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|
/*
* libmm-sound
*
* Copyright (c) 2000 - 2011 Samsung Electronics Co., Ltd. All rights reserved.
*
* Contact: Seungbae Shin <seungbae.shin@samsung.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <sys/shm.h>
#include <sys/msg.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdbool.h>
#include <errno.h>
#include "include/mm_sound_mgr_common.h"
#include "../include/mm_sound_common.h"
#include <mm_error.h>
#include <mm_debug.h>
#include <avsys-audio.h>
#include "include/mm_sound_mgr_asm.h"
#include "include/mm_sound_mgr_session.h"
pthread_mutex_t g_mutex_asm = PTHREAD_MUTEX_INITIALIZER;
/******************************* ASM Code **********************************/
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/ipc.h>
#include <sys/select.h>
#include <sys/time.h>
#include <sys/msg.h>
#include <glib.h>
#include <glib/gprintf.h>
#include <poll.h>
#include <vconf.h>
#include <audio-session-manager.h>
#include <asm-log.h>
#include <string.h>
#include <errno.h>
#include <sysman.h>
#ifdef USE_SECURITY
#include <security-server.h>
#endif
#include <avsys-audio.h>
#define USE_SYSTEM_SERVER_PROCESS_MONITORING
#define SUPPORT_GCF /* currently in use */
static const ASM_sound_cases_t ASM_sound_case[ASM_PRIORITY_MATRIX_MIN+1][ASM_PRIORITY_MATRIX_MIN+1] =
{
/* SP SC SS SO SA, EP EC ES EO EA, N C SF EF EU, A VC M RC*/
{ 8, 8, 8, 8, 8, 6, 6, 6, 6, 6, 8, 8, 8, 6, 6, 6, 6, 8, 8 }, /* 00 Shared MMPlayer */
{ 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 8, 5, 8, 5, 8, 5, 5, 8, 5}, /* 01 Shared MMCamcorder */
{ 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 8, 5, 8, 5, 5, 5, 5, 8, 5}, /* 02 Shared MMSound */
{ 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 8, 5, 8, 5, 6, 5, 5, 8, 5}, /* 03 Shared OpenAL */
{ 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 8, 5, 8, 5, 8, 5, 5, 8, 5}, /* 04 Shared AVsystem */
{ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8, 8, 6, 6, 6, 6, 6, 8, 8}, /* 05 Exclusive MMPlayer */
{ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 5, 5, 8, 5, 5 ,8, 5}, /* 06 Exclusive MMCamcorder */
{ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 5, 5, 5, 5, 5, 8, 5}, /* 07 Exclusive MMSound */
{ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 5, 5, 6, 5, 5, 8, 5}, /* 08 Exclusive OpenAL */
{ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 5, 5, 8, 5, 5, 8, 5}, /* 09 Exclusive AVsystem */
{ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 5, 8, 8, 8, 5, 5, 8, 5}, /* 10 Notify */
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 0, 1, 1, 8, 8, 1, 8, 0}, /* 11 Call */
{ 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 8, 5, 5, 5, 5, 5, 5, 8, 5}, /* 12 Shared FMradio */
{ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 5, 5, 5, 5, 5, 8, 5}, /* 13 Exclusive FMradio */
{ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}, /* 14 Earjack Unplug */
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 5, 1, 1, 8, 8, 5, 8, 5}, /* 15 Alarm */
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 8, 8, 0, 8, 1}, /* 16 Video Call */
{ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}, /* 17 Monitor */
{ 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 8, 0, 1, 1, 8, 8, 1, 8, 0}, /* 18 Rich Call */
};
typedef struct _list
{
long int instance_id;
int sound_handle;
ASM_sound_events_t sound_event;
ASM_sound_states_t sound_state;
ASM_resume_states_t need_resume;
ASM_resource_t mm_resource;
unsigned short monitor_active;
unsigned short monitor_dirty;
struct _list *next;
} asm_instance_list_t;
asm_instance_list_t *head_list, *tail_list;
int asm_snd_msgid;
int asm_rcv_msgid;
int asm_cb_msgid;
//ASM_msg_lib_to_asm_t asm_rcv_msg;
//ASM_msg_asm_to_lib_t asm_snd_msg;
//ASM_msg_asm_to_cb_t asm_cb_msg;
bool asm_is_send_msg_to_cb = false;
#ifdef SUPPORT_GCF
#define GCF_DEFAULT 0
int is_gcf = GCF_DEFAULT;
#endif
unsigned int g_sound_status_pause = 0;
unsigned int g_sound_status_playing = 0;
#define SERVER_HANDLE_MAX_COUNT 256
static const char* ASM_sound_events_str[] =
{
"SHARE_MMPLAYER",
"SHARE_MMCAMCORDER",
"SHARE_MMSOUND",
"SHARE_OPENAL",
"SHARE_AVSYSTEM",
"EXCLUSIVE_MMPLAYER",
"EXCLUSIVE_MMCAMCORDER",
"EXCLUSIVE_MMSOUND",
"EXCLUSIVE_OPENAL",
"EXCLUSIVE_AVSYSTEM",
"NOTIFY",
"CALL",
"SHARE_FMRADIO",
"EXCLUSIVE_FMRADIO",
"EARJACK_UNPLUG",
"ALARM",
"VIDEOCALL",
"MONITOR",
"RICH_CALL"
};
static const char* ASM_sound_state_str[] =
{
"STATE_NONE",
"STATE_PLAYING",
"STATE_WAITING",
"STATE_STOP",
"STATE_PAUSE",
"STATE_PAUSE_BY_APP",
"STATE_ALTER_PLAYING"
};
static const char* ASM_sound_request_str[] =
{
"REQUEST_REGISTER",
"REQUEST_UNREGISTER",
"REQUEST_GETSTATE",
"REQUEST_GETMYSTATE",
"REQUEST_SETSTATE",
"REQUEST_EMEGENT_EXIT",
"REQUEST_DUMP",
"REQUEST_SET_SUBSESSION",
"REQUEST_GET_SUBSESSION"
};
static const char* ASM_sound_cases_str[] =
{
"CASE_NONE",
"CASE_1PLAY_2STOP",
"CASE_1PLAY_2ALTER_PLAY",
"CASE_1PLAY_2WAIT",
"CASE_1ALTER_PLAY_2PLAY",
"CASE_1STOP_2PLAY",
"CASE_1PAUSE_2PLAY",
"CASE_1VIRTUAL_2PLAY",
"CASE_1PLAY_2PLAY_MIX"
};
static const char* ASM_sound_resume_str[] =
{
"NO-RESUME",
"RESUME"
};
static const char* ASM_sound_command_str[] =
{
"CMD_NONE",
"CMD_WAIT",
"CMD_PLAY",
"CMD_STOP",
"CMD_PAUSE",
"CMD_RESUME",
};
static char *subsession_str[] =
{
"VOICE",
"RINGTONE",
"MEDIA"
};
#define ASM_SND_MSG_SET(asm_snd_msg, x_alloc_handle, x_cmd_handle, x_result_sound_command, x_result_sound_state) \
do { \
asm_snd_msg->data.alloc_handle = x_alloc_handle; \
asm_snd_msg->data.cmd_handle = x_cmd_handle; \
asm_snd_msg->data.result_sound_command = x_result_sound_command; \
asm_snd_msg->data.result_sound_state = x_result_sound_state; \
} while (0)
void selectSleep(int secs)
{
struct timeval timeout;
timeout.tv_sec = (secs < 1 || secs > 10) ? 3 : secs;
timeout.tv_usec = 0;
select(0, NULL, NULL, NULL, &timeout);
return;
}
gboolean __is_need_resume (ASM_sound_events_t sound_event)
{
gboolean result = FALSE;
switch (sound_event)
{
case ASM_EVENT_CALL:
case ASM_EVENT_RICH_CALL:
case ASM_EVENT_VIDEOCALL:
case ASM_EVENT_ALARM:
result = TRUE;
break;
default:
result = FALSE;
break;
}
return result;
}
gboolean __find_clean_monitor_handle(int instance_id, int *handle)
{
asm_instance_list_t *temp_list = head_list;
int lhandle = -1;
while (temp_list->next != tail_list) {
if (temp_list->instance_id == instance_id && temp_list->sound_event == ASM_EVENT_MONITOR) {
if (temp_list->monitor_dirty == 0) {
lhandle = temp_list->sound_handle;
}
break;
}
temp_list = temp_list->next;
}
if (lhandle == -1) {
return FALSE;
} else {
*handle = lhandle;
return TRUE;
}
}
void __update_monitor_active(long int instance_id)
{
asm_instance_list_t *temp_list = head_list;
asm_instance_list_t *monitor_list = NULL;
unsigned short active = 0;
asm_info("[ASM_Server] %s\n",__func__);
while (temp_list->next != tail_list) {
if (temp_list->instance_id == instance_id && temp_list->sound_event == ASM_EVENT_MONITOR) {
/* backup monitor pointer */
monitor_list = temp_list;
break;
}
temp_list = temp_list->next;
}
if (NULL == monitor_list) {
asm_warning("[ASM_Server] %s : No monitor instance for %d\n",__func__, instance_id);
return;
}
temp_list = head_list;
while (temp_list->next != tail_list) {
if (temp_list->instance_id == instance_id && temp_list->sound_event != ASM_EVENT_MONITOR) {
if (ASM_STATE_PLAYING == temp_list->sound_state) {
active = 1;
break;
}
}
temp_list = temp_list->next;
}
monitor_list->monitor_active = active;
}
void __set_all_monitor_clean()
{
asm_instance_list_t *temp_list = head_list;
while (temp_list->next != tail_list) {
if (temp_list->sound_event == ASM_EVENT_MONITOR) {
temp_list->monitor_dirty = 0;
}
temp_list = temp_list->next;
}
}
void __set_monitor_dirty(long int instance_id)
{
asm_instance_list_t *temp_list = head_list;
while (temp_list->next != tail_list) {
if (temp_list->instance_id == instance_id && temp_list->sound_event == ASM_EVENT_MONITOR) {
temp_list->monitor_dirty = 1;
break;
}
temp_list = temp_list->next;
}
}
/* callback without retcb */
void __do_callback_wo_retcb(int instance_id,int handle,int command)
{
int fd_ASM = 0, cur_handle = 0;
char *filename = g_strdup_printf("/tmp/ASM.%d.%d", instance_id, handle);
if ((fd_ASM = open(filename,O_WRONLY|O_NONBLOCK)) < 0) {
asm_info("[ASM_Server][CallCB] %s open error",filename);
g_free(filename);
return;
}
cur_handle = (unsigned int)(handle |(command << 4));
if (write(fd_ASM, (void *)&cur_handle, sizeof(cur_handle)) < 0) {
asm_info("[ASM_Server][CallCB] %s write error",filename);
g_free(filename);
return;
}
close(fd_ASM);
g_free(filename);
selectSleep(2); /* if return immediately bad sound occur */
}
int __do_callback(int instance_id,int handle,int command, ASM_event_sources_t event_src)
{
char *filename = NULL;
char *filename2 = NULL;
struct timeval time;
int starttime = 0;
int endtime = 0;
int fd=0,nread = 0;
int fd_ASM = 0, cur_handle = 0;
int buf = 0;
struct pollfd pfd;
int pret = 0;
int pollingTimeout = 1500; /* NOTE : This is temporary code, because of Deadlock issues. If you fix that issue, remove this comment */
asm_info("[ASM_Server] __do_callback for pid(%d) handle(%d)\n", instance_id, handle);
/* Set start time */
gettimeofday(&time, NULL);
starttime = time.tv_sec * 1000000 + time.tv_usec;
/**************************************
*
* Open callback cmd pipe
*
**************************************/
filename = g_strdup_printf("/tmp/ASM.%d.%d", instance_id, handle);
if ((fd_ASM = open(filename, O_WRONLY|O_NONBLOCK)) < 0) {
asm_error("[ASM_Server][CallCB] %s open error\n", filename);
goto fail;
}
/******************************************
*
* Open callback result pipe
* before writing callback cmd to pipe
*
******************************************/
filename2 = g_strdup_printf("/tmp/ASM.%d.%dr", instance_id, handle);
if ((fd=open(filename2,O_RDONLY|O_NONBLOCK))== -1) {
char str_error[256];
strerror_r (errno, str_error, sizeof(str_error));
asm_error("[ASM_Server][RETCB] Fail to open fifo (%s)\n", str_error);
goto fail;
}
asm_info("[ASM_Server] open return cb %s\n", filename2);
/*******************************************
* Write Callback msg
*******************************************/
cur_handle = (unsigned int)((0x0000ffff & handle) |(command << 16) | (event_src << 24));
if (write(fd_ASM, (void *)&cur_handle, sizeof(cur_handle)) < 0) {
asm_error("[ASM_Server][CallCB] %s write error\n", filename);
goto fail;
}
/**************************************
*
* Close callback cmd pipe
*
**************************************/
close(fd_ASM);
fd_ASM = -1;
g_free(filename);
filename = NULL;
/* If command is RESUME, then do not wait for client return */
if (command == ASM_COMMAND_RESUME) {
asm_info("[ASM_Server][RETCB] No need to wait return from client. \n");
return ASM_CB_RES_NONE;
}
pfd.fd = fd;
pfd.events = POLLIN;
asm_instance_list_t *temp_list = head_list;
/*********************************************
*
* Wait callback result msg
*
********************************************/
asm_critical("[ASM_Server][RETCB]wait callback(tid=%d, handle=%d, cmd=%d, timeout=%d)\n", instance_id, handle, command, pollingTimeout);
pret = poll(&pfd, 1, pollingTimeout); //timeout 7sec
if (pret < 0) {
asm_error("[ASM_Server][RETCB]poll failed (%d)\n", pret);
goto fail;
}
if (pfd.revents & POLLIN) {
nread=read(fd, (void *)&buf, sizeof(buf));
}
g_free(filename2);
filename2 = NULL;
/* Calculate endtime and display*/
gettimeofday(&time, NULL);
endtime = time.tv_sec * 1000000 + time.tv_usec;
asm_critical("[ASM_Server][RETCB] ASM_CB_END cbtimelab=%3.3f(second), timeout=%d(milli second) (reciever=%d)\n", ((endtime-starttime)/1000000.), pollingTimeout, instance_id);
/**************************************
*
* Close callback result pipe
*
**************************************/
close(fd);
fd = -1;
asm_info("[ASM_Server][RETCB] Return value 0x%x\n", buf);
return buf;
fail:
if (filename) {
g_free (filename);
filename = NULL;
}
if (filename2) {
g_free (filename2);
filename2 = NULL;
}
if (fd_ASM != -1) {
close(fd_ASM);
fd_ASM = -1;
}
if (fd != -1) {
close (fd);
fd = -1;
}
return -1;
}
gboolean __isPlayingNow()
{
asm_instance_list_t *temp_list = head_list;
while (temp_list->next != tail_list) {
if (temp_list->sound_state == ASM_STATE_PLAYING ) {
return TRUE;
}
temp_list = temp_list->next;
}
return FALSE;
}
gboolean __isItPlayingNow(int instance_id, int handle)
{
asm_instance_list_t *temp_list = head_list;
while (temp_list->next != tail_list) {
if (temp_list->instance_id == instance_id && temp_list->sound_handle == handle) {
if (temp_list->sound_state == ASM_STATE_PLAYING) {
return TRUE;
}
}
temp_list = temp_list->next;
}
return FALSE;
}
void __temp_print_list(char * msg)
{
asm_instance_list_t *temp_list = head_list;
int i = 0;
if (NULL != msg) {
asm_warning("[ASM_Server] %s\n", msg);
}
while (temp_list->next != tail_list) {
asm_info("[ASM_Server] List[%02d] ( %5ld, %2d, %-20s, %-20s, %9s, 0x%04x)\n", i, temp_list->instance_id, temp_list->sound_handle,
ASM_sound_events_str[temp_list->sound_event],
ASM_sound_state_str[temp_list->sound_state],
ASM_sound_resume_str[temp_list->need_resume],
temp_list->mm_resource);
temp_list = temp_list->next;
i++;
}
}
void updatePhoneStatus()
{
asm_instance_list_t *temp_list = head_list;
int i = 0, error = 0;
g_sound_status_pause = 0;
g_sound_status_playing = 0;
while (temp_list->next != tail_list) {
if (temp_list->sound_state == ASM_STATE_PLAYING) {
if (temp_list->sound_event >= ASM_EVENT_SHARE_MMPLAYER && temp_list->sound_event < ASM_EVENT_MAX) {
g_sound_status_playing |= ASM_sound_type[(temp_list->sound_event) + 1].sound_status;
}
} else if (temp_list->sound_state == ASM_STATE_PAUSE ) {
if (temp_list->sound_event >= ASM_EVENT_SHARE_MMPLAYER && temp_list->sound_event < ASM_EVENT_MAX) {
g_sound_status_pause |= ASM_sound_type[(temp_list->sound_event) + 1].sound_status;
}
}
temp_list = temp_list->next;
}
if (vconf_set_int(SOUND_STATUS_KEY, g_sound_status_playing)) {
asm_info("[ASM_Server[Error = %d][1st try] phonestatus_set \n", error);
if (vconf_set_int(SOUND_STATUS_KEY, g_sound_status_playing)) {
asm_critical("[ASM_Server][Error = %d][2nd try] phonestatus_set \n", error);
}
}
asm_info("[ASM_Server] soundstatus set to (0x%08x)\n", g_sound_status_playing);
}
void __asm_register_list(long int instance_id, int handle, ASM_sound_events_t sound_event, ASM_sound_states_t sound_state, ASM_resource_t mm_resource)
{
asm_instance_list_t *temp_list;
temp_list = (asm_instance_list_t *)malloc(sizeof(asm_instance_list_t));
temp_list->instance_id = instance_id;
temp_list->sound_handle = handle;
temp_list->sound_event = sound_event;
temp_list->sound_state = sound_state;
temp_list->need_resume = 0;
temp_list->mm_resource = mm_resource;
temp_list->monitor_active = 0;
temp_list->monitor_dirty = 0;
temp_list->next = head_list;
head_list = temp_list;
__temp_print_list("Register List");
updatePhoneStatus();
}
int __asm_unregister_list(int handle)
{
asm_instance_list_t *temp_list = head_list;
asm_instance_list_t *temp_list2 = head_list;
int instance_id = -1;
asm_info("[ASM_Server] __asm_unregister_list \n");
while (temp_list->next != tail_list) {
if (temp_list->sound_handle == handle) {
instance_id = temp_list->instance_id;
if (temp_list == head_list)
head_list = temp_list->next;
else
temp_list2->next = temp_list->next;
free(temp_list);
break;
}
temp_list2 = temp_list;
temp_list = temp_list->next;
}
__temp_print_list("Unregister List for handle");
updatePhoneStatus();
return instance_id;
}
/* -------------------------
* if PID exist return true, else return false
*/
gboolean isPIDExist(int pid)
{
if (pid > 999999 || pid < 2)
return FALSE;
gchar *tmp = g_malloc0(25);
g_sprintf(tmp, "/proc/%d", pid);
if (access(tmp, R_OK)==0) {
g_free(tmp);
return TRUE;
}
g_free(tmp);
return FALSE;
}
/* -------------------------
*
*/
void __check_dead_process()
{
asm_instance_list_t *temp_list = head_list;
asm_instance_list_t *temp_list2 = head_list;
while (temp_list->next != tail_list) {
if (!isPIDExist(temp_list->instance_id)) {
asm_critical_r("[ASM_Server] PID(%ld) not exist! -> ASM_Server resource of pid(%ld) will be cleared \n", temp_list->instance_id, temp_list->instance_id);
if (temp_list == head_list) {
head_list = temp_list->next;
}
temp_list2->next = temp_list->next;
free(temp_list);
} else {
temp_list2 = temp_list;
}
temp_list = temp_list2->next;
}
updatePhoneStatus();
}
void emergent_exit(int exit_pid)
{
asm_instance_list_t *temp_list = head_list;
int handle = -1;
int instance_id = -1;
while (temp_list->next != tail_list) {
if (temp_list->instance_id == exit_pid) {
handle = temp_list->sound_handle;
instance_id = __asm_unregister_list(handle);
if (instance_id != -1) {
char str_error[256];
char* filename = g_strdup_printf("/tmp/ASM.%d.%d", instance_id, handle);
char* filename2 = g_strdup_printf("/tmp/ASM.%d.%dr", instance_id, handle);
if (!remove(filename)) {
asm_info("[ASM_Server] remove %s success\n", filename);
} else {
strerror_r (errno, str_error, sizeof (str_error));
asm_error("[ASM_Server] remove %s failed with %s\n", filename, str_error);
}
if (!remove(filename2)) {
asm_info("[ASM_Server] remove %s success\n", filename2);
} else {
strerror_r (errno, str_error, sizeof (str_error));
asm_error("[ASM_Server] remove %s failed with %s\n", filename2, str_error);
}
g_free(filename);
g_free(filename2);
}
temp_list = head_list;
} else {
temp_list = temp_list->next;
}
}
asm_info("[ASM_Server][EMERGENT_EXIT] complete\n");
return;
}
int ___reorder_state(ASM_sound_states_t input)
{
int res = 0;
switch (input) {
case ASM_STATE_IGNORE:
case ASM_STATE_NONE:
res = 0;
break;
case ASM_STATE_WAITING:
case ASM_STATE_STOP:
res = 1;
break;
case ASM_STATE_PAUSE:
case ASM_STATE_PAUSE_BY_APP:
res = 2;
break;
case ASM_STATE_PLAYING:
res = 3;
break;
}
return res;
}
ASM_sound_states_t __asm_find_process_status(int pid)
{
asm_instance_list_t *temp_list = head_list;
ASM_sound_states_t result_state = ASM_STATE_NONE;
asm_info("[ASM_Server] __asm_find_process_status for pid %d\n", pid);
while (temp_list->next != tail_list) {
if (temp_list->instance_id == pid) {
if ( ___reorder_state(temp_list->sound_state) >= ___reorder_state(result_state)) {
result_state = temp_list->sound_state;
}
}
temp_list = temp_list->next;
}
return result_state;
}
ASM_sound_states_t __asm_find_list(ASM_requests_t request_id, int handle)
{
asm_instance_list_t *temp_list = head_list;
asm_info("[ASM_Server] __asm_find_list\n");
while (temp_list->next != tail_list) {
if ((request_id == ASM_REQUEST_GETSTATE && temp_list->sound_handle == handle)) {
return temp_list->sound_state;
} else {
temp_list = temp_list->next;
}
}
return ASM_STATE_NONE;
}
void __asm_change_state_list(long int instance_id, int handle, ASM_sound_states_t sound_state, ASM_resource_t mm_resource)
{
asm_instance_list_t *temp_list = head_list;
int monitor_handle = -1;
asm_info("[ASM_Server] __asm_change_state_list\n");
if (sound_state == ASM_STATE_IGNORE) {
asm_info("[ASM_Server] skip update state list %ld-%d\n", instance_id, handle);
return;
}
while (temp_list->next != tail_list) {
if (temp_list->instance_id == instance_id && temp_list->sound_handle == handle) {
temp_list->sound_state = sound_state;
temp_list->mm_resource = mm_resource;
break;
}
temp_list = temp_list->next;
}
__update_monitor_active(instance_id);
updatePhoneStatus();
}
void __asm_change_need_resume_list(long int instance_id, int handle, ASM_resume_states_t need_resume)
{
asm_instance_list_t *temp_list = head_list;
asm_info("[ASM_Server] __asm_change_need_resume_list\n");
while (temp_list->next != tail_list) {
if (temp_list->instance_id == instance_id && temp_list->sound_handle == handle) {
temp_list->need_resume = need_resume;
break;
}
temp_list = temp_list->next;
}
}
void __asm_create_message_queue()
{
asm_rcv_msgid = msgget((key_t)2014, 0666 | IPC_CREAT);
asm_snd_msgid = msgget((key_t)4102, 0666 | IPC_CREAT);
asm_cb_msgid = msgget((key_t)4103, 0666 | IPC_CREAT);
if (asm_snd_msgid == -1 || asm_rcv_msgid == -1 || asm_cb_msgid == -1) {
asm_critical("[ASM_Server] msgget failed with error(%d,%s) \n", errno, strerror(errno));
exit(EXIT_FAILURE);
}
}
void __asm_snd_message(ASM_msg_asm_to_lib_t *asm_snd_msg)
{
if (msgsnd(asm_snd_msgid, (void *)asm_snd_msg, sizeof(asm_snd_msg->data), 0) == -1) {
asm_critical("[ASM_Server] msgsnd failed with error %d\n", errno);
exit(EXIT_FAILURE);
}
}
void __asm_rcv_message(ASM_msg_lib_to_asm_t *asm_rcv_msg)
{
if (msgrcv(asm_rcv_msgid, (void *)asm_rcv_msg, sizeof(asm_rcv_msg->data), 0, 0) == -1) {
asm_critical_r("[ASM_Server] msgrcv failed with error %d\n", errno);
exit(EXIT_FAILURE);
}
}
void __asm_get_empty_handle(long int instance_id, int *handle)
{
asm_instance_list_t *temp_list = head_list;
unsigned int i = 0, find_empty = 0, j = 0;
char handle_info[SERVER_HANDLE_MAX_COUNT];
asm_info("[ASM_Server] __asm_make_handle for %ld\n", instance_id);
__temp_print_list("current list before get new handle");
memset(handle_info, 0, sizeof(char) * SERVER_HANDLE_MAX_COUNT);
while (temp_list->next != tail_list) {
handle_info[temp_list->sound_handle] = 1;
temp_list = temp_list->next;
}
for (i = 0; i < ASM_SERVER_HANDLE_MAX; i++) {
if (handle_info[i] == 0) {
find_empty = 1;
break;
}
}
if (find_empty && (i != ASM_SERVER_HANDLE_MAX)) {
asm_error_r("[ASM_Server] New handle for %ld is %d\n", instance_id, i);
*handle = i;
} else {
asm_error_r("[ASM_Server] Handle is full for pid %ld\n", instance_id);
*handle = -1;
}
}
void __print_resource(unsigned short resource_status)
{
if (resource_status == ASM_RESOURCE_NONE)
asm_info("[ASM_Server] resource NONE\n");
if (resource_status | ASM_RESOURCE_CAMERA)
asm_info("[ASM_Server] resource CAMERA\n");
if (resource_status | ASM_RESOURCE_VIDEO_OVERLAY)
asm_info("[ASM_Server] resource VIDEO OVERLAY\n");
if (resource_status | ASM_RESOURCE_HW_ENCORDER)
asm_info("[ASM_Server] resource HW ENCORDER\n");
if (resource_status | ASM_RESOURCE_HW_DECORDER)
asm_info("[ASM_Server] resource HW DECORDER\n");
if (resource_status | ASM_RESOURCE_RADIO_TUNNER)
asm_info("[ASM_Server] resource RADIO TUNNER\n");
if (resource_status | ASM_RESOURCE_TV_TUNNER)
asm_info("[ASM_Server] resource TV TUNNER\n");
}
void __asm_compare_priority_matrix(ASM_msg_asm_to_lib_t *asm_snd_msg, ASM_msg_asm_to_lib_t *asm_ret_msg,
long int instance_id, int handle, ASM_requests_t request_id,
ASM_sound_events_t sound_event,ASM_sound_states_t sound_state, ASM_resource_t mm_resource)
{
int no_conflict_flag = 0;
asm_info("[ASM_Server][%s] ENTER >>>>>> \n", __func__);
/* If nobody is playing now, this means no conflict */
if (ASM_STATUS_NONE == g_sound_status_playing) {
asm_info("[ASM_Server][%s] No conflict ( No existing Sound )\n", __func__);
ASM_SND_MSG_SET(asm_snd_msg, handle, -1, ASM_COMMAND_NONE, sound_state);
no_conflict_flag = 1;
} else { /* Somebody is playing */
asm_instance_list_t *temp_list = head_list;
int updatedflag = 0;
int cb_res = 0;
int update_state = ASM_STATE_NONE;
while (temp_list->next != tail_list) {
asm_info("[ASM_Server][%s]( %5ld, %2d, %-20s, %-20s, %9s, 0x%04x) ..... [%s]\n", __func__,
temp_list->instance_id, temp_list->sound_handle,
ASM_sound_events_str[temp_list->sound_event],
ASM_sound_state_str[temp_list->sound_state],
ASM_sound_resume_str[temp_list->need_resume],
temp_list->mm_resource,
(temp_list->sound_state != ASM_STATE_PLAYING)? "PASS" : "CHECK");
/* Find who's playing now */
if (temp_list->sound_state != ASM_STATE_PLAYING) {
temp_list = temp_list->next;
continue;
}
/* Found it */
ASM_sound_states_t current_play_state = temp_list->sound_state;
ASM_sound_events_t current_play_sound_event = temp_list->sound_event;
long int current_play_instance_id = temp_list->instance_id;
int current_play_handle = temp_list->sound_handle;
ASM_resource_t current_using_resource = temp_list->mm_resource;
if ((current_play_instance_id == instance_id) && (current_play_handle == handle)) {
asm_warning("[ASM_Server][%s] This is my handle. skip %d %d\n", __func__, instance_id, handle);
temp_list = temp_list->next;
continue;
}
/* Request is PLAYING */
if (sound_state == ASM_STATE_PLAYING) {
/* Determine sound policy */
ASM_sound_cases_t sound_case = ASM_sound_case[current_play_sound_event][sound_event];
#ifdef SUPPORT_GCF
/* GCF case is exception case */
/* NOTE : GCF exception case only */
if ((is_gcf) && (sound_case != ASM_CASE_1PLAY_2PLAY_MIX)) {
sound_case = ASM_CASE_1PLAY_2PLAY_MIX;;
}
#endif
asm_critical("[ASM_Server][%s] Conflict policy[%x][%x]: %s\n", __func__, current_play_sound_event,sound_event,ASM_sound_cases_str[sound_case]);
switch (sound_case) {
case ASM_CASE_1PLAY_2STOP:
{
if (current_play_instance_id == instance_id) {
/* PID is policy group.*/
asm_info("[ASM_Server][%s] Do not send Stop callback in same pid %ld\n", __func__, instance_id);
} else {
ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_STOP, sound_state);
temp_list = tail_list; /* skip all remain list */
break;
}
/* Prepare msg to send */
ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_PLAY, sound_state);
if (!updatedflag) {
if (request_id == ASM_REQUEST_REGISTER){
__asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource);
} else {
__asm_change_state_list(instance_id, handle, sound_state, mm_resource);
}
updatedflag = 1;
}
break;
}
case ASM_CASE_1STOP_2PLAY:
{
if (current_play_instance_id == instance_id) {
/* PID is policy group. */
asm_info("[ASM_Server][%s] Do not send Stop callback in same pid %ld\n", __func__, instance_id);
} else {
ASM_event_sources_t event_src;
unsigned short resource_status = current_using_resource & mm_resource;
/* Determine root cause of conflict */
if (resource_status != ASM_RESOURCE_NONE) {
event_src = ASM_EVENT_SOURCE_RESOURCE_CONFLICT;
} else {
switch (sound_event) {
case ASM_EVENT_CALL:
case ASM_EVENT_RICH_CALL:
case ASM_EVENT_VIDEOCALL:
event_src = ASM_EVENT_SOURCE_CALL_START;
break;
case ASM_EVENT_EARJACK_UNPLUG:
event_src = ASM_EVENT_SOURCE_EARJACK_UNPLUG;
break;
case ASM_EVENT_ALARM:
event_src = ASM_EVENT_SOURCE_ALARM_START;
break;
default:
event_src = ASM_EVENT_SOURCE_OTHER_APP;
break;
}
}
/* Execute callback function for monitor handle */
int monitor_handle = -1;
if (__find_clean_monitor_handle(current_play_instance_id, &monitor_handle)) {
cb_res = __do_callback(current_play_instance_id, monitor_handle, ASM_COMMAND_STOP, event_src);
asm_warning("[ASM_Server][%s] send stop callback for monitor handle of pid %d\n", __func__, current_play_instance_id);
if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) {
asm_error_r("[ASM_Server][%s] oops! not suspected callback result %d\n", __func__, cb_res);
}
__set_monitor_dirty(current_play_instance_id);
/* If current is playing and input event is CALL/VIDEOCALL/ALARM, set to need resume */
if ( __is_need_resume(sound_event) && (current_play_state == ASM_STATE_PLAYING) ) {
__asm_change_need_resume_list(current_play_instance_id, monitor_handle, ASM_NEED_RESUME);
}
}
/* Execute callback function for worker handle */
cb_res = __do_callback(current_play_instance_id,current_play_handle,ASM_COMMAND_STOP, event_src);
if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP)
asm_error_r("[ASM_Server][%s] oops! not suspected result %d\n", __func__, cb_res);
asm_warning("[ASM_Server][%s] __asm_compare_priority_matrix(1STOP_2PLAY) : __do_callback Complete : TID=%ld, handle=%d",
__func__, current_play_instance_id,current_play_handle );
/* If current is playing and input event is CALL/VIDEOCALL/ALARM, set to need resume */
if( __is_need_resume(sound_event) && (current_play_state == ASM_STATE_PLAYING) ) {
__asm_change_need_resume_list(current_play_instance_id, current_play_handle, ASM_NEED_RESUME);
}
/* Set state to NONE */
/* FIXME: is it okay to set none instead on STOP? */
//__asm_change_state_list(current_play_instance_id, current_play_handle, ASM_STATE_NONE, ASM_RESOURCE_NONE);
__asm_change_state_list(current_play_instance_id, current_play_handle,
(cb_res == ASM_CB_RES_STOP)? ASM_STATE_STOP : ASM_STATE_NONE,
ASM_RESOURCE_NONE);
/* TODO: what if stopped is fmradio???? */
if (current_play_sound_event == ASM_EVENT_SHARE_FMRADIO ||
current_play_sound_event == ASM_EVENT_EXCLUSIVE_FMRADIO)
{
session_t cur_session;
MMSoundMgrSessionGetSession(&cur_session);
if (cur_session == SESSION_FMRADIO) {
asm_info ("[ASM_Server][%s] ****** SESSION_FMRADIO end ******\n", __func__);
MMSoundMgrSessionSetSession(SESSION_FMRADIO, SESSION_END);
}
}
}
/* Prepare msg to send */
ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_PLAY, sound_state);
if (!updatedflag) {
if (request_id == ASM_REQUEST_REGISTER) {
__asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource);
} else {
__asm_change_state_list(instance_id, handle, sound_state, mm_resource);
}
updatedflag = 1;
}
break;
}
case ASM_CASE_1PAUSE_2PLAY:
{
ASM_resource_t update_resource = current_using_resource;
if (current_play_instance_id == instance_id) {
asm_info("[ASM_Server][%s] Do not send Pause callback in same pid %ld\n", __func__, instance_id);
} else {
ASM_event_sources_t event_src;
ASM_sound_commands_t command;
unsigned short resource_status = current_using_resource & mm_resource;
if (resource_status != ASM_RESOURCE_NONE) {
asm_info("[ASM_Server][%s] resource conflict found 0x%x\n", __func__, resource_status);
event_src = ASM_EVENT_SOURCE_RESOURCE_CONFLICT;
command = ASM_COMMAND_STOP;
} else {
switch (sound_event) {
case ASM_EVENT_CALL:
case ASM_EVENT_RICH_CALL:
case ASM_EVENT_VIDEOCALL:
event_src = ASM_EVENT_SOURCE_CALL_START;
break;
case ASM_EVENT_EARJACK_UNPLUG:
event_src = ASM_EVENT_SOURCE_EARJACK_UNPLUG;
break;
case ASM_EVENT_ALARM:
event_src = ASM_EVENT_SOURCE_ALARM_START;
break;
case ASM_EVENT_SHARE_MMPLAYER:
case ASM_EVENT_EXCLUSIVE_MMPLAYER:
if ( current_play_sound_event == ASM_EVENT_SHARE_MMPLAYER ||
current_play_sound_event == ASM_EVENT_EXCLUSIVE_MMPLAYER ) {
event_src = ASM_EVENT_SOURCE_OTHER_PLAYER_APP;
break;
}
default:
event_src = ASM_EVENT_SOURCE_OTHER_APP;
break;
}
command = ASM_COMMAND_PAUSE;
}
/* Execute callback function for monitor handle */
int monitor_handle = -1;
if (__find_clean_monitor_handle(current_play_instance_id, &monitor_handle)) {
cb_res = __do_callback(current_play_instance_id, monitor_handle, ASM_COMMAND_STOP, event_src);
asm_warning("[ASM_Server][%s] send stop callback for monitor handle of pid %d\n", __func__, current_play_instance_id);
if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) {
asm_error_r("[ASM_Server][%s] oops! not suspected callback result %d\n", __func__, cb_res);
}
__set_monitor_dirty(current_play_instance_id);
/* If current is playing and input event is CALL/VIDEOCALL/ALARM, set to need resume */
if( __is_need_resume(sound_event) && (current_play_state == ASM_STATE_PLAYING)) {
__asm_change_need_resume_list(current_play_instance_id, monitor_handle, ASM_NEED_RESUME);
}
}
/* Execute callback function for worker handle */
cb_res = __do_callback(current_play_instance_id,current_play_handle,command, event_src);
asm_warning("[ASM_Server][%s] (1PAUSE_2PLAY) : Callback of %s: TID(%ld)\n",
__func__,ASM_sound_command_str[command], current_play_instance_id);
/*Change current sound' state when it is in 1Pause_2Play case */
switch (cb_res) {
case ASM_CB_RES_PAUSE:
update_state = ASM_STATE_PAUSE;
break;
case ASM_CB_RES_NONE:
case ASM_CB_RES_STOP:
update_state = ASM_STATE_NONE;
update_resource = ASM_RESOURCE_NONE;
break;
case ASM_CB_RES_IGNORE:
update_state = ASM_STATE_IGNORE;
break;
default:
asm_error_r("[ASM_Server][%s] oops! not suspected result %d\n", __func__, cb_res);
update_state = ASM_STATE_NONE;
break;
}
/* If current is playing and input event is CALL/VIDEOCALL/ALARM, set to need resume */
if( __is_need_resume(sound_event)
&&(current_play_state == ASM_STATE_PLAYING)) {
__asm_change_need_resume_list(current_play_instance_id, current_play_handle, ASM_NEED_RESUME);
}
__asm_change_state_list(current_play_instance_id, current_play_handle, update_state, update_resource);
}
/* Prepare msg to send */
ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_PLAY, sound_state);
if (!updatedflag) {
if (request_id == ASM_REQUEST_REGISTER) {
__asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource);
} else {
__asm_change_state_list(instance_id, handle, sound_state, mm_resource);
}
updatedflag = 1;
}
break;
}
case ASM_CASE_1PLAY_2PLAY_MIX:
{
if (current_play_instance_id == instance_id) {
asm_info("[ASM_Server] Do not send check resource conflict in same pid %ld\n", instance_id);
} else {
/* MIX but need to check resource conflict */
asm_warning("[ASM_Server][%s] 1PLAY_2PLAY_MIX : !!!\n", __func__);
ASM_resource_t update_resource = current_using_resource;
unsigned short resource_status = current_using_resource & mm_resource;
if (resource_status) { /* Resouce conflict */
asm_warning("[ASM_Server][%s] there is system resource conflict 0x%x\n", __func__, resource_status);
__print_resource(resource_status);
/* Execute callback function for monitor handle */
int monitor_handle = -1;
if (__find_clean_monitor_handle(current_play_instance_id, &monitor_handle)) {
cb_res = __do_callback(current_play_instance_id, monitor_handle, ASM_COMMAND_STOP, ASM_EVENT_SOURCE_RESOURCE_CONFLICT);
if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) {
asm_error_r("[ASM_Server][%s] oops! not suspected callback result %d\n", __func__, cb_res);
}
asm_warning("[ASM_Server][%s] send stop callback for monitor handle of pid %d\n", __func__, current_play_instance_id);
__set_monitor_dirty(current_play_instance_id);
/* If current is playing and input event is CALL/VIDEOCALL/ALARM, set to need resume */
if( __is_need_resume(sound_event)
&& (current_play_state == ASM_STATE_PLAYING) ) {
__asm_change_need_resume_list(current_play_instance_id, monitor_handle, ASM_NEED_RESUME);
}
}
/* Execute callback function for worker handle */
/* Stop current resource holding instance */
cb_res = __do_callback(current_play_instance_id, current_play_handle, ASM_COMMAND_STOP, ASM_EVENT_SOURCE_RESOURCE_CONFLICT);
asm_warning("[ASM_Server][%s] 1PLAY_2PLAY_MIX : Resource Conflict : TID(%ld)\n",
__func__, current_play_instance_id);
/* Change current sound */
switch (cb_res) {
case ASM_CB_RES_NONE:
case ASM_CB_RES_STOP:
update_state = ASM_STATE_NONE;
update_resource = ASM_RESOURCE_NONE;
break;
case ASM_CB_RES_IGNORE:
update_state = ASM_STATE_IGNORE;
break;
default:
asm_error_r("[ASM_Server][%s] oops! not suspected result %d\n", __func__, cb_res);
update_state = ASM_STATE_NONE;
break;
}
__asm_change_state_list(current_play_instance_id, current_play_handle, update_state, update_resource);
}
}
/* Prepare msg to send */
ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_PLAY, sound_state);
if (!updatedflag) {
if (request_id == ASM_REQUEST_REGISTER) {
__asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource);
} else {
__asm_change_state_list(instance_id, handle, sound_state, mm_resource);
}
updatedflag = 1;
}
break;
}
default:
{
ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_NONE, sound_state);
asm_warning("[ASM_Server][%s] ASM_CASE_NONE [It should not be seen] !!!\n", __func__);
break;
}
} /* switch (sound_case) */
} else {
/* Request was not PLAYING, this means no conflict, just do set */
asm_info("[ASM_Server][%s] No Conflict (Just Register or Set State) !!!\n",__func__);
ASM_SND_MSG_SET(asm_snd_msg, handle, handle, ASM_COMMAND_NONE, sound_state);
if (sound_state == ASM_STATE_NONE) {
asm_info("[ASM_Server][%s] 1PLAY_2NONE : No Conflict !!!\n", __func__);
} else if (sound_state == ASM_STATE_WAITING) {
asm_info("[ASM_Server][%s] 1PLAY_2WAIT : No Conflict !!!\n", __func__);
}
if (!updatedflag) {
if (request_id == ASM_REQUEST_REGISTER) {
__asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource);
} else {
__asm_change_state_list(instance_id, handle, sound_state, mm_resource);
}
updatedflag = 1;
}
}
temp_list = temp_list->next;
} /* while (temp_list->next != tail_list) */
/* Make all monitor handle dirty flag clean. */
__set_all_monitor_clean();
}
/* Find if resource confilct exists in case of 1Pause 2Play or 1Stop 2Play */
if (ASM_STATUS_NONE != g_sound_status_pause && mm_resource != ASM_RESOURCE_NONE &&
(asm_snd_msg->data.result_sound_command == ASM_COMMAND_PLAY || no_conflict_flag)) {
asm_instance_list_t *temp_list = head_list;
int cb_res = 0;
while (temp_list->next != tail_list) {
/* Who is in PAUSE state? */
if (temp_list->sound_state == ASM_STATE_PAUSE) {
/* Found PAUSE state */
asm_warning("[ASM_Server][%s] Now list's state is pause. %d %d\n", __func__, instance_id, handle);
ASM_sound_states_t current_play_state = temp_list->sound_state;
ASM_sound_events_t current_play_sound_event = temp_list->sound_event;
long int current_play_instance_id = temp_list->instance_id;
int current_play_handle = temp_list->sound_handle;
ASM_resource_t current_using_resource = temp_list->mm_resource;
if ((current_play_instance_id == instance_id) && (current_play_handle == handle)) {
if (request_id == ASM_REQUEST_SETSTATE) {
asm_warning("[ASM_Server][%s] Own handle. Pause state change to play. %d %d\n", __func__, instance_id, handle);
__asm_change_state_list(instance_id, handle, sound_state, mm_resource);
} else {
asm_warning("[ASM_Server][%s] This is my handle. skip %d %d\n", __func__, instance_id, handle);
}
temp_list = temp_list->next;
continue;
}
if (sound_state == ASM_STATE_PLAYING) {
ASM_sound_cases_t sound_case = ASM_sound_case[current_play_sound_event][sound_event];
asm_critical("[ASM_Server][%s] Conflict policy[%x][%x]: %s\n", __func__, current_play_sound_event, sound_event, ASM_sound_cases_str[sound_case]);
switch (sound_case) {
case ASM_CASE_1PAUSE_2PLAY:
case ASM_CASE_1STOP_2PLAY:
{
if (current_play_instance_id == instance_id) {
//PID is policy group.
asm_info("[ASM_Server][%s] Do not send Stop callback in same pid %ld\n", __func__, instance_id);
} else {
unsigned short resource_status = current_using_resource & mm_resource;
/* Check conflict with paused instance */
if (resource_status != ASM_RESOURCE_NONE) {
asm_warning("[ASM_Server][%s] there is system resource conflict with paused instance 0x%x\n", __func__, resource_status);
__print_resource(resource_status);
} else {
asm_info("[ASM_Server][%s] no resource conflict with paused instance\n", __func__);
break;
}
/* Execute callback function for monitor handle */
int monitor_handle = -1;
if (__find_clean_monitor_handle(current_play_instance_id, &monitor_handle)) {
cb_res = __do_callback(current_play_instance_id, monitor_handle, ASM_COMMAND_STOP, ASM_EVENT_SOURCE_RESOURCE_CONFLICT);
if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) {
asm_error_r("[ASM_Server][%s] oops! not suspected callback result %d\n", __func__, cb_res);
}
asm_warning("[ASM_Server][%s] send stop callback for monitor handle of pid %d\n", __func__, current_play_instance_id);
__set_monitor_dirty(current_play_instance_id);
}
/* Execute callback function for worker handle */
cb_res = __do_callback(current_play_instance_id,current_play_handle, ASM_COMMAND_STOP, ASM_EVENT_SOURCE_RESOURCE_CONFLICT);
if (cb_res != ASM_CB_RES_NONE && cb_res != ASM_CB_RES_STOP) {
asm_error_r("[ASM_Server][%s] oops! not suspected result %d\n", __func__, cb_res);
}
asm_warning("[ASM_Server][%s] 1STOP_2PLAY cause RESOURCE : __do_callback Complete : TID=%ld, handle=%d",
__func__, current_play_instance_id,current_play_handle );
__asm_change_state_list(current_play_instance_id, current_play_handle, ASM_STATE_NONE, ASM_RESOURCE_NONE);
}
asm_info("[ASM_Server][%s] 1STOP_2PLAY cause RESOURCE : msg sent and then received msg !!!\n",__func__);
break;
}
default:
/* asm_warning("[ASM_Server] >>>> __asm_compare_priority_matrix : ASM_CASE_NONE [do not anything] !!!\n"); */
break;
} /* switch (sound_case) */
} else {
/* asm_warning("[ASM_Server] >>>> __asm_compare_priority_matrix : ASM_CASE_NONE [do not anything] !!!\n"); */
}
} /* if (temp_list->sound_state == ASM_STATE_PAUSE) */
temp_list = temp_list->next;
} /* while (temp_list->next != tail_list) */
}
/* Finally, no conflict */
if (no_conflict_flag) {
if (request_id == ASM_REQUEST_REGISTER) {
__asm_register_list(instance_id, handle, sound_event, sound_state, mm_resource);
} else {
__asm_change_state_list(instance_id, handle, sound_state, mm_resource);
}
}
/* Send response to client */
asm_snd_msg->instance_id = instance_id;
#if 1
if (asm_ret_msg) {
*asm_ret_msg = *asm_snd_msg;
} else {
__asm_snd_message(asm_snd_msg);
}
#else
__asm_snd_message(asm_snd_msg);
#endif
asm_info("[ASM_Server][%s] LEAVE <<<<<< \n", __func__);
}
void __asm_do_all_resume_callback(ASM_event_sources_t eventsrc)
{
asm_instance_list_t *temp_list = head_list;
int cb_res = 0;
asm_info("[ASM_Server][%s] >>>>>>>>>> ENTER with EventSrc [%d]\n", __func__, eventsrc);
while (temp_list->next != tail_list) {
if (temp_list->need_resume == ASM_NEED_RESUME) {
{
cb_res = __do_callback(temp_list->instance_id, temp_list->sound_handle, ASM_COMMAND_RESUME, eventsrc);
switch (cb_res) {
case ASM_CB_RES_PLAYING:
temp_list->sound_state = ASM_STATE_PLAYING;
break;
case ASM_CB_RES_IGNORE:
case ASM_CB_RES_NONE:
case ASM_CB_RES_STOP:
case ASM_CB_RES_PAUSE:
default:
/* do nothing */
break;
}
}
temp_list->need_resume = ASM_NEED_NOT_RESUME;
}
temp_list = temp_list->next;
}
asm_info("[ASM_Server][%s] <<<<<<<<<< LEAVE\n", __func__);
}
#ifdef USE_SECURITY
gboolean __asm_check_check_privilege (unsigned char* cookie)
{
int asm_gid = -1;
int retval = 0;
/* Get ASM server group id */
asm_gid = security_server_get_gid("asm");
asm_info ("[ASM_Server][Security] asm server gid = [%d]\n", asm_gid);
if (asm_gid < 0) {
asm_error ("[ASM_Server][Security] security_server_get_gid() failed. error=[%d]\n", asm_gid);
return false;
}
/* Check privilege with valid group id */
retval = security_server_check_privilege((char *)cookie, asm_gid);
if (retval == SECURITY_SERVER_API_SUCCESS) {
asm_info("[ASM_Server][Security] security_server_check_privilege() returns [%d]\n", retval);
return true;
} else {
asm_error("[ASM_Server][Security] security_server_check_privilege() returns [%d]\n", retval);
return false;
}
}
#endif /* USE_SECURITY */
int __asm_process_message (ASM_msg_lib_to_asm_t *asm_rcv_msg, ASM_msg_asm_to_lib_t *asm_ret_msg)
{
long int rcv_instance_id;
ASM_requests_t rcv_request_id;
ASM_sound_events_t rcv_sound_event;
ASM_sound_states_t rcv_sound_state;
ASM_resource_t rcv_resource;
int rcv_sound_handle;
ASM_msg_asm_to_lib_t asm_snd_msg;
asm_info ("[ASM_Server] ===================================================================== [%s] Starting.... ", __func__);
pthread_mutex_lock(&g_mutex_asm);
asm_info ("[ASM_Server] ===================================================================== [%s] Started!!! (LOCKED) ", __func__);
rcv_instance_id = asm_rcv_msg->instance_id;
rcv_sound_handle = asm_rcv_msg->data.handle;
rcv_request_id = asm_rcv_msg->data.request_id;
rcv_sound_event = asm_rcv_msg->data.sound_event;
rcv_sound_state = asm_rcv_msg->data.sound_state;
rcv_resource = asm_rcv_msg->data.system_resource;
/*******************************************************************/
asm_info("[ASM_Server] received msg (tid=%ld,handle=%d,req=%d,event=0x%x,state=0x%x,resource=0x%x)\n",
rcv_instance_id, rcv_sound_handle, rcv_request_id, rcv_sound_event, rcv_sound_state, rcv_resource);
if (rcv_request_id != ASM_REQUEST_EMERGENT_EXIT) {
asm_warning("[ASM_Server] request_id : %s\n", ASM_sound_request_str[rcv_request_id]);
if (rcv_request_id == ASM_REQUEST_SET_SUBSESSION) {
asm_warning("[ASM_Server] subsession : %s\n", subsession_str[rcv_sound_event]);
} else {
asm_warning("[ASM_Server] sound_event : %s\n", ASM_sound_events_str[rcv_sound_event]);
asm_warning("[ASM_Server] sound_state : %s\n", ASM_sound_state_str[rcv_sound_state]);
asm_warning("[ASM_Server] resource : 0x%x\n", rcv_resource);
}
}
/*******************************************************************/
asm_info ("[ASM_Server] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [%s]", __func__);
switch (rcv_request_id) {
case ASM_REQUEST_REGISTER:
#ifdef USE_SECURITY
/* do security check */
if (__asm_check_check_privilege(asm_rcv_msg->data.cookie) == 0) {
asm_error ("[ASM_Server][Security] __asm_check_check_privilege() failed....\n");
asm_snd_msg.instance_id = rcv_instance_id;
asm_snd_msg.data.alloc_handle = -1;
asm_snd_msg.data.cmd_handle = -1;
asm_snd_msg.data.check_privilege = 0;
if (asm_ret_msg == NULL)
__asm_snd_message(&asm_snd_msg);
break;
}
asm_info ("[ASM_Server][Security] __asm_check_check_privilege() success\n");
asm_snd_msg.data.check_privilege = 1;
#endif /* USE_SECURITY */
__check_dead_process();
__asm_get_empty_handle(rcv_instance_id, &rcv_sound_handle);
if (rcv_sound_handle == -1) {
asm_snd_msg.instance_id = rcv_instance_id;
asm_snd_msg.data.alloc_handle = -1;
asm_snd_msg.data.cmd_handle = -1;
if (asm_ret_msg == NULL)
__asm_snd_message(&asm_snd_msg);
} else {
__asm_compare_priority_matrix(&asm_snd_msg, asm_ret_msg,
rcv_instance_id, rcv_sound_handle, rcv_request_id, rcv_sound_event, rcv_sound_state, rcv_resource);
/* FIXME: Is this right place? */
if (rcv_sound_event == ASM_EVENT_CALL || rcv_sound_event == ASM_EVENT_RICH_CALL) {
asm_info ("[ASM_Server] ****** SESSION_VOICECALL start ******\n");
MMSoundMgrSessionSetSession(SESSION_VOICECALL, SESSION_START);
} else if (rcv_sound_event == ASM_EVENT_VIDEOCALL) {
asm_info ("[ASM_Server] ****** SESSION_VOIP start ******\n");
MMSoundMgrSessionSetSession(SESSION_VOIP, SESSION_START);
}
}
break;
case ASM_REQUEST_UNREGISTER:
__asm_unregister_list(rcv_sound_handle);
/* only support resuming at end of call & alarm interrupt */
switch (rcv_sound_event) {
case ASM_EVENT_CALL:
case ASM_EVENT_RICH_CALL:
case ASM_EVENT_VIDEOCALL:
if (rcv_sound_event == ASM_EVENT_CALL || rcv_sound_event == ASM_EVENT_RICH_CALL) {
asm_info ("[ASM_Server] ****** SESSION_VOICECALL end ******\n");
MMSoundMgrSessionSetSession(SESSION_VOICECALL, SESSION_END);
} else if (rcv_sound_event == ASM_EVENT_VIDEOCALL) {
asm_info ("[ASM_Server] ****** SESSION_VOIP end ******\n");
MMSoundMgrSessionSetSession(SESSION_VOIP, SESSION_END);
}
__asm_do_all_resume_callback(ASM_EVENT_SOURCE_CALL_END);
break;
case ASM_EVENT_ALARM:
asm_info ("[ASM_Server] ****** SESSION_NOTIFICATION end ******\n");
MMSoundMgrSessionSetSession(SESSION_NOTIFICATION, SESSION_END);
__asm_do_all_resume_callback(ASM_EVENT_SOURCE_ALARM_END);
break;
default:
break;
}
break;
case ASM_REQUEST_SETSTATE:
__check_dead_process();
if ( rcv_sound_state == ASM_STATE_PLAYING ) {
if ( __isItPlayingNow(rcv_instance_id, rcv_sound_handle)) {
__asm_change_state_list(rcv_instance_id, rcv_sound_handle, rcv_sound_state, rcv_resource);
asm_snd_msg.data.cmd_handle = rcv_sound_handle;
asm_snd_msg.data.result_sound_command = ASM_COMMAND_NONE;
asm_snd_msg.data.result_sound_state = rcv_sound_state;
asm_snd_msg.instance_id = rcv_instance_id;
if (asm_ret_msg == NULL)
__asm_snd_message(&asm_snd_msg);
} else {
__asm_compare_priority_matrix(&asm_snd_msg, asm_ret_msg,
rcv_instance_id, rcv_sound_handle, rcv_request_id, rcv_sound_event, rcv_sound_state, rcv_resource);
/* FIXME: Is this right place? */
/* If compare result is play and event was alarm, set session to notification */
if (asm_snd_msg.data.result_sound_command == ASM_COMMAND_PLAY ||
asm_snd_msg.data.result_sound_command == ASM_COMMAND_NONE) {
switch (rcv_sound_event)
{
case ASM_EVENT_ALARM:
{
session_t cur_session;
MMSoundMgrSessionGetSession(&cur_session);
if (cur_session == SESSION_NOTIFICATION) {
asm_info ("[ASM_Server] ****** SESSION_NOTIFICATION ongoing ******\n");
} else {
asm_info ("[ASM_Server] ****** SESSION_NOTIFICATION start ******\n");
MMSoundMgrSessionSetSession(SESSION_NOTIFICATION, SESSION_START);
}
}
break;
case ASM_EVENT_SHARE_FMRADIO:
case ASM_EVENT_EXCLUSIVE_FMRADIO:
{
session_t cur_session;
MMSoundMgrSessionGetSession(&cur_session);
if (cur_session == SESSION_FMRADIO) {
asm_info ("[ASM_Server] ****** SESSION_FMRADIO ongoing ******\n");
} else {
asm_info ("[ASM_Server] ****** SESSION_FMRADIO start ******\n");
MMSoundMgrSessionSetSession(SESSION_FMRADIO, SESSION_START);
}
}
break;
}
}
}
__temp_print_list("Set State (Play)");
} else {
__asm_change_state_list(rcv_instance_id, rcv_sound_handle, rcv_sound_state, rcv_resource);
if (rcv_sound_state == ASM_STATE_STOP) {
switch (rcv_sound_event)
{
case ASM_EVENT_SHARE_FMRADIO:
case ASM_EVENT_EXCLUSIVE_FMRADIO:
{
session_t cur_session;
MMSoundMgrSessionGetSession(&cur_session);
if (cur_session == SESSION_FMRADIO) {
asm_info ("[ASM_Server] ****** SESSION_FMRADIO end ******\n");
MMSoundMgrSessionSetSession(SESSION_FMRADIO, SESSION_END);
} else {
asm_info ("[ASM_Server] Session is not SESSION_FMRADIO");
}
}
break;
}
}
__temp_print_list("Set State (Not Play)");
}
break;
case ASM_REQUEST_GETSTATE:
asm_snd_msg.instance_id = rcv_instance_id;
asm_snd_msg.data.result_sound_state = __asm_find_list(rcv_request_id, rcv_sound_handle);
if (asm_ret_msg == NULL)
__asm_snd_message(&asm_snd_msg);
break;
case ASM_REQUEST_GETMYSTATE:
__check_dead_process();
asm_snd_msg.instance_id = rcv_instance_id;
asm_snd_msg.data.result_sound_state = __asm_find_process_status(rcv_instance_id);
if (asm_ret_msg == NULL)
__asm_snd_message(&asm_snd_msg);
break;
case ASM_REQUEST_DUMP:
__temp_print_list("DUMP");
break;
case ASM_REQUEST_SET_SUBSESSION:
{
int rcv_subsession = rcv_sound_event;
int ret = 0;
/* FIXME: have to check only call instance with playing stsate can request this */
if (rcv_subsession < SUBSESSION_VOICE || rcv_subsession >= SUBSESSION_NUM) {
/* TODO : Error Handling */
debug_error ("[ASM_Server] Invalid subsession [%d] to set\n", rcv_subsession);
}
asm_info ("[ASM_Server] ****** SUB-SESSION [%s] ******\n", subsession_str[rcv_subsession]);
ret = MMSoundMgrSessionSetSubSession(rcv_subsession);
if (ret != MM_ERROR_NONE) {
/* TODO : Error Handling */
debug_error ("[ASM_Server] MMSoundMgrSessionSetSubSession failed....ret = [%x]\n", ret);
}
/* Return result msg */
asm_snd_msg.instance_id = rcv_instance_id;
if (asm_ret_msg == NULL)
__asm_snd_message(&asm_snd_msg);
}
break;
case ASM_REQUEST_GET_SUBSESSION:
{
int subsession = 0;
int ret = 0;
/* FIXME: have to check only call instance with playing stsate can request this */
asm_info ("[ASM_Server] ****** GET SUB-SESSION ******\n");
ret = MMSoundMgrSessionGetSubSession(&subsession);
if (ret != MM_ERROR_NONE) {
/* TODO : Error Handling */
debug_error ("[ASM_Server] MMSoundMgrSessionGetSubSession failed....ret = [%x]\n", ret);
}
/* Return result msg */
asm_snd_msg.instance_id = rcv_instance_id;
asm_snd_msg.data.result_sound_command = subsession;
if (asm_ret_msg == NULL)
__asm_snd_message(&asm_snd_msg);
}
break;
case ASM_REQUEST_EMERGENT_EXIT:
emergent_exit(rcv_instance_id);
break;
default:
break;
}
if (asm_ret_msg) {
*asm_ret_msg = asm_snd_msg;
}
pthread_mutex_unlock(&g_mutex_asm);
asm_info ("[ASM_Server] --------------------------------------------------------------------- [%s] End (UNLOCKED) ", __func__);
}
int __asm_main_run (void* param)
{
int pid = 0, ret = 0;
ASM_msg_lib_to_asm_t asm_rcv_msg;
if (sysconf_set_mempolicy(OOM_IGNORE)) {
fprintf(stderr, "set mem policy failed\n");
}
signal(SIGPIPE, SIG_IGN);
/* Init Msg Queue */
__asm_create_message_queue();
int temp_msgctl_id1 = msgctl(asm_snd_msgid, IPC_RMID, 0);
int temp_msgctl_id2 = msgctl(asm_rcv_msgid, IPC_RMID, 0);
int temp_msgctl_id3 = msgctl(asm_cb_msgid, IPC_RMID, 0);
if (temp_msgctl_id1 == -1 || temp_msgctl_id2 == -1 || temp_msgctl_id3 == -1) {
asm_critical("[ASM_Server] msgctl failed with error(%d,%s) \n", errno, strerror(errno));
exit(EXIT_FAILURE);
}
//-------------------------------------------------------------------
/*
This is unnessasry finaly, but nessasary during implement.
*/
/* FIXME: Do we need to do this again ? */
__asm_create_message_queue();
/* Init List */
head_list = (asm_instance_list_t *)malloc(sizeof(asm_instance_list_t));
tail_list = (asm_instance_list_t *)malloc(sizeof(asm_instance_list_t));
head_list->next = tail_list;
tail_list->next = tail_list;
/*
* Init Vconf
*/
if (vconf_set_int(SOUND_STATUS_KEY, 0)) {
asm_critical("[ASM_Server] vconf_set_int fail\n");
if (vconf_set_int(SOUND_STATUS_KEY, 0)) {
asm_critical_r("[ASM_Server] vconf_set_int fail\n");
}
}
#ifdef SUPPORT_GCF
if (vconf_get_int(VCONFKEY_ADMIN_GCF_TEST, &is_gcf)) {
asm_warning_r("[ASM_Server] vconf_get_int for VCONFKEY_ADMIN_GCF_TEST failed, set as default\n");
is_gcf = GCF_DEFAULT;
}
#endif
/* Set READY flag */
if (vconf_set_int(ASM_READY_KEY, 1)) {
asm_critical("[ASM_Server] vconf_set_int fail\n");
}
/* Msg Loop */
while (true) {
asm_info("[ASM_Server] asm_Server is waiting message(%d)!!!\n", asm_is_send_msg_to_cb);
if (asm_is_send_msg_to_cb)
continue;
/* Receive Msg */
__asm_rcv_message(&asm_rcv_msg);
/* Do msg handling */
__asm_process_message (&asm_rcv_msg, NULL);
/* TODO : Error Handling */
}
return 0;
}
int MMSoundMgrASMInit(void)
{
int ret = 0;
debug_fenter();
ret = MMSoundThreadPoolRun(NULL, __asm_main_run);
if (ret != MM_ERROR_NONE) {
/* TODO : Error Handling */
debug_error ("MMSoundThreadPoolRun failed....ret = [%x]\n", ret);
}
debug_fleave();
return ret;
}
int MMSoundMgrASMFini(void)
{
debug_fenter();
debug_fleave();
return MM_ERROR_NONE;
}
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