels and returns the specified distortion metric.</p> @@ -955,16 +955,16 @@ returns the specified distortion metric.</p> <dd><p>The computed distortion between the images.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcompareimages"> +</section> +</section> +<section id="magickcompareimages"> <h1><a class="toc-backref" href="#id498">MagickCompareImages</a></h1> -<div class="section" id="id49"> +<section id="id49"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickCompareImages( MagickWand *wand, const MagickWand *reference, const MetricType metric, double *distortion );</pre> -</div> -<div class="section" id="id50"> +</section> +<section id="id50"> <h2>Description</h2> <p>MagickCompareImage() compares one or more images and returns the specified distortion metric.</p> @@ -985,17 +985,17 @@ distortion metric.</p> <dd><p>The computed distortion between the images.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcompositeimage"> +</section> +</section> +<section id="magickcompositeimage"> <h1><a class="toc-backref" href="#id499">MagickCompositeImage</a></h1> -<div class="section" id="id51"> +<section id="id51"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickCompositeImage( MagickWand *wand, const MagickWand *composite_wand, const <a class="reference external" href="../api/types.html#compositeoperator">CompositeOperator</a> compose, const long x, const long y );</pre> -</div> -<div class="section" id="id52"> +</section> +<section id="id52"> <h2>Description</h2> <p>MagickCompositeImage() composite one image onto another at the specified offset.</p> @@ -1028,15 +1028,15 @@ DisplaceCompositeOP</p> <dd><p>The row offset of the composited image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcontrastimage"> +</section> +</section> +<section id="magickcontrastimage"> <h1><a class="toc-backref" href="#id500">MagickContrastImage</a></h1> -<div class="section" id="id53"> +<section id="id53"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickContrastImage( MagickWand *wand, const unsigned int sharpen );</pre> -</div> -<div class="section" id="id54"> +</section> +<section id="id54"> <h2>Description</h2> <p>MagickContrastImage() enhances the intensity differences between the lighter and darker elements of the image. Set sharpen to a value other than 0 to @@ -1051,16 +1051,16 @@ increase the image contrast otherwise the contrast is reduced.</p> <dd><p>Increase or decrease image contrast.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickconvolveimage"> +</section> +</section> +<section id="magickconvolveimage"> <h1><a class="toc-backref" href="#id501">MagickConvolveImage</a></h1> -<div class="section" id="id55"> +<section id="id55"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickConvolveImage( MagickWand *wand, const unsigned long order, const double *kernel );</pre> -</div> -<div class="section" id="id56"> +</section> +<section id="id56"> <h2>Description</h2> <p>MagickConvolveImage() applies a custom convolution kernel to the image.</p> <p>The format of the MagickConvolveImage method is:</p> @@ -1077,16 +1077,16 @@ increase the image contrast otherwise the contrast is reduced.</p> <dd><p>An array of doubles representing the convolution kernel.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcropimage"> +</section> +</section> +<section id="magickcropimage"> <h1><a class="toc-backref" href="#id502">MagickCropImage</a></h1> -<div class="section" id="id57"> +<section id="id57"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickCropImage( MagickWand *wand, const unsigned long width, const unsigned long height, const long x, const long y );</pre> -</div> -<div class="section" id="id58"> +</section> +<section id="id58"> <h2>Description</h2> <p>MagickCropImage() extracts a region of the image.</p> <p>The format of the MagickCropImage method is:</p> @@ -1109,15 +1109,15 @@ increase the image contrast otherwise the contrast is reduced.</p> <dd><p>The region y offset.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickcyclecolormapimage"> +</section> +</section> +<section id="magickcyclecolormapimage"> <h1><a class="toc-backref" href="#id503">MagickCycleColormapImage</a></h1> -<div class="section" id="id59"> +<section id="id59"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickCycleColormapImage( MagickWand *wand, const long displace );</pre> -</div> -<div class="section" id="id60"> +</section> +<section id="id60"> <h2>Description</h2> <p>MagickCycleColormapImage() displaces an image's colormap by a given number of positions. If you cycle the colormap a number of times you can produce @@ -1132,15 +1132,15 @@ a psychodelic effect.</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickdeconstructimages"> +</section> +</section> +<section id="magickdeconstructimages"> <h1><a class="toc-backref" href="#id504">MagickDeconstructImages</a></h1> -<div class="section" id="id61"> +<section id="id61"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickDeconstructImages( MagickWand *wand );</pre> -</div> -<div class="section" id="id62"> +</section> +<section id="id62"> <h2>Description</h2> <p>MagickDeconstructImages() compares each image with the next in a sequence and returns the maximum bounding region of any pixel differences it @@ -1153,15 +1153,15 @@ discovers.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickdescribeimage"> +</section> +</section> +<section id="magickdescribeimage"> <h1><a class="toc-backref" href="#id505">MagickDescribeImage</a></h1> -<div class="section" id="id63"> +<section id="id63"> <h2>Synopsis</h2> <pre class="literal-block">const char *MagickDescribeImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id64"> +</section> +<section id="id64"> <h2>Description</h2> <p>MagickDescribeImage() describes an image by formatting its attributes to an allocated string which must be freed by the user. Attributes @@ -1175,15 +1175,15 @@ similar to the output of 'identify -verbose'.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickdespeckleimage"> +</section> +</section> +<section id="magickdespeckleimage"> <h1><a class="toc-backref" href="#id506">MagickDespeckleImage</a></h1> -<div class="section" id="id65"> +<section id="id65"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickDespeckleImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id66"> +</section> +<section id="id66"> <h2>Description</h2> <p>MagickDespeckleImage() reduces the speckle noise in an image while perserving the edges of the original image.</p> @@ -1195,15 +1195,15 @@ perserving the edges of the original image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickdisplayimage"> +</section> +</section> +<section id="magickdisplayimage"> <h1><a class="toc-backref" href="#id507">MagickDisplayImage</a></h1> -<div class="section" id="id67"> +<section id="id67"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickDisplayImage( MagickWand *wand, const char *server_name );</pre> -</div> -<div class="section" id="id68"> +</section> +<section id="id68"> <h2>Description</h2> <p>MagickDisplayImage() displays an image.</p> <p>The format of the MagickDisplayImage method is:</p> @@ -1217,15 +1217,15 @@ perserving the edges of the original image.</p> <dd><p>The X server name.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickdisplayimages"> +</section> +</section> +<section id="magickdisplayimages"> <h1><a class="toc-backref" href="#id508">MagickDisplayImages</a></h1> -<div class="section" id="id69"> +<section id="id69"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickDisplayImages( MagickWand *wand, const char *server_name );</pre> -</div> -<div class="section" id="id70"> +</section> +<section id="id70"> <h2>Description</h2> <p>MagickDisplayImages() displays an image or image sequence.</p> <p>The format of the MagickDisplayImages method is:</p> @@ -1238,15 +1238,15 @@ perserving the edges of the original image.</p> <dd><p>The X server name.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickdrawimage"> +</section> +</section> +<section id="magickdrawimage"> <h1><a class="toc-backref" href="#id509">MagickDrawImage</a></h1> -<div class="section" id="id71"> +<section id="id71"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickDrawImage( MagickWand *wand, const DrawingWand *drawing_wand );</pre> -</div> -<div class="section" id="id72"> +</section> +<section id="id72"> <h2>Description</h2> <p>MagickDrawImage() draws vectors on the image as described by DrawingWand.</p> <p>The format of the MagickDrawImage method is:</p> @@ -1259,15 +1259,15 @@ perserving the edges of the original image.</p> <dd><p>The draw wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickedgeimage"> +</section> +</section> +<section id="magickedgeimage"> <h1><a class="toc-backref" href="#id510">MagickEdgeImage</a></h1> -<div class="section" id="id73"> +<section id="id73"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickEdgeImage( MagickWand *wand, const double radius );</pre> -</div> -<div class="section" id="id74"> +</section> +<section id="id74"> <h2>Description</h2> <p>MagickEdgeImage() enhance edges within the image with a convolution filter of the given radius. Use a radius of 0 and Edge() selects a suitable @@ -1283,15 +1283,15 @@ radius for you.</p> <dd><p>the radius of the pixel neighborhood.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickembossimage"> +</section> +</section> +<section id="magickembossimage"> <h1><a class="toc-backref" href="#id511">MagickEmbossImage</a></h1> -<div class="section" id="id75"> +<section id="id75"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickEmbossImage( MagickWand *wand, const double radius, const double sigma );</pre> -</div> -<div class="section" id="id76"> +</section> +<section id="id76"> <h2>Description</h2> <p>MagickEmbossImage() returns a grayscale image with a three-dimensional effect. We convolve the image with a Gaussian operator of the given radius @@ -1312,15 +1312,15 @@ pixel.</p> <dd><p>The standard deviation of the Gaussian, in pixels.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickenhanceimage"> +</section> +</section> +<section id="magickenhanceimage"> <h1><a class="toc-backref" href="#id512">MagickEnhanceImage</a></h1> -<div class="section" id="id77"> +<section id="id77"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickEnhanceImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id78"> +</section> +<section id="id78"> <h2>Description</h2> <p>MagickEnhanceImage() applies a digital filter that improves the quality of a noisy image.</p> @@ -1332,15 +1332,15 @@ noisy image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickequalizeimage"> +</section> +</section> +<section id="magickequalizeimage"> <h1><a class="toc-backref" href="#id513">MagickEqualizeImage</a></h1> -<div class="section" id="id79"> +<section id="id79"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickEqualizeImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id80"> +</section> +<section id="id80"> <h2>Description</h2> <p>MagickEqualizeImage() equalizes the image histogram.</p> <p>The format of the MagickEqualizeImage method is:</p> @@ -1351,16 +1351,16 @@ noisy image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickextentimage"> +</section> +</section> +<section id="magickextentimage"> <h1><a class="toc-backref" href="#id514">MagickExtentImage</a></h1> -<div class="section" id="id81"> +<section id="id81"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickExtentImage( MagickWand *wand, const size_t width, const size_t height, const ssize_t x, const ssize_t y );</pre> -</div> -<div class="section" id="id82"> +</section> +<section id="id82"> <h2>Description</h2> <p>Use MagickExtentImage() to change the image dimensions as specified by geometry width and height. The existing image content is composited at @@ -1385,15 +1385,15 @@ dimensions is discarded.</p> on the new image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickflattenimages"> +</section> +</section> +<section id="magickflattenimages"> <h1><a class="toc-backref" href="#id515">MagickFlattenImages</a></h1> -<div class="section" id="id83"> +<section id="id83"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickFlattenImages( MagickWand *wand );</pre> -</div> -<div class="section" id="id84"> +</section> +<section id="id84"> <h2>Description</h2> <p>MagickFlattenImages() merges a sequence of images. This is useful for combining Photoshop layers into a single image.</p> @@ -1405,15 +1405,15 @@ combining Photoshop layers into a single image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickflipimage"> +</section> +</section> +<section id="magickflipimage"> <h1><a class="toc-backref" href="#id516">MagickFlipImage</a></h1> -<div class="section" id="id85"> +<section id="id85"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickFlipImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id86"> +</section> +<section id="id86"> <h2>Description</h2> <p>MagickFlipImage() creates a vertical mirror image by reflecting the pixels around the central x-axis.</p> @@ -1425,15 +1425,15 @@ around the central x-axis.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickflopimage"> +</section> +</section> +<section id="magickflopimage"> <h1><a class="toc-backref" href="#id517">MagickFlopImage</a></h1> -<div class="section" id="id87"> +<section id="id87"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickFlopImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id88"> +</section> +<section id="id88"> <h2>Description</h2> <p>MagickFlopImage() creates a horizontal mirror image by reflecting the pixels around the central y-axis.</p> @@ -1445,17 +1445,17 @@ around the central y-axis.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickframeimage"> +</section> +</section> +<section id="magickframeimage"> <h1><a class="toc-backref" href="#id518">MagickFrameImage</a></h1> -<div class="section" id="id89"> +<section id="id89"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickFrameImage( MagickWand *wand, const PixelWand *matte_color, const unsigned long width, const unsigned long height, const long inner_bevel, const long outer_bevel );</pre> -</div> -<div class="section" id="id90"> +</section> +<section id="id90"> <h2>Description</h2> <p>MagickFrameImage() adds a simulated three-dimensional border around the image. The width and height specify the border width of the vertical and @@ -1485,15 +1485,15 @@ width of the inner and outer shadows of the frame.</p> <dd><p>The outer bevel width.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickfximage"> +</section> +</section> +<section id="magickfximage"> <h1><a class="toc-backref" href="#id519">MagickFxImage</a></h1> -<div class="section" id="id91"> +<section id="id91"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickFxImage( MagickWand *wand, const char *expression );</pre> -</div> -<div class="section" id="id92"> +</section> +<section id="id92"> <h2>Description</h2> <p>MagickFxImage() evaluate expression for each pixel in the image.</p> <p>The format of the MagickFxImage method is:</p> @@ -1507,16 +1507,16 @@ width of the inner and outer shadows of the frame.</p> <dd><p>The expression.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickfximagechannel"> +</section> +</section> +<section id="magickfximagechannel"> <h1><a class="toc-backref" href="#id520">MagickFxImageChannel</a></h1> -<div class="section" id="id93"> +<section id="id93"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickFxImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel, const char *expression );</pre> -</div> -<div class="section" id="id94"> +</section> +<section id="id94"> <h2>Description</h2> <p>MagickFxImageChannel() evaluate expression for each pixel in the specified channel.</p> @@ -1536,15 +1536,15 @@ BlackChannel.</p> <dd><p>The expression.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgammaimage"> +</section> +</section> +<section id="magickgammaimage"> <h1><a class="toc-backref" href="#id521">MagickGammaImage</a></h1> -<div class="section" id="id95"> +<section id="id95"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGammaImage( MagickWand *wand, const double gamma );</pre> -</div> -<div class="section" id="id96"> +</section> +<section id="id96"> <h2>Description</h2> <p>Use MagickGammaImage() to gamma-correct an image. The same image viewed on different devices will have perceptual differences in the way the @@ -1564,16 +1564,16 @@ value of 0.</p> <dd><p>Define the level of gamma correction.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgammaimagechannel"> +</section> +</section> +<section id="magickgammaimagechannel"> <h1><a class="toc-backref" href="#id522">MagickGammaImageChannel</a></h1> -<div class="section" id="id97"> +<section id="id97"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGammaImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel, const double gamma );</pre> -</div> -<div class="section" id="id98"> +</section> +<section id="id98"> <h2>Description</h2> <p>Use MagickGammaImageChannel() to gamma-correct a particular image channel. The same image viewed on different devices will have perceptual differences @@ -1596,15 +1596,15 @@ value of 0.</p> <dd><p>Define the level of gamma correction.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetconfigureinfo"> +</section> +</section> +<section id="magickgetconfigureinfo"> <h1><a class="toc-backref" href="#id523">MagickGetConfigureInfo</a></h1> -<div class="section" id="id99"> +<section id="id99"> <h2>Synopsis</h2> <pre class="literal-block">char *MagickGetConfigureInfo( MagickWand *wand, const char *name );</pre> -</div> -<div class="section" id="id100"> +</section> +<section id="id100"> <h2>Description</h2> <p>MagickGetConfigureInfo() returns ImageMagick configure attributes such as NAME, VERSION, LIB_VERSION, COPYRIGHT, etc.</p> @@ -1619,28 +1619,28 @@ NAME, VERSION, LIB_VERSION, COPYRIGHT, etc.</p> <dd><p>Return the attribute associated with this name.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetcopyright"> +</section> +</section> +<section id="magickgetcopyright"> <h1><a class="toc-backref" href="#id524">MagickGetCopyright</a></h1> -<div class="section" id="id101"> +<section id="id101"> <h2>Synopsis</h2> <pre class="literal-block">const char *MagickGetCopyright( void );</pre> -</div> -<div class="section" id="id102"> +</section> +<section id="id102"> <h2>Description</h2> <p>MagickGetCopyright() returns the ImageMagick API copyright as a string.</p> <p>The format of the MagickGetCopyright method is:</p> <pre class="literal-block">const char *MagickGetCopyright( void );</pre> -</div> -</div> -<div class="section" id="magickgetexception"> +</section> +</section> +<section id="magickgetexception"> <h1><a class="toc-backref" href="#id525">MagickGetException</a></h1> -<div class="section" id="id103"> +<section id="id103"> <h2>Synopsis</h2> <pre class="literal-block">char *MagickGetException( const MagickWand *wand, <a class="reference external" href="../api/types.html#exceptiontype">ExceptionType</a> *severity );</pre> -</div> -<div class="section" id="id104"> +</section> +<section id="id104"> <h2>Description</h2> <p>MagickGetException() returns the severity, reason, and description of any error that occurs when using other methods in this API.</p> @@ -1655,15 +1655,15 @@ error that occurs when using other methods in this API.</p> <dd><p>The severity of the error is returned here.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetfilename"> +</section> +</section> +<section id="magickgetfilename"> <h1><a class="toc-backref" href="#id526">MagickGetFilename</a></h1> -<div class="section" id="id105"> +<section id="id105"> <h2>Synopsis</h2> <pre class="literal-block">const char *MagickGetFilename( const MagickWand *wand );</pre> -</div> -<div class="section" id="id106"> +</section> +<section id="id106"> <h2>Description</h2> <p>MagickGetFilename() returns the filename associated with an image sequence.</p> <p>The format of the MagickGetFilename method is:</p> @@ -1674,28 +1674,28 @@ error that occurs when using other methods in this API.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgethomeurl"> +</section> +</section> +<section id="magickgethomeurl"> <h1><a class="toc-backref" href="#id527">MagickGetHomeURL</a></h1> -<div class="section" id="id107"> +<section id="id107"> <h2>Synopsis</h2> <pre class="literal-block">const char *MagickGetHomeURL( void );</pre> -</div> -<div class="section" id="id108"> +</section> +<section id="id108"> <h2>Description</h2> <p>MagickGetHomeURL() returns the ImageMagick home URL.</p> <p>The format of the MagickGetHomeURL method is:</p> <pre class="literal-block">const char *MagickGetHomeURL( void );</pre> -</div> -</div> -<div class="section" id="magickgetimage"> +</section> +</section> +<section id="magickgetimage"> <h1><a class="toc-backref" href="#id528">MagickGetImage</a></h1> -<div class="section" id="id109"> +<section id="id109"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickGetImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id110"> +</section> +<section id="id110"> <h2>Description</h2> <p>MagickGetImage() clones the image at the current image index.</p> <p>The format of the MagickGetImage method is:</p> @@ -1706,15 +1706,15 @@ error that occurs when using other methods in this API.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageattribute"> +</section> +</section> +<section id="magickgetimageattribute"> <h1><a class="toc-backref" href="#id529">MagickGetImageAttribute</a></h1> -<div class="section" id="id111"> +<section id="id111"> <h2>Synopsis</h2> <pre class="literal-block">char *MagickGetImageAttribute( MagickWand *wand, const char *name );</pre> -</div> -<div class="section" id="id112"> +</section> +<section id="id112"> <h2>Description</h2> <p>MagickGetImageAttribute returns an image attribute as a string</p> <p>The format of the MagickGetImageAttribute method is:</p> @@ -1728,15 +1728,15 @@ error that occurs when using other methods in this API.</p> <dd><p>The name of the attribute</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagebackgroundcolor"> +</section> +</section> +<section id="magickgetimagebackgroundcolor"> <h1><a class="toc-backref" href="#id530">MagickGetImageBackgroundColor</a></h1> -<div class="section" id="id113"> +<section id="id113"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageBackgroundColor( MagickWand *wand, PixelWand *background_color );</pre> -</div> -<div class="section" id="id114"> +</section> +<section id="id114"> <h2>Description</h2> <p>MagickGetImageBackgroundColor() returns the image background color.</p> <p>The format of the MagickGetImageBackgroundColor method is:</p> @@ -1749,15 +1749,15 @@ error that occurs when using other methods in this API.</p> <dd><p>Return the background color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageblueprimary"> +</section> +</section> +<section id="magickgetimageblueprimary"> <h1><a class="toc-backref" href="#id531">MagickGetImageBluePrimary</a></h1> -<div class="section" id="id115"> +<section id="id115"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageBluePrimary( MagickWand *wand, double *x, double *y );</pre> -</div> -<div class="section" id="id116"> +</section> +<section id="id116"> <h2>Description</h2> <p>MagickGetImageBluePrimary() returns the chromaticy blue primary point for the image.</p> @@ -1774,15 +1774,15 @@ image.</p> <dd><p>The chromaticity blue primary y-point.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagebordercolor"> +</section> +</section> +<section id="magickgetimagebordercolor"> <h1><a class="toc-backref" href="#id532">MagickGetImageBorderColor</a></h1> -<div class="section" id="id117"> +<section id="id117"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageBorderColor( MagickWand *wand, PixelWand *border_color );</pre> -</div> -<div class="section" id="id118"> +</section> +<section id="id118"> <h2>Description</h2> <p>MagickGetImageBorderColor() returns the image border color.</p> <p>The format of the MagickGetImageBorderColor method is:</p> @@ -1795,17 +1795,17 @@ image.</p> <dd><p>Return the border color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageboundingbox"> +</section> +</section> +<section id="magickgetimageboundingbox"> <h1><a class="toc-backref" href="#id533">MagickGetImageBoundingBox</a></h1> -<div class="section" id="id119"> +<section id="id119"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageBoundingBox( MagickWand *wand, const double fuzz, unsigned long *width, unsigned long *height, long *x, long *y );</pre> -</div> -<div class="section" id="id120"> +</section> +<section id="id120"> <h2>Description</h2> <p>MagickGetImageBoundingBox() obtains the crop bounding box required to remove a solid-color border from the image. Color quantums which differ @@ -1836,15 +1836,15 @@ crop bounding box estimation uses the same algorithm as MagickTrimImage().</p> <dd><p>The crop y offset</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagechanneldepth"> +</section> +</section> +<section id="magickgetimagechanneldepth"> <h1><a class="toc-backref" href="#id534">MagickGetImageChannelDepth</a></h1> -<div class="section" id="id121"> +<section id="id121"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long MagickGetImageChannelDepth( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel );</pre> -</div> -<div class="section" id="id122"> +</section> +<section id="id122"> <h2>Description</h2> <p>MagickGetImageChannelDepth() gets the depth for a particular image channel.</p> <p>The format of the MagickGetImageChannelDepth method is:</p> @@ -1859,16 +1859,16 @@ BlueChannel, OpacityChannel, CyanChannel, MagentaChannel, YellowChannel, BlackChannel.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagechannelextrema"> +</section> +</section> +<section id="magickgetimagechannelextrema"> <h1><a class="toc-backref" href="#id535">MagickGetImageChannelExtrema</a></h1> -<div class="section" id="id123"> +<section id="id123"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageChannelExtrema( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel, unsigned long *minima, unsigned long *maxima );</pre> -</div> -<div class="section" id="id124"> +</section> +<section id="id124"> <h2>Description</h2> <p>MagickGetImageChannelExtrema() gets the extrema for one or more image channels.</p> @@ -1891,16 +1891,16 @@ or BlackChannel.</p> <dd><p>The maximum pixel value for the specified channel(s).</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagechannelmean"> +</section> +</section> +<section id="magickgetimagechannelmean"> <h1><a class="toc-backref" href="#id536">MagickGetImageChannelMean</a></h1> -<div class="section" id="id125"> +<section id="id125"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageChannelMean( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel, double *mean, double *standard_deviation );</pre> -</div> -<div class="section" id="id126"> +</section> +<section id="id126"> <h2>Description</h2> <p>MagickGetImageChannelMean() gets the mean and standard deviation of one or more image channels.</p> @@ -1923,16 +1923,16 @@ or BlackChannel.</p> <dd><p>The standard deviation for the specified channel(s).</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagecolormapcolor"> +</section> +</section> +<section id="magickgetimagecolormapcolor"> <h1><a class="toc-backref" href="#id537">MagickGetImageColormapColor</a></h1> -<div class="section" id="id127"> +<section id="id127"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageColormapColor( MagickWand *wand, const unsigned long index, PixelWand *color );</pre> -</div> -<div class="section" id="id128"> +</section> +<section id="id128"> <h2>Description</h2> <p>MagickGetImageColormapColor() returns the color of the specified colormap index.</p> @@ -1950,15 +1950,15 @@ index.</p> <dd><p>Return the colormap color in this wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagecolors"> +</section> +</section> +<section id="magickgetimagecolors"> <h1><a class="toc-backref" href="#id538">MagickGetImageColors</a></h1> -<div class="section" id="id129"> +<section id="id129"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long MagickGetImageColors( MagickWand *wand );</pre> -</div> -<div class="section" id="id130"> +</section> +<section id="id130"> <h2>Description</h2> <p>MagickGetImageColors() gets the number of unique colors in the image.</p> <p>The format of the MagickGetImageColors method is:</p> @@ -1969,15 +1969,15 @@ index.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagecolorspace"> +</section> +</section> +<section id="magickgetimagecolorspace"> <h1><a class="toc-backref" href="#id539">MagickGetImageColorspace</a></h1> -<div class="section" id="id131"> +<section id="id131"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#colorspacetype">ColorspaceType</a> MagickGetImageColorspace( MagickWand *wand );</pre> -</div> -<div class="section" id="id132"> +</section> +<section id="id132"> <h2>Description</h2> <p>MagickGetImageColorspace() gets the image colorspace.</p> <p>The format of the MagickGetImageColorspace method is:</p> @@ -1988,15 +1988,15 @@ index.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagecompose"> +</section> +</section> +<section id="magickgetimagecompose"> <h1><a class="toc-backref" href="#id540">MagickGetImageCompose</a></h1> -<div class="section" id="id133"> +<section id="id133"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#compositeoperator">CompositeOperator</a> MagickGetImageCompose( MagickWand *wand );</pre> -</div> -<div class="section" id="id134"> +</section> +<section id="id134"> <h2>Description</h2> <p>MagickGetImageCompose() returns the composite operator associated with the image.</p> @@ -2008,15 +2008,15 @@ image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagecompression"> +</section> +</section> +<section id="magickgetimagecompression"> <h1><a class="toc-backref" href="#id541">MagickGetImageCompression</a></h1> -<div class="section" id="id135"> +<section id="id135"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#compressiontype">CompressionType</a> MagickGetImageCompression( MagickWand *wand );</pre> -</div> -<div class="section" id="id136"> +</section> +<section id="id136"> <h2>Description</h2> <p>MagickGetImageCompression() gets the image compression.</p> <p>The format of the MagickGetImageCompression method is:</p> @@ -2027,15 +2027,15 @@ image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagedelay"> +</section> +</section> +<section id="magickgetimagedelay"> <h1><a class="toc-backref" href="#id542">MagickGetImageDelay</a></h1> -<div class="section" id="id137"> +<section id="id137"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long MagickGetImageDelay( MagickWand *wand );</pre> -</div> -<div class="section" id="id138"> +</section> +<section id="id138"> <h2>Description</h2> <p>MagickGetImageDelay() gets the image delay.</p> <p>The format of the MagickGetImageDelay method is:</p> @@ -2046,15 +2046,15 @@ image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagedepth"> +</section> +</section> +<section id="magickgetimagedepth"> <h1><a class="toc-backref" href="#id543">MagickGetImageDepth</a></h1> -<div class="section" id="id139"> +<section id="id139"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long MagickGetImageDepth( MagickWand *wand );</pre> -</div> -<div class="section" id="id140"> +</section> +<section id="id140"> <h2>Description</h2> <p>MagickGetImageDepth() gets the image depth.</p> <p>The format of the MagickGetImageDepth method is:</p> @@ -2065,16 +2065,16 @@ image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageextrema"> +</section> +</section> +<section id="magickgetimageextrema"> <h1><a class="toc-backref" href="#id544">MagickGetImageExtrema</a></h1> -<div class="section" id="id141"> +<section id="id141"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageExtrema( MagickWand *wand, unsigned long *min, unsigned long *max );</pre> -</div> -<div class="section" id="id142"> +</section> +<section id="id142"> <h2>Description</h2> <p>MagickGetImageExtrema() gets the extrema for the image.</p> <p>The format of the MagickGetImageExtrema method is:</p> @@ -2091,15 +2091,15 @@ image.</p> <dd><p>The maximum pixel value for the specified channel(s).</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagedispose"> +</section> +</section> +<section id="magickgetimagedispose"> <h1><a class="toc-backref" href="#id545">MagickGetImageDispose</a></h1> -<div class="section" id="id143"> +<section id="id143"> <h2>Synopsis</h2> <pre class="literal-block">DisposeType MagickGetImageDispose( MagickWand *wand );</pre> -</div> -<div class="section" id="id144"> +</section> +<section id="id144"> <h2>Description</h2> <p>MagickGetImageDispose() gets the image disposal method.</p> <p>The format of the MagickGetImageDispose method is:</p> @@ -2110,15 +2110,15 @@ image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagefilename"> +</section> +</section> +<section id="magickgetimagefilename"> <h1><a class="toc-backref" href="#id546">MagickGetImageFilename</a></h1> -<div class="section" id="id145"> +<section id="id145"> <h2>Synopsis</h2> <pre class="literal-block">const char MagickGetImageFilename( MagickWand *wand );</pre> -</div> -<div class="section" id="id146"> +</section> +<section id="id146"> <h2>Description</h2> <p>MagickGetImageFilename() returns the filename of a particular image in a sequence.</p> @@ -2130,15 +2130,15 @@ sequence.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageformat"> +</section> +</section> +<section id="magickgetimageformat"> <h1><a class="toc-backref" href="#id547">MagickGetImageFormat</a></h1> -<div class="section" id="id147"> +<section id="id147"> <h2>Synopsis</h2> <pre class="literal-block">const char MagickGetImageFormat( MagickWand *wand );</pre> -</div> -<div class="section" id="id148"> +</section> +<section id="id148"> <h2>Description</h2> <p>MagickGetImageFormat() returns the format of a particular image in a sequence.</p> @@ -2150,15 +2150,15 @@ sequence.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagefuzz"> +</section> +</section> +<section id="magickgetimagefuzz"> <h1><a class="toc-backref" href="#id548">MagickGetImageFuzz</a></h1> -<div class="section" id="id149"> +<section id="id149"> <h2>Synopsis</h2> <pre class="literal-block">double MagickGetImageFuzz( MagickWand *wand );</pre> -</div> -<div class="section" id="id150"> +</section> +<section id="id150"> <h2>Description</h2> <p>MagickGetImageFuzz() returns the color comparison fuzz factor. Colors closer than the fuzz factor are considered to be the same when comparing @@ -2172,15 +2172,15 @@ implicitly set this value.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagegamma"> +</section> +</section> +<section id="magickgetimagegamma"> <h1><a class="toc-backref" href="#id549">MagickGetImageGamma</a></h1> -<div class="section" id="id151"> +<section id="id151"> <h2>Synopsis</h2> <pre class="literal-block">double MagickGetImageGamma( MagickWand *wand );</pre> -</div> -<div class="section" id="id152"> +</section> +<section id="id152"> <h2>Description</h2> <p>MagickGetImageGamma() gets the image gamma.</p> <p>The format of the MagickGetImageGamma method is:</p> @@ -2191,15 +2191,15 @@ implicitly set this value.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagegravity"> +</section> +</section> +<section id="magickgetimagegravity"> <h1><a class="toc-backref" href="#id550">MagickGetImageGravity</a></h1> -<div class="section" id="id153"> +<section id="id153"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#gravitytype">GravityType</a> MagickGetImageGravity( MagickWand *wand );</pre> -</div> -<div class="section" id="id154"> +</section> +<section id="id154"> <h2>Description</h2> <p>MagickGetImageGravity() gets the image gravity.</p> <p>The format of the MagickGetImageGravity method is:</p> @@ -2210,15 +2210,15 @@ implicitly set this value.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagegreenprimary"> +</section> +</section> +<section id="magickgetimagegreenprimary"> <h1><a class="toc-backref" href="#id551">MagickGetImageGreenPrimary</a></h1> -<div class="section" id="id155"> +<section id="id155"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageGreenPrimary( MagickWand *wand, double *x, double *y );</pre> -</div> -<div class="section" id="id156"> +</section> +<section id="id156"> <h2>Description</h2> <p>MagickGetImageGreenPrimary() returns the chromaticy green primary point.</p> <p>The format of the MagickGetImageGreenPrimary method is:</p> @@ -2234,15 +2234,15 @@ implicitly set this value.</p> <dd><p>The chromaticity green primary y-point.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageheight"> +</section> +</section> +<section id="magickgetimageheight"> <h1><a class="toc-backref" href="#id552">MagickGetImageHeight</a></h1> -<div class="section" id="id157"> +<section id="id157"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long MagickGetImageHeight( MagickWand *wand );</pre> -</div> -<div class="section" id="id158"> +</section> +<section id="id158"> <h2>Description</h2> <p>MagickGetImageHeight() returns the image height.</p> <p>The format of the MagickGetImageHeight method is:</p> @@ -2253,15 +2253,15 @@ implicitly set this value.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagehistogram"> +</section> +</section> +<section id="magickgetimagehistogram"> <h1><a class="toc-backref" href="#id553">MagickGetImageHistogram</a></h1> -<div class="section" id="id159"> +<section id="id159"> <h2>Synopsis</h2> <pre class="literal-block">PixelWand *MagickGetImageHistogram( MagickWand *wand, unsigned long *number_colors );</pre> -</div> -<div class="section" id="id160"> +</section> +<section id="id160"> <h2>Description</h2> <p>MagickGetImageHistogram() returns the image histogram as an array of PixelWand wands.</p> @@ -2276,15 +2276,15 @@ PixelWand wands.</p> of pixel wands returned.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageindex"> +</section> +</section> +<section id="magickgetimageindex"> <h1><a class="toc-backref" href="#id554">MagickGetImageIndex</a></h1> -<div class="section" id="id161"> +<section id="id161"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageIndex( MagickWand *wand );</pre> -</div> -<div class="section" id="id162"> +</section> +<section id="id162"> <h2>Description</h2> <p>MagickGetImageIndex() returns the index of the current image.</p> <p>The format of the MagickGetImageIndex method is:</p> @@ -2295,15 +2295,15 @@ of pixel wands returned.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageinterlacescheme"> +</section> +</section> +<section id="magickgetimageinterlacescheme"> <h1><a class="toc-backref" href="#id555">MagickGetImageInterlaceScheme</a></h1> -<div class="section" id="id163"> +<section id="id163"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#interlacetype">InterlaceType</a> MagickGetImageInterlaceScheme( MagickWand *wand );</pre> -</div> -<div class="section" id="id164"> +</section> +<section id="id164"> <h2>Description</h2> <p>MagickGetImageInterlaceScheme() gets the image interlace scheme.</p> <p>The format of the MagickGetImageInterlaceScheme method is:</p> @@ -2314,15 +2314,15 @@ of pixel wands returned.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageiterations"> +</section> +</section> +<section id="magickgetimageiterations"> <h1><a class="toc-backref" href="#id556">MagickGetImageIterations</a></h1> -<div class="section" id="id165"> +<section id="id165"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long MagickGetImageIterations( MagickWand *wand );</pre> -</div> -<div class="section" id="id166"> +</section> +<section id="id166"> <h2>Description</h2> <p>MagickGetImageIterations() gets the image iterations.</p> <p>The format of the MagickGetImageIterations method is:</p> @@ -2333,15 +2333,15 @@ of pixel wands returned.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagemattecolor"> +</section> +</section> +<section id="magickgetimagemattecolor"> <h1><a class="toc-backref" href="#id557">MagickGetImageMatteColor</a></h1> -<div class="section" id="id167"> +<section id="id167"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageMatteColor( MagickWand *wand, PixelWand *matte_color );</pre> -</div> -<div class="section" id="id168"> +</section> +<section id="id168"> <h2>Description</h2> <p>MagickGetImageMatteColor() returns the image matte color.</p> <p>The format of the MagickGetImageMatteColor method is:</p> @@ -2354,15 +2354,15 @@ of pixel wands returned.</p> <dd><p>Return the matte color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageorientation"> +</section> +</section> +<section id="magickgetimageorientation"> <h1><a class="toc-backref" href="#id558">MagickGetImageOrientation</a></h1> -<div class="section" id="id169"> +<section id="id169"> <h2>Synopsis</h2> <pre class="literal-block">OrientationType MagickGetImageOrientation( MagickWand *wand );</pre> -</div> -<div class="section" id="id170"> +</section> +<section id="id170"> <h2>Description</h2> <p>MagickGetImageOrientation() gets the image orientation type. May be one of:</p> <p>UndefinedOrientation Image orientation not specified or error. @@ -2382,16 +2382,16 @@ LeftBottomOrientation Bottom to top and Left to right.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagepage"> +</section> +</section> +<section id="magickgetimagepage"> <h1><a class="toc-backref" href="#id559">MagickGetImagePage</a></h1> -<div class="section" id="id171"> +<section id="id171"> <h2>Synopsis</h2> <pre class="literal-block">MagickGetImagePage( MagickWand *wand, unsigned long *width, unsigned long *height, long *x, long *y );</pre> -</div> -<div class="section" id="id172"> +</section> +<section id="id172"> <h2>Description</h2> <p>MagickGetImagePage() retrieves the image page size and offset used when placing (e.g. compositing) the image.</p> @@ -2410,18 +2410,18 @@ placing (e.g. compositing) the image.</p> which to composite image data.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagepixels"> +</section> +</section> +<section id="magickgetimagepixels"> <h1><a class="toc-backref" href="#id560">MagickGetImagePixels</a></h1> -<div class="section" id="id173"> +<section id="id173"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImagePixels( MagickWand *wand, const long x_offset, const long y_offset, const unsigned long columns, const unsigned long rows, const char *map, const <a class="reference external" href="../api/types.html#storagetype">StorageType</a> storage, unsigned char *pixels );</pre> -</div> -<div class="section" id="id174"> +</section> +<section id="id174"> <h2>Description</h2> <p>MagickGetImagePixels() extracts pixel data from an image and returns it to you. The method returns False on success otherwise True if an error is @@ -2461,16 +2461,16 @@ map and type. You must preallocate this array where the expected length varies depending on the values of width, height, map, and type.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageprofile"> +</section> +</section> +<section id="magickgetimageprofile"> <h1><a class="toc-backref" href="#id561">MagickGetImageProfile</a></h1> -<div class="section" id="id175"> +<section id="id175"> <h2>Synopsis</h2> <pre class="literal-block">unsigned char *MagickGetImageProfile( MagickWand *wand, const char *name, unsigned long *length );</pre> -</div> -<div class="section" id="id176"> +</section> +<section id="id176"> <h2>Description</h2> <p>MagickGetImageProfile() returns the named image profile.</p> <p>The format of the MagickGetImageProfile method is:</p> @@ -2487,15 +2487,15 @@ length varies depending on the values of width, height, map, and type.</p> <dd><p>The length of the profile.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageredprimary"> +</section> +</section> +<section id="magickgetimageredprimary"> <h1><a class="toc-backref" href="#id562">MagickGetImageRedPrimary</a></h1> -<div class="section" id="id177"> +<section id="id177"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageRedPrimary( MagickWand *wand, double *x, double *y );</pre> -</div> -<div class="section" id="id178"> +</section> +<section id="id178"> <h2>Description</h2> <p>MagickGetImageRedPrimary() returns the chromaticy red primary point.</p> <p>The format of the MagickGetImageRedPrimary method is:</p> @@ -2511,15 +2511,15 @@ length varies depending on the values of width, height, map, and type.</p> <dd><p>The chromaticity red primary y-point.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagerenderingintent"> +</section> +</section> +<section id="magickgetimagerenderingintent"> <h1><a class="toc-backref" href="#id563">MagickGetImageRenderingIntent</a></h1> -<div class="section" id="id179"> +<section id="id179"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#renderingintent">RenderingIntent</a> MagickGetImageRenderingIntent( MagickWand *wand );</pre> -</div> -<div class="section" id="id180"> +</section> +<section id="id180"> <h2>Description</h2> <p>MagickGetImageRenderingIntent() gets the image rendering intent.</p> <p>The format of the MagickGetImageRenderingIntent method is:</p> @@ -2530,15 +2530,15 @@ length varies depending on the values of width, height, map, and type.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageresolution"> +</section> +</section> +<section id="magickgetimageresolution"> <h1><a class="toc-backref" href="#id564">MagickGetImageResolution</a></h1> -<div class="section" id="id181"> +<section id="id181"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageResolution( MagickWand *wand, double *x, double *y );</pre> -</div> -<div class="section" id="id182"> +</section> +<section id="id182"> <h2>Description</h2> <p>MagickGetImageResolution() gets the image X & Y resolution.</p> <p>The format of the MagickGetImageResolution method is:</p> @@ -2554,15 +2554,15 @@ length varies depending on the values of width, height, map, and type.</p> <dd><p>The image y-resolution.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagescene"> +</section> +</section> +<section id="magickgetimagescene"> <h1><a class="toc-backref" href="#id565">MagickGetImageScene</a></h1> -<div class="section" id="id183"> +<section id="id183"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long MagickGetImageScene( MagickWand *wand );</pre> -</div> -<div class="section" id="id184"> +</section> +<section id="id184"> <h2>Description</h2> <p>MagickGetImageScene() gets the image scene.</p> <p>The format of the MagickGetImageScene method is:</p> @@ -2573,15 +2573,15 @@ length varies depending on the values of width, height, map, and type.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagesignature"> +</section> +</section> +<section id="magickgetimagesignature"> <h1><a class="toc-backref" href="#id566">MagickGetImageSignature</a></h1> -<div class="section" id="id185"> +<section id="id185"> <h2>Synopsis</h2> <pre class="literal-block">const char MagickGetImageSignature( MagickWand *wand );</pre> -</div> -<div class="section" id="id186"> +</section> +<section id="id186"> <h2>Description</h2> <p>MagickGetImageSignature() generates an SHA-256 message digest for the image pixel stream.</p> @@ -2593,15 +2593,15 @@ pixel stream.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagesize"> +</section> +</section> +<section id="magickgetimagesize"> <h1><a class="toc-backref" href="#id567">MagickGetImageSize</a></h1> -<div class="section" id="id187"> +<section id="id187"> <h2>Synopsis</h2> <pre class="literal-block">MagickSizeType MagickGetImageSize( MagickWand *wand );</pre> -</div> -<div class="section" id="id188"> +</section> +<section id="id188"> <h2>Description</h2> <p>MagickGetImageSize() returns the image size.</p> <p>The format of the MagickGetImageSize method is:</p> @@ -2612,15 +2612,15 @@ pixel stream.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagetype"> +</section> +</section> +<section id="magickgetimagetype"> <h1><a class="toc-backref" href="#id568">MagickGetImageType</a></h1> -<div class="section" id="id189"> +<section id="id189"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#imagetype">ImageType</a> MagickGetImageType( MagickWand *wand );</pre> -</div> -<div class="section" id="id190"> +</section> +<section id="id190"> <h2>Description</h2> <p>MagickGetImageType() gets the image type.</p> <p>The format of the MagickGetImageType method is:</p> @@ -2631,15 +2631,15 @@ pixel stream.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagesavedtype"> +</section> +</section> +<section id="magickgetimagesavedtype"> <h1><a class="toc-backref" href="#id569">MagickGetImageSavedType</a></h1> -<div class="section" id="id191"> +<section id="id191"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#imagetype">ImageType</a> MagickGetImageSavedType( MagickWand *wand );</pre> -</div> -<div class="section" id="id192"> +</section> +<section id="id192"> <h2>Description</h2> <p>MagickGetImageSavedType() gets the image type that will be used when the image is saved. This may be different to the current image type, returned @@ -2652,15 +2652,15 @@ by MagickGetImageType().</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimageunits"> +</section> +</section> +<section id="magickgetimageunits"> <h1><a class="toc-backref" href="#id570">MagickGetImageUnits</a></h1> -<div class="section" id="id193"> +<section id="id193"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#resolutiontype">ResolutionType</a> MagickGetImageUnits( MagickWand *wand );</pre> -</div> -<div class="section" id="id194"> +</section> +<section id="id194"> <h2>Description</h2> <p>MagickGetImageUnits() gets the image units of resolution.</p> <p>The format of the MagickGetImageUnits method is:</p> @@ -2671,15 +2671,15 @@ by MagickGetImageType().</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagevirtualpixelmethod"> +</section> +</section> +<section id="magickgetimagevirtualpixelmethod"> <h1><a class="toc-backref" href="#id571">MagickGetImageVirtualPixelMethod</a></h1> -<div class="section" id="id195"> +<section id="id195"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#virtualpixelmethod">VirtualPixelMethod</a> MagickGetImageVirtualPixelMethod( MagickWand *wand );</pre> -</div> -<div class="section" id="id196"> +</section> +<section id="id196"> <h2>Description</h2> <p>MagickGetImageVirtualPixelMethod() returns the virtual pixel method for the sepcified image.</p> @@ -2691,15 +2691,15 @@ sepcified image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagewhitepoint"> +</section> +</section> +<section id="magickgetimagewhitepoint"> <h1><a class="toc-backref" href="#id572">MagickGetImageWhitePoint</a></h1> -<div class="section" id="id197"> +<section id="id197"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetImageWhitePoint( MagickWand *wand, double *x, double *y );</pre> -</div> -<div class="section" id="id198"> +</section> +<section id="id198"> <h2>Description</h2> <p>MagickGetImageWhitePoint() returns the chromaticy white point.</p> <p>The format of the MagickGetImageWhitePoint method is:</p> @@ -2715,15 +2715,15 @@ sepcified image.</p> <dd><p>The chromaticity white y-point.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetimagewidth"> +</section> +</section> +<section id="magickgetimagewidth"> <h1><a class="toc-backref" href="#id573">MagickGetImageWidth</a></h1> -<div class="section" id="id199"> +<section id="id199"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long MagickGetImageWidth( MagickWand *wand );</pre> -</div> -<div class="section" id="id200"> +</section> +<section id="id200"> <h2>Description</h2> <p>MagickGetImageWidth() returns the image width.</p> <p>The format of the MagickGetImageWidth method is:</p> @@ -2734,15 +2734,15 @@ sepcified image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetnumberimages"> +</section> +</section> +<section id="magickgetnumberimages"> <h1><a class="toc-backref" href="#id574">MagickGetNumberImages</a></h1> -<div class="section" id="id201"> +<section id="id201"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long MagickGetNumberImages( MagickWand *wand );</pre> -</div> -<div class="section" id="id202"> +</section> +<section id="id202"> <h2>Description</h2> <p>MagickGetNumberOfImages() returns the number of images associated with a magick wand.</p> @@ -2754,28 +2754,28 @@ magick wand.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetpackagename"> +</section> +</section> +<section id="magickgetpackagename"> <h1><a class="toc-backref" href="#id575">MagickGetPackageName</a></h1> -<div class="section" id="id203"> +<section id="id203"> <h2>Synopsis</h2> <pre class="literal-block">const char *MagickGetPackageName( void );</pre> -</div> -<div class="section" id="id204"> +</section> +<section id="id204"> <h2>Description</h2> <p>MagickGetPackageName() returns the ImageMagick package name.</p> <p>The format of the MagickGetPackageName method is:</p> <pre class="literal-block">const char *MagickGetPackageName( void );</pre> -</div> -</div> -<div class="section" id="magickgetquantumdepth"> +</section> +</section> +<section id="magickgetquantumdepth"> <h1><a class="toc-backref" href="#id576">MagickGetQuantumDepth</a></h1> -<div class="section" id="id205"> +<section id="id205"> <h2>Synopsis</h2> <pre class="literal-block">const char *MagickGetQuantumDepth( unsigned long *depth );</pre> -</div> -<div class="section" id="id206"> +</section> +<section id="id206"> <h2>Description</h2> <p>MagickGetQuantumDepth() returns the ImageMagick quantum depth.</p> <p>The format of the MagickGetQuantumDepth method is:</p> @@ -2786,28 +2786,28 @@ magick wand.</p> <dd><p>The quantum depth is returned as a number.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetreleasedate"> +</section> +</section> +<section id="magickgetreleasedate"> <h1><a class="toc-backref" href="#id577">MagickGetReleaseDate</a></h1> -<div class="section" id="id207"> +<section id="id207"> <h2>Synopsis</h2> <pre class="literal-block">const char *MagickGetReleaseDate( void );</pre> -</div> -<div class="section" id="id208"> +</section> +<section id="id208"> <h2>Description</h2> <p>MagickGetReleaseDate() returns the ImageMagick release date.</p> <p>The format of the MagickGetReleaseDate method is:</p> <pre class="literal-block">const char *MagickGetReleaseDate( void );</pre> -</div> -</div> -<div class="section" id="magickgetresourcelimit"> +</section> +</section> +<section id="magickgetresourcelimit"> <h1><a class="toc-backref" href="#id578">MagickGetResourceLimit</a></h1> -<div class="section" id="id209"> +<section id="id209"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long MagickGetResourceLimit( const <a class="reference external" href="../api/types.html#resourcetype">ResourceType</a> type );</pre> -</div> -<div class="section" id="id210"> +</section> +<section id="id210"> <h2>Description</h2> <p>MagickGetResourceLimit() returns the the specified resource in megabytes.</p> <p>The format of the MagickGetResourceLimit method is:</p> @@ -2818,15 +2818,15 @@ magick wand.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetsamplingfactors"> +</section> +</section> +<section id="magickgetsamplingfactors"> <h1><a class="toc-backref" href="#id579">MagickGetSamplingFactors</a></h1> -<div class="section" id="id211"> +<section id="id211"> <h2>Synopsis</h2> <pre class="literal-block">double *MagickGetSamplingFactors( MagickWand *wand, unsigned long *number_factors );</pre> -</div> -<div class="section" id="id212"> +</section> +<section id="id212"> <h2>Description</h2> <p>MagickGetSamplingFactors() gets the horizontal and vertical sampling factor.</p> <p>The format of the MagickGetSamplingFactors method is:</p> @@ -2839,16 +2839,16 @@ magick wand.</p> <dd><p>The number of factors in the returned array.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetsize"> +</section> +</section> +<section id="magickgetsize"> <h1><a class="toc-backref" href="#id580">MagickGetSize</a></h1> -<div class="section" id="id213"> +<section id="id213"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickGetSize( const MagickWand *wand, unsigned long *columns, unsigned long *rows );</pre> -</div> -<div class="section" id="id214"> +</section> +<section id="id214"> <h2>Description</h2> <p>MagickGetSize() returns the size associated with the magick wand.</p> <p>The format of the MagickGetSize method is:</p> @@ -2865,15 +2865,15 @@ magick wand.</p> <dd><p>The height in pixels.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickgetversion"> +</section> +</section> +<section id="magickgetversion"> <h1><a class="toc-backref" href="#id581">MagickGetVersion</a></h1> -<div class="section" id="id215"> +<section id="id215"> <h2>Synopsis</h2> <pre class="literal-block">const char *MagickGetVersion( unsigned long *version );</pre> -</div> -<div class="section" id="id216"> +</section> +<section id="id216"> <h2>Description</h2> <p>MagickGetVersion() returns the ImageMagick API version as a string and as a number.</p> @@ -2885,15 +2885,15 @@ as a number.</p> <dd><p>The ImageMagick version is returned as a number.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickhaldclutimage"> +</section> +</section> +<section id="magickhaldclutimage"> <h1><a class="toc-backref" href="#id582">MagickHaldClutImage</a></h1> -<div class="section" id="id217"> +<section id="id217"> <h2>Synopsis</h2> <pre class="literal-block">MagickPassFail MagickHaldClutImage( MagickWand *wand, const MagickWand *clut_wand );</pre> -</div> -<div class="section" id="id218"> +</section> +<section id="id218"> <h2>Description</h2> <p>The MagickHaldClutImage() method apply a color lookup table (Hald CLUT) to the image. The fundamental principle of the Hald CLUT algorithm is that @@ -2924,15 +2924,15 @@ Workflowers.</p> <dd><p>The color lookup table image wand</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickhascolormap"> +</section> +</section> +<section id="magickhascolormap"> <h1><a class="toc-backref" href="#id583">MagickHasColormap</a></h1> -<div class="section" id="id219"> +<section id="id219"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickHasColormap( MagickWand *wand, unsigned int *colormap );</pre> -</div> -<div class="section" id="id220"> +</section> +<section id="id220"> <h2>Description</h2> <p>MagickHasColormap() returns True if the check was successful with the colormap parameter set to a boolean value indicating whether the current @@ -2948,15 +2948,15 @@ images available.</p> <dd><p>Set to True if current image uses a color map, False if not.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickhasnextimage"> +</section> +</section> +<section id="magickhasnextimage"> <h1><a class="toc-backref" href="#id584">MagickHasNextImage</a></h1> -<div class="section" id="id221"> +<section id="id221"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickHasNextImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id222"> +</section> +<section id="id222"> <h2>Description</h2> <p>MagickHasNextImage() returns True if the wand has more images when traversing the list in the forward direction</p> @@ -2968,15 +2968,15 @@ traversing the list in the forward direction</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickhaspreviousimage"> +</section> +</section> +<section id="magickhaspreviousimage"> <h1><a class="toc-backref" href="#id585">MagickHasPreviousImage</a></h1> -<div class="section" id="id223"> +<section id="id223"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickHasPreviousImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id224"> +</section> +<section id="id224"> <h2>Description</h2> <p>MagickHasPreviousImage() returns True if the wand has more images when traversing the list in the reverse direction</p> @@ -2988,15 +2988,15 @@ traversing the list in the reverse direction</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickimplodeimage"> +</section> +</section> +<section id="magickimplodeimage"> <h1><a class="toc-backref" href="#id586">MagickImplodeImage</a></h1> -<div class="section" id="id225"> +<section id="id225"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickImplodeImage( MagickWand *wand, const double radius );</pre> -</div> -<div class="section" id="id226"> +</section> +<section id="id226"> <h2>Description</h2> <p>MagickImplodeImage() creates a new image that is a copy of an existing one with the image pixels "implode" by the specified percentage. It @@ -3013,15 +3013,15 @@ pointer to the new image.</p> <dd><p>Define the extent of the implosion.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickisgrayimage"> +</section> +</section> +<section id="magickisgrayimage"> <h1><a class="toc-backref" href="#id587">MagickIsGrayImage</a></h1> -<div class="section" id="id227"> +<section id="id227"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickIsGrayImage( MagickWand *wand, unsigned int *grayimage );</pre> -</div> -<div class="section" id="id228"> +</section> +<section id="id228"> <h2>Description</h2> <p>MagickIsGrayImage() returns True if the check was successful with the grayimage parameter set to a boolean value indicating whether the current @@ -3038,15 +3038,15 @@ an error.</p> False if not.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickismonochromeimage"> +</section> +</section> +<section id="magickismonochromeimage"> <h1><a class="toc-backref" href="#id588">MagickIsMonochromeImage</a></h1> -<div class="section" id="id229"> +<section id="id229"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickIsMonochromeImage( MagickWand *wand, unsigned int *monochrome );</pre> -</div> -<div class="section" id="id230"> +</section> +<section id="id230"> <h2>Description</h2> <p>MagickIsMonochromeImage() returns True if the check was successful with the monochrome parameter set to a boolean value indicating whether the current @@ -3063,15 +3063,15 @@ an error.</p> False if not.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickisopaqueimage"> +</section> +</section> +<section id="magickisopaqueimage"> <h1><a class="toc-backref" href="#id589">MagickIsOpaqueImage</a></h1> -<div class="section" id="id231"> +<section id="id231"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickIsOpaqueImage( MagickWand *wand, unsigned int *opaque );</pre> -</div> -<div class="section" id="id232"> +</section> +<section id="id232"> <h2>Description</h2> <p>MagickIsOpaqueImage() returns True if the check was successful with the opaque parameter set to a boolean value indicating whether the current @@ -3088,15 +3088,15 @@ an error.</p> False if not.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickispaletteimage"> +</section> +</section> +<section id="magickispaletteimage"> <h1><a class="toc-backref" href="#id590">MagickIsPaletteImage</a></h1> -<div class="section" id="id233"> +<section id="id233"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickIsPaletteImage( MagickWand *wand, unsigned int *palette );</pre> -</div> -<div class="section" id="id234"> +</section> +<section id="id234"> <h2>Description</h2> <p>MagickIsPaletteImage() returns True if the check was successful with the palette parameter set to a boolean value indicating whether the current @@ -3115,15 +3115,15 @@ colormap is in use.</p> False if not.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicklabelimage"> +</section> +</section> +<section id="magicklabelimage"> <h1><a class="toc-backref" href="#id591">MagickLabelImage</a></h1> -<div class="section" id="id235"> +<section id="id235"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickLabelImage( MagickWand *wand, const char *label );</pre> -</div> -<div class="section" id="id236"> +</section> +<section id="id236"> <h2>Description</h2> <p>MagickLabelImage() adds a label to your image.</p> <p>The format of the MagickLabelImage method is:</p> @@ -3137,16 +3137,16 @@ False if not.</p> <dd><p>The image label.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicklevelimage"> +</section> +</section> +<section id="magicklevelimage"> <h1><a class="toc-backref" href="#id592">MagickLevelImage</a></h1> -<div class="section" id="id237"> +<section id="id237"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickLevelImage( MagickWand *wand, const double black_point, const double gamma, const double white_point );</pre> -</div> -<div class="section" id="id238"> +</section> +<section id="id238"> <h2>Description</h2> <p>MagickLevelImage() adjusts the levels of an image by scaling the colors falling between specified white and black points to the full available @@ -3173,17 +3173,17 @@ quantum value.</p> <dd><p>The white point.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicklevelimagechannel"> +</section> +</section> +<section id="magicklevelimagechannel"> <h1><a class="toc-backref" href="#id593">MagickLevelImageChannel</a></h1> -<div class="section" id="id239"> +<section id="id239"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickLevelImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel, const double black_point, const double gamma, const double white_point );</pre> -</div> -<div class="section" id="id240"> +</section> +<section id="id240"> <h2>Description</h2> <p>MagickLevelImageChannel() adjusts the levels of the specified channel of the reference image by scaling the colors falling between specified white @@ -3216,15 +3216,15 @@ BlackChannel.</p> <dd><p>The white point.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickmagnifyimage"> +</section> +</section> +<section id="magickmagnifyimage"> <h1><a class="toc-backref" href="#id594">MagickMagnifyImage</a></h1> -<div class="section" id="id241"> +<section id="id241"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickMagnifyImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id242"> +</section> +<section id="id242"> <h2>Description</h2> <p>MagickMagnifyImage() is a convenience method that scales an image proportionally to twice its original size.</p> @@ -3236,16 +3236,16 @@ proportionally to twice its original size.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickmapimage"> +</section> +</section> +<section id="magickmapimage"> <h1><a class="toc-backref" href="#id595">MagickMapImage</a></h1> -<div class="section" id="id243"> +<section id="id243"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickMapImage( MagickWand *wand, const MagickWand *map_wand, const unsigned int dither );</pre> -</div> -<div class="section" id="id244"> +</section> +<section id="id244"> <h2>Description</h2> <p>MagickMapImage() replaces the colors of an image with the closest color from a reference image.</p> @@ -3264,17 +3264,17 @@ from a reference image.</p> the mapped image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickmattefloodfillimage"> +</section> +</section> +<section id="magickmattefloodfillimage"> <h1><a class="toc-backref" href="#id596">MagickMatteFloodfillImage</a></h1> -<div class="section" id="id245"> +<section id="id245"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickMatteFloodfillImage( MagickWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> opacity, const double fuzz, const PixelWand *bordercolor, const long x, const long y );</pre> -</div> -<div class="section" id="id246"> +</section> +<section id="id246"> <h2>Description</h2> <p>MagickMatteFloodfillImage() changes the transparency value of any pixel that matches target and is an immediate neighbor. If the method @@ -3306,15 +3306,15 @@ as the same color for the purposes of the floodfill.</p> <dd><p>The starting location of the operation.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickmedianfilterimage"> +</section> +</section> +<section id="magickmedianfilterimage"> <h1><a class="toc-backref" href="#id597">MagickMedianFilterImage</a></h1> -<div class="section" id="id247"> +<section id="id247"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickMedianFilterImage( MagickWand *wand, const double radius );</pre> -</div> -<div class="section" id="id248"> +</section> +<section id="id248"> <h2>Description</h2> <p>MagickMedianFilterImage() applies a digital filter that improves the quality of a noisy image. Each pixel is replaced by the median in a set of @@ -3329,15 +3329,15 @@ neighboring pixels as defined by radius.</p> <dd><p>The radius of the pixel neighborhood.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickminifyimage"> +</section> +</section> +<section id="magickminifyimage"> <h1><a class="toc-backref" href="#id598">MagickMinifyImage</a></h1> -<div class="section" id="id249"> +<section id="id249"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickMinifyImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id250"> +</section> +<section id="id250"> <h2>Description</h2> <p>MagickMinifyImage() is a convenience method that scales an image proportionally to one-half its original size</p> @@ -3349,16 +3349,16 @@ proportionally to one-half its original size</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickmodulateimage"> +</section> +</section> +<section id="magickmodulateimage"> <h1><a class="toc-backref" href="#id599">MagickModulateImage</a></h1> -<div class="section" id="id251"> +<section id="id251"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickModulateImage( MagickWand *wand, const double brightness, const double saturation, const double hue );</pre> -</div> -<div class="section" id="id252"> +</section> +<section id="id252"> <h2>Description</h2> <p>MagickModulateImage() lets you control the brightness, saturation, and hue of an image.</p> @@ -3379,17 +3379,17 @@ of an image.</p> <dd><p>The percent change in hue (-100 thru +100)</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickmontageimage"> +</section> +</section> +<section id="magickmontageimage"> <h1><a class="toc-backref" href="#id600">MagickMontageImage</a></h1> -<div class="section" id="id253"> +<section id="id253"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand MagickMontageImage( MagickWand *wand, const DrawingWand drawing_wand, const char *tile_geometry, const char *thumbnail_geometry, const MontageMode mode, const char *frame );</pre> -</div> -<div class="section" id="id254"> +</section> +<section id="id254"> <h2>Description</h2> <p>Use MagickMontageImage() to create a composite image by combining several separate images. The images are tiled on the composite image with the name @@ -3421,15 +3421,15 @@ thumbnail (e.g. 120x120+4+3>).</p> The frame color is that of the thumbnail's matte color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickmorphimages"> +</section> +</section> +<section id="magickmorphimages"> <h1><a class="toc-backref" href="#id601">MagickMorphImages</a></h1> -<div class="section" id="id255"> +<section id="id255"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickMorphImages( MagickWand *wand, const unsigned long number_frames );</pre> -</div> -<div class="section" id="id256"> +</section> +<section id="id256"> <h2>Description</h2> <p>MagickMorphImages() method morphs a set of images. Both the image pixels and size are linearly interpolated to give the appearance of a @@ -3444,15 +3444,15 @@ meta-morphosis from one image to the next.</p> <dd><p>The number of in-between images to generate.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickmosaicimages"> +</section> +</section> +<section id="magickmosaicimages"> <h1><a class="toc-backref" href="#id602">MagickMosaicImages</a></h1> -<div class="section" id="id257"> +<section id="id257"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickMosaicImages( MagickWand *wand );</pre> -</div> -<div class="section" id="id258"> +</section> +<section id="id258"> <h2>Description</h2> <p>MagickMosaicImages() inlays an image sequence to form a single coherent picture. It returns a wand with each image in the sequence composited at @@ -3465,16 +3465,16 @@ the location defined by the page offset of the image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickmotionblurimage"> +</section> +</section> +<section id="magickmotionblurimage"> <h1><a class="toc-backref" href="#id603">MagickMotionBlurImage</a></h1> -<div class="section" id="id259"> +<section id="id259"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickMotionBlurImage( MagickWand *wand, const double radius, const double sigma, const double angle );</pre> -</div> -<div class="section" id="id260"> +</section> +<section id="id260"> <h2>Description</h2> <p>MagickMotionBlurImage() simulates motion blur. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). @@ -3499,15 +3499,15 @@ the center pixel.</p> <dd><p>Apply the effect along this angle.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicknegateimage"> +</section> +</section> +<section id="magicknegateimage"> <h1><a class="toc-backref" href="#id604">MagickNegateImage</a></h1> -<div class="section" id="id261"> +<section id="id261"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickNegateImage( MagickWand *wand, const unsigned int gray );</pre> -</div> -<div class="section" id="id262"> +</section> +<section id="id262"> <h2>Description</h2> <p>MagickNegateImage() negates the colors in the reference image. The Grayscale option means that only grayscale values within the image are @@ -3525,16 +3525,16 @@ value of 0.</p> <dd><p>If True, only negate grayscale pixels within the image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicknegateimagechannel"> +</section> +</section> +<section id="magicknegateimagechannel"> <h1><a class="toc-backref" href="#id605">MagickNegateImageChannel</a></h1> -<div class="section" id="id263"> +<section id="id263"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickNegateImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel, const unsigned int gray );</pre> -</div> -<div class="section" id="id264"> +</section> +<section id="id264"> <h2>Description</h2> <p>MagickNegateImageChannel() negates the colors in the specified channel of the reference image. The Grayscale option means that only grayscale values @@ -3558,15 +3558,15 @@ BlackChannel.</p> <dd><p>If True, only negate grayscale pixels within the image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicknextimage"> +</section> +</section> +<section id="magicknextimage"> <h1><a class="toc-backref" href="#id606">MagickNextImage</a></h1> -<div class="section" id="id265"> +<section id="id265"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickNextImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id266"> +</section> +<section id="id266"> <h2>Description</h2> <p>MagickNextImage() associates the next image in the image list with a magick wand. True is returned if the Wand iterated to a next image, or False is @@ -3579,15 +3579,15 @@ returned if the wand did not iterate to a next image.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicknormalizeimage"> +</section> +</section> +<section id="magicknormalizeimage"> <h1><a class="toc-backref" href="#id607">MagickNormalizeImage</a></h1> -<div class="section" id="id267"> +<section id="id267"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickNormalizeImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id268"> +</section> +<section id="id268"> <h2>Description</h2> <p>MagickNormalizeImage() enhances the contrast of a color image by adjusting the pixels color to span the entire range of colors available</p> @@ -3601,15 +3601,15 @@ value of 0.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickoilpaintimage"> +</section> +</section> +<section id="magickoilpaintimage"> <h1><a class="toc-backref" href="#id608">MagickOilPaintImage</a></h1> -<div class="section" id="id269"> +<section id="id269"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickOilPaintImage( MagickWand *wand, const double radius );</pre> -</div> -<div class="section" id="id270"> +</section> +<section id="id270"> <h2>Description</h2> <p>MagickOilPaintImage() applies a special effect filter that simulates an oil painting. Each pixel is replaced by the most frequent color occurring @@ -3625,16 +3625,16 @@ in a circular region defined by radius.</p> <dd><p>The radius of the circular neighborhood.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickopaqueimage"> +</section> +</section> +<section id="magickopaqueimage"> <h1><a class="toc-backref" href="#id609">MagickOpaqueImage</a></h1> -<div class="section" id="id271"> +<section id="id271"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickOpaqueImage( MagickWand *wand, const PixelWand *target, const PixelWand *fill, const double fuzz );</pre> -</div> -<div class="section" id="id272"> +</section> +<section id="id272"> <h2>Description</h2> <p>MagickOpaqueImage() changes any pixel that matches color with the color defined by fill.</p> @@ -3660,15 +3660,15 @@ color red at intensities of 100 and 102 respectively are now interpreted as the same color for the purposes of the floodfill.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickpingimage"> +</section> +</section> +<section id="magickpingimage"> <h1><a class="toc-backref" href="#id610">MagickPingImage</a></h1> -<div class="section" id="id273"> +<section id="id273"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickPingImage( MagickWand *wand, const char *filename );</pre> -</div> -<div class="section" id="id274"> +</section> +<section id="id274"> <h2>Description</h2> <p>MagickPingImage() is like MagickReadImage() except the only valid information returned is the image width, height, size, and format. It @@ -3685,15 +3685,15 @@ reading the entire image sequence into memory.</p> <dd><p>The image filename.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickpreviewimages"> +</section> +</section> +<section id="magickpreviewimages"> <h1><a class="toc-backref" href="#id611">MagickPreviewImages</a></h1> -<div class="section" id="id275"> +<section id="id275"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickPreviewImages( MagickWand *wand, const PreviewType preview );</pre> -</div> -<div class="section" id="id276"> +</section> +<section id="id276"> <h2>Description</h2> <p>MagickPreviewImages() tiles 9 thumbnails of the specified image with an image processing operation applied at varying strengths. This is helpful @@ -3709,15 +3709,15 @@ operation.</p> <dd><p>The preview type.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickpreviousimage"> +</section> +</section> +<section id="magickpreviousimage"> <h1><a class="toc-backref" href="#id612">MagickPreviousImage</a></h1> -<div class="section" id="id277"> +<section id="id277"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickPreviousImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id278"> +</section> +<section id="id278"> <h2>Description</h2> <p>MagickPreviousImage() selects the previous image associated with a magick wand.</p> @@ -3729,16 +3729,16 @@ wand.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickprofileimage"> +</section> +</section> +<section id="magickprofileimage"> <h1><a class="toc-backref" href="#id613">MagickProfileImage</a></h1> -<div class="section" id="id279"> +<section id="id279"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickProfileImage( MagickWand *wand, const char *name, const unsigned char *profile, const size_t length );</pre> -</div> -<div class="section" id="id280"> +</section> +<section id="id280"> <h2>Description</h2> <p>Use MagickProfileImage() to add or remove a ICC, IPTC, or generic profile from an image. If the profile is NULL, it is removed from the image @@ -3761,18 +3761,18 @@ profiles from the image.</p> <dd><p>The length of the profile.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickquantizeimage"> +</section> +</section> +<section id="magickquantizeimage"> <h1><a class="toc-backref" href="#id614">MagickQuantizeImage</a></h1> -<div class="section" id="id281"> +<section id="id281"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickQuantizeImage( MagickWand *wand, const unsigned long number_colors, const <a class="reference external" href="../api/types.html#colorspacetype">ColorspaceType</a> colorspace, const unsigned long treedepth, const unsigned int dither, const unsigned int measure_error );</pre> -</div> -<div class="section" id="id282"> +</section> +<section id="id282"> <h2>Description</h2> <p>MagickQuantizeImage() analyzes the colors within a reference image and chooses a fixed number of colors to represent the image. The goal of the @@ -3816,18 +3816,18 @@ in an image the distance squared in RGB space between each reference pixel value and its quantized value.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickquantizeimages"> +</section> +</section> +<section id="magickquantizeimages"> <h1><a class="toc-backref" href="#id615">MagickQuantizeImages</a></h1> -<div class="section" id="id283"> +<section id="id283"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickQuantizeImages( MagickWand *wand, const unsigned long number_colors, const <a class="reference external" href="../api/types.html#colorspacetype">ColorspaceType</a> colorspace, const unsigned long treedepth, const unsigned int dither, const unsigned int measure_error );</pre> -</div> -<div class="section" id="id284"> +</section> +<section id="id284"> <h2>Description</h2> <p>MagickQuantizeImage() analyzes the colors within a sequence of images and chooses a fixed number of colors to represent the image. The goal of the @@ -3871,21 +3871,21 @@ in an image the distance squared in RGB space between each reference pixel value and its quantized value.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickqueryfontmetrics"> +</section> +</section> +<section id="magickqueryfontmetrics"> <h1><a class="toc-backref" href="#id616">MagickQueryFontMetrics</a></h1> -<div class="section" id="id285"> +<section id="id285"> <h2>Synopsis</h2> <pre class="literal-block">double *MagickQueryFontMetrics( MagickWand *wand, const DrawingWand *drawing_wand, const char *text );</pre> -</div> -<div class="section" id="id286"> +</section> +<section id="id286"> <h2>Description</h2> <p>MagickQueryFontMetrics() returns a 7 element array representing the following font metrics:</p> -</div> -<div class="section" id="element-description"> +</section> +<section id="element-description"> <h2>Element Description</h2> <p>0 character width 1 character height @@ -3908,15 +3908,15 @@ following font metrics:</p> <dd><p>The text.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickqueryfonts"> +</section> +</section> +<section id="magickqueryfonts"> <h1><a class="toc-backref" href="#id617">MagickQueryFonts</a></h1> -<div class="section" id="id287"> +<section id="id287"> <h2>Synopsis</h2> <pre class="literal-block">char ** MagickQueryFonts( const char *pattern, unsigned long *number_fonts );</pre> -</div> -<div class="section" id="id288"> +</section> +<section id="id288"> <h2>Description</h2> <p>MagickQueryFonts() returns any font that match the specified pattern.</p> <p>The format of the MagickQueryFonts function is:</p> @@ -3930,15 +3930,15 @@ following font metrics:</p> <dd><p>This integer returns the number of fonts in the list.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickqueryformats"> +</section> +</section> +<section id="magickqueryformats"> <h1><a class="toc-backref" href="#id618">MagickQueryFormats</a></h1> -<div class="section" id="id289"> +<section id="id289"> <h2>Synopsis</h2> <pre class="literal-block">char ** MagickQueryFormats( const char *pattern, unsigned long *number_formats );</pre> -</div> -<div class="section" id="id290"> +</section> +<section id="id290"> <h2>Description</h2> <p>MagickQueryFormats() returns any image formats that match the specified pattern.</p> @@ -3953,15 +3953,15 @@ pattern.</p> list.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickradialblurimage"> +</section> +</section> +<section id="magickradialblurimage"> <h1><a class="toc-backref" href="#id619">MagickRadialBlurImage</a></h1> -<div class="section" id="id291"> +<section id="id291"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickRadialBlurImage( MagickWand *wand, const double angle );</pre> -</div> -<div class="section" id="id292"> +</section> +<section id="id292"> <h2>Description</h2> <p>MagickRadialBlurImage() radial blurs an image.</p> <p>The format of the MagickRadialBlurImage method is:</p> @@ -3975,17 +3975,17 @@ list.</p> <dd><p>The angle of the blur in degrees.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickraiseimage"> +</section> +</section> +<section id="magickraiseimage"> <h1><a class="toc-backref" href="#id620">MagickRaiseImage</a></h1> -<div class="section" id="id293"> +<section id="id293"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickRaiseImage( MagickWand *wand, const unsigned long width, const unsigned long height, const long x, const long y, const unsigned int raise_flag );</pre> -</div> -<div class="section" id="id294"> +</section> +<section id="id294"> <h2>Description</h2> <p>MagickRaiseImage() creates a simulated three-dimensional button-like effect by lightening and darkening the edges of the image. Members width and @@ -4007,15 +4007,15 @@ edge of the effect.</p> otherwise it has a lowered effect.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickreadimage"> +</section> +</section> +<section id="magickreadimage"> <h1><a class="toc-backref" href="#id621">MagickReadImage</a></h1> -<div class="section" id="id295"> +<section id="id295"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickReadImage( MagickWand *wand, const char *filename );</pre> -</div> -<div class="section" id="id296"> +</section> +<section id="id296"> <h2>Description</h2> <p>MagickReadImage() reads an image or image sequence.</p> <p>The format of the MagickReadImage method is:</p> @@ -4029,16 +4029,16 @@ otherwise it has a lowered effect.</p> <dd><p>The image filename.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickreadimageblob"> +</section> +</section> +<section id="magickreadimageblob"> <h1><a class="toc-backref" href="#id622">MagickReadImageBlob</a></h1> -<div class="section" id="id297"> +<section id="id297"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickReadImageBlob( MagickWand *wand, const unsigned char *blob, const size_t length );</pre> -</div> -<div class="section" id="id298"> +</section> +<section id="id298"> <h2>Description</h2> <p>MagickReadImageBlob() reads an image or image sequence from a blob.</p> <p>The format of the MagickReadImageBlob method is:</p> @@ -4055,15 +4055,15 @@ otherwise it has a lowered effect.</p> <dd><p>The blob length.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickreadimagefile"> +</section> +</section> +<section id="magickreadimagefile"> <h1><a class="toc-backref" href="#id623">MagickReadImageFile</a></h1> -<div class="section" id="id299"> +<section id="id299"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickReadImageFile( MagickWand *wand, FILE *file );</pre> -</div> -<div class="section" id="id300"> +</section> +<section id="id300"> <h2>Description</h2> <p>MagickReadImageFile() reads an image or image sequence from an open file descriptor.</p> @@ -4078,15 +4078,15 @@ descriptor.</p> <dd><p>The file descriptor.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickreducenoiseimage"> +</section> +</section> +<section id="magickreducenoiseimage"> <h1><a class="toc-backref" href="#id624">MagickReduceNoiseImage</a></h1> -<div class="section" id="id301"> +<section id="id301"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickReduceNoiseImage( MagickWand *wand, const double radius );</pre> -</div> -<div class="section" id="id302"> +</section> +<section id="id302"> <h2>Description</h2> <p>MagickReduceNoiseImage() smooths the contours of an image while still preserving edge information. The algorithm works by replacing each pixel @@ -4103,15 +4103,15 @@ a radius of 0 and ReduceNoise() selects a suitable radius for you.</p> <dd><p>The radius of the pixel neighborhood.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickrelinquishmemory"> +</section> +</section> +<section id="magickrelinquishmemory"> <h1><a class="toc-backref" href="#id625">MagickRelinquishMemory</a></h1> -<div class="section" id="id303"> +<section id="id303"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickRelinquishMemory( void *resource );</pre> -</div> -<div class="section" id="id304"> +</section> +<section id="id304"> <h2>Description</h2> <p>MagickRelinquishMemory() relinquishes memory resources returned by such methods as MagickDescribeImage(), MagickGetException(), etc.</p> @@ -4123,15 +4123,15 @@ methods as MagickDescribeImage(), MagickGetException(), etc.</p> <dd><p>Relinquish the memory associated with this resource.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickremoveimage"> +</section> +</section> +<section id="magickremoveimage"> <h1><a class="toc-backref" href="#id626">MagickRemoveImage</a></h1> -<div class="section" id="id305"> +<section id="id305"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickRemoveImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id306"> +</section> +<section id="id306"> <h2>Description</h2> <p>MagickRemoveImage() removes an image from the image list.</p> <p>The format of the MagickRemoveImage method is:</p> @@ -4142,16 +4142,16 @@ methods as MagickDescribeImage(), MagickGetException(), etc.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickremoveimageoption"> +</section> +</section> +<section id="magickremoveimageoption"> <h1><a class="toc-backref" href="#id627">MagickRemoveImageOption</a></h1> -<div class="section" id="id307"> +<section id="id307"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickRemoveImageOption( MagickWand *wand, const char *format, const char *key );</pre> -</div> -<div class="section" id="id308"> +</section> +<section id="id308"> <h2>Description</h2> <p>MagickRemoveImageOption() removes an image format-specific option from the the image (.e.g MagickRemoveImageOption(wand,"jpeg","preserve-settings").</p> @@ -4169,16 +4169,16 @@ the image (.e.g MagickRemoveImageOption(wand,"jpeg","preserve-set <dd><p>The key.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickremoveimageprofile"> +</section> +</section> +<section id="magickremoveimageprofile"> <h1><a class="toc-backref" href="#id628">MagickRemoveImageProfile</a></h1> -<div class="section" id="id309"> +<section id="id309"> <h2>Synopsis</h2> <pre class="literal-block">unsigned char *MagickRemoveImageProfile( MagickWand *wand, const char *name, unsigned long *length );</pre> -</div> -<div class="section" id="id310"> +</section> +<section id="id310"> <h2>Description</h2> <p>MagickRemoveImageProfile() removes the named image profile and returns it.</p> <p>The format of the MagickRemoveImageProfile method is:</p> @@ -4195,15 +4195,15 @@ the image (.e.g MagickRemoveImageOption(wand,"jpeg","preserve-set <dd><p>The length of the profile.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickresetiterator"> +</section> +</section> +<section id="magickresetiterator"> <h1><a class="toc-backref" href="#id629">MagickResetIterator</a></h1> -<div class="section" id="id311"> +<section id="id311"> <h2>Synopsis</h2> <pre class="literal-block">void MagickResetIterator( MagickWand *wand );</pre> -</div> -<div class="section" id="id312"> +</section> +<section id="id312"> <h2>Description</h2> <p>MagickReset() resets the wand iterator. Use it in conjunction with MagickNextImage() to iterate over all the images in a wand @@ -4216,17 +4216,17 @@ container.</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickresampleimage"> +</section> +</section> +<section id="magickresampleimage"> <h1><a class="toc-backref" href="#id630">MagickResampleImage</a></h1> -<div class="section" id="id313"> +<section id="id313"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickResampleImage( MagickWand *wand, const double x_resolution, const double y_resolution, const <a class="reference external" href="../api/types.html#filtertype">FilterTypes</a> filter, const double blur );</pre> -</div> -<div class="section" id="id314"> +</section> +<section id="id314"> <h2>Description</h2> <p>MagickResampleImage() resample image to desired resolution.</p> <p>Bessel Blackman Box @@ -4258,17 +4258,17 @@ are windowed (brought down to zero) with the Blackman filter.</p> <dd><p>The blur factor where > 1 is blurry, < 1 is sharp.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickresizeimage"> +</section> +</section> +<section id="magickresizeimage"> <h1><a class="toc-backref" href="#id631">MagickResizeImage</a></h1> -<div class="section" id="id315"> +<section id="id315"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickResizeImage( MagickWand *wand, const unsigned long columns, const unsigned long rows, const <a class="reference external" href="../api/types.html#filtertype">FilterTypes</a> filter, const double blur );</pre> -</div> -<div class="section" id="id316"> +</section> +<section id="id316"> <h2>Description</h2> <p>MagickResizeImage() scales an image to the desired dimensions with one of these filters:</p> @@ -4301,16 +4301,16 @@ are windowed (brought down to zero) with the Blackman filter.</p> <dd><p>The blur factor where > 1 is blurry, < 1 is sharp.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickrollimage"> +</section> +</section> +<section id="magickrollimage"> <h1><a class="toc-backref" href="#id632">MagickRollImage</a></h1> -<div class="section" id="id317"> +<section id="id317"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickRollImage( MagickWand *wand, const long x_offset, const unsigned long y_offset );</pre> -</div> -<div class="section" id="id318"> +</section> +<section id="id318"> <h2>Description</h2> <p>MagickRollImage() offsets an image as defined by x_offset and y_offset.</p> <p>The format of the MagickRollImage method is:</p> @@ -4327,16 +4327,16 @@ are windowed (brought down to zero) with the Blackman filter.</p> <dd><p>The y offset.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickrotateimage"> +</section> +</section> +<section id="magickrotateimage"> <h1><a class="toc-backref" href="#id633">MagickRotateImage</a></h1> -<div class="section" id="id319"> +<section id="id319"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickRotateImage( MagickWand *wand, const PixelWand *background, const double degrees );</pre> -</div> -<div class="section" id="id320"> +</section> +<section id="id320"> <h2>Description</h2> <p>MagickRotateImage() rotates an image the specified number of degrees. Empty triangles left over from rotating the image are filled with the @@ -4355,16 +4355,16 @@ background color.</p> <dd><p>The number of degrees to rotate the image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksampleimage"> +</section> +</section> +<section id="magicksampleimage"> <h1><a class="toc-backref" href="#id634">MagickSampleImage</a></h1> -<div class="section" id="id321"> +<section id="id321"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSampleImage( MagickWand *wand, const unsigned long columns, const unsigned long rows );</pre> -</div> -<div class="section" id="id322"> +</section> +<section id="id322"> <h2>Description</h2> <p>MagickSampleImage() scales an image to the desired dimensions with pixel sampling. Unlike other scaling methods, this method does not introduce @@ -4383,16 +4383,16 @@ any additional color into the scaled image.</p> <dd><p>The number of rows in the scaled image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickscaleimage"> +</section> +</section> +<section id="magickscaleimage"> <h1><a class="toc-backref" href="#id635">MagickScaleImage</a></h1> -<div class="section" id="id323"> +<section id="id323"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickScaleImage( MagickWand *wand, const unsigned long columns, const unsigned long rows );</pre> -</div> -<div class="section" id="id324"> +</section> +<section id="id324"> <h2>Description</h2> <p>MagickScaleImage() scales the size of an image to the given dimensions.</p> <p>The format of the MagickScaleImage method is:</p> @@ -4409,15 +4409,15 @@ any additional color into the scaled image.</p> <dd><p>The number of rows in the scaled image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickseparateimagechannel"> +</section> +</section> +<section id="magickseparateimagechannel"> <h1><a class="toc-backref" href="#id636">MagickSeparateImageChannel</a></h1> -<div class="section" id="id325"> +<section id="id325"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSeparateImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel );</pre> -</div> -<div class="section" id="id326"> +</section> +<section id="id326"> <h2>Description</h2> <p>MagickChannelImage() separates a channel from the image and returns a grayscale image. A channel is a particular color component of each pixel @@ -4434,15 +4434,15 @@ BlueChannel, OpacityChannel, CyanChannel, MagentaChannel, YellowChannel, BlackChannel.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetcompressionquality"> +</section> +</section> +<section id="magicksetcompressionquality"> <h1><a class="toc-backref" href="#id637">MagickSetCompressionQuality</a></h1> -<div class="section" id="id327"> +<section id="id327"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetCompressionQuality( MagickWand *wand, const unsigned long quality );</pre> -</div> -<div class="section" id="id328"> +</section> +<section id="id328"> <h2>Description</h2> <p>MagickSetCompressionQuality() sets the image quality factor, which determines compression options when saving the file.</p> @@ -4511,15 +4511,15 @@ compared with other formats.</p> <dd><p>The image quality.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetdepth"> +</section> +</section> +<section id="magicksetdepth"> <h1><a class="toc-backref" href="#id638">MagickSetDepth</a></h1> -<div class="section" id="id329"> +<section id="id329"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetDepth( MagickWand *wand, const size_t depth );</pre> -</div> -<div class="section" id="id330"> +</section> +<section id="id330"> <h2>Description</h2> <p>MagickSetDepth() sets the sample depth to be used when reading from a raw image or a format which requires that the depth be specified in @@ -4535,15 +4535,15 @@ advance by the user.</p> <dd><p>The sample depth.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetfilename"> +</section> +</section> +<section id="magicksetfilename"> <h1><a class="toc-backref" href="#id639">MagickSetFilename</a></h1> -<div class="section" id="id331"> +<section id="id331"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetFilename( MagickWand *wand, const char *filename );</pre> -</div> -<div class="section" id="id332"> +</section> +<section id="id332"> <h2>Description</h2> <p>MagickSetFilename() sets the filename before you read or write an image file.</p> <p>The format of the MagickSetFilename method is:</p> @@ -4557,15 +4557,15 @@ advance by the user.</p> <dd><p>The image filename.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetformat"> +</section> +</section> +<section id="magicksetformat"> <h1><a class="toc-backref" href="#id640">MagickSetFormat</a></h1> -<div class="section" id="id333"> +<section id="id333"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetFormat( MagickWand *wand, const char *format );</pre> -</div> -<div class="section" id="id334"> +</section> +<section id="id334"> <h2>Description</h2> <p>MagickSetFormat() sets the file or blob format (e.g. "BMP") to be used when a file or blob is read. Usually this is not necessary because @@ -4584,15 +4584,15 @@ to set the format to be used when a file or blob is to be written.</p> <dd><p>The file or blob format.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimage"> +</section> +</section> +<section id="magicksetimage"> <h1><a class="toc-backref" href="#id641">MagickSetImage</a></h1> -<div class="section" id="id335"> +<section id="id335"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImage( MagickWand *wand, const MagickWand *set_wand );</pre> -</div> -<div class="section" id="id336"> +</section> +<section id="id336"> <h2>Description</h2> <p>MagickSetImage() replaces the last image returned by MagickSetImageIndex(), MagickNextImage(), MagickPreviousImage() with the images from the specified @@ -4608,16 +4608,16 @@ wand.</p> <dd><p>The set_wand wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageattribute"> +</section> +</section> +<section id="magicksetimageattribute"> <h1><a class="toc-backref" href="#id642">MagickSetImageAttribute</a></h1> -<div class="section" id="id337"> +<section id="id337"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageAttribute( MagickWand *wand, const char *name, const char *value );</pre> -</div> -<div class="section" id="id338"> +</section> +<section id="id338"> <h2>Description</h2> <p>MagickSetImageAttribute sets an image attribute</p> <p>The format of the MagickSetImageAttribute method is:</p> @@ -4635,15 +4635,15 @@ wand.</p> <dd><p>The value of the attribute</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagebackgroundcolor"> +</section> +</section> +<section id="magicksetimagebackgroundcolor"> <h1><a class="toc-backref" href="#id643">MagickSetImageBackgroundColor</a></h1> -<div class="section" id="id339"> +<section id="id339"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageBackgroundColor( MagickWand *wand, const PixelWand *background );</pre> -</div> -<div class="section" id="id340"> +</section> +<section id="id340"> <h2>Description</h2> <p>MagickSetImageBackgroundColor() sets the image background color.</p> <p>The format of the MagickSetImageBackgroundColor method is:</p> @@ -4656,15 +4656,15 @@ wand.</p> <dd><p>The background pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageblueprimary"> +</section> +</section> +<section id="magicksetimageblueprimary"> <h1><a class="toc-backref" href="#id644">MagickSetImageBluePrimary</a></h1> -<div class="section" id="id341"> +<section id="id341"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageBluePrimary( MagickWand *wand, const double x, const double y );</pre> -</div> -<div class="section" id="id342"> +</section> +<section id="id342"> <h2>Description</h2> <p>MagickSetImageBluePrimary() sets the image chromaticity blue primary point.</p> <p>The format of the MagickSetImageBluePrimary method is:</p> @@ -4680,15 +4680,15 @@ wand.</p> <dd><p>The blue primary y-point.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagebordercolor"> +</section> +</section> +<section id="magicksetimagebordercolor"> <h1><a class="toc-backref" href="#id645">MagickSetImageBorderColor</a></h1> -<div class="section" id="id343"> +<section id="id343"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageBorderColor( MagickWand *wand, const PixelWand *border );</pre> -</div> -<div class="section" id="id344"> +</section> +<section id="id344"> <h2>Description</h2> <p>MagickSetImageBorderColor() sets the image border color.</p> <p>The format of the MagickSetImageBorderColor method is:</p> @@ -4701,16 +4701,16 @@ wand.</p> <dd><p>The border pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagecolormapcolor"> +</section> +</section> +<section id="magicksetimagecolormapcolor"> <h1><a class="toc-backref" href="#id646">MagickSetImageColormapColor</a></h1> -<div class="section" id="id345"> +<section id="id345"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageColormapColor( MagickWand *wand, const unsigned long index, const PixelWand *color );</pre> -</div> -<div class="section" id="id346"> +</section> +<section id="id346"> <h2>Description</h2> <p>MagickSetImageColormapColor() sets the color of the specified colormap index.</p> @@ -4728,15 +4728,15 @@ index.</p> <dd><p>Return the colormap color in this wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagecolorspace"> +</section> +</section> +<section id="magicksetimagecolorspace"> <h1><a class="toc-backref" href="#id647">MagickSetImageColorspace</a></h1> -<div class="section" id="id347"> +<section id="id347"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageColorspace( MagickWand *wand, const <a class="reference external" href="../api/types.html#colorspacetype">ColorspaceType</a> colorspace );</pre> -</div> -<div class="section" id="id348"> +</section> +<section id="id348"> <h2>Description</h2> <p>MagickSetImageColorspace() sets the image colorspace.</p> <p>The format of the MagickSetImageColorspace method is:</p> @@ -4753,15 +4753,15 @@ YPbPrColorspace, YUVColorspace, CMYKColorspace, sRGBColorspace, HSLColorspace, or HWBColorspace.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagecompose"> +</section> +</section> +<section id="magicksetimagecompose"> <h1><a class="toc-backref" href="#id648">MagickSetImageCompose</a></h1> -<div class="section" id="id349"> +<section id="id349"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageCompose( MagickWand *wand, const <a class="reference external" href="../api/types.html#compositeoperator">CompositeOperator</a> compose );</pre> -</div> -<div class="section" id="id350"> +</section> +<section id="id350"> <h2>Description</h2> <p>MagickSetImageCompose() sets the image composite operator, useful for specifying how to composite the image thumbnail when using the @@ -4776,16 +4776,16 @@ MagickMontageImage() method.</p> <dd><p>The image composite operator.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagecompression"> +</section> +</section> +<section id="magicksetimagecompression"> <h1><a class="toc-backref" href="#id649">MagickSetImageCompression</a></h1> -<div class="section" id="id351"> +<section id="id351"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageCompression( MagickWand *wand, const <a class="reference external" href="../api/types.html#compressiontype">CompressionType</a> compression );</pre> -</div> -<div class="section" id="id352"> +</section> +<section id="id352"> <h2>Description</h2> <p>MagickSetImageCompression() sets the image compression.</p> <p>The format of the MagickSetImageCompression method is:</p> @@ -4799,15 +4799,15 @@ MagickMontageImage() method.</p> <dd><p>The image compression type.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagedelay"> +</section> +</section> +<section id="magicksetimagedelay"> <h1><a class="toc-backref" href="#id650">MagickSetImageDelay</a></h1> -<div class="section" id="id353"> +<section id="id353"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageDelay( MagickWand *wand, const unsigned long delay );</pre> -</div> -<div class="section" id="id354"> +</section> +<section id="id354"> <h2>Description</h2> <p>MagickSetImageDelay() sets the image delay.</p> <p>The format of the MagickSetImageDelay method is:</p> @@ -4820,16 +4820,16 @@ MagickMontageImage() method.</p> <dd><p>The image delay in 1/100th of a second.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagechanneldepth"> +</section> +</section> +<section id="magicksetimagechanneldepth"> <h1><a class="toc-backref" href="#id651">MagickSetImageChannelDepth</a></h1> -<div class="section" id="id355"> +<section id="id355"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageChannelDepth( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel, const unsigned long depth );</pre> -</div> -<div class="section" id="id356"> +</section> +<section id="id356"> <h2>Description</h2> <p>MagickSetImageChannelDepth() sets the depth of a particular image channel.</p> <p>The format of the MagickSetImageChannelDepth method is:</p> @@ -4848,15 +4848,15 @@ BlackChannel.</p> <dd><p>The image depth in bits.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagedepth"> +</section> +</section> +<section id="magicksetimagedepth"> <h1><a class="toc-backref" href="#id652">MagickSetImageDepth</a></h1> -<div class="section" id="id357"> +<section id="id357"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageDepth( MagickWand *wand, const unsigned long depth );</pre> -</div> -<div class="section" id="id358"> +</section> +<section id="id358"> <h2>Description</h2> <p>MagickSetImageDepth() sets the image depth.</p> <p>The format of the MagickSetImageDepth method is:</p> @@ -4869,15 +4869,15 @@ BlackChannel.</p> <dd><p>The image depth in bits: 8, 16, or 32.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagedispose"> +</section> +</section> +<section id="magicksetimagedispose"> <h1><a class="toc-backref" href="#id653">MagickSetImageDispose</a></h1> -<div class="section" id="id359"> +<section id="id359"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageDispose( MagickWand *wand, const DisposeType dispose );</pre> -</div> -<div class="section" id="id360"> +</section> +<section id="id360"> <h2>Description</h2> <p>MagickSetImageDispose() sets the image disposal method.</p> <p>The format of the MagickSetImageDispose method is:</p> @@ -4890,15 +4890,15 @@ BlackChannel.</p> <dd><p>The image disposeal type.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagefilename"> +</section> +</section> +<section id="magicksetimagefilename"> <h1><a class="toc-backref" href="#id654">MagickSetImageFilename</a></h1> -<div class="section" id="id361"> +<section id="id361"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageFilename( MagickWand *wand, const char *filename );</pre> -</div> -<div class="section" id="id362"> +</section> +<section id="id362"> <h2>Description</h2> <p>MagickSetImageFilename() sets the filename of a particular image in a sequence.</p> @@ -4912,15 +4912,15 @@ sequence.</p> <dd><p>The image filename.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageformat"> +</section> +</section> +<section id="magicksetimageformat"> <h1><a class="toc-backref" href="#id655">MagickSetImageFormat</a></h1> -<div class="section" id="id363"> +<section id="id363"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageFormat( MagickWand *wand, const char *format );</pre> -</div> -<div class="section" id="id364"> +</section> +<section id="id364"> <h2>Description</h2> <p>MagickSetImageFormat() sets the format of a particular image in a sequence. The format is designated by a magick string (e.g. "GIF").</p> @@ -4934,15 +4934,15 @@ sequence. The format is designated by a magick string (e.g. "GIF").</ <dd><p>The image format.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagefuzz"> +</section> +</section> +<section id="magicksetimagefuzz"> <h1><a class="toc-backref" href="#id656">MagickSetImageFuzz</a></h1> -<div class="section" id="id365"> +<section id="id365"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageFuzz( MagickWand *wand, const double fuzz );</pre> -</div> -<div class="section" id="id366"> +</section> +<section id="id366"> <h2>Description</h2> <p>MagickSetImageFuzz() sets the color comparison fuzz factor. Colors closer than the fuzz factor are considered to be the same when comparing @@ -4959,15 +4959,15 @@ implicitly set this value.</p> <dd><p>The color comparison fuzz factor</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagegamma"> +</section> +</section> +<section id="magicksetimagegamma"> <h1><a class="toc-backref" href="#id657">MagickSetImageGamma</a></h1> -<div class="section" id="id367"> +<section id="id367"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageGamma( MagickWand *wand, const double gamma );</pre> -</div> -<div class="section" id="id368"> +</section> +<section id="id368"> <h2>Description</h2> <p>MagickSetImageGamma() sets the image gamma.</p> <p>The format of the MagickSetImageGamma method is:</p> @@ -4981,15 +4981,15 @@ implicitly set this value.</p> <dd><p>The image gamma.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagegravity"> +</section> +</section> +<section id="magicksetimagegravity"> <h1><a class="toc-backref" href="#id658">MagickSetImageGravity</a></h1> -<div class="section" id="id369"> +<section id="id369"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageGravity( MagickWand *wand, const <a class="reference external" href="../api/types.html#gravitytype">GravityType</a> );</pre> -</div> -<div class="section" id="id370"> +</section> +<section id="id370"> <h2>Description</h2> <p>MagickSetImageGravity() sets the image gravity. This is used when evaluating regions defined by a geometry and the image @@ -5013,15 +5013,15 @@ CenterGravity, EastGravity, SouthWestGravity, SouthGravity, SouthEastGravity, and StaticGravity</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagegreenprimary"> +</section> +</section> +<section id="magicksetimagegreenprimary"> <h1><a class="toc-backref" href="#id659">MagickSetImageGreenPrimary</a></h1> -<div class="section" id="id371"> +<section id="id371"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageGreenPrimary( MagickWand *wand, const double x, const double y );</pre> -</div> -<div class="section" id="id372"> +</section> +<section id="id372"> <h2>Description</h2> <p>MagickSetImageGreenPrimary() sets the image chromaticity green primary point.</p> @@ -5038,15 +5038,15 @@ point.</p> <dd><p>The green primary y-point.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageindex"> +</section> +</section> +<section id="magicksetimageindex"> <h1><a class="toc-backref" href="#id660">MagickSetImageIndex</a></h1> -<div class="section" id="id373"> +<section id="id373"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageIndex( MagickWand *wand, const long index );</pre> -</div> -<div class="section" id="id374"> +</section> +<section id="id374"> <h2>Description</h2> <p>MagickSetImageIndex() set the current image to the position of the list specified with the index parameter.</p> @@ -5061,16 +5061,16 @@ specified with the index parameter.</p> <dd><p>The scene number.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageinterlacescheme"> +</section> +</section> +<section id="magicksetimageinterlacescheme"> <h1><a class="toc-backref" href="#id661">MagickSetImageInterlaceScheme</a></h1> -<div class="section" id="id375"> +<section id="id375"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageInterlaceScheme( MagickWand *wand, const <a class="reference external" href="../api/types.html#interlacetype">InterlaceType</a> interlace_scheme );</pre> -</div> -<div class="section" id="id376"> +</section> +<section id="id376"> <h2>Description</h2> <p>MagickSetImageInterlaceScheme() sets the image interlace scheme. Please use SetInterlaceScheme() instead to change the interlace scheme used when @@ -5087,15 +5087,15 @@ writing the image.</p> PlaneInterlace, PartitionInterlace.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageiterations"> +</section> +</section> +<section id="magicksetimageiterations"> <h1><a class="toc-backref" href="#id662">MagickSetImageIterations</a></h1> -<div class="section" id="id377"> +<section id="id377"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageIterations( MagickWand *wand, const unsigned long iterations );</pre> -</div> -<div class="section" id="id378"> +</section> +<section id="id378"> <h2>Description</h2> <p>MagickSetImageIterations() sets the image iterations.</p> <p>The format of the MagickSetImageIterations method is:</p> @@ -5108,15 +5108,15 @@ PlaneInterlace, PartitionInterlace.</p> <dd><p>The image delay in 1/100th of a second.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagemattecolor"> +</section> +</section> +<section id="magicksetimagemattecolor"> <h1><a class="toc-backref" href="#id663">MagickSetImageMatteColor</a></h1> -<div class="section" id="id379"> +<section id="id379"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageMatteColor( MagickWand *wand, const PixelWand *matte );</pre> -</div> -<div class="section" id="id380"> +</section> +<section id="id380"> <h2>Description</h2> <p>MagickSetImageMatteColor() sets the image matte color.</p> <p>The format of the MagickSetImageMatteColor method is:</p> @@ -5129,16 +5129,16 @@ PlaneInterlace, PartitionInterlace.</p> <dd><p>The matte pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageoption"> +</section> +</section> +<section id="magicksetimageoption"> <h1><a class="toc-backref" href="#id664">MagickSetImageOption</a></h1> -<div class="section" id="id381"> +<section id="id381"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageOption( MagickWand *wand, const char *format, const char *key, const char *value );</pre> -</div> -<div class="section" id="id382"> +</section> +<section id="id382"> <h2>Description</h2> <p>MagickSetImageOption() associates one or options with a particular image format (.e.g MagickSetImageOption(wand,"jpeg","preserve-settings","true").</p> @@ -5159,15 +5159,15 @@ format (.e.g MagickSetImageOption(wand,"jpeg","preserve-settings& <dd><p>The value.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageorientation"> +</section> +</section> +<section id="magicksetimageorientation"> <h1><a class="toc-backref" href="#id665">MagickSetImageOrientation</a></h1> -<div class="section" id="id383"> +<section id="id383"> <h2>Synopsis</h2> <pre class="literal-block">MagickSetImageOrientation( MagickWand *wand, OrientationType new_orientation );</pre> -</div> -<div class="section" id="id384"> +</section> +<section id="id384"> <h2>Description</h2> <p>MagickSetImageOrientation() sets the internal image orientation type. The EXIF orientation tag will be updated if present.</p> @@ -5191,16 +5191,16 @@ RightTopOrientation Top to bottom and Right to left. RightBottomOrientation Bottom to top and Right to left. LeftBottomOrientation Bottom to top and Left to right.</p> <p>Returns True on success, False otherwise.</p> -</div> -</div> -<div class="section" id="magicksetimagepage"> +</section> +</section> +<section id="magicksetimagepage"> <h1><a class="toc-backref" href="#id666">MagickSetImagePage</a></h1> -<div class="section" id="id385"> +<section id="id385"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImagePage( MagickWand *wand, const unsigned long width, const unsigned long height, const long x, const long y );</pre> -</div> -<div class="section" id="id386"> +</section> +<section id="id386"> <h2>Description</h2> <p>MagickSetImagePage() sets the image page size and offset used when placing (e.g. compositing) the image. Pass all zeros for the @@ -5220,18 +5220,18 @@ default placement.</p> which to composite image data.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagepixels"> +</section> +</section> +<section id="magicksetimagepixels"> <h1><a class="toc-backref" href="#id667">MagickSetImagePixels</a></h1> -<div class="section" id="id387"> +<section id="id387"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImagePixels( MagickWand *wand, const long x_offset, const long y_offset, const unsigned long columns, const unsigned long rows, const char *map, const <a class="reference external" href="../api/types.html#storagetype">StorageType</a> storage, unsigned char *pixels );</pre> -</div> -<div class="section" id="id388"> +</section> +<section id="id388"> <h2>Description</h2> <p>MagickSetImagePixels() accepts pixel data and stores it in the image at the location you specify. The method returns False on success otherwise True @@ -5277,17 +5277,17 @@ map and type. You must preallocate this array where the expected length varies depending on the values of width, height, map, and type.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageprofile"> +</section> +</section> +<section id="magicksetimageprofile"> <h1><a class="toc-backref" href="#id668">MagickSetImageProfile</a></h1> -<div class="section" id="id389"> +<section id="id389"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageProfile( MagickWand *wand, const char *name, const unsigned char *profile, const unsigned long length );</pre> -</div> -<div class="section" id="id390"> +</section> +<section id="id390"> <h2>Description</h2> <p>MagickSetImageProfile() adds a named profile to the magick wand. If a profile with the same name already exists, it is replaced. This method @@ -5311,15 +5311,15 @@ CMS color profiles.</p> <dd><p>The length of the profile.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageredprimary"> +</section> +</section> +<section id="magicksetimageredprimary"> <h1><a class="toc-backref" href="#id669">MagickSetImageRedPrimary</a></h1> -<div class="section" id="id391"> +<section id="id391"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageRedPrimary( MagickWand *wand, const double x, const double y );</pre> -</div> -<div class="section" id="id392"> +</section> +<section id="id392"> <h2>Description</h2> <p>MagickSetImageRedPrimary() sets the image chromaticity red primary point.</p> <p>The format of the MagickSetImageRedPrimary method is:</p> @@ -5335,16 +5335,16 @@ CMS color profiles.</p> <dd><p>The red primary y-point.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagerenderingintent"> +</section> +</section> +<section id="magicksetimagerenderingintent"> <h1><a class="toc-backref" href="#id670">MagickSetImageRenderingIntent</a></h1> -<div class="section" id="id393"> +<section id="id393"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageRenderingIntent( MagickWand *wand, const <a class="reference external" href="../api/types.html#renderingintent">RenderingIntent</a> rendering_intent );</pre> -</div> -<div class="section" id="id394"> +</section> +<section id="id394"> <h2>Description</h2> <p>MagickSetImageRenderingIntent() sets the image rendering intent.</p> <p>The format of the MagickSetImageRenderingIntent method is:</p> @@ -5359,16 +5359,16 @@ CMS color profiles.</p> SaturationIntent, PerceptualIntent, AbsoluteIntent, or RelativeIntent.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageresolution"> +</section> +</section> +<section id="magicksetimageresolution"> <h1><a class="toc-backref" href="#id671">MagickSetImageResolution</a></h1> -<div class="section" id="id395"> +<section id="id395"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageResolution( MagickWand *wand, const double x_resolution, const doubtl y_resolution );</pre> -</div> -<div class="section" id="id396"> +</section> +<section id="id396"> <h2>Description</h2> <p>MagickSetImageResolution() sets the image resolution.</p> <p>The format of the MagickSetImageResolution method is:</p> @@ -5385,15 +5385,15 @@ SaturationIntent, PerceptualIntent, AbsoluteIntent, or RelativeIntent.</p> <dd><p>The image y resolution.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagescene"> +</section> +</section> +<section id="magicksetimagescene"> <h1><a class="toc-backref" href="#id672">MagickSetImageScene</a></h1> -<div class="section" id="id397"> +<section id="id397"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageScene( MagickWand *wand, const unsigned long scene );</pre> -</div> -<div class="section" id="id398"> +</section> +<section id="id398"> <h2>Description</h2> <p>MagickSetImageScene() sets the image scene.</p> <p>The format of the MagickSetImageScene method is:</p> @@ -5406,15 +5406,15 @@ SaturationIntent, PerceptualIntent, AbsoluteIntent, or RelativeIntent.</p> <dd><p>The image scene number.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagetype"> +</section> +</section> +<section id="magicksetimagetype"> <h1><a class="toc-backref" href="#id673">MagickSetImageType</a></h1> -<div class="section" id="id399"> +<section id="id399"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageType( MagickWand *wand, const <a class="reference external" href="../api/types.html#imagetype">ImageType</a> image_type );</pre> -</div> -<div class="section" id="id400"> +</section> +<section id="id400"> <h2>Description</h2> <p>MagickSetImageType() sets the image type.</p> <p>The format of the MagickSetImageType method is:</p> @@ -5430,15 +5430,15 @@ TrueColorMatteType, ColorSeparationType, ColorSeparationMatteType, or OptimizeType.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagesavedtype"> +</section> +</section> +<section id="magicksetimagesavedtype"> <h1><a class="toc-backref" href="#id674">MagickSetImageSavedType</a></h1> -<div class="section" id="id401"> +<section id="id401"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageSavedType( MagickWand *wand, const <a class="reference external" href="../api/types.html#imagetype">ImageType</a> image_type );</pre> -</div> -<div class="section" id="id402"> +</section> +<section id="id402"> <h2>Description</h2> <p>MagickSetImageSavedType() sets the image type that will be used when the image is saved.</p> @@ -5455,15 +5455,15 @@ TrueColorMatteType, ColorSeparationType, ColorSeparationMatteType, or OptimizeType.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimageunits"> +</section> +</section> +<section id="magicksetimageunits"> <h1><a class="toc-backref" href="#id675">MagickSetImageUnits</a></h1> -<div class="section" id="id403"> +<section id="id403"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageUnits( MagickWand *wand, const <a class="reference external" href="../api/types.html#resolutiontype">ResolutionType</a> units );</pre> -</div> -<div class="section" id="id404"> +</section> +<section id="id404"> <h2>Description</h2> <p>MagickSetImageUnits() sets the image units of resolution.</p> <p>The format of the MagickSetImageUnits method is:</p> @@ -5477,16 +5477,16 @@ or OptimizeType.</p> PixelsPerInchResolution, or PixelsPerCentimeterResolution.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagevirtualpixelmethod"> +</section> +</section> +<section id="magicksetimagevirtualpixelmethod"> <h1><a class="toc-backref" href="#id676">MagickSetImageVirtualPixelMethod</a></h1> -<div class="section" id="id405"> +<section id="id405"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageVirtualPixelMethod( MagickWand *wand, const <a class="reference external" href="../api/types.html#virtualpixelmethod">VirtualPixelMethod</a> method );</pre> -</div> -<div class="section" id="id406"> +</section> +<section id="id406"> <h2>Description</h2> <p>MagickSetImageVirtualPixelMethod() sets the image virtual pixel method.</p> <p>The format of the MagickSetImageVirtualPixelMethod method is:</p> @@ -5502,16 +5502,16 @@ ConstantVirtualPixelMethod, EdgeVirtualPixelMethod, MirrorVirtualPixelMethod, or TileVirtualPixelMethod.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetinterlacescheme"> +</section> +</section> +<section id="magicksetinterlacescheme"> <h1><a class="toc-backref" href="#id677">MagickSetInterlaceScheme</a></h1> -<div class="section" id="id407"> +<section id="id407"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetInterlaceScheme( MagickWand *wand, const <a class="reference external" href="../api/types.html#interlacetype">InterlaceType</a> interlace_scheme );</pre> -</div> -<div class="section" id="id408"> +</section> +<section id="id408"> <h2>Description</h2> <p>MagickSetInterlaceScheme() sets the interlace scheme used when writing the image.</p> @@ -5527,16 +5527,16 @@ the image.</p> PlaneInterlace, PartitionInterlace.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetresolution"> +</section> +</section> +<section id="magicksetresolution"> <h1><a class="toc-backref" href="#id678">MagickSetResolution</a></h1> -<div class="section" id="id409"> +<section id="id409"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetResolution( MagickWand *wand, const double x_resolution, const double y_resolution );</pre> -</div> -<div class="section" id="id410"> +</section> +<section id="id410"> <h2>Description</h2> <p>MagickSetResolution() sets the resolution (density) of the magick wand. Set it before you read an EPS, PDF, or Postscript file in order to @@ -5559,15 +5559,15 @@ the image resolution.</p> <dd><p>The vertical reesolution</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetresolutionunits"> +</section> +</section> +<section id="magicksetresolutionunits"> <h1><a class="toc-backref" href="#id679">MagickSetResolutionUnits</a></h1> -<div class="section" id="id411"> +<section id="id411"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetResolutionUnits( MagickWand *wand, const <a class="reference external" href="../api/types.html#resolutiontype">ResolutionType</a> units );</pre> -</div> -<div class="section" id="id412"> +</section> +<section id="id412"> <h2>Description</h2> <p>MagickSetResolutionUnits() sets the resolution units of the magick wand. It should be used in conjunction with MagickSetResolution(). @@ -5585,15 +5585,15 @@ the image resolution setting after an image has been read.</p> PixelsPerInchResolution, or PixelsPerCentimeterResolution.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetresourcelimit"> +</section> +</section> +<section id="magicksetresourcelimit"> <h1><a class="toc-backref" href="#id680">MagickSetResourceLimit</a></h1> -<div class="section" id="id413"> +<section id="id413"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetResourceLimit( const <a class="reference external" href="../api/types.html#resourcetype">ResourceType</a> type, const unsigned long *limit );</pre> -</div> -<div class="section" id="id414"> +</section> +<section id="id414"> <h2>Description</h2> <p>MagickSetResourceLimit() sets the limit for a particular resource in megabytes.</p> @@ -5607,16 +5607,16 @@ HeightResource.</p> </dd> </dl> <p>o The maximum limit for the resource.</p> -</div> -</div> -<div class="section" id="magicksetsamplingfactors"> +</section> +</section> +<section id="magicksetsamplingfactors"> <h1><a class="toc-backref" href="#id681">MagickSetSamplingFactors</a></h1> -<div class="section" id="id415"> +<section id="id415"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetSamplingFactors( MagickWand *wand, const unsigned long number_factors, const double *sampling_factors );</pre> -</div> -<div class="section" id="id416"> +</section> +<section id="id416"> <h2>Description</h2> <p>MagickSetSamplingFactors() sets the image sampling factors.</p> <p>The format of the MagickSetSamplingFactors method is:</p> @@ -5636,16 +5636,16 @@ for each color component (in RGB order). Two double values must be provided for each color component.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetsize"> +</section> +</section> +<section id="magicksetsize"> <h1><a class="toc-backref" href="#id682">MagickSetSize</a></h1> -<div class="section" id="id417"> +<section id="id417"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetSize( MagickWand *wand, const unsigned long columns, const unsigned long rows );</pre> -</div> -<div class="section" id="id418"> +</section> +<section id="id418"> <h2>Description</h2> <p>MagickSetSize() sets the size of the magick wand. Set it before you read a raw image format such as RGB, GRAY, or CMYK.</p> @@ -5663,15 +5663,15 @@ read a raw image format such as RGB, GRAY, or CMYK.</p> <dd><p>The height in pixels.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetimagewhitepoint"> +</section> +</section> +<section id="magicksetimagewhitepoint"> <h1><a class="toc-backref" href="#id683">MagickSetImageWhitePoint</a></h1> -<div class="section" id="id419"> +<section id="id419"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetImageWhitePoint( MagickWand *wand, const double x, const double y );</pre> -</div> -<div class="section" id="id420"> +</section> +<section id="id420"> <h2>Description</h2> <p>MagickSetImageWhitePoint() sets the image chromaticity white point.</p> <p>The format of the MagickSetImageWhitePoint method is:</p> @@ -5687,15 +5687,15 @@ read a raw image format such as RGB, GRAY, or CMYK.</p> <dd><p>The white y-point.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksetpassphrase"> +</section> +</section> +<section id="magicksetpassphrase"> <h1><a class="toc-backref" href="#id684">MagickSetPassphrase</a></h1> -<div class="section" id="id421"> +<section id="id421"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSetPassphrase( MagickWand *wand, const char *passphrase );</pre> -</div> -<div class="section" id="id422"> +</section> +<section id="id422"> <h2>Description</h2> <p>MagickSetPassphrase() sets the passphrase.</p> <p>The format of the MagickSetPassphrase method is:</p> @@ -5709,15 +5709,15 @@ read a raw image format such as RGB, GRAY, or CMYK.</p> <dd><p>The passphrase.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksharpenimage"> +</section> +</section> +<section id="magicksharpenimage"> <h1><a class="toc-backref" href="#id685">MagickSharpenImage</a></h1> -<div class="section" id="id423"> +<section id="id423"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSharpenImage( MagickWand *wand, const double radius, const double sigma );</pre> -</div> -<div class="section" id="id424"> +</section> +<section id="id424"> <h2>Description</h2> <p>MagickSharpenImage() sharpens an image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). @@ -5737,16 +5737,16 @@ pixel.</p> <dd><p>The standard deviation of the Gaussian, in pixels.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickshaveimage"> +</section> +</section> +<section id="magickshaveimage"> <h1><a class="toc-backref" href="#id686">MagickShaveImage</a></h1> -<div class="section" id="id425"> +<section id="id425"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickShaveImage( MagickWand *wand, const unsigned long columns, const unsigned long rows );</pre> -</div> -<div class="section" id="id426"> +</section> +<section id="id426"> <h2>Description</h2> <p>MagickShaveImage() shaves pixels from the image edges. It allocates the memory necessary for the new Image structure and returns a pointer to the @@ -5765,16 +5765,16 @@ new image.</p> <dd><p>The number of rows in the scaled image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickshearimage"> +</section> +</section> +<section id="magickshearimage"> <h1><a class="toc-backref" href="#id687">MagickShearImage</a></h1> -<div class="section" id="id427"> +<section id="id427"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickShearImage( MagickWand *wand, const PixelWand *background, const double x_shear, onst double y_shear );</pre> -</div> -<div class="section" id="id428"> +</section> +<section id="id428"> <h2>Description</h2> <p>MagickShearImage() slides one edge of an image along the X or Y axis, creating a parallelogram. An X direction shear slides an edge along the X @@ -5800,15 +5800,15 @@ shearing the image are filled with the background color.</p> <dd><p>The number of degrees to shear the image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksolarizeimage"> +</section> +</section> +<section id="magicksolarizeimage"> <h1><a class="toc-backref" href="#id688">MagickSolarizeImage</a></h1> -<div class="section" id="id429"> +<section id="id429"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSolarizeImage( MagickWand *wand, const double threshold );</pre> -</div> -<div class="section" id="id430"> +</section> +<section id="id430"> <h2>Description</h2> <p>MagickSolarizeImage() applies a special effect to the image, similar to the effect achieved in a photo darkroom by selectively exposing areas of photo @@ -5825,15 +5825,15 @@ measure of the extent of the solarization.</p> <dd><p>Define the extent of the solarization.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickspreadimage"> +</section> +</section> +<section id="magickspreadimage"> <h1><a class="toc-backref" href="#id689">MagickSpreadImage</a></h1> -<div class="section" id="id431"> +<section id="id431"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSpreadImage( MagickWand *wand, const double radius );</pre> -</div> -<div class="section" id="id432"> +</section> +<section id="id432"> <h2>Description</h2> <p>MagickSpreadImage() is a special effects method that randomly displaces each pixel in a block defined by the radius parameter.</p> @@ -5848,16 +5848,16 @@ pixel in a block defined by the radius parameter.</p> <dd><p>Choose a random pixel in a neighborhood of this extent.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicksteganoimage"> +</section> +</section> +<section id="magicksteganoimage"> <h1><a class="toc-backref" href="#id690">MagickSteganoImage</a></h1> -<div class="section" id="id433"> +<section id="id433"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickSteganoImage( MagickWand *wand, const MagickWand *watermark_wand, const long offset );</pre> -</div> -<div class="section" id="id434"> +</section> +<section id="id434"> <h2>Description</h2> <p>Use MagickSteganoImage() to hide a digital watermark within the image. Recover the hidden watermark later to prove that the authenticity of @@ -5877,15 +5877,15 @@ the watermark.</p> <dd><p>Start hiding at this offset into the image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickstereoimage"> +</section> +</section> +<section id="magickstereoimage"> <h1><a class="toc-backref" href="#id691">MagickStereoImage</a></h1> -<div class="section" id="id435"> +<section id="id435"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickStereoImage( MagickWand *wand, const MagickWand *offset_wand );</pre> -</div> -<div class="section" id="id436"> +</section> +<section id="id436"> <h2>Description</h2> <p>MagickStereoImage() composites two images and produces a single image that is the composite of a left and right image of a stereo pair</p> @@ -5899,15 +5899,15 @@ is the composite of a left and right image of a stereo pair</p> <dd><p>Another image wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickstripimage"> +</section> +</section> +<section id="magickstripimage"> <h1><a class="toc-backref" href="#id692">MagickStripImage</a></h1> -<div class="section" id="id437"> +<section id="id437"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickStripImage( MagickWand *wand );</pre> -</div> -<div class="section" id="id438"> +</section> +<section id="id438"> <h2>Description</h2> <p>MagickStripImage() removes all profiles and text attributes from the image.</p> <p>The format of the MagickStripImage method is:</p> @@ -5918,15 +5918,15 @@ is the composite of a left and right image of a stereo pair</p> <dd><p>The magick wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickswirlimage"> +</section> +</section> +<section id="magickswirlimage"> <h1><a class="toc-backref" href="#id693">MagickSwirlImage</a></h1> -<div class="section" id="id439"> +<section id="id439"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickSwirlImage( MagickWand *wand, const double degrees );</pre> -</div> -<div class="section" id="id440"> +</section> +<section id="id440"> <h2>Description</h2> <p>MagickSwirlImage() swirls the pixels about the center of the image, where degrees indicates the sweep of the arc through which each pixel is moved. @@ -5942,15 +5942,15 @@ You get a more dramatic effect as the degrees move from 1 to 360.</p> <dd><p>Define the tightness of the swirling effect.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicktextureimage"> +</section> +</section> +<section id="magicktextureimage"> <h1><a class="toc-backref" href="#id694">MagickTextureImage</a></h1> -<div class="section" id="id441"> +<section id="id441"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickTextureImage( MagickWand *wand, const MagickWand *texture_wand );</pre> -</div> -<div class="section" id="id442"> +</section> +<section id="id442"> <h2>Description</h2> <p>MagickTextureImage() repeatedly tiles the texture image across and down the image canvas.</p> @@ -5964,15 +5964,15 @@ image canvas.</p> <dd><p>The texture wand</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickthresholdimage"> +</section> +</section> +<section id="magickthresholdimage"> <h1><a class="toc-backref" href="#id695">MagickThresholdImage</a></h1> -<div class="section" id="id443"> +<section id="id443"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickThresholdImage( MagickWand *wand, const double threshold );</pre> -</div> -<div class="section" id="id444"> +</section> +<section id="id444"> <h2>Description</h2> <p>MagickThresholdImage() changes the value of individual pixels based on the intensity of each pixel compared to threshold. The result is a @@ -5987,16 +5987,16 @@ high-contrast, two color image.</p> <dd><p>Define the threshold value.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickthresholdimagechannel"> +</section> +</section> +<section id="magickthresholdimagechannel"> <h1><a class="toc-backref" href="#id696">MagickThresholdImageChannel</a></h1> -<div class="section" id="id445"> +<section id="id445"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickThresholdImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel, const double threshold );</pre> -</div> -<div class="section" id="id446"> +</section> +<section id="id446"> <h2>Description</h2> <p>MagickThresholdImageChannel() changes the value of individual pixel component based on the intensity of each pixel compared to threshold. The @@ -6015,16 +6015,16 @@ result is a high-contrast, two color image.</p> <dd><p>Define the threshold value.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicktintimage"> +</section> +</section> +<section id="magicktintimage"> <h1><a class="toc-backref" href="#id697">MagickTintImage</a></h1> -<div class="section" id="id447"> +<section id="id447"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickTintImage( MagickWand *wand, const PixelWand *tint, const PixelWand *opacity );</pre> -</div> -<div class="section" id="id448"> +</section> +<section id="id448"> <h2>Description</h2> <p>MagickTintImage() applies a color vector to each pixel in the image. The length of the vector is 0 for black and white and at its maximum for the @@ -6044,16 +6044,16 @@ f(x)=(1-(4.0*((x-0.5)*(x-0.5)))).</p> <dd><p>The opacity pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicktransformimage"> +</section> +</section> +<section id="magicktransformimage"> <h1><a class="toc-backref" href="#id698">MagickTransformImage</a></h1> -<div class="section" id="id449"> +<section id="id449"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand *MagickTransformImage( MagickWand *wand, const char *crop, const char *geometry );</pre> -</div> -<div class="section" id="id450"> +</section> +<section id="id450"> <h2>Description</h2> <p>MagickTransformImage() is a convenience method that behaves like MagickResizeImage() or MagickCropImage() but accepts scaling and/or cropping @@ -6075,16 +6075,16 @@ image to crop.</p> size of the image.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicktransparentimage"> +</section> +</section> +<section id="magicktransparentimage"> <h1><a class="toc-backref" href="#id699">MagickTransparentImage</a></h1> -<div class="section" id="id451"> +<section id="id451"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickTransparentImage( MagickWand *wand, const PixelWand *target, const unsigned int opacity, const double fuzz );</pre> -</div> -<div class="section" id="id452"> +</section> +<section id="id452"> <h2>Description</h2> <p>MagickTransparentImage() changes any pixel that matches color with the color defined by fill.</p> @@ -6111,15 +6111,15 @@ color red at intensities of 100 and 102 respectively are now interpreted as the same color for the purposes of the floodfill.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magicktrimimage"> +</section> +</section> +<section id="magicktrimimage"> <h1><a class="toc-backref" href="#id700">MagickTrimImage</a></h1> -<div class="section" id="id453"> +<section id="id453"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickTrimImage( MagickWand *wand, const double fuzz );</pre> -</div> -<div class="section" id="id454"> +</section> +<section id="id454"> <h2>Description</h2> <p>MagickTrimImage() remove edges that are the background color from the image.</p> <p>The format of the MagickTrimImage method is:</p> @@ -6138,16 +6138,16 @@ color red at intensities of 100 and 102 respectively are now interpreted as the same color for the purposes of the floodfill.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickunsharpmaskimage"> +</section> +</section> +<section id="magickunsharpmaskimage"> <h1><a class="toc-backref" href="#id701">MagickUnsharpMaskImage</a></h1> -<div class="section" id="id455"> +<section id="id455"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickUnsharpMaskImage( MagickWand *wand, const double radius, const double sigma, const double amount, const double threshold );</pre> -</div> -<div class="section" id="id456"> +</section> +<section id="id456"> <h2>Description</h2> <p>MagickUnsharpMaskImage() sharpens an image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). @@ -6175,16 +6175,16 @@ blur image that is added back into the original.</p> <dd><p>The threshold in pixels needed to apply the diffence amount.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickwaveimage"> +</section> +</section> +<section id="magickwaveimage"> <h1><a class="toc-backref" href="#id702">MagickWaveImage</a></h1> -<div class="section" id="id457"> +<section id="id457"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickWaveImage( MagickWand *wand, const double amplitude, const double wave_length );</pre> -</div> -<div class="section" id="id458"> +</section> +<section id="id458"> <h2>Description</h2> <p>MagickWaveImage() creates a "ripple" effect in the image by shifting the pixels vertically along a sine wave whose amplitude and wavelength @@ -6201,15 +6201,15 @@ is specified by the given parameters.</p> sine wave.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickwhitethresholdimage"> +</section> +</section> +<section id="magickwhitethresholdimage"> <h1><a class="toc-backref" href="#id703">MagickWhiteThresholdImage</a></h1> -<div class="section" id="id459"> +<section id="id459"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickWhiteThresholdImage( MagickWand *wand, const PixelWand *threshold );</pre> -</div> -<div class="section" id="id460"> +</section> +<section id="id460"> <h2>Description</h2> <p>MagickWhiteThresholdImage() is like ThresholdImage() but forces all pixels above the threshold into white while leaving all pixels below the threshold @@ -6224,15 +6224,15 @@ unchanged.</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickwriteimage"> +</section> +</section> +<section id="magickwriteimage"> <h1><a class="toc-backref" href="#id704">MagickWriteImage</a></h1> -<div class="section" id="id461"> +<section id="id461"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickWriteImage( MagickWand *wand, const char *filename );</pre> -</div> -<div class="section" id="id462"> +</section> +<section id="id462"> <h2>Description</h2> <p>MagickWriteImage() writes an image.</p> <p>The format of the MagickWriteImage method is:</p> @@ -6246,15 +6246,15 @@ unchanged.</p> <dd><p>The image filename.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickwriteimagesfile"> +</section> +</section> +<section id="magickwriteimagesfile"> <h1><a class="toc-backref" href="#id705">MagickWriteImagesFile</a></h1> -<div class="section" id="id463"> +<section id="id463"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickWriteImagesFile( MagickWand *wand, FILE *file, const unsigned int adjoin );</pre> -</div> -<div class="section" id="id464"> +</section> +<section id="id464"> <h2>Description</h2> <p>MagickWriteImagesFile() writes an image or image sequence to a stdio FILE handle. This may be used to append an encoded image to an already @@ -6273,15 +6273,15 @@ of an existing file.</p> <dd><p>join images into a single multi-image file.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickwriteimageblob"> +</section> +</section> +<section id="magickwriteimageblob"> <h1><a class="toc-backref" href="#id706">MagickWriteImageBlob</a></h1> -<div class="section" id="id465"> +<section id="id465"> <h2>Synopsis</h2> <pre class="literal-block">unsigned char *MagickWriteImageBlob( MagickWand *wand, size_t *length );</pre> -</div> -<div class="section" id="id466"> +</section> +<section id="id466"> <h2>Description</h2> <p>MagickWriteImageBlob() implements direct to memory image formats. It returns the image as a blob (a formatted "file" in memory) and its @@ -6302,15 +6302,15 @@ at the beginning.</p> <dd><p>The length of the blob.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickwriteimagefile"> +</section> +</section> +<section id="magickwriteimagefile"> <h1><a class="toc-backref" href="#id707">MagickWriteImageFile</a></h1> -<div class="section" id="id467"> +<section id="id467"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickWriteImageFile( MagickWand *wand, FILE *file );</pre> -</div> -<div class="section" id="id468"> +</section> +<section id="id468"> <h2>Description</h2> <p>MagickWriteImageFile() writes an image to an open file descriptor.</p> <p>The format of the MagickWandToFile method is:</p> @@ -6324,16 +6324,16 @@ at the beginning.</p> <dd><p>The file descriptor.</p> </dd> </dl> -</div> -</div> -<div class="section" id="magickwriteimages"> +</section> +</section> +<section id="magickwriteimages"> <h1><a class="toc-backref" href="#id708">MagickWriteImages</a></h1> -<div class="section" id="id469"> +<section id="id469"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int MagickWriteImages( MagickWand *wand, const char *filename, const unsigned int adjoin );</pre> -</div> -<div class="section" id="id470"> +</section> +<section id="id470"> <h2>Description</h2> <p>MagickWriteImages() writes an image or image sequence. If the wand represents an image sequence, then it is written starting at the first @@ -6352,29 +6352,29 @@ frame in the sequence.</p> <dd><p>join images into a single multi-image file.</p> </dd> </dl> -</div> -</div> -<div class="section" id="newmagickwand"> +</section> +</section> +<section id="newmagickwand"> <h1><a class="toc-backref" href="#id709">NewMagickWand</a></h1> -<div class="section" id="id471"> +<section id="id471"> <h2>Synopsis</h2> <pre class="literal-block">MagickWand NewMagickWand( void );</pre> -</div> -<div class="section" id="id472"> +</section> +<section id="id472"> <h2>Description</h2> <p>NewMagickWand() returns a wand required for all other methods in the API.</p> <p>The format of the NewMagickWand method is:</p> <pre class="literal-block">MagickWand NewMagickWand( void );</pre> -</div> -</div> -</div> +</section> +</section> +</main> <hr class="docutils"> <div class="document"> - <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2023<!--SPONSOR_LOGO--></p> + <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2024<!--SPONSOR_LOGO--></p> </div> -</div> +</main> </body> </html> diff --git a/www/wand/pixel_wand.html b/www/wand/pixel_wand.html index a91e54a..47d9ae7 100644 --- a/www/wand/pixel_wand.html +++ b/www/wand/pixel_wand.html @@ -36,7 +36,7 @@ </ul> </div> -<div class="document" id="pixel-wand"> +<main id="pixel-wand"> <h1 class="title">pixel_wand</h1> <p class="subtitle" id="wand-pixel-access-interfaces">Wand pixel access interfaces</p> <div class="contents topic" id="contents"> @@ -87,13 +87,13 @@ <li><p><a class="reference internal" href="#pixelsetyellowquantum" id="id127">PixelSetYellowQuantum</a></p></li> </ul> </div> -<div class="section" id="clonepixelwand"> +<section id="clonepixelwand"> <h1><a class="toc-backref" href="#id85">ClonePixelWand</a></h1> -<div class="section" id="synopsis"> +<section id="synopsis"> <h2>Synopsis</h2> <pre class="literal-block">PixelWand *ClonePixelWand( const PixelWand *wand );</pre> -</div> -<div class="section" id="description"> +</section> +<section id="description"> <h2>Description</h2> <p>ClonePixelWand() creates an exact copy of a PixelWand. PixelWand may not be a null pointer.</p> @@ -105,17 +105,17 @@ a null pointer.</p> <dd><p>The pixel wand to clone.</p> </dd> </dl> -</div> -</div> -<div class="section" id="clonepixelwands"> +</section> +</section> +<section id="clonepixelwands"> <h1><a class="toc-backref" href="#id86">ClonePixelWands</a></h1> -<div class="section" id="id1"> +<section id="id1"> <h2>Synopsis</h2> <pre class="literal-block">PixelWand ** ClonePixelWands( const PixelWand ** wands, const unsigned long number_wands );</pre> -</div> -<div class="section" id="id2"> +</section> +<section id="id2"> <h2>Description</h2> -<p>ClonePixelWands creates a deep-copy an array of PixelWands.</p> +<p>ClonePixelWands creates a deep-copy of an array of PixelWands.</p> <p>The format of the ClonePixelWands method is:</p> <pre class="literal-block">PixelWand ** ClonePixelWands( const PixelWand ** wands, const unsigned long number_wands );</pre> <dl class="simple"> @@ -123,69 +123,69 @@ a null pointer.</p> <dd><p>The pixel wands to clone.</p> </dd> <dt>number_wands:</dt> -<dd><p>The number of wands in the array</p> +<dd><p>The number of wands in the array.</p> </dd> </dl> -</div> -</div> -<div class="section" id="destroypixelwand"> +</section> +</section> +<section id="destroypixelwand"> <h1><a class="toc-backref" href="#id87">DestroyPixelWand</a></h1> -<div class="section" id="id3"> +<section id="id3"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int DestroyPixelWand( PixelWand *wand );</pre> -</div> -<div class="section" id="id4"> +<pre class="literal-block">void DestroyPixelWand( PixelWand *wand );</pre> +</section> +<section id="id4"> <h2>Description</h2> <p>DestroyPixelWand() deallocates resources associated with a PixelWand.</p> <p>The format of the DestroyPixelWand method is:</p> -<pre class="literal-block">unsigned int DestroyPixelWand( PixelWand *wand );</pre> +<pre class="literal-block">void DestroyPixelWand( PixelWand *wand );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="newpixelwand"> +</section> +</section> +<section id="newpixelwand"> <h1><a class="toc-backref" href="#id88">NewPixelWand</a></h1> -<div class="section" id="id5"> +<section id="id5"> <h2>Synopsis</h2> -<pre class="literal-block">PixelWand NewPixelWand( void );</pre> -</div> -<div class="section" id="id6"> +<pre class="literal-block">PixelWand *NewPixelWand( void );</pre> +</section> +<section id="id6"> <h2>Description</h2> <p>NewPixelWand() returns a new pixel wand.</p> <p>The format of the NewPixelWand method is:</p> -<pre class="literal-block">PixelWand NewPixelWand( void );</pre> -</div> -</div> -<div class="section" id="newpixelwands"> +<pre class="literal-block">PixelWand *NewPixelWand( void );</pre> +</section> +</section> +<section id="newpixelwands"> <h1><a class="toc-backref" href="#id89">NewPixelWands</a></h1> -<div class="section" id="id7"> +<section id="id7"> <h2>Synopsis</h2> -<pre class="literal-block">PixelWand NewPixelWands( const unsigned long number_wands );</pre> -</div> -<div class="section" id="id8"> +<pre class="literal-block">PixelWand ** NewPixelWands( const unsigned long number_wands );</pre> +</section> +<section id="id8"> <h2>Description</h2> <p>NewPixelWands() returns an array of pixel wands.</p> <p>The format of the NewPixelWand method is:</p> -<pre class="literal-block">PixelWand NewPixelWands( const unsigned long number_wands );</pre> +<pre class="literal-block">PixelWand ** NewPixelWands( const unsigned long number_wands );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>number_wands:</dt> <dd><p>The number of wands.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetexception"> +</section> +</section> +<section id="pixelgetexception"> <h1><a class="toc-backref" href="#id90">PixelGetException</a></h1> -<div class="section" id="id9"> +<section id="id9"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int PixelGetException( PixelWand *wand, char ** description );</pre> -</div> -<div class="section" id="id10"> +</section> +<section id="id10"> <h2>Description</h2> <p>PixelGetException() returns the severity, reason, and description of any error that occurs when using the pixel wand methods.</p> @@ -200,15 +200,15 @@ error that occurs when using the pixel wand methods.</p> <dd><p>A description of the error.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetblack"> +</section> +</section> +<section id="pixelgetblack"> <h1><a class="toc-backref" href="#id91">PixelGetBlack</a></h1> -<div class="section" id="id11"> +<section id="id11"> <h2>Synopsis</h2> <pre class="literal-block">double PixelGetBlack( const PixelWand *wand );</pre> -</div> -<div class="section" id="id12"> +</section> +<section id="id12"> <h2>Description</h2> <p>PixelGetBlack() returns the normalized black color of the pixel wand.</p> <p>The format of the PixelGetBlack method is:</p> @@ -219,18 +219,18 @@ error that occurs when using the pixel wand methods.</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetblackquantum"> +</section> +</section> +<section id="pixelgetblackquantum"> <h1><a class="toc-backref" href="#id92">PixelGetBlackQuantum</a></h1> -<div class="section" id="id13"> +<section id="id13"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetBlackQuantum( const PixelWand *wand );</pre> -</div> -<div class="section" id="id14"> +</section> +<section id="id14"> <h2>Description</h2> <p>PixelGetBlackQuantum() returns the black color of the pixel wand. The -color is in the range of [0..MaxRGB]</p> +color is in the range of [0..MaxRGB].</p> <p>The format of the PixelGetBlackQuantum method is:</p> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetBlackQuantum( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -239,17 +239,17 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetblue"> +</section> +</section> +<section id="pixelgetblue"> <h1><a class="toc-backref" href="#id93">PixelGetBlue</a></h1> -<div class="section" id="id15"> +<section id="id15"> <h2>Synopsis</h2> <pre class="literal-block">double PixelGetBlue( const PixelWand *wand );</pre> -</div> -<div class="section" id="id16"> +</section> +<section id="id16"> <h2>Description</h2> -<p>PixelGetBlue(const) returns the normalized blue color of the pixel wand.</p> +<p>PixelGetBlue() returns the normalized blue color of the pixel wand.</p> <p>The format of the PixelGetBlue method is:</p> <pre class="literal-block">double PixelGetBlue( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -258,18 +258,18 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetbluequantum"> +</section> +</section> +<section id="pixelgetbluequantum"> <h1><a class="toc-backref" href="#id94">PixelGetBlueQuantum</a></h1> -<div class="section" id="id17"> +<section id="id17"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetBlueQuantum( const PixelWand *wand );</pre> -</div> -<div class="section" id="id18"> +</section> +<section id="id18"> <h2>Description</h2> -<p>PixelGetBlueQuantum(const ) returns the blue color of the pixel wand. The -color is in the range of [0..MaxRGB]</p> +<p>PixelGetBlueQuantum() returns the blue color of the pixel wand. The +color is in the range of [0..MaxRGB].</p> <p>The format of the PixelGetBlueQuantum method is:</p> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetBlueQuantum( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -278,17 +278,18 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetcolorasstring"> +</section> +</section> +<section id="pixelgetcolorasstring"> <h1><a class="toc-backref" href="#id95">PixelGetColorAsString</a></h1> -<div class="section" id="id19"> +<section id="id19"> <h2>Synopsis</h2> <pre class="literal-block">char *PixelGetColorAsString( PixelWand *wand );</pre> -</div> -<div class="section" id="id20"> +</section> +<section id="id20"> <h2>Description</h2> -<p>PixelGetColorAsString() gets the color of the pixel wand.</p> +<p>PixelGetColorAsString() gets the color of the pixel wand expressed as +a string.</p> <p>The format of the PixelGetColorAsString method is:</p> <pre class="literal-block">char *PixelGetColorAsString( PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -297,15 +298,15 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetcolorcount"> +</section> +</section> +<section id="pixelgetcolorcount"> <h1><a class="toc-backref" href="#id96">PixelGetColorCount</a></h1> -<div class="section" id="id21"> +<section id="id21"> <h2>Synopsis</h2> <pre class="literal-block">unsigned long PixelGetColorCount( const PixelWand *wand );</pre> -</div> -<div class="section" id="id22"> +</section> +<section id="id22"> <h2>Description</h2> <p>PixelGetColorCount() returns the color count associated with this color.</p> <p>The format of the PixelGetColorCount method is:</p> @@ -316,15 +317,15 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetcyan"> +</section> +</section> +<section id="pixelgetcyan"> <h1><a class="toc-backref" href="#id97">PixelGetCyan</a></h1> -<div class="section" id="id23"> +<section id="id23"> <h2>Synopsis</h2> <pre class="literal-block">double PixelGetCyan( const PixelWand *wand );</pre> -</div> -<div class="section" id="id24"> +</section> +<section id="id24"> <h2>Description</h2> <p>PixelGetCyan() returns the normalized cyan color of the pixel wand.</p> <p>The format of the PixelGetCyan method is:</p> @@ -335,18 +336,18 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetcyanquantum"> +</section> +</section> +<section id="pixelgetcyanquantum"> <h1><a class="toc-backref" href="#id98">PixelGetCyanQuantum</a></h1> -<div class="section" id="id25"> +<section id="id25"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetCyanQuantum( const PixelWand *wand );</pre> -</div> -<div class="section" id="id26"> +</section> +<section id="id26"> <h2>Description</h2> <p>PixelGetCyanQuantum() returns the cyan color of the pixel wand. The color -is in the range of [0..MaxRGB]</p> +is in the range of [0..MaxRGB].</p> <p>The format of the PixelGetCyanQuantum method is:</p> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetCyanQuantum( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -355,17 +356,17 @@ is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetgreen"> +</section> +</section> +<section id="pixelgetgreen"> <h1><a class="toc-backref" href="#id99">PixelGetGreen</a></h1> -<div class="section" id="id27"> +<section id="id27"> <h2>Synopsis</h2> <pre class="literal-block">double PixelGetGreen( const PixelWand *wand );</pre> -</div> -<div class="section" id="id28"> +</section> +<section id="id28"> <h2>Description</h2> -<p>PixelGetGreen(const ) returns the normalized green color of the pixel wand.</p> +<p>PixelGetGreen() returns the normalized green color of the pixel wand.</p> <p>The format of the PixelGetGreen method is:</p> <pre class="literal-block">double PixelGetGreen( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -374,18 +375,18 @@ is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetgreenquantum"> +</section> +</section> +<section id="pixelgetgreenquantum"> <h1><a class="toc-backref" href="#id100">PixelGetGreenQuantum</a></h1> -<div class="section" id="id29"> +<section id="id29"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetGreenQuantum( const PixelWand *wand );</pre> -</div> -<div class="section" id="id30"> +</section> +<section id="id30"> <h2>Description</h2> -<p>PixelGetGreenQuantum(const ) returns the green color of the pixel wand. The -color is in the range of [0..MaxRGB]</p> +<p>PixelGetGreenQuantum() returns the green color of the pixel wand. The +color is in the range of [0..MaxRGB].</p> <p>The format of the PixelGetGreenQuantum method is:</p> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetGreenQuantum( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -394,15 +395,15 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetmagenta"> +</section> +</section> +<section id="pixelgetmagenta"> <h1><a class="toc-backref" href="#id101">PixelGetMagenta</a></h1> -<div class="section" id="id31"> +<section id="id31"> <h2>Synopsis</h2> <pre class="literal-block">double PixelGetMagenta( const PixelWand *wand );</pre> -</div> -<div class="section" id="id32"> +</section> +<section id="id32"> <h2>Description</h2> <p>PixelGetMagenta() returns the normalized magenta color of the pixel wand.</p> <p>The format of the PixelGetMagenta method is:</p> @@ -413,18 +414,18 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetmagentaquantum"> +</section> +</section> +<section id="pixelgetmagentaquantum"> <h1><a class="toc-backref" href="#id102">PixelGetMagentaQuantum</a></h1> -<div class="section" id="id33"> +<section id="id33"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetMagentaQuantum( const PixelWand *wand );</pre> -</div> -<div class="section" id="id34"> +</section> +<section id="id34"> <h2>Description</h2> <p>PixelGetMagentaQuantum() returns the magenta color of the pixel wand. The -color is in the range of [0..MaxRGB]</p> +color is in the range of [0..MaxRGB].</p> <p>The format of the PixelGetMagentaQuantum method is:</p> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetMagentaQuantum( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -433,17 +434,17 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetopacity"> +</section> +</section> +<section id="pixelgetopacity"> <h1><a class="toc-backref" href="#id103">PixelGetOpacity</a></h1> -<div class="section" id="id35"> +<section id="id35"> <h2>Synopsis</h2> <pre class="literal-block">double PixelGetOpacity( const PixelWand *wand );</pre> -</div> -<div class="section" id="id36"> +</section> +<section id="id36"> <h2>Description</h2> -<p>PixelGetOpacity(const ) returns the normalized opacity color of the pixel +<p>PixelGetOpacity() returns the normalized opacity color of the pixel wand.</p> <p>The format of the PixelGetOpacity method is:</p> <pre class="literal-block">double PixelGetOpacity( const PixelWand *wand );</pre> @@ -453,18 +454,18 @@ wand.</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetopacityquantum"> +</section> +</section> +<section id="pixelgetopacityquantum"> <h1><a class="toc-backref" href="#id104">PixelGetOpacityQuantum</a></h1> -<div class="section" id="id37"> +<section id="id37"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetOpacityQuantum( const PixelWand *wand );</pre> -</div> -<div class="section" id="id38"> +</section> +<section id="id38"> <h2>Description</h2> -<p>PixelGetOpacityQuantum(const ) returns the opacity color of the pixel wand. -The color is in the range of [0..MaxRGB]</p> +<p>PixelGetOpacityQuantum() returns the opacity color of the pixel wand. +The color is in the range of [0..MaxRGB].</p> <p>The format of the PixelGetOpacityQuantum method is:</p> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetOpacityQuantum( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -473,17 +474,17 @@ The color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetred"> +</section> +</section> +<section id="pixelgetred"> <h1><a class="toc-backref" href="#id105">PixelGetRed</a></h1> -<div class="section" id="id39"> +<section id="id39"> <h2>Synopsis</h2> <pre class="literal-block">double PixelGetRed( const PixelWand *wand );</pre> -</div> -<div class="section" id="id40"> +</section> +<section id="id40"> <h2>Description</h2> -<p>PixelGetRed(const ) returns the normalized red color of the pixel wand.</p> +<p>PixelGetRed() returns the normalized red color of the pixel wand.</p> <p>The format of the PixelGetRed method is:</p> <pre class="literal-block">double PixelGetRed( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -492,18 +493,18 @@ The color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetredquantum"> +</section> +</section> +<section id="pixelgetredquantum"> <h1><a class="toc-backref" href="#id106">PixelGetRedQuantum</a></h1> -<div class="section" id="id41"> +<section id="id41"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetRedQuantum( const PixelWand *wand );</pre> -</div> -<div class="section" id="id42"> +</section> +<section id="id42"> <h2>Description</h2> -<p>PixelGetRedQuantum(const ) returns the red color of the pixel wand. The -color is in the range of [0..MaxRGB]</p> +<p>PixelGetRedQuantum() returns the red color of the pixel wand. The +color is in the range of [0..MaxRGB].</p> <p>The format of the PixelGetRedQuantum method is:</p> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetRedQuantum( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -512,15 +513,15 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetyellow"> +</section> +</section> +<section id="pixelgetyellow"> <h1><a class="toc-backref" href="#id107">PixelGetYellow</a></h1> -<div class="section" id="id43"> +<section id="id43"> <h2>Synopsis</h2> <pre class="literal-block">double PixelGetYellow( const PixelWand *wand );</pre> -</div> -<div class="section" id="id44"> +</section> +<section id="id44"> <h2>Description</h2> <p>PixelGetYellow() returns the normalized yellow color of the pixel wand.</p> <p>The format of the PixelGetYellow method is:</p> @@ -531,18 +532,18 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelgetyellowquantum"> +</section> +</section> +<section id="pixelgetyellowquantum"> <h1><a class="toc-backref" href="#id108">PixelGetYellowQuantum</a></h1> -<div class="section" id="id45"> +<section id="id45"> <h2>Synopsis</h2> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetYellowQuantum( const PixelWand *wand );</pre> -</div> -<div class="section" id="id46"> +</section> +<section id="id46"> <h2>Description</h2> <p>PixelGetYellowQuantum() returns the yellow color of the pixel wand. The -color is in the range of [0..MaxRGB]</p> +color is in the range of [0..MaxRGB].</p> <p>The format of the PixelGetYellowQuantum method is:</p> <pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetYellowQuantum( const PixelWand *wand );</pre> <p>A description of each parameter follows:</p> @@ -551,19 +552,19 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The pixel wand.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetblack"> +</section> +</section> +<section id="pixelsetblack"> <h1><a class="toc-backref" href="#id109">PixelSetBlack</a></h1> -<div class="section" id="id47"> +<section id="id47"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetBlack( PixelWand *wand, const double black );</pre> -</div> -<div class="section" id="id48"> +<pre class="literal-block">void PixelSetBlack( PixelWand *wand, const double black );</pre> +</section> +<section id="id48"> <h2>Description</h2> <p>PixelSetBlack() sets the normalized black color of the pixel wand.</p> <p>The format of the PixelSetBlack method is:</p> -<pre class="literal-block">unsigned int PixelSetBlack( PixelWand *wand, const double black );</pre> +<pre class="literal-block">void PixelSetBlack( PixelWand *wand, const double black );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -573,20 +574,21 @@ color is in the range of [0..MaxRGB]</p> <dd><p>The black color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetblackquantum"> +</section> +</section> +<section id="pixelsetblackquantum"> <h1><a class="toc-backref" href="#id110">PixelSetBlackQuantum</a></h1> -<div class="section" id="id49"> +<section id="id49"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetBlackQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> black );</pre> -</div> -<div class="section" id="id50"> +<pre class="literal-block">void PixelSetBlackQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> black );</pre> +</section> +<section id="id50"> <h2>Description</h2> <p>PixelSetBlackQuantum() sets the black color of the pixel wand. The color -must be in the range of [0..MaxRGB]</p> +must be in the range of [0..MaxRGB].</p> <p>The format of the PixelSetBlackQuantum method is:</p> -<pre class="literal-block">unsigned int PixelSetBlackQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> black );</pre> +<pre class="literal-block">void PixelSetBlackQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> black );</pre> +<p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> <dd><p>The pixel wand.</p> @@ -595,19 +597,19 @@ must be in the range of [0..MaxRGB]</p> <dd><p>The black color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetblue"> +</section> +</section> +<section id="pixelsetblue"> <h1><a class="toc-backref" href="#id111">PixelSetBlue</a></h1> -<div class="section" id="id51"> +<section id="id51"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetBlue( PixelWand *wand, const double blue );</pre> -</div> -<div class="section" id="id52"> +<pre class="literal-block">void PixelSetBlue( PixelWand *wand, const double blue );</pre> +</section> +<section id="id52"> <h2>Description</h2> <p>PixelSetBlue() sets the normalized blue color of the pixel wand.</p> <p>The format of the PixelSetBlue method is:</p> -<pre class="literal-block">unsigned int PixelSetBlue( PixelWand *wand, const double blue );</pre> +<pre class="literal-block">void PixelSetBlue( PixelWand *wand, const double blue );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -617,20 +619,20 @@ must be in the range of [0..MaxRGB]</p> <dd><p>The blue color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetbluequantum"> +</section> +</section> +<section id="pixelsetbluequantum"> <h1><a class="toc-backref" href="#id112">PixelSetBlueQuantum</a></h1> -<div class="section" id="id53"> +<section id="id53"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetBlueQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> blue );</pre> -</div> -<div class="section" id="id54"> +<pre class="literal-block">void PixelSetBlueQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> blue );</pre> +</section> +<section id="id54"> <h2>Description</h2> <p>PixelSetBlueQuantum() sets the blue color of the pixel wand. The color must -be in the range of [0..MaxRGB]</p> +be in the range of [0..MaxRGB].</p> <p>The format of the PixelSetBlueQuantum method is:</p> -<pre class="literal-block">unsigned int PixelSetBlueQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> blue );</pre> +<pre class="literal-block">void PixelSetBlueQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> blue );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -640,18 +642,19 @@ be in the range of [0..MaxRGB]</p> <dd><p>The blue color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetcolor"> +</section> +</section> +<section id="pixelsetcolor"> <h1><a class="toc-backref" href="#id113">PixelSetColor</a></h1> -<div class="section" id="id55"> +<section id="id55"> <h2>Synopsis</h2> <pre class="literal-block">unsigned int PixelSetColor( PixelWand *wand, const char *color );</pre> -</div> -<div class="section" id="id56"> +</section> +<section id="id56"> <h2>Description</h2> <p>PixelSetColor() sets the color of the pixel wand with a string (e.g. -"blue", "#0000ff", "rgb(0,0,255)", etc.).</p> +"blue", "#0000ff", "rgb(0,0,255)", etc.). MagickFalse is returned +on failure</p> <p>The format of the PixelSetColor method is:</p> <pre class="literal-block">unsigned int PixelSetColor( PixelWand *wand, const char *color );</pre> <p>A description of each parameter follows:</p> @@ -663,19 +666,20 @@ be in the range of [0..MaxRGB]</p> <dd><p>The pixel wand color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetcolorcount"> +</section> +</section> +<section id="pixelsetcolorcount"> <h1><a class="toc-backref" href="#id114">PixelSetColorCount</a></h1> -<div class="section" id="id57"> +<section id="id57"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetColorCount( PixelWand *wand, const unsigned long count );</pre> -</div> -<div class="section" id="id58"> +<pre class="literal-block">void PixelSetColorCount( PixelWand *wand, const unsigned long count );</pre> +</section> +<section id="id58"> <h2>Description</h2> <p>PixelSetColorCount() sets the color count of the pixel wand.</p> <p>The format of the PixelSetColorCount method is:</p> -<pre class="literal-block">unsigned int PixelSetColorCount( PixelWand *wand, const unsigned long count );</pre> +<pre class="literal-block">void PixelSetColorCount( PixelWand *wand, const unsigned long count );</pre> +<p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> <dd><p>The pixel wand.</p> @@ -684,19 +688,19 @@ be in the range of [0..MaxRGB]</p> <dd><p>The number of this particular color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetcyan"> +</section> +</section> +<section id="pixelsetcyan"> <h1><a class="toc-backref" href="#id115">PixelSetCyan</a></h1> -<div class="section" id="id59"> +<section id="id59"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetCyan( PixelWand *wand, const double cyan );</pre> -</div> -<div class="section" id="id60"> +<pre class="literal-block">void PixelSetCyan( PixelWand *wand, const double cyan );</pre> +</section> +<section id="id60"> <h2>Description</h2> <p>PixelSetCyan() sets the normalized cyan color of the pixel wand.</p> <p>The format of the PixelSetCyan method is:</p> -<pre class="literal-block">unsigned int PixelSetCyan( PixelWand *wand, const double cyan );</pre> +<pre class="literal-block">void PixelSetCyan( PixelWand *wand, const double cyan );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -706,20 +710,20 @@ be in the range of [0..MaxRGB]</p> <dd><p>The cyan color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetcyanquantum"> +</section> +</section> +<section id="pixelsetcyanquantum"> <h1><a class="toc-backref" href="#id116">PixelSetCyanQuantum</a></h1> -<div class="section" id="id61"> +<section id="id61"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetCyanQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> cyan );</pre> -</div> -<div class="section" id="id62"> +<pre class="literal-block">void PixelSetCyanQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> cyan );</pre> +</section> +<section id="id62"> <h2>Description</h2> <p>PixelSetCyanQuantum() sets the cyan color of the pixel wand. The color must -be in the range of [0..MaxRGB]</p> +be in the range of [0..MaxRGB].</p> <p>The format of the PixelSetCyanQuantum method is:</p> -<pre class="literal-block">unsigned int PixelSetCyanQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> cyan );</pre> +<pre class="literal-block">void PixelSetCyanQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> cyan );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -729,19 +733,19 @@ be in the range of [0..MaxRGB]</p> <dd><p>The cyan color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetgreen"> +</section> +</section> +<section id="pixelsetgreen"> <h1><a class="toc-backref" href="#id117">PixelSetGreen</a></h1> -<div class="section" id="id63"> +<section id="id63"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetGreen( PixelWand *wand, const double green );</pre> -</div> -<div class="section" id="id64"> +<pre class="literal-block">void PixelSetGreen( PixelWand *wand, const double green );</pre> +</section> +<section id="id64"> <h2>Description</h2> <p>PixelSetGreen() sets the normalized green color of the pixel wand.</p> <p>The format of the PixelSetGreen method is:</p> -<pre class="literal-block">unsigned int PixelSetGreen( PixelWand *wand, const double green );</pre> +<pre class="literal-block">void PixelSetGreen( PixelWand *wand, const double green );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -751,20 +755,20 @@ be in the range of [0..MaxRGB]</p> <dd><p>The green color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetgreenquantum"> +</section> +</section> +<section id="pixelsetgreenquantum"> <h1><a class="toc-backref" href="#id118">PixelSetGreenQuantum</a></h1> -<div class="section" id="id65"> +<section id="id65"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetGreenQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> green );</pre> -</div> -<div class="section" id="id66"> +<pre class="literal-block">void PixelSetGreenQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> green );</pre> +</section> +<section id="id66"> <h2>Description</h2> <p>PixelSetGreenQuantum() sets the green color of the pixel wand. The color must -be in the range of [0..MaxRGB]</p> +be in the range of [0..MaxRGB].</p> <p>The format of the PixelSetGreenQuantum method is:</p> -<pre class="literal-block">unsigned int PixelSetGreenQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> green );</pre> +<pre class="literal-block">void PixelSetGreenQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> green );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -774,19 +778,19 @@ be in the range of [0..MaxRGB]</p> <dd><p>The green color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetmagenta"> +</section> +</section> +<section id="pixelsetmagenta"> <h1><a class="toc-backref" href="#id119">PixelSetMagenta</a></h1> -<div class="section" id="id67"> +<section id="id67"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetMagenta( PixelWand *wand, const double magenta );</pre> -</div> -<div class="section" id="id68"> +<pre class="literal-block">void PixelSetMagenta( PixelWand *wand, const double magenta );</pre> +</section> +<section id="id68"> <h2>Description</h2> <p>PixelSetMagenta() sets the normalized magenta color of the pixel wand.</p> <p>The format of the PixelSetMagenta method is:</p> -<pre class="literal-block">unsigned int PixelSetMagenta( PixelWand *wand, const double magenta );</pre> +<pre class="literal-block">void PixelSetMagenta( PixelWand *wand, const double magenta );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -796,20 +800,21 @@ be in the range of [0..MaxRGB]</p> <dd><p>The magenta color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetmagentaquantum"> +</section> +</section> +<section id="pixelsetmagentaquantum"> <h1><a class="toc-backref" href="#id120">PixelSetMagentaQuantum</a></h1> -<div class="section" id="id69"> +<section id="id69"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetMagentaQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> magenta );</pre> -</div> -<div class="section" id="id70"> +<pre class="literal-block">void PixelSetMagentaQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> magenta );</pre> +</section> +<section id="id70"> <h2>Description</h2> <p>PixelSetMagentaQuantum() sets the magenta color of the pixel wand. The -color must be in the range of [0..MaxRGB]</p> +color must be in the range of [0..MaxRGB].</p> <p>The format of the PixelSetMagentaQuantum method is:</p> -<pre class="literal-block">unsigned int PixelSetMagentaQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> magenta );</pre> +<pre class="literal-block">void PixelSetMagentaQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> magenta );</pre> +<p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> <dd><p>The pixel wand.</p> @@ -818,19 +823,19 @@ color must be in the range of [0..MaxRGB]</p> <dd><p>The magenta color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetopacity"> +</section> +</section> +<section id="pixelsetopacity"> <h1><a class="toc-backref" href="#id121">PixelSetOpacity</a></h1> -<div class="section" id="id71"> +<section id="id71"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetOpacity( PixelWand *wand, const double opacity );</pre> -</div> -<div class="section" id="id72"> +<pre class="literal-block">void PixelSetOpacity( PixelWand *wand, const double opacity );</pre> +</section> +<section id="id72"> <h2>Description</h2> <p>PixelSetOpacity() sets the normalized opacity color of the pixel wand.</p> <p>The format of the PixelSetOpacity method is:</p> -<pre class="literal-block">unsigned int PixelSetOpacity( PixelWand *wand, const double opacity );</pre> +<pre class="literal-block">void PixelSetOpacity( PixelWand *wand, const double opacity );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -840,20 +845,21 @@ color must be in the range of [0..MaxRGB]</p> <dd><p>The opacity value.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetopacityquantum"> +</section> +</section> +<section id="pixelsetopacityquantum"> <h1><a class="toc-backref" href="#id122">PixelSetOpacityQuantum</a></h1> -<div class="section" id="id73"> +<section id="id73"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetOpacityQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> opacity );</pre> -</div> -<div class="section" id="id74"> +<pre class="literal-block">void PixelSetOpacityQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> opacity );</pre> +</section> +<section id="id74"> <h2>Description</h2> <p>PixelSetOpacityQuantum() sets the opacity color of the pixel wand. The -color must be in the range of [0..MaxRGB]</p> +color must be in the range of [0..MaxRGB].</p> <p>The format of the PixelSetOpacityQuantum method is:</p> -<pre class="literal-block">unsigned int PixelSetOpacityQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> opacity );</pre> +<pre class="literal-block">void PixelSetOpacityQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> opacity );</pre> +<p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> <dd><p>The pixel wand.</p> @@ -862,19 +868,19 @@ color must be in the range of [0..MaxRGB]</p> <dd><p>The opacity value.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetquantumcolor"> +</section> +</section> +<section id="pixelsetquantumcolor"> <h1><a class="toc-backref" href="#id123">PixelSetQuantumColor</a></h1> -<div class="section" id="id75"> +<section id="id75"> <h2>Synopsis</h2> -<pre class="literal-block">PixelSetQuantumColor( PixelWand *wand, <a class="reference external" href="../api/types.html#pixelpacket">PixelPacket</a> *color );</pre> -</div> -<div class="section" id="id76"> +<pre class="literal-block">void PixelSetQuantumColor( PixelWand *wand, const <a class="reference external" href="../api/types.html#pixelpacket">PixelPacket</a> *color );</pre> +</section> +<section id="id76"> <h2>Description</h2> <p>PixelSetQuantumColor() sets the color of the pixel wand.</p> <p>The format of the PixelSetQuantumColor method is:</p> -<pre class="literal-block">PixelSetQuantumColor( PixelWand *wand, <a class="reference external" href="../api/types.html#pixelpacket">PixelPacket</a> *color );</pre> +<pre class="literal-block">void PixelSetQuantumColor( PixelWand *wand, const <a class="reference external" href="../api/types.html#pixelpacket">PixelPacket</a> *color );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -884,19 +890,19 @@ color must be in the range of [0..MaxRGB]</p> <dd><p>The pixel wand color (expressed as a PixelPacket).</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetred"> +</section> +</section> +<section id="pixelsetred"> <h1><a class="toc-backref" href="#id124">PixelSetRed</a></h1> -<div class="section" id="id77"> +<section id="id77"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetRed( PixelWand *wand, const double red );</pre> -</div> -<div class="section" id="id78"> +<pre class="literal-block">void PixelSetRed( PixelWand *wand, const double red );</pre> +</section> +<section id="id78"> <h2>Description</h2> <p>PixelSetRed() sets the normalized red color of the pixel wand.</p> <p>The format of the PixelSetRed method is:</p> -<pre class="literal-block">unsigned int PixelSetRed( PixelWand *wand, const double red );</pre> +<pre class="literal-block">void PixelSetRed( PixelWand *wand, const double red );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -906,20 +912,20 @@ color must be in the range of [0..MaxRGB]</p> <dd><p>The red color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetredquantum"> +</section> +</section> +<section id="pixelsetredquantum"> <h1><a class="toc-backref" href="#id125">PixelSetRedQuantum</a></h1> -<div class="section" id="id79"> +<section id="id79"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetRedQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> red );</pre> -</div> -<div class="section" id="id80"> +<pre class="literal-block">void PixelSetRedQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> red );</pre> +</section> +<section id="id80"> <h2>Description</h2> <p>PixelSetRedQuantum() sets the red color of the pixel wand. The color must -be in the range of [0..MaxRGB]</p> +be in the range of [0..MaxRGB].</p> <p>The format of the PixelSetRedQuantum method is:</p> -<pre class="literal-block">unsigned int PixelSetRedQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> red );</pre> +<pre class="literal-block">void PixelSetRedQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> red );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -929,19 +935,19 @@ be in the range of [0..MaxRGB]</p> <dd><p>The red color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetyellow"> +</section> +</section> +<section id="pixelsetyellow"> <h1><a class="toc-backref" href="#id126">PixelSetYellow</a></h1> -<div class="section" id="id81"> +<section id="id81"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetYellow( PixelWand *wand, const double yellow );</pre> -</div> -<div class="section" id="id82"> +<pre class="literal-block">void PixelSetYellow( PixelWand *wand, const double yellow );</pre> +</section> +<section id="id82"> <h2>Description</h2> <p>PixelSetYellow() sets the normalized yellow color of the pixel wand.</p> <p>The format of the PixelSetYellow method is:</p> -<pre class="literal-block">unsigned int PixelSetYellow( PixelWand *wand, const double yellow );</pre> +<pre class="literal-block">void PixelSetYellow( PixelWand *wand, const double yellow );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -951,20 +957,20 @@ be in the range of [0..MaxRGB]</p> <dd><p>The yellow color.</p> </dd> </dl> -</div> -</div> -<div class="section" id="pixelsetyellowquantum"> +</section> +</section> +<section id="pixelsetyellowquantum"> <h1><a class="toc-backref" href="#id127">PixelSetYellowQuantum</a></h1> -<div class="section" id="id83"> +<section id="id83"> <h2>Synopsis</h2> -<pre class="literal-block">unsigned int PixelSetYellowQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> yellow );</pre> -</div> -<div class="section" id="id84"> +<pre class="literal-block">void PixelSetYellowQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> yellow );</pre> +</section> +<section id="id84"> <h2>Description</h2> <p>PixelSetYellowQuantum() sets the yellow color of the pixel wand. The color -must be in the range of [0..MaxRGB]</p> +must be in the range of [0..MaxRGB].</p> <p>The format of the PixelSetYellowQuantum method is:</p> -<pre class="literal-block">unsigned int PixelSetYellowQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> yellow );</pre> +<pre class="literal-block">void PixelSetYellowQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> yellow );</pre> <p>A description of each parameter follows:</p> <dl class="simple"> <dt>wand:</dt> @@ -974,16 +980,16 @@ must be in the range of [0..MaxRGB]</p> <dd><p>The yellow color.</p> </dd> </dl> -</div> -</div> -</div> +</section> +</section> +</main> <hr class="docutils"> <div class="document"> - <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2023<!--SPONSOR_LOGO--></p> + <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2024<!--SPONSOR_LOGO--></p> </div> -</div> +</main> </body> </html> diff --git a/www/wand/wand.html b/www/wand/wand.html index 4454f17..66a4a11 100644 --- a/www/wand/wand.html +++ b/www/wand/wand.html @@ -36,7 +36,7 @@ </ul> </div> -<div class="document" id="graphicsmagick-wand-c-api"> +<main id="graphicsmagick-wand-c-api"> <h1 class="title">GraphicsMagick Wand C API</h1> <!-- -*- mode: rst -*- --> <!-- This text is in reStucturedText format, so it may look a bit odd. --> @@ -132,14 +132,14 @@ int main(int argc,char **argv) <p>The GraphicsMagickWand-config script reproduces the options which were used to compile the GraphicsMagick wand library. Using compatible options ensures that your program will compile and run.</p> -</div> +</main> <hr class="docutils"> <div class="document"> - <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2023<!--SPONSOR_LOGO--></p> + <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2024<!--SPONSOR_LOGO--></p> </div> -</div> +</main> </body> </html> |