diff options
-rw-r--r-- | fs/fscache/cookie.c | 5 | ||||
-rw-r--r-- | fs/fscache/netfs.c | 1 | ||||
-rw-r--r-- | fs/fscache/object.c | 32 | ||||
-rw-r--r-- | include/linux/fscache-cache.h | 1 |
4 files changed, 37 insertions, 2 deletions
diff --git a/fs/fscache/cookie.c b/fs/fscache/cookie.c index 4304072161aa..40d61077bead 100644 --- a/fs/fscache/cookie.c +++ b/fs/fscache/cookie.c @@ -542,6 +542,7 @@ void __fscache_disable_cookie(struct fscache_cookie *cookie, bool invalidate) hlist_for_each_entry(object, &cookie->backing_objects, cookie_link) { if (invalidate) set_bit(FSCACHE_OBJECT_RETIRED, &object->flags); + clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags); fscache_raise_event(object, FSCACHE_OBJECT_EV_KILL); } } else { @@ -560,6 +561,10 @@ void __fscache_disable_cookie(struct fscache_cookie *cookie, bool invalidate) wait_on_atomic_t(&cookie->n_active, fscache_wait_atomic_t, TASK_UNINTERRUPTIBLE); + /* Make sure any pending writes are cancelled. */ + if (cookie->def->type != FSCACHE_COOKIE_TYPE_INDEX) + fscache_invalidate_writes(cookie); + /* Reset the cookie state if it wasn't relinquished */ if (!test_bit(FSCACHE_COOKIE_RELINQUISHED, &cookie->flags)) { atomic_inc(&cookie->n_active); diff --git a/fs/fscache/netfs.c b/fs/fscache/netfs.c index 9b28649df3a1..a8aa00be4444 100644 --- a/fs/fscache/netfs.c +++ b/fs/fscache/netfs.c @@ -48,6 +48,7 @@ int __fscache_register_netfs(struct fscache_netfs *netfs) cookie->flags = 1 << FSCACHE_COOKIE_ENABLED; spin_lock_init(&cookie->lock); + spin_lock_init(&cookie->stores_lock); INIT_HLIST_HEAD(&cookie->backing_objects); /* check the netfs type is not already present */ diff --git a/fs/fscache/object.c b/fs/fscache/object.c index 9e792e30f4db..7a182c87f378 100644 --- a/fs/fscache/object.c +++ b/fs/fscache/object.c @@ -30,6 +30,7 @@ static const struct fscache_state *fscache_look_up_object(struct fscache_object static const struct fscache_state *fscache_object_available(struct fscache_object *, int); static const struct fscache_state *fscache_parent_ready(struct fscache_object *, int); static const struct fscache_state *fscache_update_object(struct fscache_object *, int); +static const struct fscache_state *fscache_object_dead(struct fscache_object *, int); #define __STATE_NAME(n) fscache_osm_##n #define STATE(n) (&__STATE_NAME(n)) @@ -91,7 +92,7 @@ static WORK_STATE(LOOKUP_FAILURE, "LCFL", fscache_lookup_failure); static WORK_STATE(KILL_OBJECT, "KILL", fscache_kill_object); static WORK_STATE(KILL_DEPENDENTS, "KDEP", fscache_kill_dependents); static WORK_STATE(DROP_OBJECT, "DROP", fscache_drop_object); -static WORK_STATE(OBJECT_DEAD, "DEAD", (void*)2UL); +static WORK_STATE(OBJECT_DEAD, "DEAD", fscache_object_dead); static WAIT_STATE(WAIT_FOR_INIT, "?INI", TRANSIT_TO(INIT_OBJECT, 1 << FSCACHE_OBJECT_EV_NEW_CHILD)); @@ -229,6 +230,10 @@ execute_work_state: event = -1; if (new_state == NO_TRANSIT) { _debug("{OBJ%x} %s notrans", object->debug_id, state->name); + if (unlikely(state == STATE(OBJECT_DEAD))) { + _leave(" [dead]"); + return; + } fscache_enqueue_object(object); event_mask = object->oob_event_mask; goto unmask_events; @@ -239,7 +244,7 @@ execute_work_state: object->state = state = new_state; if (state->work) { - if (unlikely(state->work == ((void *)2UL))) { + if (unlikely(state == STATE(OBJECT_DEAD))) { _leave(" [dead]"); return; } @@ -645,6 +650,12 @@ static const struct fscache_state *fscache_kill_object(struct fscache_object *ob fscache_mark_object_dead(object); object->oob_event_mask = 0; + if (test_bit(FSCACHE_OBJECT_RETIRED, &object->flags)) { + /* Reject any new read/write ops and abort any that are pending. */ + clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags); + fscache_cancel_all_ops(object); + } + if (list_empty(&object->dependents) && object->n_ops == 0 && object->n_children == 0) @@ -1077,3 +1088,20 @@ void fscache_object_mark_killed(struct fscache_object *object, } } EXPORT_SYMBOL(fscache_object_mark_killed); + +/* + * The object is dead. We can get here if an object gets queued by an event + * that would lead to its death (such as EV_KILL) when the dispatcher is + * already running (and so can be requeued) but hasn't yet cleared the event + * mask. + */ +static const struct fscache_state *fscache_object_dead(struct fscache_object *object, + int event) +{ + if (!test_and_set_bit(FSCACHE_OBJECT_RUN_AFTER_DEAD, + &object->flags)) + return NO_TRANSIT; + + WARN(true, "FS-Cache object redispatched after death"); + return NO_TRANSIT; +} diff --git a/include/linux/fscache-cache.h b/include/linux/fscache-cache.h index 13ba552e6c09..4c467ef50159 100644 --- a/include/linux/fscache-cache.h +++ b/include/linux/fscache-cache.h @@ -360,6 +360,7 @@ struct fscache_object { #define FSCACHE_OBJECT_IS_AVAILABLE 5 /* T if object has become active */ #define FSCACHE_OBJECT_RETIRED 6 /* T if object was retired on relinquishment */ #define FSCACHE_OBJECT_KILLED_BY_CACHE 7 /* T if object was killed by the cache */ +#define FSCACHE_OBJECT_RUN_AFTER_DEAD 8 /* T if object has been dispatched after death */ struct list_head cache_link; /* link in cache->object_list */ struct hlist_node cookie_link; /* link in cookie->backing_objects */ |