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Diffstat (limited to 'include/audio-session-manager.h')
-rwxr-xr-x | include/audio-session-manager.h | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/include/audio-session-manager.h b/include/audio-session-manager.h new file mode 100755 index 0000000..9a74181 --- /dev/null +++ b/include/audio-session-manager.h @@ -0,0 +1,143 @@ +/* + * audio-session-manager + * + * Copyright (c) 2000 - 2011 Samsung Electronics Co., Ltd. All rights reserved. + * + * Contact: Seungbae Shin <seungbae.shin@samsung.com> + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +#ifndef _ASM_LIB_H_ +#define _ASM_LIB_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +#include <audio-session-manager-types.h> +/** + * @ingroup AUDIO_SESSION_MANAGER + * @defgroup AUDIO_SESSION_MANAGER Audio Session Manager + * @{ + */ + +/** + * This function register session to ASM server. + * + * @return This function returns @c true on success; @c false otherwise. + * @param[in] application_pid set (-1) if this library attached to application process. + * or set pid of actual application if this library attached to separated working process + * (e.g. client server style framework) + * @param[out] asm_handle handle of asm. + * @param[in] sound_event sound event of instance to requested register + * @param[in] sound_state set sound state ( 0 : None , 1 : Playing ) + * @param[in] callback This callback function is called when sound status of other sound event is changed + * @param[in] cb_data This is data of callback function + * @param[in] mm_resource System resources will be used. + * @param[out] error_code specifies the error code + * @exception + */ +bool +ASM_register_sound(const int application_pid, int *asm_handle, ASM_sound_events_t sound_event, + ASM_sound_states_t sound_state, ASM_sound_cb_t callback, void* cb_data, ASM_resource_t mm_resource, int *error_code); + + +/** + * This function unregister sound event to ASM server. If unregistered, sound event is not playing. + * + * @return This function returns @c true on success; @c false otherwise. + * @param[in] sound_event sound event of instance to requested unregister + * @param[out] error_code specifies the error code + * @exception + */ +bool +ASM_unregister_sound(const int asm_handle, ASM_sound_events_t sound_event, int *error_code); + + + +/** + * This function gets sound status from ASM server + * + * @return This function returns @c true on success; @c false otherwise. + * @param[out] all_sound_status Current Sound status of All sound events defined in sound conflict manager + * return value defined in ASM_sound_status_t + * Each bit is Sound Status Type( 0 : None , 1 : Playing ) + * @param[out] error_code specifies the error code + * @exception + */ +bool +ASM_get_sound_status(unsigned int *all_sound_status, int *error_code); + + +/** + * This function gets sound state of sound event from ASM server + * + * @return This method returns @c true on success; @c false otherwise. + * @param[in] sound_event sound event for want to know sound state + * @param[out] sound_state result of sound state + * @param[out] error_code specifies the error code + * @exception + */ +bool +ASM_get_sound_state(const int asm_handle, ASM_sound_events_t sound_event, ASM_sound_states_t *sound_state, int *error_code); + +/** + * This function gets sound state of given process from ASM server + * + * @return This method returns @c true on success; @c false otherwise. + * @param[in] asm_handle asm_handle. + * @param[out] sound_state result of sound state + * @param[out] error_code specifies the error code + * @exception + */ +bool +ASM_get_process_session_state(const int asm_handle, ASM_sound_states_t *sound_state, int *error_code); + +/** + * This function set sound state to ASM server. + * + * @return This function returns @c true on success; @c false otherwise. + * @param[in] sound_event sound event of instance to requested setting + * @param[in] sound_state set sound state ( 0(ASM_SND_STATE_NONE) : None , 1(ASM_SND_STATE_PLAYING) : Playing ) + * @param[in] mm_resource system resources will be used. + * @param[out] error_code specifies the error code + * @exception #ERR_asm_MSG_QUEUE_SND_ERROR - Is is failed to send to message queue. + */ +bool +ASM_set_sound_state(const int asm_handle, ASM_sound_events_t sound_event, ASM_sound_states_t sound_state, ASM_resource_t mm_resource, int *error_code); + + + +/** + * This function ask sound policy to ASM server. + * + * @return No return value + * @param[in] playing_sound playing sound event + * @param[in] request_sound request sound event + * @param[out] sound_policy Return sound case between playing sound and request sound + */ +void +ASM_ask_sound_policy(ASM_sound_events_t playing_sound, ASM_sound_events_t request_sound, ASM_sound_cases_t *sound_policy) __attribute__((deprecated)) ; + +bool +ASM_change_callback(const int asm_handle, ASM_sound_events_t sound_event, ASM_sound_cb_t callback, void* cb_data, int *error_code); + + + +#ifdef __cplusplus +} +#endif + +#endif |