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authorwdenk <wdenk>2003-07-24 23:38:38 +0000
committerwdenk <wdenk>2003-07-24 23:38:38 +0000
commit27b207fd0a0941b03f27e2a82c0468b1a090c745 (patch)
tree4d339d7a2a00889f09a876425ce430be57de56e9 /include/bmp_layout.h
parent2535d60277cc295adf75cd5721dcecd840c69a63 (diff)
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* Implement new mechanism to export U-Boot's functions to standalone
applications: instead of using (PPC-specific) system calls we now use a jump table; please see doc/README.standalone for details * Patch by Dave Westwood, 24 Jul 2003: added support for Unity OS (a proprietary OS)
Diffstat (limited to 'include/bmp_layout.h')
-rw-r--r--include/bmp_layout.h68
1 files changed, 34 insertions, 34 deletions
diff --git a/include/bmp_layout.h b/include/bmp_layout.h
index 9d90e7f393..d823de910f 100644
--- a/include/bmp_layout.h
+++ b/include/bmp_layout.h
@@ -28,50 +28,50 @@
#define _BMP_H_
typedef struct bmp_color_table_entry {
- __u8 blue;
- __u8 green;
- __u8 red;
- __u8 reserved;
-} __attribute__((packed)) bmp_color_table_entry_t;
+ __u8 blue;
+ __u8 green;
+ __u8 red;
+ __u8 reserved;
+} __attribute__ ((packed)) bmp_color_table_entry_t;
/* When accessing these fields, remember that they are stored in little
endian format, so use linux macros, e.g. le32_to_cpu(width) */
-typedef struct bmp_header {
- /* Header */
- char signature[2];
- __u32 file_size;
- __u32 reserved;
- __u32 data_offset;
- /* InfoHeader */
- __u32 size;
- __u32 width;
- __u32 height;
- __u16 planes;
- __u16 bit_count;
- __u32 compression;
- __u32 image_size;
- __u32 x_pixels_per_m;
- __u32 y_pixels_per_m;
- __u32 colors_used;
- __u32 colors_important;
- /* ColorTable */
+typedef struct bmp_header {
+ /* Header */
+ char signature[2];
+ __u32 file_size;
+ __u32 reserved;
+ __u32 data_offset;
+ /* InfoHeader */
+ __u32 size;
+ __u32 width;
+ __u32 height;
+ __u16 planes;
+ __u16 bit_count;
+ __u32 compression;
+ __u32 image_size;
+ __u32 x_pixels_per_m;
+ __u32 y_pixels_per_m;
+ __u32 colors_used;
+ __u32 colors_important;
+ /* ColorTable */
-} __attribute__((packed)) bmp_header_t;
+} __attribute__ ((packed)) bmp_header_t;
typedef struct bmp_image {
- bmp_header_t header;
- /* We use a zero sized array just as a placeholder for variable
- sized array */
- bmp_color_table_entry_t color_table[0];
+ bmp_header_t header;
+ /* We use a zero sized array just as a placeholder for variable
+ sized array */
+ bmp_color_table_entry_t color_table[0];
} bmp_image_t;
/* Data in the bmp_image is aligned to this length */
-#define BMP_DATA_ALIGN 4
+#define BMP_DATA_ALIGN 4
/* Constants for the compression field */
-#define BMP_BI_RGB 0
-#define BMP_BI_RLE8 1
-#define BMP_BI_RLE4 2
+#define BMP_BI_RGB 0
+#define BMP_BI_RLE8 1
+#define BMP_BI_RLE4 2
-#endif /* _BMP_H_ */
+#endif /* _BMP_H_ */