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-rw-r--r--www/wand/drawing_wand.html1376
-rw-r--r--www/wand/magick_wand.html2856
-rw-r--r--www/wand/pixel_wand.html670
-rw-r--r--www/wand/wand.html8
4 files changed, 2458 insertions, 2452 deletions
diff --git a/www/wand/drawing_wand.html b/www/wand/drawing_wand.html
index 12a3339..bc8bbb5 100644
--- a/www/wand/drawing_wand.html
+++ b/www/wand/drawing_wand.html
@@ -36,7 +36,7 @@
</ul>
</div>
-<div class="document" id="drawing-wand">
+<main id="drawing-wand">
<h1 class="title">drawing_wand</h1>
<p class="subtitle" id="wand-vector-drawing-interfaces">Wand vector drawing interfaces</p>
<div class="contents topic" id="contents">
@@ -158,13 +158,13 @@
<li><p><a class="reference internal" href="#newdrawingwand" id="id340">NewDrawingWand</a></p></li>
</ul>
</div>
-<div class="section" id="clonedrawingwand">
+<section id="clonedrawingwand">
<h1><a class="toc-backref" href="#id227">CloneDrawingWand</a></h1>
-<div class="section" id="synopsis">
+<section id="synopsis">
<h2>Synopsis</h2>
<pre class="literal-block">DrawingWand *CloneDrawingWand( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="description">
+</section>
+<section id="description">
<h2>Description</h2>
<p>CloneDrawingWand() returns a new drawing wand which is a full (deep) copy
of an existing drawing wand.</p>
@@ -176,15 +176,15 @@ of an existing drawing wand.</p>
<dd><p>The drawing wand to copy</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="destroydrawingwand">
+</section>
+</section>
+<section id="destroydrawingwand">
<h1><a class="toc-backref" href="#id228">DestroyDrawingWand</a></h1>
-<div class="section" id="id1">
+<section id="id1">
<h2>Synopsis</h2>
<pre class="literal-block">void DestroyDrawingWand( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id2">
+</section>
+<section id="id2">
<h2>Description</h2>
<p>DestroyDrawingWand() frees all resources associated with the drawing
wand. Once the drawing wand has been freed, it should not be used
@@ -197,16 +197,16 @@ any further unless it re-allocated.</p>
<dd><p>The drawing wand to destroy.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawannotation">
+</section>
+</section>
+<section id="drawannotation">
<h1><a class="toc-backref" href="#id229">DrawAnnotation</a></h1>
-<div class="section" id="id3">
+<section id="id3">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawAnnotation( DrawingWand *drawing_wand, const double x, const double y,
const unsigned char *text );</pre>
-</div>
-<div class="section" id="id4">
+</section>
+<section id="id4">
<h2>Description</h2>
<p>DrawAnnotation() draws text on the image.</p>
<p>The format of the DrawAnnotation method is:</p>
@@ -226,15 +226,15 @@ any further unless it re-allocated.</p>
<dd><p>text to draw</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawaffine">
+</section>
+</section>
+<section id="drawaffine">
<h1><a class="toc-backref" href="#id230">DrawAffine</a></h1>
-<div class="section" id="id5">
+<section id="id5">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawAffine( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#affinematrix">AffineMatrix</a> *affine );</pre>
-</div>
-<div class="section" id="id6">
+</section>
+<section id="id6">
<h2>Description</h2>
<p>DrawAffine() adjusts the current affine transformation matrix with
the specified affine transformation matrix. Note that the current affine
@@ -250,15 +250,15 @@ transform is adjusted rather than replaced.</p>
<dd><p>Affine matrix parameters</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawallocatewand">
+</section>
+</section>
+<section id="drawallocatewand">
<h1><a class="toc-backref" href="#id231">DrawAllocateWand</a></h1>
-<div class="section" id="id7">
+<section id="id7">
<h2>Synopsis</h2>
<pre class="literal-block">DrawingWand DrawAllocateWand( const <a class="reference external" href="../api/types.html#drawinfo">DrawInfo</a> *draw_info, <a class="reference external" href="../api/types.html#image">Image</a> *image );</pre>
-</div>
-<div class="section" id="id8">
+</section>
+<section id="id8">
<h2>Description</h2>
<p>DrawAllocateWand() allocates an initial drawing wand which is an
opaque handle required by the remaining drawing methods.</p>
@@ -274,16 +274,16 @@ ImageMagick defaults.</p>
<dd><p>The image to draw on.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawarc">
+</section>
+</section>
+<section id="drawarc">
<h1><a class="toc-backref" href="#id232">DrawArc</a></h1>
-<div class="section" id="id9">
+<section id="id9">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawArc( DrawingWand *drawing_wand, const double sx, const double sy, const double ex,
const double ey, const double sd, const double ed );</pre>
-</div>
-<div class="section" id="id10">
+</section>
+<section id="id10">
<h2>Description</h2>
<p>DrawArc() draws an arc falling within a specified bounding rectangle on the
image.</p>
@@ -313,16 +313,16 @@ image.</p>
<dd><p>ending degrees of rotation</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawbezier">
+</section>
+</section>
+<section id="drawbezier">
<h1><a class="toc-backref" href="#id233">DrawBezier</a></h1>
-<div class="section" id="id11">
+<section id="id11">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawBezier( DrawingWand *drawing_wand, const unsigned long number_coordinates,
const <a class="reference external" href="../api/types.html#pointinfo">PointInfo</a> *coordinates );</pre>
-</div>
-<div class="section" id="id12">
+</section>
+<section id="id12">
<h2>Description</h2>
<p>DrawBezier() draws a bezier curve through a set of points on the image.</p>
<p>The format of the DrawBezier method is:</p>
@@ -339,16 +339,16 @@ image.</p>
<dd><p>coordinates</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawcircle">
+</section>
+</section>
+<section id="drawcircle">
<h1><a class="toc-backref" href="#id234">DrawCircle</a></h1>
-<div class="section" id="id13">
+<section id="id13">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawCircle( DrawingWand *drawing_wand, const double ox, const double oy, const double px,
const double py );</pre>
-</div>
-<div class="section" id="id14">
+</section>
+<section id="id14">
<h2>Description</h2>
<p>DrawCircle() draws a circle on the image.</p>
<p>The format of the DrawCircle method is:</p>
@@ -371,15 +371,15 @@ image.</p>
<dd><p>perimeter y ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawclearexception">
+</section>
+</section>
+<section id="drawclearexception">
<h1><a class="toc-backref" href="#id235">DrawClearException</a></h1>
-<div class="section" id="id15">
+<section id="id15">
<h2>Synopsis</h2>
<pre class="literal-block">MagickPassFail DrawClearException( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id16">
+</section>
+<section id="id16">
<h2>Description</h2>
<p>DrawClearException() clears any existing exception from the drawing wand.</p>
<p>The format of the DrawGetException method is:</p>
@@ -390,15 +390,15 @@ image.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetclippath">
+</section>
+</section>
+<section id="drawgetclippath">
<h1><a class="toc-backref" href="#id236">DrawGetClipPath</a></h1>
-<div class="section" id="id17">
+<section id="id17">
<h2>Synopsis</h2>
<pre class="literal-block">char *DrawGetClipPath( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id18">
+</section>
+<section id="id18">
<h2>Description</h2>
<p>DrawGetClipPath() obtains the current clipping path ID. The value returned
must be deallocated by the user when it is no longer needed.</p>
@@ -410,15 +410,15 @@ must be deallocated by the user when it is no longer needed.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetclippath">
+</section>
+</section>
+<section id="drawsetclippath">
<h1><a class="toc-backref" href="#id237">DrawSetClipPath</a></h1>
-<div class="section" id="id19">
+<section id="id19">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetClipPath( DrawingWand *drawing_wand, const char *clip_path );</pre>
-</div>
-<div class="section" id="id20">
+</section>
+<section id="id20">
<h2>Description</h2>
<p>DrawSetClipPath() associates a named clipping path with the image. Only
the areas drawn on by the clipping path will be modified as long as it
@@ -434,15 +434,15 @@ remains in effect.</p>
<dd><p>name of clipping path to associate with image</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetcliprule">
+</section>
+</section>
+<section id="drawgetcliprule">
<h1><a class="toc-backref" href="#id238">DrawGetClipRule</a></h1>
-<div class="section" id="id21">
+<section id="id21">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#fillrule">FillRule</a> DrawGetClipRule( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id22">
+</section>
+<section id="id22">
<h2>Description</h2>
<p>DrawGetClipRule() returns the current polygon fill rule to be used by the
clipping path.</p>
@@ -454,15 +454,15 @@ clipping path.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetcliprule">
+</section>
+</section>
+<section id="drawsetcliprule">
<h1><a class="toc-backref" href="#id239">DrawSetClipRule</a></h1>
-<div class="section" id="id23">
+<section id="id23">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetClipRule( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#fillrule">FillRule</a> fill_rule );</pre>
-</div>
-<div class="section" id="id24">
+</section>
+<section id="id24">
<h2>Description</h2>
<p>DrawSetClipRule() set the polygon fill rule to be used by the clipping path.</p>
<p>The format of the DrawSetClipRule method is:</p>
@@ -476,15 +476,15 @@ clipping path.</p>
<dd><p>fill rule (EvenOddRule or NonZeroRule)</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetclipunits">
+</section>
+</section>
+<section id="drawgetclipunits">
<h1><a class="toc-backref" href="#id240">DrawGetClipUnits</a></h1>
-<div class="section" id="id25">
+<section id="id25">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#clippathunits">ClipPathUnits</a> DrawGetClipUnits( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id26">
+</section>
+<section id="id26">
<h2>Description</h2>
<p>DrawGetClipUnits() returns the interpretation of clip path units.</p>
<p>The format of the DrawGetClipUnits method is:</p>
@@ -495,15 +495,15 @@ clipping path.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetexception">
+</section>
+</section>
+<section id="drawgetexception">
<h1><a class="toc-backref" href="#id241">DrawGetException</a></h1>
-<div class="section" id="id27">
+<section id="id27">
<h2>Synopsis</h2>
<pre class="literal-block">char *DrawGetException( const DrawingWand *drawing_wand, <a class="reference external" href="../api/types.html#exceptiontype">ExceptionType</a> *severity );</pre>
-</div>
-<div class="section" id="id28">
+</section>
+<section id="id28">
<h2>Description</h2>
<p>DrawGetException() obtains error information associated with the last
exception (if any). If an exception did occur, an allocated text string
@@ -519,15 +519,15 @@ string must be deallocated by the user once it is no longer needed.</p>
<dd><p>Enumeration corresponding to last thrown exception.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetclipunits">
+</section>
+</section>
+<section id="drawsetclipunits">
<h1><a class="toc-backref" href="#id242">DrawSetClipUnits</a></h1>
-<div class="section" id="id29">
+<section id="id29">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetClipUnits( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#clippathunits">ClipPathUnits</a> clip_units );</pre>
-</div>
-<div class="section" id="id30">
+</section>
+<section id="id30">
<h2>Description</h2>
<p>DrawSetClipUnits() sets the interpretation of clip path units.</p>
<p>The format of the DrawSetClipUnits method is:</p>
@@ -540,16 +540,16 @@ string must be deallocated by the user once it is no longer needed.</p>
<dd><p>units to use (UserSpace, UserSpaceOnUse, or ObjectBoundingBox)</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawcolor">
+</section>
+</section>
+<section id="drawcolor">
<h1><a class="toc-backref" href="#id243">DrawColor</a></h1>
-<div class="section" id="id31">
+<section id="id31">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawColor( DrawingWand *drawing_wand, const double x, const double y,
const <a class="reference external" href="../api/types.html#paintmethod">PaintMethod</a> paintMethod );</pre>
-</div>
-<div class="section" id="id32">
+</section>
+<section id="id32">
<h2>Description</h2>
<p>DrawColor() draws color on image using the current fill color, starting at
specified position, and using specified paint method. The available paint
@@ -576,15 +576,15 @@ ResetMethod: Recolor all pixels.</p>
<dd><p>paint method</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawcomment">
+</section>
+</section>
+<section id="drawcomment">
<h1><a class="toc-backref" href="#id244">DrawComment</a></h1>
-<div class="section" id="id33">
+<section id="id33">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawComment( DrawingWand *drawing_wand, const char *comment );</pre>
-</div>
-<div class="section" id="id34">
+</section>
+<section id="id34">
<h2>Description</h2>
<p>DrawComment() adds a comment to a vector output stream.</p>
<p>The format of the DrawComment method is:</p>
@@ -598,16 +598,16 @@ ResetMethod: Recolor all pixels.</p>
<dd><p>comment text</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawellipse">
+</section>
+</section>
+<section id="drawellipse">
<h1><a class="toc-backref" href="#id245">DrawEllipse</a></h1>
-<div class="section" id="id35">
+<section id="id35">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawEllipse( DrawingWand *drawing_wand, const double ox, const double oy, const double rx,
const double ry, const double start, const double end );</pre>
-</div>
-<div class="section" id="id36">
+</section>
+<section id="id36">
<h2>Description</h2>
<p>DrawEllipse() draws an ellipse on the image.</p>
<p>The format of the DrawEllipse method is:</p>
@@ -636,15 +636,15 @@ ResetMethod: Recolor all pixels.</p>
<dd><p>ending rotation in degrees</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetfillcolor">
+</section>
+</section>
+<section id="drawgetfillcolor">
<h1><a class="toc-backref" href="#id246">DrawGetFillColor</a></h1>
-<div class="section" id="id37">
+<section id="id37">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawGetFillColor( const DrawingWand *drawing_wand, PixelWand *fill_color );</pre>
-</div>
-<div class="section" id="id38">
+</section>
+<section id="id38">
<h2>Description</h2>
<p>DrawGetFillColor() returns the fill color used for drawing filled objects.</p>
<p>The format of the DrawGetFillColor method is:</p>
@@ -657,15 +657,15 @@ ResetMethod: Recolor all pixels.</p>
<dd><p>Return the fill color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetfillcolor">
+</section>
+</section>
+<section id="drawsetfillcolor">
<h1><a class="toc-backref" href="#id247">DrawSetFillColor</a></h1>
-<div class="section" id="id39">
+<section id="id39">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetFillColor( DrawingWand *drawing_wand, const PixelWand *fill_wand );</pre>
-</div>
-<div class="section" id="id40">
+</section>
+<section id="id40">
<h2>Description</h2>
<p>DrawSetFillColor() sets the fill color to be used for drawing filled objects.</p>
<p>The format of the DrawSetFillColor method is:</p>
@@ -678,15 +678,15 @@ ResetMethod: Recolor all pixels.</p>
<dd><p>fill wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetfillpatternurl">
+</section>
+</section>
+<section id="drawsetfillpatternurl">
<h1><a class="toc-backref" href="#id248">DrawSetFillPatternURL</a></h1>
-<div class="section" id="id41">
+<section id="id41">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetFillPatternURL( DrawingWand *drawing_wand, const char *fill_url );</pre>
-</div>
-<div class="section" id="id42">
+</section>
+<section id="id42">
<h2>Description</h2>
<p>DrawSetFillPatternURL() sets the URL to use as a fill pattern for filling
objects. Only local URLs (&quot;#identifier&quot;) are supported at this time. These
@@ -702,15 +702,15 @@ DrawPushPattern/DrawPopPattern.</p>
<dd><p>URL to use to obtain fill pattern.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetfillopacity">
+</section>
+</section>
+<section id="drawgetfillopacity">
<h1><a class="toc-backref" href="#id249">DrawGetFillOpacity</a></h1>
-<div class="section" id="id43">
+<section id="id43">
<h2>Synopsis</h2>
<pre class="literal-block">double DrawGetFillOpacity( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id44">
+</section>
+<section id="id44">
<h2>Description</h2>
<p>DrawGetFillOpacity() returns the opacity used when drawing using the fill
color or fill texture. Fully opaque is 1.0.</p>
@@ -722,15 +722,15 @@ color or fill texture. Fully opaque is 1.0.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetfillopacity">
+</section>
+</section>
+<section id="drawsetfillopacity">
<h1><a class="toc-backref" href="#id250">DrawSetFillOpacity</a></h1>
-<div class="section" id="id45">
+<section id="id45">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetFillOpacity( DrawingWand *drawing_wand, const double fill_opacity );</pre>
-</div>
-<div class="section" id="id46">
+</section>
+<section id="id46">
<h2>Description</h2>
<p>DrawSetFillOpacity() sets the opacity to use when drawing using the fill
color or fill texture. Fully opaque is 1.0.</p>
@@ -744,15 +744,15 @@ color or fill texture. Fully opaque is 1.0.</p>
<dd><p>fill opacity</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetfillrule">
+</section>
+</section>
+<section id="drawgetfillrule">
<h1><a class="toc-backref" href="#id251">DrawGetFillRule</a></h1>
-<div class="section" id="id47">
+<section id="id47">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#fillrule">FillRule</a> DrawGetFillRule( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id48">
+</section>
+<section id="id48">
<h2>Description</h2>
<p>DrawGetFillRule() returns the fill rule used while drawing polygons.</p>
<p>The format of the DrawGetFillRule method is:</p>
@@ -763,15 +763,15 @@ color or fill texture. Fully opaque is 1.0.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetfillrule">
+</section>
+</section>
+<section id="drawsetfillrule">
<h1><a class="toc-backref" href="#id252">DrawSetFillRule</a></h1>
-<div class="section" id="id49">
+<section id="id49">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetFillRule( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#fillrule">FillRule</a> fill_rule );</pre>
-</div>
-<div class="section" id="id50">
+</section>
+<section id="id50">
<h2>Description</h2>
<p>DrawSetFillRule() sets the fill rule to use while drawing polygons.</p>
<p>The format of the DrawSetFillRule method is:</p>
@@ -785,15 +785,15 @@ color or fill texture. Fully opaque is 1.0.</p>
<dd><p>fill rule (EvenOddRule or NonZeroRule)</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetfont">
+</section>
+</section>
+<section id="drawgetfont">
<h1><a class="toc-backref" href="#id253">DrawGetFont</a></h1>
-<div class="section" id="id51">
+<section id="id51">
<h2>Synopsis</h2>
<pre class="literal-block">char *DrawGetFont( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id52">
+</section>
+<section id="id52">
<h2>Description</h2>
<p>DrawGetFont() returns a null-terminaged string specifying the font used
when annotating with text. The value returned must be freed by the user
@@ -806,15 +806,15 @@ when no longer needed.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetfont">
+</section>
+</section>
+<section id="drawsetfont">
<h1><a class="toc-backref" href="#id254">DrawSetFont</a></h1>
-<div class="section" id="id53">
+<section id="id53">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetFont( DrawingWand *drawing_wand, const char *font_name );</pre>
-</div>
-<div class="section" id="id54">
+</section>
+<section id="id54">
<h2>Description</h2>
<p>DrawSetFont() sets the fully-sepecified font to use when annotating with
text.</p>
@@ -829,15 +829,15 @@ text.</p>
<dd><p>font name</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetfontfamily">
+</section>
+</section>
+<section id="drawgetfontfamily">
<h1><a class="toc-backref" href="#id255">DrawGetFontFamily</a></h1>
-<div class="section" id="id55">
+<section id="id55">
<h2>Synopsis</h2>
<pre class="literal-block">char *DrawGetFontFamily( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id56">
+</section>
+<section id="id56">
<h2>Description</h2>
<p>DrawGetFontFamily() returns the font family to use when annotating with text.
The value returned must be freed by the user when it is no longer needed.</p>
@@ -849,15 +849,15 @@ The value returned must be freed by the user when it is no longer needed.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetfontfamily">
+</section>
+</section>
+<section id="drawsetfontfamily">
<h1><a class="toc-backref" href="#id256">DrawSetFontFamily</a></h1>
-<div class="section" id="id57">
+<section id="id57">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetFontFamily( DrawingWand *drawing_wand, const char *font_family );</pre>
-</div>
-<div class="section" id="id58">
+</section>
+<section id="id58">
<h2>Description</h2>
<p>DrawSetFontFamily() sets the font family to use when annotating with text.</p>
<p>The format of the DrawSetFontFamily method is:</p>
@@ -871,15 +871,15 @@ The value returned must be freed by the user when it is no longer needed.</p>
<dd><p>font family</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetfontsize">
+</section>
+</section>
+<section id="drawgetfontsize">
<h1><a class="toc-backref" href="#id257">DrawGetFontSize</a></h1>
-<div class="section" id="id59">
+<section id="id59">
<h2>Synopsis</h2>
<pre class="literal-block">double DrawGetFontSize( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id60">
+</section>
+<section id="id60">
<h2>Description</h2>
<p>DrawGetFontSize() returns the font pointsize used when annotating with text.</p>
<p>The format of the DrawGetFontSize method is:</p>
@@ -890,15 +890,15 @@ The value returned must be freed by the user when it is no longer needed.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetfontsize">
+</section>
+</section>
+<section id="drawsetfontsize">
<h1><a class="toc-backref" href="#id258">DrawSetFontSize</a></h1>
-<div class="section" id="id61">
+<section id="id61">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetFontSize( DrawingWand *drawing_wand, const double pointsize );</pre>
-</div>
-<div class="section" id="id62">
+</section>
+<section id="id62">
<h2>Description</h2>
<p>DrawSetFontSize() sets the font pointsize to use when annotating with text.</p>
<p>The format of the DrawSetFontSize method is:</p>
@@ -912,15 +912,15 @@ The value returned must be freed by the user when it is no longer needed.</p>
<dd><p>text pointsize</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetfontstretch">
+</section>
+</section>
+<section id="drawgetfontstretch">
<h1><a class="toc-backref" href="#id259">DrawGetFontStretch</a></h1>
-<div class="section" id="id63">
+<section id="id63">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#stretchtype">StretchType</a> DrawGetFontStretch( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id64">
+</section>
+<section id="id64">
<h2>Description</h2>
<p>DrawGetFontStretch() returns the font stretch used when annotating with text.</p>
<p>The format of the DrawGetFontStretch method is:</p>
@@ -931,15 +931,15 @@ The value returned must be freed by the user when it is no longer needed.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetfontstretch">
+</section>
+</section>
+<section id="drawsetfontstretch">
<h1><a class="toc-backref" href="#id260">DrawSetFontStretch</a></h1>
-<div class="section" id="id65">
+<section id="id65">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetFontStretch( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#stretchtype">StretchType</a> font_stretch );</pre>
-</div>
-<div class="section" id="id66">
+</section>
+<section id="id66">
<h2>Description</h2>
<p>DrawSetFontStretch() sets the font stretch to use when annotating with text.
The AnyStretch enumeration acts as a wild-card &quot;don't care&quot; option.</p>
@@ -956,15 +956,15 @@ SemiExpandedStretch, ExpandedStretch,
ExtraExpandedStretch, UltraExpandedStretch, AnyStretch)</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetfontstyle">
+</section>
+</section>
+<section id="drawgetfontstyle">
<h1><a class="toc-backref" href="#id261">DrawGetFontStyle</a></h1>
-<div class="section" id="id67">
+<section id="id67">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#styletype">StyleType</a> DrawGetFontStyle( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id68">
+</section>
+<section id="id68">
<h2>Description</h2>
<p>DrawGetFontStyle() returns the font style used when annotating with text.</p>
<p>The format of the DrawGetFontStyle method is:</p>
@@ -975,15 +975,15 @@ ExtraExpandedStretch, UltraExpandedStretch, AnyStretch)</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetfontstyle">
+</section>
+</section>
+<section id="drawsetfontstyle">
<h1><a class="toc-backref" href="#id262">DrawSetFontStyle</a></h1>
-<div class="section" id="id69">
+<section id="id69">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetFontStyle( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#styletype">StyleType</a> style );</pre>
-</div>
-<div class="section" id="id70">
+</section>
+<section id="id70">
<h2>Description</h2>
<p>DrawSetFontStyle() sets the font style to use when annotating with text.
The AnyStyle enumeration acts as a wild-card &quot;don't care&quot; option.</p>
@@ -998,15 +998,15 @@ The AnyStyle enumeration acts as a wild-card &quot;don't care&quot; option.</p>
<dd><p>font style (NormalStyle, ItalicStyle, ObliqueStyle, AnyStyle)</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetfontweight">
+</section>
+</section>
+<section id="drawgetfontweight">
<h1><a class="toc-backref" href="#id263">DrawGetFontWeight</a></h1>
-<div class="section" id="id71">
+<section id="id71">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long DrawGetFontWeight( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id72">
+</section>
+<section id="id72">
<h2>Description</h2>
<p>DrawGetFontWeight() returns the font weight used when annotating with text.</p>
<p>The format of the DrawGetFontWeight method is:</p>
@@ -1017,15 +1017,15 @@ The AnyStyle enumeration acts as a wild-card &quot;don't care&quot; option.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetfontweight">
+</section>
+</section>
+<section id="drawsetfontweight">
<h1><a class="toc-backref" href="#id264">DrawSetFontWeight</a></h1>
-<div class="section" id="id73">
+<section id="id73">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetFontWeight( DrawingWand *drawing_wand, const unsigned long font_weight );</pre>
-</div>
-<div class="section" id="id74">
+</section>
+<section id="id74">
<h2>Description</h2>
<p>DrawSetFontWeight() sets the font weight to use when annotating with text.</p>
<p>The format of the DrawSetFontWeight method is:</p>
@@ -1038,15 +1038,15 @@ The AnyStyle enumeration acts as a wild-card &quot;don't care&quot; option.</p>
<dd><p>font weight (valid range 100-900)</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetgravity">
+</section>
+</section>
+<section id="drawgetgravity">
<h1><a class="toc-backref" href="#id265">DrawGetGravity</a></h1>
-<div class="section" id="id75">
+<section id="id75">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#gravitytype">GravityType</a> DrawGetGravity( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id76">
+</section>
+<section id="id76">
<h2>Description</h2>
<p>DrawGetGravity() returns the text placement gravity used when annotating
with text.</p>
@@ -1058,15 +1058,15 @@ with text.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetgravity">
+</section>
+</section>
+<section id="drawsetgravity">
<h1><a class="toc-backref" href="#id266">DrawSetGravity</a></h1>
-<div class="section" id="id77">
+<section id="id77">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetGravity( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#gravitytype">GravityType</a> gravity );</pre>
-</div>
-<div class="section" id="id78">
+</section>
+<section id="id78">
<h2>Description</h2>
<p>DrawSetGravity() sets the text placement gravity to use when annotating
with text.</p>
@@ -1084,17 +1084,17 @@ EastGravity, SouthWestGravity, SouthGravity,
SouthEastGravity)</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawcomposite">
+</section>
+</section>
+<section id="drawcomposite">
<h1><a class="toc-backref" href="#id267">DrawComposite</a></h1>
-<div class="section" id="id79">
+<section id="id79">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawComposite( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#compositeoperator">CompositeOperator</a> composite_operator,
const double x, const double y, const double width, const double height,
const <a class="reference external" href="../api/types.html#image">Image</a> *image );</pre>
-</div>
-<div class="section" id="id80">
+</section>
+<section id="id80">
<h2>Description</h2>
<p>DrawComposite() composites an image onto the current image, using the
specified composition operator, specified position, and at the specified
@@ -1128,16 +1128,16 @@ to use existing height.</p>
<dd><p>Image to composite</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawline">
+</section>
+</section>
+<section id="drawline">
<h1><a class="toc-backref" href="#id268">DrawLine</a></h1>
-<div class="section" id="id81">
+<section id="id81">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawLine( DrawingWand *drawing_wand, const double sx, const double sy, const double ex,
const double ey );</pre>
-</div>
-<div class="section" id="id82">
+</section>
+<section id="id82">
<h2>Description</h2>
<p>DrawLine() draws a line on the image using the current stroke color,
stroke opacity, and stroke width.</p>
@@ -1161,16 +1161,16 @@ stroke opacity, and stroke width.</p>
<dd><p>ending y ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawmatte">
+</section>
+</section>
+<section id="drawmatte">
<h1><a class="toc-backref" href="#id269">DrawMatte</a></h1>
-<div class="section" id="id83">
+<section id="id83">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawMatte( DrawingWand *drawing_wand, const double x, const double y,
const <a class="reference external" href="../api/types.html#paintmethod">PaintMethod</a> paint_method );</pre>
-</div>
-<div class="section" id="id84">
+</section>
+<section id="id84">
<h2>Description</h2>
<p>DrawMatte() paints on the image's opacity channel in order to set effected
pixels to transparent.
@@ -1197,15 +1197,15 @@ ResetMethod: Select all pixels.</p>
</dd>
</dl>
<p>o paint_method:</p>
-</div>
-</div>
-<div class="section" id="drawpathclose">
+</section>
+</section>
+<section id="drawpathclose">
<h1><a class="toc-backref" href="#id270">DrawPathClose</a></h1>
-<div class="section" id="id85">
+<section id="id85">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathClose( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id86">
+</section>
+<section id="id86">
<h2>Description</h2>
<p>DrawPathClose() adds a path element to the current path which closes the
current subpath by drawing a straight line from the current point to the
@@ -1219,17 +1219,17 @@ moveto point).</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathcurvetoabsolute">
+</section>
+</section>
+<section id="drawpathcurvetoabsolute">
<h1><a class="toc-backref" href="#id271">DrawPathCurveToAbsolute</a></h1>
-<div class="section" id="id87">
+<section id="id87">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathCurveToAbsolute( DrawingWand *drawing_wand, const double x1, const double y1,
const double x2, const double y2, const double x,
const double y );</pre>
-</div>
-<div class="section" id="id88">
+</section>
+<section id="id88">
<h2>Description</h2>
<p>DrawPathCurveToAbsolute() draws a cubic Bezier curve from the current
point to (x,y) using (x1,y1) as the control point at the beginning of
@@ -1263,17 +1263,17 @@ becomes the final (x,y) coordinate pair used in the polybezier.</p>
<dd><p>y ordinate of the end of the curve</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathcurvetorelative">
+</section>
+</section>
+<section id="drawpathcurvetorelative">
<h1><a class="toc-backref" href="#id272">DrawPathCurveToRelative</a></h1>
-<div class="section" id="id89">
+<section id="id89">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathCurveToRelative( DrawingWand *drawing_wand, const double x1, const double y1,
const double x2, const double y2, const double x,
const double y );</pre>
-</div>
-<div class="section" id="id90">
+</section>
+<section id="id90">
<h2>Description</h2>
<p>DrawPathCurveToRelative() draws a cubic Bezier curve from the current
point to (x,y) using (x1,y1) as the control point at the beginning of
@@ -1307,16 +1307,16 @@ becomes the final (x,y) coordinate pair used in the polybezier.</p>
<dd><p>y ordinate of the end of the curve</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathcurvetoquadraticbezierabsolute">
+</section>
+</section>
+<section id="drawpathcurvetoquadraticbezierabsolute">
<h1><a class="toc-backref" href="#id273">DrawPathCurveToQuadraticBezierAbsolute</a></h1>
-<div class="section" id="id91">
+<section id="id91">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathCurveToQuadraticBezierAbsolute( DrawingWand *drawing_wand, const double x1,
const double y1, onst double x, const double y );</pre>
-</div>
-<div class="section" id="id92">
+</section>
+<section id="id92">
<h2>Description</h2>
<p>DrawPathCurveToQuadraticBezierAbsolute() draws a quadratic Bezier curve
from the current point to (x,y) using (x1,y1) as the control point using
@@ -1342,17 +1342,17 @@ becomes the final (x,y) coordinate pair used in the polybezier.</p>
<dd><p>y ordinate of final point</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathcurvetoquadraticbezierrelative">
+</section>
+</section>
+<section id="drawpathcurvetoquadraticbezierrelative">
<h1><a class="toc-backref" href="#id274">DrawPathCurveToQuadraticBezierRelative</a></h1>
-<div class="section" id="id93">
+<section id="id93">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathCurveToQuadraticBezierRelative( DrawingWand *drawing_wand, const double x1,
const double y1, const double x,
const double y );</pre>
-</div>
-<div class="section" id="id94">
+</section>
+<section id="id94">
<h2>Description</h2>
<p>DrawPathCurveToQuadraticBezierRelative() draws a quadratic Bezier curve
from the current point to (x,y) using (x1,y1) as the control point using
@@ -1379,16 +1379,16 @@ becomes the final (x,y) coordinate pair used in the polybezier.</p>
<dd><p>y ordinate of final point</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathcurvetoquadraticbeziersmoothabsolute">
+</section>
+</section>
+<section id="drawpathcurvetoquadraticbeziersmoothabsolute">
<h1><a class="toc-backref" href="#id275">DrawPathCurveToQuadraticBezierSmoothAbsolute</a></h1>
-<div class="section" id="id95">
+<section id="id95">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathCurveToQuadraticBezierSmoothAbsolute( DrawingWand *drawing_wand, const double x,
const double y );</pre>
-</div>
-<div class="section" id="id96">
+</section>
+<section id="id96">
<h2>Description</h2>
<p>DrawPathCurveToQuadraticBezierSmoothAbsolute() draws a quadratic
Bezier curve (using absolute coordinates) from the current point to
@@ -1416,16 +1416,16 @@ polybezier.</p>
<dd><p>y ordinate of final point</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathcurvetoquadraticbeziersmoothrelative">
+</section>
+</section>
+<section id="drawpathcurvetoquadraticbeziersmoothrelative">
<h1><a class="toc-backref" href="#id276">DrawPathCurveToQuadraticBezierSmoothRelative</a></h1>
-<div class="section" id="id97">
+<section id="id97">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathCurveToQuadraticBezierSmoothRelative( DrawingWand *drawing_wand, const double x,
const double y );</pre>
-</div>
-<div class="section" id="id98">
+</section>
+<section id="id98">
<h2>Description</h2>
<p>DrawPathCurveToQuadraticBezierSmoothRelative() draws a quadratic
Bezier curve (using relative coordinates) from the current point to
@@ -1453,16 +1453,16 @@ polybezier.</p>
<dd><p>y ordinate of final point</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathcurvetosmoothabsolute">
+</section>
+</section>
+<section id="drawpathcurvetosmoothabsolute">
<h1><a class="toc-backref" href="#id277">DrawPathCurveToSmoothAbsolute</a></h1>
-<div class="section" id="id99">
+<section id="id99">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathCurveToSmoothAbsolute( DrawingWand *drawing_wand, const double x2const double y2,
const double x, const double y );</pre>
-</div>
-<div class="section" id="id100">
+</section>
+<section id="id100">
<h2>Description</h2>
<p>DrawPathCurveToSmoothAbsolute() draws a cubic Bezier curve from the
current point to (x,y) using absolute coordinates. The first control
@@ -1495,16 +1495,16 @@ final (x,y) coordinate pair used in the polybezier.</p>
<dd><p>y ordinate of termination point</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathcurvetosmoothrelative">
+</section>
+</section>
+<section id="drawpathcurvetosmoothrelative">
<h1><a class="toc-backref" href="#id278">DrawPathCurveToSmoothRelative</a></h1>
-<div class="section" id="id101">
+<section id="id101">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathCurveToSmoothRelative( DrawingWand *drawing_wand, const double x2,
const double y2, const double x, const double y );</pre>
-</div>
-<div class="section" id="id102">
+</section>
+<section id="id102">
<h2>Description</h2>
<p>DrawPathCurveToSmoothRelative() draws a cubic Bezier curve from the
current point to (x,y) using relative coordinates. The first control
@@ -1537,18 +1537,18 @@ final (x,y) coordinate pair used in the polybezier.</p>
<dd><p>y ordinate of termination point</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathellipticarcabsolute">
+</section>
+</section>
+<section id="drawpathellipticarcabsolute">
<h1><a class="toc-backref" href="#id279">DrawPathEllipticArcAbsolute</a></h1>
-<div class="section" id="id103">
+<section id="id103">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathEllipticArcAbsolute( DrawingWand *drawing_wand, const double rx, const double ry,
const double x_axis_rotation,
unsigned int large_arc_flag, unsigned int sweep_flag,
const double x, const double y );</pre>
-</div>
-<div class="section" id="id104">
+</section>
+<section id="id104">
<h2>Description</h2>
<p>DrawPathEllipticArcAbsolute() draws an elliptical arc from the current
point to (x, y) using absolute coordinates. The size and orientation
@@ -1588,18 +1588,18 @@ available arcs</p>
clock-wise rotation</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathellipticarcrelative">
+</section>
+</section>
+<section id="drawpathellipticarcrelative">
<h1><a class="toc-backref" href="#id280">DrawPathEllipticArcRelative</a></h1>
-<div class="section" id="id105">
+<section id="id105">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathEllipticArcRelative( DrawingWand *drawing_wand, const double rx, const double ry,
const double x_axis_rotation,
unsigned int large_arc_flag, unsigned int sweep_flag,
const double x, const double y );</pre>
-</div>
-<div class="section" id="id106">
+</section>
+<section id="id106">
<h2>Description</h2>
<p>DrawPathEllipticArcRelative() draws an elliptical arc from the current
point to (x, y) using relative coordinates. The size and orientation
@@ -1639,15 +1639,15 @@ available arcs</p>
clock-wise rotation</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathfinish">
+</section>
+</section>
+<section id="drawpathfinish">
<h1><a class="toc-backref" href="#id281">DrawPathFinish</a></h1>
-<div class="section" id="id107">
+<section id="id107">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathFinish( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id108">
+</section>
+<section id="id108">
<h2>Description</h2>
<p>DrawPathFinish() terminates the current path.</p>
<p>The format of the DrawPathFinish method is:</p>
@@ -1658,15 +1658,15 @@ clock-wise rotation</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathlinetoabsolute">
+</section>
+</section>
+<section id="drawpathlinetoabsolute">
<h1><a class="toc-backref" href="#id282">DrawPathLineToAbsolute</a></h1>
-<div class="section" id="id109">
+<section id="id109">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathLineToAbsolute( DrawingWand *drawing_wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id110">
+</section>
+<section id="id110">
<h2>Description</h2>
<p>DrawPathLineToAbsolute() draws a line path from the current point to the
given coordinate using absolute coordinates. The coordinate then becomes
@@ -1685,15 +1685,15 @@ the new current point.</p>
<dd><p>target y ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathlinetorelative">
+</section>
+</section>
+<section id="drawpathlinetorelative">
<h1><a class="toc-backref" href="#id283">DrawPathLineToRelative</a></h1>
-<div class="section" id="id111">
+<section id="id111">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathLineToRelative( DrawingWand *drawing_wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id112">
+</section>
+<section id="id112">
<h2>Description</h2>
<p>DrawPathLineToRelative() draws a line path from the current point to the
given coordinate using relative coordinates. The coordinate then becomes
@@ -1711,16 +1711,16 @@ the new current point.</p>
<dd><p>target y ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathlinetohorizontalabsolute">
+</section>
+</section>
+<section id="drawpathlinetohorizontalabsolute">
<h1><a class="toc-backref" href="#id284">DrawPathLineToHorizontalAbsolute</a></h1>
-<div class="section" id="id113">
+<section id="id113">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathLineToHorizontalAbsolute( DrawingWand *drawing_wand, const PathMode mode,
const double x );</pre>
-</div>
-<div class="section" id="id114">
+</section>
+<section id="id114">
<h2>Description</h2>
<p>DrawPathLineToHorizontalAbsolute() draws a horizontal line path from the
current point to the target point using absolute coordinates. The target
@@ -1736,15 +1736,15 @@ point then becomes the new current point.</p>
<dd><p>target x ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathlinetohorizontalrelative">
+</section>
+</section>
+<section id="drawpathlinetohorizontalrelative">
<h1><a class="toc-backref" href="#id285">DrawPathLineToHorizontalRelative</a></h1>
-<div class="section" id="id115">
+<section id="id115">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathLineToHorizontalRelative( DrawingWand *drawing_wand, const double x );</pre>
-</div>
-<div class="section" id="id116">
+</section>
+<section id="id116">
<h2>Description</h2>
<p>DrawPathLineToHorizontalRelative() draws a horizontal line path from the
current point to the target point using relative coordinates. The target
@@ -1759,15 +1759,15 @@ point then becomes the new current point.</p>
<dd><p>target x ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathlinetoverticalabsolute">
+</section>
+</section>
+<section id="drawpathlinetoverticalabsolute">
<h1><a class="toc-backref" href="#id286">DrawPathLineToVerticalAbsolute</a></h1>
-<div class="section" id="id117">
+<section id="id117">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathLineToVerticalAbsolute( DrawingWand *drawing_wand, const double y );</pre>
-</div>
-<div class="section" id="id118">
+</section>
+<section id="id118">
<h2>Description</h2>
<p>DrawPathLineToVerticalAbsolute() draws a vertical line path from the
current point to the target point using absolute coordinates. The target
@@ -1782,15 +1782,15 @@ point then becomes the new current point.</p>
<dd><p>target y ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathlinetoverticalrelative">
+</section>
+</section>
+<section id="drawpathlinetoverticalrelative">
<h1><a class="toc-backref" href="#id287">DrawPathLineToVerticalRelative</a></h1>
-<div class="section" id="id119">
+<section id="id119">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathLineToVerticalRelative( DrawingWand *drawing_wand, const double y );</pre>
-</div>
-<div class="section" id="id120">
+</section>
+<section id="id120">
<h2>Description</h2>
<p>DrawPathLineToVerticalRelative() draws a vertical line path from the
current point to the target point using relative coordinates. The target
@@ -1805,15 +1805,15 @@ point then becomes the new current point.</p>
<dd><p>target y ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathmovetoabsolute">
+</section>
+</section>
+<section id="drawpathmovetoabsolute">
<h1><a class="toc-backref" href="#id288">DrawPathMoveToAbsolute</a></h1>
-<div class="section" id="id121">
+<section id="id121">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathMoveToAbsolute( DrawingWand *drawing_wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id122">
+</section>
+<section id="id122">
<h2>Description</h2>
<p>DrawPathMoveToAbsolute() starts a new sub-path at the given coordinate
using absolute coordinates. The current point then becomes the
@@ -1831,15 +1831,15 @@ specified coordinate.</p>
<dd><p>target y ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathmovetorelative">
+</section>
+</section>
+<section id="drawpathmovetorelative">
<h1><a class="toc-backref" href="#id289">DrawPathMoveToRelative</a></h1>
-<div class="section" id="id123">
+<section id="id123">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathMoveToRelative( DrawingWand *drawing_wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id124">
+</section>
+<section id="id124">
<h2>Description</h2>
<p>DrawPathMoveToRelative() starts a new sub-path at the given coordinate
using relative coordinates. The current point then becomes the
@@ -1857,15 +1857,15 @@ specified coordinate.</p>
<dd><p>target y ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpathstart">
+</section>
+</section>
+<section id="drawpathstart">
<h1><a class="toc-backref" href="#id290">DrawPathStart</a></h1>
-<div class="section" id="id125">
+<section id="id125">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPathStart( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id126">
+</section>
+<section id="id126">
<h2>Description</h2>
<p>DrawPathStart() declares the start of a path drawing list which is terminated
by a matching DrawPathFinish() command. All other DrawPath commands must
@@ -1880,15 +1880,15 @@ function by themselves.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpeekgraphiccontext">
+</section>
+</section>
+<section id="drawpeekgraphiccontext">
<h1><a class="toc-backref" href="#id291">DrawPeekGraphicContext</a></h1>
-<div class="section" id="id127">
+<section id="id127">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#drawinfo">DrawInfo</a> *DrawPeekGraphicContext( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id128">
+</section>
+<section id="id128">
<h2>Description</h2>
<p>DrawPeekGraphicContext() returns the current graphic drawing_wand.</p>
<p>The format of the DrawPeekGraphicContext method is:</p>
@@ -1899,15 +1899,15 @@ function by themselves.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpoint">
+</section>
+</section>
+<section id="drawpoint">
<h1><a class="toc-backref" href="#id292">DrawPoint</a></h1>
-<div class="section" id="id129">
+<section id="id129">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPoint( DrawingWand *drawing_wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id130">
+</section>
+<section id="id130">
<h2>Description</h2>
<p>DrawPoint() draws a point using the current stroke color and stroke
thickness at the specified coordinates.</p>
@@ -1925,16 +1925,16 @@ thickness at the specified coordinates.</p>
<dd><p>target y coordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpolygon">
+</section>
+</section>
+<section id="drawpolygon">
<h1><a class="toc-backref" href="#id293">DrawPolygon</a></h1>
-<div class="section" id="id131">
+<section id="id131">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPolygon( DrawingWand *drawing_wand, const unsigned long number_coordinates,
const <a class="reference external" href="../api/types.html#pointinfo">PointInfo</a> *coordinates );</pre>
-</div>
-<div class="section" id="id132">
+</section>
+<section id="id132">
<h2>Description</h2>
<p>DrawPolygon() draws a polygon using the current stroke, stroke width, and
fill color or texture, using the specified array of coordinates.</p>
@@ -1952,16 +1952,16 @@ fill color or texture, using the specified array of coordinates.</p>
<dd><p>coordinate array</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpolyline">
+</section>
+</section>
+<section id="drawpolyline">
<h1><a class="toc-backref" href="#id294">DrawPolyline</a></h1>
-<div class="section" id="id133">
+<section id="id133">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPolyline( DrawingWand *drawing_wand, const unsigned long number_coordinates,
const <a class="reference external" href="../api/types.html#pointinfo">PointInfo</a> *coordinates );</pre>
-</div>
-<div class="section" id="id134">
+</section>
+<section id="id134">
<h2>Description</h2>
<p>DrawPolyline() draws a polyline using the current stroke, stroke width, and
fill color or texture, using the specified array of coordinates.</p>
@@ -1979,15 +1979,15 @@ fill color or texture, using the specified array of coordinates.</p>
<dd><p>coordinate array</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpopclippath">
+</section>
+</section>
+<section id="drawpopclippath">
<h1><a class="toc-backref" href="#id295">DrawPopClipPath</a></h1>
-<div class="section" id="id135">
+<section id="id135">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPopClipPath( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id136">
+</section>
+<section id="id136">
<h2>Description</h2>
<p>DrawPopClipPath() terminates a clip path definition.</p>
<p>The format of the DrawPopClipPath method is:</p>
@@ -1998,15 +1998,15 @@ fill color or texture, using the specified array of coordinates.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpopdefs">
+</section>
+</section>
+<section id="drawpopdefs">
<h1><a class="toc-backref" href="#id296">DrawPopDefs</a></h1>
-<div class="section" id="id137">
+<section id="id137">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPopDefs( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id138">
+</section>
+<section id="id138">
<h2>Description</h2>
<p>DrawPopDefs() terminates a definition list</p>
<p>The format of the DrawPopDefs method is:</p>
@@ -2017,15 +2017,15 @@ fill color or texture, using the specified array of coordinates.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpopgraphiccontext">
+</section>
+</section>
+<section id="drawpopgraphiccontext">
<h1><a class="toc-backref" href="#id297">DrawPopGraphicContext</a></h1>
-<div class="section" id="id139">
+<section id="id139">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPopGraphicContext( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id140">
+</section>
+<section id="id140">
<h2>Description</h2>
<p>DrawPopGraphicContext() destroys the current drawing_wand returning to the
previously pushed drawing wand. Multiple drawing wand may exist. It is an
@@ -2039,15 +2039,15 @@ proper form to pop all drawing_wands which have been pushed.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpoppattern">
+</section>
+</section>
+<section id="drawpoppattern">
<h1><a class="toc-backref" href="#id298">DrawPopPattern</a></h1>
-<div class="section" id="id141">
+<section id="id141">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPopPattern( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id142">
+</section>
+<section id="id142">
<h2>Description</h2>
<p>DrawPopPattern() terminates a pattern definition.</p>
<p>The format of the DrawPopPattern method is:</p>
@@ -2058,15 +2058,15 @@ proper form to pop all drawing_wands which have been pushed.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpushclippath">
+</section>
+</section>
+<section id="drawpushclippath">
<h1><a class="toc-backref" href="#id299">DrawPushClipPath</a></h1>
-<div class="section" id="id143">
+<section id="id143">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPushClipPath( DrawingWand *drawing_wand, const char *clip_path_id );</pre>
-</div>
-<div class="section" id="id144">
+</section>
+<section id="id144">
<h2>Description</h2>
<p>DrawPushClipPath() starts a clip path definition which is comprized of
any number of drawing commands and terminated by a DrawPopClipPath()
@@ -2083,15 +2083,15 @@ command.</p>
later use.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpushdefs">
+</section>
+</section>
+<section id="drawpushdefs">
<h1><a class="toc-backref" href="#id300">DrawPushDefs</a></h1>
-<div class="section" id="id145">
+<section id="id145">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPushDefs( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id146">
+</section>
+<section id="id146">
<h2>Description</h2>
<p>DrawPushDefs() indicates that commands up to a terminating DrawPopDefs()
command create named elements (e.g. clip-paths, textures, etc.) which
@@ -2104,15 +2104,15 @@ may safely be processed earlier for the sake of efficiency.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpushgraphiccontext">
+</section>
+</section>
+<section id="drawpushgraphiccontext">
<h1><a class="toc-backref" href="#id301">DrawPushGraphicContext</a></h1>
-<div class="section" id="id147">
+<section id="id147">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPushGraphicContext( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id148">
+</section>
+<section id="id148">
<h2>Description</h2>
<p>DrawPushGraphicContext() clones the current drawing wand to create a
new drawing wand. The original drawing drawing_wand(s) may be returned to
@@ -2127,16 +2127,16 @@ equivalent Push.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawpushpattern">
+</section>
+</section>
+<section id="drawpushpattern">
<h1><a class="toc-backref" href="#id302">DrawPushPattern</a></h1>
-<div class="section" id="id149">
+<section id="id149">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawPushPattern( DrawingWand *drawing_wand, const char *pattern_id, const double x,
const double y, const double width, const double height );</pre>
-</div>
-<div class="section" id="id150">
+</section>
+<section id="id150">
<h2>Description</h2>
<p>DrawPushPattern() indicates that subsequent commands up to a
DrawPopPattern() command comprise the definition of a named pattern.
@@ -2167,16 +2167,16 @@ Named patterns may be used as stroke or brush definitions.</p>
<dd><p>height of pattern space</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawrectangle">
+</section>
+</section>
+<section id="drawrectangle">
<h1><a class="toc-backref" href="#id303">DrawRectangle</a></h1>
-<div class="section" id="id151">
+<section id="id151">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawRectangle( DrawingWand *drawing_wand, const double x1, const double y1,
const double x2, const double y2 );</pre>
-</div>
-<div class="section" id="id152">
+</section>
+<section id="id152">
<h2>Description</h2>
<p>DrawRectangle() draws a rectangle given two coordinates and using
the current stroke, stroke width, and fill settings.</p>
@@ -2197,15 +2197,15 @@ the current stroke, stroke width, and fill settings.</p>
<dd><p>y ordinate of second coordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawrender">
+</section>
+</section>
+<section id="drawrender">
<h1><a class="toc-backref" href="#id304">DrawRender</a></h1>
-<div class="section" id="id153">
+<section id="id153">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int DrawRender( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id154">
+</section>
+<section id="id154">
<h2>Description</h2>
<p>DrawRender() renders all preceding drawing commands onto the image.
This function is deprecated. Use MagickDrawImage() instead.</p>
@@ -2217,15 +2217,15 @@ This function is deprecated. Use MagickDrawImage() instead.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawrotate">
+</section>
+</section>
+<section id="drawrotate">
<h1><a class="toc-backref" href="#id305">DrawRotate</a></h1>
-<div class="section" id="id155">
+<section id="id155">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawRotate( DrawingWand *drawing_wand, const double degrees );</pre>
-</div>
-<div class="section" id="id156">
+</section>
+<section id="id156">
<h2>Description</h2>
<p>DrawRotate() applies the specified rotation to the current coordinate space.</p>
<p>The format of the DrawRotate method is:</p>
@@ -2239,16 +2239,16 @@ This function is deprecated. Use MagickDrawImage() instead.</p>
<dd><p>degrees of rotation</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawroundrectangle">
+</section>
+</section>
+<section id="drawroundrectangle">
<h1><a class="toc-backref" href="#id306">DrawRoundRectangle</a></h1>
-<div class="section" id="id157">
+<section id="id157">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawRoundRectangle( DrawingWand *drawing_wand, double x1, double y1, double x2, double y2,
double rx, double ry );</pre>
-</div>
-<div class="section" id="id158">
+</section>
+<section id="id158">
<h2>Description</h2>
<p>DrawRoundRectangle() draws a rounted rectangle given two coordinates,
x &amp; y corner radiuses and using the current stroke, stroke width,
@@ -2279,15 +2279,15 @@ and fill settings.</p>
<dd><p>radius of corner in vertical direction</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawscale">
+</section>
+</section>
+<section id="drawscale">
<h1><a class="toc-backref" href="#id307">DrawScale</a></h1>
-<div class="section" id="id159">
+<section id="id159">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawScale( DrawingWand *drawing_wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id160">
+</section>
+<section id="id160">
<h2>Description</h2>
<p>DrawScale() adjusts the scaling factor to apply in the horizontal and
vertical directions to the current coordinate space.</p>
@@ -2305,15 +2305,15 @@ vertical directions to the current coordinate space.</p>
<dd><p>vertical scale factor</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawskewx">
+</section>
+</section>
+<section id="drawskewx">
<h1><a class="toc-backref" href="#id308">DrawSkewX</a></h1>
-<div class="section" id="id161">
+<section id="id161">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSkewX( DrawingWand *drawing_wand, const double degrees );</pre>
-</div>
-<div class="section" id="id162">
+</section>
+<section id="id162">
<h2>Description</h2>
<p>DrawSkewX() skews the current coordinate system in the horizontal
direction.</p>
@@ -2328,15 +2328,15 @@ direction.</p>
<dd><p>number of degrees to skew the coordinates</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawskewy">
+</section>
+</section>
+<section id="drawskewy">
<h1><a class="toc-backref" href="#id309">DrawSkewY</a></h1>
-<div class="section" id="id163">
+<section id="id163">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSkewY( DrawingWand *drawing_wand, const double degrees );</pre>
-</div>
-<div class="section" id="id164">
+</section>
+<section id="id164">
<h2>Description</h2>
<p>DrawSkewY() skews the current coordinate system in the vertical
direction.</p>
@@ -2351,16 +2351,16 @@ direction.</p>
<dd><p>number of degrees to skew the coordinates</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstopcolor">
+</section>
+</section>
+<section id="drawsetstopcolor">
<h1><a class="toc-backref" href="#id310">DrawSetStopColor</a></h1>
-<div class="section" id="id165">
+<section id="id165">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStopColor( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#pixelpacket">PixelPacket</a> *stop_color,
const double offset );</pre>
-</div>
-<div class="section" id="id166">
+</section>
+<section id="id166">
<h2>Description</h2>
<p>DrawSetStopColor() sets the stop color and offset for gradients</p>
<p>The format of the DrawSetStopColor method is:</p>
@@ -2373,15 +2373,15 @@ direction.</p>
</dl>
<p>o stop_color:</p>
<p>o offset:</p>
-</div>
-</div>
-<div class="section" id="drawgetstrokecolor">
+</section>
+</section>
+<section id="drawgetstrokecolor">
<h1><a class="toc-backref" href="#id311">DrawGetStrokeColor</a></h1>
-<div class="section" id="id167">
+<section id="id167">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawGetStrokeColor( const DrawingWand *drawing_wand, ;</pre>
-</div>
-<div class="section" id="id168">
+</section>
+<section id="id168">
<h2>Description</h2>
<p>DrawGetStrokeColor() returns the color used for stroking object outlines.</p>
<p>The format of the DrawGetStrokeColor method is:</p>
@@ -2394,15 +2394,15 @@ direction.</p>
<dd><p>Return the stroke color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstrokecolor">
+</section>
+</section>
+<section id="drawsetstrokecolor">
<h1><a class="toc-backref" href="#id312">DrawSetStrokeColor</a></h1>
-<div class="section" id="id169">
+<section id="id169">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStrokeColor( DrawingWand *drawing_wand, const PixelWand *stroke_wand );</pre>
-</div>
-<div class="section" id="id170">
+</section>
+<section id="id170">
<h2>Description</h2>
<p>DrawSetStrokeColor() sets the color used for stroking object outlines.</p>
<p>The format of the DrawSetStrokeColor method is:</p>
@@ -2415,15 +2415,15 @@ direction.</p>
<dd><p>stroke wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstrokepatternurl">
+</section>
+</section>
+<section id="drawsetstrokepatternurl">
<h1><a class="toc-backref" href="#id313">DrawSetStrokePatternURL</a></h1>
-<div class="section" id="id171">
+<section id="id171">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStrokePatternURL( DrawingWand *drawing_wand, const char *stroke_url );</pre>
-</div>
-<div class="section" id="id172">
+</section>
+<section id="id172">
<h2>Description</h2>
<p>DrawSetStrokePatternURL() sets the pattern used for stroking object outlines.</p>
<p>The format of the DrawSetStrokePatternURL method is:</p>
@@ -2436,15 +2436,15 @@ direction.</p>
<dd><p>URL specifying pattern ID (e.g. &quot;#pattern_id&quot;)</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetstrokeantialias">
+</section>
+</section>
+<section id="drawgetstrokeantialias">
<h1><a class="toc-backref" href="#id314">DrawGetStrokeAntialias</a></h1>
-<div class="section" id="id173">
+<section id="id173">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int DrawGetStrokeAntialias( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id174">
+</section>
+<section id="id174">
<h2>Description</h2>
<p>DrawGetStrokeAntialias() returns the current stroke antialias setting.
Stroked outlines are antialiased by default. When antialiasing is disabled
@@ -2458,16 +2458,16 @@ underlying canvas color should be used.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstrokeantialias">
+</section>
+</section>
+<section id="drawsetstrokeantialias">
<h1><a class="toc-backref" href="#id315">DrawSetStrokeAntialias</a></h1>
-<div class="section" id="id175">
+<section id="id175">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStrokeAntialias( DrawingWand *drawing_wand,
const unsigned int stroke_antialias );</pre>
-</div>
-<div class="section" id="id176">
+</section>
+<section id="id176">
<h2>Description</h2>
<p>DrawSetStrokeAntialias() controls whether stroked outlines are antialiased.
Stroked outlines are antialiased by default. When antialiasing is disabled
@@ -2484,16 +2484,16 @@ underlying canvas color should be used.</p>
<dd><p>set to false (zero) to disable antialiasing</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetstrokedasharray">
+</section>
+</section>
+<section id="drawgetstrokedasharray">
<h1><a class="toc-backref" href="#id316">DrawGetStrokeDashArray</a></h1>
-<div class="section" id="id177">
+<section id="id177">
<h2>Synopsis</h2>
<pre class="literal-block">double *DrawGetStrokeDashArray( const DrawingWand *drawing_wand,
unsigned long *number_elements );</pre>
-</div>
-<div class="section" id="id178">
+</section>
+<section id="id178">
<h2>Description</h2>
<p>DrawGetStrokeDashArray() returns an array representing the pattern of
dashes and gaps used to stroke paths (see DrawSetStrokeDashArray). The
@@ -2509,16 +2509,16 @@ array must be freed once it is no longer required by the user.</p>
<dd><p>address to place number of elements in dash array</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstrokedasharray">
+</section>
+</section>
+<section id="drawsetstrokedasharray">
<h1><a class="toc-backref" href="#id317">DrawSetStrokeDashArray</a></h1>
-<div class="section" id="id179">
+<section id="id179">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStrokeDashArray( DrawingWand *drawing_wand, const unsigned long number_elements,
const double *dash_array );</pre>
-</div>
-<div class="section" id="id180">
+</section>
+<section id="id180">
<h2>Description</h2>
<p>DrawSetStrokeDashArray() specifies the pattern of dashes and gaps used to
stroke paths. The stroke dash array represents an array of numbers that
@@ -2541,15 +2541,15 @@ A typical stroke dash array might contain the members 5 3 2.</p>
<dd><p>dash array values</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetstrokedashoffset">
+</section>
+</section>
+<section id="drawgetstrokedashoffset">
<h1><a class="toc-backref" href="#id318">DrawGetStrokeDashOffset</a></h1>
-<div class="section" id="id181">
+<section id="id181">
<h2>Synopsis</h2>
<pre class="literal-block">double DrawGetStrokeDashOffset( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id182">
+</section>
+<section id="id182">
<h2>Description</h2>
<p>DrawGetStrokeDashOffset() returns the offset into the dash pattern to
start the dash.</p>
@@ -2561,15 +2561,15 @@ start the dash.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstrokedashoffset">
+</section>
+</section>
+<section id="drawsetstrokedashoffset">
<h1><a class="toc-backref" href="#id319">DrawSetStrokeDashOffset</a></h1>
-<div class="section" id="id183">
+<section id="id183">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStrokeDashOffset( DrawingWand *drawing_wand, const double dash_offset );</pre>
-</div>
-<div class="section" id="id184">
+</section>
+<section id="id184">
<h2>Description</h2>
<p>DrawSetStrokeDashOffset() specifies the offset into the dash pattern to
start the dash.</p>
@@ -2583,15 +2583,15 @@ start the dash.</p>
<dd><p>dash offset</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetstrokelinecap">
+</section>
+</section>
+<section id="drawgetstrokelinecap">
<h1><a class="toc-backref" href="#id320">DrawGetStrokeLineCap</a></h1>
-<div class="section" id="id185">
+<section id="id185">
<h2>Synopsis</h2>
<pre class="literal-block">LineCap DrawGetStrokeLineCap( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id186">
+</section>
+<section id="id186">
<h2>Description</h2>
<p>DrawGetStrokeLineCap() returns the shape to be used at the end of
open subpaths when they are stroked. Values of LineCap are
@@ -2604,15 +2604,15 @@ UndefinedCap, ButtCap, RoundCap, and SquareCap.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstrokelinecap">
+</section>
+</section>
+<section id="drawsetstrokelinecap">
<h1><a class="toc-backref" href="#id321">DrawSetStrokeLineCap</a></h1>
-<div class="section" id="id187">
+<section id="id187">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStrokeLineCap( DrawingWand *drawing_wand, const LineCap linecap );</pre>
-</div>
-<div class="section" id="id188">
+</section>
+<section id="id188">
<h2>Description</h2>
<p>DrawSetStrokeLineCap() specifies the shape to be used at the end of
open subpaths when they are stroked. Values of LineCap are
@@ -2627,15 +2627,15 @@ UndefinedCap, ButtCap, RoundCap, and SquareCap.</p>
<dd><p>linecap style</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetstrokelinejoin">
+</section>
+</section>
+<section id="drawgetstrokelinejoin">
<h1><a class="toc-backref" href="#id322">DrawGetStrokeLineJoin</a></h1>
-<div class="section" id="id189">
+<section id="id189">
<h2>Synopsis</h2>
<pre class="literal-block">LineJoin DrawGetStrokeLineJoin( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id190">
+</section>
+<section id="id190">
<h2>Description</h2>
<p>DrawGetStrokeLineJoin() returns the shape to be used at the
corners of paths (or other vector shapes) when they are
@@ -2649,15 +2649,15 @@ and BevelJoin.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstrokelinejoin">
+</section>
+</section>
+<section id="drawsetstrokelinejoin">
<h1><a class="toc-backref" href="#id323">DrawSetStrokeLineJoin</a></h1>
-<div class="section" id="id191">
+<section id="id191">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStrokeLineJoin( DrawingWand *drawing_wand, const LineJoin linejoin );</pre>
-</div>
-<div class="section" id="id192">
+</section>
+<section id="id192">
<h2>Description</h2>
<p>DrawSetStrokeLineJoin() specifies the shape to be used at the
corners of paths (or other vector shapes) when they are
@@ -2673,15 +2673,15 @@ and BevelJoin.</p>
<dd><p>line join style</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetstrokemiterlimit">
+</section>
+</section>
+<section id="drawgetstrokemiterlimit">
<h1><a class="toc-backref" href="#id324">DrawGetStrokeMiterLimit</a></h1>
-<div class="section" id="id193">
+<section id="id193">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long DrawGetStrokeMiterLimit( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id194">
+</section>
+<section id="id194">
<h2>Description</h2>
<p>DrawGetStrokeMiterLimit() returns the miter limit. When two line
segments meet at a sharp angle and miter joins have been specified for
@@ -2696,15 +2696,15 @@ limit on the ratio of the miter length to the 'lineWidth'.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstrokemiterlimit">
+</section>
+</section>
+<section id="drawsetstrokemiterlimit">
<h1><a class="toc-backref" href="#id325">DrawSetStrokeMiterLimit</a></h1>
-<div class="section" id="id195">
+<section id="id195">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStrokeMiterLimit( DrawingWand *drawing_wand, const unsigned long miterlimit );</pre>
-</div>
-<div class="section" id="id196">
+</section>
+<section id="id196">
<h2>Description</h2>
<p>DrawSetStrokeMiterLimit() specifies the miter limit. When two line
segments meet at a sharp angle and miter joins have been specified for
@@ -2721,15 +2721,15 @@ limit on the ratio of the miter length to the 'lineWidth'.</p>
<dd><p>miter limit</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetstrokeopacity">
+</section>
+</section>
+<section id="drawgetstrokeopacity">
<h1><a class="toc-backref" href="#id326">DrawGetStrokeOpacity</a></h1>
-<div class="section" id="id197">
+<section id="id197">
<h2>Synopsis</h2>
<pre class="literal-block">double DrawGetStrokeOpacity( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id198">
+</section>
+<section id="id198">
<h2>Description</h2>
<p>DrawGetStrokeOpacity() returns the opacity of stroked object outlines.</p>
<p>The format of the DrawGetStrokeOpacity method is:</p>
@@ -2740,15 +2740,15 @@ limit on the ratio of the miter length to the 'lineWidth'.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstrokeopacity">
+</section>
+</section>
+<section id="drawsetstrokeopacity">
<h1><a class="toc-backref" href="#id327">DrawSetStrokeOpacity</a></h1>
-<div class="section" id="id199">
+<section id="id199">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStrokeOpacity( DrawingWand *drawing_wand, const double stroke_opacity );</pre>
-</div>
-<div class="section" id="id200">
+</section>
+<section id="id200">
<h2>Description</h2>
<p>DrawSetStrokeOpacity() specifies the opacity of stroked object outlines.</p>
<p>The format of the DrawSetStrokeOpacity method is:</p>
@@ -2761,15 +2761,15 @@ limit on the ratio of the miter length to the 'lineWidth'.</p>
<dd><p>stroke opacity. The value 1.0 is opaque.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgetstrokewidth">
+</section>
+</section>
+<section id="drawgetstrokewidth">
<h1><a class="toc-backref" href="#id328">DrawGetStrokeWidth</a></h1>
-<div class="section" id="id201">
+<section id="id201">
<h2>Synopsis</h2>
<pre class="literal-block">double DrawGetStrokeWidth( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id202">
+</section>
+<section id="id202">
<h2>Description</h2>
<p>DrawGetStrokeWidth() returns the width of the stroke used to draw object
outlines.</p>
@@ -2781,15 +2781,15 @@ outlines.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetstrokewidth">
+</section>
+</section>
+<section id="drawsetstrokewidth">
<h1><a class="toc-backref" href="#id329">DrawSetStrokeWidth</a></h1>
-<div class="section" id="id203">
+<section id="id203">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetStrokeWidth( DrawingWand *drawing_wand, const double stroke_width );</pre>
-</div>
-<div class="section" id="id204">
+</section>
+<section id="id204">
<h2>Description</h2>
<p>DrawSetStrokeWidth() sets the width of the stroke used to draw object
outlines.</p>
@@ -2803,15 +2803,15 @@ outlines.</p>
<dd><p>stroke width</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgettextantialias">
+</section>
+</section>
+<section id="drawgettextantialias">
<h1><a class="toc-backref" href="#id330">DrawGetTextAntialias</a></h1>
-<div class="section" id="id205">
+<section id="id205">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int DrawGetTextAntialias( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id206">
+</section>
+<section id="id206">
<h2>Description</h2>
<p>DrawGetTextAntialias() returns the current text antialias setting, which
determines whether text is antialiased. Text is antialiased by default.</p>
@@ -2823,15 +2823,15 @@ determines whether text is antialiased. Text is antialiased by default.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsettextantialias">
+</section>
+</section>
+<section id="drawsettextantialias">
<h1><a class="toc-backref" href="#id331">DrawSetTextAntialias</a></h1>
-<div class="section" id="id207">
+<section id="id207">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetTextAntialias( DrawingWand *drawing_wand, const unsigned int text_antialias );</pre>
-</div>
-<div class="section" id="id208">
+</section>
+<section id="id208">
<h2>Description</h2>
<p>DrawSetTextAntialias() controls whether text is antialiased. Text is
antialiased by default.</p>
@@ -2846,15 +2846,15 @@ antialiased by default.</p>
antialiasing.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgettextdecoration">
+</section>
+</section>
+<section id="drawgettextdecoration">
<h1><a class="toc-backref" href="#id332">DrawGetTextDecoration</a></h1>
-<div class="section" id="id209">
+<section id="id209">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#decorationtype">DecorationType</a> DrawGetTextDecoration( DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id210">
+</section>
+<section id="id210">
<h2>Description</h2>
<p>DrawGetTextDecoration() returns the decoration applied when annotating with
text.</p>
@@ -2866,15 +2866,15 @@ text.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsettextdecoration">
+</section>
+</section>
+<section id="drawsettextdecoration">
<h1><a class="toc-backref" href="#id333">DrawSetTextDecoration</a></h1>
-<div class="section" id="id211">
+<section id="id211">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetTextDecoration( DrawingWand *drawing_wand, const <a class="reference external" href="../api/types.html#decorationtype">DecorationType</a> decoration );</pre>
-</div>
-<div class="section" id="id212">
+</section>
+<section id="id212">
<h2>Description</h2>
<p>DrawSetTextDecoration() specifies a decoration to be applied when
annotating with text.</p>
@@ -2889,15 +2889,15 @@ annotating with text.</p>
OverlineDecoration, or LineThroughDecoration</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgettextencoding">
+</section>
+</section>
+<section id="drawgettextencoding">
<h1><a class="toc-backref" href="#id334">DrawGetTextEncoding</a></h1>
-<div class="section" id="id213">
+<section id="id213">
<h2>Synopsis</h2>
<pre class="literal-block">char *DrawGetTextEncoding( const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id214">
+</section>
+<section id="id214">
<h2>Description</h2>
<p>DrawGetTextEncoding() returns a null-terminated string which specifies the
code set used for text annotations. The string must be freed by the user
@@ -2910,15 +2910,15 @@ once it is no longer required.</p>
<dd><p>The drawing wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsettextencoding">
+</section>
+</section>
+<section id="drawsettextencoding">
<h1><a class="toc-backref" href="#id335">DrawSetTextEncoding</a></h1>
-<div class="section" id="id215">
+<section id="id215">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetTextEncoding( DrawingWand *drawing_wand, const char *encoding );</pre>
-</div>
-<div class="section" id="id216">
+</section>
+<section id="id216">
<h2>Description</h2>
<p>DrawSetTextEncoding() specifies specifies the code set to use for
text annotations. The only character encoding which may be specified
@@ -2937,15 +2937,15 @@ designed to support Unicode.</p>
<dd><p>character string specifying text encoding</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawgettextundercolor">
+</section>
+</section>
+<section id="drawgettextundercolor">
<h1><a class="toc-backref" href="#id336">DrawGetTextUnderColor</a></h1>
-<div class="section" id="id217">
+<section id="id217">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawGetTextUnderColor( const DrawingWand *drawing_wand, PixelWand *under_color );</pre>
-</div>
-<div class="section" id="id218">
+</section>
+<section id="id218">
<h2>Description</h2>
<p>DrawGetTextUnderColor() returns the color of a background rectangle
to place under text annotations.</p>
@@ -2959,15 +2959,15 @@ to place under text annotations.</p>
<dd><p>Return the under color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsettextundercolor">
+</section>
+</section>
+<section id="drawsettextundercolor">
<h1><a class="toc-backref" href="#id337">DrawSetTextUnderColor</a></h1>
-<div class="section" id="id219">
+<section id="id219">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetTextUnderColor( DrawingWand *drawing_wand, const PixelWand *under_wand );</pre>
-</div>
-<div class="section" id="id220">
+</section>
+<section id="id220">
<h2>Description</h2>
<p>DrawSetTextUnderColor() specifies the color of a background rectangle
to place under text annotations.</p>
@@ -2981,15 +2981,15 @@ to place under text annotations.</p>
<dd><p>text under wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawtranslate">
+</section>
+</section>
+<section id="drawtranslate">
<h1><a class="toc-backref" href="#id338">DrawTranslate</a></h1>
-<div class="section" id="id221">
+<section id="id221">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawTranslate( DrawingWand *drawing_wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id222">
+</section>
+<section id="id222">
<h2>Description</h2>
<p>DrawTranslate() applies a translation to the current coordinate
system which moves the coordinate system origin to the specified
@@ -3007,16 +3007,16 @@ coordinate.</p>
<dd><p>new y ordinate for coordinate system origin</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="drawsetviewbox">
+</section>
+</section>
+<section id="drawsetviewbox">
<h1><a class="toc-backref" href="#id339">DrawSetViewbox</a></h1>
-<div class="section" id="id223">
+<section id="id223">
<h2>Synopsis</h2>
<pre class="literal-block">void DrawSetViewbox( DrawingWand *drawing_wand, unsigned long x1, unsigned long y1,
unsigned long x2, unsigned long y2 );</pre>
-</div>
-<div class="section" id="id224">
+</section>
+<section id="id224">
<h2>Description</h2>
<p>DrawSetViewbox() sets the overall canvas size to be recorded with the
drawing vector data. Usually this will be specified using the same
@@ -3043,30 +3043,30 @@ a viewer will render the vector data on.</p>
<dd><p>bottom y ordinate</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="newdrawingwand">
+</section>
+</section>
+<section id="newdrawingwand">
<h1><a class="toc-backref" href="#id340">NewDrawingWand</a></h1>
-<div class="section" id="id225">
+<section id="id225">
<h2>Synopsis</h2>
<pre class="literal-block">DrawingWand *NewDrawingWand( void );</pre>
-</div>
-<div class="section" id="id226">
+</section>
+<section id="id226">
<h2>Description</h2>
<p>NewDrawingWand() returns a drawing wand required for all other methods in
the API.</p>
<p>The format of the NewDrawingWand method is:</p>
<pre class="literal-block">DrawingWand *NewDrawingWand( void );</pre>
-</div>
-</div>
-</div>
+</section>
+</section>
+</main>
<hr class="docutils">
<div class="document">
- <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2023<!--SPONSOR_LOGO--></p>
+ <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2024<!--SPONSOR_LOGO--></p>
</div>
-</div>
+</main>
</body>
</html>
diff --git a/www/wand/magick_wand.html b/www/wand/magick_wand.html
index 17e2787..4cf9d32 100644
--- a/www/wand/magick_wand.html
+++ b/www/wand/magick_wand.html
@@ -36,7 +36,7 @@
</ul>
</div>
-<div class="document" id="magick-wand">
+<main id="magick-wand">
<h1 class="title">magick_wand</h1>
<p class="subtitle" id="wand-image-processing-interfaces">Wand image processing interfaces</p>
<div class="contents topic" id="contents">
@@ -281,13 +281,13 @@
<li><p><a class="reference internal" href="#newmagickwand" id="id709">NewMagickWand</a></p></li>
</ul>
</div>
-<div class="section" id="clonemagickwand">
+<section id="clonemagickwand">
<h1><a class="toc-backref" href="#id473">CloneMagickWand</a></h1>
-<div class="section" id="synopsis">
+<section id="synopsis">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *CloneMagickWand( const MagickWand *wand );</pre>
-</div>
-<div class="section" id="description">
+</section>
+<section id="description">
<h2>Description</h2>
<p>CloneMagickWand() makes an exact copy of the specified wand.</p>
<p>The format of the CloneMagickWand method is:</p>
@@ -298,15 +298,15 @@
<dd><p>The magick wand to clone.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="destroymagickwand">
+</section>
+</section>
+<section id="destroymagickwand">
<h1><a class="toc-backref" href="#id474">DestroyMagickWand</a></h1>
-<div class="section" id="id1">
+<section id="id1">
<h2>Synopsis</h2>
<pre class="literal-block">void DestroyMagickWand( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id2">
+</section>
+<section id="id2">
<h2>Description</h2>
<p>DestroyMagickWand() deallocates memory associated with an MagickWand.</p>
<p>The format of the DestroyMagickWand method is:</p>
@@ -317,16 +317,16 @@
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickadaptivethresholdimage">
+</section>
+</section>
+<section id="magickadaptivethresholdimage">
<h1><a class="toc-backref" href="#id475">MagickAdaptiveThresholdImage</a></h1>
-<div class="section" id="id3">
+<section id="id3">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickAdaptiveThresholdImage( MagickWand *wand, const unsigned long width,
const unsigned long height, const long offset );</pre>
-</div>
-<div class="section" id="id4">
+</section>
+<section id="id4">
<h2>Description</h2>
<p>MagickAdaptiveThresholdImage() selects an individual threshold for each pixel
based on the range of intensity values in its local neighborhood. This
@@ -349,15 +349,15 @@ doesn't contain distinctive peaks.</p>
<dd><p>The mean offset.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickaddimage">
+</section>
+</section>
+<section id="magickaddimage">
<h1><a class="toc-backref" href="#id476">MagickAddImage</a></h1>
-<div class="section" id="id5">
+<section id="id5">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickAddImage( MagickWand *wand, const MagickWand *add_wand );</pre>
-</div>
-<div class="section" id="id6">
+</section>
+<section id="id6">
<h2>Description</h2>
<p>MagickAddImage() adds the specified images at the current image location.</p>
<p>The format of the MagickAddImage method is:</p>
@@ -370,15 +370,15 @@ doesn't contain distinctive peaks.</p>
<dd><p>The splice wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickaddnoiseimage">
+</section>
+</section>
+<section id="magickaddnoiseimage">
<h1><a class="toc-backref" href="#id477">MagickAddNoiseImage</a></h1>
-<div class="section" id="id7">
+<section id="id7">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickAddNoiseImage( MagickWand *wand, const <a class="reference external" href="../api/types.html#noisetype">NoiseType</a> noise_type );</pre>
-</div>
-<div class="section" id="id8">
+</section>
+<section id="id8">
<h2>Description</h2>
<p>MagickAddNoiseImage() adds random noise to the image.</p>
<p>The format of the MagickAddNoiseImage method is:</p>
@@ -392,15 +392,15 @@ doesn't contain distinctive peaks.</p>
Impulse, Laplacian, Poisson, or Random.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickaffinetransformimage">
+</section>
+</section>
+<section id="magickaffinetransformimage">
<h1><a class="toc-backref" href="#id478">MagickAffineTransformImage</a></h1>
-<div class="section" id="id9">
+<section id="id9">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickAffineTransformImage( MagickWand *wand, const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id10">
+</section>
+<section id="id10">
<h2>Description</h2>
<p>MagickAffineTransformImage() transforms an image as dictated by the affine
matrix of the drawing wand.</p>
@@ -414,17 +414,17 @@ matrix of the drawing wand.</p>
<dd><p>The draw wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickannotateimage">
+</section>
+</section>
+<section id="magickannotateimage">
<h1><a class="toc-backref" href="#id479">MagickAnnotateImage</a></h1>
-<div class="section" id="id11">
+<section id="id11">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickAnnotateImage( MagickWand *wand, const DrawingWand *drawing_wand,
const double x, const double y, const double angle,
const char *text );</pre>
-</div>
-<div class="section" id="id12">
+</section>
+<section id="id12">
<h2>Description</h2>
<p>MagickAnnotateImage() annotates an image with text.</p>
<p>The format of the MagickAnnotateImage method is:</p>
@@ -451,15 +451,15 @@ matrix of the drawing wand.</p>
<dd><p>text to draw</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickanimateimages">
+</section>
+</section>
+<section id="magickanimateimages">
<h1><a class="toc-backref" href="#id480">MagickAnimateImages</a></h1>
-<div class="section" id="id13">
+<section id="id13">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickAnimateImages( MagickWand *wand, const char *server_name );</pre>
-</div>
-<div class="section" id="id14">
+</section>
+<section id="id14">
<h2>Description</h2>
<p>MagickAnimateImages() animates an image or image sequence.</p>
<p>The format of the MagickAnimateImages method is:</p>
@@ -472,15 +472,15 @@ matrix of the drawing wand.</p>
<dd><p>The X server name.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickappendimages">
+</section>
+</section>
+<section id="magickappendimages">
<h1><a class="toc-backref" href="#id481">MagickAppendImages</a></h1>
-<div class="section" id="id15">
+<section id="id15">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickAppendImages( MagickWand *wand, const unsigned int stack );</pre>
-</div>
-<div class="section" id="id16">
+</section>
+<section id="id16">
<h2>Description</h2>
<p>MagickAppendImages() append a set of images.</p>
<p>The format of the MagickAppendImages method is:</p>
@@ -494,17 +494,17 @@ matrix of the drawing wand.</p>
to stack them top-to-bottom.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickautoorientimage">
+</section>
+</section>
+<section id="magickautoorientimage">
<h1><a class="toc-backref" href="#id482">MagickAutoOrientImage</a></h1>
-<div class="section" id="id17">
+<section id="id17">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickAutoOrientImage( MagickWand *wand,
const OrientationType current_orientation,
<a class="reference external" href="../api/types.html#exceptioninfo">ExceptionInfo</a> *exception );</pre>
-</div>
-<div class="section" id="id18">
+</section>
+<section id="id18">
<h2>Description</h2>
<p>MagickAutoOrientImage() adjusts the current image so that its orientation
is suitable for viewing (i.e. top-left orientation).</p>
@@ -540,15 +540,15 @@ the EXIF orientation tag to TopLeft so the JPEG should be stripped or EXIF
profile removed if present to prevent saved auto-oriented images from being
incorrectly rotated a second time by follow-on viewers that understand the
EXIF orientation tag.</p>
-</div>
-</div>
-<div class="section" id="magickaverageimages">
+</section>
+</section>
+<section id="magickaverageimages">
<h1><a class="toc-backref" href="#id483">MagickAverageImages</a></h1>
-<div class="section" id="id19">
+<section id="id19">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickAverageImages( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id20">
+</section>
+<section id="id20">
<h2>Description</h2>
<p>MagickAverageImages() average a set of images.</p>
<p>The format of the MagickAverageImages method is:</p>
@@ -559,15 +559,15 @@ EXIF orientation tag.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickblackthresholdimage">
+</section>
+</section>
+<section id="magickblackthresholdimage">
<h1><a class="toc-backref" href="#id484">MagickBlackThresholdImage</a></h1>
-<div class="section" id="id21">
+<section id="id21">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickBlackThresholdImage( MagickWand *wand, const PixelWand *threshold );</pre>
-</div>
-<div class="section" id="id22">
+</section>
+<section id="id22">
<h2>Description</h2>
<p>MagickBlackThresholdImage() is like MagickThresholdImage() but forces all
pixels below the threshold into black while leaving all pixels above the
@@ -582,15 +582,15 @@ threshold unchanged.</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickblurimage">
+</section>
+</section>
+<section id="magickblurimage">
<h1><a class="toc-backref" href="#id485">MagickBlurImage</a></h1>
-<div class="section" id="id23">
+<section id="id23">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickBlurImage( MagickWand *wand, const double radius, const double sigma );</pre>
-</div>
-<div class="section" id="id24">
+</section>
+<section id="id24">
<h2>Description</h2>
<p>MagickBlurImage() blurs an image. We convolve the image with a Gaussian
operator of the given radius and standard deviation (sigma).
@@ -610,16 +610,16 @@ pixel.</p>
<dd><p>The standard deviation of the Gaussian, in pixels.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickborderimage">
+</section>
+</section>
+<section id="magickborderimage">
<h1><a class="toc-backref" href="#id486">MagickBorderImage</a></h1>
-<div class="section" id="id25">
+<section id="id25">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickBorderImage( MagickWand *wand, const PixelWand *bordercolor,
const unsigned long width, const unsigned long height );</pre>
-</div>
-<div class="section" id="id26">
+</section>
+<section id="id26">
<h2>Description</h2>
<p>MagickBorderImage() surrounds the image with a border of the color defined
by the bordercolor pixel wand.</p>
@@ -640,15 +640,15 @@ by the bordercolor pixel wand.</p>
<dd><p>The border height.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcdlimage">
+</section>
+</section>
+<section id="magickcdlimage">
<h1><a class="toc-backref" href="#id487">MagickCdlImage</a></h1>
-<div class="section" id="id27">
+<section id="id27">
<h2>Synopsis</h2>
<pre class="literal-block">MagickPassFail MagickCdlImage( MagickWand *wand, const char *cdl );</pre>
-</div>
-<div class="section" id="id28">
+</section>
+<section id="id28">
<h2>Description</h2>
<p>The MagickCdlImage() method applies (&quot;bakes in&quot;) the ASC-CDL which is a
format for the exchange of basic primary color grading information between
@@ -678,15 +678,15 @@ saturation</p>
red green and blue channels, plus saturation.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcharcoalimage">
+</section>
+</section>
+<section id="magickcharcoalimage">
<h1><a class="toc-backref" href="#id488">MagickCharcoalImage</a></h1>
-<div class="section" id="id29">
+<section id="id29">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickCharcoalImage( MagickWand *wand, const double radius, const double sigma );</pre>
-</div>
-<div class="section" id="id30">
+</section>
+<section id="id30">
<h2>Description</h2>
<p>MagickCharcoalImage() simulates a charcoal drawing.</p>
<p>The format of the MagickCharcoalImage method is:</p>
@@ -703,16 +703,16 @@ pixel.</p>
<dd><p>The standard deviation of the Gaussian, in pixels.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickchopimage">
+</section>
+</section>
+<section id="magickchopimage">
<h1><a class="toc-backref" href="#id489">MagickChopImage</a></h1>
-<div class="section" id="id31">
+<section id="id31">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickChopImage( MagickWand *wand, const unsigned long width,
const unsigned long height, const long x, const long y );</pre>
-</div>
-<div class="section" id="id32">
+</section>
+<section id="id32">
<h2>Description</h2>
<p>MagickChopImage() removes a region of an image and collapses the image to
occupy the removed portion</p>
@@ -736,15 +736,15 @@ occupy the removed portion</p>
<dd><p>The region y offset.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickclearexception">
+</section>
+</section>
+<section id="magickclearexception">
<h1><a class="toc-backref" href="#id490">MagickClearException</a></h1>
-<div class="section" id="id33">
+<section id="id33">
<h2>Synopsis</h2>
<pre class="literal-block">void MagickClearException( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id34">
+</section>
+<section id="id34">
<h2>Description</h2>
<p>MagickClearException() clears the last wand exception.</p>
<p>The format of the MagickClearException method is:</p>
@@ -755,15 +755,15 @@ occupy the removed portion</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickclipimage">
+</section>
+</section>
+<section id="magickclipimage">
<h1><a class="toc-backref" href="#id491">MagickClipImage</a></h1>
-<div class="section" id="id35">
+<section id="id35">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickClipImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id36">
+</section>
+<section id="id36">
<h2>Description</h2>
<p>MagickClipImage() clips along the first path from the 8BIM profile, if
present.</p>
@@ -775,16 +775,16 @@ present.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickclippathimage">
+</section>
+</section>
+<section id="magickclippathimage">
<h1><a class="toc-backref" href="#id492">MagickClipPathImage</a></h1>
-<div class="section" id="id37">
+<section id="id37">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickClipPathImage( MagickWand *wand, const char *pathname,
const unsigned int inside );</pre>
-</div>
-<div class="section" id="id38">
+</section>
+<section id="id38">
<h2>Description</h2>
<p>MagickClipPathImage() clips along the named paths from the 8BIM profile, if
present. Later operations take effect inside the path. Id may be a number
@@ -806,15 +806,15 @@ clipping path numbered by name.</p>
Otherwise later operations take effect outside clipping path.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcoalesceimages">
+</section>
+</section>
+<section id="magickcoalesceimages">
<h1><a class="toc-backref" href="#id493">MagickCoalesceImages</a></h1>
-<div class="section" id="id39">
+<section id="id39">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickCoalesceImages( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id40">
+</section>
+<section id="id40">
<h2>Description</h2>
<p>MagickCoalesceImages() composites a set of images while respecting any page
offsets and disposal methods. GIF, MIFF, and MNG animation sequences
@@ -830,17 +830,17 @@ composited with the next image in the sequence.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcolorfloodfillimage">
+</section>
+</section>
+<section id="magickcolorfloodfillimage">
<h1><a class="toc-backref" href="#id494">MagickColorFloodfillImage</a></h1>
-<div class="section" id="id41">
+<section id="id41">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickColorFloodfillImage( MagickWand *wand, const PixelWand *fill,
const double fuzz, const PixelWand *bordercolor,
const long x, const long y );</pre>
-</div>
-<div class="section" id="id42">
+</section>
+<section id="id42">
<h2>Description</h2>
<p>MagickColorFloodfillImage() changes the color value of any pixel that matches
target and is an immediate neighbor. If the method FillToBorderMethod is
@@ -872,16 +872,16 @@ as the same color for the purposes of the floodfill.</p>
<dd><p>The starting location of the operation.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcolorizeimage">
+</section>
+</section>
+<section id="magickcolorizeimage">
<h1><a class="toc-backref" href="#id495">MagickColorizeImage</a></h1>
-<div class="section" id="id43">
+<section id="id43">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickColorizeImage( MagickWand *wand, const PixelWand *colorize,
const PixelWand *opacity );</pre>
-</div>
-<div class="section" id="id44">
+</section>
+<section id="id44">
<h2>Description</h2>
<p>MagickColorizeImage() blends the fill color with each pixel in the image.</p>
<p>The format of the MagickColorizeImage method is:</p>
@@ -898,15 +898,15 @@ as the same color for the purposes of the floodfill.</p>
<dd><p>The opacity pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcommentimage">
+</section>
+</section>
+<section id="magickcommentimage">
<h1><a class="toc-backref" href="#id496">MagickCommentImage</a></h1>
-<div class="section" id="id45">
+<section id="id45">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickCommentImage( MagickWand *wand, const char *comment );</pre>
-</div>
-<div class="section" id="id46">
+</section>
+<section id="id46">
<h2>Description</h2>
<p>MagickCommentImage() adds a comment to your image.</p>
<p>The format of the MagickCommentImage method is:</p>
@@ -920,17 +920,17 @@ as the same color for the purposes of the floodfill.</p>
<dd><p>The image comment.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcompareimagechannels">
+</section>
+</section>
+<section id="magickcompareimagechannels">
<h1><a class="toc-backref" href="#id497">MagickCompareImageChannels</a></h1>
-<div class="section" id="id47">
+<section id="id47">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickCompareImageChannels( MagickWand *wand, const MagickWand *reference,
const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel, const MetricType metric,
double *distortion );</pre>
-</div>
-<div class="section" id="id48">
+</section>
+<section id="id48">
<h2>Description</h2>
<p>MagickCompareImageChannels() compares one or more image channels and
returns the specified distortion metric.</p>
@@ -955,16 +955,16 @@ returns the specified distortion metric.</p>
<dd><p>The computed distortion between the images.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcompareimages">
+</section>
+</section>
+<section id="magickcompareimages">
<h1><a class="toc-backref" href="#id498">MagickCompareImages</a></h1>
-<div class="section" id="id49">
+<section id="id49">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickCompareImages( MagickWand *wand, const MagickWand *reference,
const MetricType metric, double *distortion );</pre>
-</div>
-<div class="section" id="id50">
+</section>
+<section id="id50">
<h2>Description</h2>
<p>MagickCompareImage() compares one or more images and returns the specified
distortion metric.</p>
@@ -985,17 +985,17 @@ distortion metric.</p>
<dd><p>The computed distortion between the images.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcompositeimage">
+</section>
+</section>
+<section id="magickcompositeimage">
<h1><a class="toc-backref" href="#id499">MagickCompositeImage</a></h1>
-<div class="section" id="id51">
+<section id="id51">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickCompositeImage( MagickWand *wand, const MagickWand *composite_wand,
const <a class="reference external" href="../api/types.html#compositeoperator">CompositeOperator</a> compose, const long x,
const long y );</pre>
-</div>
-<div class="section" id="id52">
+</section>
+<section id="id52">
<h2>Description</h2>
<p>MagickCompositeImage() composite one image onto another at the specified
offset.</p>
@@ -1028,15 +1028,15 @@ DisplaceCompositeOP</p>
<dd><p>The row offset of the composited image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcontrastimage">
+</section>
+</section>
+<section id="magickcontrastimage">
<h1><a class="toc-backref" href="#id500">MagickContrastImage</a></h1>
-<div class="section" id="id53">
+<section id="id53">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickContrastImage( MagickWand *wand, const unsigned int sharpen );</pre>
-</div>
-<div class="section" id="id54">
+</section>
+<section id="id54">
<h2>Description</h2>
<p>MagickContrastImage() enhances the intensity differences between the lighter
and darker elements of the image. Set sharpen to a value other than 0 to
@@ -1051,16 +1051,16 @@ increase the image contrast otherwise the contrast is reduced.</p>
<dd><p>Increase or decrease image contrast.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickconvolveimage">
+</section>
+</section>
+<section id="magickconvolveimage">
<h1><a class="toc-backref" href="#id501">MagickConvolveImage</a></h1>
-<div class="section" id="id55">
+<section id="id55">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickConvolveImage( MagickWand *wand, const unsigned long order,
const double *kernel );</pre>
-</div>
-<div class="section" id="id56">
+</section>
+<section id="id56">
<h2>Description</h2>
<p>MagickConvolveImage() applies a custom convolution kernel to the image.</p>
<p>The format of the MagickConvolveImage method is:</p>
@@ -1077,16 +1077,16 @@ increase the image contrast otherwise the contrast is reduced.</p>
<dd><p>An array of doubles representing the convolution kernel.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcropimage">
+</section>
+</section>
+<section id="magickcropimage">
<h1><a class="toc-backref" href="#id502">MagickCropImage</a></h1>
-<div class="section" id="id57">
+<section id="id57">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickCropImage( MagickWand *wand, const unsigned long width,
const unsigned long height, const long x, const long y );</pre>
-</div>
-<div class="section" id="id58">
+</section>
+<section id="id58">
<h2>Description</h2>
<p>MagickCropImage() extracts a region of the image.</p>
<p>The format of the MagickCropImage method is:</p>
@@ -1109,15 +1109,15 @@ increase the image contrast otherwise the contrast is reduced.</p>
<dd><p>The region y offset.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickcyclecolormapimage">
+</section>
+</section>
+<section id="magickcyclecolormapimage">
<h1><a class="toc-backref" href="#id503">MagickCycleColormapImage</a></h1>
-<div class="section" id="id59">
+<section id="id59">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickCycleColormapImage( MagickWand *wand, const long displace );</pre>
-</div>
-<div class="section" id="id60">
+</section>
+<section id="id60">
<h2>Description</h2>
<p>MagickCycleColormapImage() displaces an image's colormap by a given number
of positions. If you cycle the colormap a number of times you can produce
@@ -1132,15 +1132,15 @@ a psychodelic effect.</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickdeconstructimages">
+</section>
+</section>
+<section id="magickdeconstructimages">
<h1><a class="toc-backref" href="#id504">MagickDeconstructImages</a></h1>
-<div class="section" id="id61">
+<section id="id61">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickDeconstructImages( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id62">
+</section>
+<section id="id62">
<h2>Description</h2>
<p>MagickDeconstructImages() compares each image with the next in a sequence
and returns the maximum bounding region of any pixel differences it
@@ -1153,15 +1153,15 @@ discovers.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickdescribeimage">
+</section>
+</section>
+<section id="magickdescribeimage">
<h1><a class="toc-backref" href="#id505">MagickDescribeImage</a></h1>
-<div class="section" id="id63">
+<section id="id63">
<h2>Synopsis</h2>
<pre class="literal-block">const char *MagickDescribeImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id64">
+</section>
+<section id="id64">
<h2>Description</h2>
<p>MagickDescribeImage() describes an image by formatting its attributes
to an allocated string which must be freed by the user. Attributes
@@ -1175,15 +1175,15 @@ similar to the output of 'identify -verbose'.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickdespeckleimage">
+</section>
+</section>
+<section id="magickdespeckleimage">
<h1><a class="toc-backref" href="#id506">MagickDespeckleImage</a></h1>
-<div class="section" id="id65">
+<section id="id65">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickDespeckleImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id66">
+</section>
+<section id="id66">
<h2>Description</h2>
<p>MagickDespeckleImage() reduces the speckle noise in an image while
perserving the edges of the original image.</p>
@@ -1195,15 +1195,15 @@ perserving the edges of the original image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickdisplayimage">
+</section>
+</section>
+<section id="magickdisplayimage">
<h1><a class="toc-backref" href="#id507">MagickDisplayImage</a></h1>
-<div class="section" id="id67">
+<section id="id67">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickDisplayImage( MagickWand *wand, const char *server_name );</pre>
-</div>
-<div class="section" id="id68">
+</section>
+<section id="id68">
<h2>Description</h2>
<p>MagickDisplayImage() displays an image.</p>
<p>The format of the MagickDisplayImage method is:</p>
@@ -1217,15 +1217,15 @@ perserving the edges of the original image.</p>
<dd><p>The X server name.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickdisplayimages">
+</section>
+</section>
+<section id="magickdisplayimages">
<h1><a class="toc-backref" href="#id508">MagickDisplayImages</a></h1>
-<div class="section" id="id69">
+<section id="id69">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickDisplayImages( MagickWand *wand, const char *server_name );</pre>
-</div>
-<div class="section" id="id70">
+</section>
+<section id="id70">
<h2>Description</h2>
<p>MagickDisplayImages() displays an image or image sequence.</p>
<p>The format of the MagickDisplayImages method is:</p>
@@ -1238,15 +1238,15 @@ perserving the edges of the original image.</p>
<dd><p>The X server name.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickdrawimage">
+</section>
+</section>
+<section id="magickdrawimage">
<h1><a class="toc-backref" href="#id509">MagickDrawImage</a></h1>
-<div class="section" id="id71">
+<section id="id71">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickDrawImage( MagickWand *wand, const DrawingWand *drawing_wand );</pre>
-</div>
-<div class="section" id="id72">
+</section>
+<section id="id72">
<h2>Description</h2>
<p>MagickDrawImage() draws vectors on the image as described by DrawingWand.</p>
<p>The format of the MagickDrawImage method is:</p>
@@ -1259,15 +1259,15 @@ perserving the edges of the original image.</p>
<dd><p>The draw wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickedgeimage">
+</section>
+</section>
+<section id="magickedgeimage">
<h1><a class="toc-backref" href="#id510">MagickEdgeImage</a></h1>
-<div class="section" id="id73">
+<section id="id73">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickEdgeImage( MagickWand *wand, const double radius );</pre>
-</div>
-<div class="section" id="id74">
+</section>
+<section id="id74">
<h2>Description</h2>
<p>MagickEdgeImage() enhance edges within the image with a convolution filter
of the given radius. Use a radius of 0 and Edge() selects a suitable
@@ -1283,15 +1283,15 @@ radius for you.</p>
<dd><p>the radius of the pixel neighborhood.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickembossimage">
+</section>
+</section>
+<section id="magickembossimage">
<h1><a class="toc-backref" href="#id511">MagickEmbossImage</a></h1>
-<div class="section" id="id75">
+<section id="id75">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickEmbossImage( MagickWand *wand, const double radius, const double sigma );</pre>
-</div>
-<div class="section" id="id76">
+</section>
+<section id="id76">
<h2>Description</h2>
<p>MagickEmbossImage() returns a grayscale image with a three-dimensional
effect. We convolve the image with a Gaussian operator of the given radius
@@ -1312,15 +1312,15 @@ pixel.</p>
<dd><p>The standard deviation of the Gaussian, in pixels.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickenhanceimage">
+</section>
+</section>
+<section id="magickenhanceimage">
<h1><a class="toc-backref" href="#id512">MagickEnhanceImage</a></h1>
-<div class="section" id="id77">
+<section id="id77">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickEnhanceImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id78">
+</section>
+<section id="id78">
<h2>Description</h2>
<p>MagickEnhanceImage() applies a digital filter that improves the quality of a
noisy image.</p>
@@ -1332,15 +1332,15 @@ noisy image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickequalizeimage">
+</section>
+</section>
+<section id="magickequalizeimage">
<h1><a class="toc-backref" href="#id513">MagickEqualizeImage</a></h1>
-<div class="section" id="id79">
+<section id="id79">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickEqualizeImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id80">
+</section>
+<section id="id80">
<h2>Description</h2>
<p>MagickEqualizeImage() equalizes the image histogram.</p>
<p>The format of the MagickEqualizeImage method is:</p>
@@ -1351,16 +1351,16 @@ noisy image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickextentimage">
+</section>
+</section>
+<section id="magickextentimage">
<h1><a class="toc-backref" href="#id514">MagickExtentImage</a></h1>
-<div class="section" id="id81">
+<section id="id81">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickExtentImage( MagickWand *wand, const size_t width, const size_t height,
const ssize_t x, const ssize_t y );</pre>
-</div>
-<div class="section" id="id82">
+</section>
+<section id="id82">
<h2>Description</h2>
<p>Use MagickExtentImage() to change the image dimensions as specified by
geometry width and height. The existing image content is composited at
@@ -1385,15 +1385,15 @@ dimensions is discarded.</p>
on the new image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickflattenimages">
+</section>
+</section>
+<section id="magickflattenimages">
<h1><a class="toc-backref" href="#id515">MagickFlattenImages</a></h1>
-<div class="section" id="id83">
+<section id="id83">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickFlattenImages( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id84">
+</section>
+<section id="id84">
<h2>Description</h2>
<p>MagickFlattenImages() merges a sequence of images. This is useful for
combining Photoshop layers into a single image.</p>
@@ -1405,15 +1405,15 @@ combining Photoshop layers into a single image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickflipimage">
+</section>
+</section>
+<section id="magickflipimage">
<h1><a class="toc-backref" href="#id516">MagickFlipImage</a></h1>
-<div class="section" id="id85">
+<section id="id85">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickFlipImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id86">
+</section>
+<section id="id86">
<h2>Description</h2>
<p>MagickFlipImage() creates a vertical mirror image by reflecting the pixels
around the central x-axis.</p>
@@ -1425,15 +1425,15 @@ around the central x-axis.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickflopimage">
+</section>
+</section>
+<section id="magickflopimage">
<h1><a class="toc-backref" href="#id517">MagickFlopImage</a></h1>
-<div class="section" id="id87">
+<section id="id87">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickFlopImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id88">
+</section>
+<section id="id88">
<h2>Description</h2>
<p>MagickFlopImage() creates a horizontal mirror image by reflecting the pixels
around the central y-axis.</p>
@@ -1445,17 +1445,17 @@ around the central y-axis.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickframeimage">
+</section>
+</section>
+<section id="magickframeimage">
<h1><a class="toc-backref" href="#id518">MagickFrameImage</a></h1>
-<div class="section" id="id89">
+<section id="id89">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickFrameImage( MagickWand *wand, const PixelWand *matte_color,
const unsigned long width, const unsigned long height,
const long inner_bevel, const long outer_bevel );</pre>
-</div>
-<div class="section" id="id90">
+</section>
+<section id="id90">
<h2>Description</h2>
<p>MagickFrameImage() adds a simulated three-dimensional border around the
image. The width and height specify the border width of the vertical and
@@ -1485,15 +1485,15 @@ width of the inner and outer shadows of the frame.</p>
<dd><p>The outer bevel width.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickfximage">
+</section>
+</section>
+<section id="magickfximage">
<h1><a class="toc-backref" href="#id519">MagickFxImage</a></h1>
-<div class="section" id="id91">
+<section id="id91">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickFxImage( MagickWand *wand, const char *expression );</pre>
-</div>
-<div class="section" id="id92">
+</section>
+<section id="id92">
<h2>Description</h2>
<p>MagickFxImage() evaluate expression for each pixel in the image.</p>
<p>The format of the MagickFxImage method is:</p>
@@ -1507,16 +1507,16 @@ width of the inner and outer shadows of the frame.</p>
<dd><p>The expression.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickfximagechannel">
+</section>
+</section>
+<section id="magickfximagechannel">
<h1><a class="toc-backref" href="#id520">MagickFxImageChannel</a></h1>
-<div class="section" id="id93">
+<section id="id93">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickFxImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel,
const char *expression );</pre>
-</div>
-<div class="section" id="id94">
+</section>
+<section id="id94">
<h2>Description</h2>
<p>MagickFxImageChannel() evaluate expression for each pixel in the specified
channel.</p>
@@ -1536,15 +1536,15 @@ BlackChannel.</p>
<dd><p>The expression.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgammaimage">
+</section>
+</section>
+<section id="magickgammaimage">
<h1><a class="toc-backref" href="#id521">MagickGammaImage</a></h1>
-<div class="section" id="id95">
+<section id="id95">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGammaImage( MagickWand *wand, const double gamma );</pre>
-</div>
-<div class="section" id="id96">
+</section>
+<section id="id96">
<h2>Description</h2>
<p>Use MagickGammaImage() to gamma-correct an image. The same image viewed on
different devices will have perceptual differences in the way the
@@ -1564,16 +1564,16 @@ value of 0.</p>
<dd><p>Define the level of gamma correction.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgammaimagechannel">
+</section>
+</section>
+<section id="magickgammaimagechannel">
<h1><a class="toc-backref" href="#id522">MagickGammaImageChannel</a></h1>
-<div class="section" id="id97">
+<section id="id97">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGammaImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel,
const double gamma );</pre>
-</div>
-<div class="section" id="id98">
+</section>
+<section id="id98">
<h2>Description</h2>
<p>Use MagickGammaImageChannel() to gamma-correct a particular image channel.
The same image viewed on different devices will have perceptual differences
@@ -1596,15 +1596,15 @@ value of 0.</p>
<dd><p>Define the level of gamma correction.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetconfigureinfo">
+</section>
+</section>
+<section id="magickgetconfigureinfo">
<h1><a class="toc-backref" href="#id523">MagickGetConfigureInfo</a></h1>
-<div class="section" id="id99">
+<section id="id99">
<h2>Synopsis</h2>
<pre class="literal-block">char *MagickGetConfigureInfo( MagickWand *wand, const char *name );</pre>
-</div>
-<div class="section" id="id100">
+</section>
+<section id="id100">
<h2>Description</h2>
<p>MagickGetConfigureInfo() returns ImageMagick configure attributes such as
NAME, VERSION, LIB_VERSION, COPYRIGHT, etc.</p>
@@ -1619,28 +1619,28 @@ NAME, VERSION, LIB_VERSION, COPYRIGHT, etc.</p>
<dd><p>Return the attribute associated with this name.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetcopyright">
+</section>
+</section>
+<section id="magickgetcopyright">
<h1><a class="toc-backref" href="#id524">MagickGetCopyright</a></h1>
-<div class="section" id="id101">
+<section id="id101">
<h2>Synopsis</h2>
<pre class="literal-block">const char *MagickGetCopyright( void );</pre>
-</div>
-<div class="section" id="id102">
+</section>
+<section id="id102">
<h2>Description</h2>
<p>MagickGetCopyright() returns the ImageMagick API copyright as a string.</p>
<p>The format of the MagickGetCopyright method is:</p>
<pre class="literal-block">const char *MagickGetCopyright( void );</pre>
-</div>
-</div>
-<div class="section" id="magickgetexception">
+</section>
+</section>
+<section id="magickgetexception">
<h1><a class="toc-backref" href="#id525">MagickGetException</a></h1>
-<div class="section" id="id103">
+<section id="id103">
<h2>Synopsis</h2>
<pre class="literal-block">char *MagickGetException( const MagickWand *wand, <a class="reference external" href="../api/types.html#exceptiontype">ExceptionType</a> *severity );</pre>
-</div>
-<div class="section" id="id104">
+</section>
+<section id="id104">
<h2>Description</h2>
<p>MagickGetException() returns the severity, reason, and description of any
error that occurs when using other methods in this API.</p>
@@ -1655,15 +1655,15 @@ error that occurs when using other methods in this API.</p>
<dd><p>The severity of the error is returned here.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetfilename">
+</section>
+</section>
+<section id="magickgetfilename">
<h1><a class="toc-backref" href="#id526">MagickGetFilename</a></h1>
-<div class="section" id="id105">
+<section id="id105">
<h2>Synopsis</h2>
<pre class="literal-block">const char *MagickGetFilename( const MagickWand *wand );</pre>
-</div>
-<div class="section" id="id106">
+</section>
+<section id="id106">
<h2>Description</h2>
<p>MagickGetFilename() returns the filename associated with an image sequence.</p>
<p>The format of the MagickGetFilename method is:</p>
@@ -1674,28 +1674,28 @@ error that occurs when using other methods in this API.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgethomeurl">
+</section>
+</section>
+<section id="magickgethomeurl">
<h1><a class="toc-backref" href="#id527">MagickGetHomeURL</a></h1>
-<div class="section" id="id107">
+<section id="id107">
<h2>Synopsis</h2>
<pre class="literal-block">const char *MagickGetHomeURL( void );</pre>
-</div>
-<div class="section" id="id108">
+</section>
+<section id="id108">
<h2>Description</h2>
<p>MagickGetHomeURL() returns the ImageMagick home URL.</p>
<p>The format of the MagickGetHomeURL method is:</p>
<pre class="literal-block">const char *MagickGetHomeURL( void );</pre>
-</div>
-</div>
-<div class="section" id="magickgetimage">
+</section>
+</section>
+<section id="magickgetimage">
<h1><a class="toc-backref" href="#id528">MagickGetImage</a></h1>
-<div class="section" id="id109">
+<section id="id109">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickGetImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id110">
+</section>
+<section id="id110">
<h2>Description</h2>
<p>MagickGetImage() clones the image at the current image index.</p>
<p>The format of the MagickGetImage method is:</p>
@@ -1706,15 +1706,15 @@ error that occurs when using other methods in this API.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageattribute">
+</section>
+</section>
+<section id="magickgetimageattribute">
<h1><a class="toc-backref" href="#id529">MagickGetImageAttribute</a></h1>
-<div class="section" id="id111">
+<section id="id111">
<h2>Synopsis</h2>
<pre class="literal-block">char *MagickGetImageAttribute( MagickWand *wand, const char *name );</pre>
-</div>
-<div class="section" id="id112">
+</section>
+<section id="id112">
<h2>Description</h2>
<p>MagickGetImageAttribute returns an image attribute as a string</p>
<p>The format of the MagickGetImageAttribute method is:</p>
@@ -1728,15 +1728,15 @@ error that occurs when using other methods in this API.</p>
<dd><p>The name of the attribute</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagebackgroundcolor">
+</section>
+</section>
+<section id="magickgetimagebackgroundcolor">
<h1><a class="toc-backref" href="#id530">MagickGetImageBackgroundColor</a></h1>
-<div class="section" id="id113">
+<section id="id113">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageBackgroundColor( MagickWand *wand, PixelWand *background_color );</pre>
-</div>
-<div class="section" id="id114">
+</section>
+<section id="id114">
<h2>Description</h2>
<p>MagickGetImageBackgroundColor() returns the image background color.</p>
<p>The format of the MagickGetImageBackgroundColor method is:</p>
@@ -1749,15 +1749,15 @@ error that occurs when using other methods in this API.</p>
<dd><p>Return the background color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageblueprimary">
+</section>
+</section>
+<section id="magickgetimageblueprimary">
<h1><a class="toc-backref" href="#id531">MagickGetImageBluePrimary</a></h1>
-<div class="section" id="id115">
+<section id="id115">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageBluePrimary( MagickWand *wand, double *x, double *y );</pre>
-</div>
-<div class="section" id="id116">
+</section>
+<section id="id116">
<h2>Description</h2>
<p>MagickGetImageBluePrimary() returns the chromaticy blue primary point for the
image.</p>
@@ -1774,15 +1774,15 @@ image.</p>
<dd><p>The chromaticity blue primary y-point.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagebordercolor">
+</section>
+</section>
+<section id="magickgetimagebordercolor">
<h1><a class="toc-backref" href="#id532">MagickGetImageBorderColor</a></h1>
-<div class="section" id="id117">
+<section id="id117">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageBorderColor( MagickWand *wand, PixelWand *border_color );</pre>
-</div>
-<div class="section" id="id118">
+</section>
+<section id="id118">
<h2>Description</h2>
<p>MagickGetImageBorderColor() returns the image border color.</p>
<p>The format of the MagickGetImageBorderColor method is:</p>
@@ -1795,17 +1795,17 @@ image.</p>
<dd><p>Return the border color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageboundingbox">
+</section>
+</section>
+<section id="magickgetimageboundingbox">
<h1><a class="toc-backref" href="#id533">MagickGetImageBoundingBox</a></h1>
-<div class="section" id="id119">
+<section id="id119">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageBoundingBox( MagickWand *wand, const double fuzz,
unsigned long *width, unsigned long *height,
long *x, long *y );</pre>
-</div>
-<div class="section" id="id120">
+</section>
+<section id="id120">
<h2>Description</h2>
<p>MagickGetImageBoundingBox() obtains the crop bounding box required to
remove a solid-color border from the image. Color quantums which differ
@@ -1836,15 +1836,15 @@ crop bounding box estimation uses the same algorithm as MagickTrimImage().</p>
<dd><p>The crop y offset</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagechanneldepth">
+</section>
+</section>
+<section id="magickgetimagechanneldepth">
<h1><a class="toc-backref" href="#id534">MagickGetImageChannelDepth</a></h1>
-<div class="section" id="id121">
+<section id="id121">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long MagickGetImageChannelDepth( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel );</pre>
-</div>
-<div class="section" id="id122">
+</section>
+<section id="id122">
<h2>Description</h2>
<p>MagickGetImageChannelDepth() gets the depth for a particular image channel.</p>
<p>The format of the MagickGetImageChannelDepth method is:</p>
@@ -1859,16 +1859,16 @@ BlueChannel, OpacityChannel, CyanChannel, MagentaChannel, YellowChannel,
BlackChannel.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagechannelextrema">
+</section>
+</section>
+<section id="magickgetimagechannelextrema">
<h1><a class="toc-backref" href="#id535">MagickGetImageChannelExtrema</a></h1>
-<div class="section" id="id123">
+<section id="id123">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageChannelExtrema( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel,
unsigned long *minima, unsigned long *maxima );</pre>
-</div>
-<div class="section" id="id124">
+</section>
+<section id="id124">
<h2>Description</h2>
<p>MagickGetImageChannelExtrema() gets the extrema for one or more image
channels.</p>
@@ -1891,16 +1891,16 @@ or BlackChannel.</p>
<dd><p>The maximum pixel value for the specified channel(s).</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagechannelmean">
+</section>
+</section>
+<section id="magickgetimagechannelmean">
<h1><a class="toc-backref" href="#id536">MagickGetImageChannelMean</a></h1>
-<div class="section" id="id125">
+<section id="id125">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageChannelMean( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel,
double *mean, double *standard_deviation );</pre>
-</div>
-<div class="section" id="id126">
+</section>
+<section id="id126">
<h2>Description</h2>
<p>MagickGetImageChannelMean() gets the mean and standard deviation of one or
more image channels.</p>
@@ -1923,16 +1923,16 @@ or BlackChannel.</p>
<dd><p>The standard deviation for the specified channel(s).</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagecolormapcolor">
+</section>
+</section>
+<section id="magickgetimagecolormapcolor">
<h1><a class="toc-backref" href="#id537">MagickGetImageColormapColor</a></h1>
-<div class="section" id="id127">
+<section id="id127">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageColormapColor( MagickWand *wand, const unsigned long index,
PixelWand *color );</pre>
-</div>
-<div class="section" id="id128">
+</section>
+<section id="id128">
<h2>Description</h2>
<p>MagickGetImageColormapColor() returns the color of the specified colormap
index.</p>
@@ -1950,15 +1950,15 @@ index.</p>
<dd><p>Return the colormap color in this wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagecolors">
+</section>
+</section>
+<section id="magickgetimagecolors">
<h1><a class="toc-backref" href="#id538">MagickGetImageColors</a></h1>
-<div class="section" id="id129">
+<section id="id129">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long MagickGetImageColors( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id130">
+</section>
+<section id="id130">
<h2>Description</h2>
<p>MagickGetImageColors() gets the number of unique colors in the image.</p>
<p>The format of the MagickGetImageColors method is:</p>
@@ -1969,15 +1969,15 @@ index.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagecolorspace">
+</section>
+</section>
+<section id="magickgetimagecolorspace">
<h1><a class="toc-backref" href="#id539">MagickGetImageColorspace</a></h1>
-<div class="section" id="id131">
+<section id="id131">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#colorspacetype">ColorspaceType</a> MagickGetImageColorspace( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id132">
+</section>
+<section id="id132">
<h2>Description</h2>
<p>MagickGetImageColorspace() gets the image colorspace.</p>
<p>The format of the MagickGetImageColorspace method is:</p>
@@ -1988,15 +1988,15 @@ index.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagecompose">
+</section>
+</section>
+<section id="magickgetimagecompose">
<h1><a class="toc-backref" href="#id540">MagickGetImageCompose</a></h1>
-<div class="section" id="id133">
+<section id="id133">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#compositeoperator">CompositeOperator</a> MagickGetImageCompose( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id134">
+</section>
+<section id="id134">
<h2>Description</h2>
<p>MagickGetImageCompose() returns the composite operator associated with the
image.</p>
@@ -2008,15 +2008,15 @@ image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagecompression">
+</section>
+</section>
+<section id="magickgetimagecompression">
<h1><a class="toc-backref" href="#id541">MagickGetImageCompression</a></h1>
-<div class="section" id="id135">
+<section id="id135">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#compressiontype">CompressionType</a> MagickGetImageCompression( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id136">
+</section>
+<section id="id136">
<h2>Description</h2>
<p>MagickGetImageCompression() gets the image compression.</p>
<p>The format of the MagickGetImageCompression method is:</p>
@@ -2027,15 +2027,15 @@ image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagedelay">
+</section>
+</section>
+<section id="magickgetimagedelay">
<h1><a class="toc-backref" href="#id542">MagickGetImageDelay</a></h1>
-<div class="section" id="id137">
+<section id="id137">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long MagickGetImageDelay( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id138">
+</section>
+<section id="id138">
<h2>Description</h2>
<p>MagickGetImageDelay() gets the image delay.</p>
<p>The format of the MagickGetImageDelay method is:</p>
@@ -2046,15 +2046,15 @@ image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagedepth">
+</section>
+</section>
+<section id="magickgetimagedepth">
<h1><a class="toc-backref" href="#id543">MagickGetImageDepth</a></h1>
-<div class="section" id="id139">
+<section id="id139">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long MagickGetImageDepth( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id140">
+</section>
+<section id="id140">
<h2>Description</h2>
<p>MagickGetImageDepth() gets the image depth.</p>
<p>The format of the MagickGetImageDepth method is:</p>
@@ -2065,16 +2065,16 @@ image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageextrema">
+</section>
+</section>
+<section id="magickgetimageextrema">
<h1><a class="toc-backref" href="#id544">MagickGetImageExtrema</a></h1>
-<div class="section" id="id141">
+<section id="id141">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageExtrema( MagickWand *wand, unsigned long *min,
unsigned long *max );</pre>
-</div>
-<div class="section" id="id142">
+</section>
+<section id="id142">
<h2>Description</h2>
<p>MagickGetImageExtrema() gets the extrema for the image.</p>
<p>The format of the MagickGetImageExtrema method is:</p>
@@ -2091,15 +2091,15 @@ image.</p>
<dd><p>The maximum pixel value for the specified channel(s).</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagedispose">
+</section>
+</section>
+<section id="magickgetimagedispose">
<h1><a class="toc-backref" href="#id545">MagickGetImageDispose</a></h1>
-<div class="section" id="id143">
+<section id="id143">
<h2>Synopsis</h2>
<pre class="literal-block">DisposeType MagickGetImageDispose( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id144">
+</section>
+<section id="id144">
<h2>Description</h2>
<p>MagickGetImageDispose() gets the image disposal method.</p>
<p>The format of the MagickGetImageDispose method is:</p>
@@ -2110,15 +2110,15 @@ image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagefilename">
+</section>
+</section>
+<section id="magickgetimagefilename">
<h1><a class="toc-backref" href="#id546">MagickGetImageFilename</a></h1>
-<div class="section" id="id145">
+<section id="id145">
<h2>Synopsis</h2>
<pre class="literal-block">const char MagickGetImageFilename( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id146">
+</section>
+<section id="id146">
<h2>Description</h2>
<p>MagickGetImageFilename() returns the filename of a particular image in a
sequence.</p>
@@ -2130,15 +2130,15 @@ sequence.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageformat">
+</section>
+</section>
+<section id="magickgetimageformat">
<h1><a class="toc-backref" href="#id547">MagickGetImageFormat</a></h1>
-<div class="section" id="id147">
+<section id="id147">
<h2>Synopsis</h2>
<pre class="literal-block">const char MagickGetImageFormat( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id148">
+</section>
+<section id="id148">
<h2>Description</h2>
<p>MagickGetImageFormat() returns the format of a particular image in a
sequence.</p>
@@ -2150,15 +2150,15 @@ sequence.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagefuzz">
+</section>
+</section>
+<section id="magickgetimagefuzz">
<h1><a class="toc-backref" href="#id548">MagickGetImageFuzz</a></h1>
-<div class="section" id="id149">
+<section id="id149">
<h2>Synopsis</h2>
<pre class="literal-block">double MagickGetImageFuzz( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id150">
+</section>
+<section id="id150">
<h2>Description</h2>
<p>MagickGetImageFuzz() returns the color comparison fuzz factor. Colors
closer than the fuzz factor are considered to be the same when comparing
@@ -2172,15 +2172,15 @@ implicitly set this value.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagegamma">
+</section>
+</section>
+<section id="magickgetimagegamma">
<h1><a class="toc-backref" href="#id549">MagickGetImageGamma</a></h1>
-<div class="section" id="id151">
+<section id="id151">
<h2>Synopsis</h2>
<pre class="literal-block">double MagickGetImageGamma( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id152">
+</section>
+<section id="id152">
<h2>Description</h2>
<p>MagickGetImageGamma() gets the image gamma.</p>
<p>The format of the MagickGetImageGamma method is:</p>
@@ -2191,15 +2191,15 @@ implicitly set this value.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagegravity">
+</section>
+</section>
+<section id="magickgetimagegravity">
<h1><a class="toc-backref" href="#id550">MagickGetImageGravity</a></h1>
-<div class="section" id="id153">
+<section id="id153">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#gravitytype">GravityType</a> MagickGetImageGravity( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id154">
+</section>
+<section id="id154">
<h2>Description</h2>
<p>MagickGetImageGravity() gets the image gravity.</p>
<p>The format of the MagickGetImageGravity method is:</p>
@@ -2210,15 +2210,15 @@ implicitly set this value.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagegreenprimary">
+</section>
+</section>
+<section id="magickgetimagegreenprimary">
<h1><a class="toc-backref" href="#id551">MagickGetImageGreenPrimary</a></h1>
-<div class="section" id="id155">
+<section id="id155">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageGreenPrimary( MagickWand *wand, double *x, double *y );</pre>
-</div>
-<div class="section" id="id156">
+</section>
+<section id="id156">
<h2>Description</h2>
<p>MagickGetImageGreenPrimary() returns the chromaticy green primary point.</p>
<p>The format of the MagickGetImageGreenPrimary method is:</p>
@@ -2234,15 +2234,15 @@ implicitly set this value.</p>
<dd><p>The chromaticity green primary y-point.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageheight">
+</section>
+</section>
+<section id="magickgetimageheight">
<h1><a class="toc-backref" href="#id552">MagickGetImageHeight</a></h1>
-<div class="section" id="id157">
+<section id="id157">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long MagickGetImageHeight( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id158">
+</section>
+<section id="id158">
<h2>Description</h2>
<p>MagickGetImageHeight() returns the image height.</p>
<p>The format of the MagickGetImageHeight method is:</p>
@@ -2253,15 +2253,15 @@ implicitly set this value.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagehistogram">
+</section>
+</section>
+<section id="magickgetimagehistogram">
<h1><a class="toc-backref" href="#id553">MagickGetImageHistogram</a></h1>
-<div class="section" id="id159">
+<section id="id159">
<h2>Synopsis</h2>
<pre class="literal-block">PixelWand *MagickGetImageHistogram( MagickWand *wand, unsigned long *number_colors );</pre>
-</div>
-<div class="section" id="id160">
+</section>
+<section id="id160">
<h2>Description</h2>
<p>MagickGetImageHistogram() returns the image histogram as an array of
PixelWand wands.</p>
@@ -2276,15 +2276,15 @@ PixelWand wands.</p>
of pixel wands returned.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageindex">
+</section>
+</section>
+<section id="magickgetimageindex">
<h1><a class="toc-backref" href="#id554">MagickGetImageIndex</a></h1>
-<div class="section" id="id161">
+<section id="id161">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageIndex( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id162">
+</section>
+<section id="id162">
<h2>Description</h2>
<p>MagickGetImageIndex() returns the index of the current image.</p>
<p>The format of the MagickGetImageIndex method is:</p>
@@ -2295,15 +2295,15 @@ of pixel wands returned.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageinterlacescheme">
+</section>
+</section>
+<section id="magickgetimageinterlacescheme">
<h1><a class="toc-backref" href="#id555">MagickGetImageInterlaceScheme</a></h1>
-<div class="section" id="id163">
+<section id="id163">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#interlacetype">InterlaceType</a> MagickGetImageInterlaceScheme( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id164">
+</section>
+<section id="id164">
<h2>Description</h2>
<p>MagickGetImageInterlaceScheme() gets the image interlace scheme.</p>
<p>The format of the MagickGetImageInterlaceScheme method is:</p>
@@ -2314,15 +2314,15 @@ of pixel wands returned.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageiterations">
+</section>
+</section>
+<section id="magickgetimageiterations">
<h1><a class="toc-backref" href="#id556">MagickGetImageIterations</a></h1>
-<div class="section" id="id165">
+<section id="id165">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long MagickGetImageIterations( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id166">
+</section>
+<section id="id166">
<h2>Description</h2>
<p>MagickGetImageIterations() gets the image iterations.</p>
<p>The format of the MagickGetImageIterations method is:</p>
@@ -2333,15 +2333,15 @@ of pixel wands returned.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagemattecolor">
+</section>
+</section>
+<section id="magickgetimagemattecolor">
<h1><a class="toc-backref" href="#id557">MagickGetImageMatteColor</a></h1>
-<div class="section" id="id167">
+<section id="id167">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageMatteColor( MagickWand *wand, PixelWand *matte_color );</pre>
-</div>
-<div class="section" id="id168">
+</section>
+<section id="id168">
<h2>Description</h2>
<p>MagickGetImageMatteColor() returns the image matte color.</p>
<p>The format of the MagickGetImageMatteColor method is:</p>
@@ -2354,15 +2354,15 @@ of pixel wands returned.</p>
<dd><p>Return the matte color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageorientation">
+</section>
+</section>
+<section id="magickgetimageorientation">
<h1><a class="toc-backref" href="#id558">MagickGetImageOrientation</a></h1>
-<div class="section" id="id169">
+<section id="id169">
<h2>Synopsis</h2>
<pre class="literal-block">OrientationType MagickGetImageOrientation( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id170">
+</section>
+<section id="id170">
<h2>Description</h2>
<p>MagickGetImageOrientation() gets the image orientation type. May be one of:</p>
<p>UndefinedOrientation Image orientation not specified or error.
@@ -2382,16 +2382,16 @@ LeftBottomOrientation Bottom to top and Left to right.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagepage">
+</section>
+</section>
+<section id="magickgetimagepage">
<h1><a class="toc-backref" href="#id559">MagickGetImagePage</a></h1>
-<div class="section" id="id171">
+<section id="id171">
<h2>Synopsis</h2>
<pre class="literal-block">MagickGetImagePage( MagickWand *wand, unsigned long *width, unsigned long *height, long *x,
long *y );</pre>
-</div>
-<div class="section" id="id172">
+</section>
+<section id="id172">
<h2>Description</h2>
<p>MagickGetImagePage() retrieves the image page size and offset used when
placing (e.g. compositing) the image.</p>
@@ -2410,18 +2410,18 @@ placing (e.g. compositing) the image.</p>
which to composite image data.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagepixels">
+</section>
+</section>
+<section id="magickgetimagepixels">
<h1><a class="toc-backref" href="#id560">MagickGetImagePixels</a></h1>
-<div class="section" id="id173">
+<section id="id173">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImagePixels( MagickWand *wand, const long x_offset, const long y_offset,
const unsigned long columns, const unsigned long rows,
const char *map, const <a class="reference external" href="../api/types.html#storagetype">StorageType</a> storage,
unsigned char *pixels );</pre>
-</div>
-<div class="section" id="id174">
+</section>
+<section id="id174">
<h2>Description</h2>
<p>MagickGetImagePixels() extracts pixel data from an image and returns it to
you. The method returns False on success otherwise True if an error is
@@ -2461,16 +2461,16 @@ map and type. You must preallocate this array where the expected
length varies depending on the values of width, height, map, and type.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageprofile">
+</section>
+</section>
+<section id="magickgetimageprofile">
<h1><a class="toc-backref" href="#id561">MagickGetImageProfile</a></h1>
-<div class="section" id="id175">
+<section id="id175">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned char *MagickGetImageProfile( MagickWand *wand, const char *name,
unsigned long *length );</pre>
-</div>
-<div class="section" id="id176">
+</section>
+<section id="id176">
<h2>Description</h2>
<p>MagickGetImageProfile() returns the named image profile.</p>
<p>The format of the MagickGetImageProfile method is:</p>
@@ -2487,15 +2487,15 @@ length varies depending on the values of width, height, map, and type.</p>
<dd><p>The length of the profile.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageredprimary">
+</section>
+</section>
+<section id="magickgetimageredprimary">
<h1><a class="toc-backref" href="#id562">MagickGetImageRedPrimary</a></h1>
-<div class="section" id="id177">
+<section id="id177">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageRedPrimary( MagickWand *wand, double *x, double *y );</pre>
-</div>
-<div class="section" id="id178">
+</section>
+<section id="id178">
<h2>Description</h2>
<p>MagickGetImageRedPrimary() returns the chromaticy red primary point.</p>
<p>The format of the MagickGetImageRedPrimary method is:</p>
@@ -2511,15 +2511,15 @@ length varies depending on the values of width, height, map, and type.</p>
<dd><p>The chromaticity red primary y-point.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagerenderingintent">
+</section>
+</section>
+<section id="magickgetimagerenderingintent">
<h1><a class="toc-backref" href="#id563">MagickGetImageRenderingIntent</a></h1>
-<div class="section" id="id179">
+<section id="id179">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#renderingintent">RenderingIntent</a> MagickGetImageRenderingIntent( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id180">
+</section>
+<section id="id180">
<h2>Description</h2>
<p>MagickGetImageRenderingIntent() gets the image rendering intent.</p>
<p>The format of the MagickGetImageRenderingIntent method is:</p>
@@ -2530,15 +2530,15 @@ length varies depending on the values of width, height, map, and type.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageresolution">
+</section>
+</section>
+<section id="magickgetimageresolution">
<h1><a class="toc-backref" href="#id564">MagickGetImageResolution</a></h1>
-<div class="section" id="id181">
+<section id="id181">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageResolution( MagickWand *wand, double *x, double *y );</pre>
-</div>
-<div class="section" id="id182">
+</section>
+<section id="id182">
<h2>Description</h2>
<p>MagickGetImageResolution() gets the image X &amp; Y resolution.</p>
<p>The format of the MagickGetImageResolution method is:</p>
@@ -2554,15 +2554,15 @@ length varies depending on the values of width, height, map, and type.</p>
<dd><p>The image y-resolution.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagescene">
+</section>
+</section>
+<section id="magickgetimagescene">
<h1><a class="toc-backref" href="#id565">MagickGetImageScene</a></h1>
-<div class="section" id="id183">
+<section id="id183">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long MagickGetImageScene( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id184">
+</section>
+<section id="id184">
<h2>Description</h2>
<p>MagickGetImageScene() gets the image scene.</p>
<p>The format of the MagickGetImageScene method is:</p>
@@ -2573,15 +2573,15 @@ length varies depending on the values of width, height, map, and type.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagesignature">
+</section>
+</section>
+<section id="magickgetimagesignature">
<h1><a class="toc-backref" href="#id566">MagickGetImageSignature</a></h1>
-<div class="section" id="id185">
+<section id="id185">
<h2>Synopsis</h2>
<pre class="literal-block">const char MagickGetImageSignature( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id186">
+</section>
+<section id="id186">
<h2>Description</h2>
<p>MagickGetImageSignature() generates an SHA-256 message digest for the image
pixel stream.</p>
@@ -2593,15 +2593,15 @@ pixel stream.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagesize">
+</section>
+</section>
+<section id="magickgetimagesize">
<h1><a class="toc-backref" href="#id567">MagickGetImageSize</a></h1>
-<div class="section" id="id187">
+<section id="id187">
<h2>Synopsis</h2>
<pre class="literal-block">MagickSizeType MagickGetImageSize( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id188">
+</section>
+<section id="id188">
<h2>Description</h2>
<p>MagickGetImageSize() returns the image size.</p>
<p>The format of the MagickGetImageSize method is:</p>
@@ -2612,15 +2612,15 @@ pixel stream.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagetype">
+</section>
+</section>
+<section id="magickgetimagetype">
<h1><a class="toc-backref" href="#id568">MagickGetImageType</a></h1>
-<div class="section" id="id189">
+<section id="id189">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#imagetype">ImageType</a> MagickGetImageType( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id190">
+</section>
+<section id="id190">
<h2>Description</h2>
<p>MagickGetImageType() gets the image type.</p>
<p>The format of the MagickGetImageType method is:</p>
@@ -2631,15 +2631,15 @@ pixel stream.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagesavedtype">
+</section>
+</section>
+<section id="magickgetimagesavedtype">
<h1><a class="toc-backref" href="#id569">MagickGetImageSavedType</a></h1>
-<div class="section" id="id191">
+<section id="id191">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#imagetype">ImageType</a> MagickGetImageSavedType( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id192">
+</section>
+<section id="id192">
<h2>Description</h2>
<p>MagickGetImageSavedType() gets the image type that will be used when the
image is saved. This may be different to the current image type, returned
@@ -2652,15 +2652,15 @@ by MagickGetImageType().</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimageunits">
+</section>
+</section>
+<section id="magickgetimageunits">
<h1><a class="toc-backref" href="#id570">MagickGetImageUnits</a></h1>
-<div class="section" id="id193">
+<section id="id193">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#resolutiontype">ResolutionType</a> MagickGetImageUnits( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id194">
+</section>
+<section id="id194">
<h2>Description</h2>
<p>MagickGetImageUnits() gets the image units of resolution.</p>
<p>The format of the MagickGetImageUnits method is:</p>
@@ -2671,15 +2671,15 @@ by MagickGetImageType().</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagevirtualpixelmethod">
+</section>
+</section>
+<section id="magickgetimagevirtualpixelmethod">
<h1><a class="toc-backref" href="#id571">MagickGetImageVirtualPixelMethod</a></h1>
-<div class="section" id="id195">
+<section id="id195">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#virtualpixelmethod">VirtualPixelMethod</a> MagickGetImageVirtualPixelMethod( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id196">
+</section>
+<section id="id196">
<h2>Description</h2>
<p>MagickGetImageVirtualPixelMethod() returns the virtual pixel method for the
sepcified image.</p>
@@ -2691,15 +2691,15 @@ sepcified image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagewhitepoint">
+</section>
+</section>
+<section id="magickgetimagewhitepoint">
<h1><a class="toc-backref" href="#id572">MagickGetImageWhitePoint</a></h1>
-<div class="section" id="id197">
+<section id="id197">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetImageWhitePoint( MagickWand *wand, double *x, double *y );</pre>
-</div>
-<div class="section" id="id198">
+</section>
+<section id="id198">
<h2>Description</h2>
<p>MagickGetImageWhitePoint() returns the chromaticy white point.</p>
<p>The format of the MagickGetImageWhitePoint method is:</p>
@@ -2715,15 +2715,15 @@ sepcified image.</p>
<dd><p>The chromaticity white y-point.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetimagewidth">
+</section>
+</section>
+<section id="magickgetimagewidth">
<h1><a class="toc-backref" href="#id573">MagickGetImageWidth</a></h1>
-<div class="section" id="id199">
+<section id="id199">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long MagickGetImageWidth( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id200">
+</section>
+<section id="id200">
<h2>Description</h2>
<p>MagickGetImageWidth() returns the image width.</p>
<p>The format of the MagickGetImageWidth method is:</p>
@@ -2734,15 +2734,15 @@ sepcified image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetnumberimages">
+</section>
+</section>
+<section id="magickgetnumberimages">
<h1><a class="toc-backref" href="#id574">MagickGetNumberImages</a></h1>
-<div class="section" id="id201">
+<section id="id201">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long MagickGetNumberImages( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id202">
+</section>
+<section id="id202">
<h2>Description</h2>
<p>MagickGetNumberOfImages() returns the number of images associated with a
magick wand.</p>
@@ -2754,28 +2754,28 @@ magick wand.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetpackagename">
+</section>
+</section>
+<section id="magickgetpackagename">
<h1><a class="toc-backref" href="#id575">MagickGetPackageName</a></h1>
-<div class="section" id="id203">
+<section id="id203">
<h2>Synopsis</h2>
<pre class="literal-block">const char *MagickGetPackageName( void );</pre>
-</div>
-<div class="section" id="id204">
+</section>
+<section id="id204">
<h2>Description</h2>
<p>MagickGetPackageName() returns the ImageMagick package name.</p>
<p>The format of the MagickGetPackageName method is:</p>
<pre class="literal-block">const char *MagickGetPackageName( void );</pre>
-</div>
-</div>
-<div class="section" id="magickgetquantumdepth">
+</section>
+</section>
+<section id="magickgetquantumdepth">
<h1><a class="toc-backref" href="#id576">MagickGetQuantumDepth</a></h1>
-<div class="section" id="id205">
+<section id="id205">
<h2>Synopsis</h2>
<pre class="literal-block">const char *MagickGetQuantumDepth( unsigned long *depth );</pre>
-</div>
-<div class="section" id="id206">
+</section>
+<section id="id206">
<h2>Description</h2>
<p>MagickGetQuantumDepth() returns the ImageMagick quantum depth.</p>
<p>The format of the MagickGetQuantumDepth method is:</p>
@@ -2786,28 +2786,28 @@ magick wand.</p>
<dd><p>The quantum depth is returned as a number.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetreleasedate">
+</section>
+</section>
+<section id="magickgetreleasedate">
<h1><a class="toc-backref" href="#id577">MagickGetReleaseDate</a></h1>
-<div class="section" id="id207">
+<section id="id207">
<h2>Synopsis</h2>
<pre class="literal-block">const char *MagickGetReleaseDate( void );</pre>
-</div>
-<div class="section" id="id208">
+</section>
+<section id="id208">
<h2>Description</h2>
<p>MagickGetReleaseDate() returns the ImageMagick release date.</p>
<p>The format of the MagickGetReleaseDate method is:</p>
<pre class="literal-block">const char *MagickGetReleaseDate( void );</pre>
-</div>
-</div>
-<div class="section" id="magickgetresourcelimit">
+</section>
+</section>
+<section id="magickgetresourcelimit">
<h1><a class="toc-backref" href="#id578">MagickGetResourceLimit</a></h1>
-<div class="section" id="id209">
+<section id="id209">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long MagickGetResourceLimit( const <a class="reference external" href="../api/types.html#resourcetype">ResourceType</a> type );</pre>
-</div>
-<div class="section" id="id210">
+</section>
+<section id="id210">
<h2>Description</h2>
<p>MagickGetResourceLimit() returns the the specified resource in megabytes.</p>
<p>The format of the MagickGetResourceLimit method is:</p>
@@ -2818,15 +2818,15 @@ magick wand.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetsamplingfactors">
+</section>
+</section>
+<section id="magickgetsamplingfactors">
<h1><a class="toc-backref" href="#id579">MagickGetSamplingFactors</a></h1>
-<div class="section" id="id211">
+<section id="id211">
<h2>Synopsis</h2>
<pre class="literal-block">double *MagickGetSamplingFactors( MagickWand *wand, unsigned long *number_factors );</pre>
-</div>
-<div class="section" id="id212">
+</section>
+<section id="id212">
<h2>Description</h2>
<p>MagickGetSamplingFactors() gets the horizontal and vertical sampling factor.</p>
<p>The format of the MagickGetSamplingFactors method is:</p>
@@ -2839,16 +2839,16 @@ magick wand.</p>
<dd><p>The number of factors in the returned array.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetsize">
+</section>
+</section>
+<section id="magickgetsize">
<h1><a class="toc-backref" href="#id580">MagickGetSize</a></h1>
-<div class="section" id="id213">
+<section id="id213">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickGetSize( const MagickWand *wand, unsigned long *columns,
unsigned long *rows );</pre>
-</div>
-<div class="section" id="id214">
+</section>
+<section id="id214">
<h2>Description</h2>
<p>MagickGetSize() returns the size associated with the magick wand.</p>
<p>The format of the MagickGetSize method is:</p>
@@ -2865,15 +2865,15 @@ magick wand.</p>
<dd><p>The height in pixels.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickgetversion">
+</section>
+</section>
+<section id="magickgetversion">
<h1><a class="toc-backref" href="#id581">MagickGetVersion</a></h1>
-<div class="section" id="id215">
+<section id="id215">
<h2>Synopsis</h2>
<pre class="literal-block">const char *MagickGetVersion( unsigned long *version );</pre>
-</div>
-<div class="section" id="id216">
+</section>
+<section id="id216">
<h2>Description</h2>
<p>MagickGetVersion() returns the ImageMagick API version as a string and
as a number.</p>
@@ -2885,15 +2885,15 @@ as a number.</p>
<dd><p>The ImageMagick version is returned as a number.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickhaldclutimage">
+</section>
+</section>
+<section id="magickhaldclutimage">
<h1><a class="toc-backref" href="#id582">MagickHaldClutImage</a></h1>
-<div class="section" id="id217">
+<section id="id217">
<h2>Synopsis</h2>
<pre class="literal-block">MagickPassFail MagickHaldClutImage( MagickWand *wand, const MagickWand *clut_wand );</pre>
-</div>
-<div class="section" id="id218">
+</section>
+<section id="id218">
<h2>Description</h2>
<p>The MagickHaldClutImage() method apply a color lookup table (Hald CLUT) to
the image. The fundamental principle of the Hald CLUT algorithm is that
@@ -2924,15 +2924,15 @@ Workflowers.</p>
<dd><p>The color lookup table image wand</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickhascolormap">
+</section>
+</section>
+<section id="magickhascolormap">
<h1><a class="toc-backref" href="#id583">MagickHasColormap</a></h1>
-<div class="section" id="id219">
+<section id="id219">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickHasColormap( MagickWand *wand, unsigned int *colormap );</pre>
-</div>
-<div class="section" id="id220">
+</section>
+<section id="id220">
<h2>Description</h2>
<p>MagickHasColormap() returns True if the check was successful with the
colormap parameter set to a boolean value indicating whether the current
@@ -2948,15 +2948,15 @@ images available.</p>
<dd><p>Set to True if current image uses a color map, False if not.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickhasnextimage">
+</section>
+</section>
+<section id="magickhasnextimage">
<h1><a class="toc-backref" href="#id584">MagickHasNextImage</a></h1>
-<div class="section" id="id221">
+<section id="id221">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickHasNextImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id222">
+</section>
+<section id="id222">
<h2>Description</h2>
<p>MagickHasNextImage() returns True if the wand has more images when
traversing the list in the forward direction</p>
@@ -2968,15 +2968,15 @@ traversing the list in the forward direction</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickhaspreviousimage">
+</section>
+</section>
+<section id="magickhaspreviousimage">
<h1><a class="toc-backref" href="#id585">MagickHasPreviousImage</a></h1>
-<div class="section" id="id223">
+<section id="id223">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickHasPreviousImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id224">
+</section>
+<section id="id224">
<h2>Description</h2>
<p>MagickHasPreviousImage() returns True if the wand has more images when
traversing the list in the reverse direction</p>
@@ -2988,15 +2988,15 @@ traversing the list in the reverse direction</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickimplodeimage">
+</section>
+</section>
+<section id="magickimplodeimage">
<h1><a class="toc-backref" href="#id586">MagickImplodeImage</a></h1>
-<div class="section" id="id225">
+<section id="id225">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickImplodeImage( MagickWand *wand, const double radius );</pre>
-</div>
-<div class="section" id="id226">
+</section>
+<section id="id226">
<h2>Description</h2>
<p>MagickImplodeImage() creates a new image that is a copy of an existing
one with the image pixels &quot;implode&quot; by the specified percentage. It
@@ -3013,15 +3013,15 @@ pointer to the new image.</p>
<dd><p>Define the extent of the implosion.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickisgrayimage">
+</section>
+</section>
+<section id="magickisgrayimage">
<h1><a class="toc-backref" href="#id587">MagickIsGrayImage</a></h1>
-<div class="section" id="id227">
+<section id="id227">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickIsGrayImage( MagickWand *wand, unsigned int *grayimage );</pre>
-</div>
-<div class="section" id="id228">
+</section>
+<section id="id228">
<h2>Description</h2>
<p>MagickIsGrayImage() returns True if the check was successful with the
grayimage parameter set to a boolean value indicating whether the current
@@ -3038,15 +3038,15 @@ an error.</p>
False if not.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickismonochromeimage">
+</section>
+</section>
+<section id="magickismonochromeimage">
<h1><a class="toc-backref" href="#id588">MagickIsMonochromeImage</a></h1>
-<div class="section" id="id229">
+<section id="id229">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickIsMonochromeImage( MagickWand *wand, unsigned int *monochrome );</pre>
-</div>
-<div class="section" id="id230">
+</section>
+<section id="id230">
<h2>Description</h2>
<p>MagickIsMonochromeImage() returns True if the check was successful with the
monochrome parameter set to a boolean value indicating whether the current
@@ -3063,15 +3063,15 @@ an error.</p>
False if not.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickisopaqueimage">
+</section>
+</section>
+<section id="magickisopaqueimage">
<h1><a class="toc-backref" href="#id589">MagickIsOpaqueImage</a></h1>
-<div class="section" id="id231">
+<section id="id231">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickIsOpaqueImage( MagickWand *wand, unsigned int *opaque );</pre>
-</div>
-<div class="section" id="id232">
+</section>
+<section id="id232">
<h2>Description</h2>
<p>MagickIsOpaqueImage() returns True if the check was successful with the
opaque parameter set to a boolean value indicating whether the current
@@ -3088,15 +3088,15 @@ an error.</p>
False if not.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickispaletteimage">
+</section>
+</section>
+<section id="magickispaletteimage">
<h1><a class="toc-backref" href="#id590">MagickIsPaletteImage</a></h1>
-<div class="section" id="id233">
+<section id="id233">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickIsPaletteImage( MagickWand *wand, unsigned int *palette );</pre>
-</div>
-<div class="section" id="id234">
+</section>
+<section id="id234">
<h2>Description</h2>
<p>MagickIsPaletteImage() returns True if the check was successful with the
palette parameter set to a boolean value indicating whether the current
@@ -3115,15 +3115,15 @@ colormap is in use.</p>
False if not.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicklabelimage">
+</section>
+</section>
+<section id="magicklabelimage">
<h1><a class="toc-backref" href="#id591">MagickLabelImage</a></h1>
-<div class="section" id="id235">
+<section id="id235">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickLabelImage( MagickWand *wand, const char *label );</pre>
-</div>
-<div class="section" id="id236">
+</section>
+<section id="id236">
<h2>Description</h2>
<p>MagickLabelImage() adds a label to your image.</p>
<p>The format of the MagickLabelImage method is:</p>
@@ -3137,16 +3137,16 @@ False if not.</p>
<dd><p>The image label.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicklevelimage">
+</section>
+</section>
+<section id="magicklevelimage">
<h1><a class="toc-backref" href="#id592">MagickLevelImage</a></h1>
-<div class="section" id="id237">
+<section id="id237">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickLevelImage( MagickWand *wand, const double black_point, const double gamma,
const double white_point );</pre>
-</div>
-<div class="section" id="id238">
+</section>
+<section id="id238">
<h2>Description</h2>
<p>MagickLevelImage() adjusts the levels of an image by scaling the colors
falling between specified white and black points to the full available
@@ -3173,17 +3173,17 @@ quantum value.</p>
<dd><p>The white point.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicklevelimagechannel">
+</section>
+</section>
+<section id="magicklevelimagechannel">
<h1><a class="toc-backref" href="#id593">MagickLevelImageChannel</a></h1>
-<div class="section" id="id239">
+<section id="id239">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickLevelImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel,
const double black_point, const double gamma,
const double white_point );</pre>
-</div>
-<div class="section" id="id240">
+</section>
+<section id="id240">
<h2>Description</h2>
<p>MagickLevelImageChannel() adjusts the levels of the specified channel of
the reference image by scaling the colors falling between specified white
@@ -3216,15 +3216,15 @@ BlackChannel.</p>
<dd><p>The white point.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickmagnifyimage">
+</section>
+</section>
+<section id="magickmagnifyimage">
<h1><a class="toc-backref" href="#id594">MagickMagnifyImage</a></h1>
-<div class="section" id="id241">
+<section id="id241">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickMagnifyImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id242">
+</section>
+<section id="id242">
<h2>Description</h2>
<p>MagickMagnifyImage() is a convenience method that scales an image
proportionally to twice its original size.</p>
@@ -3236,16 +3236,16 @@ proportionally to twice its original size.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickmapimage">
+</section>
+</section>
+<section id="magickmapimage">
<h1><a class="toc-backref" href="#id595">MagickMapImage</a></h1>
-<div class="section" id="id243">
+<section id="id243">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickMapImage( MagickWand *wand, const MagickWand *map_wand,
const unsigned int dither );</pre>
-</div>
-<div class="section" id="id244">
+</section>
+<section id="id244">
<h2>Description</h2>
<p>MagickMapImage() replaces the colors of an image with the closest color
from a reference image.</p>
@@ -3264,17 +3264,17 @@ from a reference image.</p>
the mapped image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickmattefloodfillimage">
+</section>
+</section>
+<section id="magickmattefloodfillimage">
<h1><a class="toc-backref" href="#id596">MagickMatteFloodfillImage</a></h1>
-<div class="section" id="id245">
+<section id="id245">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickMatteFloodfillImage( MagickWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> opacity,
const double fuzz, const PixelWand *bordercolor,
const long x, const long y );</pre>
-</div>
-<div class="section" id="id246">
+</section>
+<section id="id246">
<h2>Description</h2>
<p>MagickMatteFloodfillImage() changes the transparency value of any pixel that
matches target and is an immediate neighbor. If the method
@@ -3306,15 +3306,15 @@ as the same color for the purposes of the floodfill.</p>
<dd><p>The starting location of the operation.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickmedianfilterimage">
+</section>
+</section>
+<section id="magickmedianfilterimage">
<h1><a class="toc-backref" href="#id597">MagickMedianFilterImage</a></h1>
-<div class="section" id="id247">
+<section id="id247">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickMedianFilterImage( MagickWand *wand, const double radius );</pre>
-</div>
-<div class="section" id="id248">
+</section>
+<section id="id248">
<h2>Description</h2>
<p>MagickMedianFilterImage() applies a digital filter that improves the quality
of a noisy image. Each pixel is replaced by the median in a set of
@@ -3329,15 +3329,15 @@ neighboring pixels as defined by radius.</p>
<dd><p>The radius of the pixel neighborhood.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickminifyimage">
+</section>
+</section>
+<section id="magickminifyimage">
<h1><a class="toc-backref" href="#id598">MagickMinifyImage</a></h1>
-<div class="section" id="id249">
+<section id="id249">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickMinifyImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id250">
+</section>
+<section id="id250">
<h2>Description</h2>
<p>MagickMinifyImage() is a convenience method that scales an image
proportionally to one-half its original size</p>
@@ -3349,16 +3349,16 @@ proportionally to one-half its original size</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickmodulateimage">
+</section>
+</section>
+<section id="magickmodulateimage">
<h1><a class="toc-backref" href="#id599">MagickModulateImage</a></h1>
-<div class="section" id="id251">
+<section id="id251">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickModulateImage( MagickWand *wand, const double brightness,
const double saturation, const double hue );</pre>
-</div>
-<div class="section" id="id252">
+</section>
+<section id="id252">
<h2>Description</h2>
<p>MagickModulateImage() lets you control the brightness, saturation, and hue
of an image.</p>
@@ -3379,17 +3379,17 @@ of an image.</p>
<dd><p>The percent change in hue (-100 thru +100)</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickmontageimage">
+</section>
+</section>
+<section id="magickmontageimage">
<h1><a class="toc-backref" href="#id600">MagickMontageImage</a></h1>
-<div class="section" id="id253">
+<section id="id253">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand MagickMontageImage( MagickWand *wand, const DrawingWand drawing_wand,
const char *tile_geometry, const char *thumbnail_geometry,
const MontageMode mode, const char *frame );</pre>
-</div>
-<div class="section" id="id254">
+</section>
+<section id="id254">
<h2>Description</h2>
<p>Use MagickMontageImage() to create a composite image by combining several
separate images. The images are tiled on the composite image with the name
@@ -3421,15 +3421,15 @@ thumbnail (e.g. 120x120+4+3&gt;).</p>
The frame color is that of the thumbnail's matte color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickmorphimages">
+</section>
+</section>
+<section id="magickmorphimages">
<h1><a class="toc-backref" href="#id601">MagickMorphImages</a></h1>
-<div class="section" id="id255">
+<section id="id255">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickMorphImages( MagickWand *wand, const unsigned long number_frames );</pre>
-</div>
-<div class="section" id="id256">
+</section>
+<section id="id256">
<h2>Description</h2>
<p>MagickMorphImages() method morphs a set of images. Both the image pixels
and size are linearly interpolated to give the appearance of a
@@ -3444,15 +3444,15 @@ meta-morphosis from one image to the next.</p>
<dd><p>The number of in-between images to generate.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickmosaicimages">
+</section>
+</section>
+<section id="magickmosaicimages">
<h1><a class="toc-backref" href="#id602">MagickMosaicImages</a></h1>
-<div class="section" id="id257">
+<section id="id257">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickMosaicImages( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id258">
+</section>
+<section id="id258">
<h2>Description</h2>
<p>MagickMosaicImages() inlays an image sequence to form a single coherent
picture. It returns a wand with each image in the sequence composited at
@@ -3465,16 +3465,16 @@ the location defined by the page offset of the image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickmotionblurimage">
+</section>
+</section>
+<section id="magickmotionblurimage">
<h1><a class="toc-backref" href="#id603">MagickMotionBlurImage</a></h1>
-<div class="section" id="id259">
+<section id="id259">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickMotionBlurImage( MagickWand *wand, const double radius, const double sigma,
const double angle );</pre>
-</div>
-<div class="section" id="id260">
+</section>
+<section id="id260">
<h2>Description</h2>
<p>MagickMotionBlurImage() simulates motion blur. We convolve the image with a
Gaussian operator of the given radius and standard deviation (sigma).
@@ -3499,15 +3499,15 @@ the center pixel.</p>
<dd><p>Apply the effect along this angle.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicknegateimage">
+</section>
+</section>
+<section id="magicknegateimage">
<h1><a class="toc-backref" href="#id604">MagickNegateImage</a></h1>
-<div class="section" id="id261">
+<section id="id261">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickNegateImage( MagickWand *wand, const unsigned int gray );</pre>
-</div>
-<div class="section" id="id262">
+</section>
+<section id="id262">
<h2>Description</h2>
<p>MagickNegateImage() negates the colors in the reference image. The
Grayscale option means that only grayscale values within the image are
@@ -3525,16 +3525,16 @@ value of 0.</p>
<dd><p>If True, only negate grayscale pixels within the image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicknegateimagechannel">
+</section>
+</section>
+<section id="magicknegateimagechannel">
<h1><a class="toc-backref" href="#id605">MagickNegateImageChannel</a></h1>
-<div class="section" id="id263">
+<section id="id263">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickNegateImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel,
const unsigned int gray );</pre>
-</div>
-<div class="section" id="id264">
+</section>
+<section id="id264">
<h2>Description</h2>
<p>MagickNegateImageChannel() negates the colors in the specified channel of the
reference image. The Grayscale option means that only grayscale values
@@ -3558,15 +3558,15 @@ BlackChannel.</p>
<dd><p>If True, only negate grayscale pixels within the image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicknextimage">
+</section>
+</section>
+<section id="magicknextimage">
<h1><a class="toc-backref" href="#id606">MagickNextImage</a></h1>
-<div class="section" id="id265">
+<section id="id265">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickNextImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id266">
+</section>
+<section id="id266">
<h2>Description</h2>
<p>MagickNextImage() associates the next image in the image list with a magick
wand. True is returned if the Wand iterated to a next image, or False is
@@ -3579,15 +3579,15 @@ returned if the wand did not iterate to a next image.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicknormalizeimage">
+</section>
+</section>
+<section id="magicknormalizeimage">
<h1><a class="toc-backref" href="#id607">MagickNormalizeImage</a></h1>
-<div class="section" id="id267">
+<section id="id267">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickNormalizeImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id268">
+</section>
+<section id="id268">
<h2>Description</h2>
<p>MagickNormalizeImage() enhances the contrast of a color image by adjusting
the pixels color to span the entire range of colors available</p>
@@ -3601,15 +3601,15 @@ value of 0.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickoilpaintimage">
+</section>
+</section>
+<section id="magickoilpaintimage">
<h1><a class="toc-backref" href="#id608">MagickOilPaintImage</a></h1>
-<div class="section" id="id269">
+<section id="id269">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickOilPaintImage( MagickWand *wand, const double radius );</pre>
-</div>
-<div class="section" id="id270">
+</section>
+<section id="id270">
<h2>Description</h2>
<p>MagickOilPaintImage() applies a special effect filter that simulates an oil
painting. Each pixel is replaced by the most frequent color occurring
@@ -3625,16 +3625,16 @@ in a circular region defined by radius.</p>
<dd><p>The radius of the circular neighborhood.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickopaqueimage">
+</section>
+</section>
+<section id="magickopaqueimage">
<h1><a class="toc-backref" href="#id609">MagickOpaqueImage</a></h1>
-<div class="section" id="id271">
+<section id="id271">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickOpaqueImage( MagickWand *wand, const PixelWand *target,
const PixelWand *fill, const double fuzz );</pre>
-</div>
-<div class="section" id="id272">
+</section>
+<section id="id272">
<h2>Description</h2>
<p>MagickOpaqueImage() changes any pixel that matches color with the color
defined by fill.</p>
@@ -3660,15 +3660,15 @@ color red at intensities of 100 and 102 respectively are now interpreted
as the same color for the purposes of the floodfill.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickpingimage">
+</section>
+</section>
+<section id="magickpingimage">
<h1><a class="toc-backref" href="#id610">MagickPingImage</a></h1>
-<div class="section" id="id273">
+<section id="id273">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickPingImage( MagickWand *wand, const char *filename );</pre>
-</div>
-<div class="section" id="id274">
+</section>
+<section id="id274">
<h2>Description</h2>
<p>MagickPingImage() is like MagickReadImage() except the only valid
information returned is the image width, height, size, and format. It
@@ -3685,15 +3685,15 @@ reading the entire image sequence into memory.</p>
<dd><p>The image filename.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickpreviewimages">
+</section>
+</section>
+<section id="magickpreviewimages">
<h1><a class="toc-backref" href="#id611">MagickPreviewImages</a></h1>
-<div class="section" id="id275">
+<section id="id275">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickPreviewImages( MagickWand *wand, const PreviewType preview );</pre>
-</div>
-<div class="section" id="id276">
+</section>
+<section id="id276">
<h2>Description</h2>
<p>MagickPreviewImages() tiles 9 thumbnails of the specified image with an
image processing operation applied at varying strengths. This is helpful
@@ -3709,15 +3709,15 @@ operation.</p>
<dd><p>The preview type.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickpreviousimage">
+</section>
+</section>
+<section id="magickpreviousimage">
<h1><a class="toc-backref" href="#id612">MagickPreviousImage</a></h1>
-<div class="section" id="id277">
+<section id="id277">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickPreviousImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id278">
+</section>
+<section id="id278">
<h2>Description</h2>
<p>MagickPreviousImage() selects the previous image associated with a magick
wand.</p>
@@ -3729,16 +3729,16 @@ wand.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickprofileimage">
+</section>
+</section>
+<section id="magickprofileimage">
<h1><a class="toc-backref" href="#id613">MagickProfileImage</a></h1>
-<div class="section" id="id279">
+<section id="id279">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickProfileImage( MagickWand *wand, const char *name,
const unsigned char *profile, const size_t length );</pre>
-</div>
-<div class="section" id="id280">
+</section>
+<section id="id280">
<h2>Description</h2>
<p>Use MagickProfileImage() to add or remove a ICC, IPTC, or generic profile
from an image. If the profile is NULL, it is removed from the image
@@ -3761,18 +3761,18 @@ profiles from the image.</p>
<dd><p>The length of the profile.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickquantizeimage">
+</section>
+</section>
+<section id="magickquantizeimage">
<h1><a class="toc-backref" href="#id614">MagickQuantizeImage</a></h1>
-<div class="section" id="id281">
+<section id="id281">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickQuantizeImage( MagickWand *wand, const unsigned long number_colors,
const <a class="reference external" href="../api/types.html#colorspacetype">ColorspaceType</a> colorspace,
const unsigned long treedepth, const unsigned int dither,
const unsigned int measure_error );</pre>
-</div>
-<div class="section" id="id282">
+</section>
+<section id="id282">
<h2>Description</h2>
<p>MagickQuantizeImage() analyzes the colors within a reference image and
chooses a fixed number of colors to represent the image. The goal of the
@@ -3816,18 +3816,18 @@ in an image the distance squared in RGB space between each reference
pixel value and its quantized value.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickquantizeimages">
+</section>
+</section>
+<section id="magickquantizeimages">
<h1><a class="toc-backref" href="#id615">MagickQuantizeImages</a></h1>
-<div class="section" id="id283">
+<section id="id283">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickQuantizeImages( MagickWand *wand, const unsigned long number_colors,
const <a class="reference external" href="../api/types.html#colorspacetype">ColorspaceType</a> colorspace,
const unsigned long treedepth, const unsigned int dither,
const unsigned int measure_error );</pre>
-</div>
-<div class="section" id="id284">
+</section>
+<section id="id284">
<h2>Description</h2>
<p>MagickQuantizeImage() analyzes the colors within a sequence of images and
chooses a fixed number of colors to represent the image. The goal of the
@@ -3871,21 +3871,21 @@ in an image the distance squared in RGB space between each reference
pixel value and its quantized value.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickqueryfontmetrics">
+</section>
+</section>
+<section id="magickqueryfontmetrics">
<h1><a class="toc-backref" href="#id616">MagickQueryFontMetrics</a></h1>
-<div class="section" id="id285">
+<section id="id285">
<h2>Synopsis</h2>
<pre class="literal-block">double *MagickQueryFontMetrics( MagickWand *wand, const DrawingWand *drawing_wand,
const char *text );</pre>
-</div>
-<div class="section" id="id286">
+</section>
+<section id="id286">
<h2>Description</h2>
<p>MagickQueryFontMetrics() returns a 7 element array representing the
following font metrics:</p>
-</div>
-<div class="section" id="element-description">
+</section>
+<section id="element-description">
<h2>Element Description</h2>
<p>0 character width
1 character height
@@ -3908,15 +3908,15 @@ following font metrics:</p>
<dd><p>The text.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickqueryfonts">
+</section>
+</section>
+<section id="magickqueryfonts">
<h1><a class="toc-backref" href="#id617">MagickQueryFonts</a></h1>
-<div class="section" id="id287">
+<section id="id287">
<h2>Synopsis</h2>
<pre class="literal-block">char ** MagickQueryFonts( const char *pattern, unsigned long *number_fonts );</pre>
-</div>
-<div class="section" id="id288">
+</section>
+<section id="id288">
<h2>Description</h2>
<p>MagickQueryFonts() returns any font that match the specified pattern.</p>
<p>The format of the MagickQueryFonts function is:</p>
@@ -3930,15 +3930,15 @@ following font metrics:</p>
<dd><p>This integer returns the number of fonts in the list.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickqueryformats">
+</section>
+</section>
+<section id="magickqueryformats">
<h1><a class="toc-backref" href="#id618">MagickQueryFormats</a></h1>
-<div class="section" id="id289">
+<section id="id289">
<h2>Synopsis</h2>
<pre class="literal-block">char ** MagickQueryFormats( const char *pattern, unsigned long *number_formats );</pre>
-</div>
-<div class="section" id="id290">
+</section>
+<section id="id290">
<h2>Description</h2>
<p>MagickQueryFormats() returns any image formats that match the specified
pattern.</p>
@@ -3953,15 +3953,15 @@ pattern.</p>
list.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickradialblurimage">
+</section>
+</section>
+<section id="magickradialblurimage">
<h1><a class="toc-backref" href="#id619">MagickRadialBlurImage</a></h1>
-<div class="section" id="id291">
+<section id="id291">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickRadialBlurImage( MagickWand *wand, const double angle );</pre>
-</div>
-<div class="section" id="id292">
+</section>
+<section id="id292">
<h2>Description</h2>
<p>MagickRadialBlurImage() radial blurs an image.</p>
<p>The format of the MagickRadialBlurImage method is:</p>
@@ -3975,17 +3975,17 @@ list.</p>
<dd><p>The angle of the blur in degrees.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickraiseimage">
+</section>
+</section>
+<section id="magickraiseimage">
<h1><a class="toc-backref" href="#id620">MagickRaiseImage</a></h1>
-<div class="section" id="id293">
+<section id="id293">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickRaiseImage( MagickWand *wand, const unsigned long width,
const unsigned long height, const long x, const long y,
const unsigned int raise_flag );</pre>
-</div>
-<div class="section" id="id294">
+</section>
+<section id="id294">
<h2>Description</h2>
<p>MagickRaiseImage() creates a simulated three-dimensional button-like effect
by lightening and darkening the edges of the image. Members width and
@@ -4007,15 +4007,15 @@ edge of the effect.</p>
otherwise it has a lowered effect.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickreadimage">
+</section>
+</section>
+<section id="magickreadimage">
<h1><a class="toc-backref" href="#id621">MagickReadImage</a></h1>
-<div class="section" id="id295">
+<section id="id295">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickReadImage( MagickWand *wand, const char *filename );</pre>
-</div>
-<div class="section" id="id296">
+</section>
+<section id="id296">
<h2>Description</h2>
<p>MagickReadImage() reads an image or image sequence.</p>
<p>The format of the MagickReadImage method is:</p>
@@ -4029,16 +4029,16 @@ otherwise it has a lowered effect.</p>
<dd><p>The image filename.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickreadimageblob">
+</section>
+</section>
+<section id="magickreadimageblob">
<h1><a class="toc-backref" href="#id622">MagickReadImageBlob</a></h1>
-<div class="section" id="id297">
+<section id="id297">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickReadImageBlob( MagickWand *wand, const unsigned char *blob,
const size_t length );</pre>
-</div>
-<div class="section" id="id298">
+</section>
+<section id="id298">
<h2>Description</h2>
<p>MagickReadImageBlob() reads an image or image sequence from a blob.</p>
<p>The format of the MagickReadImageBlob method is:</p>
@@ -4055,15 +4055,15 @@ otherwise it has a lowered effect.</p>
<dd><p>The blob length.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickreadimagefile">
+</section>
+</section>
+<section id="magickreadimagefile">
<h1><a class="toc-backref" href="#id623">MagickReadImageFile</a></h1>
-<div class="section" id="id299">
+<section id="id299">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickReadImageFile( MagickWand *wand, FILE *file );</pre>
-</div>
-<div class="section" id="id300">
+</section>
+<section id="id300">
<h2>Description</h2>
<p>MagickReadImageFile() reads an image or image sequence from an open file
descriptor.</p>
@@ -4078,15 +4078,15 @@ descriptor.</p>
<dd><p>The file descriptor.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickreducenoiseimage">
+</section>
+</section>
+<section id="magickreducenoiseimage">
<h1><a class="toc-backref" href="#id624">MagickReduceNoiseImage</a></h1>
-<div class="section" id="id301">
+<section id="id301">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickReduceNoiseImage( MagickWand *wand, const double radius );</pre>
-</div>
-<div class="section" id="id302">
+</section>
+<section id="id302">
<h2>Description</h2>
<p>MagickReduceNoiseImage() smooths the contours of an image while still
preserving edge information. The algorithm works by replacing each pixel
@@ -4103,15 +4103,15 @@ a radius of 0 and ReduceNoise() selects a suitable radius for you.</p>
<dd><p>The radius of the pixel neighborhood.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickrelinquishmemory">
+</section>
+</section>
+<section id="magickrelinquishmemory">
<h1><a class="toc-backref" href="#id625">MagickRelinquishMemory</a></h1>
-<div class="section" id="id303">
+<section id="id303">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickRelinquishMemory( void *resource );</pre>
-</div>
-<div class="section" id="id304">
+</section>
+<section id="id304">
<h2>Description</h2>
<p>MagickRelinquishMemory() relinquishes memory resources returned by such
methods as MagickDescribeImage(), MagickGetException(), etc.</p>
@@ -4123,15 +4123,15 @@ methods as MagickDescribeImage(), MagickGetException(), etc.</p>
<dd><p>Relinquish the memory associated with this resource.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickremoveimage">
+</section>
+</section>
+<section id="magickremoveimage">
<h1><a class="toc-backref" href="#id626">MagickRemoveImage</a></h1>
-<div class="section" id="id305">
+<section id="id305">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickRemoveImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id306">
+</section>
+<section id="id306">
<h2>Description</h2>
<p>MagickRemoveImage() removes an image from the image list.</p>
<p>The format of the MagickRemoveImage method is:</p>
@@ -4142,16 +4142,16 @@ methods as MagickDescribeImage(), MagickGetException(), etc.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickremoveimageoption">
+</section>
+</section>
+<section id="magickremoveimageoption">
<h1><a class="toc-backref" href="#id627">MagickRemoveImageOption</a></h1>
-<div class="section" id="id307">
+<section id="id307">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickRemoveImageOption( MagickWand *wand, const char *format,
const char *key );</pre>
-</div>
-<div class="section" id="id308">
+</section>
+<section id="id308">
<h2>Description</h2>
<p>MagickRemoveImageOption() removes an image format-specific option from the
the image (.e.g MagickRemoveImageOption(wand,&quot;jpeg&quot;,&quot;preserve-settings&quot;).</p>
@@ -4169,16 +4169,16 @@ the image (.e.g MagickRemoveImageOption(wand,&quot;jpeg&quot;,&quot;preserve-set
<dd><p>The key.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickremoveimageprofile">
+</section>
+</section>
+<section id="magickremoveimageprofile">
<h1><a class="toc-backref" href="#id628">MagickRemoveImageProfile</a></h1>
-<div class="section" id="id309">
+<section id="id309">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned char *MagickRemoveImageProfile( MagickWand *wand, const char *name,
unsigned long *length );</pre>
-</div>
-<div class="section" id="id310">
+</section>
+<section id="id310">
<h2>Description</h2>
<p>MagickRemoveImageProfile() removes the named image profile and returns it.</p>
<p>The format of the MagickRemoveImageProfile method is:</p>
@@ -4195,15 +4195,15 @@ the image (.e.g MagickRemoveImageOption(wand,&quot;jpeg&quot;,&quot;preserve-set
<dd><p>The length of the profile.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickresetiterator">
+</section>
+</section>
+<section id="magickresetiterator">
<h1><a class="toc-backref" href="#id629">MagickResetIterator</a></h1>
-<div class="section" id="id311">
+<section id="id311">
<h2>Synopsis</h2>
<pre class="literal-block">void MagickResetIterator( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id312">
+</section>
+<section id="id312">
<h2>Description</h2>
<p>MagickReset() resets the wand iterator. Use it in conjunction
with MagickNextImage() to iterate over all the images in a wand
@@ -4216,17 +4216,17 @@ container.</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickresampleimage">
+</section>
+</section>
+<section id="magickresampleimage">
<h1><a class="toc-backref" href="#id630">MagickResampleImage</a></h1>
-<div class="section" id="id313">
+<section id="id313">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickResampleImage( MagickWand *wand, const double x_resolution,
const double y_resolution, const <a class="reference external" href="../api/types.html#filtertype">FilterTypes</a> filter,
const double blur );</pre>
-</div>
-<div class="section" id="id314">
+</section>
+<section id="id314">
<h2>Description</h2>
<p>MagickResampleImage() resample image to desired resolution.</p>
<p>Bessel Blackman Box
@@ -4258,17 +4258,17 @@ are windowed (brought down to zero) with the Blackman filter.</p>
<dd><p>The blur factor where &gt; 1 is blurry, &lt; 1 is sharp.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickresizeimage">
+</section>
+</section>
+<section id="magickresizeimage">
<h1><a class="toc-backref" href="#id631">MagickResizeImage</a></h1>
-<div class="section" id="id315">
+<section id="id315">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickResizeImage( MagickWand *wand, const unsigned long columns,
const unsigned long rows, const <a class="reference external" href="../api/types.html#filtertype">FilterTypes</a> filter,
const double blur );</pre>
-</div>
-<div class="section" id="id316">
+</section>
+<section id="id316">
<h2>Description</h2>
<p>MagickResizeImage() scales an image to the desired dimensions with one of
these filters:</p>
@@ -4301,16 +4301,16 @@ are windowed (brought down to zero) with the Blackman filter.</p>
<dd><p>The blur factor where &gt; 1 is blurry, &lt; 1 is sharp.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickrollimage">
+</section>
+</section>
+<section id="magickrollimage">
<h1><a class="toc-backref" href="#id632">MagickRollImage</a></h1>
-<div class="section" id="id317">
+<section id="id317">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickRollImage( MagickWand *wand, const long x_offset,
const unsigned long y_offset );</pre>
-</div>
-<div class="section" id="id318">
+</section>
+<section id="id318">
<h2>Description</h2>
<p>MagickRollImage() offsets an image as defined by x_offset and y_offset.</p>
<p>The format of the MagickRollImage method is:</p>
@@ -4327,16 +4327,16 @@ are windowed (brought down to zero) with the Blackman filter.</p>
<dd><p>The y offset.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickrotateimage">
+</section>
+</section>
+<section id="magickrotateimage">
<h1><a class="toc-backref" href="#id633">MagickRotateImage</a></h1>
-<div class="section" id="id319">
+<section id="id319">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickRotateImage( MagickWand *wand, const PixelWand *background,
const double degrees );</pre>
-</div>
-<div class="section" id="id320">
+</section>
+<section id="id320">
<h2>Description</h2>
<p>MagickRotateImage() rotates an image the specified number of degrees. Empty
triangles left over from rotating the image are filled with the
@@ -4355,16 +4355,16 @@ background color.</p>
<dd><p>The number of degrees to rotate the image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksampleimage">
+</section>
+</section>
+<section id="magicksampleimage">
<h1><a class="toc-backref" href="#id634">MagickSampleImage</a></h1>
-<div class="section" id="id321">
+<section id="id321">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSampleImage( MagickWand *wand, const unsigned long columns,
const unsigned long rows );</pre>
-</div>
-<div class="section" id="id322">
+</section>
+<section id="id322">
<h2>Description</h2>
<p>MagickSampleImage() scales an image to the desired dimensions with pixel
sampling. Unlike other scaling methods, this method does not introduce
@@ -4383,16 +4383,16 @@ any additional color into the scaled image.</p>
<dd><p>The number of rows in the scaled image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickscaleimage">
+</section>
+</section>
+<section id="magickscaleimage">
<h1><a class="toc-backref" href="#id635">MagickScaleImage</a></h1>
-<div class="section" id="id323">
+<section id="id323">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickScaleImage( MagickWand *wand, const unsigned long columns,
const unsigned long rows );</pre>
-</div>
-<div class="section" id="id324">
+</section>
+<section id="id324">
<h2>Description</h2>
<p>MagickScaleImage() scales the size of an image to the given dimensions.</p>
<p>The format of the MagickScaleImage method is:</p>
@@ -4409,15 +4409,15 @@ any additional color into the scaled image.</p>
<dd><p>The number of rows in the scaled image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickseparateimagechannel">
+</section>
+</section>
+<section id="magickseparateimagechannel">
<h1><a class="toc-backref" href="#id636">MagickSeparateImageChannel</a></h1>
-<div class="section" id="id325">
+<section id="id325">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSeparateImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel );</pre>
-</div>
-<div class="section" id="id326">
+</section>
+<section id="id326">
<h2>Description</h2>
<p>MagickChannelImage() separates a channel from the image and returns a
grayscale image. A channel is a particular color component of each pixel
@@ -4434,15 +4434,15 @@ BlueChannel, OpacityChannel, CyanChannel, MagentaChannel, YellowChannel,
BlackChannel.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetcompressionquality">
+</section>
+</section>
+<section id="magicksetcompressionquality">
<h1><a class="toc-backref" href="#id637">MagickSetCompressionQuality</a></h1>
-<div class="section" id="id327">
+<section id="id327">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetCompressionQuality( MagickWand *wand, const unsigned long quality );</pre>
-</div>
-<div class="section" id="id328">
+</section>
+<section id="id328">
<h2>Description</h2>
<p>MagickSetCompressionQuality() sets the image quality factor, which
determines compression options when saving the file.</p>
@@ -4511,15 +4511,15 @@ compared with other formats.</p>
<dd><p>The image quality.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetdepth">
+</section>
+</section>
+<section id="magicksetdepth">
<h1><a class="toc-backref" href="#id638">MagickSetDepth</a></h1>
-<div class="section" id="id329">
+<section id="id329">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetDepth( MagickWand *wand, const size_t depth );</pre>
-</div>
-<div class="section" id="id330">
+</section>
+<section id="id330">
<h2>Description</h2>
<p>MagickSetDepth() sets the sample depth to be used when reading from a
raw image or a format which requires that the depth be specified in
@@ -4535,15 +4535,15 @@ advance by the user.</p>
<dd><p>The sample depth.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetfilename">
+</section>
+</section>
+<section id="magicksetfilename">
<h1><a class="toc-backref" href="#id639">MagickSetFilename</a></h1>
-<div class="section" id="id331">
+<section id="id331">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetFilename( MagickWand *wand, const char *filename );</pre>
-</div>
-<div class="section" id="id332">
+</section>
+<section id="id332">
<h2>Description</h2>
<p>MagickSetFilename() sets the filename before you read or write an image file.</p>
<p>The format of the MagickSetFilename method is:</p>
@@ -4557,15 +4557,15 @@ advance by the user.</p>
<dd><p>The image filename.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetformat">
+</section>
+</section>
+<section id="magicksetformat">
<h1><a class="toc-backref" href="#id640">MagickSetFormat</a></h1>
-<div class="section" id="id333">
+<section id="id333">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetFormat( MagickWand *wand, const char *format );</pre>
-</div>
-<div class="section" id="id334">
+</section>
+<section id="id334">
<h2>Description</h2>
<p>MagickSetFormat() sets the file or blob format (e.g. &quot;BMP&quot;) to be used
when a file or blob is read. Usually this is not necessary because
@@ -4584,15 +4584,15 @@ to set the format to be used when a file or blob is to be written.</p>
<dd><p>The file or blob format.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimage">
+</section>
+</section>
+<section id="magicksetimage">
<h1><a class="toc-backref" href="#id641">MagickSetImage</a></h1>
-<div class="section" id="id335">
+<section id="id335">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImage( MagickWand *wand, const MagickWand *set_wand );</pre>
-</div>
-<div class="section" id="id336">
+</section>
+<section id="id336">
<h2>Description</h2>
<p>MagickSetImage() replaces the last image returned by MagickSetImageIndex(),
MagickNextImage(), MagickPreviousImage() with the images from the specified
@@ -4608,16 +4608,16 @@ wand.</p>
<dd><p>The set_wand wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageattribute">
+</section>
+</section>
+<section id="magicksetimageattribute">
<h1><a class="toc-backref" href="#id642">MagickSetImageAttribute</a></h1>
-<div class="section" id="id337">
+<section id="id337">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageAttribute( MagickWand *wand, const char *name,
const char *value );</pre>
-</div>
-<div class="section" id="id338">
+</section>
+<section id="id338">
<h2>Description</h2>
<p>MagickSetImageAttribute sets an image attribute</p>
<p>The format of the MagickSetImageAttribute method is:</p>
@@ -4635,15 +4635,15 @@ wand.</p>
<dd><p>The value of the attribute</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagebackgroundcolor">
+</section>
+</section>
+<section id="magicksetimagebackgroundcolor">
<h1><a class="toc-backref" href="#id643">MagickSetImageBackgroundColor</a></h1>
-<div class="section" id="id339">
+<section id="id339">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageBackgroundColor( MagickWand *wand, const PixelWand *background );</pre>
-</div>
-<div class="section" id="id340">
+</section>
+<section id="id340">
<h2>Description</h2>
<p>MagickSetImageBackgroundColor() sets the image background color.</p>
<p>The format of the MagickSetImageBackgroundColor method is:</p>
@@ -4656,15 +4656,15 @@ wand.</p>
<dd><p>The background pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageblueprimary">
+</section>
+</section>
+<section id="magicksetimageblueprimary">
<h1><a class="toc-backref" href="#id644">MagickSetImageBluePrimary</a></h1>
-<div class="section" id="id341">
+<section id="id341">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageBluePrimary( MagickWand *wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id342">
+</section>
+<section id="id342">
<h2>Description</h2>
<p>MagickSetImageBluePrimary() sets the image chromaticity blue primary point.</p>
<p>The format of the MagickSetImageBluePrimary method is:</p>
@@ -4680,15 +4680,15 @@ wand.</p>
<dd><p>The blue primary y-point.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagebordercolor">
+</section>
+</section>
+<section id="magicksetimagebordercolor">
<h1><a class="toc-backref" href="#id645">MagickSetImageBorderColor</a></h1>
-<div class="section" id="id343">
+<section id="id343">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageBorderColor( MagickWand *wand, const PixelWand *border );</pre>
-</div>
-<div class="section" id="id344">
+</section>
+<section id="id344">
<h2>Description</h2>
<p>MagickSetImageBorderColor() sets the image border color.</p>
<p>The format of the MagickSetImageBorderColor method is:</p>
@@ -4701,16 +4701,16 @@ wand.</p>
<dd><p>The border pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagecolormapcolor">
+</section>
+</section>
+<section id="magicksetimagecolormapcolor">
<h1><a class="toc-backref" href="#id646">MagickSetImageColormapColor</a></h1>
-<div class="section" id="id345">
+<section id="id345">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageColormapColor( MagickWand *wand, const unsigned long index,
const PixelWand *color );</pre>
-</div>
-<div class="section" id="id346">
+</section>
+<section id="id346">
<h2>Description</h2>
<p>MagickSetImageColormapColor() sets the color of the specified colormap
index.</p>
@@ -4728,15 +4728,15 @@ index.</p>
<dd><p>Return the colormap color in this wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagecolorspace">
+</section>
+</section>
+<section id="magicksetimagecolorspace">
<h1><a class="toc-backref" href="#id647">MagickSetImageColorspace</a></h1>
-<div class="section" id="id347">
+<section id="id347">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageColorspace( MagickWand *wand, const <a class="reference external" href="../api/types.html#colorspacetype">ColorspaceType</a> colorspace );</pre>
-</div>
-<div class="section" id="id348">
+</section>
+<section id="id348">
<h2>Description</h2>
<p>MagickSetImageColorspace() sets the image colorspace.</p>
<p>The format of the MagickSetImageColorspace method is:</p>
@@ -4753,15 +4753,15 @@ YPbPrColorspace, YUVColorspace, CMYKColorspace, sRGBColorspace,
HSLColorspace, or HWBColorspace.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagecompose">
+</section>
+</section>
+<section id="magicksetimagecompose">
<h1><a class="toc-backref" href="#id648">MagickSetImageCompose</a></h1>
-<div class="section" id="id349">
+<section id="id349">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageCompose( MagickWand *wand, const <a class="reference external" href="../api/types.html#compositeoperator">CompositeOperator</a> compose );</pre>
-</div>
-<div class="section" id="id350">
+</section>
+<section id="id350">
<h2>Description</h2>
<p>MagickSetImageCompose() sets the image composite operator, useful for
specifying how to composite the image thumbnail when using the
@@ -4776,16 +4776,16 @@ MagickMontageImage() method.</p>
<dd><p>The image composite operator.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagecompression">
+</section>
+</section>
+<section id="magicksetimagecompression">
<h1><a class="toc-backref" href="#id649">MagickSetImageCompression</a></h1>
-<div class="section" id="id351">
+<section id="id351">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageCompression( MagickWand *wand,
const <a class="reference external" href="../api/types.html#compressiontype">CompressionType</a> compression );</pre>
-</div>
-<div class="section" id="id352">
+</section>
+<section id="id352">
<h2>Description</h2>
<p>MagickSetImageCompression() sets the image compression.</p>
<p>The format of the MagickSetImageCompression method is:</p>
@@ -4799,15 +4799,15 @@ MagickMontageImage() method.</p>
<dd><p>The image compression type.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagedelay">
+</section>
+</section>
+<section id="magicksetimagedelay">
<h1><a class="toc-backref" href="#id650">MagickSetImageDelay</a></h1>
-<div class="section" id="id353">
+<section id="id353">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageDelay( MagickWand *wand, const unsigned long delay );</pre>
-</div>
-<div class="section" id="id354">
+</section>
+<section id="id354">
<h2>Description</h2>
<p>MagickSetImageDelay() sets the image delay.</p>
<p>The format of the MagickSetImageDelay method is:</p>
@@ -4820,16 +4820,16 @@ MagickMontageImage() method.</p>
<dd><p>The image delay in 1/100th of a second.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagechanneldepth">
+</section>
+</section>
+<section id="magicksetimagechanneldepth">
<h1><a class="toc-backref" href="#id651">MagickSetImageChannelDepth</a></h1>
-<div class="section" id="id355">
+<section id="id355">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageChannelDepth( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel,
const unsigned long depth );</pre>
-</div>
-<div class="section" id="id356">
+</section>
+<section id="id356">
<h2>Description</h2>
<p>MagickSetImageChannelDepth() sets the depth of a particular image channel.</p>
<p>The format of the MagickSetImageChannelDepth method is:</p>
@@ -4848,15 +4848,15 @@ BlackChannel.</p>
<dd><p>The image depth in bits.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagedepth">
+</section>
+</section>
+<section id="magicksetimagedepth">
<h1><a class="toc-backref" href="#id652">MagickSetImageDepth</a></h1>
-<div class="section" id="id357">
+<section id="id357">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageDepth( MagickWand *wand, const unsigned long depth );</pre>
-</div>
-<div class="section" id="id358">
+</section>
+<section id="id358">
<h2>Description</h2>
<p>MagickSetImageDepth() sets the image depth.</p>
<p>The format of the MagickSetImageDepth method is:</p>
@@ -4869,15 +4869,15 @@ BlackChannel.</p>
<dd><p>The image depth in bits: 8, 16, or 32.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagedispose">
+</section>
+</section>
+<section id="magicksetimagedispose">
<h1><a class="toc-backref" href="#id653">MagickSetImageDispose</a></h1>
-<div class="section" id="id359">
+<section id="id359">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageDispose( MagickWand *wand, const DisposeType dispose );</pre>
-</div>
-<div class="section" id="id360">
+</section>
+<section id="id360">
<h2>Description</h2>
<p>MagickSetImageDispose() sets the image disposal method.</p>
<p>The format of the MagickSetImageDispose method is:</p>
@@ -4890,15 +4890,15 @@ BlackChannel.</p>
<dd><p>The image disposeal type.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagefilename">
+</section>
+</section>
+<section id="magicksetimagefilename">
<h1><a class="toc-backref" href="#id654">MagickSetImageFilename</a></h1>
-<div class="section" id="id361">
+<section id="id361">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageFilename( MagickWand *wand, const char *filename );</pre>
-</div>
-<div class="section" id="id362">
+</section>
+<section id="id362">
<h2>Description</h2>
<p>MagickSetImageFilename() sets the filename of a particular image in a
sequence.</p>
@@ -4912,15 +4912,15 @@ sequence.</p>
<dd><p>The image filename.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageformat">
+</section>
+</section>
+<section id="magicksetimageformat">
<h1><a class="toc-backref" href="#id655">MagickSetImageFormat</a></h1>
-<div class="section" id="id363">
+<section id="id363">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageFormat( MagickWand *wand, const char *format );</pre>
-</div>
-<div class="section" id="id364">
+</section>
+<section id="id364">
<h2>Description</h2>
<p>MagickSetImageFormat() sets the format of a particular image in a
sequence. The format is designated by a magick string (e.g. &quot;GIF&quot;).</p>
@@ -4934,15 +4934,15 @@ sequence. The format is designated by a magick string (e.g. &quot;GIF&quot;).</
<dd><p>The image format.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagefuzz">
+</section>
+</section>
+<section id="magicksetimagefuzz">
<h1><a class="toc-backref" href="#id656">MagickSetImageFuzz</a></h1>
-<div class="section" id="id365">
+<section id="id365">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageFuzz( MagickWand *wand, const double fuzz );</pre>
-</div>
-<div class="section" id="id366">
+</section>
+<section id="id366">
<h2>Description</h2>
<p>MagickSetImageFuzz() sets the color comparison fuzz factor. Colors
closer than the fuzz factor are considered to be the same when comparing
@@ -4959,15 +4959,15 @@ implicitly set this value.</p>
<dd><p>The color comparison fuzz factor</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagegamma">
+</section>
+</section>
+<section id="magicksetimagegamma">
<h1><a class="toc-backref" href="#id657">MagickSetImageGamma</a></h1>
-<div class="section" id="id367">
+<section id="id367">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageGamma( MagickWand *wand, const double gamma );</pre>
-</div>
-<div class="section" id="id368">
+</section>
+<section id="id368">
<h2>Description</h2>
<p>MagickSetImageGamma() sets the image gamma.</p>
<p>The format of the MagickSetImageGamma method is:</p>
@@ -4981,15 +4981,15 @@ implicitly set this value.</p>
<dd><p>The image gamma.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagegravity">
+</section>
+</section>
+<section id="magicksetimagegravity">
<h1><a class="toc-backref" href="#id658">MagickSetImageGravity</a></h1>
-<div class="section" id="id369">
+<section id="id369">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageGravity( MagickWand *wand, const <a class="reference external" href="../api/types.html#gravitytype">GravityType</a> );</pre>
-</div>
-<div class="section" id="id370">
+</section>
+<section id="id370">
<h2>Description</h2>
<p>MagickSetImageGravity() sets the image gravity. This is used
when evaluating regions defined by a geometry and the image
@@ -5013,15 +5013,15 @@ CenterGravity, EastGravity, SouthWestGravity, SouthGravity,
SouthEastGravity, and StaticGravity</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagegreenprimary">
+</section>
+</section>
+<section id="magicksetimagegreenprimary">
<h1><a class="toc-backref" href="#id659">MagickSetImageGreenPrimary</a></h1>
-<div class="section" id="id371">
+<section id="id371">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageGreenPrimary( MagickWand *wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id372">
+</section>
+<section id="id372">
<h2>Description</h2>
<p>MagickSetImageGreenPrimary() sets the image chromaticity green primary
point.</p>
@@ -5038,15 +5038,15 @@ point.</p>
<dd><p>The green primary y-point.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageindex">
+</section>
+</section>
+<section id="magicksetimageindex">
<h1><a class="toc-backref" href="#id660">MagickSetImageIndex</a></h1>
-<div class="section" id="id373">
+<section id="id373">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageIndex( MagickWand *wand, const long index );</pre>
-</div>
-<div class="section" id="id374">
+</section>
+<section id="id374">
<h2>Description</h2>
<p>MagickSetImageIndex() set the current image to the position of the list
specified with the index parameter.</p>
@@ -5061,16 +5061,16 @@ specified with the index parameter.</p>
<dd><p>The scene number.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageinterlacescheme">
+</section>
+</section>
+<section id="magicksetimageinterlacescheme">
<h1><a class="toc-backref" href="#id661">MagickSetImageInterlaceScheme</a></h1>
-<div class="section" id="id375">
+<section id="id375">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageInterlaceScheme( MagickWand *wand,
const <a class="reference external" href="../api/types.html#interlacetype">InterlaceType</a> interlace_scheme );</pre>
-</div>
-<div class="section" id="id376">
+</section>
+<section id="id376">
<h2>Description</h2>
<p>MagickSetImageInterlaceScheme() sets the image interlace scheme. Please
use SetInterlaceScheme() instead to change the interlace scheme used when
@@ -5087,15 +5087,15 @@ writing the image.</p>
PlaneInterlace, PartitionInterlace.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageiterations">
+</section>
+</section>
+<section id="magicksetimageiterations">
<h1><a class="toc-backref" href="#id662">MagickSetImageIterations</a></h1>
-<div class="section" id="id377">
+<section id="id377">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageIterations( MagickWand *wand, const unsigned long iterations );</pre>
-</div>
-<div class="section" id="id378">
+</section>
+<section id="id378">
<h2>Description</h2>
<p>MagickSetImageIterations() sets the image iterations.</p>
<p>The format of the MagickSetImageIterations method is:</p>
@@ -5108,15 +5108,15 @@ PlaneInterlace, PartitionInterlace.</p>
<dd><p>The image delay in 1/100th of a second.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagemattecolor">
+</section>
+</section>
+<section id="magicksetimagemattecolor">
<h1><a class="toc-backref" href="#id663">MagickSetImageMatteColor</a></h1>
-<div class="section" id="id379">
+<section id="id379">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageMatteColor( MagickWand *wand, const PixelWand *matte );</pre>
-</div>
-<div class="section" id="id380">
+</section>
+<section id="id380">
<h2>Description</h2>
<p>MagickSetImageMatteColor() sets the image matte color.</p>
<p>The format of the MagickSetImageMatteColor method is:</p>
@@ -5129,16 +5129,16 @@ PlaneInterlace, PartitionInterlace.</p>
<dd><p>The matte pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageoption">
+</section>
+</section>
+<section id="magicksetimageoption">
<h1><a class="toc-backref" href="#id664">MagickSetImageOption</a></h1>
-<div class="section" id="id381">
+<section id="id381">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageOption( MagickWand *wand, const char *format, const char *key,
const char *value );</pre>
-</div>
-<div class="section" id="id382">
+</section>
+<section id="id382">
<h2>Description</h2>
<p>MagickSetImageOption() associates one or options with a particular image
format (.e.g MagickSetImageOption(wand,&quot;jpeg&quot;,&quot;preserve-settings&quot;,&quot;true&quot;).</p>
@@ -5159,15 +5159,15 @@ format (.e.g MagickSetImageOption(wand,&quot;jpeg&quot;,&quot;preserve-settings&
<dd><p>The value.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageorientation">
+</section>
+</section>
+<section id="magicksetimageorientation">
<h1><a class="toc-backref" href="#id665">MagickSetImageOrientation</a></h1>
-<div class="section" id="id383">
+<section id="id383">
<h2>Synopsis</h2>
<pre class="literal-block">MagickSetImageOrientation( MagickWand *wand, OrientationType new_orientation );</pre>
-</div>
-<div class="section" id="id384">
+</section>
+<section id="id384">
<h2>Description</h2>
<p>MagickSetImageOrientation() sets the internal image orientation type.
The EXIF orientation tag will be updated if present.</p>
@@ -5191,16 +5191,16 @@ RightTopOrientation Top to bottom and Right to left.
RightBottomOrientation Bottom to top and Right to left.
LeftBottomOrientation Bottom to top and Left to right.</p>
<p>Returns True on success, False otherwise.</p>
-</div>
-</div>
-<div class="section" id="magicksetimagepage">
+</section>
+</section>
+<section id="magicksetimagepage">
<h1><a class="toc-backref" href="#id666">MagickSetImagePage</a></h1>
-<div class="section" id="id385">
+<section id="id385">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImagePage( MagickWand *wand, const unsigned long width,
const unsigned long height, const long x, const long y );</pre>
-</div>
-<div class="section" id="id386">
+</section>
+<section id="id386">
<h2>Description</h2>
<p>MagickSetImagePage() sets the image page size and offset used when
placing (e.g. compositing) the image. Pass all zeros for the
@@ -5220,18 +5220,18 @@ default placement.</p>
which to composite image data.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagepixels">
+</section>
+</section>
+<section id="magicksetimagepixels">
<h1><a class="toc-backref" href="#id667">MagickSetImagePixels</a></h1>
-<div class="section" id="id387">
+<section id="id387">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImagePixels( MagickWand *wand, const long x_offset, const long y_offset,
const unsigned long columns, const unsigned long rows,
const char *map, const <a class="reference external" href="../api/types.html#storagetype">StorageType</a> storage,
unsigned char *pixels );</pre>
-</div>
-<div class="section" id="id388">
+</section>
+<section id="id388">
<h2>Description</h2>
<p>MagickSetImagePixels() accepts pixel data and stores it in the image at the
location you specify. The method returns False on success otherwise True
@@ -5277,17 +5277,17 @@ map and type. You must preallocate this array where the expected
length varies depending on the values of width, height, map, and type.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageprofile">
+</section>
+</section>
+<section id="magicksetimageprofile">
<h1><a class="toc-backref" href="#id668">MagickSetImageProfile</a></h1>
-<div class="section" id="id389">
+<section id="id389">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageProfile( MagickWand *wand, const char *name,
const unsigned char *profile,
const unsigned long length );</pre>
-</div>
-<div class="section" id="id390">
+</section>
+<section id="id390">
<h2>Description</h2>
<p>MagickSetImageProfile() adds a named profile to the magick wand. If a
profile with the same name already exists, it is replaced. This method
@@ -5311,15 +5311,15 @@ CMS color profiles.</p>
<dd><p>The length of the profile.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageredprimary">
+</section>
+</section>
+<section id="magicksetimageredprimary">
<h1><a class="toc-backref" href="#id669">MagickSetImageRedPrimary</a></h1>
-<div class="section" id="id391">
+<section id="id391">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageRedPrimary( MagickWand *wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id392">
+</section>
+<section id="id392">
<h2>Description</h2>
<p>MagickSetImageRedPrimary() sets the image chromaticity red primary point.</p>
<p>The format of the MagickSetImageRedPrimary method is:</p>
@@ -5335,16 +5335,16 @@ CMS color profiles.</p>
<dd><p>The red primary y-point.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagerenderingintent">
+</section>
+</section>
+<section id="magicksetimagerenderingintent">
<h1><a class="toc-backref" href="#id670">MagickSetImageRenderingIntent</a></h1>
-<div class="section" id="id393">
+<section id="id393">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageRenderingIntent( MagickWand *wand,
const <a class="reference external" href="../api/types.html#renderingintent">RenderingIntent</a> rendering_intent );</pre>
-</div>
-<div class="section" id="id394">
+</section>
+<section id="id394">
<h2>Description</h2>
<p>MagickSetImageRenderingIntent() sets the image rendering intent.</p>
<p>The format of the MagickSetImageRenderingIntent method is:</p>
@@ -5359,16 +5359,16 @@ CMS color profiles.</p>
SaturationIntent, PerceptualIntent, AbsoluteIntent, or RelativeIntent.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageresolution">
+</section>
+</section>
+<section id="magicksetimageresolution">
<h1><a class="toc-backref" href="#id671">MagickSetImageResolution</a></h1>
-<div class="section" id="id395">
+<section id="id395">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageResolution( MagickWand *wand, const double x_resolution,
const doubtl y_resolution );</pre>
-</div>
-<div class="section" id="id396">
+</section>
+<section id="id396">
<h2>Description</h2>
<p>MagickSetImageResolution() sets the image resolution.</p>
<p>The format of the MagickSetImageResolution method is:</p>
@@ -5385,15 +5385,15 @@ SaturationIntent, PerceptualIntent, AbsoluteIntent, or RelativeIntent.</p>
<dd><p>The image y resolution.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagescene">
+</section>
+</section>
+<section id="magicksetimagescene">
<h1><a class="toc-backref" href="#id672">MagickSetImageScene</a></h1>
-<div class="section" id="id397">
+<section id="id397">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageScene( MagickWand *wand, const unsigned long scene );</pre>
-</div>
-<div class="section" id="id398">
+</section>
+<section id="id398">
<h2>Description</h2>
<p>MagickSetImageScene() sets the image scene.</p>
<p>The format of the MagickSetImageScene method is:</p>
@@ -5406,15 +5406,15 @@ SaturationIntent, PerceptualIntent, AbsoluteIntent, or RelativeIntent.</p>
<dd><p>The image scene number.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagetype">
+</section>
+</section>
+<section id="magicksetimagetype">
<h1><a class="toc-backref" href="#id673">MagickSetImageType</a></h1>
-<div class="section" id="id399">
+<section id="id399">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageType( MagickWand *wand, const <a class="reference external" href="../api/types.html#imagetype">ImageType</a> image_type );</pre>
-</div>
-<div class="section" id="id400">
+</section>
+<section id="id400">
<h2>Description</h2>
<p>MagickSetImageType() sets the image type.</p>
<p>The format of the MagickSetImageType method is:</p>
@@ -5430,15 +5430,15 @@ TrueColorMatteType, ColorSeparationType, ColorSeparationMatteType,
or OptimizeType.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagesavedtype">
+</section>
+</section>
+<section id="magicksetimagesavedtype">
<h1><a class="toc-backref" href="#id674">MagickSetImageSavedType</a></h1>
-<div class="section" id="id401">
+<section id="id401">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageSavedType( MagickWand *wand, const <a class="reference external" href="../api/types.html#imagetype">ImageType</a> image_type );</pre>
-</div>
-<div class="section" id="id402">
+</section>
+<section id="id402">
<h2>Description</h2>
<p>MagickSetImageSavedType() sets the image type that will be used when the
image is saved.</p>
@@ -5455,15 +5455,15 @@ TrueColorMatteType, ColorSeparationType, ColorSeparationMatteType,
or OptimizeType.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimageunits">
+</section>
+</section>
+<section id="magicksetimageunits">
<h1><a class="toc-backref" href="#id675">MagickSetImageUnits</a></h1>
-<div class="section" id="id403">
+<section id="id403">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageUnits( MagickWand *wand, const <a class="reference external" href="../api/types.html#resolutiontype">ResolutionType</a> units );</pre>
-</div>
-<div class="section" id="id404">
+</section>
+<section id="id404">
<h2>Description</h2>
<p>MagickSetImageUnits() sets the image units of resolution.</p>
<p>The format of the MagickSetImageUnits method is:</p>
@@ -5477,16 +5477,16 @@ or OptimizeType.</p>
PixelsPerInchResolution, or PixelsPerCentimeterResolution.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagevirtualpixelmethod">
+</section>
+</section>
+<section id="magicksetimagevirtualpixelmethod">
<h1><a class="toc-backref" href="#id676">MagickSetImageVirtualPixelMethod</a></h1>
-<div class="section" id="id405">
+<section id="id405">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageVirtualPixelMethod( MagickWand *wand,
const <a class="reference external" href="../api/types.html#virtualpixelmethod">VirtualPixelMethod</a> method );</pre>
-</div>
-<div class="section" id="id406">
+</section>
+<section id="id406">
<h2>Description</h2>
<p>MagickSetImageVirtualPixelMethod() sets the image virtual pixel method.</p>
<p>The format of the MagickSetImageVirtualPixelMethod method is:</p>
@@ -5502,16 +5502,16 @@ ConstantVirtualPixelMethod, EdgeVirtualPixelMethod,
MirrorVirtualPixelMethod, or TileVirtualPixelMethod.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetinterlacescheme">
+</section>
+</section>
+<section id="magicksetinterlacescheme">
<h1><a class="toc-backref" href="#id677">MagickSetInterlaceScheme</a></h1>
-<div class="section" id="id407">
+<section id="id407">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetInterlaceScheme( MagickWand *wand,
const <a class="reference external" href="../api/types.html#interlacetype">InterlaceType</a> interlace_scheme );</pre>
-</div>
-<div class="section" id="id408">
+</section>
+<section id="id408">
<h2>Description</h2>
<p>MagickSetInterlaceScheme() sets the interlace scheme used when writing
the image.</p>
@@ -5527,16 +5527,16 @@ the image.</p>
PlaneInterlace, PartitionInterlace.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetresolution">
+</section>
+</section>
+<section id="magicksetresolution">
<h1><a class="toc-backref" href="#id678">MagickSetResolution</a></h1>
-<div class="section" id="id409">
+<section id="id409">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetResolution( MagickWand *wand, const double x_resolution,
const double y_resolution );</pre>
-</div>
-<div class="section" id="id410">
+</section>
+<section id="id410">
<h2>Description</h2>
<p>MagickSetResolution() sets the resolution (density) of the magick wand.
Set it before you read an EPS, PDF, or Postscript file in order to
@@ -5559,15 +5559,15 @@ the image resolution.</p>
<dd><p>The vertical reesolution</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetresolutionunits">
+</section>
+</section>
+<section id="magicksetresolutionunits">
<h1><a class="toc-backref" href="#id679">MagickSetResolutionUnits</a></h1>
-<div class="section" id="id411">
+<section id="id411">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetResolutionUnits( MagickWand *wand, const <a class="reference external" href="../api/types.html#resolutiontype">ResolutionType</a> units );</pre>
-</div>
-<div class="section" id="id412">
+</section>
+<section id="id412">
<h2>Description</h2>
<p>MagickSetResolutionUnits() sets the resolution units of the magick wand.
It should be used in conjunction with MagickSetResolution().
@@ -5585,15 +5585,15 @@ the image resolution setting after an image has been read.</p>
PixelsPerInchResolution, or PixelsPerCentimeterResolution.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetresourcelimit">
+</section>
+</section>
+<section id="magicksetresourcelimit">
<h1><a class="toc-backref" href="#id680">MagickSetResourceLimit</a></h1>
-<div class="section" id="id413">
+<section id="id413">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetResourceLimit( const <a class="reference external" href="../api/types.html#resourcetype">ResourceType</a> type, const unsigned long *limit );</pre>
-</div>
-<div class="section" id="id414">
+</section>
+<section id="id414">
<h2>Description</h2>
<p>MagickSetResourceLimit() sets the limit for a particular resource in
megabytes.</p>
@@ -5607,16 +5607,16 @@ HeightResource.</p>
</dd>
</dl>
<p>o The maximum limit for the resource.</p>
-</div>
-</div>
-<div class="section" id="magicksetsamplingfactors">
+</section>
+</section>
+<section id="magicksetsamplingfactors">
<h1><a class="toc-backref" href="#id681">MagickSetSamplingFactors</a></h1>
-<div class="section" id="id415">
+<section id="id415">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetSamplingFactors( MagickWand *wand, const unsigned long number_factors,
const double *sampling_factors );</pre>
-</div>
-<div class="section" id="id416">
+</section>
+<section id="id416">
<h2>Description</h2>
<p>MagickSetSamplingFactors() sets the image sampling factors.</p>
<p>The format of the MagickSetSamplingFactors method is:</p>
@@ -5636,16 +5636,16 @@ for each color component (in RGB order). Two double values must be
provided for each color component.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetsize">
+</section>
+</section>
+<section id="magicksetsize">
<h1><a class="toc-backref" href="#id682">MagickSetSize</a></h1>
-<div class="section" id="id417">
+<section id="id417">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetSize( MagickWand *wand, const unsigned long columns,
const unsigned long rows );</pre>
-</div>
-<div class="section" id="id418">
+</section>
+<section id="id418">
<h2>Description</h2>
<p>MagickSetSize() sets the size of the magick wand. Set it before you
read a raw image format such as RGB, GRAY, or CMYK.</p>
@@ -5663,15 +5663,15 @@ read a raw image format such as RGB, GRAY, or CMYK.</p>
<dd><p>The height in pixels.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetimagewhitepoint">
+</section>
+</section>
+<section id="magicksetimagewhitepoint">
<h1><a class="toc-backref" href="#id683">MagickSetImageWhitePoint</a></h1>
-<div class="section" id="id419">
+<section id="id419">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetImageWhitePoint( MagickWand *wand, const double x, const double y );</pre>
-</div>
-<div class="section" id="id420">
+</section>
+<section id="id420">
<h2>Description</h2>
<p>MagickSetImageWhitePoint() sets the image chromaticity white point.</p>
<p>The format of the MagickSetImageWhitePoint method is:</p>
@@ -5687,15 +5687,15 @@ read a raw image format such as RGB, GRAY, or CMYK.</p>
<dd><p>The white y-point.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksetpassphrase">
+</section>
+</section>
+<section id="magicksetpassphrase">
<h1><a class="toc-backref" href="#id684">MagickSetPassphrase</a></h1>
-<div class="section" id="id421">
+<section id="id421">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSetPassphrase( MagickWand *wand, const char *passphrase );</pre>
-</div>
-<div class="section" id="id422">
+</section>
+<section id="id422">
<h2>Description</h2>
<p>MagickSetPassphrase() sets the passphrase.</p>
<p>The format of the MagickSetPassphrase method is:</p>
@@ -5709,15 +5709,15 @@ read a raw image format such as RGB, GRAY, or CMYK.</p>
<dd><p>The passphrase.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksharpenimage">
+</section>
+</section>
+<section id="magicksharpenimage">
<h1><a class="toc-backref" href="#id685">MagickSharpenImage</a></h1>
-<div class="section" id="id423">
+<section id="id423">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSharpenImage( MagickWand *wand, const double radius, const double sigma );</pre>
-</div>
-<div class="section" id="id424">
+</section>
+<section id="id424">
<h2>Description</h2>
<p>MagickSharpenImage() sharpens an image. We convolve the image with a Gaussian
operator of the given radius and standard deviation (sigma).
@@ -5737,16 +5737,16 @@ pixel.</p>
<dd><p>The standard deviation of the Gaussian, in pixels.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickshaveimage">
+</section>
+</section>
+<section id="magickshaveimage">
<h1><a class="toc-backref" href="#id686">MagickShaveImage</a></h1>
-<div class="section" id="id425">
+<section id="id425">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickShaveImage( MagickWand *wand, const unsigned long columns,
const unsigned long rows );</pre>
-</div>
-<div class="section" id="id426">
+</section>
+<section id="id426">
<h2>Description</h2>
<p>MagickShaveImage() shaves pixels from the image edges. It allocates the
memory necessary for the new Image structure and returns a pointer to the
@@ -5765,16 +5765,16 @@ new image.</p>
<dd><p>The number of rows in the scaled image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickshearimage">
+</section>
+</section>
+<section id="magickshearimage">
<h1><a class="toc-backref" href="#id687">MagickShearImage</a></h1>
-<div class="section" id="id427">
+<section id="id427">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickShearImage( MagickWand *wand, const PixelWand *background,
const double x_shear, onst double y_shear );</pre>
-</div>
-<div class="section" id="id428">
+</section>
+<section id="id428">
<h2>Description</h2>
<p>MagickShearImage() slides one edge of an image along the X or Y axis,
creating a parallelogram. An X direction shear slides an edge along the X
@@ -5800,15 +5800,15 @@ shearing the image are filled with the background color.</p>
<dd><p>The number of degrees to shear the image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksolarizeimage">
+</section>
+</section>
+<section id="magicksolarizeimage">
<h1><a class="toc-backref" href="#id688">MagickSolarizeImage</a></h1>
-<div class="section" id="id429">
+<section id="id429">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSolarizeImage( MagickWand *wand, const double threshold );</pre>
-</div>
-<div class="section" id="id430">
+</section>
+<section id="id430">
<h2>Description</h2>
<p>MagickSolarizeImage() applies a special effect to the image, similar to the
effect achieved in a photo darkroom by selectively exposing areas of photo
@@ -5825,15 +5825,15 @@ measure of the extent of the solarization.</p>
<dd><p>Define the extent of the solarization.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickspreadimage">
+</section>
+</section>
+<section id="magickspreadimage">
<h1><a class="toc-backref" href="#id689">MagickSpreadImage</a></h1>
-<div class="section" id="id431">
+<section id="id431">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSpreadImage( MagickWand *wand, const double radius );</pre>
-</div>
-<div class="section" id="id432">
+</section>
+<section id="id432">
<h2>Description</h2>
<p>MagickSpreadImage() is a special effects method that randomly displaces each
pixel in a block defined by the radius parameter.</p>
@@ -5848,16 +5848,16 @@ pixel in a block defined by the radius parameter.</p>
<dd><p>Choose a random pixel in a neighborhood of this extent.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicksteganoimage">
+</section>
+</section>
+<section id="magicksteganoimage">
<h1><a class="toc-backref" href="#id690">MagickSteganoImage</a></h1>
-<div class="section" id="id433">
+<section id="id433">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickSteganoImage( MagickWand *wand, const MagickWand *watermark_wand,
const long offset );</pre>
-</div>
-<div class="section" id="id434">
+</section>
+<section id="id434">
<h2>Description</h2>
<p>Use MagickSteganoImage() to hide a digital watermark within the image.
Recover the hidden watermark later to prove that the authenticity of
@@ -5877,15 +5877,15 @@ the watermark.</p>
<dd><p>Start hiding at this offset into the image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickstereoimage">
+</section>
+</section>
+<section id="magickstereoimage">
<h1><a class="toc-backref" href="#id691">MagickStereoImage</a></h1>
-<div class="section" id="id435">
+<section id="id435">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickStereoImage( MagickWand *wand, const MagickWand *offset_wand );</pre>
-</div>
-<div class="section" id="id436">
+</section>
+<section id="id436">
<h2>Description</h2>
<p>MagickStereoImage() composites two images and produces a single image that
is the composite of a left and right image of a stereo pair</p>
@@ -5899,15 +5899,15 @@ is the composite of a left and right image of a stereo pair</p>
<dd><p>Another image wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickstripimage">
+</section>
+</section>
+<section id="magickstripimage">
<h1><a class="toc-backref" href="#id692">MagickStripImage</a></h1>
-<div class="section" id="id437">
+<section id="id437">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickStripImage( MagickWand *wand );</pre>
-</div>
-<div class="section" id="id438">
+</section>
+<section id="id438">
<h2>Description</h2>
<p>MagickStripImage() removes all profiles and text attributes from the image.</p>
<p>The format of the MagickStripImage method is:</p>
@@ -5918,15 +5918,15 @@ is the composite of a left and right image of a stereo pair</p>
<dd><p>The magick wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickswirlimage">
+</section>
+</section>
+<section id="magickswirlimage">
<h1><a class="toc-backref" href="#id693">MagickSwirlImage</a></h1>
-<div class="section" id="id439">
+<section id="id439">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickSwirlImage( MagickWand *wand, const double degrees );</pre>
-</div>
-<div class="section" id="id440">
+</section>
+<section id="id440">
<h2>Description</h2>
<p>MagickSwirlImage() swirls the pixels about the center of the image, where
degrees indicates the sweep of the arc through which each pixel is moved.
@@ -5942,15 +5942,15 @@ You get a more dramatic effect as the degrees move from 1 to 360.</p>
<dd><p>Define the tightness of the swirling effect.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicktextureimage">
+</section>
+</section>
+<section id="magicktextureimage">
<h1><a class="toc-backref" href="#id694">MagickTextureImage</a></h1>
-<div class="section" id="id441">
+<section id="id441">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickTextureImage( MagickWand *wand, const MagickWand *texture_wand );</pre>
-</div>
-<div class="section" id="id442">
+</section>
+<section id="id442">
<h2>Description</h2>
<p>MagickTextureImage() repeatedly tiles the texture image across and down the
image canvas.</p>
@@ -5964,15 +5964,15 @@ image canvas.</p>
<dd><p>The texture wand</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickthresholdimage">
+</section>
+</section>
+<section id="magickthresholdimage">
<h1><a class="toc-backref" href="#id695">MagickThresholdImage</a></h1>
-<div class="section" id="id443">
+<section id="id443">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickThresholdImage( MagickWand *wand, const double threshold );</pre>
-</div>
-<div class="section" id="id444">
+</section>
+<section id="id444">
<h2>Description</h2>
<p>MagickThresholdImage() changes the value of individual pixels based on
the intensity of each pixel compared to threshold. The result is a
@@ -5987,16 +5987,16 @@ high-contrast, two color image.</p>
<dd><p>Define the threshold value.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickthresholdimagechannel">
+</section>
+</section>
+<section id="magickthresholdimagechannel">
<h1><a class="toc-backref" href="#id696">MagickThresholdImageChannel</a></h1>
-<div class="section" id="id445">
+<section id="id445">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickThresholdImageChannel( MagickWand *wand, const <a class="reference external" href="../api/types.html#channeltype">ChannelType</a> channel,
const double threshold );</pre>
-</div>
-<div class="section" id="id446">
+</section>
+<section id="id446">
<h2>Description</h2>
<p>MagickThresholdImageChannel() changes the value of individual pixel
component based on the intensity of each pixel compared to threshold. The
@@ -6015,16 +6015,16 @@ result is a high-contrast, two color image.</p>
<dd><p>Define the threshold value.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicktintimage">
+</section>
+</section>
+<section id="magicktintimage">
<h1><a class="toc-backref" href="#id697">MagickTintImage</a></h1>
-<div class="section" id="id447">
+<section id="id447">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickTintImage( MagickWand *wand, const PixelWand *tint,
const PixelWand *opacity );</pre>
-</div>
-<div class="section" id="id448">
+</section>
+<section id="id448">
<h2>Description</h2>
<p>MagickTintImage() applies a color vector to each pixel in the image. The
length of the vector is 0 for black and white and at its maximum for the
@@ -6044,16 +6044,16 @@ f(x)=(1-(4.0*((x-0.5)*(x-0.5)))).</p>
<dd><p>The opacity pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicktransformimage">
+</section>
+</section>
+<section id="magicktransformimage">
<h1><a class="toc-backref" href="#id698">MagickTransformImage</a></h1>
-<div class="section" id="id449">
+<section id="id449">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand *MagickTransformImage( MagickWand *wand, const char *crop,
const char *geometry );</pre>
-</div>
-<div class="section" id="id450">
+</section>
+<section id="id450">
<h2>Description</h2>
<p>MagickTransformImage() is a convenience method that behaves like
MagickResizeImage() or MagickCropImage() but accepts scaling and/or cropping
@@ -6075,16 +6075,16 @@ image to crop.</p>
size of the image.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicktransparentimage">
+</section>
+</section>
+<section id="magicktransparentimage">
<h1><a class="toc-backref" href="#id699">MagickTransparentImage</a></h1>
-<div class="section" id="id451">
+<section id="id451">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickTransparentImage( MagickWand *wand, const PixelWand *target,
const unsigned int opacity, const double fuzz );</pre>
-</div>
-<div class="section" id="id452">
+</section>
+<section id="id452">
<h2>Description</h2>
<p>MagickTransparentImage() changes any pixel that matches color with the color
defined by fill.</p>
@@ -6111,15 +6111,15 @@ color red at intensities of 100 and 102 respectively are now interpreted
as the same color for the purposes of the floodfill.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magicktrimimage">
+</section>
+</section>
+<section id="magicktrimimage">
<h1><a class="toc-backref" href="#id700">MagickTrimImage</a></h1>
-<div class="section" id="id453">
+<section id="id453">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickTrimImage( MagickWand *wand, const double fuzz );</pre>
-</div>
-<div class="section" id="id454">
+</section>
+<section id="id454">
<h2>Description</h2>
<p>MagickTrimImage() remove edges that are the background color from the image.</p>
<p>The format of the MagickTrimImage method is:</p>
@@ -6138,16 +6138,16 @@ color red at intensities of 100 and 102 respectively are now interpreted
as the same color for the purposes of the floodfill.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickunsharpmaskimage">
+</section>
+</section>
+<section id="magickunsharpmaskimage">
<h1><a class="toc-backref" href="#id701">MagickUnsharpMaskImage</a></h1>
-<div class="section" id="id455">
+<section id="id455">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickUnsharpMaskImage( MagickWand *wand, const double radius, const double sigma,
const double amount, const double threshold );</pre>
-</div>
-<div class="section" id="id456">
+</section>
+<section id="id456">
<h2>Description</h2>
<p>MagickUnsharpMaskImage() sharpens an image. We convolve the image with a
Gaussian operator of the given radius and standard deviation (sigma).
@@ -6175,16 +6175,16 @@ blur image that is added back into the original.</p>
<dd><p>The threshold in pixels needed to apply the diffence amount.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickwaveimage">
+</section>
+</section>
+<section id="magickwaveimage">
<h1><a class="toc-backref" href="#id702">MagickWaveImage</a></h1>
-<div class="section" id="id457">
+<section id="id457">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickWaveImage( MagickWand *wand, const double amplitude,
const double wave_length );</pre>
-</div>
-<div class="section" id="id458">
+</section>
+<section id="id458">
<h2>Description</h2>
<p>MagickWaveImage() creates a &quot;ripple&quot; effect in the image by shifting
the pixels vertically along a sine wave whose amplitude and wavelength
@@ -6201,15 +6201,15 @@ is specified by the given parameters.</p>
sine wave.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickwhitethresholdimage">
+</section>
+</section>
+<section id="magickwhitethresholdimage">
<h1><a class="toc-backref" href="#id703">MagickWhiteThresholdImage</a></h1>
-<div class="section" id="id459">
+<section id="id459">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickWhiteThresholdImage( MagickWand *wand, const PixelWand *threshold );</pre>
-</div>
-<div class="section" id="id460">
+</section>
+<section id="id460">
<h2>Description</h2>
<p>MagickWhiteThresholdImage() is like ThresholdImage() but forces all pixels
above the threshold into white while leaving all pixels below the threshold
@@ -6224,15 +6224,15 @@ unchanged.</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickwriteimage">
+</section>
+</section>
+<section id="magickwriteimage">
<h1><a class="toc-backref" href="#id704">MagickWriteImage</a></h1>
-<div class="section" id="id461">
+<section id="id461">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickWriteImage( MagickWand *wand, const char *filename );</pre>
-</div>
-<div class="section" id="id462">
+</section>
+<section id="id462">
<h2>Description</h2>
<p>MagickWriteImage() writes an image.</p>
<p>The format of the MagickWriteImage method is:</p>
@@ -6246,15 +6246,15 @@ unchanged.</p>
<dd><p>The image filename.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickwriteimagesfile">
+</section>
+</section>
+<section id="magickwriteimagesfile">
<h1><a class="toc-backref" href="#id705">MagickWriteImagesFile</a></h1>
-<div class="section" id="id463">
+<section id="id463">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickWriteImagesFile( MagickWand *wand, FILE *file, const unsigned int adjoin );</pre>
-</div>
-<div class="section" id="id464">
+</section>
+<section id="id464">
<h2>Description</h2>
<p>MagickWriteImagesFile() writes an image or image sequence to a stdio
FILE handle. This may be used to append an encoded image to an already
@@ -6273,15 +6273,15 @@ of an existing file.</p>
<dd><p>join images into a single multi-image file.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickwriteimageblob">
+</section>
+</section>
+<section id="magickwriteimageblob">
<h1><a class="toc-backref" href="#id706">MagickWriteImageBlob</a></h1>
-<div class="section" id="id465">
+<section id="id465">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned char *MagickWriteImageBlob( MagickWand *wand, size_t *length );</pre>
-</div>
-<div class="section" id="id466">
+</section>
+<section id="id466">
<h2>Description</h2>
<p>MagickWriteImageBlob() implements direct to memory image formats. It
returns the image as a blob (a formatted &quot;file&quot; in memory) and its
@@ -6302,15 +6302,15 @@ at the beginning.</p>
<dd><p>The length of the blob.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickwriteimagefile">
+</section>
+</section>
+<section id="magickwriteimagefile">
<h1><a class="toc-backref" href="#id707">MagickWriteImageFile</a></h1>
-<div class="section" id="id467">
+<section id="id467">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickWriteImageFile( MagickWand *wand, FILE *file );</pre>
-</div>
-<div class="section" id="id468">
+</section>
+<section id="id468">
<h2>Description</h2>
<p>MagickWriteImageFile() writes an image to an open file descriptor.</p>
<p>The format of the MagickWandToFile method is:</p>
@@ -6324,16 +6324,16 @@ at the beginning.</p>
<dd><p>The file descriptor.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="magickwriteimages">
+</section>
+</section>
+<section id="magickwriteimages">
<h1><a class="toc-backref" href="#id708">MagickWriteImages</a></h1>
-<div class="section" id="id469">
+<section id="id469">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int MagickWriteImages( MagickWand *wand, const char *filename,
const unsigned int adjoin );</pre>
-</div>
-<div class="section" id="id470">
+</section>
+<section id="id470">
<h2>Description</h2>
<p>MagickWriteImages() writes an image or image sequence. If the wand
represents an image sequence, then it is written starting at the first
@@ -6352,29 +6352,29 @@ frame in the sequence.</p>
<dd><p>join images into a single multi-image file.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="newmagickwand">
+</section>
+</section>
+<section id="newmagickwand">
<h1><a class="toc-backref" href="#id709">NewMagickWand</a></h1>
-<div class="section" id="id471">
+<section id="id471">
<h2>Synopsis</h2>
<pre class="literal-block">MagickWand NewMagickWand( void );</pre>
-</div>
-<div class="section" id="id472">
+</section>
+<section id="id472">
<h2>Description</h2>
<p>NewMagickWand() returns a wand required for all other methods in the API.</p>
<p>The format of the NewMagickWand method is:</p>
<pre class="literal-block">MagickWand NewMagickWand( void );</pre>
-</div>
-</div>
-</div>
+</section>
+</section>
+</main>
<hr class="docutils">
<div class="document">
- <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2023<!--SPONSOR_LOGO--></p>
+ <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2024<!--SPONSOR_LOGO--></p>
</div>
-</div>
+</main>
</body>
</html>
diff --git a/www/wand/pixel_wand.html b/www/wand/pixel_wand.html
index a91e54a..47d9ae7 100644
--- a/www/wand/pixel_wand.html
+++ b/www/wand/pixel_wand.html
@@ -36,7 +36,7 @@
</ul>
</div>
-<div class="document" id="pixel-wand">
+<main id="pixel-wand">
<h1 class="title">pixel_wand</h1>
<p class="subtitle" id="wand-pixel-access-interfaces">Wand pixel access interfaces</p>
<div class="contents topic" id="contents">
@@ -87,13 +87,13 @@
<li><p><a class="reference internal" href="#pixelsetyellowquantum" id="id127">PixelSetYellowQuantum</a></p></li>
</ul>
</div>
-<div class="section" id="clonepixelwand">
+<section id="clonepixelwand">
<h1><a class="toc-backref" href="#id85">ClonePixelWand</a></h1>
-<div class="section" id="synopsis">
+<section id="synopsis">
<h2>Synopsis</h2>
<pre class="literal-block">PixelWand *ClonePixelWand( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="description">
+</section>
+<section id="description">
<h2>Description</h2>
<p>ClonePixelWand() creates an exact copy of a PixelWand. PixelWand may not be
a null pointer.</p>
@@ -105,17 +105,17 @@ a null pointer.</p>
<dd><p>The pixel wand to clone.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="clonepixelwands">
+</section>
+</section>
+<section id="clonepixelwands">
<h1><a class="toc-backref" href="#id86">ClonePixelWands</a></h1>
-<div class="section" id="id1">
+<section id="id1">
<h2>Synopsis</h2>
<pre class="literal-block">PixelWand ** ClonePixelWands( const PixelWand ** wands, const unsigned long number_wands );</pre>
-</div>
-<div class="section" id="id2">
+</section>
+<section id="id2">
<h2>Description</h2>
-<p>ClonePixelWands creates a deep-copy an array of PixelWands.</p>
+<p>ClonePixelWands creates a deep-copy of an array of PixelWands.</p>
<p>The format of the ClonePixelWands method is:</p>
<pre class="literal-block">PixelWand ** ClonePixelWands( const PixelWand ** wands, const unsigned long number_wands );</pre>
<dl class="simple">
@@ -123,69 +123,69 @@ a null pointer.</p>
<dd><p>The pixel wands to clone.</p>
</dd>
<dt>number_wands:</dt>
-<dd><p>The number of wands in the array</p>
+<dd><p>The number of wands in the array.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="destroypixelwand">
+</section>
+</section>
+<section id="destroypixelwand">
<h1><a class="toc-backref" href="#id87">DestroyPixelWand</a></h1>
-<div class="section" id="id3">
+<section id="id3">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int DestroyPixelWand( PixelWand *wand );</pre>
-</div>
-<div class="section" id="id4">
+<pre class="literal-block">void DestroyPixelWand( PixelWand *wand );</pre>
+</section>
+<section id="id4">
<h2>Description</h2>
<p>DestroyPixelWand() deallocates resources associated with a PixelWand.</p>
<p>The format of the DestroyPixelWand method is:</p>
-<pre class="literal-block">unsigned int DestroyPixelWand( PixelWand *wand );</pre>
+<pre class="literal-block">void DestroyPixelWand( PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="newpixelwand">
+</section>
+</section>
+<section id="newpixelwand">
<h1><a class="toc-backref" href="#id88">NewPixelWand</a></h1>
-<div class="section" id="id5">
+<section id="id5">
<h2>Synopsis</h2>
-<pre class="literal-block">PixelWand NewPixelWand( void );</pre>
-</div>
-<div class="section" id="id6">
+<pre class="literal-block">PixelWand *NewPixelWand( void );</pre>
+</section>
+<section id="id6">
<h2>Description</h2>
<p>NewPixelWand() returns a new pixel wand.</p>
<p>The format of the NewPixelWand method is:</p>
-<pre class="literal-block">PixelWand NewPixelWand( void );</pre>
-</div>
-</div>
-<div class="section" id="newpixelwands">
+<pre class="literal-block">PixelWand *NewPixelWand( void );</pre>
+</section>
+</section>
+<section id="newpixelwands">
<h1><a class="toc-backref" href="#id89">NewPixelWands</a></h1>
-<div class="section" id="id7">
+<section id="id7">
<h2>Synopsis</h2>
-<pre class="literal-block">PixelWand NewPixelWands( const unsigned long number_wands );</pre>
-</div>
-<div class="section" id="id8">
+<pre class="literal-block">PixelWand ** NewPixelWands( const unsigned long number_wands );</pre>
+</section>
+<section id="id8">
<h2>Description</h2>
<p>NewPixelWands() returns an array of pixel wands.</p>
<p>The format of the NewPixelWand method is:</p>
-<pre class="literal-block">PixelWand NewPixelWands( const unsigned long number_wands );</pre>
+<pre class="literal-block">PixelWand ** NewPixelWands( const unsigned long number_wands );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>number_wands:</dt>
<dd><p>The number of wands.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetexception">
+</section>
+</section>
+<section id="pixelgetexception">
<h1><a class="toc-backref" href="#id90">PixelGetException</a></h1>
-<div class="section" id="id9">
+<section id="id9">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int PixelGetException( PixelWand *wand, char ** description );</pre>
-</div>
-<div class="section" id="id10">
+</section>
+<section id="id10">
<h2>Description</h2>
<p>PixelGetException() returns the severity, reason, and description of any
error that occurs when using the pixel wand methods.</p>
@@ -200,15 +200,15 @@ error that occurs when using the pixel wand methods.</p>
<dd><p>A description of the error.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetblack">
+</section>
+</section>
+<section id="pixelgetblack">
<h1><a class="toc-backref" href="#id91">PixelGetBlack</a></h1>
-<div class="section" id="id11">
+<section id="id11">
<h2>Synopsis</h2>
<pre class="literal-block">double PixelGetBlack( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id12">
+</section>
+<section id="id12">
<h2>Description</h2>
<p>PixelGetBlack() returns the normalized black color of the pixel wand.</p>
<p>The format of the PixelGetBlack method is:</p>
@@ -219,18 +219,18 @@ error that occurs when using the pixel wand methods.</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetblackquantum">
+</section>
+</section>
+<section id="pixelgetblackquantum">
<h1><a class="toc-backref" href="#id92">PixelGetBlackQuantum</a></h1>
-<div class="section" id="id13">
+<section id="id13">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetBlackQuantum( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id14">
+</section>
+<section id="id14">
<h2>Description</h2>
<p>PixelGetBlackQuantum() returns the black color of the pixel wand. The
-color is in the range of [0..MaxRGB]</p>
+color is in the range of [0..MaxRGB].</p>
<p>The format of the PixelGetBlackQuantum method is:</p>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetBlackQuantum( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -239,17 +239,17 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetblue">
+</section>
+</section>
+<section id="pixelgetblue">
<h1><a class="toc-backref" href="#id93">PixelGetBlue</a></h1>
-<div class="section" id="id15">
+<section id="id15">
<h2>Synopsis</h2>
<pre class="literal-block">double PixelGetBlue( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id16">
+</section>
+<section id="id16">
<h2>Description</h2>
-<p>PixelGetBlue(const) returns the normalized blue color of the pixel wand.</p>
+<p>PixelGetBlue() returns the normalized blue color of the pixel wand.</p>
<p>The format of the PixelGetBlue method is:</p>
<pre class="literal-block">double PixelGetBlue( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -258,18 +258,18 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetbluequantum">
+</section>
+</section>
+<section id="pixelgetbluequantum">
<h1><a class="toc-backref" href="#id94">PixelGetBlueQuantum</a></h1>
-<div class="section" id="id17">
+<section id="id17">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetBlueQuantum( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id18">
+</section>
+<section id="id18">
<h2>Description</h2>
-<p>PixelGetBlueQuantum(const ) returns the blue color of the pixel wand. The
-color is in the range of [0..MaxRGB]</p>
+<p>PixelGetBlueQuantum() returns the blue color of the pixel wand. The
+color is in the range of [0..MaxRGB].</p>
<p>The format of the PixelGetBlueQuantum method is:</p>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetBlueQuantum( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -278,17 +278,18 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetcolorasstring">
+</section>
+</section>
+<section id="pixelgetcolorasstring">
<h1><a class="toc-backref" href="#id95">PixelGetColorAsString</a></h1>
-<div class="section" id="id19">
+<section id="id19">
<h2>Synopsis</h2>
<pre class="literal-block">char *PixelGetColorAsString( PixelWand *wand );</pre>
-</div>
-<div class="section" id="id20">
+</section>
+<section id="id20">
<h2>Description</h2>
-<p>PixelGetColorAsString() gets the color of the pixel wand.</p>
+<p>PixelGetColorAsString() gets the color of the pixel wand expressed as
+a string.</p>
<p>The format of the PixelGetColorAsString method is:</p>
<pre class="literal-block">char *PixelGetColorAsString( PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -297,15 +298,15 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetcolorcount">
+</section>
+</section>
+<section id="pixelgetcolorcount">
<h1><a class="toc-backref" href="#id96">PixelGetColorCount</a></h1>
-<div class="section" id="id21">
+<section id="id21">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned long PixelGetColorCount( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id22">
+</section>
+<section id="id22">
<h2>Description</h2>
<p>PixelGetColorCount() returns the color count associated with this color.</p>
<p>The format of the PixelGetColorCount method is:</p>
@@ -316,15 +317,15 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetcyan">
+</section>
+</section>
+<section id="pixelgetcyan">
<h1><a class="toc-backref" href="#id97">PixelGetCyan</a></h1>
-<div class="section" id="id23">
+<section id="id23">
<h2>Synopsis</h2>
<pre class="literal-block">double PixelGetCyan( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id24">
+</section>
+<section id="id24">
<h2>Description</h2>
<p>PixelGetCyan() returns the normalized cyan color of the pixel wand.</p>
<p>The format of the PixelGetCyan method is:</p>
@@ -335,18 +336,18 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetcyanquantum">
+</section>
+</section>
+<section id="pixelgetcyanquantum">
<h1><a class="toc-backref" href="#id98">PixelGetCyanQuantum</a></h1>
-<div class="section" id="id25">
+<section id="id25">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetCyanQuantum( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id26">
+</section>
+<section id="id26">
<h2>Description</h2>
<p>PixelGetCyanQuantum() returns the cyan color of the pixel wand. The color
-is in the range of [0..MaxRGB]</p>
+is in the range of [0..MaxRGB].</p>
<p>The format of the PixelGetCyanQuantum method is:</p>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetCyanQuantum( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -355,17 +356,17 @@ is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetgreen">
+</section>
+</section>
+<section id="pixelgetgreen">
<h1><a class="toc-backref" href="#id99">PixelGetGreen</a></h1>
-<div class="section" id="id27">
+<section id="id27">
<h2>Synopsis</h2>
<pre class="literal-block">double PixelGetGreen( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id28">
+</section>
+<section id="id28">
<h2>Description</h2>
-<p>PixelGetGreen(const ) returns the normalized green color of the pixel wand.</p>
+<p>PixelGetGreen() returns the normalized green color of the pixel wand.</p>
<p>The format of the PixelGetGreen method is:</p>
<pre class="literal-block">double PixelGetGreen( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -374,18 +375,18 @@ is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetgreenquantum">
+</section>
+</section>
+<section id="pixelgetgreenquantum">
<h1><a class="toc-backref" href="#id100">PixelGetGreenQuantum</a></h1>
-<div class="section" id="id29">
+<section id="id29">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetGreenQuantum( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id30">
+</section>
+<section id="id30">
<h2>Description</h2>
-<p>PixelGetGreenQuantum(const ) returns the green color of the pixel wand. The
-color is in the range of [0..MaxRGB]</p>
+<p>PixelGetGreenQuantum() returns the green color of the pixel wand. The
+color is in the range of [0..MaxRGB].</p>
<p>The format of the PixelGetGreenQuantum method is:</p>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetGreenQuantum( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -394,15 +395,15 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetmagenta">
+</section>
+</section>
+<section id="pixelgetmagenta">
<h1><a class="toc-backref" href="#id101">PixelGetMagenta</a></h1>
-<div class="section" id="id31">
+<section id="id31">
<h2>Synopsis</h2>
<pre class="literal-block">double PixelGetMagenta( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id32">
+</section>
+<section id="id32">
<h2>Description</h2>
<p>PixelGetMagenta() returns the normalized magenta color of the pixel wand.</p>
<p>The format of the PixelGetMagenta method is:</p>
@@ -413,18 +414,18 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetmagentaquantum">
+</section>
+</section>
+<section id="pixelgetmagentaquantum">
<h1><a class="toc-backref" href="#id102">PixelGetMagentaQuantum</a></h1>
-<div class="section" id="id33">
+<section id="id33">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetMagentaQuantum( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id34">
+</section>
+<section id="id34">
<h2>Description</h2>
<p>PixelGetMagentaQuantum() returns the magenta color of the pixel wand. The
-color is in the range of [0..MaxRGB]</p>
+color is in the range of [0..MaxRGB].</p>
<p>The format of the PixelGetMagentaQuantum method is:</p>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetMagentaQuantum( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -433,17 +434,17 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetopacity">
+</section>
+</section>
+<section id="pixelgetopacity">
<h1><a class="toc-backref" href="#id103">PixelGetOpacity</a></h1>
-<div class="section" id="id35">
+<section id="id35">
<h2>Synopsis</h2>
<pre class="literal-block">double PixelGetOpacity( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id36">
+</section>
+<section id="id36">
<h2>Description</h2>
-<p>PixelGetOpacity(const ) returns the normalized opacity color of the pixel
+<p>PixelGetOpacity() returns the normalized opacity color of the pixel
wand.</p>
<p>The format of the PixelGetOpacity method is:</p>
<pre class="literal-block">double PixelGetOpacity( const PixelWand *wand );</pre>
@@ -453,18 +454,18 @@ wand.</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetopacityquantum">
+</section>
+</section>
+<section id="pixelgetopacityquantum">
<h1><a class="toc-backref" href="#id104">PixelGetOpacityQuantum</a></h1>
-<div class="section" id="id37">
+<section id="id37">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetOpacityQuantum( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id38">
+</section>
+<section id="id38">
<h2>Description</h2>
-<p>PixelGetOpacityQuantum(const ) returns the opacity color of the pixel wand.
-The color is in the range of [0..MaxRGB]</p>
+<p>PixelGetOpacityQuantum() returns the opacity color of the pixel wand.
+The color is in the range of [0..MaxRGB].</p>
<p>The format of the PixelGetOpacityQuantum method is:</p>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetOpacityQuantum( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -473,17 +474,17 @@ The color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetred">
+</section>
+</section>
+<section id="pixelgetred">
<h1><a class="toc-backref" href="#id105">PixelGetRed</a></h1>
-<div class="section" id="id39">
+<section id="id39">
<h2>Synopsis</h2>
<pre class="literal-block">double PixelGetRed( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id40">
+</section>
+<section id="id40">
<h2>Description</h2>
-<p>PixelGetRed(const ) returns the normalized red color of the pixel wand.</p>
+<p>PixelGetRed() returns the normalized red color of the pixel wand.</p>
<p>The format of the PixelGetRed method is:</p>
<pre class="literal-block">double PixelGetRed( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -492,18 +493,18 @@ The color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetredquantum">
+</section>
+</section>
+<section id="pixelgetredquantum">
<h1><a class="toc-backref" href="#id106">PixelGetRedQuantum</a></h1>
-<div class="section" id="id41">
+<section id="id41">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetRedQuantum( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id42">
+</section>
+<section id="id42">
<h2>Description</h2>
-<p>PixelGetRedQuantum(const ) returns the red color of the pixel wand. The
-color is in the range of [0..MaxRGB]</p>
+<p>PixelGetRedQuantum() returns the red color of the pixel wand. The
+color is in the range of [0..MaxRGB].</p>
<p>The format of the PixelGetRedQuantum method is:</p>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetRedQuantum( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -512,15 +513,15 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetyellow">
+</section>
+</section>
+<section id="pixelgetyellow">
<h1><a class="toc-backref" href="#id107">PixelGetYellow</a></h1>
-<div class="section" id="id43">
+<section id="id43">
<h2>Synopsis</h2>
<pre class="literal-block">double PixelGetYellow( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id44">
+</section>
+<section id="id44">
<h2>Description</h2>
<p>PixelGetYellow() returns the normalized yellow color of the pixel wand.</p>
<p>The format of the PixelGetYellow method is:</p>
@@ -531,18 +532,18 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelgetyellowquantum">
+</section>
+</section>
+<section id="pixelgetyellowquantum">
<h1><a class="toc-backref" href="#id108">PixelGetYellowQuantum</a></h1>
-<div class="section" id="id45">
+<section id="id45">
<h2>Synopsis</h2>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetYellowQuantum( const PixelWand *wand );</pre>
-</div>
-<div class="section" id="id46">
+</section>
+<section id="id46">
<h2>Description</h2>
<p>PixelGetYellowQuantum() returns the yellow color of the pixel wand. The
-color is in the range of [0..MaxRGB]</p>
+color is in the range of [0..MaxRGB].</p>
<p>The format of the PixelGetYellowQuantum method is:</p>
<pre class="literal-block"><a class="reference external" href="../api/types.html#quantum">Quantum</a> PixelGetYellowQuantum( const PixelWand *wand );</pre>
<p>A description of each parameter follows:</p>
@@ -551,19 +552,19 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetblack">
+</section>
+</section>
+<section id="pixelsetblack">
<h1><a class="toc-backref" href="#id109">PixelSetBlack</a></h1>
-<div class="section" id="id47">
+<section id="id47">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetBlack( PixelWand *wand, const double black );</pre>
-</div>
-<div class="section" id="id48">
+<pre class="literal-block">void PixelSetBlack( PixelWand *wand, const double black );</pre>
+</section>
+<section id="id48">
<h2>Description</h2>
<p>PixelSetBlack() sets the normalized black color of the pixel wand.</p>
<p>The format of the PixelSetBlack method is:</p>
-<pre class="literal-block">unsigned int PixelSetBlack( PixelWand *wand, const double black );</pre>
+<pre class="literal-block">void PixelSetBlack( PixelWand *wand, const double black );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -573,20 +574,21 @@ color is in the range of [0..MaxRGB]</p>
<dd><p>The black color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetblackquantum">
+</section>
+</section>
+<section id="pixelsetblackquantum">
<h1><a class="toc-backref" href="#id110">PixelSetBlackQuantum</a></h1>
-<div class="section" id="id49">
+<section id="id49">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetBlackQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> black );</pre>
-</div>
-<div class="section" id="id50">
+<pre class="literal-block">void PixelSetBlackQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> black );</pre>
+</section>
+<section id="id50">
<h2>Description</h2>
<p>PixelSetBlackQuantum() sets the black color of the pixel wand. The color
-must be in the range of [0..MaxRGB]</p>
+must be in the range of [0..MaxRGB].</p>
<p>The format of the PixelSetBlackQuantum method is:</p>
-<pre class="literal-block">unsigned int PixelSetBlackQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> black );</pre>
+<pre class="literal-block">void PixelSetBlackQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> black );</pre>
+<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
<dd><p>The pixel wand.</p>
@@ -595,19 +597,19 @@ must be in the range of [0..MaxRGB]</p>
<dd><p>The black color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetblue">
+</section>
+</section>
+<section id="pixelsetblue">
<h1><a class="toc-backref" href="#id111">PixelSetBlue</a></h1>
-<div class="section" id="id51">
+<section id="id51">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetBlue( PixelWand *wand, const double blue );</pre>
-</div>
-<div class="section" id="id52">
+<pre class="literal-block">void PixelSetBlue( PixelWand *wand, const double blue );</pre>
+</section>
+<section id="id52">
<h2>Description</h2>
<p>PixelSetBlue() sets the normalized blue color of the pixel wand.</p>
<p>The format of the PixelSetBlue method is:</p>
-<pre class="literal-block">unsigned int PixelSetBlue( PixelWand *wand, const double blue );</pre>
+<pre class="literal-block">void PixelSetBlue( PixelWand *wand, const double blue );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -617,20 +619,20 @@ must be in the range of [0..MaxRGB]</p>
<dd><p>The blue color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetbluequantum">
+</section>
+</section>
+<section id="pixelsetbluequantum">
<h1><a class="toc-backref" href="#id112">PixelSetBlueQuantum</a></h1>
-<div class="section" id="id53">
+<section id="id53">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetBlueQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> blue );</pre>
-</div>
-<div class="section" id="id54">
+<pre class="literal-block">void PixelSetBlueQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> blue );</pre>
+</section>
+<section id="id54">
<h2>Description</h2>
<p>PixelSetBlueQuantum() sets the blue color of the pixel wand. The color must
-be in the range of [0..MaxRGB]</p>
+be in the range of [0..MaxRGB].</p>
<p>The format of the PixelSetBlueQuantum method is:</p>
-<pre class="literal-block">unsigned int PixelSetBlueQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> blue );</pre>
+<pre class="literal-block">void PixelSetBlueQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> blue );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -640,18 +642,19 @@ be in the range of [0..MaxRGB]</p>
<dd><p>The blue color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetcolor">
+</section>
+</section>
+<section id="pixelsetcolor">
<h1><a class="toc-backref" href="#id113">PixelSetColor</a></h1>
-<div class="section" id="id55">
+<section id="id55">
<h2>Synopsis</h2>
<pre class="literal-block">unsigned int PixelSetColor( PixelWand *wand, const char *color );</pre>
-</div>
-<div class="section" id="id56">
+</section>
+<section id="id56">
<h2>Description</h2>
<p>PixelSetColor() sets the color of the pixel wand with a string (e.g.
-&quot;blue&quot;, &quot;#0000ff&quot;, &quot;rgb(0,0,255)&quot;, etc.).</p>
+&quot;blue&quot;, &quot;#0000ff&quot;, &quot;rgb(0,0,255)&quot;, etc.). MagickFalse is returned
+on failure</p>
<p>The format of the PixelSetColor method is:</p>
<pre class="literal-block">unsigned int PixelSetColor( PixelWand *wand, const char *color );</pre>
<p>A description of each parameter follows:</p>
@@ -663,19 +666,20 @@ be in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetcolorcount">
+</section>
+</section>
+<section id="pixelsetcolorcount">
<h1><a class="toc-backref" href="#id114">PixelSetColorCount</a></h1>
-<div class="section" id="id57">
+<section id="id57">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetColorCount( PixelWand *wand, const unsigned long count );</pre>
-</div>
-<div class="section" id="id58">
+<pre class="literal-block">void PixelSetColorCount( PixelWand *wand, const unsigned long count );</pre>
+</section>
+<section id="id58">
<h2>Description</h2>
<p>PixelSetColorCount() sets the color count of the pixel wand.</p>
<p>The format of the PixelSetColorCount method is:</p>
-<pre class="literal-block">unsigned int PixelSetColorCount( PixelWand *wand, const unsigned long count );</pre>
+<pre class="literal-block">void PixelSetColorCount( PixelWand *wand, const unsigned long count );</pre>
+<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
<dd><p>The pixel wand.</p>
@@ -684,19 +688,19 @@ be in the range of [0..MaxRGB]</p>
<dd><p>The number of this particular color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetcyan">
+</section>
+</section>
+<section id="pixelsetcyan">
<h1><a class="toc-backref" href="#id115">PixelSetCyan</a></h1>
-<div class="section" id="id59">
+<section id="id59">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetCyan( PixelWand *wand, const double cyan );</pre>
-</div>
-<div class="section" id="id60">
+<pre class="literal-block">void PixelSetCyan( PixelWand *wand, const double cyan );</pre>
+</section>
+<section id="id60">
<h2>Description</h2>
<p>PixelSetCyan() sets the normalized cyan color of the pixel wand.</p>
<p>The format of the PixelSetCyan method is:</p>
-<pre class="literal-block">unsigned int PixelSetCyan( PixelWand *wand, const double cyan );</pre>
+<pre class="literal-block">void PixelSetCyan( PixelWand *wand, const double cyan );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -706,20 +710,20 @@ be in the range of [0..MaxRGB]</p>
<dd><p>The cyan color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetcyanquantum">
+</section>
+</section>
+<section id="pixelsetcyanquantum">
<h1><a class="toc-backref" href="#id116">PixelSetCyanQuantum</a></h1>
-<div class="section" id="id61">
+<section id="id61">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetCyanQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> cyan );</pre>
-</div>
-<div class="section" id="id62">
+<pre class="literal-block">void PixelSetCyanQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> cyan );</pre>
+</section>
+<section id="id62">
<h2>Description</h2>
<p>PixelSetCyanQuantum() sets the cyan color of the pixel wand. The color must
-be in the range of [0..MaxRGB]</p>
+be in the range of [0..MaxRGB].</p>
<p>The format of the PixelSetCyanQuantum method is:</p>
-<pre class="literal-block">unsigned int PixelSetCyanQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> cyan );</pre>
+<pre class="literal-block">void PixelSetCyanQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> cyan );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -729,19 +733,19 @@ be in the range of [0..MaxRGB]</p>
<dd><p>The cyan color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetgreen">
+</section>
+</section>
+<section id="pixelsetgreen">
<h1><a class="toc-backref" href="#id117">PixelSetGreen</a></h1>
-<div class="section" id="id63">
+<section id="id63">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetGreen( PixelWand *wand, const double green );</pre>
-</div>
-<div class="section" id="id64">
+<pre class="literal-block">void PixelSetGreen( PixelWand *wand, const double green );</pre>
+</section>
+<section id="id64">
<h2>Description</h2>
<p>PixelSetGreen() sets the normalized green color of the pixel wand.</p>
<p>The format of the PixelSetGreen method is:</p>
-<pre class="literal-block">unsigned int PixelSetGreen( PixelWand *wand, const double green );</pre>
+<pre class="literal-block">void PixelSetGreen( PixelWand *wand, const double green );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -751,20 +755,20 @@ be in the range of [0..MaxRGB]</p>
<dd><p>The green color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetgreenquantum">
+</section>
+</section>
+<section id="pixelsetgreenquantum">
<h1><a class="toc-backref" href="#id118">PixelSetGreenQuantum</a></h1>
-<div class="section" id="id65">
+<section id="id65">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetGreenQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> green );</pre>
-</div>
-<div class="section" id="id66">
+<pre class="literal-block">void PixelSetGreenQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> green );</pre>
+</section>
+<section id="id66">
<h2>Description</h2>
<p>PixelSetGreenQuantum() sets the green color of the pixel wand. The color must
-be in the range of [0..MaxRGB]</p>
+be in the range of [0..MaxRGB].</p>
<p>The format of the PixelSetGreenQuantum method is:</p>
-<pre class="literal-block">unsigned int PixelSetGreenQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> green );</pre>
+<pre class="literal-block">void PixelSetGreenQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> green );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -774,19 +778,19 @@ be in the range of [0..MaxRGB]</p>
<dd><p>The green color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetmagenta">
+</section>
+</section>
+<section id="pixelsetmagenta">
<h1><a class="toc-backref" href="#id119">PixelSetMagenta</a></h1>
-<div class="section" id="id67">
+<section id="id67">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetMagenta( PixelWand *wand, const double magenta );</pre>
-</div>
-<div class="section" id="id68">
+<pre class="literal-block">void PixelSetMagenta( PixelWand *wand, const double magenta );</pre>
+</section>
+<section id="id68">
<h2>Description</h2>
<p>PixelSetMagenta() sets the normalized magenta color of the pixel wand.</p>
<p>The format of the PixelSetMagenta method is:</p>
-<pre class="literal-block">unsigned int PixelSetMagenta( PixelWand *wand, const double magenta );</pre>
+<pre class="literal-block">void PixelSetMagenta( PixelWand *wand, const double magenta );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -796,20 +800,21 @@ be in the range of [0..MaxRGB]</p>
<dd><p>The magenta color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetmagentaquantum">
+</section>
+</section>
+<section id="pixelsetmagentaquantum">
<h1><a class="toc-backref" href="#id120">PixelSetMagentaQuantum</a></h1>
-<div class="section" id="id69">
+<section id="id69">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetMagentaQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> magenta );</pre>
-</div>
-<div class="section" id="id70">
+<pre class="literal-block">void PixelSetMagentaQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> magenta );</pre>
+</section>
+<section id="id70">
<h2>Description</h2>
<p>PixelSetMagentaQuantum() sets the magenta color of the pixel wand. The
-color must be in the range of [0..MaxRGB]</p>
+color must be in the range of [0..MaxRGB].</p>
<p>The format of the PixelSetMagentaQuantum method is:</p>
-<pre class="literal-block">unsigned int PixelSetMagentaQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> magenta );</pre>
+<pre class="literal-block">void PixelSetMagentaQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> magenta );</pre>
+<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
<dd><p>The pixel wand.</p>
@@ -818,19 +823,19 @@ color must be in the range of [0..MaxRGB]</p>
<dd><p>The magenta color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetopacity">
+</section>
+</section>
+<section id="pixelsetopacity">
<h1><a class="toc-backref" href="#id121">PixelSetOpacity</a></h1>
-<div class="section" id="id71">
+<section id="id71">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetOpacity( PixelWand *wand, const double opacity );</pre>
-</div>
-<div class="section" id="id72">
+<pre class="literal-block">void PixelSetOpacity( PixelWand *wand, const double opacity );</pre>
+</section>
+<section id="id72">
<h2>Description</h2>
<p>PixelSetOpacity() sets the normalized opacity color of the pixel wand.</p>
<p>The format of the PixelSetOpacity method is:</p>
-<pre class="literal-block">unsigned int PixelSetOpacity( PixelWand *wand, const double opacity );</pre>
+<pre class="literal-block">void PixelSetOpacity( PixelWand *wand, const double opacity );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -840,20 +845,21 @@ color must be in the range of [0..MaxRGB]</p>
<dd><p>The opacity value.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetopacityquantum">
+</section>
+</section>
+<section id="pixelsetopacityquantum">
<h1><a class="toc-backref" href="#id122">PixelSetOpacityQuantum</a></h1>
-<div class="section" id="id73">
+<section id="id73">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetOpacityQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> opacity );</pre>
-</div>
-<div class="section" id="id74">
+<pre class="literal-block">void PixelSetOpacityQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> opacity );</pre>
+</section>
+<section id="id74">
<h2>Description</h2>
<p>PixelSetOpacityQuantum() sets the opacity color of the pixel wand. The
-color must be in the range of [0..MaxRGB]</p>
+color must be in the range of [0..MaxRGB].</p>
<p>The format of the PixelSetOpacityQuantum method is:</p>
-<pre class="literal-block">unsigned int PixelSetOpacityQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> opacity );</pre>
+<pre class="literal-block">void PixelSetOpacityQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> opacity );</pre>
+<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
<dd><p>The pixel wand.</p>
@@ -862,19 +868,19 @@ color must be in the range of [0..MaxRGB]</p>
<dd><p>The opacity value.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetquantumcolor">
+</section>
+</section>
+<section id="pixelsetquantumcolor">
<h1><a class="toc-backref" href="#id123">PixelSetQuantumColor</a></h1>
-<div class="section" id="id75">
+<section id="id75">
<h2>Synopsis</h2>
-<pre class="literal-block">PixelSetQuantumColor( PixelWand *wand, <a class="reference external" href="../api/types.html#pixelpacket">PixelPacket</a> *color );</pre>
-</div>
-<div class="section" id="id76">
+<pre class="literal-block">void PixelSetQuantumColor( PixelWand *wand, const <a class="reference external" href="../api/types.html#pixelpacket">PixelPacket</a> *color );</pre>
+</section>
+<section id="id76">
<h2>Description</h2>
<p>PixelSetQuantumColor() sets the color of the pixel wand.</p>
<p>The format of the PixelSetQuantumColor method is:</p>
-<pre class="literal-block">PixelSetQuantumColor( PixelWand *wand, <a class="reference external" href="../api/types.html#pixelpacket">PixelPacket</a> *color );</pre>
+<pre class="literal-block">void PixelSetQuantumColor( PixelWand *wand, const <a class="reference external" href="../api/types.html#pixelpacket">PixelPacket</a> *color );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -884,19 +890,19 @@ color must be in the range of [0..MaxRGB]</p>
<dd><p>The pixel wand color (expressed as a PixelPacket).</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetred">
+</section>
+</section>
+<section id="pixelsetred">
<h1><a class="toc-backref" href="#id124">PixelSetRed</a></h1>
-<div class="section" id="id77">
+<section id="id77">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetRed( PixelWand *wand, const double red );</pre>
-</div>
-<div class="section" id="id78">
+<pre class="literal-block">void PixelSetRed( PixelWand *wand, const double red );</pre>
+</section>
+<section id="id78">
<h2>Description</h2>
<p>PixelSetRed() sets the normalized red color of the pixel wand.</p>
<p>The format of the PixelSetRed method is:</p>
-<pre class="literal-block">unsigned int PixelSetRed( PixelWand *wand, const double red );</pre>
+<pre class="literal-block">void PixelSetRed( PixelWand *wand, const double red );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -906,20 +912,20 @@ color must be in the range of [0..MaxRGB]</p>
<dd><p>The red color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetredquantum">
+</section>
+</section>
+<section id="pixelsetredquantum">
<h1><a class="toc-backref" href="#id125">PixelSetRedQuantum</a></h1>
-<div class="section" id="id79">
+<section id="id79">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetRedQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> red );</pre>
-</div>
-<div class="section" id="id80">
+<pre class="literal-block">void PixelSetRedQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> red );</pre>
+</section>
+<section id="id80">
<h2>Description</h2>
<p>PixelSetRedQuantum() sets the red color of the pixel wand. The color must
-be in the range of [0..MaxRGB]</p>
+be in the range of [0..MaxRGB].</p>
<p>The format of the PixelSetRedQuantum method is:</p>
-<pre class="literal-block">unsigned int PixelSetRedQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> red );</pre>
+<pre class="literal-block">void PixelSetRedQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> red );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -929,19 +935,19 @@ be in the range of [0..MaxRGB]</p>
<dd><p>The red color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetyellow">
+</section>
+</section>
+<section id="pixelsetyellow">
<h1><a class="toc-backref" href="#id126">PixelSetYellow</a></h1>
-<div class="section" id="id81">
+<section id="id81">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetYellow( PixelWand *wand, const double yellow );</pre>
-</div>
-<div class="section" id="id82">
+<pre class="literal-block">void PixelSetYellow( PixelWand *wand, const double yellow );</pre>
+</section>
+<section id="id82">
<h2>Description</h2>
<p>PixelSetYellow() sets the normalized yellow color of the pixel wand.</p>
<p>The format of the PixelSetYellow method is:</p>
-<pre class="literal-block">unsigned int PixelSetYellow( PixelWand *wand, const double yellow );</pre>
+<pre class="literal-block">void PixelSetYellow( PixelWand *wand, const double yellow );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -951,20 +957,20 @@ be in the range of [0..MaxRGB]</p>
<dd><p>The yellow color.</p>
</dd>
</dl>
-</div>
-</div>
-<div class="section" id="pixelsetyellowquantum">
+</section>
+</section>
+<section id="pixelsetyellowquantum">
<h1><a class="toc-backref" href="#id127">PixelSetYellowQuantum</a></h1>
-<div class="section" id="id83">
+<section id="id83">
<h2>Synopsis</h2>
-<pre class="literal-block">unsigned int PixelSetYellowQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> yellow );</pre>
-</div>
-<div class="section" id="id84">
+<pre class="literal-block">void PixelSetYellowQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> yellow );</pre>
+</section>
+<section id="id84">
<h2>Description</h2>
<p>PixelSetYellowQuantum() sets the yellow color of the pixel wand. The color
-must be in the range of [0..MaxRGB]</p>
+must be in the range of [0..MaxRGB].</p>
<p>The format of the PixelSetYellowQuantum method is:</p>
-<pre class="literal-block">unsigned int PixelSetYellowQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> yellow );</pre>
+<pre class="literal-block">void PixelSetYellowQuantum( PixelWand *wand, const <a class="reference external" href="../api/types.html#quantum">Quantum</a> yellow );</pre>
<p>A description of each parameter follows:</p>
<dl class="simple">
<dt>wand:</dt>
@@ -974,16 +980,16 @@ must be in the range of [0..MaxRGB]</p>
<dd><p>The yellow color.</p>
</dd>
</dl>
-</div>
-</div>
-</div>
+</section>
+</section>
+</main>
<hr class="docutils">
<div class="document">
- <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2023<!--SPONSOR_LOGO--></p>
+ <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2024<!--SPONSOR_LOGO--></p>
</div>
-</div>
+</main>
</body>
</html>
diff --git a/www/wand/wand.html b/www/wand/wand.html
index 4454f17..66a4a11 100644
--- a/www/wand/wand.html
+++ b/www/wand/wand.html
@@ -36,7 +36,7 @@
</ul>
</div>
-<div class="document" id="graphicsmagick-wand-c-api">
+<main id="graphicsmagick-wand-c-api">
<h1 class="title">GraphicsMagick Wand C API</h1>
<!-- -*- mode: rst -*- -->
<!-- This text is in reStucturedText format, so it may look a bit odd. -->
@@ -132,14 +132,14 @@ int main(int argc,char **argv)
<p>The GraphicsMagickWand-config script reproduces the options which were used to
compile the GraphicsMagick wand library. Using compatible options ensures that
your program will compile and run.</p>
-</div>
+</main>
<hr class="docutils">
<div class="document">
- <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2023<!--SPONSOR_LOGO--></p>
+ <p><a href="../Copyright.html">Copyright</a> © GraphicsMagick Group 2002 - 2024<!--SPONSOR_LOGO--></p>
</div>
-</div>
+</main>
</body>
</html>