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-rw-r--r--sound/soc/soc-cache.c39
1 files changed, 39 insertions, 0 deletions
diff --git a/sound/soc/soc-cache.c b/sound/soc/soc-cache.c
index 9f6737413a6..8bcd4e1cee9 100644
--- a/sound/soc/soc-cache.c
+++ b/sound/soc/soc-cache.c
@@ -625,6 +625,44 @@ static int snd_soc_16_16_spi_write(void *control_data, const char *data,
#define snd_soc_16_16_spi_write NULL
#endif
+/* Primitive bulk write support for soc-cache. The data pointed to by `data' needs
+ * to already be in the form the hardware expects including any leading register specific
+ * data. Any data written through this function will not go through the cache as it
+ * only handles writing to volatile or out of bounds registers.
+ */
+static int snd_soc_hw_bulk_write_raw(struct snd_soc_codec *codec, unsigned int reg,
+ const void *data, size_t len)
+{
+ int ret;
+
+ /* Ensure that the base register is volatile. Subsequently
+ * any other register that is touched by this routine should be
+ * volatile as well to ensure that we don't get out of sync with
+ * the cache.
+ */
+ if (!snd_soc_codec_volatile_register(codec, reg)
+ && reg < codec->driver->reg_cache_size)
+ return -EINVAL;
+
+ switch (codec->control_type) {
+ case SND_SOC_I2C:
+ ret = i2c_master_send(codec->control_data, data, len);
+ break;
+ case SND_SOC_SPI:
+ ret = do_spi_write(codec->control_data, data, len);
+ break;
+ default:
+ BUG();
+ }
+
+ if (ret == len)
+ return 0;
+ if (ret < 0)
+ return ret;
+ else
+ return -EIO;
+}
+
static struct {
int addr_bits;
int data_bits;
@@ -708,6 +746,7 @@ int snd_soc_codec_set_cache_io(struct snd_soc_codec *codec,
codec->write = io_types[i].write;
codec->read = io_types[i].read;
+ codec->bulk_write_raw = snd_soc_hw_bulk_write_raw;
switch (control) {
case SND_SOC_CUSTOM: