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authorChristian König <christian.koenig@amd.com>2021-11-23 11:30:35 +0100
committerChristian König <christian.koenig@amd.com>2022-04-07 12:53:54 +0200
commit8bb31587820a6e04cb613b49238b1800d1a97223 (patch)
treebb50afa7a4403e36d5955f48ff44d333ef8e38ce /include/drm
parent1d7f5e6c5240c324afa138738a7d50218a7584c5 (diff)
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drm/ttm: remove bo->moving
This is now handled by the DMA-buf framework in the dma_resv obj. Also remove the workaround inside VMWGFX to update the moving fence. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20220407085946.744568-14-christian.koenig@amd.com
Diffstat (limited to 'include/drm')
-rw-r--r--include/drm/ttm/ttm_bo_api.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h
index c76932b68a33..2d524f8b0802 100644
--- a/include/drm/ttm/ttm_bo_api.h
+++ b/include/drm/ttm/ttm_bo_api.h
@@ -94,7 +94,6 @@ struct ttm_tt;
* @deleted: True if the object is only a zombie and already deleted.
* @ddestroy: List head for the delayed destroy list.
* @swap: List head for swap LRU list.
- * @moving: Fence set when BO is moving
* @offset: The current GPU offset, which can have different meanings
* depending on the memory type. For SYSTEM type memory, it should be 0.
* @cur_placement: Hint of current placement.
@@ -147,7 +146,6 @@ struct ttm_buffer_object {
* Members protected by a bo reservation.
*/
- struct dma_fence *moving;
unsigned priority;
unsigned pin_count;