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authorBenjamin Herrenschmidt <benh@kernel.crashing.org>2005-06-11 09:45:30 +1000
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-06-12 20:59:05 -0700
commit8d5f7b4353dae4c7ee342c61303372fd996ca161 (patch)
tree8e82ed5ca2d5934947ca13771300599151d2b882 /drivers/video/aty
parentc3315ede1bdf7bc706b59870df41b9cdb6e3995a (diff)
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[PATCH] radeonfb: don't blow up VGA console on load
The current radeonfb memset's the framebuffer to 0 when loaded. This removes occasional artifacts but has the nasty side effect that if you load radeonfb without framebuffer console, you destroy the VGA text buffer, font, etc... radeon must not touch the framebuffer content when it doesn't "own" it. Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers/video/aty')
-rw-r--r--drivers/video/aty/radeon_base.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/drivers/video/aty/radeon_base.c b/drivers/video/aty/radeon_base.c
index ee25b9e8db6..47a6b12bc96 100644
--- a/drivers/video/aty/radeon_base.c
+++ b/drivers/video/aty/radeon_base.c
@@ -2374,10 +2374,9 @@ static int radeonfb_pci_register (struct pci_dev *pdev,
} while ( rinfo->fb_base == 0 &&
((rinfo->mapped_vram /=2) >= MIN_MAPPED_VRAM) );
- if (rinfo->fb_base)
- memset_io(rinfo->fb_base, 0, rinfo->mapped_vram);
- else {
- printk (KERN_ERR "radeonfb (%s): cannot map FB\n", pci_name(rinfo->pdev));
+ if (rinfo->fb_base == NULL) {
+ printk (KERN_ERR "radeonfb (%s): cannot map FB\n",
+ pci_name(rinfo->pdev));
ret = -EIO;
goto err_unmap_rom;
}