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#ifdef E_INTERNAL
#if E_INTERNAL
#ifdef E_TYPEDEFS
#ifdef HAVE_GETTEXT
#define _(str) gettext(str)
#define d_(str, dom) dgettext(PACKAGE dom, str)
#else
#define _(str) (str)
#define d_(str, dom) (str)
#endif
/* This macro is used to just mark string for translation, this is useful
* for string lists which are not dynamically allocated
*/
#define N_(str) (str)
typedef struct _E_Locale_Parts E_Locale_Parts;
#else
#ifndef E_INTL_H
#define E_INTL_H
#define E_INTL_LOC_CODESET 1 << 0
#define E_INTL_LOC_REGION 1 << 1
#define E_INTL_LOC_MODIFIER 1 << 2
#define E_INTL_LOC_LANG 1 << 3
struct _E_Locale_Parts
{
int mask;
const char *lang;
const char *region;
const char *codeset;
const char *modifier;
};
EINTERN int e_intl_init(void);
EINTERN int e_intl_shutdown(void);
EINTERN int e_intl_post_init(void);
EINTERN int e_intl_post_shutdown(void);
/* Setting & Getting Language */
EAPI void e_intl_language_set(const char *lang);
EAPI const char *e_intl_language_get(void);
EAPI const char *e_intl_language_alias_get(void);
EAPI Eina_List *e_intl_language_list(void);
/* Setting & Getting Input Method */
EAPI void e_intl_input_method_set(const char *method);
EAPI const char *e_intl_input_method_get(void);
EAPI Eina_List *e_intl_input_method_list(void);
EAPI const char *e_intl_imc_personal_path_get(void);
EAPI const char *e_intl_imc_system_path_get(void);
/* Getting locale */
EAPI E_Locale_Parts *e_intl_locale_parts_get(const char *locale);
EAPI void e_intl_locale_parts_free(E_Locale_Parts *locale_parts);
EAPI char *e_intl_locale_parts_combine(E_Locale_Parts *locale_parts, int mask);
EAPI char *e_intl_locale_charset_canonic_get(const char *charset);
#endif
#endif
#endif
#endif
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